dbdfae4457
BUG=none TEST=none Review URL: http://codereview.chromium.org/115957 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@17250 0039d316-1c4b-4281-b951-d872f2087c98
1023 linhas
33 KiB
C++
1023 linhas
33 KiB
C++
// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "views/grid_layout.h"
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#include <algorithm>
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#include "base/logging.h"
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#include "views/standard_layout.h"
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#include "views/view.h"
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namespace views {
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// LayoutElement ------------------------------------------------------
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// A LayoutElement has a size and location along one axis. It contains
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// methods that are used along both axis.
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class LayoutElement {
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public:
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// Invokes ResetSize on all the layout elements.
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template <class T>
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static void ResetSizes(std::vector<T*>* elements) {
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// Reset the layout width of each column.
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for (typename std::vector<T*>::iterator i = elements->begin();
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i != elements->end(); ++i) {
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(*i)->ResetSize();
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}
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}
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// Sets the location of each element to be the sum of the sizes of the
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// preceding elements.
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template <class T>
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static void CalculateLocationsFromSize(std::vector<T*>* elements) {
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// Reset the layout width of each column.
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int location = 0;
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for (typename std::vector<T*>::iterator i = elements->begin();
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i != elements->end(); ++i) {
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(*i)->SetLocation(location);
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location += (*i)->Size();
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}
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}
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// Distributes delta among the resizable elements.
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// Each resizable element is given ResizePercent / total_percent * delta
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// pixels extra of space.
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template <class T>
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static void DistributeDelta(int delta, std::vector<T*>* elements) {
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if (delta == 0)
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return;
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float total_percent = 0;
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int resize_count = 0;
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for (typename std::vector<T*>::iterator i = elements->begin();
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i != elements->end(); ++i) {
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total_percent += (*i)->ResizePercent();
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resize_count++;
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}
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if (total_percent == 0) {
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// None of the elements are resizable, return.
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return;
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}
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int remaining = delta;
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int resized = resize_count;
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for (typename std::vector<T*>::iterator i = elements->begin();
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i != elements->end(); ++i) {
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T* element = *i;
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if (element->ResizePercent() > 0) {
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int to_give;
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if (--resized == 0) {
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to_give = remaining;
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} else {
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to_give = static_cast<int>(delta *
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(element->resize_percent_ / total_percent));
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remaining -= to_give;
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}
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element->SetSize(element->Size() + to_give);
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}
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}
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}
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// Returns the sum of the size of the elements from start to start + length.
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template <class T>
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static int TotalSize(int start, int length, std::vector<T*>* elements) {
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DCHECK(start >= 0 && length > 0 &&
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start + length <= static_cast<int>(elements->size()));
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int size = 0;
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for (int i = start, max = start + length; i < max; ++i) {
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size += (*elements)[i]->Size();
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}
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return size;
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}
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explicit LayoutElement(float resize_percent)
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: resize_percent_(resize_percent) {
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DCHECK(resize_percent >= 0);
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}
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virtual ~LayoutElement() {}
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void SetLocation(int location) {
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location_ = location;
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}
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int Location() {
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return location_;
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}
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// Adjusts the size of this LayoutElement to be the max of the current size
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// and the specified size.
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virtual void AdjustSize(int size) {
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size_ = std::max(size_, size);
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}
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// Resets the size to the initial size. This sets the size to 0, but
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// subclasses that have a different initial size should override.
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virtual void ResetSize() {
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SetSize(0);
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}
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void SetSize(int size) {
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size_ = size;
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}
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int Size() {
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return size_;
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}
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void SetResizePercent(float percent) {
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resize_percent_ = percent;
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}
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float ResizePercent() {
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return resize_percent_;
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}
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bool IsResizable() {
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return resize_percent_ > 0;
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}
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private:
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float resize_percent_;
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int location_;
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int size_;
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DISALLOW_EVIL_CONSTRUCTORS(LayoutElement);
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};
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// Column -------------------------------------------------------------
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// As the name implies, this represents a Column. Column contains default
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// values for views originating in this column.
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class Column : public LayoutElement {
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public:
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Column(GridLayout::Alignment h_align,
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GridLayout::Alignment v_align,
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float resize_percent,
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GridLayout::SizeType size_type,
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int fixed_width,
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int min_width,
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size_t index,
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bool is_padding)
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: LayoutElement(resize_percent),
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h_align_(h_align),
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v_align_(v_align),
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size_type_(size_type),
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same_size_column_(-1),
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fixed_width_(fixed_width),
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min_width_(min_width),
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index_(index),
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is_padding_(is_padding),
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master_column_(NULL) {}
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virtual ~Column() {}
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GridLayout::Alignment h_align() { return h_align_; }
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GridLayout::Alignment v_align() { return v_align_; }
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virtual void ResetSize();
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private:
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friend class ColumnSet;
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friend class GridLayout;
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Column* GetLastMasterColumn();
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// Determines the max size of all linked columns, and sets each column
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// to that size. This should only be used for the master column.
