230d2ae5e6
Before we've jitted the first bit of the TC, having so many threads leads to a pathological situation: we accept a bunch of requests (135) and have all of them running in the interpeter, starving the JIT thread that is trying to make them all go faster. (Perf record of a machine in this situation shows the vast majority of the time in dispatchImpl, SrcDB::find, and enterTC). This diff tries to solve this by limiting the number of threads to the number of cores for the first N requests.
605 linhas
19 KiB
C++
605 linhas
19 KiB
C++
/*
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+----------------------------------------------------------------------+
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| HipHop for PHP |
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+----------------------------------------------------------------------+
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| Copyright (c) 2010- Facebook, Inc. (http://www.facebook.com) |
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+----------------------------------------------------------------------+
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| This source file is subject to version 3.01 of the PHP license, |
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| that is bundled with this package in the file LICENSE, and is |
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| available through the world-wide-web at the following url: |
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| http://www.php.net/license/3_01.txt |
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| If you did not receive a copy of the PHP license and are unable to |
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| obtain it through the world-wide-web, please send a note to |
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| license@php.net so we can mail you a copy immediately. |
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+----------------------------------------------------------------------+
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*/
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#include <atomic>
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#include <runtime/base/server/libevent_server.h>
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#include <runtime/base/runtime_option.h>
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#include <runtime/base/memory/memory_manager.h>
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#include <runtime/base/server/server_stats.h>
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#include <runtime/base/server/http_protocol.h>
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#include <runtime/eval/debugger/debugger.h>
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#include <util/compatibility.h>
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#include <util/logger.h>
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///////////////////////////////////////////////////////////////////////////////
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// static handler
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static void on_request(struct evhttp_request *request, void *obj) {
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assert(obj);
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((HPHP::LibEventServer*)obj)->onRequest(request);
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}
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static void on_response(int fd, short what, void *obj) {
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assert(obj);
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((HPHP::PendingResponseQueue*)obj)->process();
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}
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static void on_timer(int fd, short events, void *context) {
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event_base_loopbreak((struct event_base *)context);
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}
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static void on_thread_stop(int fd, short events, void *context) {
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event_base_loopbreak((struct event_base *)context);
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}
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namespace HPHP {
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///////////////////////////////////////////////////////////////////////////////
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// LibEventJob
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LibEventJob::LibEventJob(evhttp_request *req) : request(req) {
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gettime(CLOCK_MONOTONIC, &start);
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}
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void LibEventJob::stopTimer() {
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if (RuntimeOption::EnableStats && RuntimeOption::EnableWebStats) {
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timespec end;
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gettime(CLOCK_MONOTONIC, &end);
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time_t dsec = end.tv_sec - start.tv_sec;
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long dnsec = end.tv_nsec - start.tv_nsec;
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int64_t dusec = dsec * 1000000 + dnsec / 1000;
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ServerStats::Log("page.wall.queuing", dusec);
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#ifdef EVHTTP_CONNECTION_GET_START
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struct timespec evstart;
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evhttp_connection_get_start(request->evcon, &evstart);
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dsec = start.tv_sec - evstart.tv_sec;
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dnsec = start.tv_nsec - evstart.tv_nsec;
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dusec = dsec * 1000000 + dnsec / 1000;
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ServerStats::Log("page.wall.request_read_time", dusec);
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#endif
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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// LibEventWorker
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LibEventWorker::LibEventWorker() : m_handler(nullptr) {
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}
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LibEventWorker::~LibEventWorker() {
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}
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void LibEventWorker::doJob(LibEventJobPtr job) {
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job->stopTimer();
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evhttp_request *request = job->request;
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assert(m_opaque);
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LibEventServer *server = (LibEventServer*)m_opaque;
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server->bumpReqCount();
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if (m_handler == nullptr || server->supportReset()) {
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m_handler = server->createRequestHandler();
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assert(m_handler);
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}
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LibEventTransport transport(server, request, m_id);
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#ifdef _EVENT_USE_OPENSSL
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if (evhttp_is_connection_ssl(job->request->evcon)) {
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transport.setSSL();
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}
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#endif
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bool error = true;
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std::string errorMsg;
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try {
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std::string cmd = transport.getCommand();
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cmd = std::string("/") + cmd;
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if (server->shouldHandle(cmd)) {
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transport.onRequestStart(job->getStartTimer());
