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hhvm/hphp/runtime/server/warmup_request_handler.h
T
Edwin Smith c4e406b62f Move runtime/base/server to runtime/server
This is an incremental step towards moving it all the way
to hphp/server.  This flattens base but doesn't untangle
the server files from lib_hphp_runtime
2013-07-15 18:13:25 -07:00

73 linhas
2.7 KiB
C++

/*
+----------------------------------------------------------------------+
| HipHop for PHP |
+----------------------------------------------------------------------+
| Copyright (c) 2010-2013 Facebook, Inc. (http://www.facebook.com) |
+----------------------------------------------------------------------+
| This source file is subject to version 3.01 of the PHP license, |
| that is bundled with this package in the file LICENSE, and is |
| available through the world-wide-web at the following url: |
| http://www.php.net/license/3_01.txt |
| If you did not receive a copy of the PHP license and are unable to |
| obtain it through the world-wide-web, please send a note to |
| license@php.net so we can mail you a copy immediately. |
+----------------------------------------------------------------------+
*/
#ifndef incl_HPHP_WARMUP_REQUEST_HANDLER_H_
#define incl_HPHP_WARMUP_REQUEST_HANDLER_H_
#include "hphp/runtime/server/server.h"
#include "hphp/runtime/server/http_request_handler.h"
namespace HPHP {
///////////////////////////////////////////////////////////////////////////////
DECLARE_BOOST_TYPES(WarmupRequestHandlerFactory);
/**
* WarmupRequestHandler is a small shim on top of HttpRequestHandler.
* It counts the number of requests, and adds additional worker threads to the
* server after a specified threshold.
*/
class WarmupRequestHandler : public RequestHandler {
public:
explicit WarmupRequestHandler(const WarmupRequestHandlerFactoryPtr& factory)
: m_factory(factory) {}
virtual void handleRequest(Transport *transport);
private:
WarmupRequestHandlerFactoryPtr m_factory;
HttpRequestHandler m_reqHandler;
};
class WarmupRequestHandlerFactory :
public boost::enable_shared_from_this<WarmupRequestHandlerFactory> {
public:
WarmupRequestHandlerFactory(ServerPtr server,
uint32_t additionalThreads,
uint32_t reqCount)
: m_additionalThreads(additionalThreads),
m_reqNumber(0),
m_warmupReqThreshold(reqCount),
m_server(server) {}
std::unique_ptr<RequestHandler> createHandler();
void bumpReqCount();
private:
std::atomic<uint32_t> m_additionalThreads;
std::atomic<uint32_t> m_reqNumber;
uint32_t const m_warmupReqThreshold;
// The server has a shared pointer to us, so use a weak pointer to the
// server to avoid a circular reference.
ServerWeakPtr m_server;
};
///////////////////////////////////////////////////////////////////////////////
}
#endif // incl_HPHP_WARMUP_REQUEST_HANDLER_H_