Comparar commits
310 Commits
| Autor | SHA1 | Data | |
|---|---|---|---|
| 89a8fd8b4f | |||
| c73cf897ac | |||
| 43408040c7 | |||
| 0cd3c7829b | |||
| 05c4f3da01 | |||
| 44631f3a6f | |||
| 1ca622b048 | |||
| 17e02edff7 | |||
| 563317f47d | |||
| 4b3a4f57a1 | |||
| 0f15b885f2 | |||
| ecceb71fdd | |||
| b8d019ba4a | |||
| 310eba6e16 | |||
| 82c8ac78a5 | |||
| 60e5b6088e | |||
| f8d17c09bf | |||
| 72605c9d51 | |||
| dad342fefd | |||
| 5b0c3fd4aa | |||
| 7693630f5f | |||
| e4a23e2bef | |||
| f5e3cf4c91 | |||
| 22013f70ab | |||
| 7cf19f06ec | |||
| 314ee7ab2d | |||
| 16d67fcd3e | |||
| 508a093e26 | |||
| 97660d4c80 | |||
| 1f4640e4c2 | |||
| b7b9f15063 | |||
| 97432cf9f0 | |||
| c081f80d26 | |||
| 4307d39cc9 | |||
| 61f1b7d3ba | |||
| f4118da3e3 | |||
| dba466a029 | |||
| 019711e24b | |||
| 043110db69 | |||
| b53295ffd2 | |||
| 319ce6fcfd | |||
| 9d76bb3b3a | |||
| 4bc944ebf6 | |||
| d331687392 | |||
| 8a517de1d1 | |||
| bcd3347862 | |||
| aa8e928f0c | |||
| 4529164cdf | |||
| b4140d7772 | |||
| a9809f3581 | |||
| 2cc01756a0 | |||
| a5e9659676 | |||
| 1cf75345ba | |||
| a771600dec | |||
| 15df20fe99 | |||
| 4179178756 | |||
| a3b85c0362 | |||
| 0084d16c98 | |||
| 9ede9ea524 | |||
| 05be030c45 | |||
| e4d2161de4 | |||
| 0a824aac3c | |||
| cbcd5df2f7 | |||
| 31493500f1 | |||
| 3c5e745f83 | |||
| c3689e0b58 | |||
| d3e455290a | |||
| 2e6cd36f20 | |||
| 9fc4a427cd | |||
| 5729908023 | |||
| c5b90b0ad9 | |||
| 382343e558 | |||
| 68b293b880 | |||
| f867c0f53a | |||
| ee7e83d138 | |||
| 50df40c6c6 | |||
| 4d924fd33d | |||
| c953a726cb | |||
| 7c8c0b2417 | |||
| a834754d64 | |||
| 9957a0c733 | |||
| f6ce0b4141 | |||
| 120a9c440c | |||
| 59f72bdd98 | |||
| abc43302ac | |||
| c2725bdf83 | |||
| 66ad67693e | |||
| 43d4097556 | |||
| 1d030b4251 | |||
| d74fdf2f6c | |||
| a4dc1733e8 | |||
| a6fad000e4 | |||
| 0274330a09 | |||
| 119c7e6a3d | |||
| e74ee27256 | |||
| 4288a75d0f | |||
| fb761dfd9d | |||
| ada75a04a0 | |||
| f9ec748e91 | |||
| 3b59c79bf4 | |||
| 2cb637b79b | |||
| dff6595f27 | |||
| aac3975e5d | |||
| f69d070dd4 | |||
| d28798ee52 | |||
| 1760d6b8ed | |||
| 80b3436075 | |||
| 8ca0fc4cb0 | |||
| 53c4fd28bf | |||
| 90727a0578 | |||
| 56e8f8b10c | |||
| 1fa6298455 | |||
| e7e0fe4050 | |||
| a7e0d49235 | |||
| 8e85c00452 | |||
| 96a4fe1725 | |||
| 13fe966db3 | |||
| 2da5b4960a | |||
| 00d87b089b | |||
| 9ec30d8168 | |||
| cb21c325f6 | |||
| 35c2d018a5 | |||
| a9f749b4de | |||
| 4cecf7b8e3 | |||
| d661a31041 | |||
| f65b270d2a | |||
| de85a67f28 | |||
| 65e9da693d | |||
| 921333a7bc | |||
| fd7d1a4bd4 | |||
| bb9aa2280d | |||
| a38d2fa31e | |||
| 2b1266c647 | |||
| 901bf47610 | |||
| 80a6115537 | |||
| f94ca645bd | |||
| 2067644d30 | |||
| 0285e2f025 | |||
| 38a1ee4270 | |||
| 63459d5cd4 | |||
| 138691436e | |||
| b9c5b4593b | |||
| a0a3a24dc1 | |||
| 5959b41132 | |||
| 3d7229c9f2 | |||
| e1cfc3d93b | |||
| 5834540bec | |||
| f191d23e17 | |||
| 5114ab4218 | |||
| 9f5645ecac | |||
| 66befe5827 | |||
| c9de64f946 | |||
| dbfa3a0f4b | |||
| 02268eb7e8 | |||
| d2b8c8bf17 | |||
| d00f5efa77 | |||
| b8d7162daf | |||
| b0293e2d6a | |||
| e998eb8899 | |||
| 731a69ff86 | |||
| d2d34f89d5 | |||
| 0ad7bd747c | |||
| 3ad4dbd62e | |||
| b5c8f95713 | |||
| 1590c18041 | |||
| 405e8bdd0e | |||
| 06c74c3151 | |||
| 28304d1aa9 | |||
| a18d61ccb3 | |||
| 6350f47cd6 | |||
| e25a0d1305 | |||
| 31179cab5c | |||
| c85146457e | |||
| f1442ba7a5 | |||
| 33e50f7b05 | |||
| 865aacbfb1 | |||
| 2bc7ee5df0 | |||
| 7777668b86 | |||
| 96e8c7a73d | |||
| 89446b8e32 | |||
| b2fa8d3be1 | |||
| d8e0e84fcc | |||
| 443c630997 | |||
| 9831ef3580 | |||
| 460c52ea6c | |||
| 3d1e79c670 | |||
| 879b86cab9 | |||
| 941b1ff1ac | |||
| 4263801d16 | |||
| 52220ccab8 | |||
| cb7b7bf22a | |||
| 7a8be50b8f | |||
| 7c39b6b26a | |||
| a0625aa735 | |||
| 84d3381be6 | |||
| 8b01098dd1 | |||
| 1bfe4e74d2 | |||
| bcde7f50ee | |||
| c7cadc132b | |||
| abfb41006b | |||
| 5db20ee68d | |||
| b0487fa4c7 | |||
| b6355b69e7 | |||
| 9597ee5645 | |||
| 5ba1cb674e | |||
| f336d5ffc0 | |||
| 1d0ac8528b | |||
| 5c06c48c87 | |||
| 837d4e7fba | |||
| 7ded01a110 | |||
| 3f3b526ebd | |||
| b29607b8a9 | |||
| e641a25aab | |||
| b7e9f72023 | |||
| ab2c2eed4b | |||
| 6972101d7e | |||
| 3c0d3f1b2d | |||
| bc82fd98c9 | |||
| 6c986e6cfe | |||
| 36eb3471df | |||
| 4f3b4f429d | |||
| 837f992f69 | |||
| ad76736d26 | |||
| 3fe5a000f2 | |||
| d5a7e2f62e | |||
| 6e5315f754 | |||
| 3cb3e5de45 | |||
| 80f8760f68 | |||
| d75882a707 | |||
| 6925f39426 | |||
| d6cdfefb58 | |||
| dfa23feb31 | |||
| b0888e4424 | |||
| fd06e10646 | |||
| 6e051e0bdc | |||
| ae00cbe497 | |||
| 23ef513cce | |||
| 3aa29d898f | |||
| c9217d4738 | |||
| 16d4ab923f | |||
| 60d4a3108d | |||
| 7ad5eee176 | |||
| 209e9fa50f | |||
| 4aff5a1488 | |||
| 4f786d5533 | |||
| b4fd72f92f | |||
| df892030c5 | |||
| e31a516205 | |||
| c77afe06e2 | |||
| 921ffbe659 | |||
| 96ac0758b9 | |||
| dd8639b1f5 | |||
| 2572349938 | |||
| ac9a053f5b | |||
| bec51eb0bd | |||
| 12ccb3512f | |||
| 87a3a30bc5 | |||
| 6ae41a5e86 | |||
| 8ce016064f | |||
| 4e16b4313f | |||
| 5b493c17dc | |||
| 4b45726ada | |||
| 6653f5a557 | |||
| 866e911739 | |||
| 83a1a09772 | |||
| 2c425421ec | |||
| baf6410a1e | |||
| 4634338c7d | |||
| a2a8604c72 | |||
| 40a6075022 | |||
| c57ab7d090 | |||
| bd5a82dd86 | |||
| 942d409d72 | |||
| a17d3017b5 | |||
| b79f605ce2 | |||
| ea1c9b80e9 | |||
| 1d86f54a8b | |||
| fc909ff3ad | |||
| 7f54037246 | |||
| ec7164004e | |||
| a6314a9f80 | |||
| 1207291950 | |||
| 384071aaeb | |||
| 4b6f672e56 | |||
| 6760f38663 | |||
| b1cc8e5abf | |||
| 89d274dfc0 | |||
| dde776bde7 | |||
| edd2c796e1 | |||
| 07c64b9361 | |||
| 48b479b675 | |||
| d39a82d13f | |||
| 08844ff8d3 | |||
| 5f0a844df3 | |||
| 2ea58fe795 | |||
| ed5a0c03c8 | |||
| a954d88d77 | |||
| d301a8f535 | |||
| 8ac14dc725 | |||
| 7d4ac28bd2 | |||
| f8ea0150fc | |||
| 06c3729d51 | |||
| 6af4faef1f | |||
| 593f3ae353 | |||
| 3e0811fdb7 | |||
| 7f31e39ee3 | |||
| ed5ed001b9 | |||
| f8f14f3968 | |||
| dc41117078 | |||
| c339dbc8ae |
+17
-3
@@ -54,17 +54,16 @@ set(engine_SRCS # Except main.cpp.
|
||||
src/FffGcodeWriter.cpp
|
||||
src/FffPolygonGenerator.cpp
|
||||
src/FffProcessor.cpp
|
||||
src/FuzzyWalls.cpp
|
||||
src/gcodeExport.cpp
|
||||
src/GCodePathConfig.cpp
|
||||
src/gcodePlanner.cpp
|
||||
src/infill.cpp
|
||||
src/WallsComputation.cpp
|
||||
src/layerPart.cpp
|
||||
src/LayerPlanBuffer.cpp
|
||||
src/MergeInfillLines.cpp
|
||||
src/mesh.cpp
|
||||
src/MeshGroup.cpp
|
||||
src/multiVolumes.cpp
|
||||
src/pathOrderOptimizer.cpp
|
||||
src/Preheat.cpp
|
||||
src/PrimeTower.cpp
|
||||
@@ -72,7 +71,6 @@ set(engine_SRCS # Except main.cpp.
|
||||
src/skin.cpp
|
||||
src/SkirtBrim.cpp
|
||||
src/sliceDataStorage.cpp
|
||||
src/slicer.cpp
|
||||
src/support.cpp
|
||||
src/timeEstimate.cpp
|
||||
src/WallsComputation.cpp
|
||||
@@ -85,9 +83,25 @@ set(engine_SRCS # Except main.cpp.
|
||||
src/infill/ZigzagConnectorProcessorDisconnectedEndPieces.cpp
|
||||
src/infill/ZigzagConnectorProcessorEndPieces.cpp
|
||||
src/infill/ZigzagConnectorProcessorNoEndPieces.cpp
|
||||
src/infill/SubDivCube.cpp
|
||||
|
||||
src/slicer/LayerPart.cpp
|
||||
src/slicer/MultiVolumes.cpp
|
||||
src/slicer/SlicerLayer.cpp
|
||||
src/slicer/Slicer.cpp
|
||||
|
||||
src/textureProcessing/FaceNormalStorage.cpp
|
||||
src/textureProcessing/Material.cpp
|
||||
src/textureProcessing/MaterialBase.cpp
|
||||
src/textureProcessing/TexturedMesh.cpp
|
||||
src/textureProcessing/TextureBumpMapProcessor.cpp
|
||||
src/textureProcessing/TextureProximityProcessor.cpp
|
||||
|
||||
src/pathPlanning/Comb.cpp
|
||||
src/pathPlanning/GCodePath.cpp
|
||||
src/pathPlanning/LinePolygonsCrossings.cpp
|
||||
src/pathPlanning/NozzleTempInsert.cpp
|
||||
src/pathPlanning/TimeMaterialEstimates.cpp
|
||||
|
||||
src/progress/Progress.cpp
|
||||
src/progress/ProgressStageEstimator.cpp
|
||||
|
||||
@@ -44,7 +44,7 @@
|
||||
//#define use_xyz
|
||||
|
||||
//use_lines: Enables line clipping. Adds a very minor cost to performance.
|
||||
//#define use_lines
|
||||
#define use_lines
|
||||
|
||||
//use_deprecated: Enables temporary support for the obsolete functions
|
||||
//#define use_deprecated
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
https://github.com/nothings/stb
|
||||
|
||||
Thanks to Sean T. Barrett
|
||||
|
||||
license: public domain
|
||||
Diferenças do arquivo suprimidas por serem muito extensas
Carregar Diff
@@ -2,7 +2,7 @@
|
||||
#ifndef CONICAL_OVERHANG_H
|
||||
#define CONICAL_OVERHANG_H
|
||||
|
||||
#include "slicer.h"
|
||||
#include "slicer/Slicer.h"
|
||||
|
||||
|
||||
namespace cura {
|
||||
|
||||
+273
-109
@@ -6,6 +6,8 @@
|
||||
#include "FffProcessor.h"
|
||||
#include "progress/Progress.h"
|
||||
#include "wallOverlap.h"
|
||||
#include "FuzzyWalls.h"
|
||||
#include "utils/orderOptimizer.h"
|
||||
|
||||
namespace cura
|
||||
{
|
||||
@@ -18,13 +20,13 @@ void FffGcodeWriter::writeGCode(SliceDataStorage& storage, TimeKeeper& time_keep
|
||||
if (FffProcessor::getInstance()->getMeshgroupNr() == 0)
|
||||
{ // first meshgroup
|
||||
gcode.resetTotalPrintTimeAndFilament();
|
||||
gcode.setInitialTemps(*storage.meshgroup);
|
||||
gcode.setInitialTemps(*storage.meshgroup, getStartExtruder(storage));
|
||||
}
|
||||
|
||||
// set the initial extruder of this meshgroup
|
||||
if (FffProcessor::getInstance()->getMeshgroupNr() == 0)
|
||||
{ // first meshgroup
|
||||
current_extruder_planned = getSettingAsIndex("adhesion_extruder_nr");
|
||||
current_extruder_planned = getStartExtruder(storage);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -54,7 +56,8 @@ void FffGcodeWriter::writeGCode(SliceDataStorage& storage, TimeKeeper& time_keep
|
||||
|
||||
if (FffProcessor::getInstance()->getMeshgroupNr() == 0)
|
||||
{
|
||||
processStartingCode(storage);
|
||||
unsigned int start_extruder_nr = getStartExtruder(storage);
|
||||
processStartingCode(storage, start_extruder_nr);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -80,6 +83,15 @@ void FffGcodeWriter::writeGCode(SliceDataStorage& storage, TimeKeeper& time_keep
|
||||
}
|
||||
}
|
||||
|
||||
{ // calculate the mesh order for each extruder
|
||||
int extruder_count = storage.meshgroup->getExtruderCount();
|
||||
mesh_order_per_extruder.reserve(extruder_count);
|
||||
for (int extruder_nr = 0; extruder_nr < extruder_count; extruder_nr++)
|
||||
{
|
||||
mesh_order_per_extruder.push_back(calculateMeshOrder(storage, extruder_nr));
|
||||
}
|
||||
}
|
||||
|
||||
for(unsigned int layer_nr=0; layer_nr<total_layers; layer_nr++)
|
||||
{
|
||||
processLayer(storage, layer_nr, total_layers);
|
||||
@@ -93,7 +105,7 @@ void FffGcodeWriter::writeGCode(SliceDataStorage& storage, TimeKeeper& time_keep
|
||||
layer_plan_buffer.flush();
|
||||
|
||||
constexpr bool force = true;
|
||||
gcode.writeRetraction(&storage.retraction_config_per_extruder[gcode.getExtruderNr()], force); // retract after finishing each meshgroup
|
||||
gcode.writeRetraction(storage.retraction_config_per_extruder[gcode.getExtruderNr()], force); // retract after finishing each meshgroup
|
||||
}
|
||||
|
||||
void FffGcodeWriter::setConfigFanSpeedLayerTime(SliceDataStorage& storage)
|
||||
@@ -193,7 +205,26 @@ void FffGcodeWriter::initConfigs(SliceDataStorage& storage)
|
||||
storage.primeTower.initConfigs(storage.meshgroup);
|
||||
}
|
||||
|
||||
void FffGcodeWriter::processStartingCode(SliceDataStorage& storage)
|
||||
unsigned int FffGcodeWriter::getStartExtruder(SliceDataStorage& storage)
|
||||
{
|
||||
int start_extruder_nr = getSettingAsIndex("adhesion_extruder_nr");
|
||||
if (getSettingAsPlatformAdhesion("adhesion_type") == EPlatformAdhesion::NONE)
|
||||
{
|
||||
std::vector<bool> extruder_is_used = storage.getExtrudersUsed();
|
||||
for (unsigned int extruder_nr = 0; extruder_nr < extruder_is_used.size(); extruder_nr++)
|
||||
{
|
||||
start_extruder_nr = extruder_nr;
|
||||
if (extruder_is_used[extruder_nr])
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
assert(start_extruder_nr >= 0 && start_extruder_nr < storage.meshgroup->getExtruderCount() && "start_extruder_nr must be a valid extruder");
|
||||
return start_extruder_nr;
|
||||
}
|
||||
|
||||
void FffGcodeWriter::processStartingCode(SliceDataStorage& storage, const unsigned int start_extruder_nr)
|
||||
{
|
||||
if (!CommandSocket::isInstantiated())
|
||||
{
|
||||
@@ -201,15 +232,13 @@ void FffGcodeWriter::processStartingCode(SliceDataStorage& storage)
|
||||
gcode.writeCode(prefix.c_str());
|
||||
}
|
||||
|
||||
int start_extruder_nr = getSettingAsIndex("adhesion_extruder_nr");
|
||||
|
||||
gcode.writeComment("Generated with Cura_SteamEngine " VERSION);
|
||||
|
||||
if (gcode.getFlavor() != EGCodeFlavor::ULTIGCODE && gcode.getFlavor() != EGCodeFlavor::GRIFFIN)
|
||||
{
|
||||
if (getSettingBoolean("material_bed_temp_prepend"))
|
||||
{
|
||||
if (getSettingBoolean("machine_heated_bed") && getSettingInDegreeCelsius("material_bed_temperature_layer_0") > 0)
|
||||
if (getSettingBoolean("machine_heated_bed") && getSettingInDegreeCelsius("material_bed_temperature_layer_0") != 0)
|
||||
{
|
||||
gcode.writeBedTemperatureCommand(getSettingInDegreeCelsius("material_bed_temperature_layer_0"), getSettingBoolean("material_bed_temp_wait"));
|
||||
}
|
||||
@@ -257,8 +286,9 @@ void FffGcodeWriter::processStartingCode(SliceDataStorage& storage)
|
||||
double print_temp_here = (print_temp_0 != 0)? print_temp_0 : train.getSettingInDegreeCelsius("material_print_temperature");
|
||||
gcode.writeTemperatureCommand(start_extruder_nr, print_temp_here, wait);
|
||||
gcode.writePrimeTrain(train.getSettingInMillimetersPerSecond("speed_travel"));
|
||||
extruder_prime_is_planned[start_extruder_nr] = true;
|
||||
RetractionConfig& retraction_config = storage.retraction_config_per_extruder[start_extruder_nr];
|
||||
gcode.writeRetraction(&retraction_config);
|
||||
gcode.writeRetraction(retraction_config);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -312,12 +342,11 @@ void FffGcodeWriter::processRaft(SliceDataStorage& storage, unsigned int total_l
|
||||
int layer_height = train->getSettingInMicrons("raft_base_thickness");
|
||||
z += layer_height;
|
||||
int64_t comb_offset = train->getSettingInMicrons("raft_base_line_spacing");
|
||||
GCodePlanner& gcode_layer = layer_plan_buffer.emplace_back(storage, layer_nr, z, layer_height, last_position_planned, current_extruder_planned, fan_speed_layer_time_settings_per_extruder, combing_mode, comb_offset, train->getSettingBoolean("travel_avoid_other_parts"), train->getSettingInMicrons("travel_avoid_distance"));
|
||||
GCodePlanner& gcode_layer = layer_plan_buffer.emplace_back(storage, layer_nr, z, layer_height, last_position_planned, current_extruder_planned, is_inside_mesh_layer_part, fan_speed_layer_time_settings_per_extruder, combing_mode, comb_offset, train->getSettingBoolean("travel_avoid_other_parts"), train->getSettingInMicrons("travel_avoid_distance"));
|
||||
gcode_layer.setIsInside(true);
|
||||
|
||||
gcode_layer.setExtruder(extruder_nr);
|
||||
|
||||
if (getSettingAsIndex("adhesion_extruder_nr") > 0)
|
||||
{
|
||||
gcode_layer.setExtruder(extruder_nr);
|
||||
}
|
||||
if (CommandSocket::isInstantiated())
|
||||
{
|
||||
CommandSocket::getInstance()->sendOptimizedLayerInfo(layer_nr, z, layer_height);
|
||||
@@ -332,10 +361,14 @@ void FffGcodeWriter::processRaft(SliceDataStorage& storage, unsigned int total_l
|
||||
infill_comp.generate(raft_polygons, raftLines);
|
||||
gcode_layer.addLinesByOptimizer(raftLines, &storage.raft_base_config, SpaceFillType::Lines);
|
||||
|
||||
if (getExtrudersNeedPrimeDuringFirstLayer())
|
||||
{
|
||||
ensureAllExtrudersArePrimed(storage, gcode_layer, layer_nr);
|
||||
}
|
||||
|
||||
last_position_planned = gcode_layer.getLastPosition();
|
||||
current_extruder_planned = gcode_layer.getExtruder();
|
||||
|
||||
ensureAllExtrudersArePrimed(storage, gcode_layer, layer_nr);
|
||||
is_inside_mesh_layer_part = gcode_layer.getIsInsideMesh();
|
||||
|
||||
gcode_layer.processFanSpeedAndMinimalLayerTime();
|
||||
gcode_layer.overrideFanSpeeds(train->getSettingInPercentage("raft_base_fan_speed"));
|
||||
@@ -346,13 +379,16 @@ void FffGcodeWriter::processRaft(SliceDataStorage& storage, unsigned int total_l
|
||||
int layer_height = train->getSettingInMicrons("raft_interface_thickness");
|
||||
z += layer_height;
|
||||
int64_t comb_offset = train->getSettingInMicrons("raft_interface_line_spacing");
|
||||
GCodePlanner& gcode_layer = layer_plan_buffer.emplace_back(storage, layer_nr, z, layer_height, last_position_planned, current_extruder_planned, fan_speed_layer_time_settings_per_extruder, combing_mode, comb_offset, train->getSettingBoolean("travel_avoid_other_parts"), train->getSettingInMicrons("travel_avoid_distance"));
|
||||
GCodePlanner& gcode_layer = layer_plan_buffer.emplace_back(storage, layer_nr, z, layer_height, last_position_planned, current_extruder_planned, is_inside_mesh_layer_part, fan_speed_layer_time_settings_per_extruder, combing_mode, comb_offset, train->getSettingBoolean("travel_avoid_other_parts"), train->getSettingInMicrons("travel_avoid_distance"));
|
||||
gcode_layer.setIsInside(true);
|
||||
|
||||
gcode_layer.setExtruder(extruder_nr); // reset to extruder number, because we might have primed in the last layer
|
||||
|
||||
if (CommandSocket::isInstantiated())
|
||||
{
|
||||
CommandSocket::getInstance()->sendOptimizedLayerInfo(layer_nr, z, layer_height);
|
||||
}
|
||||
|
||||
|
||||
Polygons raftLines;
|
||||
int offset_from_poly_outline = 0;
|
||||
double fill_angle = train->getSettingAsCount("raft_surface_layers") > 0 ? 45 : 90;
|
||||
@@ -362,6 +398,7 @@ void FffGcodeWriter::processRaft(SliceDataStorage& storage, unsigned int total_l
|
||||
|
||||
last_position_planned = gcode_layer.getLastPosition();
|
||||
current_extruder_planned = gcode_layer.getExtruder();
|
||||
is_inside_mesh_layer_part = gcode_layer.getIsInsideMesh();
|
||||
|
||||
gcode_layer.processFanSpeedAndMinimalLayerTime();
|
||||
gcode_layer.overrideFanSpeeds(train->getSettingInPercentage("raft_interface_fan_speed"));
|
||||
@@ -374,7 +411,8 @@ void FffGcodeWriter::processRaft(SliceDataStorage& storage, unsigned int total_l
|
||||
const int layer_nr = initial_raft_layer_nr + 2 + raftSurfaceLayer - 1; // 2: 1 base layer, 1 interface layer
|
||||
z += layer_height;
|
||||
const int64_t comb_offset = train->getSettingInMicrons("raft_surface_line_spacing");
|
||||
GCodePlanner& gcode_layer = layer_plan_buffer.emplace_back(storage, layer_nr, z, layer_height, last_position_planned, current_extruder_planned, fan_speed_layer_time_settings_per_extruder, combing_mode, comb_offset, train->getSettingBoolean("travel_avoid_other_parts"), train->getSettingInMicrons("travel_avoid_distance"));
|
||||
GCodePlanner& gcode_layer = layer_plan_buffer.emplace_back(storage, layer_nr, z, layer_height, last_position_planned, current_extruder_planned, is_inside_mesh_layer_part, fan_speed_layer_time_settings_per_extruder, combing_mode, comb_offset, train->getSettingBoolean("travel_avoid_other_parts"), train->getSettingInMicrons("travel_avoid_distance"));
|
||||
gcode_layer.setIsInside(true);
|
||||
|
||||
if (CommandSocket::isInstantiated())
|
||||
{
|
||||
@@ -390,7 +428,8 @@ void FffGcodeWriter::processRaft(SliceDataStorage& storage, unsigned int total_l
|
||||
|
||||
last_position_planned = gcode_layer.getLastPosition();
|
||||
current_extruder_planned = gcode_layer.getExtruder();
|
||||
|
||||
is_inside_mesh_layer_part = gcode_layer.getIsInsideMesh();
|
||||
|
||||
gcode_layer.processFanSpeedAndMinimalLayerTime();
|
||||
gcode_layer.overrideFanSpeeds(train->getSettingInPercentage("raft_surface_fan_speed"));
|
||||
}
|
||||
@@ -432,7 +471,7 @@ void FffGcodeWriter::processLayer(SliceDataStorage& storage, int layer_nr, unsig
|
||||
}
|
||||
|
||||
bool avoid_other_parts = false;
|
||||
int avoid_distance = 0; // minimal avoid distance is zero
|
||||
coord_t avoid_distance = 0; // minimal avoid distance is zero
|
||||
for (int extr_nr = 0; extr_nr < storage.meshgroup->getExtruderCount(); extr_nr++)
|
||||
{
|
||||
if (gcode.getExtruderIsUsed(extr_nr))
|
||||
@@ -447,7 +486,7 @@ void FffGcodeWriter::processLayer(SliceDataStorage& storage, int layer_nr, unsig
|
||||
}
|
||||
}
|
||||
|
||||
int max_inner_wall_width = 0;
|
||||
coord_t max_inner_wall_width = 0;
|
||||
for (SettingsBaseVirtual& mesh_settings : storage.meshes)
|
||||
{
|
||||
max_inner_wall_width = std::max(max_inner_wall_width, mesh_settings.getSettingInMicrons((mesh_settings.getSettingAsCount("wall_line_count") > 1) ? "wall_line_width_x" : "wall_line_width_0"));
|
||||
@@ -456,22 +495,26 @@ void FffGcodeWriter::processLayer(SliceDataStorage& storage, int layer_nr, unsig
|
||||
|
||||
|
||||
|
||||
GCodePlanner& gcode_layer = layer_plan_buffer.emplace_back(storage, layer_nr, z, layer_thickness, last_position_planned, current_extruder_planned, fan_speed_layer_time_settings_per_extruder, getSettingAsCombingMode("retraction_combing"), comb_offset_from_outlines, avoid_other_parts, avoid_distance);
|
||||
GCodePlanner& gcode_layer = layer_plan_buffer.emplace_back(storage, layer_nr, z, layer_thickness, last_position_planned, current_extruder_planned, is_inside_mesh_layer_part, fan_speed_layer_time_settings_per_extruder, getSettingAsCombingMode("retraction_combing"), comb_offset_from_outlines, avoid_other_parts, avoid_distance);
|
||||
|
||||
if (include_helper_parts && layer_nr == 0)
|
||||
{ // process the skirt or the brim of the starting extruder.