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m_handler->handleRequest(&transport);
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error = false;
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} else {
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transport.sendString("Not Found", 404);
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return;
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}
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} catch (Exception &e) {
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if (Server::StackTraceOnError) {
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errorMsg = e.what();
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} else {
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errorMsg = e.getMessage();
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}
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} catch (std::exception &e) {
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errorMsg = e.what();
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} catch (...) {
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errorMsg = "(unknown exception)";
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}
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if (error) {
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if (RuntimeOption::ServerErrorMessage) {
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transport.sendString(errorMsg, 500);
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} else {
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transport.sendString(RuntimeOption::FatalErrorMessage, 500);
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}
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}
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}
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void LibEventWorker::onThreadEnter() {
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assert(m_opaque);
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LibEventServer *server = (LibEventServer*)m_opaque;
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server->onThreadEnter();
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if (RuntimeOption::EnableDebugger) {
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Eval::Debugger::RegisterThread();
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}
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}
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void LibEventWorker::onThreadExit() {
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assert(m_opaque);
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LibEventServer *server = (LibEventServer*)m_opaque;
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server->onThreadExit(m_handler);
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}
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///////////////////////////////////////////////////////////////////////////////
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// constructor and destructor
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LibEventServer::LibEventServer(const std::string &address, int port,
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int thread, int timeoutSeconds)
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: Server(address, port, thread),
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m_warmup_thread_slack(0),
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m_req_number(0),
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m_warmup_req_threshold(0),
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m_accept_sock(-1),
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m_accept_sock_ssl(-1),
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m_timeoutThreadData(timeoutSeconds),
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m_timeoutThread(&m_timeoutThreadData, &TimeoutThread::run),
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m_dispatcher(thread, RuntimeOption::ServerThreadRoundRobin,
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RuntimeOption::ServerThreadDropCacheTimeoutSeconds,
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RuntimeOption::ServerThreadDropStack,
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this, RuntimeOption::ServerThreadJobLIFO),
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m_dispatcherThread(this, &LibEventServer::dispatch) {
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m_eventBase = event_base_new();
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m_server = evhttp_new(m_eventBase);
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m_server_ssl = nullptr;
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evhttp_set_connection_limit(m_server, RuntimeOption::ServerConnectionLimit);
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evhttp_set_gencb(m_server, on_request, this);
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#ifdef EVHTTP_PORTABLE_READ_LIMITING
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evhttp_set_read_limit(m_server, RuntimeOption::RequestBodyReadLimit);
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#endif
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m_responseQueue.create(m_eventBase);
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}
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LibEventServer::~LibEventServer() {
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assert(getStatus() == STOPPED || getStatus() == STOPPING ||
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getStatus() == NOT_YET_STARTED);
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// We can't free event base when server is still working on it.
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// This will cause a leak with event base, but normally this happens when
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// process exits, so we're probably fine.
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if (getStatus() != STOPPING) {
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event_base_free(m_eventBase);
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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// implementing HttpServer
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int LibEventServer::getAcceptSocket() {
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int ret;
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const char *address = m_address.empty() ? nullptr : m_address.c_str();
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ret = evhttp_bind_socket_backlog_fd(m_server, address,
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m_port, RuntimeOption::ServerBacklog);
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if (ret < 0) {
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Logger::Error("Fail to bind port %d", m_port);
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return -1;
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}
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m_accept_sock = ret;
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return 0;
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}
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int LibEventServer::getLibEventConnectionCount() {
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return evhttp_get_connection_count(m_server);
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}
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void LibEventServer::enableWarmupThrottle(int threadSlack, int reqCount) {
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m_warmup_thread_slack = threadSlack;
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const_cast<int&>(m_warmup_req_threshold) = reqCount;
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}
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void LibEventServer::bumpReqCount() {
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auto const oldReqNum = m_req_number.fetch_add(1, std::memory_order_relaxed);
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if (oldReqNum == m_warmup_req_threshold) {
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if (auto const num = m_warmup_thread_slack.load()) {
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Logger::Info("Finished warmup; adding %d new worker threads\n", num);
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m_dispatcher.addWorkers(num);
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// Set to zero so we can't do it if the req counter wraps.
