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ardrone_autonomy/ARDroneLib/VLIB/UVLC/uvlc_codec.c
T
2013-10-21 11:07:21 -07:00

532 linhas
14 KiB
C

#include <VLIB/Platform/video_utils.h>
#include <VLIB/Platform/video_config.h>
#include <VLIB/video_quantizer.h>
#include <VLIB/video_dct.h>
#include <VLIB/video_packetizer.h>
#include "uvlc_codec.h"
#include <VP_Os/vp_os_malloc.h>
#include <VP_Os/vp_os_assert.h>
#include <VP_Os/vp_os_types.h>
const uvlc_codec_t uvlc_codec = {
uvlc_encode_blockline,
uvlc_decode_blockline,
uvlc_update,
uvlc_cache,
{ 0 }
};
void uvlc_codec_alloc( video_controller_t* controller )
{
video_codec_t* video_codec;
video_codec = (video_codec_t*) vp_os_malloc( sizeof(uvlc_codec) );
vp_os_memcpy(video_codec, &uvlc_codec, sizeof(uvlc_codec));
controller->video_codec = video_codec;
}
void uvlc_codec_free( video_controller_t* controller )
{
uvlc_codec_t* uvlc_codec = (uvlc_codec_t*) controller->video_codec;
if( uvlc_codec != NULL )
{
vp_os_free( uvlc_codec );
controller->video_codec = NULL;
}
}
static C_RESULT uvlc_flush_stream( video_stream_t* out, video_stream_t* in )
{
// They are still data in cache
// Always copy a number of bytes that is a times of 4.
// Only for the last copy, we can have exactly the number of bytes left
int32_t offset, size;
uint32_t out_stream_size;
if( in->length != 32 )
{
// flush & reset internal stream
video_write_data( in, 0, in->length+1 );
in->length = 32;
}
out_stream_size = out->size & ~3; // Round to the highest times of 4 available
offset = in->index - (in->used >> 2);
size = ( in->used < out_stream_size ) ? in->used : out_stream_size;
vp_os_memcpy(out->bytes, in->bytes + offset, size);
out->index = size >> 2;
out->used = size;
in->used -= size;
return C_OK;
}
static C_RESULT uvlc_load_stream( video_stream_t* out, video_stream_t* in )
{
// We cache as many blockline as possible
C_RESULT res;
bool_t found, last_zero, last_zero_temp;
uint8_t *dst, *src;
int32_t value, nb_bytes;
uint32_t in_index = (in->used >> 2) - 1;
// -> start looking for last blockline's end
found = FALSE;
if( in->index == 0 ) // First call, we look for full blocklines
{
last_zero = FALSE;
while( (in_index > in->index) && !found )
{
value = in->bytes[in_index];
last_zero_temp = (value & 0xFF) == 0; // 0x??????00
found = last_zero_temp & last_zero;
if( !found )
{
last_zero = last_zero_temp;
value >>= 8;
last_zero_temp = (value & 0xFF) == 0; // 0x????00??
found = last_zero_temp & last_zero;
if( !found )
{
last_zero = last_zero_temp;
value >>= 8;
last_zero_temp = (value & 0xFF) == 0; // 0x??00????
found = last_zero_temp & last_zero;
if( !found )
{
in_index--; // Handle both the special case where blockline is dword aligned &
// blockline start is still not found
last_zero = last_zero_temp;
value >>= 8;
last_zero_temp = (value & 0xFF) == 0; // 0x00??????