|
||||
int extruder_nr = getSettingAsIndex("adhesion_extruder_nr");
|
||||
int extruder_nr = gcode_layer.getExtruder();
|
||||
if (storage.skirt_brim[extruder_nr].size() > 0)
|
||||
{
|
||||
gcode_layer.setExtruder(extruder_nr);
|
||||
processSkirtBrim(storage, gcode_layer, extruder_nr);
|
||||
}
|
||||
}
|
||||
if (include_helper_parts)
|
||||
{ // handle shield(s) first in a layer so that chances are higher that the other nozzle is wiped (for the ooze shield)
|
||||
processOozeShield(storage, gcode_layer, std::max(0, layer_nr));
|
||||
|
||||
processDraftShield(storage, gcode_layer, std::max(0, layer_nr));
|
||||
}
|
||||
|
||||
int support_skin_extruder_nr = getSettingAsIndex("support_interface_extruder_nr");
|
||||
int support_infill_extruder_nr = (layer_nr <= 0)? getSettingAsIndex("support_extruder_nr_layer_0") : getSettingAsIndex("support_infill_extruder_nr");
|
||||
|
||||
//Figure out in which order to print the meshes, do this by looking at the current extruder and preferer the meshes that use that extruder.
|
||||
std::vector<int> extruder_order = calculateExtruderOrder(storage, gcode_layer.getExtruder());
|
||||
for (int extruder_nr : extruder_order)
|
||||
{
|
||||
@@ -483,9 +526,36 @@ void FffGcodeWriter::processLayer(SliceDataStorage& storage, int layer_nr, unsig
|
||||
|
||||
if (layer_nr >= 0)
|
||||
{
|
||||
std::vector<unsigned int> mesh_order = calculateMeshOrder(storage, extruder_nr);
|
||||
for (unsigned int mesh_idx : mesh_order)
|
||||
std::vector<unsigned int>& mesh_order = mesh_order_per_extruder[extruder_nr];
|
||||
unsigned int mesh_order_idx_starting_mesh = 0;
|
||||
{ // calculate mesh_order_idx_starting_mesh
|
||||
Point layer_start_position = last_position_planned;
|
||||
if (storage.getSettingBoolean("start_layers_at_same_position"))
|
||||
{
|
||||
layer_start_position = Point(storage.getSettingInMicrons("layer_start_x"), storage.getSettingInMicrons("layer_start_y"));
|
||||
}
|
||||
coord_t best_dist2 = std::numeric_limits<coord_t>::max();
|
||||
for (unsigned int mesh_order_idx = 0; mesh_order_idx < mesh_order.size(); mesh_order_idx++)
|
||||
{
|
||||
unsigned int mesh_idx = mesh_order[mesh_order_idx];
|
||||
SliceMeshStorage& mesh = storage.meshes[mesh_idx];
|
||||
for (SliceLayerPart& part : mesh.layers[layer_nr].parts)
|
||||
{
|
||||
Point middle = (part.boundaryBox.min + part.boundaryBox.max) / 2;
|
||||
coord_t dist2 = vSize2(middle - layer_start_position);
|
||||
if (dist2 < best_dist2)
|
||||
{
|
||||
best_dist2 = dist2;
|
||||
mesh_order_idx_starting_mesh = mesh_order_idx;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (unsigned int mesh_iterator_idx = 0; mesh_iterator_idx < mesh_order.size(); mesh_iterator_idx++)
|
||||
{
|
||||
unsigned int mesh_order_idx = (mesh_iterator_idx + mesh_order_idx_starting_mesh) % mesh_order.size();
|
||||
unsigned int mesh_idx = mesh_order[mesh_order_idx];
|
||||
SliceMeshStorage* mesh = &storage.meshes[mesh_idx];
|
||||
if (mesh->getSettingAsSurfaceMode("magic_mesh_surface_mode") == ESurfaceMode::SURFACE)
|
||||
{
|
||||
@@ -499,7 +569,7 @@ void FffGcodeWriter::processLayer(SliceDataStorage& storage, int layer_nr, unsig
|
||||
}
|
||||
}
|
||||
|
||||
if (include_helper_parts && layer_nr == 0)
|
||||
if (layer_nr == 0 && getExtrudersNeedPrimeDuringFirstLayer())
|
||||
{
|
||||
ensureAllExtrudersArePrimed(storage, gcode_layer, layer_nr);
|
||||
}
|
||||
@@ -513,17 +583,31 @@ void FffGcodeWriter::processLayer(SliceDataStorage& storage, int layer_nr, unsig
|
||||
|
||||
last_position_planned = gcode_layer.getLastPosition();
|
||||
current_extruder_planned = gcode_layer.getExtruder();
|
||||
|
||||
is_inside_mesh_layer_part = gcode_layer.getIsInsideMesh();
|
||||
|
||||
gcode_layer.processFanSpeedAndMinimalLayerTime();
|
||||
}
|
||||
|
||||
bool FffGcodeWriter::getExtrudersNeedPrimeDuringFirstLayer()
|
||||
{
|
||||
switch(gcode.getFlavor())
|
||||
{
|
||||
case EGCodeFlavor::GRIFFIN:
|
||||
return true;
|
||||
default:
|
||||
return false; // TODO: change this once priming for other firmware types is implemented
|
||||
}
|
||||
}
|
||||
|
||||
void FffGcodeWriter::ensureAllExtrudersArePrimed(SliceDataStorage& storage, GCodePlanner& gcode_layer, const int layer_nr)
|
||||
{
|
||||
//Add skirt for all extruders which haven't primed the skirt or brim yet.
|
||||
// Add prime for all extruders which haven't primed yet.
|
||||
|
||||
std::vector<bool> extruder_is_used = storage.getExtrudersUsed();
|
||||
for (int extruder_nr = 0; extruder_nr < storage.meshgroup->getExtruderCount(); extruder_nr++)
|
||||
{
|
||||
if (gcode.getExtruderIsUsed(extruder_nr) && !skirt_brim_is_processed[extruder_nr])
|
||||
{
|
||||
if (extruder_is_used[extruder_nr] && !extruder_prime_is_planned[extruder_nr])
|
||||
{ // prime before the current gcode layer plan is written to gcode
|
||||
setExtruder_addPrime(storage, gcode_layer, layer_nr, extruder_nr);
|
||||
}
|
||||
}
|
||||
@@ -606,15 +690,26 @@ std::vector<int> FffGcodeWriter::calculateExtruderOrder(SliceDataStorage& storag
|
||||
|
||||
std::vector<unsigned int> FffGcodeWriter::calculateMeshOrder(SliceDataStorage& storage, int extruder_nr)
|
||||
{
|
||||
std::vector<unsigned int> ret;
|
||||
OrderOptimizer<unsigned int> mesh_idx_order_optimizer;
|
||||
|
||||
for (unsigned int mesh_idx = 0; mesh_idx < storage.meshes.size(); mesh_idx++)
|
||||
{
|
||||
SliceMeshStorage& mesh = storage.meshes[mesh_idx];
|
||||
if (mesh.getSettingAsIndex("extruder_nr") == extruder_nr)
|
||||
{
|
||||
ret.push_back(mesh_idx);
|
||||
Mesh& mesh_data = *storage.meshgroup->meshes[mesh_idx];
|
||||
Point3 middle = (mesh_data.getAABB().min + mesh_data.getAABB().max) / 2;
|
||||
mesh_idx_order_optimizer.addItem(Point(middle.x, middle.y), mesh_idx);
|
||||
}
|
||||
}
|
||||
std::list<unsigned int> mesh_indices_order = mesh_idx_order_optimizer.optimize();
|
||||
std::vector<unsigned int> ret;
|
||||
ret.reserve(mesh_indices_order.size());
|
||||
for (unsigned int mesh_order_idx : mesh_indices_order)
|
||||
{
|
||||
const unsigned int mesh_idx = mesh_idx_order_optimizer.items[mesh_order_idx].second;
|
||||
ret.push_back(mesh_idx);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
@@ -643,8 +738,24 @@ void FffGcodeWriter::addMeshLayerToGCode_meshSurfaceMode(SliceDataStorage& stora
|
||||
polygons.add(layer->parts[partNr].outline);
|
||||
}
|
||||
|
||||
PolygonFlowAdjuster* flow_adjuster(nullptr);
|
||||
if (mesh->getSettingBoolean("fuzz_map_enabled") || mesh->getSettingBoolean("magic_fuzzy_skin_enabled"))
|
||||
{
|
||||
FuzzyWalls* fuzzy_processor = new FuzzyWalls(*mesh);
|
||||
flow_adjuster = fuzzy_processor;
|
||||
polygons = fuzzy_processor->makeFuzzy(*mesh, layer_nr, polygons);
|
||||
} else if (mesh->getSettingBoolean("compensate_overlap_0"))
|
||||
{
|
||||
flow_adjuster = new WallOverlapComputation(polygons, mesh->getSettingInMicrons("wall_line_width_0"));
|
||||
}
|
||||
|
||||
EZSeamType z_seam_type = mesh->getSettingAsZSeamType("z_seam_type");
|
||||
gcode_layer.addPolygonsByOptimizer(polygons, &mesh->inset0_config, nullptr, z_seam_type, mesh->getSettingInMicrons("wall_0_wipe_dist"), mesh->getSettingBoolean("magic_spiralize"));
|
||||
Point z_seam_pos(mesh->getSettingInMicrons("z_seam_x"), mesh->getSettingInMicrons("z_seam_y"));
|
||||
gcode_layer.addPolygonsByOptimizer(polygons, &mesh->inset0_config, flow_adjuster, z_seam_type, z_seam_pos, mesh->getSettingInMicrons("wall_0_wipe_dist"), mesh->getSettingBoolean("magic_spiralize"));
|
||||
if (flow_adjuster)
|
||||
{
|
||||
delete flow_adjuster;
|
||||
}
|
||||
|
||||
addMeshOpenPolyLinesToGCode(storage, mesh, gcode_layer, layer_nr);
|
||||
}
|
||||
@@ -709,73 +820,23 @@ void FffGcodeWriter::addMeshLayerToGCode(SliceDataStorage& storage, SliceMeshSto
|
||||
setExtruder_addPrime(storage, gcode_layer, layer_nr, mesh->getSettingAsIndex("extruder_nr"));
|
||||
|
||||
EZSeamType z_seam_type = mesh->getSettingAsZSeamType("z_seam_type");
|
||||
Point z_seam_pos(mesh->getSettingInMicrons("z_seam_x"), mesh->getSettingInMicrons("z_seam_y"));
|
||||
Point layer_start_position = last_position_planned;
|
||||
if (storage.getSettingBoolean("start_layers_at_same_position"))
|
||||
{
|
||||
layer_start_position = Point(storage.getSettingInMicrons("layer_start_x"), storage.getSettingInMicrons("layer_start_y"));
|
||||
}
|
||||
PathOrderOptimizer part_order_optimizer(layer_start_position, z_seam_type);
|
||||
PathOrderOptimizer part_order_optimizer(layer_start_position, z_seam_pos, z_seam_type);
|
||||
for(unsigned int partNr=0; partNr<layer->parts.size(); partNr++)
|
||||
{
|
||||
part_order_optimizer.addPolygon(layer->parts[partNr].insets[0][0]);
|
||||
}
|
||||
part_order_optimizer.optimize();
|
||||
|
||||
bool skin_alternate_rotation = mesh->getSettingBoolean("skin_alternate_rotation") && ( mesh->getSettingAsCount("top_layers") >= 4 || mesh->getSettingAsCount("bottom_layers") >= 4 );
|
||||
|
||||
for(int order_idx : part_order_optimizer.polyOrder)
|
||||
for (int part_idx : part_order_optimizer.polyOrder)
|
||||
{
|
||||
SliceLayerPart& part = layer->parts[order_idx];
|
||||
|
||||
EFillMethod infill_pattern = mesh->getSettingAsFillMethod("infill_pattern");
|
||||
int infill_angle = 45;
|
||||
if ((infill_pattern == EFillMethod::LINES || infill_pattern == EFillMethod::ZIG_ZAG))
|
||||
{
|
||||
unsigned int combined_infill_layers = std::max(1U, round_divide(mesh->getSettingInMicrons("infill_sparse_thickness"), std::max(getSettingInMicrons("layer_height"), 1)));
|
||||
if ((layer_nr / combined_infill_layers) & 1)
|
||||
{ // switch every [combined_infill_layers] layers
|
||||
infill_angle += 90;
|
||||
}
|
||||
}
|
||||
|
||||
int infill_line_distance = mesh->getSettingInMicrons("infill_line_distance");
|
||||
int infill_overlap = mesh->getSettingInMicrons("infill_overlap_mm");
|
||||
|
||||
gcode_layer.setIsInside(&part); // going to print inside stuff below
|
||||
|
||||
if (mesh->getSettingBoolean("infill_before_walls"))
|
||||
{
|
||||
processMultiLayerInfill(gcode_layer, mesh, part, layer_nr, infill_line_distance, infill_overlap, infill_angle);
|
||||
processSingleLayerInfill(gcode_layer, mesh, part, layer_nr, infill_line_distance, infill_overlap, infill_angle);
|
||||
}
|
||||
|
||||
processInsets(gcode_layer, mesh, part, layer_nr, z_seam_type);
|
||||
|
||||
if (!mesh->getSettingBoolean("infill_before_walls"))
|
||||
{
|
||||
processMultiLayerInfill(gcode_layer, mesh, part, layer_nr, infill_line_distance, infill_overlap, infill_angle);
|
||||
processSingleLayerInfill(gcode_layer, mesh, part, layer_nr, infill_line_distance, infill_overlap, infill_angle);
|
||||
}
|
||||
|
||||
EFillMethod skin_pattern = mesh->getSettingAsFillMethod("top_bottom_pattern");
|
||||
int skin_angle = 45;
|
||||
if ((skin_pattern == EFillMethod::LINES || skin_pattern == EFillMethod::ZIG_ZAG) && layer_nr & 1)
|
||||
{
|
||||
skin_angle += 90; // should coincide with infill_angle (if both skin and infill are lines) so that the first top layer is orthogonal to the last infill layer
|
||||
}
|
||||
if (skin_alternate_rotation && ( layer_nr / 2 ) & 1)
|
||||
skin_angle -= 45;
|
||||
|
||||
int64_t skin_overlap = mesh->getSettingInMicrons("skin_overlap_mm");
|
||||
processSkin(gcode_layer, mesh, part, layer_nr, skin_overlap, skin_angle);
|
||||
|
||||
//After a layer part, make sure the nozzle is inside the comb boundary, so we do not retract on the perimeter.
|
||||
if (!mesh->getSettingBoolean("magic_spiralize") || static_cast<int>(layer_nr) < mesh->getSettingAsCount("bottom_layers"))
|
||||
{
|
||||
gcode_layer.moveInsideCombBoundary(mesh->getSettingInMicrons((mesh->getSettingAsCount("wall_line_count") > 1) ? "wall_line_width_x" : "wall_line_width_0") * 1, part);
|
||||
}
|
||||
|
||||
gcode_layer.setIsInside(nullptr);
|
||||
SliceLayerPart& part = layer->parts[part_idx];
|
||||
addMeshPartToGCode(storage, mesh, part, gcode_layer, layer_nr);
|
||||
}
|
||||
if (mesh->getSettingAsSurfaceMode("magic_mesh_surface_mode") != ESurfaceMode::NORMAL)
|
||||
{
|
||||
@@ -783,6 +844,62 @@ void FffGcodeWriter::addMeshLayerToGCode(SliceDataStorage& storage, SliceMeshSto
|
||||
}
|
||||
}
|
||||
|
||||
void FffGcodeWriter::addMeshPartToGCode(SliceDataStorage& storage, SliceMeshStorage* mesh, SliceLayerPart& part, GCodePlanner& gcode_layer, int layer_nr)
|
||||
{
|
||||
bool skin_alternate_rotation = mesh->getSettingBoolean("skin_alternate_rotation") && ( mesh->getSettingAsCount("top_layers") >= 4 || mesh->getSettingAsCount("bottom_layers") >= 4 );
|
||||
|
||||
EFillMethod infill_pattern = mesh->getSettingAsFillMethod("infill_pattern");
|
||||
int infill_angle = 45;
|
||||
if ((infill_pattern == EFillMethod::LINES || infill_pattern == EFillMethod::ZIG_ZAG))
|
||||
{
|
||||
unsigned int combined_infill_layers = std::max(1U, round_divide(mesh->getSettingInMicrons("infill_sparse_thickness"), std::max(getSettingInMicrons("layer_height"), (coord_t)1)));
|
||||
if ((layer_nr / combined_infill_layers) & 1)
|
||||
{ // switch every [combined_infill_layers] layers
|
||||
infill_angle += 90;
|
||||
}
|
||||
}
|
||||
|
||||
int infill_line_distance = mesh->getSettingInMicrons("infill_line_distance");
|
||||
int infill_overlap = mesh->getSettingInMicrons("infill_overlap_mm");
|
||||
|
||||
gcode_layer.setIsInside(true); // going to print inside stuff below
|
||||
|
||||
if (mesh->getSettingBoolean("infill_before_walls"))
|
||||
{
|
||||
processMultiLayerInfill(gcode_layer, mesh, part, layer_nr, infill_line_distance, infill_overlap, infill_angle);
|
||||
processSingleLayerInfill(gcode_layer, mesh, part, layer_nr, infill_line_distance, infill_overlap, infill_angle);
|
||||
}
|
||||
|
||||
EZSeamType z_seam_type = mesh->getSettingAsZSeamType("z_seam_type");
|
||||
Point z_seam_pos(mesh->getSettingInMicrons("z_seam_x"), mesh->getSettingInMicrons("z_seam_y"));
|
||||
processInsets(gcode_layer, mesh, part, layer_nr, z_seam_type, z_seam_pos);
|
||||
|
||||
if (!mesh->getSettingBoolean("infill_before_walls"))
|
||||
{
|
||||
processMultiLayerInfill(gcode_layer, mesh, part, layer_nr, infill_line_distance, infill_overlap, infill_angle);
|
||||
processSingleLayerInfill(gcode_layer, mesh, part, layer_nr, infill_line_distance, infill_overlap, infill_angle);
|
||||
}
|
||||
|
||||
EFillMethod skin_pattern = mesh->getSettingAsFillMethod("top_bottom_pattern");
|
||||
int skin_angle = 45;
|
||||
if ((skin_pattern == EFillMethod::LINES || skin_pattern == EFillMethod::ZIG_ZAG) && layer_nr & 1)
|
||||
{
|
||||
skin_angle += 90; // should coincide with infill_angle (if both skin and infill are lines) so that the first top layer is orthogonal to the last infill layer
|
||||
}
|
||||
if (skin_alternate_rotation && ( layer_nr / 2 ) & 1)
|
||||
skin_angle -= 45;
|
||||
|
||||
int64_t skin_overlap = mesh->getSettingInMicrons("skin_overlap_mm");
|
||||
processSkinAndPerimeterGaps(gcode_layer, mesh, part, layer_nr, skin_overlap, skin_angle);
|
||||
|
||||
//After a layer part, make sure the nozzle is inside the comb boundary, so we do not retract on the perimeter.