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void UnifySameSizedColumnSizes();
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virtual void AdjustSize(int size);
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const GridLayout::Alignment h_align_;
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const GridLayout::Alignment v_align_;
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const GridLayout::SizeType size_type_;
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int same_size_column_;
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const int fixed_width_;
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const int min_width_;
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// Index of this column in the ColumnSet.
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const size_t index_;
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const bool is_padding_;
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// If multiple columns have their sizes linked, one is the
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// master column. The master column is identified by the
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// master_column field being equal to itself. The master columns
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// same_size_columns field contains the set of Columns with the
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// the same size. Columns who are linked to other columns, but
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// are not the master column have their master_column pointing to
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// one of the other linked columns. Use the method GetLastMasterColumn
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// to resolve the true master column.
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std::vector<Column*> same_size_columns_;
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Column* master_column_;
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DISALLOW_EVIL_CONSTRUCTORS(Column);
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};
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void Column::ResetSize() {
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if (size_type_ == GridLayout::FIXED) {
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SetSize(fixed_width_);
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} else {
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SetSize(min_width_);
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}
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}
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Column* Column::GetLastMasterColumn() {
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if (master_column_ == NULL) {
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return NULL;
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}
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if (master_column_ == this) {
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return this;
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}
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return master_column_->GetLastMasterColumn();
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}
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void Column::UnifySameSizedColumnSizes() {
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DCHECK(master_column_ == this);
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// Accumulate the size first.
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int size = 0;
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for (std::vector<Column*>::iterator i = same_size_columns_.begin();
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i != same_size_columns_.end(); ++i) {
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size = std::max(size, (*i)->Size());
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}
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// Then apply it.
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for (std::vector<Column*>::iterator i = same_size_columns_.begin();
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i != same_size_columns_.end(); ++i) {
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(*i)->SetSize(size);
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}
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}
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void Column::AdjustSize(int size) {
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if (size_type_ == GridLayout::USE_PREF)
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LayoutElement::AdjustSize(size);
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}
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// Row -------------------------------------------------------------
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class Row : public LayoutElement {
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public:
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Row(bool fixed_height, int height, float resize_percent,
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ColumnSet* column_set)
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: LayoutElement(resize_percent),
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fixed_height_(fixed_height),
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height_(height),
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column_set_(column_set) {
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}
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virtual ~Row() {}
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virtual void ResetSize() {
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SetSize(height_);
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}
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ColumnSet* column_set() {
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return column_set_;
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}
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private:
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const bool fixed_height_;
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const int height_;
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// The column set used for this row; null for padding rows.
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ColumnSet* column_set_;
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DISALLOW_EVIL_CONSTRUCTORS(Row);
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};
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// ViewState -------------------------------------------------------------
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// Identifies the location in the grid of a particular view, along with
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// placement information and size information.
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struct ViewState {
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ViewState(ColumnSet* column_set, View* view, int start_col, int start_row,
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int col_span, int row_span, GridLayout::Alignment h_align,
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GridLayout::Alignment v_align, int pref_width, int pref_height)
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: column_set(column_set),
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view(view),
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start_col(start_col),
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start_row(start_row),
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col_span(col_span),
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row_span(row_span),
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h_align(h_align),
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v_align(v_align),
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pref_width_fixed(pref_width > 0),
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pref_height_fixed(pref_height > 0),
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pref_width(pref_width),
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pref_height(pref_height),
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remaining_width(0),
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remaining_height(0) {
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DCHECK(view && start_col >= 0 && start_row >= 0 && col_span > 0 &&
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row_span > 0 && start_col < column_set->num_columns() &&
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(start_col + col_span) <= column_set->num_columns());
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}
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ColumnSet* const column_set;
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View* const view;
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const int start_col;
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const int start_row;
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const int col_span;
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const int row_span;
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const GridLayout::Alignment h_align;
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const GridLayout::Alignment v_align;
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// If true, the pref_width/pref_height were explicitly set and the view's
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// preferred size is ignored.
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const bool pref_width_fixed;
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const bool pref_height_fixed;
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// The preferred width/height. These are reset during the layout process.
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int pref_width;
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int pref_height;
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// Used during layout. Gives how much width/height has not yet been
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// distributed to the columns/rows the view is in.
