11d5827dd2
r=mbelshe Review URL: http://codereview.chromium.org/149119 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@19491 0039d316-1c4b-4281-b951-d872f2087c98
589 linhas
23 KiB
C++
589 linhas
23 KiB
C++
// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// Histogram is an object that aggregates statistics, and can summarize them in
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// various forms, including ASCII graphical, HTML, and numerically (as a
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// vector of numbers corresponding to each of the aggregating buckets).
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// It supports calls to accumulate either time intervals (which are processed
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// as integral number of milliseconds), or arbitrary integral units.
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// The default layout of buckets is exponential. For example, buckets might
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// contain (sequentially) the count of values in the following intervals:
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// [0,1), [1,2), [2,4), [4,8), [8,16), [16,32), [32,64), [64,infinity)
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// That bucket allocation would actually result from construction of a histogram
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// for values between 1 and 64, with 8 buckets, such as:
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// Histogram count(L"some name", 1, 64, 8);
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// Note that the underflow bucket [0,1) and the overflow bucket [64,infinity)
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// are not counted by the constructor in the user supplied "bucket_count"
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// argument.
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// The above example has an exponential ratio of 2 (doubling the bucket width
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// in each consecutive bucket. The Histogram class automatically calculates
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// the smallest ratio that it can use to construct the number of buckets
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// selected in the constructor. An another example, if you had 50 buckets,
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// and millisecond time values from 1 to 10000, then the ratio between
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// consecutive bucket widths will be approximately somewhere around the 50th
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// root of 10000. This approach provides very fine grain (narrow) buckets
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// at the low end of the histogram scale, but allows the histogram to cover a
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// gigantic range with the addition of very few buckets.
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#ifndef BASE_HISTOGRAM_H_
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#define BASE_HISTOGRAM_H_
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#include <map>
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#include <string>
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#include <vector>
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#include "base/lock.h"
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#include "base/time.h"
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//------------------------------------------------------------------------------
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// Provide easy general purpose histogram in a macro, just like stats counters.
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// The first four macros use 50 buckets.
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#define HISTOGRAM_TIMES(name, sample) do { \
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static Histogram counter((name), base::TimeDelta::FromMilliseconds(1), \
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base::TimeDelta::FromSeconds(10), 50); \
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counter.AddTime(sample); \
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} while (0)
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#define HISTOGRAM_COUNTS(name, sample) do { \
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static Histogram counter((name), 1, 1000000, 50); \
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counter.Add(sample); \
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} while (0)
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#define HISTOGRAM_COUNTS_100(name, sample) do { \
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static Histogram counter((name), 1, 100, 50); \
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counter.Add(sample); \
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} while (0)
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#define HISTOGRAM_COUNTS_10000(name, sample) do { \
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static Histogram counter((name), 1, 10000, 50); \
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counter.Add(sample); \
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} while (0)
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#define HISTOGRAM_CUSTOM_COUNTS(name, sample, min, max, bucket_count) do { \
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static Histogram counter((name), min, max, bucket_count); \
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counter.Add(sample); \
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} while (0)
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#define HISTOGRAM_PERCENTAGE(name, under_one_hundred) do { \
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static LinearHistogram counter((name), 1, 100, 101); \
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counter.Add(under_one_hundred); \
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} while (0)
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// For folks that need real specific times, use this to select a precise range
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// of times you want plotted, and the number of buckets you want used.
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#define HISTOGRAM_CUSTOM_TIMES(name, sample, min, max, bucket_count) do { \
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static Histogram counter((name), min, max, bucket_count); \
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counter.AddTime(sample); \
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} while (0)
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// DO NOT USE THIS. It is being phased out, in favor of HISTOGRAM_CUSTOM_TIMES.
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#define HISTOGRAM_CLIPPED_TIMES(name, sample, min, max, bucket_count) do { \
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static Histogram counter((name), min, max, bucket_count); \
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if ((sample) < (max)) counter.AddTime(sample); \
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} while (0)
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//------------------------------------------------------------------------------
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// This macro set is for a histogram that can support both addition and removal
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// of samples. It should be used to render the accumulated asset allocation
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// of some samples. For example, it can sample memory allocation sizes, and
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// memory releases (as negative samples).