found = last_zero_temp & last_zero;
if( !found )
{
last_zero = last_zero_temp;
}
}
}
}
}
}
in_index++;
// configure parameters for memcpy
if( !found )
{
// cache all data
nb_bytes = in->used - in->index * 4;
res = C_FAIL;
}
else
{
// cache only data containing full blocklines
nb_bytes = (in_index - in->index) * 4;
res = C_OK;
}
// Realloc internal stream to have enough space to hold all required data
while( out->used + nb_bytes >= out->size )
{
out->bytes = vp_os_realloc( out->bytes, out->size + 2048 ); // Add 2KB to internal stream
out->size += 2048;
}
dst = (uint8_t*)&out->bytes[0];
dst += out->used;
src = (uint8_t*)&in->bytes[0];
src += in->index*4;
vp_os_memcpy( dst, src, nb_bytes );
out->used += nb_bytes;
in->index = in_index;
VP_OS_ASSERT( out->used <= out->size );
return res;
}
C_RESULT uvlc_pack_controller( video_controller_t* controller )
{
video_stream_t* stream = &controller->in_stream;
uvlc_codec_t* uvlc_codec = (uvlc_codec_t*) controller->video_codec;
uvlc_picture_layer_t* picture_layer;
uvlc_gob_layer_t* gob;
gob = NULL;
picture_layer = &uvlc_codec->picture_layer;
video_stuff8( stream );
picture_layer->gobs = (uvlc_gob_layer_t*) controller->gobs;
gob = &picture_layer->gobs[controller->blockline];
video_write_data( stream, MAKE_START_CODE(controller->blockline), 22 );
if( controller->blockline == 0 )
{
picture_layer->quant = gob->quant;
uvlc_write_picture_layer( controller, stream );
}
else
{
uvlc_write_gob_layer( stream, gob );
}
return C_OK;
}
C_RESULT uvlc_unpack_controller( video_controller_t* controller )
{
uint32_t start_code = 0;
video_stream_t* stream = &controller->in_stream;
uvlc_codec_t* uvlc_codec = (uvlc_codec_t*) controller->video_codec;
uvlc_picture_layer_t* picture_layer;
uvlc_gob_layer_t* gob;
gob = NULL;
picture_layer = &uvlc_codec->picture_layer;
video_align8( stream );
video_read_data( stream, &start_code, 22 );
controller->blockline = start_code & 0x1F;
start_code &= ~0x1F; // TODO Check if compiler use arm instruction bic
VP_OS_ASSERT( controller->blockline == 0x1F ||
controller->num_blockline == 0 || // Check if cache is allocated for current picture
(controller->num_blockline > 0 && controller->blockline < controller->num_blockline) );
if( start_code == PICTURE_START_CODE )
{
if( controller->blockline == 0x1F )
{
controller->picture_complete = TRUE;
}
else
{
if( controller->blockline == 0 )
{
// new picture
uvlc_read_picture_layer( controller, stream );
controller->last_frame_decoded = TRUE;
picture_layer->gobs = (uvlc_gob_layer_t*) controller->gobs;
gob = &picture_layer->gobs[controller->blockline];
gob->quant = picture_layer->quant;
}
else
{
picture_layer->gobs = (uvlc_gob_layer_t*) controller->gobs;
gob = &picture_layer->gobs[controller->blockline];
uvlc_read_gob_layer( stream, gob );
}
}
}
return C_OK;
}
C_RESULT uvlc_encode_blockline( video_controller_t* controller, const vp_api_picture_t* blockline, bool_t picture_complete )
{
//video_codec_t* video_codec;
int16_t *in = NULL, *out = NULL;
int32_t num_macro_blocks = 0;
video_macroblock_t* macroblock = NULL;
video_picture_context_t blockline_ctx;
video_gob_t* gobs;
static uint32_t mean_Q = 2;
video_stream_t* stream = &controller->in_stream;
if( stream->used*2 >= stream->size )
{
uint32_t add = 32 - clz(stream->used/controller->blockline); // estimate the log2 size of a blockline in the stream
add = 1<<(add+1); // major and compute addition buffer size