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int remaining_width;
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int remaining_height;
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};
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static bool CompareByColumnSpan(const ViewState* v1, const ViewState* v2) {
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return v1->col_span < v2->col_span;
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}
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static bool CompareByRowSpan(const ViewState* v1, const ViewState* v2) {
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return v1->row_span < v2->row_span;
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}
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// ColumnSet -------------------------------------------------------------
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ColumnSet::ColumnSet(int id) : id_(id) {
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}
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ColumnSet::~ColumnSet() {
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for (std::vector<Column*>::iterator i = columns_.begin();
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i != columns_.end(); ++i) {
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delete *i;
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}
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}
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void ColumnSet::AddPaddingColumn(float resize_percent, int width) {
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AddColumn(GridLayout::FILL, GridLayout::FILL, resize_percent,
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GridLayout::FIXED, width, width, true);
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}
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void ColumnSet::AddColumn(GridLayout::Alignment h_align,
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GridLayout::Alignment v_align,
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float resize_percent,
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GridLayout::SizeType size_type,
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int fixed_width,
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int min_width) {
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AddColumn(h_align, v_align, resize_percent, size_type, fixed_width,
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min_width, false);
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}
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void ColumnSet::LinkColumnSizes(int first, ...) {
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va_list marker;
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va_start(marker, first);
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DCHECK(first >= 0 && first < num_columns());
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for (int last = first, next = va_arg(marker, int); next != -1;
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next = va_arg(marker, int)) {
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DCHECK(next >= 0 && next < num_columns());
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columns_[last]->same_size_column_ = next;
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last = next;
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}
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va_end(marker);
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}
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void ColumnSet::AddColumn(GridLayout::Alignment h_align,
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GridLayout::Alignment v_align,
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float resize_percent,
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GridLayout::SizeType size_type,
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int fixed_width,
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int min_width,
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bool is_padding) {
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Column* column = new Column(h_align, v_align, resize_percent, size_type,
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fixed_width, min_width, columns_.size(),
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is_padding);
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columns_.push_back(column);
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}
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void ColumnSet::AddViewState(ViewState* view_state) {
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// view_states are ordered by column_span (in ascending order).
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std::vector<ViewState*>::iterator i = lower_bound(view_states_.begin(),
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view_states_.end(),
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view_state,
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CompareByColumnSpan);
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view_states_.insert(i, view_state);
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}
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void ColumnSet::CalculateMasterColumns() {
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for (std::vector<Column*>::iterator i = columns_.begin();
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i != columns_.end(); ++i) {
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Column* column = *i;
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int same_size_column_index = column->same_size_column_;
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if (same_size_column_index != -1) {
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DCHECK(same_size_column_index >= 0 &&
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same_size_column_index < static_cast<int>(columns_.size()));
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Column* master_column = column->master_column_;
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Column* same_size_column = columns_[same_size_column_index];
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Column* same_size_column_master = same_size_column->master_column_;
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if (master_column == NULL) {
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// Current column is not linked to any other column.
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if (same_size_column_master == NULL) {
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// Both columns are not linked.
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column->master_column_ = column;
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same_size_column->master_column_ = column;
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column->same_size_columns_.push_back(same_size_column);
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column->same_size_columns_.push_back(column);
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} else {
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// Column to link to is linked with other columns.
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// Add current column to list of linked columns in other columns
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// master column.
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same_size_column->GetLastMasterColumn()->
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same_size_columns_.push_back(column);
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// And update the master column for the current column to that
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// of the same sized column.
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column->master_column_ = same_size_column;
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}
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} else {
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// Current column is already linked with another column.
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if (same_size_column_master == NULL) {
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// Column to link with is not linked to any other columns.
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// Update it's master_column.
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same_size_column->master_column_ = column;
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// Add linked column to list of linked column.
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column->GetLastMasterColumn()->same_size_columns_.
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push_back(same_size_column);
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} else if (column->GetLastMasterColumn() !=
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same_size_column->GetLastMasterColumn()) {
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// The two columns are already linked with other columns.
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std::vector<Column*>* same_size_columns =
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&(column->GetLastMasterColumn()->same_size_columns_);
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std::vector<Column*>* other_same_size_columns =
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&(same_size_column->GetLastMasterColumn()->same_size_columns_);
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// Add all the columns from the others master to current columns
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// master.
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same_size_columns->insert(same_size_columns->end(),
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other_same_size_columns->begin(),
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other_same_size_columns->end());
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// The other master is no longer a master, clear its vector of
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// linked columns, and reset its master_column.
