Arquivos
hhvm/hphp/runtime/base/array/array_init.cpp
T
smith 37d974ef83 Remove VectorArray (dead code)
Also cleaned up some if (hhvm) logic in the files I was touching anyway.
2013-03-05 22:27:42 -08:00

66 linhas
2.1 KiB
C++

/*
+----------------------------------------------------------------------+
| HipHop for PHP |
+----------------------------------------------------------------------+
| Copyright (c) 2010- Facebook, Inc. (http://www.facebook.com) |
+----------------------------------------------------------------------+
| This source file is subject to version 3.01 of the PHP license, |
| that is bundled with this package in the file LICENSE, and is |
| available through the world-wide-web at the following url: |
| http://www.php.net/license/3_01.txt |
| If you did not receive a copy of the PHP license and are unable to |
| obtain it through the world-wide-web, please send a note to |
| license@php.net so we can mail you a copy immediately. |
+----------------------------------------------------------------------+
*/
#include <runtime/base/array/array_init.h>
#include <runtime/base/array/zend_array.h>
#include <runtime/base/array/hphp_array.h>
#include <runtime/base/runtime_option.h>
namespace HPHP {
///////////////////////////////////////////////////////////////////////////////
// ArrayInit
HOT_FUNC
ArrayInit::ArrayInit(ssize_t n, bool keepRef /* = false */) {
if (n == 0) {
if (keepRef) {
m_data = StaticEmptyZendArray::Get();
} else {
m_data = HphpArray::GetStaticEmptyArray();
}
} else {
if (keepRef) {
m_data = NEW(ZendArray)(n);
} else {
m_data = NEW(HphpArray)(n);
}
}
}
HOT_FUNC
ArrayData *ArrayInit::CreateVector(ssize_t n) {
return NEW(HphpArray)(n);
}
HOT_FUNC
ArrayData *ArrayInit::CreateMap(ssize_t n) {
return NEW(HphpArray)(n);
}
ArrayData *ArrayInit::CreateParams(int count, ...) {
va_list ap;
va_start(ap, count);
ArrayInit ai(count);
for (int i = 0; i < count; i++) {
ai.setRef(*va_arg(ap, const Variant *));
}
va_end(ap);
return ai.create();
}
///////////////////////////////////////////////////////////////////////////////
}