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hhvm/hphp/runtime/base/object_data.h
T
Paul Tarjan fef62f03a2 kill VM namespace
Now that HHVM is the default runtime, this namespace doesn't mean anything.
2013-05-15 13:05:05 -07:00

389 linhas
12 KiB
C++

/*
+----------------------------------------------------------------------+
| HipHop for PHP |
+----------------------------------------------------------------------+
| Copyright (c) 2010- Facebook, Inc. (http://www.facebook.com) |
+----------------------------------------------------------------------+
| This source file is subject to version 3.01 of the PHP license, |
| that is bundled with this package in the file LICENSE, and is |
| available through the world-wide-web at the following url: |
| http://www.php.net/license/3_01.txt |
| If you did not receive a copy of the PHP license and are unable to |
| obtain it through the world-wide-web, please send a note to |
| license@php.net so we can mail you a copy immediately. |
+----------------------------------------------------------------------+
*/
#ifndef incl_HPHP_OBJECT_DATA_H_
#define incl_HPHP_OBJECT_DATA_H_
#include <runtime/base/util/countable.h>
#include <runtime/base/util/smart_ptr.h>
#include <runtime/base/types.h>
#include <runtime/base/macros.h>
#include <runtime/base/runtime_error.h>
#include <system/lib/systemlib.h>
#include <boost/mpl/eval_if.hpp>
#include <boost/mpl/int.hpp>
namespace HPHP {
///////////////////////////////////////////////////////////////////////////////
class ArrayIter;
class MutableArrayIter;
class HphpArray;
class TypedValue;
class PreClass;
class Class;
extern StaticString ssIterator;
/**
* Base class of all PHP objects and PHP resources.
*
* 1. Properties:
* o_get() -> t___get() as fallback
* o_set() -> t___set() as fallback
* 2. Methods:
* o_invoke() -> t___call() as fallback
*/
class ObjectData : public CountableNF {
public:
enum Attribute {
NoDestructor = 0x0001, // __destruct()
HasSleep = 0x0002, // __sleep()
UseSet = 0x0004, // __set()
UseGet = 0x0008, // __get()
UseIsset = 0x0010, // __isset()
UseUnset = 0x0020, // __unset()
HasCall = 0x0080, // defines __call
HasCallStatic = 0x0100, // defines __callStatic
// The top 3 bits of o_attributes are reserved to indicate the
// type of collection
CollectionTypeAttrMask = (7 << 13),
VectorAttrInit = (Collection::VectorType << 13),
MapAttrInit = (Collection::MapType << 13),
StableMapAttrInit = (Collection::StableMapType << 13),
SetAttrInit = (Collection::SetType << 13),
PairAttrInit = (Collection::PairType << 13),
};
enum {
RealPropCreate = 1, // Property should be created if it doesnt exist
RealPropNoDynamic = 4, // Dont return dynamic properties
RealPropUnchecked = 8, // Dont check property accessibility
RealPropExist = 16, // For property_exists
};
ObjectData(bool noId, Class* type)
: o_attribute(0), m_cls(type) {
assert(uintptr_t(this) % sizeof(TypedValue) == 0);
if (!noId) {
o_id = ++(*os_max_id);
}
}
void setId(const ObjectData *r) { if (r) o_id = r->o_id; }
virtual ~ObjectData(); // all PHP classes need virtual tables
Class* getVMClass() const {
return m_cls;
}
static size_t getVMClassOffset() {
// For assembly linkage.
return offsetof(ObjectData, m_cls);
}
static size_t attributeOff() { return offsetof(ObjectData, o_attribute); }
Class* instanceof(const PreClass* pc) const;
bool instanceof(const Class* c) const;
bool isCollection() const {
return getCollectionType() != Collection::InvalidType;
}
Collection::Type getCollectionType() const {
// Return the upper 3 bits of o_attribute
return (Collection::Type)((uint16_t)(o_attribute >> 13) & 7);
}
bool supportsUnsetElem() const {
return isCollection() || instanceof(SystemLib::s_ArrayAccessClass);
}
bool implementsIterator() {
return (instanceof(SystemLib::s_IteratorClass));
}
void setAttributes(int attrs) { o_attribute |= attrs; }
void setAttributes(const ObjectData *o) { o_attribute |= o->o_attribute; }
bool getAttribute(Attribute attr) const { return o_attribute & attr; }
void setAttribute(Attribute attr) const { o_attribute |= attr;}
void clearAttribute(Attribute attr) const { o_attribute &= ~attr;}
bool noDestruct() const { return getAttribute(NoDestructor); }
void setNoDestruct() { setAttribute(NoDestructor); }
ObjectData *clearNoDestruct() { clearAttribute(NoDestructor); return this; }
Object iterableObject(bool& isIterable, bool mayImplementIterator = true);
ArrayIter begin(CStrRef context = null_string);
MutableArrayIter begin(Variant *key, Variant &val,
CStrRef context = null_string);
/**
* o_instanceof() can be used for both classes and interfaces.