|
||||
if (!mesh->getSettingBoolean("magic_spiralize") || static_cast<int>(layer_nr) < mesh->getSettingAsCount("bottom_layers"))
|
||||
{
|
||||
gcode_layer.moveInsideCombBoundary(mesh->getSettingInMicrons((mesh->getSettingAsCount("wall_line_count") > 1) ? "wall_line_width_x" : "wall_line_width_0") * 1);
|
||||
}
|
||||
|
||||
gcode_layer.setIsInside(false);
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -810,7 +927,7 @@ void FffGcodeWriter::processMultiLayerInfill(GCodePlanner& gcode_layer, SliceMes
|
||||
}
|
||||
|
||||
Infill infill_comp(infill_pattern, part.infill_area_per_combine_per_density[density_idx][combine_idx], 0, infill_line_width, infill_line_distance_here, infill_overlap, infill_angle, z, infill_shift);
|
||||
infill_comp.generate(infill_polygons, infill_lines);
|
||||
infill_comp.generate(infill_polygons, infill_lines, mesh);
|
||||
}
|
||||
gcode_layer.addPolygonsByOptimizer(infill_polygons, &mesh->infill_config[combine_idx]);
|
||||
gcode_layer.addLinesByOptimizer(infill_lines, &mesh->infill_config[combine_idx], (infill_pattern == EFillMethod::ZIG_ZAG)? SpaceFillType::PolyLines : SpaceFillType::Lines);
|
||||
@@ -866,7 +983,7 @@ void FffGcodeWriter::processSingleLayerInfill(GCodePlanner& gcode_layer, SliceMe
|
||||
infill_line_distance_here /= 2;
|
||||
}
|
||||
Infill infill_comp(pattern, part.infill_area_per_combine_per_density[density_idx][0], 0, infill_line_width, infill_line_distance_here, infill_overlap, infill_angle, z, infill_shift);
|
||||
infill_comp.generate(infill_polygons, infill_lines);
|
||||
infill_comp.generate(infill_polygons, infill_lines, mesh);
|
||||
}
|
||||
gcode_layer.addPolygonsByOptimizer(infill_polygons, &mesh->infill_config[0]);
|
||||
if (pattern == EFillMethod::GRID || pattern == EFillMethod::LINES || pattern == EFillMethod::TRIANGLES)
|
||||
@@ -879,7 +996,7 @@ void FffGcodeWriter::processSingleLayerInfill(GCodePlanner& gcode_layer, SliceMe
|
||||
}
|
||||
}
|
||||
|
||||
void FffGcodeWriter::processInsets(GCodePlanner& gcode_layer, SliceMeshStorage* mesh, SliceLayerPart& part, unsigned int layer_nr, EZSeamType z_seam_type)
|
||||
void FffGcodeWriter::processInsets(GCodePlanner& gcode_layer, SliceMeshStorage* mesh, SliceLayerPart& part, unsigned int layer_nr, EZSeamType z_seam_type, Point z_seam_pos)
|
||||
{
|
||||
bool compensate_overlap_0 = mesh->getSettingBoolean("travel_compensate_overlapping_walls_0_enabled");
|
||||
bool compensate_overlap_x = mesh->getSettingBoolean("travel_compensate_overlapping_walls_x_enabled");
|
||||
@@ -894,7 +1011,9 @@ void FffGcodeWriter::processInsets(GCodePlanner& gcode_layer, SliceMeshStorage*
|
||||
}
|
||||
if (static_cast<int>(layer_nr) == mesh->getSettingAsCount("bottom_layers") && part.insets.size() > 0)
|
||||
{ // on the last normal layer first make the outer wall normally and then start a second outer wall from the same hight, but gradually moving upward
|
||||
gcode_layer.addPolygonsByOptimizer(part.insets[0], &mesh->insetX_config, nullptr, EZSeamType::SHORTEST, mesh->getSettingInMicrons("wall_0_wipe_dist"), false);
|
||||
WallOverlapComputation* wall_overlap_computation(nullptr);
|
||||
int wall_0_wipe_dist(0);
|
||||
gcode_layer.addPolygonsByOptimizer(part.insets[0], &mesh->insetX_config, wall_overlap_computation, EZSeamType::SHORTEST, z_seam_pos, mesh->getSettingInMicrons("wall_0_wipe_dist"), wall_0_wipe_dist);
|
||||
}
|
||||
}
|
||||
int processed_inset_number = -1;
|
||||
@@ -907,15 +1026,23 @@ void FffGcodeWriter::processInsets(GCodePlanner& gcode_layer, SliceMeshStorage*
|
||||
}
|
||||
if (processed_inset_number == 0)
|
||||
{
|
||||
if (!compensate_overlap_0)
|
||||
Polygons* outer_wall = &part.insets[0];
|
||||
Polygons fuzzy_outer_wall;
|
||||
PolygonFlowAdjuster* flow_adjuster(nullptr);
|
||||
if (mesh->getSettingBoolean("fuzz_map_enabled") || mesh->getSettingBoolean("magic_fuzzy_skin_enabled"))
|
||||
{
|
||||
gcode_layer.addPolygonsByOptimizer(part.insets[0], &mesh->inset0_config, nullptr, z_seam_type, mesh->getSettingInMicrons("wall_0_wipe_dist"), spiralize);
|
||||
FuzzyWalls* fuzzy_processor = new FuzzyWalls(*mesh);
|
||||
flow_adjuster = fuzzy_processor;
|
||||
fuzzy_outer_wall = fuzzy_processor->makeFuzzy(*mesh, layer_nr, *outer_wall);
|
||||
outer_wall = &fuzzy_outer_wall;
|
||||
} else if (compensate_overlap_0)
|
||||
{
|
||||
flow_adjuster = new WallOverlapComputation(*outer_wall, mesh->getSettingInMicrons("wall_line_width_0"));
|
||||
}
|
||||
else
|
||||
gcode_layer.addPolygonsByOptimizer(*outer_wall, &mesh->inset0_config, flow_adjuster, z_seam_type, z_seam_pos, mesh->getSettingInMicrons("wall_0_wipe_dist"), spiralize);
|
||||
if (flow_adjuster)
|
||||
{
|
||||
Polygons& outer_wall = part.insets[0];
|
||||
WallOverlapComputation wall_overlap_computation(outer_wall, mesh->getSettingInMicrons("wall_line_width_0"));
|
||||
gcode_layer.addPolygonsByOptimizer(outer_wall, &mesh->inset0_config, &wall_overlap_computation, z_seam_type, mesh->getSettingInMicrons("wall_0_wipe_dist"), spiralize);
|
||||
delete flow_adjuster;
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -936,7 +1063,7 @@ void FffGcodeWriter::processInsets(GCodePlanner& gcode_layer, SliceMeshStorage*
|
||||
}
|
||||
|
||||
|
||||
void FffGcodeWriter::processSkin(GCodePlanner& gcode_layer, SliceMeshStorage* mesh, SliceLayerPart& part, unsigned int layer_nr, int skin_overlap, int skin_angle)
|
||||
void FffGcodeWriter::processSkinAndPerimeterGaps(GCodePlanner& gcode_layer, SliceMeshStorage* mesh, SliceLayerPart& part, unsigned int layer_nr, int skin_overlap, int skin_angle)
|
||||
{
|
||||
int64_t z = layer_nr * getSettingInMicrons("layer_height");
|
||||
const unsigned int skin_line_width = mesh->skin_config.getLineWidth();
|
||||
@@ -944,7 +1071,8 @@ void FffGcodeWriter::processSkin(GCodePlanner& gcode_layer, SliceMeshStorage* me
|
||||
constexpr int perimeter_gaps_extra_offset = 15; // extra offset so that the perimeter gaps aren't created everywhere due to rounding errors
|
||||
bool fill_perimeter_gaps = mesh->getSettingAsFillPerimeterGapMode("fill_perimeter_gaps") != FillPerimeterGapMode::NOWHERE;
|
||||
|
||||
PathOrderOptimizer part_order_optimizer(gcode_layer.getLastPosition(), EZSeamType::SHORTEST);
|
||||
Point z_seam_pos(0, 0); // not used
|
||||
PathOrderOptimizer part_order_optimizer(gcode_layer.getLastPosition(), z_seam_pos, EZSeamType::SHORTEST);
|
||||
for (unsigned int skin_part_idx = 0; skin_part_idx < part.skin_parts.size(); skin_part_idx++)
|
||||
{
|
||||
PolygonsPart& outline = part.skin_parts[skin_part_idx].outline;
|
||||
@@ -988,13 +1116,13 @@ void FffGcodeWriter::processSkin(GCodePlanner& gcode_layer, SliceMeshStorage* me
|
||||
{
|
||||
// add perimeter gaps between the outer skin inset and the innermost wall
|
||||
const Polygons outer = skin_part.outline;
|
||||
const Polygons inner = skin_part.insets[0].offset(mesh->insetX_config.getLineWidth() / 2 + perimeter_gaps_extra_offset * 2);
|
||||
const Polygons inner = skin_part.insets[0].offset(mesh->insetX_config.getLineWidth() / 2 + perimeter_gaps_extra_offset);
|
||||
perimeter_gaps.add(outer.difference(inner));
|
||||
|
||||
for (unsigned int inset_idx = 1; inset_idx < skin_part.insets.size(); inset_idx++)
|
||||
{ // add perimeter gaps between consecutive skin walls
|
||||
const Polygons outer = skin_part.insets[inset_idx - 1].offset(-1 * mesh->insetX_config.getLineWidth() / 2 - perimeter_gaps_extra_offset);
|
||||
const Polygons inner = skin_part.insets[inset_idx].offset(mesh->insetX_config.getLineWidth() / 2 + perimeter_gaps_extra_offset);
|
||||
const Polygons inner = skin_part.insets[inset_idx].offset(mesh->insetX_config.getLineWidth() / 2);
|
||||
perimeter_gaps.add(outer.difference(inner));
|
||||
}
|
||||
}
|
||||
@@ -1034,13 +1162,31 @@ void FffGcodeWriter::processSkin(GCodePlanner& gcode_layer, SliceMeshStorage* me
|
||||
{ // handle perimeter gaps of normal insets
|
||||
Polygons perimeter_gaps;
|
||||
int line_width = mesh->inset0_config.getLineWidth();
|
||||
for (unsigned int inset_idx = 1; inset_idx < part.insets.size(); inset_idx++)
|
||||
for (unsigned int inset_idx = 0; inset_idx < part.insets.size() - 1; inset_idx++)
|
||||
{
|
||||
const Polygons outer = part.insets[inset_idx - 1].offset(-1 * line_width / 2 - perimeter_gaps_extra_offset);
|
||||
if (inset_idx == 0 && (mesh->getSettingBoolean("fuzz_map_enabled") || mesh->getSettingBoolean("magic_fuzzy_skin_enabled")))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
const Polygons outer = part.insets[inset_idx].offset(-1 * line_width / 2 - perimeter_gaps_extra_offset);
|
||||
line_width = mesh->insetX_config.getLineWidth();
|
||||
const Polygons inner = part.insets[inset_idx].offset(line_width / 2 + perimeter_gaps_extra_offset);
|
||||
|
||||
Polygons inner = part.insets[inset_idx + 1].offset(line_width / 2);
|
||||
perimeter_gaps.add(outer.difference(inner));
|
||||
}
|
||||
{ // gap between inner wall and skin/infill
|
||||
if (mesh->getSettingInMicrons("infill_line_distance") > 0 && !mesh->getSettingBoolean("infill_hollow"))
|
||||
{
|
||||
const Polygons outer = part.insets.back().offset(-1 * line_width / 2 - perimeter_gaps_extra_offset);
|
||||
|
||||
Polygons inner = part.infill_area;
|
||||
for (SkinPart& skin_part : part.skin_parts)
|
||||
{
|
||||
inner.add(skin_part.outline);
|
||||
}
|
||||
perimeter_gaps.add(outer.difference(inner));
|
||||
}
|
||||
}
|
||||
|
||||
Polygons skin_polygons; // unused
|
||||
Polygons skin_lines; // soon to be generated gap filler lines
|
||||
@@ -1227,11 +1373,29 @@ void FffGcodeWriter::setExtruder_addPrime(SliceDataStorage& storage, GCodePlanne
|
||||
|
||||
if (extruder_changed)
|
||||
{
|
||||
if (!extruder_prime_is_planned[extruder_nr])
|
||||
{
|
||||
ExtruderTrain* train = storage.meshgroup->getExtruderTrain(extruder_nr);
|
||||
|
||||
// move to prime position
|
||||
bool prime_pos_is_abs = train->getSettingBoolean("extruder_prime_pos_abs");
|
||||
Point prime_pos = Point(train->getSettingInMicrons("extruder_prime_pos_x"), train->getSettingInMicrons("extruder_prime_pos_y"));
|
||||
gcode_layer.addTravel(prime_pos_is_abs? prime_pos : gcode_layer.getLastPosition() + prime_pos);
|
||||
|
||||
gcode_layer.planPrime();
|
||||
|
||||
extruder_prime_is_planned[extruder_nr] = true;
|
||||
}
|
||||
|
||||
assert(extruder_prime_is_planned[extruder_nr] && "extruders should be primed before they are used!");
|
||||
if (layer_nr == 0 && !skirt_brim_is_processed[extruder_nr])
|
||||
{
|
||||
processSkirtBrim(storage, gcode_layer, extruder_nr);
|
||||
}
|
||||
addPrimeTower(storage, gcode_layer, layer_nr, previous_extruder);
|
||||
if (layer_nr >= -Raft::getFillerLayerCount(storage))
|
||||
{
|
||||
addPrimeTower(storage, gcode_layer, layer_nr, previous_extruder);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+57
-12
@@ -37,7 +37,7 @@ class FffGcodeWriter : public SettingsMessenger, NoCopy
|
||||
{
|
||||
friend class FffProcessor; // cause WireFrame2Gcode uses the member [gcode] (TODO)
|
||||
private:
|
||||
int max_object_height; //!< The maximal height of all previously sliced meshgroups, used to avoid collision when moving to the next meshgroup to print.
|
||||
coord_t max_object_height; //!< The maximal height of all previously sliced meshgroups, used to avoid collision when moving to the next meshgroup to print.
|
||||
|
||||
/*
|
||||
* Buffer for all layer plans (of type GCodePlanner)
|
||||
@@ -65,18 +65,28 @@ private:
|
||||
*/
|
||||
bool skirt_brim_is_processed[MAX_EXTRUDERS];
|
||||
|
||||
std::vector<std::vector<unsigned int>> mesh_order_per_extruder; //!< For each extruder, the cyclic order of the meshes (the first element is not the starting element per se)
|
||||
|
||||
/*!
|
||||
* For each extruder whether priming has already been planned
|
||||
*/
|
||||
bool extruder_prime_is_planned[MAX_EXTRUDERS];
|
||||
|
||||
std::vector<FanSpeedLayerTimeSettings> fan_speed_layer_time_settings_per_extruder; //!< The settings used relating to minimal layer time and fan speeds. Configured for each extruder.
|
||||
|
||||
Point last_position_planned; //!< The position of the head before planning the next layer
|
||||
int current_extruder_planned; //!< The extruder train in use before planning the next layer
|
||||
bool is_inside_mesh_layer_part; //!< Whether the last position was inside a layer part (used in combing)
|
||||
public:
|
||||
FffGcodeWriter(SettingsBase* settings_)
|
||||
: SettingsMessenger(settings_)
|
||||
, max_object_height(0)
|
||||
, layer_plan_buffer(this, gcode)
|
||||
, extruder_prime_is_planned {} // initialize all values in array with [false]
|
||||
, last_position_planned(no_point)
|
||||
, current_extruder_planned(0) // changed somewhere early in FffGcodeWriter::writeGCode
|
||||
, is_inside_mesh_layer_part(false)
|
||||
{
|
||||
max_object_height = 0;
|
||||
}
|
||||
|
||||
/*!
|
||||
@@ -173,15 +183,26 @@ private:
|
||||
* \param[out] storage The data storage to which to save the configurations.
|
||||
*/
|
||||
void initConfigs(SliceDataStorage& storage);
|
||||
|
||||
|
||||
/*!
|
||||
* Get the extruder with which to start the print.
|
||||
*
|
||||
* Generally this is the adhesion_extruder_nr, but in case the platform adhesion type is none,
|
||||
* the extruder with lowest number which is used on the first layer is used as initial extruder.
|
||||
*
|
||||
* \param[in] storage where to get settings from.
|
||||
*/
|
||||
unsigned int getStartExtruder(SliceDataStorage& storage);
|
||||
|
||||
/*!
|
||||
* Set temperatures and perform initial priming.
|
||||
*
|
||||
* Write a stub header if CuraEngine is in command line tool mode. (Cause writing the header afterwards would entail moving all gcode down.)
|
||||
*
|
||||
* \param[in] storage where the slice data is stored.
|
||||
* \param[in] start_extruder_nr The extruder with which to start the print.
|
||||
*/
|
||||
void processStartingCode(SliceDataStorage& storage);
|
||||
void processStartingCode(SliceDataStorage& storage, const unsigned int start_extruder_nr);
|
||||
|
||||
/*!
|
||||
* Move up and over the already printed meshgroups to print the next meshgroup.
|
||||
@@ -210,6 +231,13 @@ private:
|
||||
*/
|
||||
void processLayer(SliceDataStorage& storage, int layer_nr, unsigned int total_layers);
|
||||
|
||||
/*!
|
||||
* Whether the extruders need to be primed separately just before they are used.
|
||||
*
|
||||
* \return whether the extruders need to be primed separately just before they are used
|
||||
*/
|
||||
bool getExtrudersNeedPrimeDuringFirstLayer();
|
||||
|
||||
/*!
|
||||
* Plan priming of all used extruders which haven't been primed yet
|
||||
* \param[in] storage where the slice data is stored.
|
||||
@@ -287,15 +315,27 @@ private:
|
||||
void addMeshOpenPolyLinesToGCode(SliceDataStorage& storage, SliceMeshStorage* mesh, GCodePlanner& gcode_layer, int layer_nr);
|
||||
|
||||
/*!
|
||||
* Add a single layer from a single mesh-volume to the layer plan \p gcodeLayer.
|
||||
* Add a single layer from a single mesh-volume to the layer plan \p gcode_layer.
|
||||
*
|
||||
* \param[in] storage where the slice data is stored.
|
||||
* \param mesh The mesh to add to the layer plan \p gcodeLayer.
|
||||
* \param gcodeLayer The initial planning of the gcode of the layer.
|
||||
* \param mesh The mesh to add to the layer plan \p gcode_layer.
|
||||
* \param gcode_layer The initial planning of the gcode of the layer.
|
||||
* \param layer_nr The index of the layer to write the gcode of.
|
||||
*
|
||||
*/
|
||||
void addMeshLayerToGCode(SliceDataStorage& storage, SliceMeshStorage* mesh, GCodePlanner& gcodeLayer, int layer_nr);
|
||||
void addMeshLayerToGCode(SliceDataStorage& storage, SliceMeshStorage* mesh, GCodePlanner& gcode_layer, int layer_nr);
|
||||
|
||||
/*!
|
||||
* Add a single part from a given layer of a mesh-volume to the layer plan \p gcode_layer.
|
||||
*
|
||||
* \param[in] storage where the slice data is stored.
|
||||
* \param mesh The mesh to add to the layer plan \p gcode_layer.
|
||||
* \param part The part to add
|
||||
* \param gcode_layer The initial planning of the gcode of the layer.
|
||||
* \param layer_nr The index of the layer to write the gcode of.
|
||||
*
|
||||
*/
|
||||
void addMeshPartToGCode(SliceDataStorage& storage, SliceMeshStorage* mesh, SliceLayerPart& part, GCodePlanner& gcode_layer, int layer_nr);
|
||||
|
||||
/*!
|
||||
* Add thicker (multiple layers) sparse infill for a given part in a layer plan.
|
||||
@@ -329,20 +369,25 @@ private:
|
||||
* \param part The part for which to create gcode
|
||||
* \param layer_nr The current layer number.
|
||||
* \param z_seam_type dir3ective for where to start the outer paerimeter of a part
|
||||
* \param z_seam_pos The location near where to start the outer inset in case \p z_seam_type is 'back'
|
||||
*/
|
||||
void processInsets(GCodePlanner& gcodeLayer, SliceMeshStorage* mesh, SliceLayerPart& part, unsigned int layer_nr, EZSeamType z_seam_type);
|
||||
void processInsets(GCodePlanner& gcodeLayer, SliceMeshStorage* mesh, SliceLayerPart& part, unsigned int layer_nr, EZSeamType z_seam_type, Point z_seam_pos);
|
||||
|
||||
|
||||
/*!
|
||||
* Add the gcode of the top/bottom skin of the given part.
|
||||
* Add the gcode of the top/bottom skin of the given part and of the perimeter gaps.
|
||||
*
|
||||
* Perimter gaps are generated for skin outlines and printed while the skin fill of the skin part is printed.
|
||||
* Perimeter gaps between the walls are added to the gcode afterwards.
|
||||
*
|
||||
* \param gcodeLayer The initial planning of the gcode of the layer.
|
||||
* \param mesh The mesh for which to add to the layer plan \p gcodeLayer.
|
||||
* \param part The part for which to create gcode
|
||||
* \param layer_nr The current layer number.
|
||||
* \param skin_overlap The distance by which the skin overlaps with the wall insets.
|
||||
* \param skin_overlap The distance by which the skin overlaps with the wall insets and the distance by which the perimeter gaps overlap with adjacent print features.
|
||||
* \param fillAngle The angle in the XY plane at which the infill is generated.
|
||||
*/
|
||||
void processSkin(cura::GCodePlanner& gcode_layer, cura::SliceMeshStorage* mesh, cura::SliceLayerPart& part, unsigned int layer_nr, int skin_overlap, int infill_angle);
|
||||
void processSkinAndPerimeterGaps(cura::GCodePlanner& gcode_layer, cura::SliceMeshStorage* mesh, cura::SliceLayerPart& part, unsigned int layer_nr, int skin_overlap, int infill_angle);
|
||||
|
||||
/*!
|
||||
* Add the support to the layer plan \p gcodeLayer of the current layer for all support parts with the given \p extruder_nr.
