9eaf5b3564
Added annotations for atomic reference counting, LazyInstance and Singleton classes. This changelist is a part of an effort of adding ThreadSanitizer support for Chromium. See http://code.google.com/p/data-race-test/wiki/ThreadSanitizer Patch by Timur Iskhodzhanov. Review URL: http://codereview.chromium.org/147008 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@19353 0039d316-1c4b-4281-b951-d872f2087c98
120 linhas
4.5 KiB
C++
120 linhas
4.5 KiB
C++
// Copyright (c) 2008 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// The LazyInstance<Type, Traits> class manages a single instance of Type,
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// which will be lazily created on the first time it's accessed. This class is
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// useful for places you would normally use a function-level static, but you
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// need to have guaranteed thread-safety. The Type constructor will only ever
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// be called once, even if two threads are racing to create the object. Get()
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// and Pointer() will always return the same, completely initialized instance.
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// When the instance is constructed it is registered with AtExitManager. The
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// destructor will be called on program exit.
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//
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// LazyInstance is completely thread safe, assuming that you create it safely.
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// The class was designed to be POD initialized, so it shouldn't require a
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// static constructor. It really only makes sense to declare a LazyInstance as
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// a global variable using the base::LinkerInitialized constructor.
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//
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// LazyInstance is similar to Singleton, except it does not have the singleton
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// property. You can have multiple LazyInstance's of the same type, and each
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// will manage a unique instance. It also preallocates the space for Type, as
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// to avoid allocating the Type instance on the heap. This may help with the
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// performance of creating the instance, and reducing heap fragmentation. This
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// requires that Type be a complete type so we can determine the size.
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//
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// Example usage:
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// static LazyInstance<MyClass> my_instance(base::LINKER_INITIALIZED);
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// void SomeMethod() {
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// my_instance.Get().SomeMethod(); // MyClass::SomeMethod()
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//
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// MyClass* ptr = my_instance.Pointer();
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// ptr->DoDoDo(); // MyClass::DoDoDo
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// }
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#ifndef BASE_LAZY_INSTANCE_H_
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#define BASE_LAZY_INSTANCE_H_
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#include "base/atomicops.h"
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#include "base/basictypes.h"
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#include "base/dynamic_annotations.h"
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namespace base {
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template <typename Type>
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struct DefaultLazyInstanceTraits {
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static void New(void* instance) {
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// Use placement new to initialize our instance in our preallocated space.
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// The parenthesis is very important here to force POD type initialization.
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new (instance) Type();
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}
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static void Delete(void* instance) {
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// Explicitly call the destructor.
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reinterpret_cast<Type*>(instance)->~Type();
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}
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};
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// We pull out some of the functionality into a non-templated base, so that we
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// can implement the more complicated pieces out of line in the .cc file.
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class LazyInstanceHelper {
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protected:
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enum {
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STATE_EMPTY = 0,
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STATE_CREATING = 1,
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STATE_CREATED = 2
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};
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explicit LazyInstanceHelper(LinkerInitialized x) { /* state_ is 0 */ }
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// Declaring a destructor (even if it's empty) will cause MSVC to register a
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// static initializer to register the empty destructor with atexit().
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// Make sure that instance is created, creating or waiting for it to be
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// created if neccessary. Constructs with |ctor| in the space provided by
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// |instance| and registers dtor for destruction at program exit.
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void EnsureInstance(void* instance, void (*ctor)(void*), void (*dtor)(void*));
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base::subtle::Atomic32 state_;
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private:
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DISALLOW_COPY_AND_ASSIGN(LazyInstanceHelper);
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};
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template <typename Type, typename Traits = DefaultLazyInstanceTraits<Type> >
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class LazyInstance : public LazyInstanceHelper {
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public:
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explicit LazyInstance(LinkerInitialized x) : LazyInstanceHelper(x) { }
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// Declaring a destructor (even if it's empty) will cause MSVC to register a
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// static initializer to register the empty destructor with atexit().
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Type& Get() {
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return *Pointer();
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}
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Type* Pointer() {
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Type* instance = reinterpret_cast<Type*>(&buf_);
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// We will hopefully have fast access when the instance is already created.
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if (base::subtle::NoBarrier_Load(&state_) != STATE_CREATED)
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EnsureInstance(instance, Traits::New, Traits::Delete);
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// This annotation helps race detectors recognize correct lock-less
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// synchronization between different threads calling Pointer().
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// We suggest dynamic race detection tool that
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// "ctor(instance)" in EnsureInstance(...) happens before
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// "return instance" in Pointer().
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// See the corresponding HAPPENS_BEFORE in EnsureInstance(...).
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ANNOTATE_HAPPENS_AFTER(&state_);
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return instance;
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}
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private:
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int8 buf_[sizeof(Type)]; // Preallocate the space for the Type instance.
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DISALLOW_COPY_AND_ASSIGN(LazyInstance);
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};
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} // namespace base
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#endif // BASE_LAZY_INSTANCE_H_
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