172 linhas
4.6 KiB
C++
172 linhas
4.6 KiB
C++
/** Copyright (C) 2013 David Braam - Released under terms of the AGPLv3 License */
|
|
#include <string.h>
|
|
#include <stdio.h>
|
|
|
|
#include "modelFile/modelFile.h"
|
|
|
|
FILE* binaryMeshBlob = NULL;
|
|
|
|
/* Custom fgets function to support Mac line-ends in Ascii STL files. OpenSCAD produces this when used on Mac */
|
|
void* fgets_(char* ptr, size_t len, FILE* f)
|
|
{
|
|
while(len && fread(ptr, 1, 1, f) > 0)
|
|
{
|
|
if (*ptr == '\n' || *ptr == '\r')
|
|
{
|
|
*ptr = '\0';
|
|
return ptr;
|
|
}
|
|
ptr++;
|
|
len++;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
SimpleModel* loadModelSTL_ascii(const char* filename, FMatrix3x3& matrix)
|
|
{
|
|
SimpleModel* m = new SimpleModel();
|
|
m->volumes.push_back(SimpleVolume());
|
|
SimpleVolume* vol = &m->volumes[0];
|
|
FILE* f = fopen(filename, "rt");
|
|
char buffer[1024];
|
|
FPoint3 vertex;
|
|
int n = 0;
|
|
Point3 v0(0,0,0), v1(0,0,0), v2(0,0,0);
|
|
while(fgets_(buffer, sizeof(buffer), f))
|
|
{
|
|
if (sscanf(buffer, " vertex %lf %lf %lf", &vertex.x, &vertex.y, &vertex.z) == 3)
|
|
{
|
|
n++;
|
|
switch(n)
|
|
{
|
|
case 1:
|
|
v0 = matrix.apply(vertex);
|
|
break;
|
|
case 2:
|
|
v1 = matrix.apply(vertex);
|
|
break;
|
|
case 3:
|
|
v2 = matrix.apply(vertex);
|
|
vol->addFace(v0, v1, v2);
|
|
n = 0;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
fclose(f);
|
|
return m;
|
|
}
|
|
|
|
SimpleModel* loadModelSTL_binary(const char* filename, FMatrix3x3& matrix)
|
|
{
|
|
FILE* f = fopen(filename, "rb");
|
|
char buffer[80];
|
|
uint32_t faceCount;
|
|
//Skip the header
|
|
if (fread(buffer, 80, 1, f) != 1)
|
|
{
|
|
fclose(f);
|
|
return NULL;
|
|
}
|
|
//Read the face count
|
|
if (fread(&faceCount, sizeof(uint32_t), 1, f) != 1)
|
|
{
|
|
fclose(f);
|
|
return NULL;
|
|
}
|
|
//For each face read:
|
|
//float(x,y,z) = normal, float(X,Y,Z)*3 = vertexes, uint16_t = flags
|
|
SimpleModel* m = new SimpleModel();
|
|
m->volumes.push_back(SimpleVolume());
|
|
SimpleVolume* vol = &m->volumes[0];
|
|
for(unsigned int i=0;i<faceCount;i++)
|
|
{
|
|
if (fread(buffer, sizeof(float) * 3, 1, f) != 1)
|
|
{
|
|
fclose(f);
|
|
return NULL;
|
|
}
|
|
float v[9];
|
|
if (fread(v, sizeof(float) * 9, 1, f) != 1)
|
|
{
|
|
fclose(f);
|
|
return NULL;
|
|
}
|
|
Point3 v0 = matrix.apply(FPoint3(v[0], v[1], v[2]));
|
|
Point3 v1 = matrix.apply(FPoint3(v[3], v[4], v[5]));
|
|
Point3 v2 = matrix.apply(FPoint3(v[6], v[7], v[8]));
|
|
vol->addFace(v0, v1, v2);
|
|
if (fread(buffer, sizeof(uint16_t), 1, f) != 1)
|
|
{
|
|
fclose(f);
|
|
return NULL;
|
|
}
|
|
}
|
|
fclose(f);
|
|
return m;
|
|
}
|
|
|
|
SimpleModel* loadModelSTL(const char* filename, FMatrix3x3& matrix)
|
|
{
|
|
FILE* f = fopen(filename, "r");
|
|
char buffer[6];
|
|
if (f == NULL)
|
|
return NULL;
|
|
|
|
if (fread(buffer, 5, 1, f) != 1)
|
|
{
|
|
fclose(f);
|
|
return NULL;
|
|
}
|
|
fclose(f);
|
|
|
|
buffer[5] = '\0';
|
|
if (strcasecmp(buffer, "SOLID") == 0)
|
|
{
|
|
return loadModelSTL_ascii(filename, matrix);
|
|
}
|
|
return loadModelSTL_binary(filename, matrix);
|
|
}
|
|
|
|
SimpleModel* loadModel(const char* filename, FMatrix3x3& matrix)
|
|
{
|
|
const char* ext = strrchr(filename, '.');
|
|
if (ext && strcasecmp(ext, ".stl") == 0)
|
|
{
|
|
return loadModelSTL(filename, matrix);
|
|
}
|
|
if (filename[0] == '#' && binaryMeshBlob != NULL)
|
|
{
|
|
SimpleModel* m = new SimpleModel();
|
|
|
|
while(*filename == '#')
|
|
{
|
|
filename++;
|
|
|
|
m->volumes.push_back(SimpleVolume());
|
|
SimpleVolume* vol = &m->volumes[m->volumes.size()-1];
|
|
int32_t n, pNr = 0;
|
|
if (fread(&n, 1, sizeof(int32_t), binaryMeshBlob) < 1)
|
|
return NULL;
|
|
printf("Reading mesh from binary blob with %i vertexes\n", n);
|
|
Point3 v[3];
|
|
while(n)
|
|
{
|
|
float f[3];
|
|
if (fread(f, 3, sizeof(float), binaryMeshBlob) < 1)
|
|
return NULL;
|
|
FPoint3 fp(f[0], f[1], f[2]);
|
|
v[pNr++] = matrix.apply(fp);
|
|
if (pNr == 3)
|
|
{
|
|
vol->addFace(v[0], v[1], v[2]);
|
|
pNr = 0;
|
|
}
|
|
n--;
|
|
}
|
|
}
|
|
return m;
|
|
}
|
|
return NULL;
|
|
}
|