af4604b0ea
Not filing a bug because timer test are difficult to make not-flaky on the buildbots. However, added comments to the code so that people who touch this area remember to run all tests. Review URL: http://codereview.chromium.org/40312 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@11276 0039d316-1c4b-4281-b951-d872f2087c98
355 linhas
9.2 KiB
C++
355 linhas
9.2 KiB
C++
// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/message_loop.h"
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#include "base/scoped_ptr.h"
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#include "base/task.h"
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#include "base/timer.h"
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#include "testing/gtest/include/gtest/gtest.h"
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using base::TimeDelta;
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namespace {
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class OneShotTimerTester {
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public:
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OneShotTimerTester(bool* did_run, unsigned milliseconds = 10)
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: did_run_(did_run),
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delay_ms_(milliseconds) {
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}
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void Start() {
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timer_.Start(TimeDelta::FromMilliseconds(delay_ms_), this,
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&OneShotTimerTester::Run);
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}
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private:
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void Run() {
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*did_run_ = true;
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MessageLoop::current()->Quit();
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}
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bool* did_run_;
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base::OneShotTimer<OneShotTimerTester> timer_;
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const unsigned delay_ms_;
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};
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class OneShotSelfDeletingTimerTester {
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public:
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OneShotSelfDeletingTimerTester(bool* did_run) :
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did_run_(did_run),
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timer_(new base::OneShotTimer<OneShotSelfDeletingTimerTester>()) {
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}
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void Start() {
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timer_->Start(TimeDelta::FromMilliseconds(10), this,
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&OneShotSelfDeletingTimerTester::Run);
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}
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private:
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void Run() {
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*did_run_ = true;
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timer_.reset();
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MessageLoop::current()->Quit();
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}
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bool* did_run_;
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scoped_ptr<base::OneShotTimer<OneShotSelfDeletingTimerTester> > timer_;
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};
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class RepeatingTimerTester {
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public:
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RepeatingTimerTester(bool* did_run) : did_run_(did_run), counter_(10) {
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}
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void Start() {
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timer_.Start(TimeDelta::FromMilliseconds(10), this,
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&RepeatingTimerTester::Run);
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}
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private:
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void Run() {
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if (--counter_ == 0) {
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*did_run_ = true;
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MessageLoop::current()->Quit();
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}
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}
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bool* did_run_;
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int counter_;
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base::RepeatingTimer<RepeatingTimerTester> timer_;
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};
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void RunTest_OneShotTimer(MessageLoop::Type message_loop_type) {
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MessageLoop loop(message_loop_type);
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bool did_run = false;
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OneShotTimerTester f(&did_run);
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f.Start();
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MessageLoop::current()->Run();
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EXPECT_TRUE(did_run);
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}
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void RunTest_OneShotTimer_Cancel(MessageLoop::Type message_loop_type) {
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MessageLoop loop(message_loop_type);
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bool did_run_a = false;
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OneShotTimerTester* a = new OneShotTimerTester(&did_run_a);
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// This should run before the timer expires.
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MessageLoop::current()->DeleteSoon(FROM_HERE, a);
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// Now start the timer.
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a->Start();
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bool did_run_b = false;
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OneShotTimerTester b(&did_run_b);
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b.Start();
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MessageLoop::current()->Run();
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EXPECT_FALSE(did_run_a);
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EXPECT_TRUE(did_run_b);
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}
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void RunTest_OneShotSelfDeletingTimer(MessageLoop::Type message_loop_type) {
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MessageLoop loop(message_loop_type);
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bool did_run = false;
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OneShotSelfDeletingTimerTester f(&did_run);
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f.Start();
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MessageLoop::current()->Run();
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EXPECT_TRUE(did_run);
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}
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void RunTest_RepeatingTimer(MessageLoop::Type message_loop_type) {
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MessageLoop loop(message_loop_type);
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bool did_run = false;
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RepeatingTimerTester f(&did_run);
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f.Start();
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MessageLoop::current()->Run();
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EXPECT_TRUE(did_run);
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}
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void RunTest_RepeatingTimer_Cancel(MessageLoop::Type message_loop_type) {
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MessageLoop loop(message_loop_type);
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bool did_run_a = false;
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RepeatingTimerTester* a = new RepeatingTimerTester(&did_run_a);
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// This should run before the timer expires.
