The set command can alter the values of some of the settings that are kept in the per user debugger configuration file. However, these settings do not get persisted back into the configuration file. Since the configuration file is affected by other user commands, this seems a tad strange. As we add more user options, I suspect that these options will be more discoverable if they are documented as part of the set command and if they persist in the configuration file.
Differential Revision: D952387
The code to print out the result of the expression following the = command has moved from inside the resulting eval block, to outside it in the debugger code itself. Hence, if the eval block fails, the value of $_ now prints out and this is confusion because it is the value that a previous = command put in there. With this change the eval block first unsets $_, so that the subsequent print value code will do nothing in the case of a failure.
Differential Revision: D944120
The = command has recently been changed to use standard debugger serialization rather than to invoke a customizable function, or print_r otherwise. In the process a bug crept in that made the output not colored. This fixes that bug. It also updates the help text to make it clearer that = truncates text. While looking at that I noticed that the help text for the print command suggested that it's output is formatted with print_r. Fixed the text as well, but while I was at it introduced the "print r" flag to make it possible to invoke print_r, analogously to the already existing "print v" command. While adding test cases, I noticed that the truncation logic appears to be broken, so I fixed that as well.
Differential Revision: D931565
Expose the async stack in the debugger. This is the stack of, say, generators driven from the ASIO extension. This is a modification to the where command. The new command type accounts for back compat between old servers/clients. I've added a shortcut, "wa", which is a bit faster to type.
I also modified the normal stack trace to not print bogus lines for functions with no file/line info.
Differential Revision: D920910
The debugger's API mode added a lot of extra complexity to the debugger client for minimal value. It also had a bunch of bugs, and unnecessarily tied alternate debugger clients to the command line client implementation. Deleting it.
Differential Revision: D912729
Modify ctrl-c handling in the debugger to give up and kill the client after three presses, rather than 10 seconds. Change the wording as ctrl-c is pressed to hopefully be more clear.
Differential Revision: D908728
The = command uses formatting that is user customizable and subtly different, by default, from the formatting used by the print command and the variable command. This has historical roots. It seems that the debugger used to use print_r, which is brittle, and the customization hook was introduced to work around this brittleness. This work around is no longer necessary since the debugger now has its own, robust way of formatting values as strings. Also, the difference between = and print is a perennial source of confusion for debugger users.
Debugger tests that run hphp in non local mode (i.e. with the "-h some-server:some-port" option specified) currently use a clunky specialized C++ test harness that invokes PHP scripts that talk to the debugger client via the obsolete client API. This revision moves those tests to the new PHP only framework. The debugger client is now controlled by piping in commands, just like the other debugger tests. The main difference is that the debugger client is connected to a server instance and a separate PHP driver is used to load the server, load the client, and then load pages from the server so that the client can hit breakpoints. It also checks that the client can respond to ctrl-c by actually sending a SIGINT signal to the client process.
The exit path for the debugger client has always been a little odd. We'd call a shutdown function which would destroy the client, then later call a stop function which would first make a new client, then stop it, then that one would get destroyed later. Made it so we stop and destroy just one client.
There was a race in the debugger protocol tests which send bad commands to the proxy and expect it to disconnect. If the proxy thread was fast enough it would mark the client as stopped, and we'd skip trying to get a new message after sending the bad command. This means missing one line of output in very rare cases. I've put in a wait to ensure that the client settles in the stopped state before continuing, to remove the race.
The [z]end command in hphpd runs the last manually entered snippet of php in "zend". If you typed 'z' before actually entering any php, it would segfault. Fixed a minor bug in Process::Exec, and present help if none entered. Also clarified that it will simply use your system's default php, and made it so you can override which exe to use with a hphpd config variable. The default is "php", since that is most commonly used.
Add a bit more usage logging for the debugger, and ensure that there is a common field between clients and servers thats easy to search on, i.e., sandbox id.
There was a similar-but-different event loop used when receiving command results from the server which was close, but not quite right. Unified it with the main event loop to ensure that all error cases are handled properly when we put up a prompt at a nested interrupt, like when hitting a breakpoint during an eval. The event loop is now shared, with a few different "kinds" to control some of the special needs of the loop when executed from a command. Most commands don't cause the server to run more PHP, so they don't change the machine state or cause more interrupts. But some do (Eval and Print) and certainly the top-level loop does, too. Made sure to throw a protocol error if any command causes this to happen when we don't expect it.
Cleanup a lot of hangs with either the debugger client or server in a variety of error conditions, mostly related to communication errors or the client or server exiting unexpectedly. One of the biggest fixes is that all cases where the client was left in a state where Ctrl-C wouldn't work have been fixed.
Remove lots of little snippets of dead code. If you see a function (or small set of functions/fields) deleted then it was actually dead.
I debated whether to keep throwing DebuggerClientExitException on the server, and I decided to keep it. I think it's reasonable that if you've got the server stopped and you quit the debugger that the request gets terminated rather than continuing to run.
I also considered a big change to the way Ctrl-C works, but ended up staying with what was there with just a bit of cleanup. We need to guard against people banging on Ctrl-C, which is a reasonable behavior, and I think it feels pretty reasonable with the updated message.
Finally, added many comments about how this stuff works.