6d91f8195a
Because stronger types are better types, and this will make future refactoring easier. I considered trying to purge the Opcode type from the codebase too but that would be a much bigger project.
255 linhas
10 KiB
C++
255 linhas
10 KiB
C++
/*
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+----------------------------------------------------------------------+
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| HipHop for PHP |
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+----------------------------------------------------------------------+
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| Copyright (c) 2010-2013 Facebook, Inc. (http://www.facebook.com) |
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+----------------------------------------------------------------------+
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| This source file is subject to version 3.01 of the PHP license, |
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| that is bundled with this package in the file LICENSE, and is |
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| available through the world-wide-web at the following url: |
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| http://www.php.net/license/3_01.txt |
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| If you did not receive a copy of the PHP license and are unable to |
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| obtain it through the world-wide-web, please send a note to |
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| license@php.net so we can mail you a copy immediately. |
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+----------------------------------------------------------------------+
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*/
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#include "hphp/runtime/debugger/cmd/cmd_next.h"
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#include "hphp/runtime/vm/debugger_hook.h"
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#include "hphp/runtime/vm/runtime.h"
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#include "hphp/runtime/ext/ext_continuation.h"
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namespace HPHP { namespace Eval {
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///////////////////////////////////////////////////////////////////////////////
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TRACE_SET_MOD(debuggerflow);
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CmdNext::~CmdNext() {
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cleanupStepCont();
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}
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void CmdNext::help(DebuggerClient& client) {
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client.helpTitle("Next Command");
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client.helpCmds(
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"[n]ext {count=1}", "steps over lines of code",
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nullptr
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);
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client.helpBody(
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"Use this command at break to step over lines of code. Specify a "
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"count to step over more than one line of code."
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);
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}
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void CmdNext::onSetup(DebuggerProxy& proxy, CmdInterrupt& interrupt) {
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TRACE(2, "CmdNext::onSetup\n");
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assert(!m_complete); // Complete cmds should not be asked to do work.
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m_stackDepth = proxy.getStackDepth();
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m_vmDepth = g_vmContext->m_nesting;
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m_loc = interrupt.getFileLine();
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ActRec *fp = g_vmContext->getFP();
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assert(fp); // All interrupts which reach a flow cmd have an AR.
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PC pc = g_vmContext->getPC();
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stepCurrentLine(interrupt, fp, pc);
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}
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void CmdNext::onBeginInterrupt(DebuggerProxy& proxy, CmdInterrupt& interrupt) {
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TRACE(2, "CmdNext::onBeginInterrupt\n");
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assert(!m_complete); // Complete cmds should not be asked to do work.
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ActRec *fp = g_vmContext->getFP();
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assert(fp); // All interrupts which reach a flow cmd have an AR.
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PC pc = g_vmContext->getPC();
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Unit* unit = fp->m_func->unit();
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Offset offset = unit->offsetOf(pc);
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TRACE(2, "CmdNext: pc %p, opcode %s at '%s' offset %d\n",
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pc, opcodeToName(toOp(*pc)), fp->m_func->fullName()->data(), offset);
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int currentVMDepth = g_vmContext->m_nesting;
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int currentStackDepth = proxy.getStackDepth();
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TRACE(2, "CmdNext: original depth %d:%d, current depth %d:%d\n",
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m_vmDepth, m_stackDepth, currentVMDepth, currentStackDepth);
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// Where are we on the stack now vs. when we started? Breaking the answer down
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// into distinct variables helps the clarity of the algorithm below.
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bool deeper = false;
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bool originalDepth = false;
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if ((currentVMDepth == m_vmDepth) && (currentStackDepth == m_stackDepth)) {
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originalDepth = true;
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} else if ((currentVMDepth > m_vmDepth) ||
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((currentVMDepth == m_vmDepth) &&
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(currentStackDepth > m_stackDepth))) {
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deeper = true;
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}
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m_needsVMInterrupt = false; // Will be set again below if still needed.
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// First consider if we've got internal breakpoints setup. These are used when
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// we can make an accurate prediction of where execution should flow,
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// eventually, and when we want to let the program run normally until we get
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// there.
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if (hasStepOuts() || hasStepCont()) {
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TRACE(2, "CmdNext: checking internal breakpoint(s)\n");
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if (atStepOutOffset(unit, offset)) {
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if (deeper) return; // Recursion
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TRACE(2, "CmdNext: hit step-out\n");
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} else if (atStepContOffset(unit, offset)) {
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// For step-conts we want to hit the exact same frame, for the same
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// continuation, not a call to the same function higher or lower on the
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// stack.
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if (!originalDepth || (m_stepContTag != getContinuationTag(fp))) return;
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TRACE(2, "CmdNext: hit step-cont\n");
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} else if (interrupt.getInterruptType() == ExceptionHandler) {
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// Entering an exception handler may take us someplace we weren't
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// expecting. Adjust internal breakpoints accordingly. First case is easy.
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if (deeper) {
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TRACE(2, "CmdNext: exception handler, deeper\n");
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return;
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}
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// For step-conts, we ignore handlers at the original level if we're not
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// in the original continuation. We don't care about exception handlers
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// in continuations being driven at the same level.
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if (hasStepCont() && originalDepth &&
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(m_stepContTag != getContinuationTag(fp))) {
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TRACE(2, "CmdNext: exception handler, original depth, wrong cont\n");
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return;
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}
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// Sometimes we have handlers in generated code, i.e., Continuation::next.
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// These just help propagate exceptions so ignore those.