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// To simplify the interface, only non-zero values can be sampled, with positive
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// numbers indicating addition, and negative numbers implying dimunition
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// (removal).
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// Note that the underlying ThreadSafeHistogram() uses locking to ensure that
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// counts are precise (no chance of losing an addition or removal event, due to
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// multithread racing). This precision is required to prevent missed-counts from
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// resulting in drift, as the calls to Remove() for a given value should always
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// be equal in number or fewer than the corresponding calls to Add().
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#define ASSET_HISTOGRAM_COUNTS(name, sample) do { \
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static ThreadSafeHistogram counter((name), 1, 1000000, 50); \
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if (0 == sample) break; \
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if (sample >= 0) \
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counter.Add(sample); \
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else\
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counter.Remove(-sample); \
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} while (0)
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//------------------------------------------------------------------------------
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// Define Debug vs non-debug flavors of macros.
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#ifndef NDEBUG
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#define DHISTOGRAM_TIMES(name, sample) HISTOGRAM_TIMES(name, sample)
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#define DHISTOGRAM_COUNTS(name, sample) HISTOGRAM_COUNTS(name, sample)
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#define DASSET_HISTOGRAM_COUNTS(name, sample) ASSET_HISTOGRAM_COUNTS(name, \
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sample)
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#define DHISTOGRAM_PERCENTAGE(name, under_one_hundred) HISTOGRAM_PERCENTAGE(\
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name, under_one_hundred)
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#define DHISTOGRAM_CUSTOM_TIMES(name, sample, min, max, bucket_count) \
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HISTOGRAM_CUSTOM_TIMES(name, sample, min, max, bucket_count)
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#define DHISTOGRAM_CLIPPED_TIMES(name, sample, min, max, bucket_count) \
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HISTOGRAM_CLIPPED_TIMES(name, sample, min, max, bucket_count)
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#define DHISTOGRAM_CUSTOM_COUNTS(name, sample, min, max, bucket_count) \
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HISTOGRAM_CUSTOM_COUNTS(name, sample, min, max, bucket_count)
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#else // NDEBUG
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#define DHISTOGRAM_TIMES(name, sample) do {} while (0)
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#define DHISTOGRAM_COUNTS(name, sample) do {} while (0)
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#define DASSET_HISTOGRAM_COUNTS(name, sample) do {} while (0)
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#define DHISTOGRAM_PERCENTAGE(name, under_one_hundred) do {} while (0)
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#define DHISTOGRAM_CUSTOM_TIMES(name, sample, min, max, bucket_count) \
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do {} while (0)
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#define DHISTOGRAM_CLIPPED_TIMES(name, sample, min, max, bucket_count) \
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do {} while (0)
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#define DHISTOGRAM_CUSTOM_COUNTS(name, sample, min, max, bucket_count) \
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do {} while (0)
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#endif // NDEBUG
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//------------------------------------------------------------------------------
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// The following macros provide typical usage scenarios for callers that wish
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// to record histogram data, and have the data submitted/uploaded via UMA.
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// Not all systems support such UMA, but if they do, the following macros
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// should work with the service.
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static const int kUmaTargetedHistogramFlag = 0x1;
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// This indicates the histogram is shadow copy of renderer histrogram
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// constructed by unpick method and updated regularly from renderer upload
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// of histograms.
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static const int kRendererHistogramFlag = 1 << 4;
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#define UMA_HISTOGRAM_TIMES(name, sample) do { \
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static Histogram counter((name), base::TimeDelta::FromMilliseconds(1), \
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base::TimeDelta::FromSeconds(10), 50); \
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counter.SetFlags(kUmaTargetedHistogramFlag); \
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counter.AddTime(sample); \
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} while (0)
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#define UMA_HISTOGRAM_MEDIUM_TIMES(name, sample) do { \
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static Histogram counter((name), base::TimeDelta::FromMilliseconds(10), \
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base::TimeDelta::FromMinutes(3), 50); \
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counter.SetFlags(kUmaTargetedHistogramFlag); \
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counter.AddTime(sample); \
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} while (0)
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// Use this macro when times can routinely be much longer than 10 seconds.
