363d1bb20f
This change is mostly for FB internal organizational reasons. Building is not effected beyond the fact that the target now lands in hphp/hhvm/hhvm rather than src/hhvm/hhvm.
76 linhas
2.2 KiB
C++
76 linhas
2.2 KiB
C++
/*
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+----------------------------------------------------------------------+
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| HipHop for PHP |
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+----------------------------------------------------------------------+
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| Copyright (c) 2010- Facebook, Inc. (http://www.facebook.com) |
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+----------------------------------------------------------------------+
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| This source file is subject to version 3.01 of the PHP license, |
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| that is bundled with this package in the file LICENSE, and is |
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| available through the world-wide-web at the following url: |
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| http://www.php.net/license/3_01.txt |
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| If you did not receive a copy of the PHP license and are unable to |
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| obtain it through the world-wide-web, please send a note to |
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| license@php.net so we can mail you a copy immediately. |
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+----------------------------------------------------------------------+
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*/
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#ifndef __TIMEOUT_THREAD_H__
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#define __TIMEOUT_THREAD_H__
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#include <queue>
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#include <runtime/base/types.h>
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#include <util/base.h>
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#include <util/process.h>
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#include <util/synchronizable.h>
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#include <event.h>
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namespace HPHP {
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///////////////////////////////////////////////////////////////////////////////
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class TimeoutThread : public Synchronizable {
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public:
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static void DeferTimeout(int seconds);
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public:
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TimeoutThread(int timeoutSeconds);
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~TimeoutThread();
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void registerRequestThread(RequestInjectionData* data);
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void removeRequestThread(RequestInjectionData* data);
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void run();
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void stop();
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void onTimer(int index);
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private:
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void checkForNewWorkers();
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void drainPipe();
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void notifyPipe();
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int m_nextId;
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// m_pendingIds contains ids of threads that were added or removed
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// and need to be processed by the worker thread
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std::queue<int> m_pendingIds;
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bool m_stopped;
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event_base *m_eventBase;
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struct ClientThread {
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RequestInjectionData* data;
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event e;
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};
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std::map<int, ClientThread> m_clients;
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int m_timeoutSeconds;
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// signal to wake up the thread
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event m_eventPipe;
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CPipe m_pipe;
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};
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///////////////////////////////////////////////////////////////////////////////
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}
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#endif // __TIMEOUT_THREAD_H__
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