090ca545ff
Various code tested to see if xbox was enabled by the config, but what it really cared about was whether there was an xbox dispatcher. During shutdown we stop the XboxServer before the main server, so there's a short window where the XboxServer is enabled by the config, but there is no dispatcher. If a running thread tries to run xbox code, it would crash. Switch the tests to test s_dispatcher and hold a lock, rather than testing the config. Fix similar issues with PageletServer, (although we don't currently shut it down until process exit - I'll post a follow up diff to fix that).
455 linhas
13 KiB
C++
455 linhas
13 KiB
C++
/*
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+----------------------------------------------------------------------+
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| HipHop for PHP |
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+----------------------------------------------------------------------+
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| Copyright (c) 2010-2013 Facebook, Inc. (http://www.facebook.com) |
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+----------------------------------------------------------------------+
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| This source file is subject to version 3.01 of the PHP license, |
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| that is bundled with this package in the file LICENSE, and is |
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| available through the world-wide-web at the following url: |
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| http://www.php.net/license/3_01.txt |
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| If you did not receive a copy of the PHP license and are unable to |
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| obtain it through the world-wide-web, please send a note to |
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| license@php.net so we can mail you a copy immediately. |
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+----------------------------------------------------------------------+
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*/
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#include "hphp/runtime/base/server/xbox_server.h"
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#include "hphp/runtime/base/runtime_option.h"
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#include "hphp/runtime/base/server/rpc_request_handler.h"
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#include "hphp/runtime/base/server/satellite_server.h"
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#include "hphp/runtime/base/util/libevent_http_client.h"
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#include "hphp/runtime/base/server/job_queue_vm_stack.h"
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#include "hphp/runtime/ext/ext_json.h"
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#include "hphp/util/job_queue.h"
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#include "hphp/util/lock.h"
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#include "hphp/util/logger.h"
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#include "hphp/system/systemlib.h"
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namespace HPHP {
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///////////////////////////////////////////////////////////////////////////////
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class XboxTransport : public Transport, public Synchronizable {
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public:
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explicit XboxTransport(CStrRef message, CStrRef reqInitDoc = "")
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: m_refCount(0), m_done(false), m_code(0) {
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gettime(CLOCK_MONOTONIC, &m_queueTime);
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m_message.append(message.data(), message.size());
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m_reqInitDoc.append(reqInitDoc.data(), reqInitDoc.size());
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disableCompression(); // so we don't have to decompress during sendImpl()
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}
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timespec getStartTimer() const { return m_queueTime; }
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/**
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* Implementing Transport...
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*/
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virtual const char *getUrl() {
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if (!m_reqInitDoc.empty()) {
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return "xbox_process_call_message";
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}
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return RuntimeOption::XboxProcessMessageFunc.c_str();
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}
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virtual const char *getRemoteHost() {
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return "127.0.0.1";
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}
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virtual uint16_t getRemotePort() {
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return 0;
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}
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virtual const void *getPostData(int &size) {
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size = m_message.size();
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return m_message.data();
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}
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virtual Method getMethod() {
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return Transport::POST;
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}
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virtual std::string getHeader(const char *name) {
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if (!strcasecmp(name, "Host")) return m_host;
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if (!strcasecmp(name, "ReqInitDoc")) return m_reqInitDoc;
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return "";
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}
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virtual void getHeaders(HeaderMap &headers) {
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// do nothing
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}
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virtual void addHeaderImpl(const char *name, const char *value) {
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// do nothing
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}
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virtual void removeHeaderImpl(const char *name) {
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// do nothing
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}
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virtual void sendImpl(const void *data, int size, int code,
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bool chunked) {
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m_response.append((const char*)data, size);
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if (code) {
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m_code = code;
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}
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}
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virtual void onSendEndImpl() {
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Lock lock(this);
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m_done = true;
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notify();
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}
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// task interface
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bool isDone() {
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return m_done;
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}
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String getResults(int &code, int timeout_ms = 0) {
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{
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Lock lock(this);
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while (!m_done) {
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if (timeout_ms > 0) {
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long long seconds = timeout_ms / 1000;
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long long nanosecs = (timeout_ms - seconds * 1000) * 1000;
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if (!wait(seconds, nanosecs)) {
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code = -1;
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return "";
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}
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} else {
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wait();
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}
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}
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}
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String response(m_response.c_str(), m_response.size(), CopyString);
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code = m_code;
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return response;
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}
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// ref counting
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void incRefCount() {
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atomic_inc(m_refCount);
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}
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void decRefCount() {
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assert(m_refCount);
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if (atomic_dec(m_refCount) == 0) {
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delete this;
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}
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}
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void setHost(const std::string &host) { m_host = host;}
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private:
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int m_refCount;
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string m_message;
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bool m_done;
