Arquivos
hhvm/hphp/runtime/base/timeout_thread.h
T
Jordan Delong 363d1bb20f Code move src/ -> hphp/
This change is mostly for FB internal organizational reasons.
Building is not effected beyond the fact that the target now
lands in hphp/hhvm/hhvm rather than src/hhvm/hhvm.
2013-02-11 02:10:41 -08:00

76 linhas
2.2 KiB
C++

/*
+----------------------------------------------------------------------+
| HipHop for PHP |
+----------------------------------------------------------------------+
| Copyright (c) 2010- Facebook, Inc. (http://www.facebook.com) |
+----------------------------------------------------------------------+
| This source file is subject to version 3.01 of the PHP license, |
| that is bundled with this package in the file LICENSE, and is |
| available through the world-wide-web at the following url: |
| http://www.php.net/license/3_01.txt |
| If you did not receive a copy of the PHP license and are unable to |
| obtain it through the world-wide-web, please send a note to |
| license@php.net so we can mail you a copy immediately. |
+----------------------------------------------------------------------+
*/
#ifndef __TIMEOUT_THREAD_H__
#define __TIMEOUT_THREAD_H__
#include <queue>
#include <runtime/base/types.h>
#include <util/base.h>
#include <util/process.h>
#include <util/synchronizable.h>
#include <event.h>
namespace HPHP {
///////////////////////////////////////////////////////////////////////////////
class TimeoutThread : public Synchronizable {
public:
static void DeferTimeout(int seconds);
public:
TimeoutThread(int timeoutSeconds);
~TimeoutThread();
void registerRequestThread(RequestInjectionData* data);
void removeRequestThread(RequestInjectionData* data);
void run();
void stop();
void onTimer(int index);
private:
void checkForNewWorkers();
void drainPipe();
void notifyPipe();
int m_nextId;
// m_pendingIds contains ids of threads that were added or removed
// and need to be processed by the worker thread
std::queue<int> m_pendingIds;
bool m_stopped;
event_base *m_eventBase;
struct ClientThread {
RequestInjectionData* data;
event e;
};
std::map<int, ClientThread> m_clients;
int m_timeoutSeconds;
// signal to wake up the thread
event m_eventPipe;
CPipe m_pipe;
};
///////////////////////////////////////////////////////////////////////////////
}
#endif // __TIMEOUT_THREAD_H__