/* +----------------------------------------------------------------------+ | HipHop for PHP | +----------------------------------------------------------------------+ | Copyright (c) 2010-2013 Facebook, Inc. (http://www.facebook.com) | +----------------------------------------------------------------------+ | This source file is subject to version 3.01 of the PHP license, | | that is bundled with this package in the file LICENSE, and is | | available through the world-wide-web at the following url: | | http://www.php.net/license/3_01.txt | | If you did not receive a copy of the PHP license and are unable to | | obtain it through the world-wide-web, please send a note to | | license@php.net so we can mail you a copy immediately. | +----------------------------------------------------------------------+ */ #include "hphp/runtime/server/server.h" #include "hphp/runtime/base/complex_types.h" #include "hphp/runtime/server/satellite_server.h" #include "hphp/runtime/base/preg.h" #include /////////////////////////////////////////////////////////////////////////////// // statics static HPHP::ServerPtrVec AllServers; static void on_kill(int sig) { signal(sig, SIG_DFL); for (unsigned int i = 0; i < AllServers.size(); i++) { AllServers[i]->stop(); } raise(sig); } namespace HPHP { /////////////////////////////////////////////////////////////////////////////// bool Server::StackTraceOnError = true; void Server::InstallStopSignalHandlers(ServerPtr server) { if (AllServers.empty()) { signal(SIGTERM, on_kill); signal(SIGUSR1, on_kill); } AllServers.push_back(server); } /////////////////////////////////////////////////////////////////////////////// Server::Server(const std::string &address, int port, int threadCount) : m_address(address), m_port(port), m_threadCount(threadCount), m_urlChecker(SatelliteServerInfo::checkMainURL), m_status(RunStatus::NOT_YET_STARTED) { } /////////////////////////////////////////////////////////////////////////////// ServerPtr ServerFactory::createServer(const std::string &address, uint16_t port, int numThreads, std::chrono::seconds timeout) { ServerOptions options(address, port, numThreads, timeout); return createServer(options); } ServerFactoryRegistry::ServerFactoryRegistry() : m_lock(false) { } ServerFactoryRegistry *ServerFactoryRegistry::getInstance() { static ServerFactoryRegistry singleton; return &singleton; } ServerPtr ServerFactoryRegistry::createServer(const std::string &type, const std::string &address, uint16_t port, int numThreads, std::chrono::seconds timeout) { auto factory = getInstance()->getFactory(type); ServerOptions options(address, port, numThreads, timeout); return factory->createServer(options); } void ServerFactoryRegistry::registerFactory(const std::string &name, const ServerFactoryPtr &factory) { Lock lock(m_lock); auto ret = m_factories.insert(std::make_pair(name, factory)); if (!ret.second) { throw ServerException("a factory already exists for server type \"%s\"", name.c_str()); } } ServerFactoryPtr ServerFactoryRegistry::getFactory(const std::string &name) { Lock lock(m_lock); auto it = m_factories.find(name); if (it == m_factories.end()) { throw ServerException("no factory for server type \"%s\"", name.c_str()); } return it->second; } /////////////////////////////////////////////////////////////////////////////// ServerException::ServerException(const char *fmt, ...) { va_list ap; va_start(ap, fmt); format(fmt, ap); va_end(ap); } /////////////////////////////////////////////////////////////////////////////// }