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chromium/chrome/browser/tab_contents/thumbnail_generator.cc
T
thestig@chromium.org 431dc5a0d1 Remove svn:executable property from some more files that don't need it.
TBR=evmar
Review URL: http://codereview.chromium.org/149471

git-svn-id: svn://svn.chromium.org/chrome/trunk/src@20406 0039d316-1c4b-4281-b951-d872f2087c98
2009-07-10 20:14:40 +00:00

366 linhas
14 KiB
C++

// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/tab_contents/thumbnail_generator.h"
#include <algorithm>
#include "base/histogram.h"
#include "base/time.h"
#include "chrome/browser/renderer_host/backing_store.h"
#include "chrome/browser/renderer_host/render_view_host.h"
#include "chrome/common/notification_service.h"
#include "chrome/common/property_bag.h"
#include "skia/ext/image_operations.h"
#include "skia/ext/platform_canvas.h"
#include "third_party/skia/include/core/SkBitmap.h"
// Overview
// --------
// This class provides current thumbnails for tabs. The simplest operation is
// when a request for a thumbnail comes in, to grab the backing store and make
// a smaller version of that.
//
// A complication happens because we don't always have nice backing stores for
// all tabs (there is a cache of several tabs we'll keep backing stores for).
// To get thumbnails for tabs with expired backing stores, we listen for
// backing stores that are being thrown out, and generate thumbnails before
// that happens. We attach them to the RenderWidgetHost via the property bag
// so we can retrieve them later. When a tab has a live backing store again,
// we throw away the thumbnail since it's now out-of-date.
//
// Another complication is performance. If the user brings up a tab switcher, we
// don't want to get all 5 cached backing stores since it is a very large amount
// of data. As a result, we generate thumbnails for tabs that are hidden even
// if the backing store is still valid. This means we'll have to do a maximum
// of generating thumbnails for the visible tabs at any point.
//
// The last performance consideration is when the user switches tabs quickly.
// This can happen by doing Control-PageUp/Down or juct clicking quickly on
// many different tabs (like when you're looking for one). We don't want to
// slow this down by making thumbnails for each tab as it's hidden. Therefore,
// we have a timer so that we don't invalidate thumbnails for tabs that are
// only shown briefly (which would cause the thumbnail to be regenerated when
// the tab is hidden).
namespace {
static const int kThumbnailWidth = 294;
static const int kThumbnailHeight = 204;
// Indicates the time that the RWH must be visible for us to update the
// thumbnail on it. If the user holds down control enter, there will be a lot
// of backing stores created and destroyed. WE don't want to interfere with
// that.
//
// Any operation that happens within this time of being shown is ignored.
// This means we won't throw the thumbnail away when the backing store is
// painted in this time.
static const int kVisibilitySlopMS = 3000;
static const char kThumbnailHistogramName[] = "Thumbnail.ComputeMS";
struct WidgetThumbnail {
SkBitmap thumbnail;
// Indicates the last time the RWH was shown and hidden.
base::TimeTicks last_shown;
base::TimeTicks last_hidden;
};
PropertyAccessor<WidgetThumbnail>* GetThumbnailAccessor() {
static PropertyAccessor<WidgetThumbnail> accessor;
return &accessor;
}
// Returns the existing WidgetThumbnail for a RVH, or creates a new one and
// returns that if none exists.
WidgetThumbnail* GetDataForHost(RenderWidgetHost* host) {
WidgetThumbnail* wt = GetThumbnailAccessor()->GetProperty(
host->property_bag());
if (wt)
return wt;
GetThumbnailAccessor()->SetProperty(host->property_bag(),
WidgetThumbnail());
return GetThumbnailAccessor()->GetProperty(host->property_bag());
}
#if defined(OS_WIN)
// PlatformDevices/Canvases can't be copied like a regular SkBitmap (at least
// on Windows). So the second parameter is the canvas to draw into. It should
// be sized to the size of the backing store.
void GetBitmapForBackingStore(BackingStore* backing_store,
skia::PlatformCanvas* canvas) {
HDC dc = canvas->beginPlatformPaint();
BitBlt(dc, 0, 0,
backing_store->size().width(), backing_store->size().height(),
backing_store->hdc(), 0, 0, SRCCOPY);
canvas->endPlatformPaint();
}
#endif
// Creates a downsampled thumbnail for the given backing store. The returned
// bitmap will be isNull if there was an error creating it.