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#define UMA_HISTOGRAM_LONG_TIMES(name, sample) do { \
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static Histogram counter((name), base::TimeDelta::FromMilliseconds(1), \
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base::TimeDelta::FromHours(1), 50); \
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counter.SetFlags(kUmaTargetedHistogramFlag); \
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counter.AddTime(sample); \
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} while (0)
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#define UMA_HISTOGRAM_CUSTOM_TIMES(name, sample, min, max, bucket_count) do { \
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static Histogram counter((name), min, max, bucket_count); \
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counter.SetFlags(kUmaTargetedHistogramFlag); \
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counter.AddTime(sample); \
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} while (0)
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#define UMA_HISTOGRAM_CLIPPED_TIMES(name, sample, min, max, bucket_count) do { \
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static Histogram counter((name), min, max, bucket_count); \
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counter.SetFlags(kUmaTargetedHistogramFlag); \
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if ((sample) < (max)) counter.AddTime(sample); \
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} while (0)
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#define UMA_HISTOGRAM_COUNTS(name, sample) do { \
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static Histogram counter((name), 1, 1000000, 50); \
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counter.SetFlags(kUmaTargetedHistogramFlag); \
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counter.Add(sample); \
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} while (0)
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#define UMA_HISTOGRAM_COUNTS_100(name, sample) do { \
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static Histogram counter((name), 1, 100, 50); \
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counter.SetFlags(kUmaTargetedHistogramFlag); \
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counter.Add(sample); \
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} while (0)
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#define UMA_HISTOGRAM_COUNTS_10000(name, sample) do { \
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static Histogram counter((name), 1, 10000, 50); \
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counter.SetFlags(kUmaTargetedHistogramFlag); \
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counter.Add(sample); \
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} while (0)
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#define UMA_HISTOGRAM_CUSTOM_COUNTS(name, sample, min, max, bucket_count) do { \
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static Histogram counter((name), min, max, bucket_count); \
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counter.SetFlags(kUmaTargetedHistogramFlag); \
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counter.Add(sample); \
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} while (0)
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#define UMA_HISTOGRAM_MEMORY_KB(name, sample) do { \
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static Histogram counter((name), 1000, 500000, 50); \
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counter.SetFlags(kUmaTargetedHistogramFlag); \
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counter.Add(sample); \
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} while (0)
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#define UMA_HISTOGRAM_MEMORY_MB(name, sample) do { \
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static Histogram counter((name), 1, 1000, 50); \
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counter.SetFlags(kUmaTargetedHistogramFlag); \
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counter.Add(sample); \
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} while (0)
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#define UMA_HISTOGRAM_PERCENTAGE(name, under_one_hundred) do { \
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static LinearHistogram counter((name), 1, 100, 101); \
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counter.SetFlags(kUmaTargetedHistogramFlag); \
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counter.Add(under_one_hundred); \
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} while (0)
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//------------------------------------------------------------------------------
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class Pickle;
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class Histogram {
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public:
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typedef int Sample; // Used for samples (and ranges of samples).
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typedef int Count; // Used to count samples in a bucket.
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static const Sample kSampleType_MAX = INT_MAX;
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typedef std::vector<Count> Counts;
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typedef std::vector<Sample> Ranges;
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static const int kHexRangePrintingFlag;
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enum BucketLayout {
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EXPONENTIAL,
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LINEAR
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};
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//----------------------------------------------------------------------------
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// Statistic values, developed over the life of the histogram.
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class SampleSet {
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public:
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explicit SampleSet();
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// Adjust size of counts_ for use with given histogram.
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void Resize(const Histogram& histogram);
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void CheckSize(const Histogram& histogram) const;
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// Accessor for histogram to make routine additions.
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void Accumulate(Sample value, Count count, size_t index);
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// Accessor methods.
