Arquivos
hhvm/hphp/compiler/analysis/peephole.cpp
T
Drew Paroski 9edc07112b Merge ObjectData and Instance together, part 1
When object support was first added to HHVM, a class named "Instance"
was introduced (deriving from ObjectData) to represent instances of user
defined classes. Since then, things have evolved and HPHPc and HPHPi have
been retired, and now there really is no needed to have ObjectData and
Instance be separate classes anymore.

As a first step towards merging ObjectData and Instance together, this diff
puts their definitions in the same .h file and puts their implementations
in the same .cpp file. A few small changes were necessary to fix issues
with cyclical includes: (1) Repo/emitter related parts of class.cpp and
class.h were moved to class-emit.cpp and class-emit.h; (2) the contents of
"vm/core_types.h" was moved to "base/types.h"; and (3) a few functions that
didn't appear to be hot were moved from .h files and the corresponding .cpp
files.
2013-07-06 11:12:29 -07:00

187 linhas
6.2 KiB
C++

/*
+----------------------------------------------------------------------+
| HipHop for PHP |
+----------------------------------------------------------------------+
| Copyright (c) 2010-2013 Facebook, Inc. (http://www.facebook.com) |
+----------------------------------------------------------------------+
| This source file is subject to version 3.01 of the PHP license, |
| that is bundled with this package in the file LICENSE, and is |
| available through the world-wide-web at the following url: |
| http://www.php.net/license/3_01.txt |
| If you did not receive a copy of the PHP license and are unable to |
| obtain it through the world-wide-web, please send a note to |
| license@php.net so we can mail you a copy immediately. |
+----------------------------------------------------------------------+
*/
#include "hphp/compiler/analysis/peephole.h"
#include "hphp/compiler/analysis/emitter.h"
#include "hphp/runtime/vm/preclass-emit.h"
namespace HPHP { namespace Compiler {
static void collapseJmp(Offset* offsetPtr, Op* instr, Op* start) {
if (offsetPtr) {
Op* dest = instr + *offsetPtr;
while (*dest == OpJmp && dest != instr) {
dest = start + instrJumpTarget(start, dest - start);
}
*offsetPtr = dest - instr;
}
}
Peephole::Peephole(UnitEmitter &ue, MetaInfoBuilder& metaInfo)
: m_ue(ue) {
// be careful about an empty input
if (ue.m_bclen == 0) {
return;
}
// We need to know which instructions may be jumped to, since this blocks
// certain optimizations
buildJumpTargets();
// Scan the bytecode linearly.
Op* start = (Op*)ue.m_bc;
Op* prev = start;
Op* cur = prev + instrLen(prev);
Op* end = start + ue.m_bclen;
/*
* TODO(1086005): we should try to minimize use of CGetL2/CGetL3.
* (When they appear in an order like "CGetL; CGetL2" we can just
* switch them to "CGetL; CGetL".)
*/
while (cur < end) {
if (LIKELY(!m_jumpTargets.count(cur - start))) {
// prev and cur are always dynamically adjacent (i.e. whenever cur is
// executed, prev was always the previous instruction), so we can optimize
// them based on this assumption.
// Not, JmpZ -> Nop, JmpNZ (and vice versa)
// We replace the Not with a Nop, instead of shifting up the rest of the
// bytecode. Shifting has a lot of costs: copying bytecode around, and
// remapping jump targets and line numbers. This optimization is rare
// enough that the space savings are not worthwhile.
if (*prev == OpNot) {
if (*cur == OpJmpZ) {
*prev = OpNop;
*cur = OpJmpNZ;
} else if (*cur == OpJmpNZ) {
*prev = OpNop;
*cur = OpJmpZ;
}
metaInfo.deleteInfo(prev - start);
}
// IncDec* Post*, PopC -> IncDec* Pre*, PopC
ArgUnion* imm = 0;
if (*cur == OpPopC) {
switch (*prev) {
case OpIncDecL:
imm = getImmPtr(prev, 1);
goto incDecOp;
case OpIncDecN:
case OpIncDecG:
case OpIncDecS:
case OpIncDecM:
imm = getImmPtr(prev, 0);
// fallthrough
incDecOp:
if (imm->u_OA == PostInc) {
imm->u_OA = PreInc;
} else if (imm->u_OA == PostDec) {
imm->u_OA = PreDec;
}
break;
default:
break;
}
}
}
// Simplify jumps. Follow a jump's target until it lands on something that
// isn't an unconditional jump. Then rewrite the offset to cut out any
// intermediate jumps.
if (isSwitch(*prev)) {
foreachSwitchTarget(prev, [&](Offset& o) {
collapseJmp(&o, prev, start);
});
} else {
collapseJmp(instrJumpOffset(prev), prev, start);
}
prev = cur;
cur = cur + instrLen(cur);
}
}
void Peephole::buildFuncTargets(FuncEmitter* fe) {
m_jumpTargets.insert(fe->base());
for (FuncEmitter::EHEntVec::const_iterator it = fe->ehtab().begin();
it != fe->ehtab().end(); ++it) {
m_jumpTargets.insert(it->m_base);
m_jumpTargets.insert(it->m_past);
for (EHEnt::CatchVec::const_iterator catchIt = it->m_catches.begin();
catchIt != it->m_catches.end(); ++catchIt) {
m_jumpTargets.insert(catchIt->second);
}
m_jumpTargets.insert(it->m_fault);
}
for (uint i = 0; i < fe->params().size(); i++) {
const FuncEmitter::ParamInfo& pi = fe->params()[i];
if (pi.hasDefaultValue()) {
m_jumpTargets.insert(pi.funcletOff());
}
}
for (FuncEmitter::FPIEntVec::const_iterator it = fe->fpitab().begin();
it != fe->fpitab().end(); ++it) {
m_jumpTargets.insert(it->m_fpushOff);
m_jumpTargets.insert(it->m_fcallOff);
}
}
void Peephole::buildJumpTargets() {
// all function start locations, exception handlers, default value funclets,
// and FPI regions are targets
for (UnitEmitter::FeVec::const_iterator it = m_ue.m_fes.begin();
it != m_ue.m_fes.end(); ++it) {
FuncEmitter *fe = *it;
buildFuncTargets(fe);
}
for (UnitEmitter::PceVec::const_iterator it = m_ue.m_pceVec.begin();
it != m_ue.m_pceVec.end(); ++it) {
for (PreClassEmitter::MethodVec::const_iterator mit =
(*it)->methods().begin(); mit != (*it)->methods().end(); ++mit) {
FuncEmitter* fe = *mit;
buildFuncTargets(fe);
}
}
// all jump targets are targets
for (Offset pos = 0; pos < (Offset)m_ue.m_bclen;
pos += instrLen((Op*)&m_ue.m_bc[pos])) {
Op* instr = (Op*)&m_ue.m_bc[pos];
if (isSwitch(*instr)) {
foreachSwitchTarget(instr, [&](Offset& o) {
m_jumpTargets.insert(pos + o);
});
} else if (*instr == OpIterBreak) {
uint32_t veclen = *(uint32_t *)(instr + 1);
assert(veclen > 0);
Offset target = *(Offset *)((uint32_t *)(instr + 1) + 2 * veclen + 1);
m_jumpTargets.insert(pos + target);
} else {
Offset target = instrJumpTarget((Op*)m_ue.m_bc, pos);
if (target != InvalidAbsoluteOffset) {
m_jumpTargets.insert(target);
}
}
}
}
///////////////////////////////////////////////////////////////////////////////
}}