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other_same_size_columns->clear();
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same_size_column->GetLastMasterColumn()->master_column_ = column;
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}
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}
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}
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}
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AccumulateMasterColumns();
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}
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void ColumnSet::AccumulateMasterColumns() {
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DCHECK(master_columns_.empty());
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for (std::vector<Column*>::iterator i = columns_.begin();
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i != columns_.end(); ++i) {
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Column* column = *i;
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Column* master_column = column->GetLastMasterColumn();
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if (master_column &&
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find(master_columns_.begin(), master_columns_.end(),
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master_column) == master_columns_.end()) {
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master_columns_.push_back(master_column);
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}
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// At this point, GetLastMasterColumn may not == master_column
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// (may have to go through a few Columns)_. Reset master_column to
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// avoid hops.
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column->master_column_ = master_column;
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}
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}
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void ColumnSet::UnifySameSizedColumnSizes() {
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for (std::vector<Column*>::iterator i = master_columns_.begin();
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i != master_columns_.end(); ++i) {
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(*i)->UnifySameSizedColumnSizes();
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}
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}
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void ColumnSet::UpdateRemainingWidth(ViewState* view_state) {
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for (int i = view_state->start_col; i < view_state->col_span; ++i) {
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view_state->remaining_width -= columns_[i]->Size();
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}
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}
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void ColumnSet::DistributeRemainingWidth(ViewState* view_state) {
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// This is nearly the same as that for rows, but differs in so far as how
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// Rows and Columns are treated. Rows have two states, resizable or not.
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// Columns have three, resizable, USE_PREF or not resizable. This results
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// in slightly different handling for distributing unaccounted size.
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int width = view_state->remaining_width;
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if (width <= 0) {
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// The columns this view is in are big enough to accommodate it.
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return;
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}
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// Determine which columns are resizable, and which have a size type
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// of USE_PREF.
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int resizable_columns = 0;
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int pref_size_columns = 0;
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int start_col = view_state->start_col;
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int max_col = view_state->start_col + view_state->col_span;
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for (int i = start_col; i < max_col; ++i) {
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if (columns_[i]->IsResizable()) {
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resizable_columns++;
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} else if (columns_[i]->size_type_ == GridLayout::USE_PREF) {
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pref_size_columns++;
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}
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}
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if (resizable_columns > 0) {
|
|
// There are resizable columns, give the remaining width to them.
|
|
int to_distribute = width / resizable_columns;
|
|
for (int i = start_col; i < max_col; ++i) {
|
|
if (columns_[i]->IsResizable()) {
|
|
width -= to_distribute;
|
|
if (width < to_distribute) {
|
|
// Give all slop to the last column.
|
|
to_distribute += width;
|
|
}
|
|
columns_[i]->SetSize(columns_[i]->Size() + to_distribute);
|
|
}
|
|
}
|
|
} else if (pref_size_columns > 0) {
|
|
// None of the columns are resizable, distribute the width among those
|
|
// that use the preferred size.
|
|
int to_distribute = width / pref_size_columns;
|
|
for (int i = start_col; i < max_col; ++i) {
|
|
if (columns_[i]->size_type_ == GridLayout::USE_PREF) {
|
|
width -= to_distribute;
|
|
if (width < to_distribute)
|
|
to_distribute += width;
|
|
columns_[i]->SetSize(columns_[i]->Size() + to_distribute);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
int ColumnSet::LayoutWidth() {
|
|
int width = 0;
|
|
for (std::vector<Column*>::iterator i = columns_.begin();
|
|
i != columns_.end(); ++i) {
|
|
width += (*i)->Size();
|
|
}
|
|
return width;
|
|
}
|
|
|
|
int ColumnSet::GetColumnWidth(int start_col, int col_span) {
|
|
return LayoutElement::TotalSize(start_col, col_span, &columns_);
|
|
}
|
|
|
|
void ColumnSet::ResetColumnXCoordinates() {
|
|
LayoutElement::CalculateLocationsFromSize(&columns_);
|
|
}
|
|
|
|
void ColumnSet::CalculateSize() {
|
|
gfx::Size pref;
|
|
// Reset the preferred and remaining sizes.
|
|
for (std::vector<ViewState*>::iterator i = view_states_.begin();
|
|
i != view_states_.end(); ++i) {
|
|
ViewState* view_state = *i;
|
|
if (!view_state->pref_width_fixed || !view_state->pref_height_fixed) {
|
|
pref = view_state->view->GetPreferredSize();
|
|
if (!view_state->pref_width_fixed)
|
|
view_state->pref_width = pref.width();
|
|
if (!view_state->pref_height_fixed)
|
|
view_state->pref_height = pref.height();
|
|
}
|
|
view_state->remaining_width = pref.width();
|
|
view_state->remaining_height = pref.height();
|
|
}
|
|
|
|
// Let layout element reset the sizes for us.