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Count counts(size_t i) const { return counts_[i]; }
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Count TotalCount() const;
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int64 sum() const { return sum_; }
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int64 square_sum() const { return square_sum_; }
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// Arithmetic manipulation of corresponding elements of the set.
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void Add(const SampleSet& other);
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void Subtract(const SampleSet& other);
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bool Serialize(Pickle* pickle) const;
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bool Deserialize(void** iter, const Pickle& pickle);
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protected:
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// Actual histogram data is stored in buckets, showing the count of values
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// that fit into each bucket.
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Counts counts_;
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// Save simple stats locally. Note that this MIGHT get done in base class
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// without shared memory at some point.
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int64 sum_; // sum of samples.
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int64 square_sum_; // sum of squares of samples.
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};
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//----------------------------------------------------------------------------
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Histogram(const char* name, Sample minimum,
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Sample maximum, size_t bucket_count);
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Histogram(const char* name, base::TimeDelta minimum,
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base::TimeDelta maximum, size_t bucket_count);
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virtual ~Histogram();
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void Add(int value);
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// Accept a TimeDelta to increment.
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void AddTime(base::TimeDelta time) {
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Add(static_cast<int>(time.InMilliseconds()));
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}
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void AddSampleSet(const SampleSet& sample);
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// The following methods provide graphical histogram displays.
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void WriteHTMLGraph(std::string* output) const;
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void WriteAscii(bool graph_it, const std::string& newline,
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std::string* output) const;
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// Support generic flagging of Histograms.
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// 0x1 Currently used to mark this histogram to be recorded by UMA..
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// 0x8000 means print ranges in hex.
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void SetFlags(int flags) { flags_ |= flags; }
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void ClearFlags(int flags) { flags_ &= ~flags; }
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int flags() const { return flags_; }
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virtual BucketLayout histogram_type() const { return EXPONENTIAL; }
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// Convenience methods for serializing/deserializing the histograms.
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// Histograms from Renderer process are serialized and sent to the browser.
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// Browser process reconstructs the histogram from the pickled version
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// accumulates the browser-side shadow copy of histograms (that mirror
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// histograms created in the renderer).
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// Serialize the given snapshot of a Histogram into a String. Uses
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// Pickle class to flatten the object.
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static std::string SerializeHistogramInfo(const Histogram& histogram,
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const SampleSet& snapshot);
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// The following method accepts a list of pickled histograms and
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// builds a histogram and updates shadow copy of histogram data in the
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// browser process.
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static bool DeserializeHistogramInfo(const std::string& histogram_info);
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//----------------------------------------------------------------------------
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// Accessors for serialization and testing.
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//----------------------------------------------------------------------------
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const std::string histogram_name() const { return histogram_name_; }
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Sample declared_min() const { return declared_min_; }
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Sample declared_max() const { return declared_max_; }
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virtual Sample ranges(size_t i) const { return ranges_[i];}
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virtual size_t bucket_count() const { return bucket_count_; }
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// Snapshot the current complete set of sample data.
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// Override with atomic/locked snapshot if needed.
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virtual void SnapshotSample(SampleSet* sample) const;
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protected:
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// Method to override to skip the display of the i'th bucket if it's empty.
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virtual bool PrintEmptyBucket(size_t index) const { return true; }
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//----------------------------------------------------------------------------
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// Methods to override to create histogram with different bucket widths.
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//----------------------------------------------------------------------------
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// Initialize ranges_ mapping.
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virtual void InitializeBucketRange();
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// Find bucket to increment for sample value.
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virtual size_t BucketIndex(Sample value) const;
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// Get normalized size, relative to the ranges_[i].
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virtual double GetBucketSize(Count current, size_t i) const;
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// Return a string description of what goes in a given bucket.
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// Most commonly this is the numeric value, but in derived classes it may
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// be a name (or string description) given to the bucket.
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virtual const std::string GetAsciiBucketRange(size_t it) const;
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//----------------------------------------------------------------------------
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// Methods to override to create thread safe histogram.