|
||||
|
||||
@@ -2,16 +2,19 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <map> // multimap (ordered map allowing duplicate keys)
|
||||
#include <functional> // function
|
||||
|
||||
#include "utils/math.h"
|
||||
#include "slicer/Slicer.h"
|
||||
#include "utils/algorithm.h"
|
||||
#include "slicer.h"
|
||||
#include "utils/gettime.h"
|
||||
#include "utils/logoutput.h"
|
||||
#include "MeshGroup.h"
|
||||
#include "support.h"
|
||||
#include "multiVolumes.h"
|
||||
#include "layerPart.h"
|
||||
#include "slicer/MultiVolumes.h"
|
||||
#include "slicer/LayerPart.h"
|
||||
#include "textureProcessing/TextureBumpMapProcessor.h"
|
||||
#include "textureProcessing/TextureProximityProcessor.h"
|
||||
#include "WallsComputation.h"
|
||||
#include "SkirtBrim.h"
|
||||
#include "skin.h"
|
||||
@@ -53,7 +56,7 @@ unsigned int FffPolygonGenerator::getDraftShieldLayerCount(const unsigned int to
|
||||
case DraftShieldHeightLimitation::FULL:
|
||||
return total_layers;
|
||||
case DraftShieldHeightLimitation::LIMITED:
|
||||
return std::max(0, (getSettingInMicrons("draft_shield_height") - getSettingInMicrons("layer_height_0")) / getSettingInMicrons("layer_height") + 1);
|
||||
return std::max((coord_t)0, (getSettingInMicrons("draft_shield_height") - getSettingInMicrons("layer_height_0")) / getSettingInMicrons("layer_height") + 1);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -85,11 +88,28 @@ bool FffPolygonGenerator::sliceModel(MeshGroup* meshgroup, TimeKeeper& timeKeepe
|
||||
return true; //This is NOT an error state!
|
||||
}
|
||||
|
||||
|
||||
storage.meshes.reserve(meshgroup->meshes.size()); // causes there to be no resize in meshes so that the pointers in sliceMeshStorage._config to retraction_config don't get invalidated.
|
||||
for(unsigned int meshIdx=0; meshIdx < meshgroup->meshes.size(); meshIdx++)
|
||||
{
|
||||
// always make a new SliceMeshStorage, so that they have the same ordering / indexing as meshgroup.meshes
|
||||
// even make a mesh for a support mesh, which doesn't introduce any parts.
|
||||
storage.meshes.emplace_back(meshgroup->meshes[meshIdx], slice_layer_count); // new mesh in storage had settings from the Mes
|
||||
}
|
||||
// ^ needs to be set already for fuzzy wall texture map processing
|
||||
|
||||
std::vector<Slicer*> slicerList;
|
||||
for(unsigned int mesh_idx = 0; mesh_idx < meshgroup->meshes.size(); mesh_idx++)
|
||||
{
|
||||
Mesh& mesh = meshgroup->meshes[mesh_idx];
|
||||
Slicer* slicer = new Slicer(&mesh, initial_slice_z, layer_thickness, slice_layer_count, mesh.getSettingBoolean("meshfix_keep_open_polygons"), mesh.getSettingBoolean("meshfix_extensive_stitching"));
|
||||
Mesh& mesh = *meshgroup->meshes[mesh_idx];
|
||||
if (mesh.getSettingBoolean("fuzz_map_enabled"))
|
||||
{
|
||||
TextureProximityProcessor::Settings texture_proximity_processor_settings(mesh.getSettingInMicrons("wall_line_width_0"));
|
||||
storage.meshes[mesh_idx].texture_proximity_processor = new TextureProximityProcessor(texture_proximity_processor_settings, slice_layer_count);
|
||||
}
|
||||
bool keep_open_polylines = mesh.getSettingBoolean("meshfix_keep_open_polygons");
|
||||
bool extensive_stitching = mesh.getSettingBoolean("meshfix_extensive_stitching");
|
||||
Slicer* slicer = new Slicer(&mesh, initial_slice_z, layer_thickness, slice_layer_count, keep_open_polylines, extensive_stitching, storage.meshes[mesh_idx].texture_proximity_processor);
|
||||
slicerList.push_back(slicer);
|
||||
/*
|
||||
for(SlicerLayer& layer : slicer->layers)
|
||||
@@ -107,7 +127,7 @@ bool FffPolygonGenerator::sliceModel(MeshGroup* meshgroup, TimeKeeper& timeKeepe
|
||||
|
||||
for(unsigned int meshIdx=0; meshIdx < slicerList.size(); meshIdx++)
|
||||
{
|
||||
Mesh& mesh = storage.meshgroup->meshes[meshIdx];
|
||||
Mesh& mesh = *storage.meshgroup->meshes[meshIdx];
|
||||
if (mesh.getSettingBoolean("conical_overhang_enabled") && !mesh.getSettingBoolean("anti_overhang_mesh"))
|
||||
{
|
||||
ConicalOverhang::apply(slicerList[meshIdx], mesh.getSettingInAngleRadians("conical_overhang_angle"), layer_thickness);
|
||||
@@ -116,6 +136,7 @@ bool FffPolygonGenerator::sliceModel(MeshGroup* meshgroup, TimeKeeper& timeKeepe
|
||||
|
||||
Progress::messageProgressStage(Progress::Stage::PARTS, &timeKeeper);
|
||||
|
||||
|
||||
if (storage.getSettingBoolean("carve_multiple_volumes"))
|
||||
{
|
||||
carveMultipleVolumes(slicerList, storage.getSettingBoolean("alternate_carve_order"));
|
||||
@@ -125,7 +146,7 @@ bool FffPolygonGenerator::sliceModel(MeshGroup* meshgroup, TimeKeeper& timeKeepe
|
||||
storage.print_layer_count = 0;
|
||||
for (unsigned int meshIdx = 0; meshIdx < slicerList.size(); meshIdx++)
|
||||
{
|
||||
Mesh& mesh = storage.meshgroup->meshes[meshIdx];
|
||||
Mesh& mesh = *storage.meshgroup->meshes[meshIdx];
|
||||
Slicer* slicer = slicerList[meshIdx];
|
||||
if (!mesh.getSettingBoolean("anti_overhang_mesh") && !mesh.getSettingBoolean("infill_mesh"))
|
||||
{
|
||||
@@ -134,15 +155,12 @@ bool FffPolygonGenerator::sliceModel(MeshGroup* meshgroup, TimeKeeper& timeKeepe
|
||||
}
|
||||
storage.support.supportLayers.resize(storage.print_layer_count);
|
||||
|
||||
storage.meshes.reserve(slicerList.size()); // causes there to be no resize in meshes so that the pointers in sliceMeshStorage._config to retraction_config don't get invalidated.
|
||||
for (unsigned int meshIdx = 0; meshIdx < slicerList.size(); meshIdx++)
|
||||
{
|
||||
Slicer* slicer = slicerList[meshIdx];
|
||||
Mesh& mesh = storage.meshgroup->meshes[meshIdx];
|
||||
Mesh& mesh = *storage.meshgroup->meshes[meshIdx];
|
||||
|
||||
// always make a new SliceMeshStorage, so that they have the same ordering / indexing as meshgroup.meshes
|
||||
storage.meshes.emplace_back(&meshgroup->meshes[meshIdx], slicer->layers.size()); // new mesh in storage had settings from the Mesh
|
||||
SliceMeshStorage& meshStorage = storage.meshes.back();
|
||||
SliceMeshStorage& meshStorage = storage.meshes[meshIdx];
|
||||
|
||||
if (mesh.getSettingBoolean("anti_overhang_mesh"))
|
||||
{
|
||||
@@ -297,6 +315,7 @@ void FffPolygonGenerator::slices2polygons(SliceDataStorage& storage, TimeKeeper&
|
||||
|
||||
// handle helpers
|
||||
storage.primeTower.generatePaths(storage);
|
||||
storage.primeTower.subtractFromSupport(storage);
|
||||
|
||||
logDebug("Processing ooze shield\n");
|
||||
processOozeShield(storage);
|
||||
@@ -356,8 +375,8 @@ void FffPolygonGenerator::processBasicWallsSkinInfill(SliceDataStorage& storage,
|
||||
SliceMeshStorage& other_mesh = storage.meshes[other_mesh_idx];
|
||||
if (other_mesh.getSettingBoolean("infill_mesh"))
|
||||
{
|
||||
AABB3D aabb = storage.meshgroup->meshes[mesh_idx].getAABB();
|
||||
AABB3D other_aabb = storage.meshgroup->meshes[other_mesh_idx].getAABB();
|
||||
AABB3D aabb = storage.meshgroup->meshes[mesh_idx]->getAABB();
|
||||
AABB3D other_aabb = storage.meshgroup->meshes[other_mesh_idx]->getAABB();
|
||||
if (aabb.hit(other_aabb))
|
||||
{
|
||||
process_infill = true;
|
||||
@@ -460,15 +479,15 @@ void FffPolygonGenerator::processDerivedWallsSkinInfill(SliceMeshStorage& mesh)
|
||||
// create gradual infill areas
|
||||
SkinInfillAreaComputation::generateGradualInfill(mesh, mesh.getSettingInMicrons("gradual_infill_step_height"), mesh.getSettingAsCount("gradual_infill_steps"));
|
||||
|
||||
// combine infill
|
||||
unsigned int combined_infill_layers = std::max(1U, round_divide(mesh.getSettingInMicrons("infill_sparse_thickness"), std::max(getSettingInMicrons("layer_height"), 1))); //How many infill layers to combine to obtain the requested sparse thickness.
|
||||
combineInfillLayers(mesh,combined_infill_layers);
|
||||
|
||||
// fuzzy skin
|
||||
if (mesh.getSettingBoolean("magic_fuzzy_skin_enabled"))
|
||||
//SubDivCube Pre-compute Octree
|
||||
if (mesh.getSettingAsFillMethod("infill_pattern") == EFillMethod::CUBICSUBDIV)
|
||||
{
|
||||
processFuzzyWalls(mesh);
|
||||
SubDivCube::precomputeOctree(mesh);
|
||||
}
|
||||
|
||||
// combine infill
|
||||
unsigned int combined_infill_layers = std::max(1U, round_divide(mesh.getSettingInMicrons("infill_sparse_thickness"), std::max(getSettingInMicrons("layer_height"), (coord_t)1))); //How many infill layers to combine to obtain the requested sparse thickness.
|
||||
combineInfillLayers(mesh,combined_infill_layers);
|
||||
}
|
||||
|
||||
void FffPolygonGenerator::processInsets(SliceMeshStorage& mesh, unsigned int layer_nr)
|
||||
@@ -699,66 +718,4 @@ void FffPolygonGenerator::processPlatformAdhesion(SliceDataStorage& storage)
|
||||
}
|
||||
|
||||
|
||||
void FffPolygonGenerator::processFuzzyWalls(SliceMeshStorage& mesh)
|
||||
{
|
||||
if (mesh.getSettingAsCount("wall_line_count") == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int64_t fuzziness = mesh.getSettingInMicrons("magic_fuzzy_skin_thickness");
|
||||
int64_t avg_dist_between_points = mesh.getSettingInMicrons("magic_fuzzy_skin_point_dist");
|
||||
int64_t min_dist_between_points = avg_dist_between_points * 3 / 4; // hardcoded: the point distance may vary between 3/4 and 5/4 the supplied value
|
||||
int64_t range_random_point_dist = avg_dist_between_points / 2;
|
||||
for (unsigned int layer_nr = 0; layer_nr < mesh.layers.size(); layer_nr++)
|
||||
{
|
||||
SliceLayer& layer = mesh.layers[layer_nr];
|
||||
for (SliceLayerPart& part : layer.parts)
|
||||
{
|
||||
Polygons results;
|
||||
Polygons& skin = (mesh.getSettingAsSurfaceMode("magic_mesh_surface_mode") == ESurfaceMode::SURFACE)? part.outline : part.insets[0];
|
||||
for (PolygonRef poly : skin)
|
||||
{
|
||||
// generate points in between p0 and p1
|
||||
PolygonRef result = results.newPoly();
|
||||
|
||||
int64_t dist_left_over = rand() % (min_dist_between_points / 2); // the distance to be traversed on the line before making the first new point
|
||||
Point* p0 = &poly.back();
|
||||
for (Point& p1 : poly)
|
||||
{ // 'a' is the (next) new point between p0 and p1
|
||||
Point p0p1 = p1 - *p0;
|
||||
int64_t p0p1_size = vSize(p0p1);
|
||||
int64_t dist_last_point = dist_left_over + p0p1_size * 2; // so that p0p1_size - dist_last_point evaulates to dist_left_over - p0p1_size
|
||||
for (int64_t p0pa_dist = dist_left_over; p0pa_dist < p0p1_size; p0pa_dist += min_dist_between_points + rand() % range_random_point_dist)
|
||||
{
|
||||
int r = rand() % (fuzziness * 2) - fuzziness;
|
||||
Point perp_to_p0p1 = turn90CCW(p0p1);
|
||||
Point fuzz = normal(perp_to_p0p1, r);
|
||||
Point pa = *p0 + normal(p0p1, p0pa_dist) + fuzz;
|
||||
result.add(pa);
|
||||
dist_last_point = p0pa_dist;
|
||||
}
|
||||
dist_left_over = p0p1_size - dist_last_point;
|
||||
|
||||
p0 = &p1;
|
||||
}
|
||||
while (result.size() < 3 )
|
||||
{
|
||||
unsigned int point_idx = poly.size() - 2;
|
||||
result.add(poly[point_idx]);
|
||||
if (point_idx == 0) { break; }
|
||||
point_idx--;
|
||||
}
|
||||
if (result.size() < 3)
|
||||
{
|
||||
result.clear();
|
||||
for (Point& p : poly)
|
||||
result.add(p);
|
||||
}
|
||||
}
|
||||
skin = results;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}//namespace cura
|
||||
|
||||
@@ -38,7 +38,7 @@ std::string FffProcessor::getAllSettingsString(MeshGroup& meshgroup, bool first_
|
||||
}
|
||||
for (unsigned int mesh_idx = 0; mesh_idx < meshgroup.meshes.size(); mesh_idx++)
|
||||
{
|
||||
Mesh& mesh = meshgroup.meshes[mesh_idx];
|
||||
Mesh& mesh = *meshgroup.meshes[mesh_idx];
|
||||
sstream << " -e" << mesh.getSettingAsIndex("extruder_nr") << " -l \"" << mesh_idx << "\"" << mesh.getAllLocalSettingsString();
|
||||
}
|
||||
sstream << "\n";
|
||||
@@ -58,9 +58,9 @@ bool FffProcessor::processMeshGroup(MeshGroup* meshgroup)
|
||||
gcode_writer.setParent(meshgroup);
|
||||
|
||||
bool empty = true;
|
||||
for (Mesh& mesh : meshgroup->meshes)
|
||||
for (Mesh* mesh : meshgroup->meshes)
|
||||
{
|
||||
if (!mesh.getSettingBoolean("infill_mesh") && !mesh.getSettingBoolean("anti_overhang_mesh"))
|
||||
if (!mesh->getSettingBoolean("infill_mesh") && !mesh->getSettingBoolean("anti_overhang_mesh"))
|
||||
{
|
||||
empty = false;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,218 @@
|
||||
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
|
||||
#include "FuzzyWalls.h"
|
||||
|
||||
#define NORMAL_LENGTH 10000
|
||||
|
||||
namespace cura
|
||||
{
|
||||
|
||||
FuzzyWalls::FuzzyWalls(const SliceMeshStorage& mesh)
|
||||
: settings(&mesh)
|
||||
{
|
||||
if (mesh.getSettingBoolean("fuzz_map_enabled"))
|
||||
{
|
||||
assert(mesh.texture_proximity_processor && "texture_proximity_processor should have been initialized");
|
||||
getAmplitude = [&mesh, this](const unsigned int layer_nr, const Point p)
|
||||
{
|
||||
assert(mesh.texture_proximity_processor && "When fuzz_map_enabled there has to be a texture proximity processor!");
|
||||
TextureProximityProcessor& texture_proximity_processor = *mesh.texture_proximity_processor;
|
||||
float color = texture_proximity_processor.getColor(p, layer_nr, settings.color_usage, 0.0); // TODO change default 0.0
|
||||
coord_t ret = color * settings.max_amplitude;
|
||||
return ret;
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
getAmplitude = [this](const unsigned int layer_nr, const Point p)
|
||||
{
|
||||
return settings.max_amplitude;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
Polygons FuzzyWalls::makeFuzzy(const SliceMeshStorage& mesh, const unsigned int layer_nr, const Polygons& in)
|
||||
{
|
||||
Polygons results;
|
||||
if (in.size() == 0)
|
||||
{
|
||||
return results;
|
||||
}
|
||||
|
||||
flows.reserve(in.size());
|
||||
for (const PolygonRef poly : const_cast<Polygons&>(in))
|
||||
{
|
||||
assert(poly.size() >= 3);
|
||||
// generate points in between p0 and p1
|
||||
PolygonRef result = results.newPoly();
|
||||
flows.emplace_back(); // keep flows aligned with the result
|
||||
flows.back().reserve(poly.size());
|
||||
|
||||
Point p0 = poly[poly.size() - 2];
|
||||
Point p1 = poly.back();
|
||||
for (int p0_idx = poly.size() - 2; p0_idx >= 0; p0_idx--)
|
||||
{ // p0 is the last point before p1 which is different from p1
|
||||
p0 = poly[p0_idx];
|
||||
}
|
||||
CarryOver carry_over;
|
||||
carry_over.dist_left_over = (settings.min_dist_between_points + rand() % settings.range_random_point_dist) / 2;
|
||||
carry_over.step_size = carry_over.dist_left_over;
|
||||
carry_over.offset_random = 0.0; // unused in the first iteration since carry_over.step_size = carry_over.dist_left_over; see makeCornerFuzzy
|
||||
carry_over.next_offset_random = static_cast<float>(rand()) / static_cast<float>(RAND_MAX) * 2.0 - 1.0;
|
||||
carry_over.p0p1_perp = turn90CCW(p1 - p0);
|
||||
// 'x' is the previous location from where a randomly offsetted new point between p-1 and p0 was created
|
||||
for (Point p2 : poly)
|
||||
{
|
||||
if (p2 == p1)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
makeCornerFuzzy(layer_nr, p0, p1, p2, carry_over, result);
|
||||
makeSegmentFuzzy(layer_nr, p1, p2, result, carry_over);
|
||||
p0 = p1;
|
||||
p1 = p2;
|
||||
}
|
||||
while (result.size() < 3 )
|
||||
{
|
||||
unsigned int point_idx = poly.size() - 2;
|
||||
result.add(poly[point_idx]);
|
||||
flows.back().push_back(1.0);
|
||||
if (point_idx == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
point_idx--;
|
||||
}
|
||||
if (result.size() > 0)
|
||||
{ // compute flow of the newly introduced segment
|
||||
const Point p0 = result.back();
|
||||
const Point p1 = result.back();
|
||||
const coord_t length = vSize(p1 - p0);
|
||||
const coord_t pxpa_dist = carry_over.step_size - carry_over.dist_left_over;
|
||||
const float flow_here = (length < 10 || std::abs(length - pxpa_dist) < 5)? 1.0 : std::min(1.0, INT2MM(pxpa_dist) / INT2MM(length));
|
||||
flows.back().push_back(flow_here);
|
||||
}
|
||||
if (result.size() < 3)
|
||||
{
|
||||
result.clear();
|
||||
flows.back().clear();
|
||||
for (const Point& p : poly)
|
||||
{
|
||||
result.add(p);
|
||||
flows.back().push_back(1.0);
|
||||
}
|
||||
}
|
||||
assert(result.size() == flows.back().size());
|
||||
}
|
||||
return results;
|
||||
}
|
||||
|
||||
void FuzzyWalls::makeCornerFuzzy(const unsigned int layer_nr, const Point p0, const Point p1, const Point p2, const CarryOver carry_over, PolygonRef result)
|
||||
{
|
||||
const Point p0p1_perp = carry_over.p0p1_perp;
|
||||
const Point p1p2 = p2 - p1;
|
||||
const Point p1p2_perp = turn90CCW(p1p2);
|
||||
const Point corner_normal = normal(p0p1_perp, NORMAL_LENGTH) + normal(p1p2_perp, NORMAL_LENGTH);
|
||||
|
||||
// x is the last point which was offsetted
|
||||
// a is the next point to be offsetted
|
||||
//
|
||||
// step_size
|
||||
// ^^^^^^^^^^^^^^^^^^^^
|
||||
// p1pa_dist
|
||||
// pxp1_dist ^^^^^^^^^
|
||||
// ^^^^^^^^^^
|
||||
// ┬ > amplitudes
|
||||
// |
|
||||
// |
|
||||
// ┬ |
|
||||
// ┥ | > previous random offset within amplitude
|
||||
// | ┥pr ┬ > corner offset computed by weighted average based on pxp0_dist, p0pa_dist and the amplitudes
|
||||
// | | |
|
||||
// -------x---------p1--------a-------
|
||||
// | | ┥ > next random offset within amplitude
|
||||
// | | ┴
|
||||
// | |
|
||||
// ┴ |
|
||||
// |
|
||||
// |
|
||||
// ┴
|
||||
//
|
||||
// assuming all amplitudes are the same and x, p1, a are on a straight line, pr will also be on a straight line between the previous and next offsetted points
|
||||
|
||||
const coord_t corner_amplitude = getAmplitude(layer_nr, p1);
|
||||
// randFloat = offset / amplitude
|
||||
// offset weighted by relative amplitudes and distance to p0
|
||||
assert(carry_over.step_size > 0);
|
||||
const coord_t pxp1_dist = (carry_over.step_size - carry_over.dist_left_over);
|
||||
assert(pxp1_dist >= 0);
|
||||
const coord_t p1pa_dist = carry_over.dist_left_over;
|
||||
const coord_t offset_contribution_0 = corner_amplitude * pxp1_dist * carry_over.offset_random;
|
||||
const coord_t offset_contribution_2 = corner_amplitude * p1pa_dist * carry_over.next_offset_random;
|
||||
const coord_t offset = (offset_contribution_0 + offset_contribution_2) / carry_over.step_size;
|
||||
|
||||
Point fuzz = normal(corner_normal, offset);
|
||||
Point pr = p1 + fuzz;
|
||||
if (result.size() > 0)
|
||||
{ // compute flow of the newly introduced segment
|
||||
const Point last = result.back();
|
||||
const coord_t length = vSize(last - pr);
|
||||
const float flow_here = (length < 10 || std::abs(length - pxp1_dist) < 5)? 1.0 : std::min(1.0, INT2MM(pxp1_dist) / INT2MM(length));
|
||||
// limit the flow to 1.0,
|
||||
// internal corners where the offset is negative could result in such a case,
|
||||
// but it is then better to not cause over extrusion there
|
||||
flows.back().push_back(flow_here);
|
||||
}
|
||||
result.add(pr);
|
||||
}
|
||||
|
||||
void FuzzyWalls::makeSegmentFuzzy(const unsigned int layer_nr, const Point p0, const Point p1, PolygonRef result, CarryOver& carry_over)
|
||||
{
|
||||
// 'a' is the (next) new point between p0 and p1, offsetted from the point
|
||||
// 'x', which is on the line segment p0p1
|
||||
const Point p0p1 = p1 - p0;
|
||||
carry_over.p0p1_perp = turn90CCW(p0p1);
|
||||
const int64_t p0p1_size = vSize(p0p1);
|
||||
coord_t dist_to_prev_point = carry_over.dist_left_over; // distance from the last introduced point to the newly introduced one
|
||||
int64_t dist_last_point = carry_over.dist_left_over - carry_over.step_size; // so that 'carry_over.step_size - (p0p1_size - dist_last_point)' evaulates to 'dist_left_over - p0p1_size'
|
||||
for (int64_t p0pa_dist = carry_over.dist_left_over; p0pa_dist < p0p1_size; p0pa_dist += carry_over.step_size)
|
||||
{
|
||||
const Point px = p0 + normal(p0p1, p0pa_dist);
|
||||
coord_t amplitude = getAmplitude(layer_nr, px);
|
||||
if (amplitude == 0)
|
||||
{
|
||||
amplitude = 1;
|
||||
}
|
||||
carry_over.offset_random = carry_over.next_offset_random;
|
||||
carry_over.next_offset_random = static_cast<float>(rand()) / static_cast<float>(RAND_MAX) * 2.0 - 1.0;
|
||||
const coord_t offset = carry_over.offset_random * amplitude;
|
||||
Point fuzz = normal(carry_over.p0p1_perp, offset);
|
||||