|
|
LayoutElement::ResetSizes(&columns_);
|
|
|
|
// Distribute the size of each view with a col span == 1.
|
|
std::vector<ViewState*>::iterator view_state_iterator =
|
|
view_states_.begin();
|
|
for (; view_state_iterator != view_states_.end() &&
|
|
(*view_state_iterator)->col_span == 1; ++view_state_iterator) {
|
|
ViewState* view_state = *view_state_iterator;
|
|
Column* column = columns_[view_state->start_col];
|
|
column->AdjustSize(view_state->pref_width);
|
|
view_state->remaining_width -= column->Size();
|
|
}
|
|
|
|
// Make sure all linked columns have the same size.
|
|
UnifySameSizedColumnSizes();
|
|
|
|
// Distribute the size of each view with a column span > 1.
|
|
for (; view_state_iterator != view_states_.end(); ++view_state_iterator) {
|
|
ViewState* view_state = *view_state_iterator;
|
|
|
|
// Update the remaining_width from columns this view_state touches.
|
|
UpdateRemainingWidth(view_state);
|
|
|
|
// Distribute the remaining width.
|
|
DistributeRemainingWidth(view_state);
|
|
|
|
// Update the size of linked columns.
|
|
// This may need to be combined with previous step.
|
|
UnifySameSizedColumnSizes();
|
|
}
|
|
}
|
|
|
|
void ColumnSet::Resize(int delta) {
|
|
LayoutElement::DistributeDelta(delta, &columns_);
|
|
}
|
|
|
|
// GridLayout -------------------------------------------------------------
|
|
|
|
GridLayout::GridLayout(View* host)
|
|
: host_(host),
|
|
calculated_master_columns_(false),
|
|
remaining_row_span_(0),
|
|
current_row_(-1),
|
|
next_column_(0),
|
|
current_row_col_set_(NULL),
|
|
top_inset_(0),
|
|
bottom_inset_(0),
|
|
left_inset_(0),
|
|
right_inset_(0),
|
|
adding_view_(false) {
|
|
DCHECK(host);
|
|
}
|
|
|
|
GridLayout::~GridLayout() {
|
|
for (std::vector<ColumnSet*>::iterator i = column_sets_.begin();
|
|
i != column_sets_.end(); ++i) {
|
|
delete *i;
|
|
}
|
|
for (std::vector<ViewState*>::iterator i = view_states_.begin();
|
|
i != view_states_.end(); ++i) {
|
|
delete *i;
|
|
}
|
|
for (std::vector<Row*>::iterator i = rows_.begin();
|
|
i != rows_.end(); ++i) {
|
|
delete *i;
|
|
}
|
|
}
|
|
|
|
void GridLayout::SetInsets(int top, int left, int bottom, int right) {
|
|
top_inset_ = top;
|
|
bottom_inset_ = bottom;
|
|
left_inset_ = left;
|
|
right_inset_ = right;
|
|
}
|
|
|
|
ColumnSet* GridLayout::AddColumnSet(int id) {
|
|
DCHECK(GetColumnSet(id) == NULL);
|
|
ColumnSet* column_set = new ColumnSet(id);
|
|
column_sets_.push_back(column_set);
|
|
return column_set;
|
|
}
|
|
|
|
void GridLayout::StartRowWithPadding(float vertical_resize, int column_set_id,
|
|
float padding_resize, int padding) {
|
|
AddPaddingRow(padding_resize, padding);
|
|
StartRow(vertical_resize, column_set_id);
|
|
}
|
|
|
|
void GridLayout::StartRow(float vertical_resize, int column_set_id) {
|
|
ColumnSet* column_set = GetColumnSet(column_set_id);
|
|
DCHECK(column_set);
|
|
AddRow(new Row(false, 0, vertical_resize, column_set));
|
|
}
|
|
|
|
void GridLayout::AddPaddingRow(float vertical_resize, int pixel_count) {
|
|
AddRow(new Row(true, pixel_count, vertical_resize, NULL));
|
|
}
|
|
|
|
void GridLayout::SkipColumns(int col_count) {
|
|
DCHECK(col_count > 0);
|
|
next_column_ += col_count;
|
|
DCHECK(current_row_col_set_ &&
|
|
next_column_ <= current_row_col_set_->num_columns());
|
|
SkipPaddingColumns();
|
|
}
|
|
|
|
void GridLayout::AddView(View* view) {
|
|
AddView(view, 1, 1);
|
|
}
|
|
|
|
void GridLayout::AddView(View* view, int col_span, int row_span) {
|
|
