Arquivos
hhvm/hphp/runtime/debugger/cmd/cmd_flow_control.h
T
Mike Magruder e85a361d34 Remove the debugger client API
The debugger's API mode added a lot of extra complexity to the debugger client for minimal value. It also had a bunch of bugs, and unnecessarily tied alternate debugger clients to the command line client implementation. Deleting it.

Differential Revision: D912729
2013-08-05 14:42:13 -07:00

136 linhas
5.5 KiB
C++

/*
+----------------------------------------------------------------------+
| HipHop for PHP |
+----------------------------------------------------------------------+
| Copyright (c) 2010-2013 Facebook, Inc. (http://www.facebook.com) |
+----------------------------------------------------------------------+
| This source file is subject to version 3.01 of the PHP license, |
| that is bundled with this package in the file LICENSE, and is |
| available through the world-wide-web at the following url: |
| http://www.php.net/license/3_01.txt |
| If you did not receive a copy of the PHP license and are unable to |
| obtain it through the world-wide-web, please send a note to |
| license@php.net so we can mail you a copy immediately. |
+----------------------------------------------------------------------+
*/
#ifndef incl_HPHP_EVAL_DEBUGGER_CMD_FLOW_CONTROL_H_
#define incl_HPHP_EVAL_DEBUGGER_CMD_FLOW_CONTROL_H_
#include "hphp/runtime/debugger/debugger_command.h"
#include "hphp/runtime/debugger/cmd/cmd_interrupt.h"
namespace HPHP { namespace Eval {
///////////////////////////////////////////////////////////////////////////////
// CmdFlowControl is the base class of all "flow control" cmds: Continue, Step,
// Next, and Out. A DebuggerProxy can execute exactly one of these cmds at a
// time.
//
// 1. Proxy receives a flow command (say, Next).
// 2. Proxy calls the cmd's onSetup() with current source position.
// 3. Cmd sets up state (see below) in the VM to control stepping, etc.
// 4. If the cmd is complete the proxy deletes the cmd, otherwise it saves it
// in m_flow.
// 5. Proxy lets the thread continue execution.
// 6. Proxy receives an interrupt from the VM, delivers it to the cmd in m_flow.
// 7. Cmd inspects the site and VM state, and either decides it is done, or
// sets up state in the VM to continue the control flow operation.
// 8. If the cmd is complete the proxy stops and waits for more input from the
// client. Otherwise, rinse and repeat at step 5.
//
// When a cmd is setup, or receives an interrupt and determines it is not
// complete, it will do one of three things to ensure it gets interrupted again
// in the future:
//
// 1. Set m_needsVMInterrupt to true, to ensure we interpret and interrupt on
// each opcode executed.
// 2. Set m_needsVMInterrupt to true, and setup a location filter. This ensures
// we interpret, but only interrupt when the PC misses the location filter.
// 3. Place an "internal breakpoint", which ensures an interrupt when the
// breakpoint is hit without forcing us to interpret everything.
//
// The cmd may get interrupted for other reasons, such as an exception, reaching
// a breakpoint, a hard break, etc. All flow cmds are designed to tollerate this
// and remember enough state to determine if they should really transition their
// state or not.
DECLARE_BOOST_TYPES(CmdFlowControl);
class CmdFlowControl : public DebuggerCommand {
public:
explicit CmdFlowControl(Type type)
: DebuggerCommand(type), m_complete(false), m_needsVMInterrupt(false),
m_stackDepth(0), m_vmDepth(0), m_count(1) { }
virtual ~CmdFlowControl();
virtual bool onServer(DebuggerProxy &proxy);
virtual void onClient(DebuggerClient &client);
// Work done to setup a new flow command, after receiving it from the client.
virtual void onSetup(DebuggerProxy &proxy, CmdInterrupt &interrupt) = 0;
// Work done when a VM thread interrupts the proxy.
virtual void onBeginInterrupt(DebuggerProxy &proxy,
CmdInterrupt &interrupt) = 0;
// A completed flow cmd has done all its work and can be deleted.
bool complete() { return m_complete; }
// Does this cmd need to force interrupts in the interpreter loop?
bool needsVMInterrupt() { return m_needsVMInterrupt; }
protected:
virtual void sendImpl(DebuggerThriftBuffer &thrift);
virtual void recvImpl(DebuggerThriftBuffer &thrift);
int decCount() { assert(m_count > 0); return --m_count;}
int getCount() const { assert(m_count > 0); return m_count;}
void installLocationFilterForLine(InterruptSite *site);
void removeLocationFilter();
void setupStepOuts();
void cleanupStepOuts();
bool hasStepOuts();
bool atStepOutOffset(Unit* unit, Offset o);
bool m_complete;
bool m_needsVMInterrupt;
// Support for stepping operations
int m_stackDepth;
int m_vmDepth;
std::string m_loc; // last break's source location
// Represents the destination of an internal stepping operation by
// unit and offset. Implictly maintains the breakpoint filter.
class StepDestination {
public:
StepDestination();
StepDestination(const HPHP::Unit* unit, Offset offset);
StepDestination(const StepDestination& other) = delete;
StepDestination& operator=(const StepDestination& other) = delete;
StepDestination(StepDestination&& other);
StepDestination& operator=(StepDestination&& other);
~StepDestination();
bool valid() const { return m_unit != nullptr; }
bool at(const Unit* unit, Offset o) const {
return (m_unit == unit) && (m_offset == o);
}
private:
const HPHP::Unit* m_unit;
Offset m_offset;
bool m_ownsInternalBreakpoint;
};
private:
StepDestination m_stepOut1;
StepDestination m_stepOut2;
int16_t m_count;
bool m_smallStep;
};
///////////////////////////////////////////////////////////////////////////////
}}
#endif // incl_HPHP_EVAL_DEBUGGER_CMD_FLOW_CONTROL_H_