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m_warmup_thread_slack.store(0);
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}
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}
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}
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void LibEventServer::start() {
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if (getStatus() == RUNNING) return;
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if (getAcceptSocket() != 0) {
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throw FailedToListenException(m_address, m_port);
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}
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if (m_server_ssl != nullptr && m_accept_sock_ssl != -2) {
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// m_accept_sock_ssl here serves as a flag to indicate whether it is
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// called from subclass (LibEventServerWithTakeover). If it is (==-2)
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// we delay the getAcceptSocketSSL();
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if (getAcceptSocketSSL() != 0) {
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Logger::Error("Fail to listen on ssl port %d", m_port_ssl);
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throw FailedToListenException(m_address, m_port_ssl);
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}
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Logger::Info("Listen on ssl port %d",m_port_ssl);
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}
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setStatus(RUNNING);
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m_dispatcher.start();
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m_dispatcherThread.start();
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m_timeoutThread.start();
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}
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void LibEventServer::waitForEnd() {
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m_dispatcherThread.waitForEnd();
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m_timeoutThreadData.stop();
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m_timeoutThread.waitForEnd();
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}
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void LibEventServer::dispatchWithTimeout(int timeoutSeconds) {
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struct timeval timeout;
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timeout.tv_sec = timeoutSeconds;
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timeout.tv_usec = 0;
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event eventTimeout;
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event_set(&eventTimeout, -1, 0, on_timer, m_eventBase);
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event_base_set(m_eventBase, &eventTimeout);
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event_add(&eventTimeout, &timeout);
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event_base_loop(m_eventBase, EVLOOP_ONCE);
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event_del(&eventTimeout);
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}
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void LibEventServer::dispatch() {
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m_pipeStop.open();
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event_set(&m_eventStop, m_pipeStop.getOut(), EV_READ|EV_PERSIST,
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on_thread_stop, m_eventBase);
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event_base_set(m_eventBase, &m_eventStop);
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event_add(&m_eventStop, nullptr);
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while (getStatus() != STOPPED) {
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event_base_loop(m_eventBase, EVLOOP_ONCE);
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}
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event_del(&m_eventStop);
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// flushing all responses
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if (!m_responseQueue.empty()) {
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m_responseQueue.process();
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}
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m_responseQueue.close();
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// flusing all remaining events
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if (RuntimeOption::ServerGracefulShutdownWait) {
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dispatchWithTimeout(RuntimeOption::ServerGracefulShutdownWait);
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}
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}
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void LibEventServer::stop() {
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Lock lock(m_mutex);
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if (getStatus() != RUNNING || m_server == nullptr) return;
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#define SHUT_FBLISTEN 3
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/*
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* Modifications to the Linux kernel to support shutting down a listen
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* socket for new connections only, but anything which has completed
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* the TCP handshake will still be accepted. This allows for un-accepted
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* connections to be queued and then wait until all queued requests are
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* actively being processed.
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*/
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if (RuntimeOption::ServerShutdownListenWait > 0 &&
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m_accept_sock != -1 && shutdown(m_accept_sock, SHUT_FBLISTEN) == 0) {
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int noWorkCount = 0;
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for (int i = 0; i < RuntimeOption::ServerShutdownListenWait; i++) {
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// Give the acceptor thread time to clean out all requests
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Logger::Info(
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"LibEventServer stopping port %d: [%d/%d] a/q/e %d/%d/%d",
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m_port, i, RuntimeOption::ServerShutdownListenWait,
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getActiveWorker(), getQueuedJobs(), getLibEventConnectionCount());
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sleep(1);
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// If we're not doing anything, break out quickly
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noWorkCount += (getQueuedJobs() == 0 && getActiveWorker() == 0);
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if (RuntimeOption::ServerShutdownListenNoWork > 0 &&
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noWorkCount >= RuntimeOption::ServerShutdownListenNoWork)
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break;
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if (getLibEventConnectionCount() == 0 &&
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getQueuedJobs() == 0 && getActiveWorker() == 0)