SkBitmap GetThumbnailForBackingStore(BackingStore* backing_store) {
base::TimeTicks begin_compute_thumbnail = base::TimeTicks::Now();
SkBitmap result;
// TODO(brettw) write this for other platforms. If you enable this, be sure
// to also enable the unit tests for the same platform in
// thumbnail_generator_unittest.cc
#if defined(OS_WIN)
// Get the bitmap as a Skia object so we can resample it. This is a large
// allocation and we can tolerate failure here, so give up if the allocation
// fails.
skia::PlatformCanvas temp_canvas;
if (!temp_canvas.initialize(backing_store->size().width(),
backing_store->size().height(), true))
return result;
GetBitmapForBackingStore(backing_store, &temp_canvas);
// Get the bitmap out of the canvas and resample it. It would be nice if this
// whole Windows-specific block could be put into a function, but the memory
// management wouldn't work out because the bitmap is a PlatformDevice which
// can't actually be copied.
const SkBitmap& bmp = temp_canvas.getTopPlatformDevice().accessBitmap(false);
#elif defined(OS_LINUX)
SkBitmap bmp = backing_store->PaintRectToBitmap(
gfx::Rect(0, 0,
backing_store->size().width(), backing_store->size().height()));
#elif defined(OS_MACOSX)
SkBitmap bmp;
NOTIMPLEMENTED();
#endif
result = skia::ImageOperations::DownsampleByTwoUntilSize(
bmp,
kThumbnailWidth, kThumbnailHeight);
#if defined(OS_WIN)
// This is a bit subtle. SkBitmaps are refcounted, but the magic ones in
// PlatformCanvas on Windows can't be ssigned to SkBitmap with proper
// refcounting. If the bitmap doesn't change, then the downsampler will
// return the input bitmap, which will be the reference to the weird
// PlatformCanvas one insetad of a regular one. To get a regular refcounted
// bitmap, we need to copy it.
if (bmp.width() == result.width() && bmp.height() == result.height())
bmp.copyTo(&result, SkBitmap::kARGB_8888_Config);
#endif
HISTOGRAM_TIMES(kThumbnailHistogramName,
base::TimeTicks::Now() - begin_compute_thumbnail);
return result;
}
} // namespace
ThumbnailGenerator::ThumbnailGenerator()
: no_timeout_(false) {
// The BrowserProcessImpl creates this non-lazily. If you add nontrivial
// stuff here, be sure to convert it to being lazily created.
//
// We don't register for notifications here since BrowserProcessImpl creates
// us before the NotificationService is.
}
ThumbnailGenerator::~ThumbnailGenerator() {
}
void ThumbnailGenerator::StartThumbnailing() {
if (registrar_.IsEmpty()) {
// Even though we deal in RenderWidgetHosts, we only care about its
// subclass, RenderViewHost when it is in a tab. We don't make thumbnails
// for RenderViewHosts that aren't in tabs, or RenderWidgetHosts that
// aren't views like select popups.
registrar_.Add(this, NotificationType::RENDER_VIEW_HOST_CREATED_FOR_TAB,
NotificationService::AllSources());
registrar_.Add(this, NotificationType::RENDER_WIDGET_VISIBILITY_CHANGED,
NotificationService::AllSources());
registrar_.Add(this, NotificationType::RENDER_WIDGET_HOST_DESTROYED,
NotificationService::AllSources());
}
}
SkBitmap ThumbnailGenerator::GetThumbnailForRenderer(
RenderWidgetHost* renderer) const {
WidgetThumbnail* wt = GetDataForHost(renderer);
BackingStore* backing_store = renderer->GetBackingStore(false);
if (!backing_store) {
// When we have no backing store, there's no choice in what to use. We
// have to return either the existing thumbnail or the empty one if there
// isn't a saved one.
return wt->thumbnail;
}
// Now that we have a backing store, we have a choice to use it to make
// a new thumbnail, or use a previously stashed one if we have it.
//
// Return the previously-computed one if we have it and it hasn't expired.
if (!wt->thumbnail.isNull() &&
(no_timeout_ ||
base::TimeTicks::Now() -
base::TimeDelta::FromMilliseconds(kVisibilitySlopMS) < wt->last_shown))
return wt->thumbnail;
// Save this thumbnail in case we need to use it again soon. It will be
// invalidated on the next paint.
wt->thumbnail = GetThumbnailForBackingStore(backing_store);
return wt->thumbnail;
}
void ThumbnailGenerator::WidgetWillDestroyBackingStore(
RenderWidgetHost* widget,
BackingStore* backing_store) {
// Since the backing store is going away, we need to save it as a thumbnail.
WidgetThumbnail* wt = GetDataForHost(widget);
// If there is already a thumbnail on the RWH that's visible, it means that
// not enough time has elapsed since being shown, and we can ignore generating
// a new one.
if (!wt->thumbnail.isNull())
return;
// Save a scaled-down image of the page in case we're asked for the thumbnail
// when there is no RenderViewHost. If this fails, we don't want to overwrite
// an existing thumbnail.