stream->bytes = vp_os_realloc( stream->bytes, stream->size + add ); // Add some byte to internal stream
stream->size += add;
}
//video_codec = controller->video_codec;
controller->picture_complete = picture_complete;
controller->blockline = blockline->blockline;
blockline_ctx.y_src = blockline->y_buf;
blockline_ctx.cb_src = blockline->cb_buf;
blockline_ctx.cr_src = blockline->cr_buf;
blockline_ctx.y_woffset = blockline->y_line_size;
blockline_ctx.c_woffset = blockline->cb_line_size;
blockline_ctx.y_hoffset = blockline->y_line_size * MCU_HEIGHT;
gobs = &controller->gobs[controller->blockline];
gobs->quant = controller->quant;
macroblock = &gobs->macroblocks[0];
uvlc_pack_controller( controller );
in = controller->blockline_cache;
out = macroblock->data;
num_macro_blocks = controller->mb_blockline;
///> Cache blockline in dct format & perform dct
while( num_macro_blocks > MAX_NUM_MACRO_BLOCKS_PER_CALL )
{
RTMON_USTART(VIDEO_VLIB_BLOCKLINE_TO_MB);
video_blockline_to_macro_blocks(&blockline_ctx, in, MAX_NUM_MACRO_BLOCKS_PER_CALL);
RTMON_USTOP(VIDEO_VLIB_BLOCKLINE_TO_MB);
#ifdef HAS_FDCT_QUANT_COMPUTE
out = video_fdct_quant_compute(in, out, MAX_NUM_MACRO_BLOCKS_PER_CALL,gobs->quant);
#else
out = video_fdct_compute(in, out, MAX_NUM_MACRO_BLOCKS_PER_CALL);
#endif
if( in == controller->blockline_cache )
in += DCT_BUFFER_SIZE;
else
in -= DCT_BUFFER_SIZE;
num_macro_blocks -= MAX_NUM_MACRO_BLOCKS_PER_CALL;
}
RTMON_USTART(VIDEO_VLIB_BLOCKLINE_TO_MB);
video_blockline_to_macro_blocks(&blockline_ctx, in, num_macro_blocks);
RTMON_USTOP(VIDEO_VLIB_BLOCKLINE_TO_MB);
RTMON_USTOP(VIDEO_VLIB_BLOCKLINE_TO_MB);
#ifdef HAS_FDCT_QUANT_COMPUTE
video_fdct_quant_compute(in, out, num_macro_blocks,gobs->quant);
#else
video_fdct_compute(in, out, num_macro_blocks);
#endif
///<
///> Do quantification on each macroblock
RTMON_USTART(VIDEO_VLIB_QUANTIZE);
video_quantize( controller, &controller->gobs[controller->blockline].macroblocks[0], controller->mb_blockline );
RTMON_USTOP(VIDEO_VLIB_QUANTIZE);
///<
///> Packetize Data to output buffer
RTMON_USTART(VIDEO_VLIB_PACKET);
uvlc_write_mb_layer( stream, macroblock, controller->mb_blockline );
///> Control Stream size
if (controller->target_size > 0)
{
if ((controller->blockline+1) == controller->num_blockline)
{
if ((controller->target_size > stream->used) && mean_Q > 2)
{
// last frame was too small increase overall quality (i.e. decrease quant)
mean_Q--;
}
else if ((controller->target_size < stream->used) && mean_Q < 31)
{
// last frame was too large decrease overall quality (i.e. increase quant)
mean_Q++;
}
}
if (stream->used > ((controller->blockline+1)*controller->target_size*1.05/controller->num_blockline))
{
// stream too large, reduce quality
controller->quant = mean_Q + 1;
}
else if (stream->used < ((controller->blockline+1)*controller->target_size*0.95/controller->num_blockline))
{
// stream too low, increase quality
controller->quant = mean_Q - 1;
}
else
controller->quant = mean_Q;
// quant saturation, 31 is reserved for old TABLE_QUANTIZATION mode (backward compatibility)
// TODO: quant == 1 doesn't work, find why
if (controller->quant > 30)
controller->quant=30;
else if (controller->quant < 2)
controller->quant=2;
}
else
controller->quant= DEFAULT_QUANTIZATION;
RTMON_USTOP(VIDEO_VLIB_PACKET);
///<
if( controller->picture_complete )
{
video_stuff8( stream );
video_write_data( stream, PICTURE_END_CODE, 22 );
}
// Update controller according to user inputs & video statistics
video_controller_update( controller, picture_complete );
