22f8788e2f
Cleanup a lot of hangs with either the debugger client or server in a variety of error conditions, mostly related to communication errors or the client or server exiting unexpectedly. One of the biggest fixes is that all cases where the client was left in a state where Ctrl-C wouldn't work have been fixed. Remove lots of little snippets of dead code. If you see a function (or small set of functions/fields) deleted then it was actually dead. I debated whether to keep throwing DebuggerClientExitException on the server, and I decided to keep it. I think it's reasonable that if you've got the server stopped and you quit the debugger that the request gets terminated rather than continuing to run. I also considered a big change to the way Ctrl-C works, but ended up staying with what was there with just a bit of cleanup. We need to guard against people banging on Ctrl-C, which is a reasonable behavior, and I think it feels pretty reasonable with the updated message. Finally, added many comments about how this stuff works.
64 linhas
2.4 KiB
C++
64 linhas
2.4 KiB
C++
/*
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+----------------------------------------------------------------------+
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| HipHop for PHP |
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+----------------------------------------------------------------------+
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| Copyright (c) 2010-2013 Facebook, Inc. (http://www.facebook.com) |
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+----------------------------------------------------------------------+
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| This source file is subject to version 3.01 of the PHP license, |
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| that is bundled with this package in the file LICENSE, and is |
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| available through the world-wide-web at the following url: |
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| http://www.php.net/license/3_01.txt |
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| If you did not receive a copy of the PHP license and are unable to |
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| obtain it through the world-wide-web, please send a note to |
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| license@php.net so we can mail you a copy immediately. |
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+----------------------------------------------------------------------+
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*/
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#ifndef incl_HPHP_EVAL_DEBUGGER_CMD_MACHINE_H_
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#define incl_HPHP_EVAL_DEBUGGER_CMD_MACHINE_H_
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#include "hphp/runtime/debugger/debugger_command.h"
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namespace HPHP { namespace Eval {
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///////////////////////////////////////////////////////////////////////////////
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DECLARE_BOOST_TYPES(CmdMachine);
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class CmdMachine : public DebuggerCommand {
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public:
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static bool AttachSandbox(DebuggerClient &client, const char *user = nullptr,
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const char *name = nullptr, bool force = false);
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static void UpdateIntercept(DebuggerClient &client,
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const std::string &host, int port);
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public:
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CmdMachine() : DebuggerCommand(KindOfMachine),
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m_force(false), m_succeed(false) {}
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virtual void list(DebuggerClient &client);
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virtual void help(DebuggerClient &client);
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virtual bool onServer(DebuggerProxy &proxy);
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protected:
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virtual void onClientImpl(DebuggerClient &client);
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virtual void sendImpl(DebuggerThriftBuffer &thrift);
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virtual void recvImpl(DebuggerThriftBuffer &thrift);
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private:
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static bool AttachSandbox(DebuggerClient &client,
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DSandboxInfoPtr sandbox,
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bool force = false);
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DSandboxInfoPtrVec m_sandboxes;
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Array m_rpcConfig;
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bool m_force;
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bool m_succeed;
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bool processList(DebuggerClient &client, bool output = true);
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};
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///////////////////////////////////////////////////////////////////////////////
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}}
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#endif // incl_HPHP_EVAL_DEBUGGER_CMD_MACHINE_H_
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