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hhvm/hphp/third_party/folly/folly/Memory.h
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Sara Golemon 825db91e22 Update Folly
2013-08-28 15:12:23 -07:00

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/*
* Copyright 2013 Facebook, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FOLLY_MEMORY_H_
#define FOLLY_MEMORY_H_
#include "folly/Traits.h"
#include <memory>
#include <limits>
#include <utility>
#include <exception>
#include <stdexcept>
#include <cstddef>
namespace folly {
/**
* For exception safety and consistency with make_shared. Erase me when
* we have std::make_unique().
*
* @author Louis Brandy (ldbrandy@fb.com)
* @author Xu Ning (xning@fb.com)
*/
template<typename T, typename Dp = std::default_delete<T>, typename... Args>
std::unique_ptr<T, Dp> make_unique(Args&&... args) {
return std::unique_ptr<T, Dp>(new T(std::forward<Args>(args)...));
}
/*
* StlAllocator wraps a SimpleAllocator into a STL-compliant
* allocator, maintaining an instance pointer to the simple allocator
* object. The underlying SimpleAllocator object must outlive all
* instances of StlAllocator using it.
*
* A SimpleAllocator must provide two methods:
*
* void* allocate(size_t size);
* void deallocate(void* ptr);
*
* which, respectively, allocate a block of size bytes (aligned to the
* maximum alignment required on your system), throwing std::bad_alloc
* if the allocation can't be satisfied, and free a previously
* allocated block.
*
* Note that the following allocator resembles the standard allocator
* quite well:
*
* class MallocAllocator {
* public:
* void* allocate(size_t size) {
* void* p = malloc(size);
* if (!p) throw std::bad_alloc();
* return p;
* }
* void deallocate(void* p) {
* free(p);
* }
* };
*
* But note that if you pass StlAllocator<MallocAllocator,...> to a
* standard container it will be larger due to the contained state
* pointer.
*
* author: Tudor Bosman <tudorb@fb.com>
*/
// This would be so much simpler with std::allocator_traits, but gcc 4.6.2
// doesn't support it.
template <class Alloc, class T> class StlAllocator;
template <class Alloc> class StlAllocator<Alloc, void> {
public:
typedef void value_type;
typedef void* pointer;
typedef const void* const_pointer;
StlAllocator() : alloc_(nullptr) { }
explicit StlAllocator(Alloc* a) : alloc_(a) { }
Alloc* alloc() const {
return alloc_;
}
template <class U> struct rebind {
typedef StlAllocator<Alloc, U> other;
};
bool operator!=(const StlAllocator<Alloc, void>& other) const {
return alloc_ != other.alloc_;
}
bool operator==(const StlAllocator<Alloc, void>& other) const {
return alloc_ == other.alloc_;
}
private:
Alloc* alloc_;
};
template <class Alloc, class T>
class StlAllocator {
public:
typedef T value_type;
typedef T* pointer;
typedef const T* const_pointer;
typedef T& reference;
typedef const T& const_reference;
typedef ptrdiff_t difference_type;
typedef size_t size_type;
StlAllocator() : alloc_(nullptr) { }
explicit StlAllocator(Alloc* a) : alloc_(a) { }
template <class U> StlAllocator(const StlAllocator<Alloc, U>& other)
: alloc_(other.alloc()) { }
T* allocate(size_t n, const void* hint = nullptr) {
return static_cast<T*>(alloc_->allocate(n * sizeof(T)));
}
void deallocate(T* p, size_t n) {
alloc_->deallocate(p);
}
size_t max_size() const {
return std::numeric_limits<size_t>::max();
}
T* address(T& x) const {
return std::addressof(x);
}
const T* address(const T& x) const {
return std::addressof(x);
}
template <class... Args>
void construct(T* p, Args&&... args) {
new (p) T(std::forward<Args>(args)...);
}
void destroy(T* p) {
p->~T();
}
Alloc* alloc() const {
return alloc_;
}
template <class U> struct rebind {
typedef StlAllocator<Alloc, U> other;
};
bool operator!=(const StlAllocator<Alloc, T>& other) const {
return alloc_ != other.alloc_;
}
bool operator==(const StlAllocator<Alloc, T>& other) const {
return alloc_ == other.alloc_;
}
private:
Alloc* alloc_;
};
/**
* Helper function to obtain rebound allocators
*
* @author: Marcelo Juchem <marcelo@fb.com>
*/
template <typename T, typename Allocator>
typename Allocator::template rebind<T>::other rebind_allocator(
Allocator const& allocator
) {
return typename Allocator::template rebind<T>::other(allocator);
}
/*
* Helper classes/functions for creating a unique_ptr using a custom
* allocator.