return C_OK;
}
#ifndef HAS_UVLC_DECODE_BLOCKLINE
C_RESULT uvlc_decode_blockline( video_controller_t* controller, vp_api_picture_t* picture, bool_t* got_image )
{
//video_codec_t* video_codec;
vp_api_picture_t blockline = { 0 };
int16_t *in = NULL, *out = NULL;
int32_t num_macro_blocks = 0;
video_macroblock_t* macroblock = NULL;
video_picture_context_t blockline_ctx;
video_gob_t* gobs;
controller->mode = VIDEO_DECODE;
//video_codec = controller->video_codec;
blockline = *picture;
blockline.height = MB_HEIGHT_Y;
blockline.complete = 1;
blockline.vision_complete = 0;
picture->complete = controller->picture_complete;
blockline_ctx.y_woffset = blockline.y_line_size;
blockline_ctx.c_woffset = blockline.cb_line_size;
blockline_ctx.y_hoffset = blockline.y_line_size * MCU_HEIGHT;
// At least a complete blockline is found
while( !controller->picture_complete && controller->in_stream.index <= (controller->in_stream.used >> 2) )
{
uvlc_unpack_controller( controller );
if( !controller->picture_complete )
{
blockline.blockline = controller->blockline;
blockline_ctx.y_src = picture->y_buf + blockline.blockline * MB_HEIGHT_Y * picture->y_line_size;
blockline_ctx.cb_src = picture->cb_buf + blockline.blockline * MB_HEIGHT_C * picture->cb_line_size;
blockline_ctx.cr_src = picture->cr_buf + blockline.blockline * MB_HEIGHT_C * picture->cr_line_size;
picture->blockline = controller->blockline;
num_macro_blocks = controller->mb_blockline;
macroblock = &controller->cache_mbs[0];
gobs = &controller->gobs[controller->blockline];
out = gobs->macroblocks->data;
if( gobs->quant != controller->quant )
{
controller->quant = gobs->quant;
video_quantizer_update( controller );
}
while( num_macro_blocks > MAX_NUM_MACRO_BLOCKS_PER_CALL )
{
in = &macroblock->data[0];
uvlc_read_mb_layer( &controller->in_stream, macroblock, MAX_NUM_MACRO_BLOCKS_PER_CALL );
video_unquantize( controller, macroblock, MAX_NUM_MACRO_BLOCKS_PER_CALL );
out = video_idct_compute( in, out, MAX_NUM_MACRO_BLOCKS_PER_CALL );
if( macroblock == &controller->cache_mbs[0] )
macroblock += MAX_NUM_MACRO_BLOCKS_PER_CALL;
else
macroblock -= MAX_NUM_MACRO_BLOCKS_PER_CALL;
num_macro_blocks -= MAX_NUM_MACRO_BLOCKS_PER_CALL;
}
in = macroblock->data;
uvlc_read_mb_layer( &controller->in_stream, macroblock, num_macro_blocks );
video_unquantize( controller, macroblock, num_macro_blocks );
video_idct_compute( in, out, num_macro_blocks );
video_blockline_from_macro_blocks(&blockline_ctx, gobs->macroblocks->data, controller->mb_blockline, picture->format);
// Update controller according to video statistics
video_controller_update( controller, controller->picture_complete );
}
}
if( controller->picture_complete )
{
picture->complete = controller->picture_complete;
picture->blockline = 0;
controller->picture_complete = 0;
controller->in_stream.length = 32;
//controller->num_frames++;
*got_image = controller->last_frame_decoded;
}
else
{
controller->in_stream.used = 0;
controller->in_stream.index = 0;
}
return C_OK;
}
#endif
C_RESULT uvlc_update( video_controller_t* controller )
{
return C_OK;
}
C_RESULT uvlc_cache( video_controller_t* controller, video_stream_t* ex_stream)
{
C_RESULT res;
video_stream_t* in_stream = &controller->in_stream;
switch( controller->mode )
{
case VIDEO_ENCODE:
res = uvlc_flush_stream( ex_stream, in_stream );
break;
case VIDEO_DECODE:
res = uvlc_load_stream( in_stream, ex_stream );
break;
default:
res = C_FAIL;
break;
}
return res;
}