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string m_response;
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int m_code;
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string m_host;
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string m_reqInitDoc;
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};
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class XboxRequestHandler: public RPCRequestHandler {
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public:
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XboxRequestHandler() : RPCRequestHandler(Info) {}
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static bool Info;
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};
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bool XboxRequestHandler::Info = false;
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///////////////////////////////////////////////////////////////////////////////
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static IMPLEMENT_THREAD_LOCAL(XboxServerInfoPtr, s_xbox_server_info);
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static IMPLEMENT_THREAD_LOCAL(XboxRequestHandler, s_xbox_request_handler);
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static IMPLEMENT_THREAD_LOCAL(string, s_xbox_prev_req_init_doc);
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///////////////////////////////////////////////////////////////////////////////
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struct XboxWorker
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: JobQueueWorker<XboxTransport*,true,false,JobQueueDropVMStack>
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{
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virtual void doJob(XboxTransport *job) {
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try {
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// If this job or the previous job that ran on this thread have
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// a custom initial document, make sure we do a reset
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string reqInitDoc = job->getHeader("ReqInitDoc");
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*s_xbox_prev_req_init_doc = reqInitDoc;
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job->onRequestStart(job->getStartTimer());
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createRequestHandler()->handleRequest(job);
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destroyRequestHandler();
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job->decRefCount();
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} catch (...) {
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Logger::Error("RpcRequestHandler leaked exceptions");
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}
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}
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private:
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RequestHandler *createRequestHandler() {
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if (!*s_xbox_server_info) {
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*s_xbox_server_info = XboxServerInfoPtr(new XboxServerInfo());
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}
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if (RuntimeOption::XboxServerLogInfo) XboxRequestHandler::Info = true;
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s_xbox_request_handler->setServerInfo(*s_xbox_server_info);
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s_xbox_request_handler->setReturnEncodeType(RPCRequestHandler::Serialize);
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return s_xbox_request_handler.get();
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}
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void destroyRequestHandler() {
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if (!s_xbox_request_handler.isNull()) {
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s_xbox_request_handler.destroy();
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}
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}
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virtual void onThreadExit() {
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if (!s_xbox_request_handler.isNull()) {
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s_xbox_request_handler.destroy();
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}
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}
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};
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///////////////////////////////////////////////////////////////////////////////
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static JobQueueDispatcher<XboxTransport*, XboxWorker> *s_dispatcher;
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static Mutex s_dispatchMutex;
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void XboxServer::Restart() {
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Stop();
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if (RuntimeOption::XboxServerThreadCount > 0) {
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{
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Lock l(s_dispatchMutex);
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s_dispatcher = new JobQueueDispatcher<XboxTransport*, XboxWorker>
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(RuntimeOption::XboxServerThreadCount,
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RuntimeOption::ServerThreadRoundRobin,
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RuntimeOption::ServerThreadDropCacheTimeoutSeconds,
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RuntimeOption::ServerThreadDropStack,
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nullptr);
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}
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if (RuntimeOption::XboxServerLogInfo) {
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Logger::Info("xbox server started");
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}
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s_dispatcher->start();
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}
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}
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void XboxServer::Stop() {
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if (s_dispatcher) {
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s_dispatcher->stop();
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Lock l(s_dispatchMutex);
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delete s_dispatcher;
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s_dispatcher = nullptr;
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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static bool isLocalHost(CStrRef host) {
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return host.empty() || host == "localhost" || host == "127.0.0.1";
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}
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const StaticString
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s_code("code"),
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s_response("response"),
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s_error("error");
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bool XboxServer::SendMessage(CStrRef message, Variant &ret, int timeout_ms,
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CStrRef host /* = "localhost" */) {
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if (isLocalHost(host)) {
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XboxTransport *job;
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{
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Lock l(s_dispatchMutex);
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if (!s_dispatcher) {
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return false;
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}
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job = new XboxTransport(message);
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job->incRefCount(); // paired with worker's decRefCount()
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job->incRefCount(); // paired with decRefCount() at below
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assert(s_dispatcher);
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s_dispatcher->enqueue(job);
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}
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if (timeout_ms <= 0) {
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timeout_ms = RuntimeOption::XboxDefaultLocalTimeoutMilliSeconds;
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}
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int code = 0;
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String response = job->getResults(code, timeout_ms);
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job->decRefCount(); // i'm done with this job
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if (code > 0) {
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ret.set(s_code, code);
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if (code == 200) {
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ret.set(s_response, unserialize_from_string(response));
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} else {
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ret.set(s_error, response);
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}
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return true;
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}
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} else { // remote
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string url = "http://";
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url += host.data();
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url += '/';
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url += RuntimeOption::XboxProcessMessageFunc;
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int timeoutSeconds = timeout_ms / 1000;
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if (timeoutSeconds <= 0) {
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timeoutSeconds = RuntimeOption::XboxDefaultRemoteTimeoutSeconds;
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}
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string hostStr(host.data());
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vector<string> headers;
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LibEventHttpClientPtr http =