* It is also worth noting that o_instanceof will always return
* false for classes that are descendents of ResourceData.
*/
bool o_instanceof(CStrRef s) const;
// class info
CStrRef o_getClassName() const;
CStrRef o_getParentName() const;
virtual CStrRef o_getClassNameHook() const;
virtual bool isResource() const { return false; }
int o_getId() const { return o_id;}
// overridable casting
virtual bool o_toBoolean() const { return true;}
virtual int64_t o_toInt64() const;
virtual double o_toDouble() const { return o_toInt64();}
void destruct();
// properties
virtual Array o_toArray() const;
Array o_toIterArray(CStrRef context, bool getRef = false);
Array o_getDynamicProperties() const {
return o_properties;
}
Variant* o_realProp(CStrRef s, int flags,
CStrRef context = null_string) const;
Variant o_get(CStrRef s, bool error = true,
CStrRef context = null_string);
Variant o_set(CStrRef s, CVarRef v);
Variant o_set(CStrRef s, RefResult v);
Variant o_setRef(CStrRef s, CVarRef v);
Variant o_set(CStrRef s, CVarRef v, CStrRef context);
Variant o_set(CStrRef s, RefResult v, CStrRef context);
Variant o_setRef(CStrRef s, CVarRef v, CStrRef context);
void o_setArray(CArrRef properties);
void o_getArray(Array &props, bool pubOnly = false) const;
static Object FromArray(ArrayData *properties);
// method invocation with CStrRef
Variant o_invoke(CStrRef s, CArrRef params, bool fatal = true);
Variant o_invoke_few_args(CStrRef s, int count,
INVOKE_FEW_ARGS_DECL_ARGS);
// misc
void serialize(VariableSerializer *serializer) const;
virtual void serializeImpl(VariableSerializer *serializer) const;
bool hasInternalReference(PointerSet &vars, bool ds = false) const;
virtual void dump() const;
virtual ObjectData *clone();
Variant offsetGet(Variant key);
// magic methods
// __construct is handled in a special way
virtual Variant t___destruct();
virtual Variant t___call(Variant v_name, Variant v_arguments);
virtual Variant t___set(Variant v_name, Variant v_value);
virtual Variant t___get(Variant v_name);
virtual bool t___isset(Variant v_name);
virtual Variant t___unset(Variant v_name);
virtual Variant t___sleep();
virtual Variant t___wakeup();
virtual String t___tostring();
virtual Variant t___clone();
static int GetMaxId() ATTRIBUTE_COLD;
protected:
virtual bool php_sleep(Variant &ret);
public:
CArrRef getProperties() const { return o_properties; }
void initProperties(int nProp);
private:
static DECLARE_THREAD_LOCAL_NO_CHECK(int, os_max_id);
ObjectData(const ObjectData &) { assert(false);}
inline Variant o_getImpl(CStrRef propName, int flags,
bool error = true, CStrRef context = null_string);
template <typename T>
inline Variant o_setImpl(CStrRef propName, T v,
bool forInit, CStrRef context);
public:
static const bool IsResourceClass = false;
// this will be hopefully packed together with _count from parent class
private:
mutable int16_t o_attribute; // various flags
protected:
// 16 bits of unused memory that can be reused by subclasses
union {
uint16_t u16;
uint8_t u8[2];
} o_subclassData;
protected:
Class* m_cls;
protected:
ArrNR o_properties; // dynamic properties (VM and hphpc)
int o_id; // a numeric identifier of this object
private:
static void compileTimeAssertions() {
static_assert(offsetof(ObjectData, _count) == FAST_REFCOUNT_OFFSET,
"Offset of ObjectData._count must be FAST_REFCOUNT_OFFSET");
}
public:
void release() {
assert(getCount() == 0);
destruct();
if (UNLIKELY(getCount() != 0)) {
// Object was resurrected.