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MessageLoop::current()->DeleteSoon(FROM_HERE, a);
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// Now start the timer.
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a->Start();
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bool did_run_b = false;
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RepeatingTimerTester b(&did_run_b);
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b.Start();
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MessageLoop::current()->Run();
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EXPECT_FALSE(did_run_a);
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EXPECT_TRUE(did_run_b);
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}
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class DelayTimerTarget {
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public:
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DelayTimerTarget()
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: signaled_(false) {
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}
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bool signaled() const { return signaled_; }
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void Signal() {
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ASSERT_FALSE(signaled_);
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signaled_ = true;
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}
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private:
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bool signaled_;
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};
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void RunTest_DelayTimer_NoCall(MessageLoop::Type message_loop_type) {
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MessageLoop loop(message_loop_type);
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// If Delay is never called, the timer shouldn't go off.
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DelayTimerTarget target;
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base::DelayTimer<DelayTimerTarget> timer(
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TimeDelta::FromMilliseconds(1), &target, &DelayTimerTarget::Signal);
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bool did_run = false;
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OneShotTimerTester tester(&did_run);
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tester.Start();
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MessageLoop::current()->Run();
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ASSERT_FALSE(target.signaled());
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}
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void RunTest_DelayTimer_OneCall(MessageLoop::Type message_loop_type) {
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MessageLoop loop(message_loop_type);
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DelayTimerTarget target;
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base::DelayTimer<DelayTimerTarget> timer(
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TimeDelta::FromMilliseconds(1), &target, &DelayTimerTarget::Signal);
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timer.Reset();
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bool did_run = false;
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OneShotTimerTester tester(&did_run, 100 /* milliseconds */);
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tester.Start();
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MessageLoop::current()->Run();
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ASSERT_TRUE(target.signaled());
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}
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struct ResetHelper {
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ResetHelper(base::DelayTimer<DelayTimerTarget>* timer,
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DelayTimerTarget* target)
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: timer_(timer),
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target_(target) {
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}
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void Reset() {
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ASSERT_FALSE(target_->signaled());
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timer_->Reset();
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}
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private:
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base::DelayTimer<DelayTimerTarget> *const timer_;
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DelayTimerTarget *const target_;
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};
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void RunTest_DelayTimer_Reset(MessageLoop::Type message_loop_type) {
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MessageLoop loop(message_loop_type);
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// If Delay is never called, the timer shouldn't go off.
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DelayTimerTarget target;
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base::DelayTimer<DelayTimerTarget> timer(
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TimeDelta::FromMilliseconds(50), &target, &DelayTimerTarget::Signal);
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timer.Reset();
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ResetHelper reset_helper(&timer, &target);
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base::OneShotTimer<ResetHelper> timers[20];
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for (size_t i = 0; i < arraysize(timers); ++i) {
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timers[i].Start(TimeDelta::FromMilliseconds(i * 10), &reset_helper,
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&ResetHelper::Reset);
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}
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bool did_run = false;
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OneShotTimerTester tester(&did_run, 300);
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tester.Start();
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MessageLoop::current()->Run();
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ASSERT_TRUE(target.signaled());
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}
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class DelayTimerFatalTarget {
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public:
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void Signal() {
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ASSERT_TRUE(false);
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}
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};
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void RunTest_DelayTimer_Deleted(MessageLoop::Type message_loop_type) {
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MessageLoop loop(message_loop_type);
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DelayTimerFatalTarget target;
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{
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base::DelayTimer<DelayTimerFatalTarget> timer(
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TimeDelta::FromMilliseconds(50), &target,
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&DelayTimerFatalTarget::Signal);
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timer.Reset();
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}
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// When the timer is deleted, the DelayTimerFatalTarget should never be
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// called.
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PlatformThread::Sleep(100);
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}
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} // namespace
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//-----------------------------------------------------------------------------
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// Each test is run against each type of MessageLoop. That way we are sure
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// that timers work properly in all configurations.