SkBitmap new_thumbnail = GetThumbnailForBackingStore(backing_store);
if (!new_thumbnail.isNull())
wt->thumbnail = new_thumbnail;
}
void ThumbnailGenerator::WidgetDidUpdateBackingStore(
RenderWidgetHost* widget) {
// Clear the current thumbnail since it's no longer valid.
WidgetThumbnail* wt = GetThumbnailAccessor()->GetProperty(
widget->property_bag());
if (!wt)
return; // Nothing to do.
// If this operation is within the time slop after being shown, keep the
// existing thumbnail.
if (no_timeout_ ||
base::TimeTicks::Now() -
base::TimeDelta::FromMilliseconds(kVisibilitySlopMS) < wt->last_shown)
return; // TODO(brettw) schedule thumbnail generation for this renderer in
// case we don't get a paint for it after the time slop, but it's
// still visible.
// Clear the thumbnail, since it's now out of date.
wt->thumbnail = SkBitmap();
}
void ThumbnailGenerator::Observe(NotificationType type,
const NotificationSource& source,
const NotificationDetails& details) {
switch (type.value) {
case NotificationType::RENDER_VIEW_HOST_CREATED_FOR_TAB: {
// Install our observer for all new RVHs.
RenderViewHost* renderer = Details<RenderViewHost>(details).ptr();
renderer->set_painting_observer(this);
break;
}
case NotificationType::RENDER_WIDGET_VISIBILITY_CHANGED:
if (*Details<bool>(details).ptr())
WidgetShown(Source<RenderWidgetHost>(source).ptr());
else
WidgetHidden(Source<RenderWidgetHost>(source).ptr());
break;
case NotificationType::RENDER_WIDGET_HOST_DESTROYED:
WidgetDestroyed(Source<RenderWidgetHost>(source).ptr());
break;
default:
NOTREACHED();
}
}
void ThumbnailGenerator::WidgetShown(RenderWidgetHost* widget) {
WidgetThumbnail* wt = GetDataForHost(widget);
wt->last_shown = base::TimeTicks::Now();
// If there is no thumbnail (like we're displaying a background tab for the
// first time), then we don't have do to invalidate the existing one.
if (wt->thumbnail.isNull())
return;
std::vector<RenderWidgetHost*>::iterator found =
std::find(shown_hosts_.begin(), shown_hosts_.end(), widget);
if (found != shown_hosts_.end()) {
NOTREACHED() << "Showing a RWH we already think is shown";
shown_hosts_.erase(found);
}
shown_hosts_.push_back(widget);
// Keep the old thumbnail for a small amount of time after the tab has been
// shown. This is so in case it's hidden quickly again, we don't waste any
// work regenerating it.
if (timer_.IsRunning())
return;
timer_.Start(base::TimeDelta::FromMilliseconds(
no_timeout_ ? 0 : kVisibilitySlopMS),
this, &ThumbnailGenerator::ShownDelayHandler);
}
void ThumbnailGenerator::WidgetHidden(RenderWidgetHost* widget) {
WidgetThumbnail* wt = GetDataForHost(widget);
wt->last_hidden = base::TimeTicks::Now();
// If the tab is on the list of ones to invalidate the thumbnail, we need to
// remove it.
EraseHostFromShownList(widget);
// There may still be a valid cached thumbnail on the RWH, so we don't need to
// make a new one.
if (!wt->thumbnail.isNull())
return;
wt->thumbnail = GetThumbnailForRenderer(widget);
}
void ThumbnailGenerator::WidgetDestroyed(RenderWidgetHost* widget) {
EraseHostFromShownList(widget);
}
void ThumbnailGenerator::ShownDelayHandler() {
base::TimeTicks threshold = base::TimeTicks::Now() -
base::TimeDelta::FromMilliseconds(kVisibilitySlopMS);
// Check the list of all pending RWHs (normally only one) to see if any of
// their times have expired.
for (size_t i = 0; i < shown_hosts_.size(); i++) {
WidgetThumbnail* wt = GetDataForHost(shown_hosts_[i]);
if (no_timeout_ || wt->last_shown <= threshold) {
// This thumbnail has expired, delete it.
wt->thumbnail = SkBitmap();
shown_hosts_.erase(shown_hosts_.begin() + i);
i--;
}
}
// We need to schedule another run if there are still items in the list to
// process. We use half the timeout for these re-runs to catch the items
// that were added since the timer was run the first time.
if (!shown_hosts_.empty()) {
DCHECK(!no_timeout_);
timer_.Start(base::TimeDelta::FromMilliseconds(kVisibilitySlopMS) / 2, this,
&ThumbnailGenerator::ShownDelayHandler);
}
}
void ThumbnailGenerator::EraseHostFromShownList(RenderWidgetHost* widget) {
std::vector<RenderWidgetHost*>::iterator found =
std::find(shown_hosts_.begin(), shown_hosts_.end(), widget);
if (found != shown_hosts_.end())
shown_hosts_.erase(found);
}