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//----------------------------------------------------------------------------
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// Update all our internal data, including histogram
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virtual void Accumulate(Sample value, Count count, size_t index);
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//----------------------------------------------------------------------------
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// Accessors for derived classes.
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//----------------------------------------------------------------------------
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void SetBucketRange(size_t i, Sample value);
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// Validate that ranges_ was created sensibly (top and bottom range
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// values relate properly to the declared_min_ and declared_max_)..
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bool ValidateBucketRanges() const;
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private:
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// Post constructor initialization.
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void Initialize();
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//----------------------------------------------------------------------------
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// Helpers for emitting Ascii graphic. Each method appends data to output.
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// Find out how large the (graphically) the largest bucket will appear to be.
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double GetPeakBucketSize(const SampleSet& snapshot) const;
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// Write a common header message describing this histogram.
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void WriteAsciiHeader(const SampleSet& snapshot,
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Count sample_count, std::string* output) const;
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// Write information about previous, current, and next buckets.
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// Information such as cumulative percentage, etc.
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void WriteAsciiBucketContext(const int64 past, const Count current,
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const int64 remaining, const size_t i,
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std::string* output) const;
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// Write textual description of the bucket contents (relative to histogram).
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// Output is the count in the buckets, as well as the percentage.
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void WriteAsciiBucketValue(Count current, double scaled_sum,
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std::string* output) const;
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// Produce actual graph (set of blank vs non blank char's) for a bucket.
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void WriteAsciiBucketGraph(double current_size, double max_size,
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std::string* output) const;
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//----------------------------------------------------------------------------
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// Invariant values set at/near construction time
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// ASCII version of original name given to the constructor. All identically
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// named instances will be coalesced cross-project TODO(jar).
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// If a user needs one histogram name to be called by several places in a
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// single process, a central function should be defined by teh user, which
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// defins the single declared instance of the named histogram.
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const std::string histogram_name_;
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Sample declared_min_; // Less than this goes into counts_[0]
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Sample declared_max_; // Over this goes into counts_[bucket_count_ - 1].
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size_t bucket_count_; // Dimension of counts_[].
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// Flag the histogram for recording by UMA via metric_services.h.
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int flags_;
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// For each index, show the least value that can be stored in the
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// corresponding bucket. We also append one extra element in this array,
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// containing kSampleType_MAX, to make calculations easy.
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// The dimension of ranges_ is bucket_count + 1.
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Ranges ranges_;
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// Finally, provide the state that changes with the addition of each new
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// sample.
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SampleSet sample_;
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// Indicate if successfully registered.
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bool registered_;
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DISALLOW_COPY_AND_ASSIGN(Histogram);
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};
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//------------------------------------------------------------------------------
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// LinearHistogram is a more traditional histogram, with evenly spaced
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// buckets.
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class LinearHistogram : public Histogram {
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public:
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struct DescriptionPair {
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Sample sample;
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const char* description; // Null means end of a list of pairs.
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};
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LinearHistogram(const char* name, Sample minimum,
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Sample maximum, size_t bucket_count);
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LinearHistogram(const char* name, base::TimeDelta minimum,
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base::TimeDelta maximum, size_t bucket_count);
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~LinearHistogram() {}
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// Store a list of number/text values for use in rendering the histogram.
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// The last element in the array has a null in its "description" slot.
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void SetRangeDescriptions(const DescriptionPair descriptions[]);
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virtual BucketLayout histogram_type() const { return LINEAR; }
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protected:
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// Initialize ranges_ mapping.
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virtual void InitializeBucketRange();
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// Find bucket to increment for sample value.
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virtual size_t BucketIndex(Sample value) const;
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virtual double GetBucketSize(Count current, size_t i) const;
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// If we have a description for a bucket, then return that. Otherwise
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// let parent class provide a (numeric) description.
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virtual const std::string GetAsciiBucketRange(size_t i) const;
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// Skip printing of name for numeric range if we have a name (and if this is
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// an empty bucket).
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virtual bool PrintEmptyBucket(size_t index) const;
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private:
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// For some ranges, we store a printable description of a bucket range.