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break;
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}
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Logger::Info("LibEventServer stopped port %d: a/q/e %d/%d/%d",
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m_port, getActiveWorker(), getQueuedJobs(),
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getLibEventConnectionCount());
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}
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// inform LibEventServer::onRequest() to stop queuing
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setStatus(STOPPING);
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// stop JobQueue processing
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m_dispatcher.stop();
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// stop event loop
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setStatus(STOPPED);
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if (write(m_pipeStop.getIn(), "", 1) < 0) {
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// an error occured but we're in shutdown already, so ignore
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}
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m_dispatcherThread.waitForEnd();
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// wait for the timeout thread to stop
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m_timeoutThreadData.stop();
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m_timeoutThread.waitForEnd();
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evhttp_free(m_server);
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m_server = nullptr;
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}
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///////////////////////////////////////////////////////////////////////////////
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// SSL handling
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bool LibEventServer::enableSSL(void *sslCTX, int port) {
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#ifdef _EVENT_USE_OPENSSL
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m_server_ssl = evhttp_new_openssl_ctx(m_eventBase, sslCTX);
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if (m_server_ssl == nullptr) {
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Logger::Error("evhttp_new_openssl_ctx failed");
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return false;
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}
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m_port_ssl = port;
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evhttp_set_connection_limit(m_server_ssl,
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RuntimeOption::ServerConnectionLimit);
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evhttp_set_gencb(m_server_ssl, on_request, this);
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return true;
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#else
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Logger::Error("A SSL enabled libevent is required");
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return false;
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#endif
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}
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int LibEventServer::getAcceptSocketSSL() {
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const char *address = m_address.empty() ? nullptr : m_address.c_str();
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int ret = evhttp_bind_socket_backlog_fd(m_server_ssl, address,
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m_port_ssl, RuntimeOption::ServerBacklog);
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if (ret < 0) {
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Logger::Error("Failed to bind port %d for SSL", m_port_ssl);
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return -1;
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}
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Logger::Info("SSL enabled");
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m_accept_sock_ssl = ret;
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return 0;
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}
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///////////////////////////////////////////////////////////////////////////////
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// request/response handling
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void LibEventServer::onThreadEnter() {
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m_timeoutThreadData.registerRequestThread
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(&ThreadInfo::s_threadInfo->m_reqInjectionData);
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}
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void LibEventServer::onThreadExit(RequestHandler *handler) {
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m_timeoutThreadData.removeRequestThread
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(&ThreadInfo::s_threadInfo->m_reqInjectionData);
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}
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void LibEventServer::onRequest(struct evhttp_request *request) {
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if (RuntimeOption::EnableKeepAlive &&
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RuntimeOption::ConnectionTimeoutSeconds > 0) {
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// before processing request, set the connection timeout
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// it's just writing a variable in libevent
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evhttp_connection_set_timeout(request->evcon,
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RuntimeOption::ConnectionTimeoutSeconds);
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}
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if (getStatus() == RUNNING) {
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m_dispatcher.enqueue(LibEventJobPtr(new LibEventJob(request)));
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} else {
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Logger::Error("throwing away one new request while shutting down");
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}
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}
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void LibEventServer::onResponse(int worker, evhttp_request *request,
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int code, LibEventTransport *transport) {
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int nwritten = 0;
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bool skip_sync = false;
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if (request->evcon == nullptr) {
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evhttp_request_free(request);
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return;
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}
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#ifdef _EVENT_USE_OPENSSL
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skip_sync = evhttp_is_connection_ssl(request->evcon);
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#endif
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int totalSize = 0;
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if (RuntimeOption::LibEventSyncSend && !skip_sync) {
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const char *reason = HttpProtocol::GetReasonString(code);