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LibEventHttpClient::Get(hostStr, RuntimeOption::XboxServerPort);
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if (http->send(url, headers, timeoutSeconds, false,
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message.data(), message.size())) {
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int code = http->getCode();
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if (code > 0) {
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int len = 0;
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char *response = http->recv(len);
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String sresponse(response, len, AttachString);
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ret.set(s_code, code);
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if (code == 200) {
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ret.set(s_response, unserialize_from_string(sresponse));
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} else {
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ret.set(s_error, sresponse);
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}
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return true;
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}
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// code wasn't correctly set by http client, treat it as not found
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ret.set(s_code, 404);
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ret.set(s_error, "http client failed");
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}
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}
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return false;
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}
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bool XboxServer::PostMessage(CStrRef message,
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CStrRef host /* = "localhost" */) {
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if (isLocalHost(host)) {
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Lock l(s_dispatchMutex);
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if (!s_dispatcher) {
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return false;
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}
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XboxTransport *job = new XboxTransport(message);
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job->incRefCount(); // paired with worker's decRefCount()
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assert(s_dispatcher);
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s_dispatcher->enqueue(job);
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return true;
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} else { // remote
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string url = "http://";
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url += host.data();
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url += "/xbox_post_message";
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vector<string> headers;
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string hostStr(host.data());
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LibEventHttpClientPtr http =
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LibEventHttpClient::Get(hostStr, RuntimeOption::XboxServerPort);
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if (http->send(url, headers, 0, false, message.data(), message.size())) {
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int code = http->getCode();
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if (code > 0) {
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int len = 0;
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char *response = http->recv(len);
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String sresponse(response, len, AttachString);
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if (code == 200 && same(unserialize_from_string(sresponse), true)) {
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return true;
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}
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}
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}
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}
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return false;
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}
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///////////////////////////////////////////////////////////////////////////////
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class XboxTask : public SweepableResourceData {
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public:
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DECLARE_OBJECT_ALLOCATION(XboxTask)
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XboxTask(CStrRef message, CStrRef reqInitDoc = "") {
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m_job = new XboxTransport(message, reqInitDoc);
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m_job->incRefCount();
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}
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~XboxTask() {
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m_job->decRefCount();
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}
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XboxTransport *getJob() { return m_job;}
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static StaticString s_class_name;
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// overriding ResourceData
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virtual CStrRef o_getClassNameHook() const { return s_class_name; }
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private:
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XboxTransport *m_job;
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};
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IMPLEMENT_OBJECT_ALLOCATION(XboxTask)
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StaticString XboxTask::s_class_name("XboxTask");
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///////////////////////////////////////////////////////////////////////////////
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Object XboxServer::TaskStart(CStrRef msg, CStrRef reqInitDoc /* = "" */) {
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{
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Lock l(s_dispatchMutex);
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if (s_dispatcher &&
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(s_dispatcher->getActiveWorker() <
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RuntimeOption::XboxServerThreadCount ||
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s_dispatcher->getQueuedJobs() <
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RuntimeOption::XboxServerMaxQueueLength)) {
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XboxTask *task = NEWOBJ(XboxTask)(msg, reqInitDoc);
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Object ret(task);
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XboxTransport *job = task->getJob();
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job->incRefCount(); // paired with worker's decRefCount()
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Transport *transport = g_context->getTransport();
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if (transport) {
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job->setHost(transport->getHeader("Host"));
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}
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assert(s_dispatcher);
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s_dispatcher->enqueue(job);
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return ret;
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}
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}
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const char* errMsg =
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(RuntimeOption::XboxServerThreadCount > 0 ?
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"Cannot create new Xbox task because the Xbox queue has "
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"reached maximum capacity" :
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"Cannot create new Xbox task because the Xbox is not enabled");
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Object e = SystemLib::AllocExceptionObject(errMsg);
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throw_exception(e);
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return Object();
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}
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bool XboxServer::TaskStatus(CObjRef task) {
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XboxTask *ptask = task.getTyped<XboxTask>();
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return ptask->getJob()->isDone();
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}
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int XboxServer::TaskResult(CObjRef task, int timeout_ms, Variant &ret) {
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XboxTask *ptask = task.getTyped<XboxTask>();
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int code = 0;
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String response = ptask->getJob()->getResults(code, timeout_ms);
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if (code == 200) {
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ret = unserialize_from_string(response);
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} else {
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ret = response;
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}
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return code;
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}
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XboxServerInfoPtr XboxServer::GetServerInfo() {
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return *s_xbox_server_info;
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}
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RPCRequestHandler *XboxServer::GetRequestHandler() {
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if (s_xbox_request_handler.isNull()) return nullptr;
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return s_xbox_request_handler.get();
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}
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///////////////////////////////////////////////////////////////////////////////
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}
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