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if (fp->m_func->line1() == 0) {
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TRACE(2, "CmdNext: exception handler, ignoring func with no source\n");
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return;
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}
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TRACE(2, "CmdNext: exception handler altering expected flow\n");
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} else {
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// We have internal breakpoints setup, but we haven't hit one yet. Keep
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// running until we reach one.
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TRACE(2, "CmdNext: waiting to hit internal breakpoint...\n");
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return;
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}
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// We've hit one internal breakpoint at a useful place, or decided we don't,
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// need them, so we can remove them all now.
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cleanupStepOuts();
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cleanupStepCont();
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}
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if (interrupt.getInterruptType() == ExceptionHandler) {
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// If we're about to enter an exception handler we turn interrupts on to
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// ensure we stop when control reaches the handler. The normal logic below
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// will decide if we're done at that point or not.
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TRACE(2, "CmdNext: exception handler\n");
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removeLocationFilter();
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m_needsVMInterrupt = true;
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return;
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}
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if (deeper) {
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TRACE(2, "CmdNext: deeper, setup step out to get back to original line\n");
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setupStepOuts();
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// We can nuke the entire location filter here since we'll re-install it
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// when we get back to the old level. Keeping it installed may be more
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// efficient if we were on a large line, but there is a penalty for every
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// opcode executed while it's installed and that's bad if there's a lot of
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// code called from that line.
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removeLocationFilter();
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return;
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}
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if (originalDepth && (m_loc == interrupt.getFileLine())) {
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TRACE(2, "CmdNext: not complete, still on same line\n");
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stepCurrentLine(interrupt, fp, pc);
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return;
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}
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TRACE(2, "CmdNext: operation complete.\n");
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m_complete = (decCount() == 0);
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if (!m_complete) {
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TRACE(2, "CmdNext: repeat count > 0, start fresh.\n");
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onSetup(proxy, interrupt);
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}
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}
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void CmdNext::stepCurrentLine(CmdInterrupt& interrupt, ActRec* fp, PC pc) {
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// Special handling for yields from generators. The destination of these
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// instructions is somewhat counter intuitive so we take care to ensure that
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// we step to the most appropriate place. For yeilds, we want to land on the
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// next statement when driven from a C++ iterator like ASIO. If the generator
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// is driven directly from PHP (i.e., a loop calling send($foo)) then we'll
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// land back at the callsite of send(). For returns from generators, we follow
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// the execution stack for now, and end up at the caller of ASIO or send().
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if (fp->m_func->isGenerator() &&
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((*pc == OpContExit) || (*pc == OpContRetC))) {
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TRACE(2, "CmdNext: encountered yield or return from generator\n");
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// Patch the projected return point(s) in both cases, to catch if we exit
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// the the asio iterator or if we are being iterated directly by PHP.
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setupStepOuts();
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if (*pc == OpContExit) {
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// Patch the next normal execution point so we can pickup the stepping
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// from there if the caller is C++.
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setupStepCont(fp, pc);
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}
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removeLocationFilter();
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return;
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}
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installLocationFilterForLine(interrupt.getSite());
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m_needsVMInterrupt = true;
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}
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bool CmdNext::hasStepCont() {
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return m_stepContUnit != nullptr;
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}
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bool CmdNext::atStepContOffset(Unit* unit, Offset o) {
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return (unit == m_stepContUnit) && (o == m_stepContOffset);
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}
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// A ContExit is followed by code to support ContRaise, then code for
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// ContSend/ContNext. We want to continue stepping on the latter. The normal
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// exception handling logic will take care of the former.
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// This logic is sensitive to the code gen here... we don't have access to the
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// offsets for the labels used to generate this code, so we rely on the
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// simplicity of the exceptional path.
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void CmdNext::setupStepCont(ActRec* fp, PC pc) {
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assert(*pc == OpContExit); // One byte
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assert(*(pc+1) == OpNull); // One byte
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assert(*(pc+2) == OpThrow); // One byte
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assert(*(pc+3) == OpNull); // One byte
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Offset nextInst = fp->m_func->unit()->offsetOf(pc + 4);
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m_stepContUnit = fp->m_func->unit();
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m_stepContOffset = nextInst;
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m_stepContTag = getContinuationTag(fp);
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TRACE(2, "CmdNext: patch for cont step at '%s' offset %d\n",
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fp->m_func->fullName()->data(), nextInst);
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phpAddBreakPoint(m_stepContUnit, m_stepContOffset);
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}
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void CmdNext::cleanupStepCont() {
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if (m_stepContUnit) {
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if (m_stepContOffset != InvalidAbsoluteOffset) {
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phpRemoveBreakPoint(m_stepContUnit, m_stepContOffset);
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m_stepContOffset = InvalidAbsoluteOffset;
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}
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m_stepContTag = nullptr;
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m_stepContUnit = nullptr;
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}
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}
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// Use the address of the c_Continuation object as a tag for this stepping
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// operation, to ensure we only stop once we're back to the same continuation.
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// Since we'll either stop when we get out of whatever is driving this
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// continuation, or we'll stop when we get back into it, we know the object
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// will remain alive.
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void* CmdNext::getContinuationTag(ActRec* fp) {
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TypedValue* tv = frame_local(fp, 0);
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assert(tv->m_type == HPHP::KindOfObject);
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assert(dynamic_cast<c_Continuation*>(tv->m_data.pobj));
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c_Continuation* cont = static_cast<c_Continuation*>(tv->m_data.pobj);
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TRACE(2, "CmdNext: continuation tag %p for %s\n", cont,
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cont->t_getorigfuncname()->data());
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return cont;
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}
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///////////////////////////////////////////////////////////////////////////////
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}}
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