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timespec begin, end;
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gettime(CLOCK_MONOTONIC, &begin);
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#ifdef EVHTTP_SYNC_SEND_REPORT_TOTAL_LEN
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nwritten = evhttp_send_reply_sync(request, code, reason, nullptr, &totalSize);
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#else
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nwritten = evhttp_send_reply_sync_begin(request, code, reason, nullptr);
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#endif
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gettime(CLOCK_MONOTONIC, &end);
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int64_t delay = gettime_diff_us(begin, end);
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transport->onFlushBegin(totalSize);
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transport->onFlushProgress(nwritten, delay);
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}
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m_responseQueue.enqueue(worker, request, code, nwritten);
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}
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void LibEventServer::onChunkedResponse(int worker, evhttp_request *request,
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int code, evbuffer *chunk,
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bool firstChunk) {
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m_responseQueue.enqueue(worker, request, code, chunk, firstChunk);
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}
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void LibEventServer::onChunkedResponseEnd(int worker,
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evhttp_request *request) {
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m_responseQueue.enqueue(worker, request);
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}
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///////////////////////////////////////////////////////////////////////////////
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// PendingResponseQueue
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PendingResponseQueue::PendingResponseQueue() {
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assert(RuntimeOption::ResponseQueueCount > 0);
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for (int i = 0; i < RuntimeOption::ResponseQueueCount; i++) {
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m_responseQueues.push_back(ResponseQueuePtr(new ResponseQueue()));
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}
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}
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bool PendingResponseQueue::empty() {
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for (int i = 0; i < RuntimeOption::ResponseQueueCount; i++) {
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ResponseQueue &q = *m_responseQueues[i];
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Lock lock(q.m_mutex);
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if (!q.m_responses.empty()) return false;
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}
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return true;
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}
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void PendingResponseQueue::create(event_base *eventBase) {
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if (!m_ready.open()) {
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throw FatalErrorException("unable to create pipe for ready signal");
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}
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event_set(&m_event, m_ready.getOut(), EV_READ|EV_PERSIST, on_response, this);
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event_base_set(eventBase, &m_event);
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event_add(&m_event, nullptr);
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}
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void PendingResponseQueue::close() {
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event_del(&m_event);
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}
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void PendingResponseQueue::enqueue(int worker, ResponsePtr response) {
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{
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int i = worker % RuntimeOption::ResponseQueueCount;
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ResponseQueue &q = *m_responseQueues[i];
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Lock lock(q.m_mutex);
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q.m_responses.push_back(response);
|
|
}
|
|
|
|
// signal to call process()
|
|
if (write(m_ready.getIn(), &response, 1) < 0) {
|
|
// an error occured but nothing we can really do
|
|
}
|
|
}
|
|
|
|
void PendingResponseQueue::enqueue(int worker, evhttp_request *request,
|
|
int code, int nwritten) {
|
|
ResponsePtr res(new Response());
|
|
res->request = request;
|
|
res->code = code;
|
|
res->nwritten = nwritten;
|
|
enqueue(worker, res);
|
|
}
|
|
|
|
void PendingResponseQueue::enqueue(int worker, evhttp_request *request,
|
|
int code, evbuffer *chunk,
|
|
bool firstChunk) {
|
|
ResponsePtr res(new Response());
|
|
res->request = request;
|
|
res->code = code;
|
|
res->chunked = true;
|
|
res->chunk = chunk;
|
|
res->firstChunk = firstChunk;
|
|
enqueue(worker, res);
|
|
}
|
|
|
|
void PendingResponseQueue::enqueue(int worker, evhttp_request *request) {
|
|
ResponsePtr res(new Response());
|
|
res->request = request;
|
|
res->chunked = true;
|
|
enqueue(worker, res);
|
|
}
|
|
|
|
void PendingResponseQueue::process() {
|
|
// clean up the pipe for next signals
|
|
char buf[512];
|
|
if (read(m_ready.getOut(), buf, sizeof(buf)) < 0) {
|
|
// an error occured but nothing we can really do
|
|
}
|
|
|
|
// making a copy so we don't hold up the mutex very long
|
|
ResponsePtrVec responses;
|
|
for (int i = 0; i < RuntimeOption::ResponseQueueCount; i++) {
|
|
ResponseQueue &q = *m_responseQueues[i];
|
|
Lock lock(q.m_mutex);
|
|
responses.insert(responses.end(),
|
|
q.m_responses.begin(), q.m_responses.end());
|
|
q.m_responses.clear();
|
|
}
|
|
|
|
for (unsigned int i = 0; i < responses.size(); i++) {
|
|
Response &res = *responses[i];
|
|
evhttp_request *request = res.request;
|
|
int code = res.code;
|
|
|
|
if (request->evcon == nullptr) {
|
|
evhttp_request_free(request);
|
|
continue;
|
|
}
|
|
|
|
bool skip_sync = false;
|
|
#ifdef _EVENT_USE_OPENSSL
|
|
skip_sync = evhttp_is_connection_ssl(request->evcon);
|
|
#endif
|
|
|
|
if (res.chunked) {
|
|
if (res.chunk) {
|
|
if (res.firstChunk) {
|
|
const char *reason = HttpProtocol::GetReasonString(code);
|
|
evhttp_send_reply_start(request, code, reason);
|
|
}
|
|
evhttp_send_reply_chunk(request, res.chunk);
|
|
} else {
|
|
evhttp_send_reply_end(request);
|
|
}
|
|
} else if (RuntimeOption::LibEventSyncSend && !skip_sync) {
|
|
evhttp_send_reply_sync_end(res.nwritten, request);
|
|
} else {
|
|
const char *reason = HttpProtocol::GetReasonString(code);
|
|
evhttp_send_reply(request, code, reason, nullptr);
|
|
}
|
|
}
|
|
}
|
|
|
|
PendingResponseQueue::Response::Response()
|
|
: request(nullptr), code(0), nwritten(0),
|
|
chunked(false), firstChunk(false), chunk(nullptr) {
|
|
}
|
|
|
|
PendingResponseQueue::Response::~Response() {
|
|
if (chunk) {
|
|
evbuffer_free(chunk);
|
|
}
|
|
}
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
}
|