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// If there is no desciption, then GetAsciiBucketRange() uses parent class
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// to provide a description.
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typedef std::map<Sample, std::string> BucketDescriptionMap;
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BucketDescriptionMap bucket_description_;
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DISALLOW_COPY_AND_ASSIGN(LinearHistogram);
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};
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//------------------------------------------------------------------------------
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// BooleanHistogram is a histogram for booleans.
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class BooleanHistogram : public LinearHistogram {
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public:
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explicit BooleanHistogram(const char* name)
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: LinearHistogram(name, 0, 2, 3) {
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}
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void AddBoolean(bool value) { Add(value ? 1 : 0); }
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private:
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DISALLOW_COPY_AND_ASSIGN(BooleanHistogram);
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};
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//------------------------------------------------------------------------------
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// This section provides implementation for ThreadSafeHistogram.
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//------------------------------------------------------------------------------
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class ThreadSafeHistogram : public Histogram {
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public:
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ThreadSafeHistogram(const char* name, Sample minimum,
|
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Sample maximum, size_t bucket_count);
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|
|
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// Provide the analog to Add()
|
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void Remove(int value);
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|
|
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protected:
|
|
// Provide locked versions to get precise counts.
|
|
virtual void Accumulate(Sample value, Count count, size_t index);
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|
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virtual void SnapshotSample(SampleSet* sample) const;
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|
|
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private:
|
|
mutable Lock lock_;
|
|
|
|
DISALLOW_COPY_AND_ASSIGN(ThreadSafeHistogram);
|
|
};
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|
|
|
//------------------------------------------------------------------------------
|
|
// StatisticsRecorder handles all histograms in the system. It provides a
|
|
// general place for histograms to register, and supports a global API for
|
|
// accessing (i.e., dumping, or graphing) the data in all the histograms.
|
|
|
|
class StatisticsRecorder {
|
|
public:
|
|
typedef std::vector<Histogram*> Histograms;
|
|
|
|
StatisticsRecorder();
|
|
|
|
~StatisticsRecorder();
|
|
|
|
// Find out if histograms can now be registered into our list.
|
|
static bool WasStarted();
|
|
|
|
// Register, or add a new histogram to the collection of statistics.
|
|
// Return true if registered.
|
|
static bool Register(Histogram* histogram);
|
|
// Unregister, or remove, a histogram from the collection of statistics.
|
|
static void UnRegister(Histogram* histogram);
|
|
|
|
// Methods for printing histograms. Only histograms which have query as
|
|
// a substring are written to output (an empty string will process all
|
|
// registered histograms).
|
|
static void WriteHTMLGraph(const std::string& query, std::string* output);
|
|
static void WriteGraph(const std::string& query, std::string* output);
|
|
|
|
// Method for extracting histograms which were marked for use by UMA.
|
|
static void GetHistograms(Histograms* output);
|
|
|
|
// Find a histogram by name. This method is thread safe.
|
|
static Histogram* GetHistogram(const std::string& query);
|
|
|
|
static void set_dump_on_exit(bool enable) { dump_on_exit_ = enable; }
|
|
|
|
// GetSnapshot copies some of the pointers to registered histograms into the
|
|
// caller supplied vector (Histograms). Only histograms with names matching
|
|
// query are returned. The query must be a substring of histogram name for its
|
|
// pointer to be copied.
|
|
static void GetSnapshot(const std::string& query, Histograms* snapshot);
|
|
|
|
|
|
private:
|
|
// We keep all registered histograms in a map, from name to histogram.
|
|
typedef std::map<std::string, Histogram*> HistogramMap;
|
|
|
|
static HistogramMap* histograms_;
|
|
|
|
// lock protects access to the above map.
|
|
static Lock* lock_;
|
|
|
|
// Dump all known histograms to log.
|
|
static bool dump_on_exit_;
|
|
|
|
DISALLOW_COPY_AND_ASSIGN(StatisticsRecorder);
|
|
};
|
|
|
|
#endif // BASE_HISTOGRAM_H_
|