0cc77bde72
I had previously made the error handling in DebuggerCommand::Receive() too strict, and we'd fail to read available data from the socket when it was closed right after the data was sent. Loosened it, so if there appears to be data present we'll let the thrift layer have a chance to read the data. I also moved the remaining log messages in that function to traces. There are cases where it is nice to see such a log message printed, but those are very rare and have not happened in the wild in the past many months. Log messages here particularly from the signal polling thread make our test output non-deterministic, and there's higher value in having stable tests :)
227 linhas
9.0 KiB
C++
227 linhas
9.0 KiB
C++
/*
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+----------------------------------------------------------------------+
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| HipHop for PHP |
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+----------------------------------------------------------------------+
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| Copyright (c) 2010-2013 Facebook, Inc. (http://www.facebook.com) |
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+----------------------------------------------------------------------+
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| This source file is subject to version 3.01 of the PHP license, |
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| that is bundled with this package in the file LICENSE, and is |
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| available through the world-wide-web at the following url: |
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| http://www.php.net/license/3_01.txt |
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| If you did not receive a copy of the PHP license and are unable to |
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| obtain it through the world-wide-web, please send a note to |
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| license@php.net so we can mail you a copy immediately. |
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+----------------------------------------------------------------------+
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*/
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#include "hphp/runtime/debugger/debugger_command.h"
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#include "hphp/runtime/debugger/debugger.h"
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#include "hphp/runtime/debugger/cmd/all.h"
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#include "hphp/util/logger.h"
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#define POLLING_SECONDS 1
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namespace HPHP { namespace Eval {
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///////////////////////////////////////////////////////////////////////////////
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TRACE_SET_MOD(debugger);
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// Resets the buffer, serializes this command into the buffer and then
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// flushes the buffer.
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// Returns false if an exception occurs during these steps.
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bool DebuggerCommand::send(DebuggerThriftBuffer &thrift) {
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TRACE(5, "DebuggerCommand::send\n");
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try {
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thrift.reset(false);
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sendImpl(thrift);
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thrift.flush();
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} catch (...) {
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Logger::Error("DebuggerCommand::send(): a socket error has happened");
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return false;
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}
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return true;
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}
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bool DebuggerCommand::recv(DebuggerThriftBuffer &thrift) {
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TRACE(5, "DebuggerCommand::recv\n");
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try {
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recvImpl(thrift);
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} catch (...) {
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Logger::Error("DebuggerCommand::recv(): a socket error has happened");
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return false;
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}
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return true;
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}
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// Always called from send and must implement the subclass specific
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// logic for serializing a command to send via Thrift.
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void DebuggerCommand::sendImpl(DebuggerThriftBuffer &thrift) {
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TRACE(5, "DebuggerCommand::sendImpl\n");
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thrift.write((int32_t)m_type);
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thrift.write(m_class);
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thrift.write(m_body);
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thrift.write(m_version);
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}
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// Always called from recv and must implement the subclass specific
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// logic for deserializing a command received via Thrift.
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void DebuggerCommand::recvImpl(DebuggerThriftBuffer &thrift) {
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TRACE(5, "DebuggerCommand::recvImpl\n");
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thrift.read(m_body);
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thrift.read(m_version);
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}
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// Returns false on timeout, true when data has been read even if that data
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// didn't form a usable command. Is there is no usable command, cmd is null.
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bool DebuggerCommand::Receive(DebuggerThriftBuffer &thrift,
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DebuggerCommandPtr &cmd, const char *caller) {
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TRACE(5, "DebuggerCommand::Receive\n");
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cmd.reset();
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struct pollfd fds[1];
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fds[0].fd = thrift.getSocket()->fd();
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fds[0].events = POLLIN|POLLERR|POLLHUP;
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int ret = poll(fds, 1, POLLING_SECONDS * 1000);
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if (ret == 0) return false; // Timeout
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if (ret == -1) {
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auto errorNumber = errno; // Just in case TRACE_RB changes errno
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TRACE_RB(1, "DebuggerCommand::Receive: error %d\n", errorNumber);
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return errorNumber != EINTR; // Treat signals as timeouts
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}
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// If we don't have any data to read (POLLIN) then we're done. If we
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// do have data we'll attempt to read and decode it below, even if
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// there are other error bits set.
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if (!(fds[0].revents & POLLIN)) {
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TRACE_RB(1, "DebuggerCommand::Receive: revents %d\n", fds[0].revents);
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return true;
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}
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int32_t type;
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string clsname;
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try {
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thrift.reset(true);
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thrift.read(type);
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thrift.read(clsname);
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} catch (...) {
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// Note: this error case is difficult to test. But, it's exactly the same
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// as the error noted below. Make sure to keep handling of both of these
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// errors in sync.
