Add OpenMP parallel execution of processSkinsAndInfill

CURA-541
Esse commit está contido em:
Johan Kristensen
2016-08-01 18:40:38 +02:00
commit de Tim Kuipers
commit d6bf9be54e
2 arquivos alterados com 69 adições e 10 exclusões
+41 -8
Ver Arquivo
@@ -2,6 +2,7 @@
#include <algorithm>
#include <map> // multimap (ordered map allowing duplicate keys)
#include <omp.h>
#include "utils/math.h"
#include "utils/algorithm.h"
@@ -31,6 +32,17 @@ namespace cura
bool FffPolygonGenerator::generateAreas(SliceDataStorage& storage, MeshGroup* meshgroup, TimeKeeper& timeKeeper)
{
#pragma omp parallel
{
#pragma omp master
{
#ifdef _OPENMP
log("OpenMP enabled, number of threads used: %u\n", omp_get_num_threads());
#else
log("OpenMP disabled\n");
#endif
}
}
if (!sliceModel(meshgroup, timeKeeper, storage))
{
return false;
@@ -325,6 +337,8 @@ void FffPolygonGenerator::slices2polygons(SliceDataStorage& storage, TimeKeeper&
void FffPolygonGenerator::processBasicWallsSkinInfill(SliceDataStorage& storage, unsigned int mesh_order_idx, std::vector<unsigned int>& mesh_order, ProgressStageEstimator& inset_skin_progress_estimate)
{
TimeKeeper time_keeper_parallel_test;
unsigned int mesh_idx = mesh_order[mesh_order_idx];
SliceMeshStorage& mesh = storage.meshes[mesh_idx];
size_t mesh_layer_count = mesh.layers.size();
@@ -381,16 +395,25 @@ void FffPolygonGenerator::processBasicWallsSkinInfill(SliceDataStorage& storage,
{
mesh_max_bottom_layer_count = std::max(mesh_max_bottom_layer_count, mesh.getSettingAsCount("bottom_layers"));
}
for (unsigned int layer_number = 0; layer_number < mesh.layers.size(); layer_number++)
time_keeper_parallel_test.restart();
#pragma omp parallel default(none) shared(total_layers, mesh, mesh_max_bottom_layer_count, process_infill)
{
logDebug("Processing skins and infill layer %i of %i\n", layer_number, mesh_layer_count);
if (!mesh.getSettingBoolean("magic_spiralize") || static_cast<int>(layer_number) < mesh_max_bottom_layer_count) //Only generate up/downskin and infill for the first X layers when spiralize is choosen.
#pragma omp for schedule(dynamic)
for (unsigned int layer_number = 0; layer_number < mesh.layers.size(); layer_number++)
{
processSkinsAndInfill(mesh, layer_number, process_infill);
logDebug("Processing skins and infill layer %i of %i\n", layer_number, mesh_layer_count);
if (!mesh.getSettingBoolean("magic_spiralize") || static_cast<int>(layer_number) < mesh_max_bottom_layer_count) //Only generate up/downskin and infill for the first X layers when spiralize is choosen.
{
processSkinsAndInfill(mesh, layer_number, process_infill);
}
//TODO: Fix progress update
// double progress = inset_skin_progress_estimate.progress(layer_number);
// Progress::messageProgress(Progress::Stage::INSET_SKIN, progress * 100, 100);
}
double progress = inset_skin_progress_estimate.progress(layer_number);
Progress::messageProgress(Progress::Stage::INSET_SKIN, progress * 100, 100);
}
log("Parallel test time elapsed %5.2fs.\n", time_keeper_parallel_test.restart());
}
void FffPolygonGenerator::processInfillMesh(SliceDataStorage& storage, unsigned int mesh_order_idx, std::vector<unsigned int>& mesh_order)
@@ -567,8 +590,18 @@ void FffPolygonGenerator::removeEmptyFirstLayers(SliceDataStorage& storage, cons
support_layers.erase(support_layers.begin(), support_layers.begin() + n_empty_first_layers);
}
}
void FffPolygonGenerator::processSkinsAndInfill(SliceMeshStorage& mesh, unsigned int layer_nr, bool process_infill)
/*
* This function is executed in a parallel region based on layer_nr.
* When modifying make sure any changes does not introduce data races.
*
* generateSkins read (depend on) data from mesh.layers[*].parts[*].insets and write mesh.layers[n].parts[*].skin_parts
* generateInfill read mesh.layers[n].parts[*].{insets,skin_parts,boundingBox} and write mesh.layers[n].parts[*].infill_area
*
* processSkinsAndInfill read (depend on) mesh.layers[*].parts[*].{insets,boundingBox}.
* write mesh.layers[n].parts[*].{skin_parts,infill_area}.
*/
void FffPolygonGenerator::processSkinsAndInfill(SliceMeshStorage& mesh, unsigned int layer_nr, bool process_infill)
{
if (mesh.getSettingAsSurfaceMode("magic_mesh_surface_mode") == ESurfaceMode::SURFACE)
{
+28 -2
Ver Arquivo
@@ -10,7 +10,16 @@
namespace cura
{
/*
* This function is executed in a parallel region based on layer_nr.
* When modifying make sure any changes does not introduce data races.
*
* generateSkinAreas reads data from mesh.layers.parts[*].insets and writes to mesh.layers[n].parts[*].skin_parts
* generateSkinInsets only read/writes the skin_parts from the current layer.
*
* generateSkins therefore reads (depends on) data from mesh.layers[*].parts[*].insets and writes mesh.layers[n].parts[*].skin_parts
*/
void generateSkins(int layerNr, SliceMeshStorage& mesh, int downSkinCount, int upSkinCount, int wall_line_count, int innermost_wall_line_width, int insetCount, bool no_small_gaps_heuristic)
{
generateSkinAreas(layerNr, mesh, innermost_wall_line_width, downSkinCount, upSkinCount, wall_line_count, no_small_gaps_heuristic);
@@ -23,6 +32,12 @@ void generateSkins(int layerNr, SliceMeshStorage& mesh, int downSkinCount, int u
}
}
/*
* This function is executed in a parallel region based on layer_nr.
* When modifying make sure any changes does not introduce data races.
*
* generateSkinAreas reads data from mesh.layers[*].parts[*].insets and writes to mesh.layers[n].parts[*].skin_parts
*/
void generateSkinAreas(int layer_nr, SliceMeshStorage& mesh, const int innermost_wall_line_width, int downSkinCount, int upSkinCount, int wall_line_count, bool no_small_gaps_heuristic)
{
SliceLayer& layer = mesh.layers[layer_nr];
@@ -124,7 +139,12 @@ void generateSkinAreas(int layer_nr, SliceMeshStorage& mesh, const int innermost
}
}
/*
* This function is executed in a parallel region based on layer_nr.
* When modifying make sure any changes does not introduce data races.
*
* generateSkinInsets only read/writes the skin_parts from the current layer.
*/
void generateSkinInsets(SliceLayerPart* part, const int wall_line_width, int insetCount)
{
if (insetCount == 0)
@@ -157,6 +177,12 @@ void generateSkinInsets(SliceLayerPart* part, const int wall_line_width, int ins
}
}
/*
* This function is executed in a parallel region based on layer_nr.
* When modifying make sure any changes does not introduce data races.
*
* generateInfill read mesh.layers[n].parts[*].{insets,skin_parts,boundingBox} and write mesh.layers[n].parts[*].infill_area
*/
void generateInfill(int layerNr, SliceMeshStorage& mesh, const int innermost_wall_line_width, int infill_skin_overlap, int wall_line_count)
{
SliceLayer& layer = mesh.layers[layerNr];