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hhvm/hphp/runtime/eval/debugger/debugger_command.h
T
Mike Magruder 7a928e7689 Consolidate client/server functions in debugger commands
Cleaned up some of the superfluous variations of onServer*()/onClient*() in the debugger commands. The separation was a leftover of the days when we had the VM and the compiler. The entire DebuggerCommand interface, what's public/protected/private, etc. could use a serious cleanup, but I'm not going that far now. I mostly wanted to clean this up to make some other work we need to do server-side less complicated.
2013-04-25 00:50:12 -07:00

131 linhas
4.8 KiB
C++

/*
+----------------------------------------------------------------------+
| HipHop for PHP |
+----------------------------------------------------------------------+
| Copyright (c) 2010- Facebook, Inc. (http://www.facebook.com) |
+----------------------------------------------------------------------+
| This source file is subject to version 3.01 of the PHP license, |
| that is bundled with this package in the file LICENSE, and is |
| available through the world-wide-web at the following url: |
| http://www.php.net/license/3_01.txt |
| If you did not receive a copy of the PHP license and are unable to |
| obtain it through the world-wide-web, please send a note to |
| license@php.net so we can mail you a copy immediately. |
+----------------------------------------------------------------------+
*/
#ifndef incl_HPHP_EVAL_DEBUGGER_COMMAND_H_
#define incl_HPHP_EVAL_DEBUGGER_COMMAND_H_
#include <util/base.h>
#include <runtime/eval/debugger/debugger_thrift_buffer.h>
#include <runtime/eval/debugger/debugger_client.h>
namespace HPHP { namespace Eval {
///////////////////////////////////////////////////////////////////////////////
// DebuggerCommand is the base of all commands executed by the debugger. It
// also represents the base binary communication format between DebuggerProxy
// and DebuggerClient.
//
// Each command has serialization logic, plus client- and server-side logic.
// Client-side logic is implemented in the onClient* methods, while server-side
// is in the onServer* methods.
//
DECLARE_BOOST_TYPES(DebuggerCommand);
class DebuggerCommand {
public:
/**
* Warning: Do NOT modify exists values, as they are used in binary network
* protocol, and changing them may create incompatibility between different
* versions of debugger and server!
*/
enum Type {
// Now I sing my A, B, C...
KindOfAbort = 1,
KindOfBreak = 2,
KindOfContinue = 3,
KindOfDown = 4,
KindOfException = 5,
KindOfFrame = 6,
KindOfGlobal = 7,
KindOfHelp = 8,
KindOfInfo = 9,
KindOfJump_UNUSED = 10,
KindOfConstant = 11,
KindOfList = 12,
KindOfMachine = 13,
KindOfNext = 14,
KindOfOut = 15,
KindOfPrint = 16,
KindOfQuit = 17,
KindOfRun = 18,
KindOfStep = 19,
KindOfThread = 20,
KindOfUp = 21,
KindOfVariable = 22,
KindOfWhere = 23,
KindOfExtended = 24,
KindOfUser = 25,
KindOfZend = 26,
KindOfComplete = 27,
KindOfEval = 1000,
KindOfShell = 1001,
KindOfMacro = 1002,
KindOfConfig = 1003,
KindOfInstrument = 1004,
// DebuggerProxy -> DebuggerClient
KindOfInterrupt = 10000,
KindOfSignal = 10001,
};
static bool Receive(DebuggerThriftBuffer &thrift, DebuggerCommandPtr &cmd,
const char *caller);
public:
explicit DebuggerCommand(Type type)
: m_type(type), m_version(0), m_exitInterrupt(false),
m_incomplete(false) {}
bool is(Type type) const { return m_type == type;}
Type getType() const { return m_type;}
bool send(DebuggerThriftBuffer &thrift);
bool recv(DebuggerThriftBuffer &thrift);
virtual void list(DebuggerClient *client);
virtual bool help(DebuggerClient *client);
virtual bool onClient(DebuggerClient *client);
bool onClientD(DebuggerClient *client);
virtual void setClientOutput(DebuggerClient *client);
virtual bool onServer(DebuggerProxy *proxy);
virtual void sendImpl(DebuggerThriftBuffer &thrift);
virtual void recvImpl(DebuggerThriftBuffer &thrift);
virtual void handleReply(DebuggerClient *client) { assert(false); }
/**
* A server command processing can set m_exitInterrupt to true to break
* message loop in DebuggerProxy::processInterrupt().
*/
virtual bool shouldExitInterrupt() { return m_exitInterrupt;}
String getWireError() const { return m_wireError; }
protected:
Type m_type;
std::string m_class; // for CmdExtended
std::string m_body;
int m_version;
bool m_exitInterrupt; // server side breaking out of message loop
String m_wireError; // used to save temporary error happened on the wire
bool m_incomplete; // another interrupt comes before the command could finish
};
///////////////////////////////////////////////////////////////////////////////
}}
#endif // incl_HPHP_EVAL_DEBUGGER_COMMAND_H_