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TRACE_RB(1, "%s: socket error receiving command", caller);
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return true;
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}
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TRACE(1, "DebuggerCommand::Receive: got cmd of type %d\n", type);
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// not all commands are here, as not all commands need to be sent over wire
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switch (type) {
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case KindOfBreak : cmd = DebuggerCommandPtr(new CmdBreak ()); break;
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case KindOfContinue : cmd = DebuggerCommandPtr(new CmdContinue ()); break;
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case KindOfDown : cmd = DebuggerCommandPtr(new CmdDown ()); break;
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case KindOfException: cmd = DebuggerCommandPtr(new CmdException()); break;
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case KindOfFrame : cmd = DebuggerCommandPtr(new CmdFrame ()); break;
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case KindOfGlobal : cmd = DebuggerCommandPtr(new CmdGlobal ()); break;
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case KindOfInfo : cmd = DebuggerCommandPtr(new CmdInfo ()); break;
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case KindOfConstant : cmd = DebuggerCommandPtr(new CmdConstant ()); break;
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case KindOfList : cmd = DebuggerCommandPtr(new CmdList ()); break;
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case KindOfMachine : cmd = DebuggerCommandPtr(new CmdMachine ()); break;
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case KindOfNext : cmd = DebuggerCommandPtr(new CmdNext ()); break;
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case KindOfOut : cmd = DebuggerCommandPtr(new CmdOut ()); break;
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case KindOfPrint : cmd = DebuggerCommandPtr(new CmdPrint ()); break;
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case KindOfQuit : cmd = DebuggerCommandPtr(new CmdQuit ()); break;
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case KindOfRun : cmd = DebuggerCommandPtr(new CmdRun ()); break;
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case KindOfStep : cmd = DebuggerCommandPtr(new CmdStep ()); break;
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case KindOfThread : cmd = DebuggerCommandPtr(new CmdThread ()); break;
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case KindOfUp : cmd = DebuggerCommandPtr(new CmdUp ()); break;
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case KindOfVariable : cmd = DebuggerCommandPtr(new CmdVariable ()); break;
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case KindOfWhere : cmd = DebuggerCommandPtr(new CmdWhere ()); break;
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case KindOfUser : cmd = DebuggerCommandPtr(new CmdUser ()); break;
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case KindOfEval : cmd = DebuggerCommandPtr(new CmdEval ()); break;
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case KindOfInterrupt: cmd = DebuggerCommandPtr(new CmdInterrupt()); break;
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case KindOfSignal : cmd = DebuggerCommandPtr(new CmdSignal ()); break;
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case KindOfShell : cmd = DebuggerCommandPtr(new CmdShell ()); break;
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case KindOfInternalTesting :
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cmd = DebuggerCommandPtr(new CmdInternalTesting()); break;
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case KindOfExtended: {
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assert(!clsname.empty());
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cmd = CmdExtended::CreateExtendedCommand(clsname);
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assert(cmd);
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break;
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}
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default:
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TRACE_RB(1, "%s: received bad cmd type: %d", caller, type);
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cmd.reset();
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return true;
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}
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if (!cmd->recv(thrift)) {
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// Note: this error case is easily tested, and we have a test for it. But
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// the error case noted above is quite difficult to test. Keep these two
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// in sync.
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TRACE_RB(1, "%s: socket error receiving command", caller);
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cmd.reset();
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}
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return true;
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}
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///////////////////////////////////////////////////////////////////////////////
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// default handlers
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// Informs the client of all argument strings that may follow this command
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// name. Used for auto completion. The client uses the prefix of the argument
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// following the command name to narrow down the list displayed to the user.
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void DebuggerCommand::list(DebuggerClient &client) {
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TRACE(2, "DebuggerCommand::list\n");
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}
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// The text to display when the debugger client
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// processes "help <this command name>".
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void DebuggerCommand::help(DebuggerClient &client) {
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TRACE(2, "DebuggerCommand::help\n");
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assert(false);
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}
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// If the first argument of the command is "help" or "?"
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// this displays help text for the command and returns true.
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// Otherwise it returns false.
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bool DebuggerCommand::displayedHelp(DebuggerClient &client) {
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TRACE(2, "DebuggerCommand::displayedHelp\n");
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if (client.arg(1, "help") || client.arg(1, "?")) {
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help(client);
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return true;
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}
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return false;
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}
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// Carries out the command, possibly by sending it to the server.
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// If the client is controlled via the API, the setClientOuput method
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// is invoked to update the client with the command output for access
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// via the API.
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void DebuggerCommand::onClient(DebuggerClient &client) {
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TRACE(2, "DebuggerCommand::onClient\n");
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onClientImpl(client);
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if (client.isApiMode() && !m_incomplete) {
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setClientOutput(client);
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}
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}
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// Updates the client with information about the execution of this command.
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// This information is not used by the command line client, but can
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// be accessed via the debugger client API exposed to PHP programs.
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void DebuggerCommand::setClientOutput(DebuggerClient &client) {
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TRACE(2, "DebuggerCommand::setClientOutput\n");
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// Just default to text
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client.setOutputType(DebuggerClient::OTText);
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}
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// Server-side work for a command. Returning false indicates a failure to
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// communicate with the client (for commands that do so).
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bool DebuggerCommand::onServer(DebuggerProxy &proxy) {
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TRACE(2, "DebuggerCommand::onServer\n");
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assert(false);
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Logger::Error("DebuggerCommand::onServer(): bad cmd type: %d", m_type);
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return false;
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}
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///////////////////////////////////////////////////////////////////////////////
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}}
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