f3d5a8abb1
A client couldn't break execution during eval. There used to be a lot of barriers to making that right, but I fixed most of them with a previous diff on unifying client-side event loops. Now the only barrier was that a server-side thread processing an interrupt was blocking the signal polling thread by holding a mutex while processing the interrupt. Changed to set a flag to disable polling when starting to process the interrupt (and unsetting it when done), while still synchronizing with the signal polling thread to ensure only one thread is sending the client messages at a time. Added logic to re-enable polling while executing PHP for eval, print, etc. Plumbed the proxy thru to the point where we check the clause on conditional breakpoints, too, since that's the third (and final) place we do this.
88 linhas
3.1 KiB
C++
88 linhas
3.1 KiB
C++
/*
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+----------------------------------------------------------------------+
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| HipHop for PHP |
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+----------------------------------------------------------------------+
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| Copyright (c) 2010-2013 Facebook, Inc. (http://www.facebook.com) |
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+----------------------------------------------------------------------+
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| This source file is subject to version 3.01 of the PHP license, |
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| that is bundled with this package in the file LICENSE, and is |
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| available through the world-wide-web at the following url: |
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| http://www.php.net/license/3_01.txt |
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| If you did not receive a copy of the PHP license and are unable to |
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| obtain it through the world-wide-web, please send a note to |
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| license@php.net so we can mail you a copy immediately. |
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+----------------------------------------------------------------------+
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*/
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#include "hphp/runtime/debugger/cmd/cmd_eval.h"
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#include "hphp/runtime/vm/debugger_hook.h"
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namespace HPHP { namespace Eval {
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///////////////////////////////////////////////////////////////////////////////
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TRACE_SET_MOD(debugger);
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void CmdEval::sendImpl(DebuggerThriftBuffer &thrift) {
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DebuggerCommand::sendImpl(thrift);
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thrift.write(m_output);
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thrift.write(m_frame);
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thrift.write(m_bypassAccessCheck);
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}
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void CmdEval::recvImpl(DebuggerThriftBuffer &thrift) {
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DebuggerCommand::recvImpl(thrift);
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thrift.read(m_output);
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thrift.read(m_frame);
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thrift.read(m_bypassAccessCheck);
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}
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void CmdEval::onClientImpl(DebuggerClient &client) {
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m_body = client.getCode();
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m_frame = client.getFrame();
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m_bypassAccessCheck = client.getDebuggerBypassCheck();
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DebuggerCommandPtr res =
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client.xendWithNestedExecution<DebuggerCommand>(this);
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if (!res->is(m_type)) {
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assert(client.isApiMode());
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m_incomplete = true;
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res->setClientOutput(client);
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} else {
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res->handleReply(client);
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}
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}
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void CmdEval::handleReply(DebuggerClient &client) {
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client.print(m_output);
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}
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const StaticString
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s_body("body"),
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s_value("value");
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void CmdEval::setClientOutput(DebuggerClient &client) {
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client.setOutputType(DebuggerClient::OTValues);
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ArrayInit values(2);
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values.set(s_body, m_body);
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values.set(s_value, m_output);
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client.setOTValues(values.create());
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}
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// NB: unlike most other commands, the client expects that more interrupts
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// can occur while we're doing the server-side work for an eval.
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bool CmdEval::onServer(DebuggerProxy &proxy) {
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PCFilter* locSave = g_vmContext->m_lastLocFilter;
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g_vmContext->m_lastLocFilter = new PCFilter();
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g_vmContext->setDebuggerBypassCheck(m_bypassAccessCheck);
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proxy.ExecutePHP(m_body, m_output, m_frame,
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DebuggerProxy::ExecutePHPFlagsAtInterrupt |
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(!proxy.isLocal() ? DebuggerProxy::ExecutePHPFlagsLog :
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DebuggerProxy::ExecutePHPFlagsNone));
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g_vmContext->setDebuggerBypassCheck(false);
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delete g_vmContext->m_lastLocFilter;
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g_vmContext->m_lastLocFilter = locSave;
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return proxy.sendToClient(this);
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}
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///////////////////////////////////////////////////////////////////////////////
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}}
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