Removed the litstr overloads of Array::rvalAt, rvalAtRef, lval,
lvalPtr, lvalAt, and set. The main one left to do is operator[].
Fixed a bug in f_get_html_translation_table() where we were copying
the null terminator of what should be a one-character string, thus
creating a two-character string with s[1] == 0. (cc @jdelong)
In class Extension, store a String for the name instead of
const char*. cc @sgolemon
This gets rid of the (litstr) StringData and StackStringData
constructors, but keeps String(litstr). Also rename all
the instances of AttachLiteral to CopyString, since they now
mean the same thing.
The separation between these classes was a vestige of days gone by. Combined them. I ran into issue with having the proxy split up in particular when working on stepping, so doing this now as a separate diff to keep things cleaner.
Cleaned up some of the superfluous variations of onServer*()/onClient*() in the debugger commands. The separation was a leftover of the days when we had the VM and the compiler. The entire DebuggerCommand interface, what's public/protected/private, etc. could use a serious cleanup, but I'm not going that far now. I mostly wanted to clean this up to make some other work we need to do server-side less complicated.
Hphpd's Jump command has been fundamentally broken for a long time. It was originally implemented to run the byte code in a modified way which didn't make state changes, and wait for the destination offset to be reached. We lost the ability to do that long ago, and the implementation of this command has atrophied since. As it stands now, if you're lucky it might act like "run until", which is the opposite of what it is documented to do.
I've removed the command entirely. Fixing it is a very large effort which we might consider some time in the future.
I found myself getting confused, thinking that proxy->send(cmd) sends a command to the proxy, when in fact it causes the proxy to send the command to the client. These are now named sendToClient, sendToServer and recvFromServer so that future readers (including my future self) will not make this mistake again.
Add a lot of comments to the debugger based on my current understanding of it. These may change in the future as we learn more, but they're helpful right now.
Also moved a few small things around in the code to clarify their purpose or scope. I.e., making a few things private, renaming a few functions, etc. No real logic changes, though. Also minor dead code removal. Also a few lint errors.
Grepping around for string literals passed to o_invoke turned up these suspects. It's not a great practice. The only one that might matter to perf is the "count" invocation in ext_array.
This basically targetted symbols.php, and Globals, but ended up
killing a lot more. I could keep adding more and more, but
this seems like a good point to stop and continue with
another diff.
If you allocate a StringData on the stack, and it escapes,
you're in trouble. Make the destructor assert by default,
and add a StackStringData which does the appropriate
refCounting and checking.
g++-4.7.1 treats "FOO"bar as a c++-11 literal operator, even
if bar is a macro with an expansion such as "BAR" - so add a space
after the quote (this seems like a bug, and I fixed a bunch of these
a while ago, but we just added a slew of PRI*64 macros which break
under 4.7.1).
Also, it warned that "explicit by-copy capture of 'this' redundant"
for a lambda declared [=, this] - so I removed the this.
We also needed more than the 60 levels of template expansion that was
allowed by the makefile.
Per @mwilliams' suggestion, this is the first stage in a staggered approach to replacing int64 with int64_t. More precisely I inserted "typedef ::int64_t int64;" in util/base.h and dealt with the consequences.
This change is mostly for FB internal organizational reasons.
Building is not effected beyond the fact that the target now
lands in hphp/hhvm/hhvm rather than src/hhvm/hhvm.