return;
}
delete this;
}
} __attribute__((aligned(16)));
template<> inline SmartPtr<ObjectData>::~SmartPtr() {}
typedef GlobalNameValueTableWrapper GlobalVariables;
///////////////////////////////////////////////////////////////////////////////
// Calculate item sizes for object allocators
#define WORD_SIZE sizeof(TypedValue)
#define ALIGN_WORD(n) ((n) + (WORD_SIZE - (n) % WORD_SIZE) % WORD_SIZE)
// Mapping from index to size class for objects. Mapping in the other
// direction is available from ObjectSizeClass<> below.
template<int Idx> class ObjectSizeTable {
enum { prevSize = ObjectSizeTable<Idx - 1>::value };
public:
enum {
value = ALIGN_WORD(prevSize + (prevSize >> 1))
};
};
template<> struct ObjectSizeTable<0> {
enum { value = sizeof(ObjectData) };
};
#undef WORD_SIZE
#undef ALIGN_WORD
/*
* This determines the highest size class we can have by looking for
* the first entry in our table that is larger than the hard coded
* SmartAllocator SLAB_SIZE. This is because you can't (currently)
* SmartAllocate chunks that are potentially bigger than a slab. If
* you introduce a bigger size class, SmartAllocator will hit an
* assertion at runtime. The last size class currently goes up to
* 97096 bytes -- enough room for 6064 TypedValues. Hopefully that's
* enough.
*/
template<int Index>
struct DetermineLargestSizeClass {
typedef typename boost::mpl::eval_if_c<
(ObjectSizeTable<Index>::value > SLAB_SIZE),
boost::mpl::int_<Index>,
DetermineLargestSizeClass<Index + 1>
>::type type;
};
const int NumObjectSizeClasses = DetermineLargestSizeClass<0>::type::value;
template<size_t Sz, int Index> struct LookupObjSizeIndex {
enum { index =
Sz <= ObjectSizeTable<Index>::value
? Index : LookupObjSizeIndex<Sz,Index + 1>::index };
};
template<size_t Sz> struct LookupObjSizeIndex<Sz,NumObjectSizeClasses> {
enum { index = NumObjectSizeClasses };
};
template<size_t Sz>
struct ObjectSizeClass {
enum {
index = LookupObjSizeIndex<Sz,0>::index,
value = ObjectSizeTable<index>::value
};
};
typedef ObjectAllocatorBase *(*ObjectAllocatorBaseGetter)(void);
class ObjectAllocatorCollector {
public:
static std::map<int, ObjectAllocatorBaseGetter> &getWrappers() {
static std::map<int, ObjectAllocatorBaseGetter> wrappers;
return wrappers;
}
};
template <typename T>
void *ObjectAllocatorInitSetup() {
ThreadLocalSingleton<ObjectAllocator<
ObjectSizeClass<sizeof(T)>::value> > tls;
int index = ObjectSizeClass<sizeof(T)>::index;
ObjectAllocatorCollector::getWrappers()[index] =
(ObjectAllocatorBaseGetter)tls.getCheck;
GetAllocatorInitList().insert((AllocatorThreadLocalInit)(tls.getCheck));
return (void*)tls.getNoCheck;
}
/*
* Return the index in ThreadInfo::m_allocators for the allocator
* responsible for a given object size.
*
* There is a maximum limit on the size of allocatable objects. If
* this is reached, this function returns -1.
*/
int object_alloc_size_to_index(size_t size);
///////////////////////////////////////////////////////////////////////////////
// Attribute helpers
class AttributeSetter {
public:
AttributeSetter(ObjectData::Attribute a, ObjectData *o) : m_a(a), m_o(o) {
o->setAttribute(a);
}
~AttributeSetter() {
m_o->clearAttribute(m_a);
}
private:
ObjectData::Attribute m_a;
ObjectData *m_o;
};
class AttributeClearer {
public:
AttributeClearer(ObjectData::Attribute a, ObjectData *o) : m_a(a), m_o(o) {
o->clearAttribute(a);
}
~AttributeClearer() {
m_o->setAttribute(m_a);
}
private:
ObjectData::Attribute m_a;
ObjectData *m_o;
};
ALWAYS_INLINE inline void decRefObj(ObjectData* obj) {
if (obj->decRefCount() == 0) obj->release();
}
///////////////////////////////////////////////////////////////////////////////
}
#endif // incl_HPHP_OBJECT_DATA_H_