964ebc9714
* WIP #476 Update 'Container' category and added 'addLayers' set * WIP #476 Added ContainerLayerDecorator * WIP #476 Embedded arch editor in decorator * WIP #476 Shrink the nested layers. Hide on condense * WIP #476 Fixed positioning of nested layers * WIP #476 Added background click handling * WIP #476 alternate colors w/ nested containers * WIP #476 Fixed nesting viz and layer prompt * WIP #476 Refactored nested layers * WIP #476 Added box on hover for nested layers * WIP #476 Fixed the nested layer hover box position/size * WIP #476 added button event handling * WIP #476 Some nested layer creation support * WIP #476 Fixed nested layer deletion * WIP #476 prompt layer on first creation * WIP #476 Fixed horizontal positioning of nested layers * WIP #476 Fixed nested layer removal * WIP #476 Fixed reordering nested layers * WIP #476 Added basic button styling * WIP #476 Added hint text * WIP #476 nested layer delete icon * WIP #476 Fixed hover and added first button * WIP #476 Fixed the position of the nested layers (w/ attrs) * WIP #476 more position adjustments * WIP #476 Fixed add nested layer not updating * WIP #476 Load nested children eagerly * WIP #476 Minor aesthetic tweaks * WIP #476 Fixed attribute field editing (width messing up) * WIP #476 Added support for container code generation * WIP #476 Added generic container support to importer * WIP #476 Moved Concat to 'Simple' Concat is only implicitly a container in deepforge (the contained nodes are inferred by the graph structure rather than physically nested w/in the node) * WIP #476 Fixed minor code climate issues * WIP Protected against null id on project unload * WIP #476 Fixed 'push' of undefined bug in import tests * WIP #476 Updated tests * WIP #476 Only reset attr field size if attribute changed * WIP #476 re-open error fixed * WIP #476 update territory on creation * WIP #476 Updated the nested editor height calculation * WIP #476 Added resnet import example
16 linhas
335 B
Lua
16 linhas
335 B
Lua
require 'nn'
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require 'rnn'
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local P0 = nn.Sequential()
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P0:add(nn.View(2,5,10):setNumInputDims(20))
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local P1 = nn.Sequential()
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P1:add(nn.Linear(50, 200))
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P1:add(nn.ReLU())
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P1:add(nn.Linear(100, 210))
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local net = nn.Sequential()
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net:add(nn.Linear(100, 200))
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net:add(nn.Parallel(100, 200):add(P0):add(P1))
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net:add(nn.Sqrt(3))
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return net |