Point pa = px + fuzz;
|
||||
if (result.size() > 0)
|
||||
{ // compute flow of the newly introduced segment
|
||||
const Point last = result.back();
|
||||
const coord_t length = vSize(last - pa);
|
||||
const float flow_here = (length < 10 || std::abs(length - dist_to_prev_point) < 5)? 1.0 : std::min(1.0, INT2MM(dist_to_prev_point) / INT2MM(length));
|
||||
flows.back().push_back(flow_here);
|
||||
}
|
||||
result.add(pa);
|
||||
dist_last_point = p0pa_dist;
|
||||
carry_over.step_size = settings.min_dist_between_points + rand() % settings.range_random_point_dist;
|
||||
dist_to_prev_point = carry_over.step_size;
|
||||
}
|
||||
carry_over.dist_left_over = carry_over.step_size - (p0p1_size - dist_last_point);
|
||||
assert(carry_over.dist_left_over >= 0);
|
||||
assert(carry_over.dist_left_over < carry_over.step_size);
|
||||
}
|
||||
|
||||
float FuzzyWalls::getFlow(const Polygons& from, unsigned int poly_idx, unsigned int from_point_idx, unsigned int to_point_idx)
|
||||
{
|
||||
assert(from.size() == flows.size());
|
||||
assert(poly_idx < flows.size());
|
||||
assert(from[poly_idx].size() == flows[poly_idx].size());
|
||||
assert((from_point_idx + 1) % flows[poly_idx].size() == to_point_idx);
|
||||
return flows[poly_idx][from_point_idx];
|
||||
}
|
||||
|
||||
|
||||
|
||||
}//namespace cura
|
||||
@@ -0,0 +1,52 @@
|
||||
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
|
||||
#ifndef FUZZY_WALLS_H
|
||||
#define FUZZY_WALLS_H
|
||||
|
||||
#include "sliceDataStorage.h"
|
||||
#include "PolygonFlowAdjuster.h"
|
||||
|
||||
namespace cura {
|
||||
|
||||
class FuzzyWalls : public PolygonFlowAdjuster
|
||||
{
|
||||
public:
|
||||
struct Settings
|
||||
{
|
||||
coord_t max_amplitude;
|
||||
coord_t avg_dist_between_points;
|
||||
ColourUsage color_usage;
|
||||
coord_t min_dist_between_points;
|
||||
coord_t range_random_point_dist;
|
||||
Settings(const SettingsBaseVirtual* settings_base)
|
||||
: max_amplitude(settings_base->getSettingInMicrons("magic_fuzzy_skin_thickness"))
|
||||
, avg_dist_between_points(settings_base->getSettingInMicrons("magic_fuzzy_skin_point_dist"))
|
||||
, color_usage(settings_base->getSettingAsColourUsage("fuzz_map_texture_color"))
|
||||
, min_dist_between_points(avg_dist_between_points * 3 / 4) // hardcoded: the point distance may vary between 3/4 and 5/4 the supplied value
|
||||
, range_random_point_dist(avg_dist_between_points / 2)
|
||||
{
|
||||
}
|
||||
};
|
||||
FuzzyWalls(const SliceMeshStorage& mesh);
|
||||
Polygons makeFuzzy(const SliceMeshStorage& mesh, const unsigned int layer_nr, const Polygons& in);
|
||||
float getFlow(const Polygons& from, unsigned int poly_idx, unsigned int from_point_idx, unsigned int to_point_idx);
|
||||
protected:
|
||||
struct CarryOver
|
||||
{
|
||||
coord_t dist_left_over;
|
||||
float offset_random; // [-1,1]
|
||||
float next_offset_random; // [-1,1]
|
||||
coord_t step_size;
|
||||
Point p0p1_perp;
|
||||
};
|
||||
Settings settings;
|
||||
std::function<coord_t (const unsigned int, const Point)> getAmplitude;
|
||||
|
||||
std::vector<std::vector<float>> flows; //!< The flow per segment per polygon in the input
|
||||
|
||||
void makeCornerFuzzy(const unsigned int layer_nr, const Point p0, const Point p1, const Point p2, const CarryOver carry_over, PolygonRef result);
|
||||
void makeSegmentFuzzy(const unsigned int layer_nr, const Point p0, const Point p1, PolygonRef result, CarryOver& carry_over);
|
||||
};
|
||||
|
||||
}//namespace cura
|
||||
|
||||
#endif//FUZZY_WALLS_H
|
||||
@@ -251,7 +251,7 @@ void LayerPlanBuffer::insertFinalPrintTempCommand(std::vector<ExtruderPlan*>& ex
|
||||
time_window += prev_extruder_plan_time;
|
||||
heated_pre_travel_time = prev_extruder_plan.heated_pre_travel_time;
|
||||
|
||||
if (prev_extruder_plan.estimates.getTotalUnretractedTime() > 0 && prev_extruder_plan.estimates.getMaterial() > 0)
|
||||
if (prev_extruder_plan.estimates.getTotalUnretractedTime() > 0)
|
||||
{ // handle temp statistics
|
||||
assert(prev_extruder_plan.printing_temperature != -1 && "Previous extruder plan should already have a temperature planned");
|
||||
weighted_average_print_temp += prev_extruder_plan.printing_temperature * prev_extruder_plan_time;
|
||||
@@ -349,9 +349,7 @@ void LayerPlanBuffer::insertTempCommands()
|
||||
ExtruderPlan& extruder_plan = layer_plan.extruder_plans[extruder_plan_idx];
|
||||
int extruder = extruder_plan.extruder;
|
||||
double time = extruder_plan.estimates.getTotalUnretractedTime();
|
||||
if (time <= 0.0
|
||||
|| extruder_plan.estimates.getMaterial() == 0.0 // extruder plan only consists of moves (when an extruder switch occurs at the beginning of a layer)
|
||||
)
|
||||
if (time <= 0.0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
+171
-22
@@ -25,6 +25,10 @@ void* fgets_(char* ptr, size_t len, FILE* f)
|
||||
*ptr = '\0';
|
||||
return ptr;
|
||||
}
|
||||
else if (*ptr =='\0')
|
||||
{
|
||||
return ptr;
|
||||
}
|
||||
ptr++;
|
||||
len--;
|
||||
}
|
||||
@@ -45,6 +49,10 @@ MeshGroup::~MeshGroup()
|
||||
delete extruders[extruder];
|
||||
}
|
||||
}
|
||||
for (Mesh* mesh : meshes)
|
||||
{
|
||||
delete mesh;
|
||||
}
|
||||
}
|
||||
|
||||
int MeshGroup::getExtruderCount() const
|
||||
@@ -58,6 +66,7 @@ int MeshGroup::getExtruderCount() const
|
||||
|
||||
ExtruderTrain* MeshGroup::createExtruderTrain(unsigned int extruder_nr)
|
||||
{
|
||||
assert((int)extruder_nr >= 0 && (int)extruder_nr < getSettingAsCount("machine_extruder_count") && "only valid extruder trains may be requested!");
|
||||
if (!extruders[extruder_nr])
|
||||
{
|
||||
extruders[extruder_nr] = new ExtruderTrain(this, extruder_nr);
|
||||
@@ -89,10 +98,10 @@ Point3 MeshGroup::min() const
|
||||
{
|
||||
return Point3(0, 0, 0);
|
||||
}
|
||||
Point3 ret = meshes[0].min();
|
||||
for(unsigned int i=1; i<meshes.size(); i++)
|
||||
Point3 ret = meshes[0]->min();
|
||||
for (unsigned int i = 1; i < meshes.size(); i++)
|
||||
{
|
||||
Point3 v = meshes[i].min();
|
||||
Point3 v = meshes[i]->min();
|
||||
ret.x = std::min(ret.x, v.x);
|
||||
ret.y = std::min(ret.y, v.y);
|
||||
ret.z = std::min(ret.z, v.z);
|
||||
@@ -106,10 +115,10 @@ Point3 MeshGroup::max() const
|
||||
{
|
||||
return Point3(0, 0, 0);
|
||||
}
|
||||
Point3 ret = meshes[0].max();
|
||||
for(unsigned int i=1; i<meshes.size(); i++)
|
||||
Point3 ret = meshes[0]->max();
|
||||
for (unsigned int i = 1; i < meshes.size(); i++)
|
||||
{
|
||||
Point3 v = meshes[i].max();
|
||||
Point3 v = meshes[i]->max();
|
||||
ret.x = std::max(ret.x, v.x);
|
||||
ret.y = std::max(ret.y, v.y);
|
||||
ret.z = std::max(ret.z, v.z);
|
||||
@@ -119,9 +128,9 @@ Point3 MeshGroup::max() const
|
||||
|
||||
void MeshGroup::clear()
|
||||
{
|
||||
for(Mesh& m : meshes)
|
||||
for (Mesh* m : meshes)
|
||||
{
|
||||
m.clear();
|
||||
m->clear();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -139,9 +148,9 @@ void MeshGroup::finalize()
|
||||
continue;
|
||||
}
|
||||
|
||||
for (const Mesh& mesh : meshes)
|
||||
for (const Mesh* mesh : meshes)
|
||||
{
|
||||
if (mesh.getSettingBoolean("support_enable")
|
||||
if (mesh->getSettingBoolean("support_enable")
|
||||
&& (
|
||||
getSettingAsIndex("support_infill_extruder_nr") == extruder_nr
|
||||
|| getSettingAsIndex("support_extruder_nr_layer_0") == extruder_nr
|
||||
@@ -155,13 +164,13 @@ void MeshGroup::finalize()
|
||||
}
|
||||
}
|
||||
|
||||
for (const Mesh& mesh : meshes)
|
||||
for (const Mesh* mesh : meshes)
|
||||
{
|
||||
if (!mesh.getSettingBoolean("anti_overhang_mesh")
|
||||
&& !mesh.getSettingBoolean("support_mesh")
|
||||
if (!mesh->getSettingBoolean("anti_overhang_mesh")
|
||||
&& !mesh->getSettingBoolean("support_mesh")
|
||||
)
|
||||
{
|
||||
getExtruderTrain(mesh.getSettingAsIndex("extruder_nr"))->setIsUsed(true);
|
||||
getExtruderTrain(mesh->getSettingAsIndex("extruder_nr"))->setIsUsed(true);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -174,17 +183,17 @@ void MeshGroup::finalize()
|
||||
}
|
||||
|
||||
// If a mesh position was given, put the mesh at this position in 3D space.
|
||||
for(Mesh& mesh : meshes)
|
||||
for (Mesh* mesh : meshes)
|
||||
{
|
||||
Point3 mesh_offset(mesh.getSettingInMicrons("mesh_position_x"), mesh.getSettingInMicrons("mesh_position_y"), mesh.getSettingInMicrons("mesh_position_z"));
|
||||
if (mesh.getSettingBoolean("center_object"))
|
||||
Point3 mesh_offset(mesh->getSettingInMicrons("mesh_position_x"), mesh->getSettingInMicrons("mesh_position_y"), mesh->getSettingInMicrons("mesh_position_z"));
|
||||
if (mesh->getSettingBoolean("center_object"))
|
||||
{
|
||||
Point3 object_min = mesh.min();
|
||||
Point3 object_max = mesh.max();
|
||||
Point3 object_min = mesh->min();
|
||||
Point3 object_max = mesh->max();
|
||||
Point3 object_size = object_max - object_min;
|
||||
mesh_offset += Point3(-object_min.x - object_size.x / 2, -object_min.y - object_size.y / 2, -object_min.z);
|
||||
}
|
||||
mesh.offset(mesh_offset + meshgroup_offset);
|
||||
mesh->offset(mesh_offset + meshgroup_offset);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -328,6 +337,128 @@ bool loadMeshSTL(Mesh* mesh, const char* filename, const FMatrix3x3& matrix)
|
||||
return loadMeshSTL_binary(mesh, filename, matrix);
|
||||
}
|
||||
|
||||
void loadMaterialBase(TexturedMesh* mesh, const char* filename)
|
||||
{
|
||||
FILE* f = fopen(filename, "rt");
|
||||
if (f == nullptr)
|
||||
{
|
||||
logError("ERROR: Couldn't load MTL file %s.\n", filename);
|
||||
return;
|
||||
}
|
||||
char buffer[1024];
|
||||
char mat_name [100];
|
||||
char mat_file [100];
|
||||
char map_type [10];
|
||||
Material* last_mat = nullptr;
|
||||
while(fgets_(buffer, sizeof(buffer), f))
|
||||
{
|
||||
if (buffer[0] == '#')
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (sscanf(buffer, "map_%s %s", map_type, mat_file) == 2 // we don't care what type of map it specifies (currently)
|
||||
|| sscanf(buffer, "bump %s", mat_file) == 1
|
||||
|| sscanf(buffer, "disp %s", mat_file) == 1
|
||||
|| sscanf(buffer, "decal %s", mat_file) == 1
|
||||
|| sscanf(buffer, "refl %s", mat_file) == 1
|
||||
)
|
||||
{
|
||||
std::string parent_dir = std::string(filename).substr(0, std::string(filename).find_last_of("/\\"));
|
||||
std::string mtl_file = parent_dir + "/" + mat_file;
|
||||
if (last_mat)
|
||||
{
|
||||
last_mat->loadImage(mtl_file.c_str());
|
||||
}
|
||||
}
|
||||
else if (sscanf(buffer, "newmtl %s", mat_name) == 1)
|
||||
{
|
||||
last_mat = mesh->addMaterial(mat_name);
|
||||
}
|
||||
}
|
||||
fclose(f);
|
||||
}
|
||||
|
||||
bool loadMeshOBJ(TexturedMesh* mesh, const char* filename, const FMatrix3x3& matrix)
|
||||
{
|
||||
FILE* f = fopen(filename, "rt");
|
||||
if (f == nullptr)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
char buffer[1024];
|
||||
FPoint3 vertex;
|
||||
int vertex_indices[3];
|
||||
float texture_x;
|
||||
float texture_y;
|
||||
float temp;
|
||||
char face_index_buffer_1 [100];
|
||||
char face_index_buffer_2 [100];
|
||||
char face_index_buffer_3 [100];
|
||||
char str_buffer [100];
|
||||
while(fgets_(buffer, sizeof(buffer), f))
|
||||
{
|
||||
if (buffer[0] == '#')
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (sscanf(buffer, "v %f %f %f", &vertex.x, &vertex.y, &vertex.z) == 3)
|
||||
{
|
||||
Point3 v = matrix.apply(vertex);
|
||||
mesh->addVertex(v);
|
||||
}
|
||||
else if (sscanf(buffer, "vt %f %f", &texture_x, &texture_y) == 2)
|
||||
{
|
||||
mesh->addTextureCoord(texture_x, texture_y);
|
||||
}
|
||||
else if (sscanf(buffer, "f %s %s %s", face_index_buffer_1, face_index_buffer_2, face_index_buffer_3) == 3)
|
||||
{
|
||||
int normal_vector_index; // unused
|
||||
int texture_indices[3]; // becomes -1 if no texture data supplied
|
||||
int n_scanned_1 = sscanf(face_index_buffer_1, "%d/%d/%d", &vertex_indices[0], &texture_indices[0], &normal_vector_index);
|
||||
int n_scanned_2 = sscanf(face_index_buffer_2, "%d/%d/%d", &vertex_indices[1], &texture_indices[1], &normal_vector_index);
|
||||
int n_scanned_3 = sscanf(face_index_buffer_3, "%d/%d/%d", &vertex_indices[2], &texture_indices[2], &normal_vector_index);
|
||||
if (n_scanned_1 >= 2 && n_scanned_2 >= 2 && n_scanned_3 >= 2)
|
||||
{
|
||||
mesh->addFace(vertex_indices[0] - 1, vertex_indices[1] - 1, vertex_indices[2] - 1, texture_indices[0] - 1, texture_indices[1] - 1, texture_indices[2] - 1);
|
||||
// obj files count vertex indices starting from 1!
|
||||
}
|
||||
else if (n_scanned_1 >= 1 && n_scanned_2 >= 1 && n_scanned_3 >= 1)
|
||||
{
|
||||
mesh->addFace(vertex_indices[0] - 1, vertex_indices[1] - 1, vertex_indices[2] - 1);
|
||||
}
|
||||
}
|
||||
else if (sscanf(buffer, "mtllib %s", str_buffer) == 1)
|
||||
{
|
||||
std::string parent_dir = std::string(filename).substr(0, std::string(filename).find_last_of("/\\"));
|
||||
std::string mtl_file = parent_dir + "/" + str_buffer;
|
||||
loadMaterialBase(mesh, mtl_file.c_str());
|
||||
}
|
||||
else if (sscanf(buffer, "usemtl %s", str_buffer) == 1)
|
||||
{
|
||||
mesh->setMaterial(str_buffer);
|
||||
}
|
||||
else if (sscanf(buffer, "vn %f %f %f", &temp, &temp, &temp) == 3)
|
||||
{
|
||||
// do nothing with vertex normals
|
||||
}
|
||||
else if (sscanf(buffer, "g %s", str_buffer) == 1)
|
||||
{
|
||||
// do nothing with polygon groups
|
||||
}
|
||||
else if (buffer[0] == '\0')
|
||||
{
|
||||
// empty line, do nothing
|
||||
}
|
||||
else
|
||||
{
|
||||
logError("Cannot parse line \"%s\"\n", buffer);
|
||||
}
|
||||
}
|
||||
fclose(f);
|
||||
mesh->finish();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool loadMeshIntoMeshGroup(MeshGroup* meshgroup, const char* filename, const FMatrix3x3& transformation, SettingsBaseVirtual* object_parent_settings)
|
||||
{
|
||||
TimeKeeper load_timer;
|
||||
@@ -335,14 +466,32 @@ bool loadMeshIntoMeshGroup(MeshGroup* meshgroup, const char* filename, const FMa
|
||||
const char* ext = strrchr(filename, '.');
|
||||
if (ext && (strcmp(ext, ".stl") == 0 || strcmp(ext, ".STL") == 0))
|
||||
{
|
||||
Mesh mesh = object_parent_settings ? Mesh(object_parent_settings) : Mesh(meshgroup); //If we have object_parent_settings, use them as parent settings. Otherwise, just use meshgroup.
|
||||
if(loadMeshSTL(&mesh,filename,transformation)) //Load it! If successful...
|
||||
Mesh* mesh = new Mesh(object_parent_settings ? object_parent_settings : meshgroup); //If we have object_parent_settings, use them as parent settings. Otherwise, just use meshgroup.
|
||||
if (loadMeshSTL(mesh,filename,transformation)) //Load it! If successful...
|
||||
{
|
||||
meshgroup->meshes.push_back(mesh);
|
||||
log("loading '%s' took %.3f seconds\n",filename,load_timer.restart());
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
delete mesh;
|
||||
}
|
||||
}
|
||||
else if (ext && (strcmp(ext, ".obj") == 0 || strcmp(ext, ".OBJ") == 0))
|
||||
{
|
||||
TexturedMesh* mesh = new TexturedMesh(object_parent_settings ? object_parent_settings : meshgroup); //If we have object_parent_settings, use them as parent settings. Otherwise, just use meshgroup.
|
||||
if (loadMeshOBJ(mesh,filename,transformation)) //Load it! If successful...
|
||||
{
|
||||
meshgroup->meshes.push_back(mesh);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
delete mesh;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
+2
-1
@@ -4,6 +4,7 @@
|
||||
|
||||
#include "utils/NoCopy.h"
|
||||
#include "mesh.h"
|
||||
#include "textureProcessing/TexturedMesh.h"
|
||||
#include "ExtruderTrain.h"
|
||||
|
||||
namespace cura
|
||||
@@ -35,7 +36,7 @@ public:
|
||||
|
||||
const ExtruderTrain* getExtruderTrain(unsigned int extruder_nr) const;
|
||||
|
||||
std::vector<Mesh> meshes;
|
||||
std::vector<Mesh*> meshes;
|
||||
|
||||
Point3 min() const; //! minimal corner of bounding box
|
||||
Point3 max() const; //! maximal corner of bounding box
|
||||
|
||||
@@ -0,0 +1,41 @@
|
||||
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
|
||||
#ifndef POLYGON_FLOW_ADJUSTER_H
|
||||
#define POLYGON_FLOW_ADJUSTER_H
|
||||
|
||||
#include "utils/intpoint.h"
|
||||
#include "utils/polygon.h"
|
||||
|
||||
namespace cura
|
||||
{
|
||||
|
||||
/*!
|
||||
* Class for computing and compensating the flow of line segments in a polygon.
|
||||
*
|
||||
*/
|
||||
class PolygonFlowAdjuster
|
||||
{
|
||||
public:
|
||||
/*!
|
||||
* Compute the flow for a given line segment in the polygons
|
||||
*
|
||||
* \warning should only be called once for each line segment in a polygon!
|
||||
*
|
||||
* \param from the polygons from which to get the segment of a flow, which should be the same polygons as the ones which the PolygonFlowAdjuster was constructed with
|
||||
* \param poly_idx Index to the polygon in which to find the line segment
|
||||
* \param from_point_idx The index to the beginning of the line segment
|
||||
* \param to_point_idx The index to the ending of the line segment
|
||||
* \return a value between zero and one representing the reduced flow of the line segment
|
||||
*/
|
||||
virtual float getFlow(const Polygons& from, unsigned int poly_idx, unsigned int from_point_idx, unsigned int to_point_idx) = 0;
|
||||
|
||||
virtual ~PolygonFlowAdjuster()
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
}//namespace cura
|
||||
|
||||
|
||||
|
||||
#endif//POLYGON_FLOW_ADJUSTER_H
|
||||
+13
-24
@@ -82,12 +82,6 @@ Preheat::WarmUpResult Preheat::getWarmUpPointAfterCoolDown(double time_window, u
|
||||
result.heating_time = extra_heatup_time;
|
||||
limited_time_window = time_window - extra_heatup_time;
|
||||
outer_temp = temp_start;
|
||||
if (limited_time_window < 0.0)
|
||||
{
|
||||
result.heating_time = 0.0;
|
||||
result.lowest_temperature = temp_start;
|
||||
return result;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -95,13 +89,14 @@ Preheat::WarmUpResult Preheat::getWarmUpPointAfterCoolDown(double time_window, u
|
||||
result.heating_time = 0;
|
||||
limited_time_window = time_window - extra_cooldown_time;
|
||||
outer_temp = temp_end;
|
||||
if (limited_time_window < 0.0)
|
||||
{
|
||||
result.heating_time = 0.0;
|
||||
result.lowest_temperature = temp_end;
|
||||
return result;
|
||||
}
|
||||
}
|
||||
if (limited_time_window < 0.0)
|
||||
{
|
||||
result.heating_time = 0.0;
|
||||
result.lowest_temperature = std::min(temp_start, temp_end);
|
||||
return result;
|
||||
}
|
||||
|
||||
double time_ratio_cooldown_heatup = time_to_cooldown_1_degree / time_to_heatup_1_degree;
|
||||
double time_to_heat_from_standby_to_print_temp = getTimeToGoFromTempToTemp(extruder, temp_mid, outer_temp, during_printing);
|
||||
double time_needed_to_reach_standby_temp = time_to_heat_from_standby_to_print_temp * (1.0 + time_ratio_cooldown_heatup);
|
||||
@@ -150,12 +145,6 @@ Preheat::CoolDownResult Preheat::getCoolDownPointAfterWarmUp(double time_window,
|
||||
result.cooling_time = 0;
|
||||
limited_time_window = time_window - extra_heatup_time;
|
||||
outer_temp = temp_end;
|
||||
if (limited_time_window < 0.0)
|
||||
{
|
||||
result.cooling_time = 0.0;
|
||||
result.highest_temperature = temp_end;
|
||||
return result;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -163,12 +152,12 @@ Preheat::CoolDownResult Preheat::getCoolDownPointAfterWarmUp(double time_window,
|
||||
result.cooling_time = extra_cooldown_time;
|
||||
limited_time_window = time_window - extra_cooldown_time;
|
||||
outer_temp = temp_start;
|
||||
if (limited_time_window < 0.0)
|
||||
{
|
||||
result.cooling_time = 0.0;
|
||||
result.highest_temperature = temp_start;
|
||||
return result;
|
||||
}
|
||||
}
|
||||
if (limited_time_window < 0.0)
|
||||
{
|
||||
result.cooling_time = 0.0;
|
||||
result.highest_temperature = std::max(temp_start, temp_end);
|
||||
return result;
|
||||
}
|
||||
double time_ratio_cooldown_heatup = time_to_cooldown_1_degree / time_to_heatup_1_degree;
|
||||
double cool_down_time = getTimeToGoFromTempToTemp(extruder, temp_mid, outer_temp, during_printing);
|
||||
|
||||
@@ -117,7 +117,6 @@ public:
|
||||
{
|
||||
return config_per_extruder[extruder_nr].flow_dependent_temperature;
|
||||
}
|
||||
public:
|
||||
/*!
