Arquivos
CuraEngine/src/MeshGroup.cpp
T
Ghostkeeper 074d1125e6 Fix STL header size
This was actually causing errors with loading STL files.

Sort of contributes to issue CURA-605.
2016-01-20 14:33:52 +01:00

186 linhas
5.2 KiB
C++

/** Copyright (C) 2013 David Braam - Released under terms of the AGPLv3 License */
#include <string.h>
#include <strings.h>
#include <stdio.h>
#include "MeshGroup.h"
#include "utils/logoutput.h"
#include "utils/string.h"
namespace cura
{
FILE* binaryMeshBlob = nullptr;
/* Custom fgets function to support Mac line-ends in Ascii STL files. OpenSCAD produces this when used on Mac */
void* fgets_(char* ptr, size_t len, FILE* f)
{
while(len && fread(ptr, 1, 1, f) > 0)
{
if (*ptr == '\n' || *ptr == '\r')
{
*ptr = '\0';
return ptr;
}
ptr++;
len--;
}
return nullptr;
}
bool loadMeshSTL_ascii(Mesh* mesh, const char* filename, FMatrix3x3& matrix)
{
FILE* f = fopen(filename, "rt");
char buffer[1024];
FPoint3 vertex;
int n = 0;
Point3 v0(0,0,0), v1(0,0,0), v2(0,0,0);
while(fgets_(buffer, sizeof(buffer), f))
{
if (sscanf(buffer, " vertex %f %f %f", &vertex.x, &vertex.y, &vertex.z) == 3)
{
n++;
switch(n)
{
case 1:
v0 = matrix.apply(vertex);
break;
case 2:
v1 = matrix.apply(vertex);
break;
case 3:
v2 = matrix.apply(vertex);
mesh->addFace(v0, v1, v2);
n = 0;
break;
}
}
}
fclose(f);
mesh->finish();
return true;
}
bool loadMeshSTL_binary(Mesh* mesh, const char* filename, FMatrix3x3& matrix)
{
FILE* f = fopen(filename, "rb");
fseek(f, 0L, SEEK_END);
long long file_size = ftell(f); //The file size is the position of the cursor after seeking to the end.
rewind(f); //Seek back to start.
size_t face_count = (file_size - 80 - sizeof(uint32_t)) / 50; //Subtract the size of the header. Every face uses exactly 50 bytes.
char buffer[80];
//Skip the header
if (fread(buffer, 80, 1, f) != 1)
{
fclose(f);
return false;
}
uint32_t reported_face_count;
//Read the face count. We'll use it as a sort of redundancy code to check for file corruption.
if (fread(&reported_face_count, sizeof(uint32_t), 1, f) != 1)
{
fclose(f);
return false;
}
if (reported_face_count != face_count)
{
logWarning("Face count reported by file (%s) is not equal to actual face count (%s). File could be corrupt!\n", std::to_string(reported_face_count).c_str(), std::to_string(face_count).c_str());
}
//For each face read:
//float(x,y,z) = normal, float(X,Y,Z)*3 = vertexes, uint16_t = flags
// Every Face is 50 Bytes: Normal(3*float), Vertices(9*float), 2 Bytes Spacer
mesh->faces.reserve(face_count);
mesh->vertices.reserve(face_count);
for (unsigned int i = 0; i < face_count; i++)
{
if (fread(buffer, 50, 1, f) != 1)
{
fclose(f);
return false;
}
float *v= ((float*)buffer)+3;
Point3 v0 = matrix.apply(FPoint3(v[0], v[1], v[2]));
Point3 v1 = matrix.apply(FPoint3(v[3], v[4], v[5]));
Point3 v2 = matrix.apply(FPoint3(v[6], v[7], v[8]));
mesh->addFace(v0, v1, v2);
}
fclose(f);
mesh->finish();
return true;
}
bool loadMeshSTL(Mesh* mesh, const char* filename, FMatrix3x3& matrix)
{
FILE* f = fopen(filename, "r");
if (f == nullptr)
{
return false;
}
//Skip any whitespace at the beginning of the file.
unsigned long long num_whitespace = 0; //Number of whitespace characters.
unsigned char whitespace;
if (fread(&whitespace, 1, 1, f) != 1)
{
fclose(f);
return false;
}
while(isspace(whitespace))
{
num_whitespace++;
if (fread(&whitespace, 1, 1, f) != 1)
{
fclose(f);
return false;
}
}
fseek(f, num_whitespace, SEEK_SET); //Seek to the place after all whitespace (we may have just read too far).
char buffer[6];
if (fread(buffer, 5, 1, f) != 1)
{
fclose(f);
return false;
}
fclose(f);
buffer[5] = '\0';
if (stringcasecompare(buffer, "solid") == 0)
{
bool load_success = loadMeshSTL_ascii(mesh, filename, matrix);
if (!load_success)
return false;
// This logic is used to handle the case where the file starts with
// "solid" but is a binary file.
if (mesh->faces.size() < 1)
{
mesh->clear();
return loadMeshSTL_binary(mesh, filename, matrix);
}
return true;
}
return loadMeshSTL_binary(mesh, filename, matrix);
}
bool loadMeshIntoMeshGroup(MeshGroup* meshgroup, const char* filename, FMatrix3x3& transformation, SettingsBaseVirtual* object_parent_settings)
{
const char* ext = strrchr(filename, '.');
if (ext && (strcmp(ext, ".stl") == 0 || strcmp(ext, ".STL") == 0))
{
Mesh mesh = object_parent_settings ? Mesh(object_parent_settings) : Mesh(meshgroup); //If we have object_parent_settings, use them as parent settings. Otherwise, just use meshgroup.
if(loadMeshSTL(&mesh,filename,transformation)) //Load it! If successful...
{
meshgroup->meshes.push_back(mesh);
return true;
}
}
return false;
}
}//namespace cura