98149e5a43
Normalize end of file newlines in base/. All files end in a single newline. Review URL: http://codereview.chromium.org/42011 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@11329 0039d316-1c4b-4281-b951-d872f2087c98
123 linhas
4.1 KiB
C++
123 linhas
4.1 KiB
C++
// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// This file declares a helpers to intercept functions from a DLL.
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//
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// This set of functions are designed to intercept functions for a
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// specific DLL imported from another DLL. This is the case when,
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// for example, we want to intercept CertDuplicateCertificateContext
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// function (exported from crypt32.dll) called by wininet.dll.
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#ifndef BASE_IAT_PATCH_H__
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#define BASE_IAT_PATCH_H__
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#include <windows.h>
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#include "base/basictypes.h"
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#include "base/pe_image.h"
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namespace iat_patch {
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// Helper to intercept a function in an import table of a specific
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// module.
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//
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// Arguments:
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// module_handle Module to be intercepted
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// imported_from_module Module that exports the symbol
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// function_name Name of the API to be intercepted
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// new_function Interceptor function
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// old_function Receives the original function pointer
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// iat_thunk Receives pointer to IAT_THUNK_DATA
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// for the API from the import table.
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//
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// Returns: Returns NO_ERROR on success or Windows error code
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// as defined in winerror.h
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//
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DWORD InterceptImportedFunction(HMODULE module_handle,
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const char* imported_from_module,
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const char* function_name,
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void* new_function,
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void** old_function,
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IMAGE_THUNK_DATA** iat_thunk);
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// Restore intercepted IAT entry with the original function.
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//
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// Arguments:
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// intercept_function Interceptor function
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// original_function Receives the original function pointer
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//
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// Returns: Returns NO_ERROR on success or Windows error code
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// as defined in winerror.h
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//
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DWORD RestoreImportedFunction(void* intercept_function,
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void* original_function,
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IMAGE_THUNK_DATA* iat_thunk);
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// Change the page protection (of code pages) to writable and copy
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// the data at the specified location
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//
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// Arguments:
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// old_code Target location to copy
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// new_code Source
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// length Number of bytes to copy
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//
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// Returns: Windows error code (winerror.h). NO_ERROR if successful
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//
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DWORD ModifyCode(void* old_code,
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void* new_code,
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int length);
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// A class that encapsulates IAT patching helpers and restores
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// the original function in the destructor.
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class IATPatchFunction {
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public:
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IATPatchFunction();
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~IATPatchFunction();
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// Intercept a function in an import table of a specific
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// module. Save the original function and the import
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// table address. These values will be used later
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// during Unpatch
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//
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// Arguments:
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// module Module to be intercepted
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// imported_from_module Module that exports the 'function_name'
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// function_name Name of the API to be intercepted
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//
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// Returns: Windows error code (winerror.h). NO_ERROR if successful
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//
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// Note: Patching a function will make the IAT patch take some "ownership" on
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// |module|. It will LoadLibrary(module) to keep the DLL alive until a call
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// to Unpatch(), which will call FreeLibrary() and allow the module to be
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// unloaded. The idea is to help prevent the DLL from going away while a
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// patch is still active.
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//
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DWORD Patch(const wchar_t* module,
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const char* imported_from_module,
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const char* function_name,
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void* new_function);
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// Unpatch the IAT entry using internally saved original
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// function.
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//
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// Returns: Windows error code (winerror.h). NO_ERROR if successful
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//
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DWORD Unpatch();
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bool is_patched() const {
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return (NULL != intercept_function_);
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}
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private:
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HMODULE module_handle_;
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void* intercept_function_;
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void* original_function_;
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IMAGE_THUNK_DATA* iat_thunk_;
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DISALLOW_EVIL_CONSTRUCTORS(IATPatchFunction);
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};
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} // namespace iat_patch
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#endif // BASE_IAT_PATCH_H__
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