|
||||
* Get the optimal temperature corresponding to a given average flow,
|
||||
* or the initial layer temperature.
|
||||
|
||||
+23
-12
@@ -12,7 +12,7 @@
|
||||
namespace cura
|
||||
{
|
||||
|
||||
PrimeTower::PrimeTower()
|
||||
PrimeTower::PrimeTower(const SliceDataStorage& storage)
|
||||
: is_hollow(false)
|
||||
, wipe_from_middle(false)
|
||||
, current_pre_wipe_location_idx(0)
|
||||
@@ -21,6 +21,13 @@ PrimeTower::PrimeTower()
|
||||
{
|
||||
last_prime_tower_poly_printed[extruder_nr] = -1;
|
||||
}
|
||||
enabled = storage.getSettingBoolean("prime_tower_enable")
|
||||
&& storage.getSettingInMicrons("prime_tower_wall_thickness") > 10
|
||||
&& storage.getSettingInMicrons("prime_tower_size") > 10;
|
||||
if (enabled)
|
||||
{
|
||||
generateGroundpoly(storage);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -83,10 +90,7 @@ void PrimeTower::generateGroundpoly(const SliceDataStorage& storage)
|
||||
|
||||
void PrimeTower::generatePaths(const SliceDataStorage& storage)
|
||||
{
|
||||
enabled = storage.max_print_height_second_to_last_extruder >= 0
|
||||
&& storage.getSettingBoolean("prime_tower_enable")
|
||||
&& storage.getSettingInMicrons("prime_tower_wall_thickness") > 10
|
||||
&& storage.getSettingInMicrons("prime_tower_size") > 10;
|
||||
enabled &= storage.max_print_height_second_to_last_extruder >= 0; //Maybe it turns out that we don't need a prime tower after all because there are no layer switches.
|
||||
if (enabled)
|
||||
{
|
||||
generatePaths_denseInfill(storage);
|
||||
@@ -100,8 +104,6 @@ void PrimeTower::generatePaths_denseInfill(const SliceDataStorage& storage)
|
||||
int infill_overlap = 60; // so that it can't be zero; EDIT: wtf?
|
||||
int extra_infill_shift = 0;
|
||||
|
||||
generateGroundpoly(storage);
|
||||
|
||||
int64_t z = 0; // (TODO) because the prime tower stores the paths for each extruder for once instead of generating each layer, we don't know the z position
|
||||
|
||||
for (int extruder = 0; extruder < extruder_count; extruder++)
|
||||
@@ -160,7 +162,7 @@ void PrimeTower::addToGcode(const SliceDataStorage& storage, GCodePlanner& gcode
|
||||
preWipe(storage, gcodeLayer, new_extruder);
|
||||
}
|
||||
|
||||
addToGcode_denseInfill(storage, gcodeLayer, gcode, layer_nr, prev_extruder, new_extruder);
|
||||
addToGcode_denseInfill(gcodeLayer, layer_nr, new_extruder);
|
||||
|
||||
// post-wipe:
|
||||
if (post_wipe)
|
||||
@@ -169,16 +171,16 @@ void PrimeTower::addToGcode(const SliceDataStorage& storage, GCodePlanner& gcode
|
||||
}
|
||||
}
|
||||
|
||||
void PrimeTower::addToGcode_denseInfill(const SliceDataStorage& storage, GCodePlanner& gcodeLayer, const GCodeExport& gcode, const int layer_nr, const int prev_extruder, const int new_extruder)
|
||||
void PrimeTower::addToGcode_denseInfill(GCodePlanner& gcodeLayer, const int layer_nr, const int extruder)
|
||||
{
|
||||
ExtrusionMoves& pattern = patterns_per_extruder[new_extruder][((layer_nr % 2) + 2) % 2]; // +2) %2 to handle negative layer numbers
|
||||
ExtrusionMoves& pattern = patterns_per_extruder[extruder][((layer_nr % 2) + 2) % 2]; // +2) %2 to handle negative layer numbers
|
||||
|
||||
GCodePathConfig& config = config_per_extruder[new_extruder];
|
||||
GCodePathConfig& config = config_per_extruder[extruder];
|
||||
|
||||
gcodeLayer.addPolygonsByOptimizer(pattern.polygons, &config);
|
||||
gcodeLayer.addLinesByOptimizer(pattern.lines, &config, SpaceFillType::Lines);
|
||||
|
||||
last_prime_tower_poly_printed[new_extruder] = layer_nr;
|
||||
last_prime_tower_poly_printed[extruder] = layer_nr;
|
||||
}
|
||||
|
||||
Point PrimeTower::getLocationBeforePrimeTower(const SliceDataStorage& storage)
|
||||
@@ -295,5 +297,14 @@ void PrimeTower::preWipe(const SliceDataStorage& storage, GCodePlanner& gcode_la
|
||||
gcode_layer.addExtrusionMove(end, &config_per_extruder[extruder_nr], SpaceFillType::None, flow);
|
||||
}
|
||||
|
||||
void PrimeTower::subtractFromSupport(SliceDataStorage& storage)
|
||||
{
|
||||
const Polygons outside_polygon = ground_poly.getOutsidePolygons();
|
||||
for(size_t layer = 0; layer <= (size_t)storage.max_print_height_second_to_last_extruder + 1 && layer < storage.support.supportLayers.size(); layer++)
|
||||
{
|
||||
storage.support.supportLayers[layer].supportAreas = storage.support.supportLayers[layer].supportAreas.difference(outside_polygon);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}//namespace cura
|
||||
|
||||
+26
-10
@@ -1,3 +1,6 @@
|
||||
//Copyright (c) 2016 Ultimaker B.V.
|
||||
//CuraEngine is released under the terms of the AGPLv3 or higher.
|
||||
|
||||
#ifndef PRIME_TOWER_H
|
||||
#define PRIME_TOWER_H
|
||||
|
||||
@@ -30,8 +33,6 @@ private:
|
||||
Polygons polygons;
|
||||
Polygons lines;
|
||||
};
|
||||
bool enabled; //!< Whether the prime tower is enabled
|
||||
|
||||
int extruder_count; //!< number of extruders
|
||||
std::vector<GCodePathConfig> config_per_extruder; //!< Path config for prime tower for each extruder
|
||||
|
||||
@@ -49,10 +50,19 @@ private:
|
||||
int current_pre_wipe_location_idx; //!< Index into \ref PrimeTower::wipe_locations of where to pre-wipe the nozzle
|
||||
|
||||
public:
|
||||
bool enabled; //!< Whether the prime tower is enabled.
|
||||
Polygons ground_poly; //!< The outline of the prime tower to be used for each layer
|
||||
|
||||
std::vector<std::vector<ExtrusionMoves>> patterns_per_extruder; //!< for each extruder a vector of patterns to alternate between, over the layers
|
||||
|
||||
/*!
|
||||
* \brief Creates a prime tower instance that will determine where and how
|
||||
* the prime tower gets printed.
|
||||
*
|
||||
* \param storage A storage where it retrieves the prime tower settings.
|
||||
*/
|
||||
PrimeTower(const SliceDataStorage& storage);
|
||||
|
||||
/*!
|
||||
* Initialize \ref PrimeTower::config_per_extruder with speed and line width settings.
|
||||
*
|
||||
@@ -85,8 +95,6 @@ public:
|
||||
*/
|
||||
void generatePaths(const SliceDataStorage& storage);
|
||||
|
||||
PrimeTower(); //!< basic constructor
|
||||
|
||||
/*!
|
||||
* Add path plans for the prime tower to the \p gcode_layer
|
||||
*
|
||||
@@ -97,6 +105,15 @@ public:
|
||||
* \param new_extruder The switched to extruder with which the prime tower paths should be generated.
|
||||
*/
|
||||
void addToGcode(const SliceDataStorage& storage, GCodePlanner& gcode_layer, const GCodeExport& gcode, const int layer_nr, const int prev_extruder, const int new_extruder);
|
||||
|
||||
/*!
|
||||
* \brief Subtract the prime tower from the support areas in storage.
|
||||
*
|
||||
* \param storage The storage where to find the support from which to
|
||||
* subtract a prime tower.
|
||||
*/
|
||||
void subtractFromSupport(SliceDataStorage& storage);
|
||||
|
||||
private:
|
||||
/*!
|
||||
* Layer number of the last layer in which a prime tower has been printed per extruder train.
|
||||
@@ -134,16 +151,15 @@ private:
|
||||
|
||||
/*!
|
||||
* \see PrimeTower::addToGcode
|
||||
*
|
||||
*
|
||||
* Add path plans for the prime tower to the \p gcode_layer
|
||||
*
|
||||
* \param storage where to get settings from; where to get the maximum height of the prime tower from
|
||||
*
|
||||
* \param[in,out] gcode_layer Where to get the current extruder from; where to store the generated layer paths
|
||||
* \param layer_nr The layer for which to generate the prime tower paths
|
||||
* \param prev_extruder The previous extruder with which paths were planned; from which extruder a switch was made
|
||||
* \param new_extruder The switched to extruder with which the prime tower paths should be generated.
|
||||
* \param extruder The extruder we just switched to, with which the prime
|
||||
* tower paths should be drawn.
|
||||
*/
|
||||
void addToGcode_denseInfill(const SliceDataStorage& storage, GCodePlanner& gcode_layer, const GCodeExport& gcode, const int layer_nr, const int prev_extruder, const int new_extruder);
|
||||
void addToGcode_denseInfill(GCodePlanner& gcode_layer, const int layer_nr, const int extruder);
|
||||
|
||||
/*!
|
||||
* Plan the moves for wiping the current nozzles oozed material before starting to print the prime tower.
|
||||
|
||||
+9
-2
@@ -1,4 +1,7 @@
|
||||
/** Copyright (C) 2013 David Braam - Released under terms of the AGPLv3 License */
|
||||
//Copyright (C) 2013 David Braam
|
||||
//Copyright (c) 2016 Ultimaker B.V.
|
||||
//CuraEngine is released under the terms of the AGPLv3 or higher.
|
||||
|
||||
#include "SkirtBrim.h"
|
||||
#include "support.h"
|
||||
|
||||
@@ -19,6 +22,7 @@ void SkirtBrim::getFirstLayerOutline(SliceDataStorage& storage, const unsigned i
|
||||
{ // add brim underneath support by removing support where there's brim around the model
|
||||
const bool include_helper_parts = false; // include manually below
|
||||
first_layer_outline = storage.getLayerOutlines(layer_nr, include_helper_parts, external_only);
|
||||
first_layer_outline = first_layer_outline.unionPolygons(); //To guard against overlapping outlines, which would produce holes according to the even-odd rule.
|
||||
Polygons first_layer_empty_holes;
|
||||
if (outside_only)
|
||||
{
|
||||
@@ -44,7 +48,10 @@ void SkirtBrim::getFirstLayerOutline(SliceDataStorage& storage, const unsigned i
|
||||
first_layer_outline.add(support_layer.supportAreas);
|
||||
first_layer_outline.add(support_layer.skin);
|
||||
}
|
||||
first_layer_outline.add(storage.primeTower.ground_poly); // don't remove parts of the prime tower, but make a brim for it
|
||||
if (storage.primeTower.enabled)
|
||||
{
|
||||
first_layer_outline.add(storage.primeTower.ground_poly); // don't remove parts of the prime tower, but make a brim for it
|
||||
}
|
||||
}
|
||||
constexpr int join_distance = 20;
|
||||
first_layer_outline = first_layer_outline.offset(join_distance).offset(-join_distance); // merge adjacent models into single polygon
|
||||
|
||||
+2
-2
@@ -23,9 +23,9 @@ void Weaver::weave(MeshGroup* meshgroup)
|
||||
|
||||
std::vector<cura::Slicer*> slicerList;
|
||||
|
||||
for(Mesh& mesh : meshgroup->meshes)
|
||||
for (Mesh* mesh : meshgroup->meshes)
|
||||
{
|
||||
cura::Slicer* slicer = new cura::Slicer(&mesh, initial_layer_thickness, connectionHeight, layer_count, mesh.getSettingBoolean("meshfix_keep_open_polygons"), mesh.getSettingBoolean("meshfix_extensive_stitching"));
|
||||
cura::Slicer* slicer = new cura::Slicer(mesh, initial_layer_thickness, connectionHeight, layer_count, mesh->getSettingBoolean("meshfix_keep_open_polygons"), mesh->getSettingBoolean("meshfix_extensive_stitching"), nullptr);
|
||||
slicerList.push_back(slicer);
|
||||
}
|
||||
|
||||
|
||||
+1
-1
@@ -6,7 +6,7 @@
|
||||
#include "settings/settings.h"
|
||||
|
||||
#include "MeshGroup.h"
|
||||
#include "slicer.h"
|
||||
#include "slicer/Slicer.h"
|
||||
|
||||
#include "utils/NoCopy.h"
|
||||
#include "utils/polygon.h"
|
||||
|
||||
+11
-10
@@ -18,8 +18,9 @@ void Wireframe2gcode::writeGCode()
|
||||
{
|
||||
|
||||
gcode.preSetup(wireFrame.meshgroup);
|
||||
|
||||
gcode.setInitialTemps(*wireFrame.meshgroup);
|
||||
|
||||
const unsigned int start_extruder_nr = getSettingAsIndex("adhesion_extruder_nr"); // TODO: figure out how Wireframe works with dual extrusion
|
||||
gcode.setInitialTemps(*wireFrame.meshgroup, start_extruder_nr);
|
||||
|
||||
if (CommandSocket::getInstance())
|
||||
CommandSocket::getInstance()->beginGCode();
|
||||
@@ -159,7 +160,7 @@ void Wireframe2gcode::writeGCode()
|
||||
|
||||
gcode.setZ(maxObjectHeight);
|
||||
|
||||
gcode.writeRetraction(&standard_retraction_config);
|
||||
gcode.writeRetraction(standard_retraction_config);
|
||||
|
||||
|
||||
gcode.updateTotalPrintTime();
|
||||
@@ -246,7 +247,7 @@ void Wireframe2gcode::strategy_retract(WeaveLayer& layer, WeaveConnectionPart& p
|
||||
retraction_config.retraction_min_travel_distance = getSettingInMicrons("retraction_min_travel");
|
||||
|
||||
double top_retract_pause = 2.0;
|
||||
int retract_hop_dist = 1000;
|
||||
coord_t retract_hop_dist = 1000;
|
||||
bool after_retract_hop = false;
|
||||
//bool go_horizontal_first = true;
|
||||
bool lower_retract_start = true;
|
||||
@@ -259,7 +260,7 @@ void Wireframe2gcode::strategy_retract(WeaveLayer& layer, WeaveConnectionPart& p
|
||||
Point3 lowering = vec * retract_hop_dist / 2 / vec.vSize();
|
||||
Point3 lower = to - lowering;
|
||||
gcode.writeMove(lower, speedUp, extrusion_mm3_per_mm_connection);
|
||||
gcode.writeRetraction(&retraction_config);
|
||||
gcode.writeRetraction(retraction_config);
|
||||
gcode.writeMove(to + lowering, speedUp, 0);
|
||||
gcode.writeDelay(top_retract_pause);
|
||||
if (after_retract_hop)
|
||||
@@ -268,7 +269,7 @@ void Wireframe2gcode::strategy_retract(WeaveLayer& layer, WeaveConnectionPart& p
|
||||
} else
|
||||
{
|
||||
gcode.writeMove(to, speedUp, extrusion_mm3_per_mm_connection);
|
||||
gcode.writeRetraction(&retraction_config);
|
||||
gcode.writeRetraction(retraction_config);
|
||||
gcode.writeMove(to + Point3(0, 0, retract_hop_dist), speedFlat, 0);
|
||||
gcode.writeDelay(top_retract_pause);
|
||||
if (after_retract_hop)
|
||||
@@ -467,14 +468,14 @@ void Wireframe2gcode::writeFill(std::vector<WeaveRoofPart>& infill_insets, Polyg
|
||||
void Wireframe2gcode::writeMoveWithRetract(Point3 to)
|
||||
{
|
||||
if ((gcode.getPosition() - to).vSize2() >= nozzle_top_diameter * nozzle_top_diameter * 2 * 2)
|
||||
gcode.writeRetraction(&standard_retraction_config);
|
||||
gcode.writeRetraction(standard_retraction_config);
|
||||
gcode.writeMove(to, moveSpeed, 0);
|
||||
}
|
||||
|
||||
void Wireframe2gcode::writeMoveWithRetract(Point to)
|
||||
{
|
||||
if (vSize2(gcode.getPositionXY() - to) >= nozzle_top_diameter * nozzle_top_diameter * 2 * 2)
|
||||
gcode.writeRetraction(&standard_retraction_config);
|
||||
gcode.writeRetraction(standard_retraction_config);
|
||||
gcode.writeMove(to, moveSpeed, 0);
|
||||
}
|
||||
|
||||
@@ -562,7 +563,7 @@ void Wireframe2gcode::processStartingCode()
|
||||
{
|
||||
if (getSettingBoolean("material_bed_temp_prepend"))
|
||||
{
|
||||
if (getSettingBoolean("machine_heated_bed") && getSettingInDegreeCelsius("material_bed_temperature") > 0)
|
||||
if (getSettingBoolean("machine_heated_bed") && getSettingInDegreeCelsius("material_bed_temperature") != 0)
|
||||
{
|
||||
gcode.writeBedTemperatureCommand(getSettingInDegreeCelsius("material_bed_temperature"), getSettingBoolean("material_bed_temp_wait"));
|
||||
}
|
||||
@@ -603,7 +604,7 @@ void Wireframe2gcode::processStartingCode()
|
||||
constexpr bool wait = true;
|
||||
gcode.writeTemperatureCommand(start_extruder_nr, getSettingInDegreeCelsius("material_print_temperature"), wait);
|
||||
gcode.writePrimeTrain(getSettingInMillimetersPerSecond("speed_travel"));
|
||||
gcode.writeRetraction(&standard_retraction_config);
|
||||
gcode.writeRetraction(standard_retraction_config);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+17
-17
@@ -11,7 +11,7 @@
|
||||
#include "settings/settings.h"
|
||||
|
||||
#include "MeshGroup.h"
|
||||
#include "slicer.h"
|
||||
#include "slicer/Slicer.h"
|
||||
|
||||
#include "utils/polygon.h"
|
||||
#include "Weaver.h"
|
||||
@@ -29,37 +29,37 @@ private:
|
||||
static const int STRATEGY_KNOT = 1;
|
||||
static const int STRATEGY_RETRACT = 2;
|
||||
|
||||
int initial_layer_thickness;
|
||||
int filament_diameter;
|
||||
int line_width;
|
||||
coord_t initial_layer_thickness;
|
||||
coord_t filament_diameter;
|
||||
coord_t line_width;
|
||||
double flowConnection;
|
||||
double flowFlat;
|
||||
double extrusion_mm3_per_mm_connection;
|
||||
double extrusion_mm3_per_mm_flat;
|
||||
int nozzle_outer_diameter;
|
||||
int nozzle_head_distance;
|
||||
coord_t nozzle_outer_diameter;
|
||||
coord_t nozzle_head_distance;
|
||||
double nozzle_expansion_angle;
|
||||
int nozzle_clearance;
|
||||
int nozzle_top_diameter;
|
||||
coord_t nozzle_clearance;
|
||||
coord_t nozzle_top_diameter;
|
||||
double moveSpeed;
|
||||
double speedBottom;
|
||||
double speedUp;
|
||||
double speedDown;
|
||||
double speedFlat;
|
||||
int connectionHeight;
|
||||
int roof_inset;
|
||||
coord_t connectionHeight;
|
||||
coord_t roof_inset;
|
||||
double flat_delay;
|
||||
double bottom_delay;
|
||||
double top_delay;
|
||||
int up_dist_half_speed;
|
||||
int top_jump_dist;
|
||||
int fall_down;
|
||||
int drag_along;
|
||||
coord_t up_dist_half_speed;
|
||||
coord_t top_jump_dist;
|
||||
coord_t fall_down;
|
||||
coord_t drag_along;
|
||||
int strategy;
|
||||
double go_back_to_last_top;
|
||||
int straight_first_when_going_down;
|
||||
int roof_fall_down;
|
||||
int roof_drag_along;
|
||||
coord_t straight_first_when_going_down;
|
||||
coord_t roof_fall_down;
|
||||
coord_t roof_drag_along;
|
||||
double roof_outer_delay;
|
||||
|
||||
RetractionConfig standard_retraction_config; //!< The standard retraction settings used for moves between parts etc.
|
||||
|
||||
@@ -346,9 +346,9 @@ void CommandSocket::connect(const std::string& ip, int port)
|
||||
continue;
|
||||
}
|
||||
const ExtruderTrain* settings_base = meshgroup->getExtruderTrain(extruder_nr); //The extruder train that the setting should fall back to.
|
||||
for (Mesh& mesh : meshgroup->meshes)
|
||||
for (Mesh* mesh : meshgroup->meshes)
|
||||
{
|
||||
mesh.setSettingInheritBase(setting_extruder.name(), *settings_base);
|
||||
mesh->setSettingInheritBase(setting_extruder.name(), *settings_base);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -455,8 +455,8 @@ void CommandSocket::handleObjectList(cura::proto::ObjectList* list, const google
|
||||
}
|
||||
SettingsBase* extruder_train = meshgroup->getExtruderTrain(extruder_train_nr);
|
||||
|
||||
meshgroup->meshes.push_back(extruder_train); //Construct a new mesh (with the corresponding extruder train as settings parent object) and put it into MeshGroup's mesh list.
|
||||
Mesh& mesh = meshgroup->meshes.back();
|
||||
meshgroup->meshes.push_back(new Mesh(extruder_train)); //Construct a new mesh (with the corresponding extruder train as settings parent object) and put it into MeshGroup's mesh list.
|
||||
Mesh& mesh = *meshgroup->meshes.back();
|
||||
|
||||
for (int i = 0; i < face_count; ++i)
|
||||
{
|
||||
|
||||
+31
-27
@@ -11,6 +11,8 @@
|
||||
|
||||
namespace cura {
|
||||
|
||||
double layer_height; //!< report basic layer height in RepRap gcode file.
