Arquivos
hhvm/hphp/runtime/eval/debugger/debugger_command.h
T
Herman Venter f9197ff35c Use & rather than * for pointers that should never be null
This is a rather mechanical refactor that uses references (&) rather than pointers (*) for parameters that are not permitted to ever be given null arguments. In effect, the onus for checking null pointers is shifted from the callee to the caller. The & type annotation makes it clear that the callee is not prepared to deal with a null pointer.
2013-05-20 13:52:30 -07:00

168 linhas
6.5 KiB
C++

/*
+----------------------------------------------------------------------+
| HipHop for PHP |
+----------------------------------------------------------------------+
| Copyright (c) 2010- Facebook, Inc. (http://www.facebook.com) |
+----------------------------------------------------------------------+
| This source file is subject to version 3.01 of the PHP license, |
| that is bundled with this package in the file LICENSE, and is |
| available through the world-wide-web at the following url: |
| http://www.php.net/license/3_01.txt |
| If you did not receive a copy of the PHP license and are unable to |
| obtain it through the world-wide-web, please send a note to |
| license@php.net so we can mail you a copy immediately. |
+----------------------------------------------------------------------+
*/
#ifndef incl_HPHP_EVAL_DEBUGGER_COMMAND_H_
#define incl_HPHP_EVAL_DEBUGGER_COMMAND_H_
#include "hphp/util/base.h"
#include "hphp/runtime/eval/debugger/debugger_thrift_buffer.h"
#include "hphp/runtime/eval/debugger/debugger_client.h"
namespace HPHP { namespace Eval {
///////////////////////////////////////////////////////////////////////////////
// DebuggerCommand is the base of all commands executed by the debugger. It
// also represents the base binary communication format between DebuggerProxy
// and DebuggerClient.
//
// Each command has serialization logic, plus client- and server-side logic.
// Client-side logic is implemented in the onClient* methods, while server-side
// is in the onServer* methods.
//
DECLARE_BOOST_TYPES(DebuggerCommand);
class DebuggerCommand {
public:
/**
* Warning: Do NOT modify exists values, as they are used in binary network
* protocol, and changing them may create incompatibility between different
* versions of debugger and server!
*/
enum Type {
// Now I sing my A, B, C...
KindOfAbort = 1,
KindOfBreak = 2,
KindOfContinue = 3,
KindOfDown = 4,
KindOfException = 5,
KindOfFrame = 6,
KindOfGlobal = 7,
KindOfHelp = 8,
KindOfInfo = 9,
KindOfJump_UNUSED = 10,
KindOfConstant = 11,
KindOfList = 12,
KindOfMachine = 13,
KindOfNext = 14,
KindOfOut = 15,
KindOfPrint = 16,
KindOfQuit = 17,
KindOfRun = 18,
KindOfStep = 19,
KindOfThread = 20,
KindOfUp = 21,
KindOfVariable = 22,
KindOfWhere = 23,
KindOfExtended = 24,
KindOfUser = 25,
KindOfZend = 26,
KindOfComplete = 27,
KindOfEval = 1000,
KindOfShell = 1001,
KindOfMacro = 1002,
KindOfConfig = 1003,
KindOfInstrument = 1004,
// DebuggerProxy -> DebuggerClient
KindOfInterrupt = 10000,
KindOfSignal = 10001,
};
static bool Receive(DebuggerThriftBuffer &thrift, DebuggerCommandPtr &cmd,
const char *caller);
public:
explicit DebuggerCommand(Type type)
: m_type(type), m_version(0), m_exitInterrupt(false),
m_incomplete(false) {}
bool is(Type type) const { return m_type == type;}
Type getType() const { return m_type;}
bool send(DebuggerThriftBuffer &thrift);
bool recv(DebuggerThriftBuffer &thrift);
// Informs the client of all strings that may follow a break command.
// Used for auto completion. The client uses the prefix of the argument
// following the command to narrow down the list displayed to the user.
virtual void list(DebuggerClient &client);
// The text to display when the debugger client
// processes "help <this command name>".
virtual void help(DebuggerClient &client);
// Carries out the command, possibly by sending it to the server.
// If the client is controlled via the API, the setClientOuput method
// is invoked to update the client with the command output for access
// via the API.
void onClient(DebuggerClient &client);
// Updates the client with information about the execution of this command.
// This information is not used by the command line client, but can
// be accessed via the debugger client API exposed to PHP programs.
virtual void setClientOutput(DebuggerClient &client);
// Server-side work for a command. Returning false indicates a failure to
// communicate with the client (for commands that do so).
virtual bool onServer(DebuggerProxy &proxy);
// This seems to be confined to eval and print commands.
// It is not clear that it belongs in this interface or that the
// assert is safe.
virtual void handleReply(DebuggerClient &client) { assert(false); }
// Returns true if DebuggerProxy::processInterrupt() should return
// to its caller instead of processing further commands from the client.
bool shouldExitInterrupt() { return m_exitInterrupt;}
// Returns a non empty error message if the receipt of this command
// did not complete successfully.
String getWireError() const { return m_wireError; }
protected:
// Carries out the command, possibly by sending it to the server.
virtual void onClientImpl(DebuggerClient &client) = 0;
// If the first argument of the command is "help" or "?"
// this displays help text for the command and returns true.
// Otherwise it returns false.
bool displayedHelp(DebuggerClient &client);
// Always called from send and must implement the subclass specific
// logic for serializing a command to send via Thrift.
virtual void sendImpl(DebuggerThriftBuffer &thrift);
// Always called from recv and must implement the subclass specific
// logic for deserializing a command received via Thrift.
virtual void recvImpl(DebuggerThriftBuffer &thrift);
Type m_type;
std::string m_class; // for CmdExtended
std::string m_body;
int m_version;
bool m_exitInterrupt; // server side breaking out of message loop
String m_wireError; // used to save temporary error happened on the wire
bool m_incomplete; // another interrupt comes before the command could finish
};
///////////////////////////////////////////////////////////////////////////////
}}
#endif // incl_HPHP_EVAL_DEBUGGER_COMMAND_H_