DCHECK(current_row_col_set_ &&
|
|
next_column_ < current_row_col_set_->num_columns());
|
|
Column* column = current_row_col_set_->columns_[next_column_];
|
|
AddView(view, col_span, row_span, column->h_align(), column->v_align());
|
|
}
|
|
|
|
void GridLayout::AddView(View* view, int col_span, int row_span,
|
|
Alignment h_align, Alignment v_align) {
|
|
AddView(view, col_span, row_span, h_align, v_align, 0, 0);
|
|
}
|
|
|
|
void GridLayout::AddView(View* view, int col_span, int row_span,
|
|
Alignment h_align, Alignment v_align,
|
|
int pref_width, int pref_height) {
|
|
DCHECK(current_row_col_set_ && col_span > 0 && row_span > 0 &&
|
|
(next_column_ + col_span) <= current_row_col_set_->num_columns());
|
|
ViewState* state =
|
|
new ViewState(current_row_col_set_, view, next_column_, current_row_,
|
|
col_span, row_span, h_align, v_align, pref_width,
|
|
pref_height);
|
|
AddViewState(state);
|
|
}
|
|
|
|
static void CalculateSize(int pref_size, GridLayout::Alignment alignment,
|
|
int* location, int* size) {
|
|
if (alignment != GridLayout::FILL) {
|
|
int available_size = *size;
|
|
*size = std::min(*size, pref_size);
|
|
switch (alignment) {
|
|
case GridLayout::LEADING:
|
|
// Nothing to do, location already points to start.
|
|
break;
|
|
case GridLayout::CENTER:
|
|
*location += (available_size - *size) / 2;
|
|
break;
|
|
case GridLayout::TRAILING:
|
|
*location = *location + available_size - *size;
|
|
break;
|
|
default:
|
|
NOTREACHED();
|
|
}
|
|
}
|
|
}
|
|
|
|
void GridLayout::Installed(View* host) {
|
|
DCHECK(host_ == host);
|
|
}
|
|
|
|
void GridLayout::Uninstalled(View* host) {
|
|
DCHECK(host_ == host);
|
|
}
|
|
|
|
void GridLayout::ViewAdded(View* host, View* view) {
|
|
DCHECK(host_ == host && adding_view_);
|
|
}
|
|
|
|
void GridLayout::ViewRemoved(View* host, View* view) {
|
|
DCHECK(host_ == host);
|
|
}
|
|
|
|
void GridLayout::Layout(View* host) {
|
|
DCHECK(host_ == host);
|
|
// SizeRowsAndColumns sets the size and location of each row/column, but
|
|
// not of the views.
|
|
gfx::Size pref;
|
|
SizeRowsAndColumns(true, host_->width(), host_->height(), &pref);
|
|
|
|
// Size each view.
|
|
for (std::vector<ViewState*>::iterator i = view_states_.begin();
|
|
i != view_states_.end(); ++i) {
|
|
ViewState* view_state = *i;
|
|
ColumnSet* column_set = view_state->column_set;
|
|
View* view = (*i)->view;
|
|
DCHECK(view);
|
|
int x = column_set->columns_[view_state->start_col]->Location() +
|
|
left_inset_;
|
|
int width = column_set->GetColumnWidth(view_state->start_col,
|
|
view_state->col_span);
|
|
CalculateSize(view_state->pref_width, view_state->h_align,
|
|
&x, &width);
|
|
int y = rows_[view_state->start_row]->Location() + top_inset_;
|
|
int height = LayoutElement::TotalSize(view_state->start_row,
|
|
view_state->row_span, &rows_);
|
|
CalculateSize(view_state->pref_height, view_state->v_align,
|
|
&y, &height);
|
|
view->SetBounds(x, y, width, height);
|
|
}
|
|
}
|
|
|
|
gfx::Size GridLayout::GetPreferredSize(View* host) {
|
|
DCHECK(host_ == host);
|
|
gfx::Size out;
|
|
SizeRowsAndColumns(false, 0, 0, &out);
|
|
return out;
|
|
}
|
|
|
|
int GridLayout::GetPreferredHeightForWidth(View* host, int width) {
|
|
DCHECK(host_ == host);
|
|
gfx::Size pref;
|
|
SizeRowsAndColumns(false, width, 0, &pref);
|
|
return pref.height();
|
|
}
|
|
|
|
void GridLayout::SizeRowsAndColumns(bool layout, int width, int height,
|
|
gfx::Size* pref) {
|
|
// Make sure the master columns have been calculated.