*
* @author: Marcelo Juchem <marcelo@fb.com>
*/
// Derives from the allocator to take advantage of the empty base
// optimization when possible.
template <typename Allocator>
class allocator_delete
: private std::remove_reference<Allocator>::type
{
typedef typename std::remove_reference<Allocator>::type allocator_type;
public:
typedef typename Allocator::pointer pointer;
allocator_delete() = default;
explicit allocator_delete(const allocator_type& allocator)
: allocator_type(allocator)
{}
explicit allocator_delete(allocator_type&& allocator)
: allocator_type(std::move(allocator))
{}
template <typename U>
allocator_delete(const allocator_delete<U>& other)
: allocator_type(other.get_allocator())
{}
allocator_type& get_allocator() const {
return *const_cast<allocator_delete*>(this);
}
void operator()(pointer p) const {
if (!p) return;
const_cast<allocator_delete*>(this)->destroy(p);
const_cast<allocator_delete*>(this)->deallocate(p, 1);
}
};
template <typename T, typename Allocator>
class is_simple_allocator {
FOLLY_CREATE_HAS_MEMBER_FN_TRAITS(has_destroy, destroy);
typedef typename std::remove_const<
typename std::remove_reference<Allocator>::type
>::type allocator;
typedef typename std::remove_reference<T>::type value_type;
typedef value_type* pointer;
public:
constexpr static bool value = !has_destroy<allocator, void(pointer)>::value
&& !has_destroy<allocator, void(void*)>::value;
};
template <typename T, typename Allocator>
struct as_stl_allocator {
typedef typename std::conditional<
is_simple_allocator<T, Allocator>::value,
folly::StlAllocator<
typename std::remove_reference<Allocator>::type,
typename std::remove_reference<T>::type
>,
typename std::remove_reference<Allocator>::type
>::type type;
};
template <typename T, typename Allocator>
typename std::enable_if<
is_simple_allocator<T, Allocator>::value,
folly::StlAllocator<
typename std::remove_reference<Allocator>::type,
typename std::remove_reference<T>::type
>
>::type make_stl_allocator(Allocator&& allocator) {
return folly::StlAllocator<
typename std::remove_reference<Allocator>::type,
typename std::remove_reference<T>::type
>(&allocator);
}
template <typename T, typename Allocator>
typename std::enable_if<
!is_simple_allocator<T, Allocator>::value,
typename std::remove_reference<Allocator>::type
>::type make_stl_allocator(Allocator&& allocator) {
return std::move(allocator);
}
/**
* AllocatorUniquePtr: a unique_ptr that supports both STL-style
* allocators and SimpleAllocator
*
* @author: Marcelo Juchem <marcelo@fb.com>
*/
template <typename T, typename Allocator>
struct AllocatorUniquePtr {
typedef std::unique_ptr<T,
folly::allocator_delete<
typename std::conditional<
is_simple_allocator<T, Allocator>::value,
folly::StlAllocator<typename std::remove_reference<Allocator>::type, T>,
typename std::remove_reference<Allocator>::type
>::type
>
> type;
};
/**
* Functions to allocate a unique_ptr / shared_ptr, supporting both
* STL-style allocators and SimpleAllocator, analog to std::allocate_shared
*
* @author: Marcelo Juchem <marcelo@fb.com>
*/
template <typename T, typename Allocator, typename ...Args>
typename AllocatorUniquePtr<T, Allocator>::type allocate_unique(
Allocator&& allocator, Args&&... args
) {
auto stlAllocator = folly::make_stl_allocator<T>(
std::forward<Allocator>(allocator)
);
auto p = stlAllocator.allocate(1);
try {
stlAllocator.construct(p, std::forward<Args>(args)...);
return {p,
folly::allocator_delete<decltype(stlAllocator)>(std::move(stlAllocator))
};
} catch (...) {
stlAllocator.deallocate(p, 1);
throw;
}
}
template <typename T, typename Allocator, typename ...Args>
std::shared_ptr<T> allocate_shared(Allocator&& allocator, Args&&... args) {
return std::allocate_shared<T>(
folly::make_stl_allocator<T>(std::forward<Allocator>(allocator)),
std::forward<Args>(args)...
);
}
} // namespace folly
#endif /* FOLLY_MEMORY_H_ */