|
||||
|
||||
GCodeExport::GCodeExport()
|
||||
: output_stream(&std::cout)
|
||||
, currentPosition(0,0,MM2INT(20))
|
||||
@@ -49,13 +51,13 @@ void GCodeExport::preSetup(const MeshGroup* meshgroup)
|
||||
|
||||
extruder_count = meshgroup->getSettingAsCount("machine_extruder_count");
|
||||
|
||||
for (const Mesh& mesh : meshgroup->meshes)
|
||||
for (const Mesh* mesh : meshgroup->meshes)
|
||||
{
|
||||
if (!mesh.getSettingBoolean("anti_overhang_mesh")
|
||||
&& !mesh.getSettingBoolean("support_mesh")
|
||||
if (!mesh->getSettingBoolean("anti_overhang_mesh")
|
||||
&& !mesh->getSettingBoolean("support_mesh")
|
||||
)
|
||||
{
|
||||
extruder_attr[mesh.getSettingAsIndex("extruder_nr")].is_used = true;
|
||||
extruder_attr[mesh->getSettingAsIndex("extruder_nr")].is_used = true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -67,11 +69,11 @@ void GCodeExport::preSetup(const MeshGroup* meshgroup)
|
||||
{
|
||||
extruder_attr[extruder_nr].is_used = true;
|
||||
}
|
||||
for (const Mesh& mesh : meshgroup->meshes)
|
||||
for (const Mesh* mesh : meshgroup->meshes)
|
||||
{
|
||||
if ((mesh.getSettingBoolean("support_enable") && mesh.getSettingBoolean("support_interface_enable") && meshgroup->getSettingAsIndex("support_interface_extruder_nr") == int(extruder_nr))
|
||||
|| (mesh.getSettingBoolean("support_enable") && meshgroup->getSettingAsIndex("support_infill_extruder_nr") == int(extruder_nr))
|
||||
|| (mesh.getSettingBoolean("support_enable") && meshgroup->getSettingAsIndex("support_extruder_nr_layer_0") == int(extruder_nr))
|
||||
if ((mesh->getSettingBoolean("support_enable") && mesh->getSettingBoolean("support_interface_enable") && meshgroup->getSettingAsIndex("support_interface_extruder_nr") == int(extruder_nr))
|
||||
|| (mesh->getSettingBoolean("support_enable") && meshgroup->getSettingAsIndex("support_infill_extruder_nr") == int(extruder_nr))
|
||||
|| (mesh->getSettingBoolean("support_enable") && meshgroup->getSettingAsIndex("support_extruder_nr_layer_0") == int(extruder_nr))
|
||||
)
|
||||
{
|
||||
extruder_attr[extruder_nr].is_used = true;
|
||||
@@ -97,6 +99,8 @@ void GCodeExport::preSetup(const MeshGroup* meshgroup)
|
||||
|
||||
machine_name = meshgroup->getSettingString("machine_name");
|
||||
|
||||
layer_height = meshgroup->getSettingInMillimeters("layer_height");
|
||||
|
||||
if (flavor == EGCodeFlavor::BFB)
|
||||
{
|
||||
new_line = "\r\n";
|
||||
@@ -109,20 +113,15 @@ void GCodeExport::preSetup(const MeshGroup* meshgroup)
|
||||
estimateCalculator.setFirmwareDefaults(meshgroup);
|
||||
}
|
||||
|
||||
void GCodeExport::setInitialTemps(const MeshGroup& settings)
|
||||
void GCodeExport::setInitialTemps(const MeshGroup& settings, const unsigned int start_extruder_nr)
|
||||
{
|
||||
int start_extruder_nr = 0;
|
||||
if (settings.getSettingAsPlatformAdhesion("adhesion_type") != EPlatformAdhesion::NONE)
|
||||
{
|
||||
start_extruder_nr = settings.getSettingAsIndex("adhesion_extruder_nr");
|
||||
}
|
||||
for (unsigned int extr_nr = 0; extr_nr < extruder_count; extr_nr++)
|
||||
{
|
||||
const ExtruderTrain& train = *settings.getExtruderTrain(extr_nr);
|
||||
|
||||
double print_temp_0 = train.getSettingInDegreeCelsius("material_print_temperature_layer_0");
|
||||
double print_temp_here = (print_temp_0 != 0)? print_temp_0 : train.getSettingInDegreeCelsius("material_print_temperature");
|
||||
double temp = ((int)extr_nr == start_extruder_nr)? print_temp_here : train.getSettingInDegreeCelsius("material_standby_temperature");
|
||||
double temp = (extr_nr == start_extruder_nr)? print_temp_here : train.getSettingInDegreeCelsius("material_standby_temperature");
|
||||
setInitialTemp(extr_nr, temp);
|
||||
}
|
||||
|
||||
@@ -196,6 +195,11 @@ std::string GCodeExport::getFileHeader(const double* print_time, const std::vect
|
||||
prefix << ";NOZZLE_DIAMETER:" << float(INT2MM(getNozzleSize(0))) << new_line;
|
||||
// TODO: the second nozzle size isn't always initiated! ";NOZZLE_DIAMETER2:"
|
||||
}
|
||||
else if (flavor == EGCodeFlavor::REPRAP)
|
||||
{
|
||||
prefix << ";Filament used: " << ((filament_used.size() >= 1)? filament_used[0] / (1000 * extruder_attr[0].filament_area) : 0) << "m" << new_line;
|
||||
prefix << ";Layer height: " << layer_height << new_line;
|
||||
}
|
||||
return prefix.str();
|
||||
}
|
||||
}
|
||||
@@ -639,7 +643,7 @@ void GCodeExport::writeMove(int x, int y, int z, double speed, double extrusion_
|
||||
estimateCalculator.plan(TimeEstimateCalculator::Position(INT2MM(currentPosition.x), INT2MM(currentPosition.y), INT2MM(currentPosition.z), eToMm(current_e_value)), speed);
|
||||
}
|
||||
|
||||
void GCodeExport::writeRetraction(RetractionConfig* config, bool force, bool extruder_switch)
|
||||
void GCodeExport::writeRetraction(const RetractionConfig& config, bool force, bool extruder_switch)
|
||||
{
|
||||
ExtruderTrainAttributes& extr_attr = extruder_attr[current_extruder];
|
||||
|
||||
@@ -656,7 +660,7 @@ void GCodeExport::writeRetraction(RetractionConfig* config, bool force, bool ext
|
||||
}
|
||||
|
||||
double old_retraction_e_amount = extr_attr.retraction_e_amount_current;
|
||||
double new_retraction_e_amount = mmToE(config->distance);
|
||||
double new_retraction_e_amount = mmToE(config.distance);
|
||||
double retraction_diff_e_amount = old_retraction_e_amount - new_retraction_e_amount;
|
||||
if (std::abs(retraction_diff_e_amount) < 0.000001)
|
||||
{
|
||||
@@ -666,23 +670,23 @@ void GCodeExport::writeRetraction(RetractionConfig* config, bool force, bool ext
|
||||
{ // handle retraction limitation
|
||||
double current_extruded_volume = getCurrentExtrudedVolume();
|
||||
std::deque<double>& extruded_volume_at_previous_n_retractions = extr_attr.extruded_volume_at_previous_n_retractions;
|
||||
while (int(extruded_volume_at_previous_n_retractions.size()) > config->retraction_count_max && !extruded_volume_at_previous_n_retractions.empty())
|
||||
while (int(extruded_volume_at_previous_n_retractions.size()) > config.retraction_count_max && !extruded_volume_at_previous_n_retractions.empty())
|
||||
{
|
||||
// extruder switch could have introduced data which falls outside the retraction window
|
||||
// also the retraction_count_max could have changed between the last retraction and this
|
||||
extruded_volume_at_previous_n_retractions.pop_back();
|
||||
}
|
||||
if (!force && config->retraction_count_max <= 0)
|
||||
if (!force && config.retraction_count_max <= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (!force && int(extruded_volume_at_previous_n_retractions.size()) == config->retraction_count_max
|
||||
&& current_extruded_volume < extruded_volume_at_previous_n_retractions.back() + config->retraction_extrusion_window * extr_attr.filament_area)
|
||||
if (!force && int(extruded_volume_at_previous_n_retractions.size()) == config.retraction_count_max
|
||||
&& current_extruded_volume < extruded_volume_at_previous_n_retractions.back() + config.retraction_extrusion_window * extr_attr.filament_area)
|
||||
{
|
||||
return;
|
||||
}
|
||||
extruded_volume_at_previous_n_retractions.push_front(current_extruded_volume);
|
||||
if (int(extruded_volume_at_previous_n_retractions.size()) == config->retraction_count_max + 1)
|
||||
if (int(extruded_volume_at_previous_n_retractions.size()) == config.retraction_count_max + 1)
|
||||
{
|
||||
extruded_volume_at_previous_n_retractions.pop_back();
|
||||
}
|
||||
@@ -705,17 +709,17 @@ void GCodeExport::writeRetraction(RetractionConfig* config, bool force, bool ext
|
||||
}
|
||||
else
|
||||
{
|
||||
double speed = ((retraction_diff_e_amount < 0.0)? config->speed : extr_attr.last_retraction_prime_speed) * 60;
|
||||
double speed = ((retraction_diff_e_amount < 0.0)? config.speed : extr_attr.last_retraction_prime_speed) * 60;
|
||||
current_e_value += retraction_diff_e_amount;
|
||||
*output_stream << "G1 F" << PrecisionedDouble{1, speed} << " "
|
||||
<< extr_attr.extruderCharacter << PrecisionedDouble{5, current_e_value} << new_line;
|
||||
currentSpeed = speed;
|
||||
estimateCalculator.plan(TimeEstimateCalculator::Position(INT2MM(currentPosition.x), INT2MM(currentPosition.y), INT2MM(currentPosition.z), eToMm(current_e_value)), currentSpeed);
|
||||
extr_attr.last_retraction_prime_speed = config->primeSpeed;
|
||||
extr_attr.last_retraction_prime_speed = config.primeSpeed;
|
||||
}
|
||||
|
||||
extr_attr.retraction_e_amount_current = new_retraction_e_amount; // suppose that for UM2 the retraction amount in the firmware is equal to the provided amount
|
||||
extr_attr.prime_volume += config->prime_volume;
|
||||
extr_attr.prime_volume += config.prime_volume;
|
||||
|
||||
}
|
||||
|
||||
@@ -772,7 +776,7 @@ void GCodeExport::switchExtruder(int new_extruder, const RetractionConfig& retra
|
||||
|
||||
bool force = true;
|
||||
bool extruder_switch = true;
|
||||
writeRetraction(&const_cast<RetractionConfig&>(retraction_config_old_extruder), force, extruder_switch);
|
||||
writeRetraction(const_cast<RetractionConfig&>(retraction_config_old_extruder), force, extruder_switch);
|
||||
|
||||
resetExtrusionValue(); // zero the E value on the old extruder, so that the current_e_value is registered on the old extruder
|
||||
|
||||
@@ -904,7 +908,7 @@ void GCodeExport::writeMaxZFeedrate(double max_z_feedrate)
|
||||
{
|
||||
if (current_max_z_feedrate != max_z_feedrate)
|
||||
{
|
||||
*output_stream << "M203 Z" << int(max_z_feedrate * 60) << new_line;
|
||||
*output_stream << "M203 Z" << PrecisionedDouble{2, max_z_feedrate} << new_line;
|
||||
current_max_z_feedrate = max_z_feedrate;
|
||||
estimateCalculator.setMaxZFeedrate(max_z_feedrate);
|
||||
}
|
||||
|
||||
+6
-2
@@ -261,7 +261,7 @@ private:
|
||||
*/
|
||||
void writeMoveBFB(int x, int y, int z, double speed, double extrusion_mm3_per_mm);
|
||||
public:
|
||||
void writeRetraction(RetractionConfig* config, bool force = false, bool extruder_switch = false);
|
||||
void writeRetraction(const RetractionConfig& config, bool force = false, bool extruder_switch = false);
|
||||
|
||||
/*!
|
||||
* Start a z hop with the given \p hop_height
|
||||
@@ -349,13 +349,17 @@ public:
|
||||
* See FffGcodeWriter::processStartingCode
|
||||
*
|
||||
* \param settings The meshgroup to get the global bed temp from and to get the extruder trains from which to get the nozzle temperatures
|
||||
* \param start_extruder_nr The extruder with which to start this print
|
||||
*/
|
||||
void setInitialTemps(const MeshGroup& settings);
|
||||
void setInitialTemps(const MeshGroup& settings, const unsigned int start_extruder_nr);
|
||||
|
||||
/*!
|
||||
* Override or set an initial nozzle temperature as written by GCodeExport::setInitialTemps
|
||||
* This is used primarily during better specification of temperatures in LayerPlanBuffer::insertPreheatCommand
|
||||
*
|
||||
* \warning This function must be called before any of the layers in the meshgroup are written to file!
|
||||
* That's because it sets the current temperature in the gcode!
|
||||
*
|
||||
* \param extruder_nr The extruder number for which to better specify the temp
|
||||
* \param temp The temp at which the nozzle should be at startup
|
||||
*/
|
||||
|
||||
+47
-50
@@ -9,19 +9,6 @@
|
||||
|
||||
namespace cura {
|
||||
|
||||
TimeMaterialEstimates TimeMaterialEstimates::operator-(const TimeMaterialEstimates& other)
|
||||
{
|
||||
return TimeMaterialEstimates(extrude_time - other.extrude_time,unretracted_travel_time - other.unretracted_travel_time,retracted_travel_time - other.retracted_travel_time,material - other.material);
|
||||
}
|
||||
|
||||
TimeMaterialEstimates& TimeMaterialEstimates::operator-=(const TimeMaterialEstimates& other)
|
||||
{
|
||||
extrude_time -= other.extrude_time;
|
||||
unretracted_travel_time -= other.unretracted_travel_time;
|
||||
retracted_travel_time -= other.retracted_travel_time;
|
||||
material -= other.material;
|
||||
return *this;
|
||||
}
|
||||
|
||||
ExtruderPlan::ExtruderPlan(int extruder, Point start_position, int layer_nr, bool is_initial_layer, int layer_thickness, FanSpeedLayerTimeSettings& fan_speed_layer_time_settings, const RetractionConfig& retraction_config)
|
||||
: extruder(extruder)
|
||||
@@ -77,6 +64,7 @@ GCodePath* GCodePlanner::getLatestPathWithConfig(GCodePathConfig* config, SpaceF
|
||||
paths.emplace_back();
|
||||
GCodePath* ret = &paths.back();
|
||||
ret->retract = false;
|
||||
ret->perform_prime = false;
|
||||
ret->perform_z_hop = false;
|
||||
ret->config = config;
|
||||
ret->done = false;
|
||||
@@ -93,7 +81,7 @@ void GCodePlanner::forceNewPathStart()
|
||||
paths[paths.size()-1].done = true;
|
||||
}
|
||||
|
||||
GCodePlanner::GCodePlanner(SliceDataStorage& storage, int layer_nr, int z, int layer_thickness, Point last_position, int current_extruder, std::vector<FanSpeedLayerTimeSettings>& fan_speed_layer_time_settings_per_extruder, CombingMode combing_mode, int64_t comb_boundary_offset, bool travel_avoid_other_parts, int64_t travel_avoid_distance)
|
||||
GCodePlanner::GCodePlanner(SliceDataStorage& storage, int layer_nr, int z, int layer_thickness, Point last_position, int current_extruder, bool is_inside_mesh, std::vector<FanSpeedLayerTimeSettings>& fan_speed_layer_time_settings_per_extruder, CombingMode combing_mode, int64_t comb_boundary_offset, bool travel_avoid_other_parts, int64_t travel_avoid_distance)
|
||||
: storage(storage)
|
||||
, layer_nr(layer_nr)
|
||||
, is_initial_layer(layer_nr == 0 - Raft::getTotalExtraLayers(storage))
|
||||
@@ -109,8 +97,8 @@ GCodePlanner::GCodePlanner(SliceDataStorage& storage, int layer_nr, int z, int l
|
||||
extruder_plans.reserve(storage.meshgroup->getExtruderCount());
|
||||
extruder_plans.emplace_back(current_extruder, start_position, layer_nr, is_initial_layer, layer_thickness, fan_speed_layer_time_settings_per_extruder[current_extruder], storage.retraction_config_per_extruder[current_extruder]);
|
||||
comb = nullptr;
|
||||
was_inside = storage.getPartInside(layer_nr, start_position);
|
||||
is_inside = nullptr; // assumes the next move will not be to inside a layer part (overwritten just before going into a layer part)
|
||||
was_inside = is_inside_mesh;
|
||||
is_inside = false; // assumes the next move will not be to inside a layer part (overwritten just before going into a layer part)
|
||||
if (combing_mode != CombingMode::OFF)
|
||||
{
|
||||
comb = new Comb(storage, layer_nr, comb_boundary_inside, comb_boundary_offset, travel_avoid_other_parts, travel_avoid_distance);
|
||||
@@ -139,7 +127,14 @@ Polygons GCodePlanner::computeCombBoundaryInside(CombingMode combing_mode)
|
||||
}
|
||||
if (layer_nr < 0)
|
||||
{ // when a raft is present
|
||||
return Polygons();
|
||||
if (combing_mode == CombingMode::NO_SKIN)
|
||||
{
|
||||
return Polygons();
|
||||
}
|
||||
else
|
||||
{
|
||||
return storage.raftOutline.offset(MM2INT(0.1));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -167,7 +162,7 @@ Polygons GCodePlanner::computeCombBoundaryInside(CombingMode combing_mode)
|
||||
}
|
||||
}
|
||||
|
||||
void GCodePlanner::setIsInside(SliceLayerPart* _is_inside)
|
||||
void GCodePlanner::setIsInside(bool _is_inside)
|
||||
{
|
||||
is_inside = _is_inside;
|
||||
}
|
||||
@@ -178,7 +173,7 @@ bool GCodePlanner::setExtruder(int extruder)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
setIsInside(nullptr);
|
||||
setIsInside(false);
|
||||
{ // handle end position of the prev extruder
|
||||
SettingsBaseVirtual* train = getLastPlannedExtruderTrainSettings();
|
||||
bool end_pos_absolute = train->getSettingBoolean("machine_extruder_end_pos_abs");
|
||||
@@ -225,27 +220,11 @@ bool GCodePlanner::setExtruder(int extruder)
|
||||
return true;
|
||||
}
|
||||
|
||||
void GCodePlanner::moveInsideCombBoundary(int distance, const SliceLayerPart& part)
|
||||
void GCodePlanner::moveInsideCombBoundary(int distance)
|
||||
{
|
||||
// this function is to be used to move from the boudary of a part to inside the part
|
||||
int max_dist2 = MM2INT(2.0) * MM2INT(2.0); // if we are further than this distance, we conclude we are not inside even though we thought we were.
|
||||
// this function is to be used to move from the boudary of a part to inside the part
|
||||
Point p = lastPosition; // copy, since we are going to move p
|
||||
{ // first move inside the last part, so that the chance is higher that we move inside the same part
|
||||
const Polygons* comb_boundary_here;
|
||||
if (part.insets.size() > 1)
|
||||
{
|
||||
comb_boundary_here = &part.insets[1];
|
||||
}
|
||||
else if (part.insets.size() == 1)
|
||||
{
|
||||
comb_boundary_here = &part.insets[0];
|
||||
}
|
||||
else
|
||||
{
|
||||
comb_boundary_here = &part.print_outline;
|
||||
}
|
||||
PolygonUtils::moveInside(*comb_boundary_here, p, distance);
|
||||
}
|
||||
if (PolygonUtils::moveInside(comb_boundary_inside, p, distance, max_dist2) != NO_INDEX)
|
||||
{
|
||||
//Move inside again, so we move out of tight 90deg corners
|
||||
@@ -337,7 +316,7 @@ GCodePath& GCodePlanner::addTravel(Point p)
|
||||
if (was_inside) // when the previous location was from printing something which is considered inside (not support or prime tower etc)
|
||||
{ // then move inside the printed part, so that we don't ooze on the outer wall while retraction, but on the inside of the print.