|
|
CalculateMasterColumnsIfNecessary();
|
|
pref->SetSize(0, 0);
|
|
if (rows_.empty())
|
|
return;
|
|
|
|
// Calculate the size of each of the columns. Some views preferred heights are
|
|
// derived from their width, as such we need to calculate the size of the
|
|
// columns first.
|
|
for (std::vector<ColumnSet*>::iterator i = column_sets_.begin();
|
|
i != column_sets_.end(); ++i) {
|
|
(*i)->CalculateSize();
|
|
if (layout || width > 0) {
|
|
// We're doing a layout, divy up any extra space.
|
|
(*i)->Resize(width - (*i)->LayoutWidth() - left_inset_ - right_inset_);
|
|
// And reset the x coordinates.
|
|
(*i)->ResetColumnXCoordinates();
|
|
}
|
|
pref->set_width(std::max(pref->width(), (*i)->LayoutWidth()));
|
|
}
|
|
pref->set_width(pref->width() + left_inset_ + right_inset_);
|
|
|
|
// Reset the height of each row.
|
|
LayoutElement::ResetSizes(&rows_);
|
|
|
|
// Do two things:
|
|
// . Reset the remaining_height of each view state.
|
|
// . If the width the view will be given is different than it's pref, ask
|
|
// for the height given a particularly width.
|
|
for (std::vector<ViewState*>::iterator i= view_states_.begin();
|
|
i != view_states_.end() ; ++i) {
|
|
ViewState* view_state = *i;
|
|
view_state->remaining_height = view_state->pref_height;
|
|
if (view_state->h_align == FILL) {
|
|
// The view is resizable. As the pref height may vary with the width,
|
|
// ask for the pref again.
|
|
int actual_width =
|
|
view_state->column_set->GetColumnWidth(view_state->start_col,
|
|
view_state->col_span);
|
|
if (actual_width != view_state->pref_width &&
|
|
!view_state->pref_height_fixed) {
|
|
// The width this view will get differs from it's preferred. Some Views
|
|
// pref height varies with it's width; ask for the preferred again.
|
|
view_state->pref_height =
|
|
view_state->view->GetHeightForWidth(actual_width);
|
|
view_state->remaining_height = view_state->pref_height;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Update the height of each row from the views.
|
|
std::vector<ViewState*>::iterator view_states_iterator = view_states_.begin();
|
|
for (; view_states_iterator != view_states_.end() &&
|
|
(*view_states_iterator)->row_span == 1; ++view_states_iterator) {
|
|
ViewState* view_state = *view_states_iterator;
|
|
Row* row = rows_[view_state->start_row];
|
|
row->AdjustSize(view_state->remaining_height);
|
|
view_state->remaining_height = 0;
|
|
}
|
|
|
|
// Distribute the height of each view with a row span > 1.
|
|
for (; view_states_iterator != view_states_.end(); ++view_states_iterator) {
|
|
ViewState* view_state = *view_states_iterator;
|
|
|
|
// Update the remaining_width from columns this view_state touches.
|
|
UpdateRemainingHeightFromRows(view_state);
|
|
|
|
// Distribute the remaining height.
|
|
DistributeRemainingHeight(view_state);
|
|
}
|
|
|
|
// Update the location of each of the rows.
|
|
LayoutElement::CalculateLocationsFromSize(&rows_);
|
|
|
|
// We now know the preferred height, set it here.
|
|
pref->set_height(rows_[rows_.size() - 1]->Location() +
|
|
rows_[rows_.size() - 1]->Size() + top_inset_ + bottom_inset_);
|
|
|
|
if (layout && height != pref->height()) {
|
|
// We're doing a layout, and the height differs from the preferred height,
|
|
// divy up the extra space.
|
|
LayoutElement::DistributeDelta(height - pref->height(), &rows_);
|
|
|
|
// Reset y locations.
|
|
LayoutElement::CalculateLocationsFromSize(&rows_);
|
|
}
|
|
}
|
|
|
|
void GridLayout::CalculateMasterColumnsIfNecessary() {
|
|
if (!calculated_master_columns_) {
|
|
calculated_master_columns_ = true;
|
|
for (std::vector<ColumnSet*>::iterator i = column_sets_.begin();
|
|
i != column_sets_.end(); ++i) {
|
|
(*i)->CalculateMasterColumns();
|
|
}
|
|
}
|
|
}
|
|
|
|
void GridLayout::AddViewState(ViewState* view_state) {
|
|
DCHECK(view_state->view && (view_state->view->GetParent() == NULL ||
|
|
view_state->view->GetParent() == host_));
|
|
if (!view_state->view->GetParent()) {
|
|
adding_view_ = true;
|
|
host_->AddChildView(view_state->view);
|
|
adding_view_ = false;
|
|
}
|
|
remaining_row_span_ = std::max(remaining_row_span_, view_state->row_span);
|
|
next_column_ += view_state->col_span;
|
|
current_row_col_set_->AddViewState(view_state);
|
|
// view_states are ordered by row_span (in ascending order).
