Fix spiralize args bug - untested but this just looked wrong to me.

Esse commit está contido em:
Mark Burton
2017-02-02 08:08:50 +00:00
commit de Tim Kuipers
commit 85ac4e69bd
+1 -1
Ver Arquivo
@@ -1007,7 +1007,7 @@ void FffGcodeWriter::processInsets(GCodePlanner& gcode_layer, SliceMeshStorage*
{ // on the last normal layer first make the outer wall normally and then start a second outer wall from the same hight, but gradually moving upward
WallOverlapComputation* wall_overlap_computation(nullptr);
int wall_0_wipe_dist(0);
gcode_layer.addPolygonsByOptimizer(part.insets[0], &mesh->insetX_config, wall_overlap_computation, EZSeamType::SHORTEST, z_seam_pos, mesh->getSettingInMicrons("wall_0_wipe_dist"), wall_0_wipe_dist);
gcode_layer.addPolygonsByOptimizer(part.insets[0], &mesh->insetX_config, wall_overlap_computation, EZSeamType::SHORTEST, z_seam_pos, wall_0_wipe_dist, spiralize);
}
}
int processed_inset_number = -1;