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TEST(TimerTest, OneShotTimer) {
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RunTest_OneShotTimer(MessageLoop::TYPE_DEFAULT);
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RunTest_OneShotTimer(MessageLoop::TYPE_UI);
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RunTest_OneShotTimer(MessageLoop::TYPE_IO);
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}
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TEST(TimerTest, OneShotTimer_Cancel) {
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RunTest_OneShotTimer_Cancel(MessageLoop::TYPE_DEFAULT);
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RunTest_OneShotTimer_Cancel(MessageLoop::TYPE_UI);
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RunTest_OneShotTimer_Cancel(MessageLoop::TYPE_IO);
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}
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// If underline timer does not handle properly, we will crash or fail
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// in full page heap or purify environment.
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TEST(TimerTest, OneShotSelfDeletingTimer) {
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RunTest_OneShotSelfDeletingTimer(MessageLoop::TYPE_DEFAULT);
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RunTest_OneShotSelfDeletingTimer(MessageLoop::TYPE_UI);
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RunTest_OneShotSelfDeletingTimer(MessageLoop::TYPE_IO);
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}
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TEST(TimerTest, RepeatingTimer) {
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RunTest_RepeatingTimer(MessageLoop::TYPE_DEFAULT);
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RunTest_RepeatingTimer(MessageLoop::TYPE_UI);
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RunTest_RepeatingTimer(MessageLoop::TYPE_IO);
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}
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TEST(TimerTest, RepeatingTimer_Cancel) {
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RunTest_RepeatingTimer_Cancel(MessageLoop::TYPE_DEFAULT);
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RunTest_RepeatingTimer_Cancel(MessageLoop::TYPE_UI);
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RunTest_RepeatingTimer_Cancel(MessageLoop::TYPE_IO);
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}
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TEST(TimerTest, DelayTimer_NoCall) {
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RunTest_DelayTimer_NoCall(MessageLoop::TYPE_DEFAULT);
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RunTest_DelayTimer_NoCall(MessageLoop::TYPE_UI);
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RunTest_DelayTimer_NoCall(MessageLoop::TYPE_IO);
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}
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TEST(TimerTest, DelayTimer_OneCall) {
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RunTest_DelayTimer_OneCall(MessageLoop::TYPE_DEFAULT);
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RunTest_DelayTimer_OneCall(MessageLoop::TYPE_UI);
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RunTest_DelayTimer_OneCall(MessageLoop::TYPE_IO);
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}
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// Disabled because it's flaky on the buildbot. Bug not filed because this
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// kind of test is difficult to make not-flaky on buildbots.
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TEST(TimerTest, DISABLED_DelayTimer_Reset) {
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RunTest_DelayTimer_Reset(MessageLoop::TYPE_DEFAULT);
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RunTest_DelayTimer_Reset(MessageLoop::TYPE_UI);
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RunTest_DelayTimer_Reset(MessageLoop::TYPE_IO);
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}
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TEST(TimerTest, DelayTimer_Deleted) {
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RunTest_DelayTimer_Deleted(MessageLoop::TYPE_DEFAULT);
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RunTest_DelayTimer_Deleted(MessageLoop::TYPE_UI);
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RunTest_DelayTimer_Deleted(MessageLoop::TYPE_IO);
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}
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TEST(TimerTest, MessageLoopShutdown) {
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// This test is designed to verify that shutdown of the
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// message loop does not cause crashes if there were pending
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// timers not yet fired. It may only trigger exceptions
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// if debug heap checking (or purify) is enabled.
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bool did_run = false;
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{
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OneShotTimerTester a(&did_run);
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OneShotTimerTester b(&did_run);
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OneShotTimerTester c(&did_run);
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OneShotTimerTester d(&did_run);
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{
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MessageLoop loop(MessageLoop::TYPE_DEFAULT);
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a.Start();
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b.Start();
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} // MessageLoop destructs by falling out of scope.
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} // OneShotTimers destruct. SHOULD NOT CRASH, of course.
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EXPECT_EQ(false, did_run);
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}
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