|
|
std::vector<ViewState*>::iterator i = lower_bound(view_states_.begin(),
|
|
view_states_.end(),
|
|
view_state,
|
|
CompareByRowSpan);
|
|
view_states_.insert(i, view_state);
|
|
SkipPaddingColumns();
|
|
}
|
|
|
|
ColumnSet* GridLayout::GetColumnSet(int id) {
|
|
for (std::vector<ColumnSet*>::iterator i = column_sets_.begin();
|
|
i != column_sets_.end(); ++i) {
|
|
if ((*i)->id_ == id) {
|
|
return *i;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
void GridLayout::AddRow(Row* row) {
|
|
current_row_++;
|
|
remaining_row_span_--;
|
|
DCHECK(remaining_row_span_ <= 0 ||
|
|
row->column_set() == NULL ||
|
|
row->column_set() == GetLastValidColumnSet());
|
|
next_column_ = 0;
|
|
rows_.push_back(row);
|
|
current_row_col_set_ = row->column_set();
|
|
SkipPaddingColumns();
|
|
}
|
|
|
|
void GridLayout::UpdateRemainingHeightFromRows(ViewState* view_state) {
|
|
for (int i = 0, start_row = view_state->start_row;
|
|
i < view_state->row_span; ++i) {
|
|
view_state->remaining_height -= rows_[i + start_row]->Size();
|
|
}
|
|
}
|
|
|
|
void GridLayout::DistributeRemainingHeight(ViewState* view_state) {
|
|
int height = view_state->remaining_height;
|
|
if (height <= 0)
|
|
return;
|
|
|
|
// Determine the number of resizable rows the view touches.
|
|
int resizable_rows = 0;
|
|
int start_row = view_state->start_row;
|
|
int max_row = view_state->start_row + view_state->row_span;
|
|
for (int i = start_row; i < max_row; ++i) {
|
|
if (rows_[i]->IsResizable()) {
|
|
resizable_rows++;
|
|
}
|
|
}
|
|
|
|
if (resizable_rows > 0) {
|
|
// There are resizable rows, give the remaining height to them.
|
|
int to_distribute = height / resizable_rows;
|
|
for (int i = start_row; i < max_row; ++i) {
|
|
if (rows_[i]->IsResizable()) {
|
|
height -= to_distribute;
|
|
if (height < to_distribute) {
|
|
// Give all slop to the last column.
|
|
to_distribute += height;
|
|
}
|
|
rows_[i]->SetSize(rows_[i]->Size() + to_distribute);
|
|
}
|
|
}
|
|
} else {
|
|
// None of the rows are resizable, divy the remaining height up equally
|
|
// among all rows the view touches.
|
|
int each_row_height = height / view_state->row_span;
|
|
for (int i = start_row; i < max_row; ++i) {
|
|
height -= each_row_height;
|
|
if (height < each_row_height)
|
|
each_row_height += height;
|
|
rows_[i]->SetSize(rows_[i]->Size() + each_row_height);
|
|
}
|
|
view_state->remaining_height = 0;
|
|
}
|
|
}
|
|
|
|
void GridLayout::SkipPaddingColumns() {
|
|
if (!current_row_col_set_)
|
|
return;
|
|
while (next_column_ < current_row_col_set_->num_columns() &&
|
|
current_row_col_set_->columns_[next_column_]->is_padding_) {
|
|
next_column_++;
|
|
}
|
|
}
|
|
|
|
ColumnSet* GridLayout::GetLastValidColumnSet() {
|
|
for (int i = current_row_ - 1; i >= 0; --i) {
|
|
if (rows_[i]->column_set())
|
|
return rows_[i]->column_set();
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
} // namespace views
|
|
|
|
views::GridLayout* CreatePanelGridLayout(views::View* host) {
|
|
views::GridLayout* layout = new views::GridLayout(host);
|
|
layout->SetInsets(kPanelVertMargin, kPanelHorizMargin,
|
|
kPanelVertMargin, kPanelHorizMargin);
|
|
return layout;
|
|
}
|
|
|