|
||||
assert (extr != nullptr);
|
||||
moveInsideCombBoundary(extr->getSettingInMicrons((extr->getSettingAsCount("wall_line_count") > 1) ? "wall_line_width_x" : "wall_line_width_0") * 1, *was_inside);
|
||||
moveInsideCombBoundary(extr->getSettingInMicrons((extr->getSettingAsCount("wall_line_count") > 1) ? "wall_line_width_x" : "wall_line_width_0") * 1);
|
||||
}
|
||||
path = getLatestPathWithConfig(&travel_config, SpaceFillType::None);
|
||||
path->retract = true;
|
||||
@@ -361,6 +340,14 @@ GCodePath& GCodePlanner::addTravel_simple(Point p, GCodePath* path)
|
||||
return *path;
|
||||
}
|
||||
|
||||
void GCodePlanner::planPrime()
|
||||
{
|
||||
forceNewPathStart();
|
||||
GCodePath& prime_travel = addTravel_simple(lastPosition + Point(0, 100));
|
||||
prime_travel.retract = false;
|
||||
prime_travel.perform_prime = true;
|
||||
forceNewPathStart();
|
||||
}
|
||||
|
||||
void GCodePlanner::addExtrusionMove(Point p, GCodePathConfig* config, SpaceFillType space_fill_type, float flow, bool spiralize)
|
||||
{
|
||||
@@ -368,21 +355,25 @@ void GCodePlanner::addExtrusionMove(Point p, GCodePathConfig* config, SpaceFillT
|
||||
lastPosition = p;
|
||||
}
|
||||
|
||||
void GCodePlanner::addPolygon(PolygonRef polygon, int start_idx, GCodePathConfig* config, WallOverlapComputation* wall_overlap_computation, coord_t wall_0_wipe_dist, bool spiralize)
|
||||
void GCodePlanner::addPolygon(Polygons& polygons, unsigned int poly_idx, int start_idx, GCodePathConfig* config, PolygonFlowAdjuster* wall_overlap_computation, coord_t wall_0_wipe_dist, bool spiralize)
|
||||
{
|
||||
Point p0 = polygon[start_idx];
|
||||
PolygonRef polygon = polygons[poly_idx];
|
||||
unsigned int p0_idx = start_idx;
|
||||
Point p0 = polygon[p0_idx];
|
||||
addTravel(p0);
|
||||
for (unsigned int point_idx = 1; point_idx < polygon.size(); point_idx++)
|
||||
{
|
||||
Point p1 = polygon[(start_idx + point_idx) % polygon.size()];
|
||||
float flow = (wall_overlap_computation)? wall_overlap_computation->getFlow(p0, p1) : 1.0;
|
||||
unsigned int p1_idx = (start_idx + point_idx) % polygon.size();
|
||||
Point p1 = polygon[p1_idx];
|
||||
float flow = (wall_overlap_computation)? wall_overlap_computation->getFlow(polygons, poly_idx, p0_idx, p1_idx) : 1.0;
|
||||
addExtrusionMove(p1, config, SpaceFillType::Polygons, flow, spiralize);
|
||||
p0 = p1;
|
||||
p0_idx = p1_idx;
|
||||
}
|
||||
if (polygon.size() > 2)
|
||||
{
|
||||
Point& p1 = polygon[start_idx];
|
||||
float flow = (wall_overlap_computation)? wall_overlap_computation->getFlow(p0, p1) : 1.0;
|
||||
float flow = (wall_overlap_computation)? wall_overlap_computation->getFlow(polygons, poly_idx, p0_idx, start_idx) : 1.0;
|
||||
addExtrusionMove(p1, config, SpaceFillType::Polygons, flow, spiralize);
|
||||
|
||||
if (wall_0_wipe_dist > 0)
|
||||
@@ -416,13 +407,13 @@ void GCodePlanner::addPolygon(PolygonRef polygon, int start_idx, GCodePathConfig
|
||||
}
|
||||
}
|
||||
|
||||
void GCodePlanner::addPolygonsByOptimizer(Polygons& polygons, GCodePathConfig* config, WallOverlapComputation* wall_overlap_computation, EZSeamType z_seam_type, coord_t wall_0_wipe_dist, bool spiralize)
|
||||
void GCodePlanner::addPolygonsByOptimizer(Polygons& polygons, GCodePathConfig* config, PolygonFlowAdjuster* flow_adjuster, EZSeamType z_seam_type, Point z_seam_pos, coord_t wall_0_wipe_dist, bool spiralize)
|
||||
{
|
||||
if (polygons.size() == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
PathOrderOptimizer orderOptimizer(lastPosition, z_seam_type);
|
||||
PathOrderOptimizer orderOptimizer(lastPosition, z_seam_pos, z_seam_type);
|
||||
for (unsigned int poly_idx = 0; poly_idx < polygons.size(); poly_idx++)
|
||||
{
|
||||
orderOptimizer.addPolygon(polygons[poly_idx]);
|
||||
@@ -430,7 +421,7 @@ void GCodePlanner::addPolygonsByOptimizer(Polygons& polygons, GCodePathConfig* c
|
||||
orderOptimizer.optimize();
|
||||
for (unsigned int poly_idx : orderOptimizer.polyOrder)
|
||||
{
|
||||
addPolygon(polygons[poly_idx], orderOptimizer.polyStart[poly_idx], config, wall_overlap_computation, wall_0_wipe_dist, spiralize);
|
||||
addPolygon(polygons, poly_idx, orderOptimizer.polyStart[poly_idx], config, flow_adjuster, wall_0_wipe_dist, spiralize);
|
||||
}
|
||||
}
|
||||
void GCodePlanner::addLinesByOptimizer(Polygons& polygons, GCodePathConfig* config, SpaceFillType space_fill_type, int wipe_dist)
|
||||
@@ -696,7 +687,7 @@ void GCodePlanner::writeGCode(GCodeExport& gcode)
|
||||
|
||||
// prime extruder if it hadn't been used yet
|
||||
gcode.writePrimeTrain(storage.meshgroup->getExtruderTrain(extruder)->getSettingInMillimetersPerSecond("speed_travel"));
|
||||
gcode.writeRetraction(&retraction_config);
|
||||
gcode.writeRetraction(retraction_config);
|
||||
|
||||
if (extruder_plan.prev_extruder_standby_temp)
|
||||
{ // turn off previous extruder
|
||||
@@ -712,7 +703,7 @@ void GCodePlanner::writeGCode(GCodeExport& gcode)
|
||||
}
|
||||
else if (extruder_plan_idx == 0 && layer_nr != 0 && storage.meshgroup->getExtruderTrain(extruder)->getSettingBoolean("retract_at_layer_change"))
|
||||
{
|
||||
gcode.writeRetraction(&retraction_config);
|
||||
gcode.writeRetraction(retraction_config);
|
||||
}
|
||||
gcode.writeFanCommand(extruder_plan.getFanSpeed());
|
||||
std::vector<GCodePath>& paths = extruder_plan.paths;
|
||||
@@ -736,6 +727,12 @@ void GCodePlanner::writeGCode(GCodeExport& gcode)
|
||||
|
||||
GCodePath& path = paths[path_idx];
|
||||
|
||||
if (path.perform_prime)
|
||||
{
|
||||
gcode.writePrimeTrain(train->getSettingInMillimetersPerSecond("speed_travel"));
|
||||
gcode.writeRetraction(retraction_config);
|
||||
}
|
||||
|
||||
if (acceleration_enabled)
|
||||
{
|
||||
gcode.writeAcceleration(path.config->getAcceleration());
|
||||
@@ -747,7 +744,7 @@ void GCodePlanner::writeGCode(GCodeExport& gcode)
|
||||
|
||||
if (path.retract)
|
||||
{
|
||||
gcode.writeRetraction(&retraction_config);
|
||||
gcode.writeRetraction(retraction_config);
|
||||
if (path.perform_z_hop)
|
||||
{
|
||||
gcode.writeZhopStart(retraction_config.zHop);
|
||||
@@ -866,7 +863,7 @@ void GCodePlanner::writeGCode(GCodeExport& gcode)
|
||||
{
|
||||
gcode.writeComment("Small layer, adding delay");
|
||||
RetractionConfig& retraction_config = storage.retraction_config_per_extruder[gcode.getExtruderNr()];
|
||||
gcode.writeRetraction(&retraction_config);
|
||||
gcode.writeRetraction(retraction_config);
|
||||
if (extruder_plan_idx == extruder_plans.size() - 1 || !train->getSettingBoolean("machine_extruder_end_pos_abs"))
|
||||
{ // only move the head if it's the last extruder plan; otherwise it's already at the switching bay area
|
||||
// or do it anyway when we switch extruder in-place
|
||||
|
||||
+30
-260
@@ -6,9 +6,12 @@
|
||||
|
||||
#include "gcodeExport.h"
|
||||
#include "pathPlanning/Comb.h"
|
||||
#include "pathPlanning/GCodePath.h"
|
||||
#include "pathPlanning/NozzleTempInsert.h"
|
||||
#include "pathPlanning/TimeMaterialEstimates.h"
|
||||
#include "utils/polygon.h"
|
||||
#include "utils/logoutput.h"
|
||||
#include "wallOverlap.h"
|
||||
#include "PolygonFlowAdjuster.h"
|
||||
#include "commandSocket.h"
|
||||
#include "FanSpeedLayerTime.h"
|
||||
#include "SpaceFillType.h"
|
||||
@@ -20,252 +23,6 @@ namespace cura
|
||||
{
|
||||
|
||||
class SliceDataStorage;
|
||||
class SliceLayerPart;
|
||||
|
||||
/*!
|
||||
* A gcode command to insert before a specific path.
|
||||
*
|
||||
* Currently only used for preheat commands
|
||||
*/
|
||||
struct NozzleTempInsert
|
||||
{
|
||||
const unsigned int path_idx; //!< The path before which to insert this command
|
||||
double time_after_path_start; //!< The time after the start of the path, before which to insert the command // TODO: use this to insert command in between moves in a path!
|
||||
int extruder; //!< The extruder for which to set the temp
|
||||
double temperature; //!< The temperature of the temperature command to insert
|
||||
bool wait; //!< Whether to wait for the temperature to be reached
|
||||
NozzleTempInsert(unsigned int path_idx, int extruder, double temperature, bool wait, double time_after_path_start = 0.0)
|
||||
: path_idx(path_idx)
|
||||
, time_after_path_start(time_after_path_start)
|
||||
, extruder(extruder)
|
||||
, temperature(temperature)
|
||||
, wait(wait)
|
||||
{
|
||||
assert(temperature != 0 && temperature != -1 && "Temperature command must be set!");
|
||||
}
|
||||
|
||||
/*!
|
||||
* Write the temperature command at the current position in the gcode.
|
||||
* \param gcode The actual gcode writer
|
||||
*/
|
||||
void write(GCodeExport& gcode)
|
||||
{
|
||||
gcode.writeTemperatureCommand(extruder, temperature, wait);
|
||||
}
|
||||
};
|
||||
|
||||
class ExtruderPlan; // forward declaration so that TimeMaterialEstimates can be a friend
|
||||
|
||||
|
||||
/*!
|
||||
* Time and material estimates for a portion of paths, e.g. layer, extruder plan, path.
|
||||
*/
|
||||
class TimeMaterialEstimates
|
||||
{
|
||||
friend class ExtruderPlan; // cause there the naive estimates are calculated
|
||||
private:
|
||||
double extrude_time; //!< Time in seconds occupied by extrusion
|
||||
double unretracted_travel_time; //!< Time in seconds occupied by non-retracted travel (non-extrusion)
|
||||
double retracted_travel_time; //!< Time in seconds occupied by retracted travel (non-extrusion)
|
||||
double material; //!< Material used (in mm^3)
|
||||
public:
|
||||
/*!
|
||||
* Basic contructor
|
||||
*
|
||||
* \param extrude_time Time in seconds occupied by extrusion
|
||||
* \param unretracted_travel_time Time in seconds occupied by non-retracted travel (non-extrusion)
|
||||
* \param retracted_travel_time Time in seconds occupied by retracted travel (non-extrusion)
|
||||
* \param material Material used (in mm^3)
|
||||
*/
|
||||
TimeMaterialEstimates(double extrude_time, double unretracted_travel_time, double retracted_travel_time, double material)
|
||||
: extrude_time(extrude_time)
|
||||
, unretracted_travel_time(unretracted_travel_time)
|
||||
, retracted_travel_time(retracted_travel_time)
|
||||
, material(material)
|
||||
{
|
||||
}
|
||||
|
||||
/*!
|
||||
* Basic constructor initializing all estimates to zero.
|
||||
*/
|
||||
TimeMaterialEstimates()
|
||||
: extrude_time(0.0)
|
||||
, unretracted_travel_time(0.0)
|
||||
, retracted_travel_time(0.0)
|
||||
, material(0.0)
|
||||
{
|
||||
}
|
||||
|
||||
/*!
|
||||
* Set all estimates to zero.
|
||||
*/
|
||||
void reset()
|
||||
{
|
||||
extrude_time = 0.0;
|
||||
unretracted_travel_time = 0.0;
|
||||
retracted_travel_time = 0.0;
|
||||
material = 0.0;
|
||||
}
|
||||
|
||||
/*!
|
||||
* Pointwise addition of estimate stats
|
||||
*
|
||||
* \param other The estimates to add to these estimates.
|
||||
* \return The resulting estimates
|
||||
*/
|
||||
TimeMaterialEstimates operator+(const TimeMaterialEstimates& other)
|
||||
{
|
||||
return TimeMaterialEstimates(extrude_time+other.extrude_time, unretracted_travel_time+other.unretracted_travel_time, retracted_travel_time+other.retracted_travel_time, material+other.material);
|
||||
}
|
||||
|
||||
/*!
|
||||
* In place pointwise addition of estimate stats
|
||||
*
|
||||
* \param other The estimates to add to these estimates.
|
||||
* \return These estimates
|
||||
*/
|
||||
TimeMaterialEstimates& operator+=(const TimeMaterialEstimates& other)
|
||||
{
|
||||
extrude_time += other.extrude_time;
|
||||
unretracted_travel_time += other.unretracted_travel_time;
|
||||
retracted_travel_time += other.retracted_travel_time;
|
||||
material += other.material;
|
||||
return *this;
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Subtracts the specified estimates from these estimates and returns
|
||||
* the result.
|
||||
*
|
||||
* Each of the estimates in this class are individually subtracted.
|
||||
*
|
||||
* \param other The estimates to subtract from these estimates.
|
||||
* \return These estimates with the specified estimates subtracted.
|
||||
*/
|
||||
TimeMaterialEstimates operator-(const TimeMaterialEstimates& other);
|
||||
|
||||
/*!
|
||||
* \brief Subtracts the specified elements from these estimates.
|
||||
*
|
||||
* This causes the estimates in this instance to change. Each of the
|
||||
* estimates in this class are individually subtracted.
|
||||
*
|
||||
* \param other The estimates to subtract from these estimates.
|
||||
* \return A reference to this instance.
|
||||
*/
|
||||
TimeMaterialEstimates& operator-=(const TimeMaterialEstimates& other);
|
||||
|
||||
/*!
|
||||
* Get total time estimate. The different time estimate member values added together.
|
||||
*
|
||||
* \return the total of all different time estimate values
|
||||
*/
|
||||
double getTotalTime() const
|
||||
{
|
||||
return extrude_time + unretracted_travel_time + retracted_travel_time;
|
||||
}
|
||||
|
||||
/*!
|
||||
* Get the total time during which the head is not retracted.
|
||||
*
|
||||
* This includes extrusion time and non-retracted travel time
|
||||
*
|
||||
* \return the total time during which the head is not retracted.
|
||||
*/
|
||||
double getTotalUnretractedTime() const
|
||||
{
|
||||
return extrude_time + unretracted_travel_time;
|
||||
}
|
||||
|
||||
/*!
|
||||
* Get the total travel time.
|
||||
*
|
||||
* This includes the retracted travel time as well as the unretracted travel time.
|
||||
*
|
||||
* \return the total travel time.
|
||||
*/
|
||||
double getTravelTime() const
|
||||
{
|
||||
return retracted_travel_time + unretracted_travel_time;
|
||||
}
|
||||
|
||||
/*!
|
||||
* Get the extrusion time.
|
||||
*
|
||||
* \return extrusion time.
|
||||
*/
|
||||
double getExtrudeTime() const
|
||||
{
|
||||
return extrude_time;
|
||||
}
|
||||
|
||||
/*!
|
||||
* Get the amount of material used in mm^3.
|
||||
*
|
||||
* \return amount of material
|
||||
*/
|
||||
double getMaterial() const
|
||||
{
|
||||
return material;
|
||||
}
|
||||
};
|
||||
|
||||
/*!
|
||||
* A class for representing a planned path.
|
||||
*
|
||||
* A path consists of several segments of the same type of movement: retracted travel, infill extrusion, etc.
|
||||
*
|
||||
* This is a compact premature representation in which are line segments have the same config, i.e. the config of this path.
|
||||
*
|
||||
* In the final representation (gcode) each line segment may have different properties,
|
||||
* which are added when the generated GCodePaths are processed.
|
||||
*/
|
||||
class GCodePath
|
||||
{
|
||||
public:
|
||||
GCodePathConfig* config; //!< The configuration settings of the path.
|
||||
SpaceFillType space_fill_type; //!< The type of space filling of which this path is a part
|
||||
float flow; //!< A type-independent flow configuration (used for wall overlap compensation)
|
||||
bool retract; //!< Whether the path is a move path preceded by a retraction move; whether the path is a retracted move path.
|
||||
bool perform_z_hop; //!< Whether to perform a z_hop in this path, which is assumed to be a travel path.
|
||||
std::vector<Point> points; //!< The points constituting this path.
|
||||
bool done;//!< Path is finished, no more moves should be added, and a new path should be started instead of any appending done to this one.
|
||||
|
||||
bool spiralize; //!< Whether to gradually increment the z position during the printing of this path. A sequence of spiralized paths should start at the given layer height and end in one layer higher.
|
||||
|
||||
TimeMaterialEstimates estimates; //!< Naive time and material estimates
|
||||
|
||||
/*!
|
||||
* Whether this config is the config of a travel path.
|
||||
*
|
||||
* \return Whether this config is the config of a travel path.
|
||||
*/
|
||||
bool isTravelPath()
|
||||
{
|
||||
return config->isTravelPath();
|
||||
}
|
||||
|
||||
/*!
|
||||
* Get the material flow in mm^3 per mm traversed.
|
||||
*
|
||||
* \warning Can only be called after the layer height has been set (which is done while writing the gcode!)
|
||||
*
|
||||
* \return The flow
|
||||
*/
|
||||
double getExtrusionMM3perMM()
|
||||
{
|
||||
return flow * config->getExtrusionMM3perMM();
|
||||
}
|
||||
|
||||
/*!
|
||||
* Get the actual line width (modulated by the flow)
|
||||
* \return the actual line width as shown in layer view
|
||||
*/
|
||||
int getLineWidth()
|
||||
{
|
||||
return flow * config->getLineWidth() * config->getFlowPercentage() / 100.0;
|
||||
}
|
||||
};
|
||||
|
||||
class GCodePlanner; // forward declaration so that ExtruderPlan can be a friend
|
||||
class LayerPlanBuffer; // forward declaration so that ExtruderPlan can be a friend
|
||||
@@ -475,8 +232,8 @@ private:
|
||||
|
||||
int last_extruder_previous_layer; //!< The last id of the extruder with which was printed in the previous layer
|
||||
SettingsBaseVirtual* last_planned_extruder_setting_base; //!< The setting base of the last planned extruder.
|
||||
SliceLayerPart* was_inside; //!< The layer part the last planned (extrusion) move was inside (if any)
|
||||
SliceLayerPart* is_inside; //!< The layer part the destination of the next planned travel move is inside (if any)
|
||||
bool was_inside; //!< Whether the last planned (extrusion) move was inside a layer part
|
||||
bool is_inside; //!< Whether the destination of the next planned travel move is inside a layer part
|
||||
Polygons comb_boundary_inside; //!< The boundary within which to comb, or to move into when performing a retraction.
|
||||
Comb* comb;
|
||||
|
||||
@@ -517,7 +274,7 @@ public:
|
||||
* \param last_position The position of the head at the start of this gcode layer
|
||||
* \param combing_mode Whether combing is enabled and full or within infill only.
|
||||
*/
|
||||
GCodePlanner(SliceDataStorage& storage, int layer_nr, int z, int layer_height, Point last_position, int current_extruder, std::vector<FanSpeedLayerTimeSettings>& fan_speed_layer_time_settings_per_extruder, CombingMode combing_mode, int64_t comb_boundary_offset, bool travel_avoid_other_parts, int64_t travel_avoid_distance);
|
||||
GCodePlanner(SliceDataStorage& storage, int layer_nr, int z, int layer_height, Point last_position, int current_extruder, bool is_inside_mesh, std::vector<FanSpeedLayerTimeSettings>& fan_speed_layer_time_settings_per_extruder, CombingMode combing_mode, int64_t comb_boundary_offset, bool travel_avoid_other_parts, int64_t travel_avoid_distance);
|
||||
~GCodePlanner();
|
||||
|
||||
void overrideFanSpeeds(double speed);
|
||||
@@ -565,10 +322,15 @@ public:
|
||||
*
|
||||
* Features like infill, walls, skin etc. are considered inside.
|
||||
* Features like prime tower and support are considered outside.
|
||||
* \param inside_part The part in which the newly planned position is inside, or nullptr if not inside anything
|
||||
*/
|
||||
void setIsInside(SliceLayerPart* inside_part);
|
||||
|
||||
void setIsInside(bool going_to_comb);
|
||||
|
||||
/*!
|
||||
* Plan a switch to a new extruder
|
||||
*
|
||||
* \param extruder The extruder number to which to switch
|
||||
* \return whether the extruder has changed
|
||||
*/
|
||||
bool setExtruder(int extruder);
|
||||
|
||||
/*!
|
||||
@@ -599,6 +361,13 @@ public:
|
||||
*/
|
||||
GCodePath& addTravel_simple(Point p, GCodePath* path = nullptr);
|
||||
|
||||
/*!
|
||||
* Plan a prime poop at the current location.
|
||||
*
|
||||
* \warning A nonretracted move is introduced so that the LayerPlanBuffer classifies this move as an extrusion move.
|
||||
*/
|
||||
void planPrime();
|
||||
|
||||
/*!
|
||||
* Add an extrusion move to a certain point, optionally with a different flow than the one in the \p config.
|
||||
*
|
||||
@@ -612,14 +381,15 @@ public:
|
||||
|
||||
/*!
|
||||
* Add polygon to the gcode starting at vertex \p startIdx
|
||||
* \param polygon The polygon
|
||||
* \param polygon The polygons from which to get the polygon
|
||||
* \param polygon The index of the polygon in \p polygons
|
||||
* \param startIdx The index of the starting vertex of the \p polygon
|
||||
* \param config The config with which to print the polygon lines
|
||||
* \param wall_overlap_computation The wall overlap compensation calculator for each given segment (optionally nullptr)
|
||||
* \param flow_adjuster Construct yielding the flow of each segment added (optionally nullptr)
|
||||
* \param wall_0_wipe_dist The distance to travel along the polygon after it has been laid down, in order to wipe the start and end of the wall together
|
||||
* \param spiralize Whether to gradually increase the z height from the normal layer height to the height of the next layer over this polygon
|
||||
*/
|
||||
void addPolygon(PolygonRef polygon, int startIdx, GCodePathConfig* config, WallOverlapComputation* wall_overlap_computation = nullptr, coord_t wall_0_wipe_dist = 0, bool spiralize = false);
|
||||
void addPolygon(Polygons& polygons, unsigned int poly_idx, int startIdx, GCodePathConfig* config, PolygonFlowAdjuster* flow_adjuster = nullptr, coord_t wall_0_wipe_dist = 0, bool spiralize = false);
|
||||
|
||||
/*!
|
||||
* Add polygons to the gcode with optimized order.
|
||||
@@ -632,12 +402,13 @@ public:
|
||||
*
|
||||
* \param polygons The polygons
|
||||
* \param config The config with which to print the polygon lines
|
||||
* \param wall_overlap_computation The wall overlap compensation calculator for each given segment (optionally nullptr)
|
||||
* \param flow_adjuster Construct yielding the flow of each segment added (optionally nullptr)
|
||||
* \param z_seam_type The seam type / poly start optimizer
|
||||
* \param z_seam_pos The location near where to start each part in case \p z_seam_type is 'back'
|
||||
* \param wall_0_wipe_dist The distance to travel along each polygon after it has been laid down, in order to wipe the start and end of the wall together
|
||||
* \param spiralize Whether to gradually increase the z height from the normal layer height to the height of the next layer over each polygon printed
|
||||
*/
|
||||
void addPolygonsByOptimizer(Polygons& polygons, GCodePathConfig* config, WallOverlapComputation* wall_overlap_computation = nullptr, EZSeamType z_seam_type = EZSeamType::SHORTEST, coord_t wall_0_wipe_dist = 0, bool spiralize = false);
|
||||
void addPolygonsByOptimizer(Polygons& polygons, GCodePathConfig* config, PolygonFlowAdjuster* flow_adjuster = nullptr, EZSeamType z_seam_type = EZSeamType::SHORTEST, Point z_seam_pos = Point(0, 0), coord_t wall_0_wipe_dist = 0, bool spiralize = false);
|
||||
|
||||
/*!
|
||||
* Add lines to the gcode with optimized order.
|
||||
@@ -715,9 +486,8 @@ public:
|
||||
* This is supposed to be called when the nozzle is around the boundary of a layer part, not when the nozzle is in the middle of support, or in the middle of the air.
|
||||
*
|
||||
* \param distance The distance to the comb boundary after we moved inside it.
|
||||
* \param part_outline The part in which we last resided
|
||||
*/
|
||||
void moveInsideCombBoundary(int distance, const SliceLayerPart& part);
|
||||
void moveInsideCombBoundary(int distance);
|
||||
};
|
||||
|
||||
}//namespace cura
|
||||
|
||||
+30
-11
@@ -17,7 +17,7 @@ int Infill::computeScanSegmentIdx(int x, int line_width)
|
||||
return x / line_width;
|
||||
}
|
||||
|
||||
void Infill::generate(Polygons& result_polygons, Polygons& result_lines)
|
||||
void Infill::generate(Polygons& result_polygons, Polygons& result_lines, SliceMeshStorage* mesh)
|
||||
{
|
||||
if (in_outline.size() == 0) return;
|
||||
if (line_distance == 0) return;
|
||||
@@ -48,6 +48,14 @@ void Infill::generate(Polygons& result_polygons, Polygons& result_lines)
|
||||
case EFillMethod::ZIG_ZAG:
|
||||
generateZigZagInfill(result_lines, line_distance, fill_angle, connected_zigzags, use_endpieces);
|
||||
break;
|
||||
case EFillMethod::CUBICSUBDIV:
|
||||
if (!mesh)
|
||||
{
|
||||
logError("Cannot generate Cubic Subdivision infill without a mesh!\n");
|
||||
break;
|
||||
}
|
||||
generateCubicSubDivInfill(result_lines, *mesh);
|
||||
break;
|
||||
default:
|
||||
logError("Fill pattern has unknown value.\n");
|
||||
break;
|
||||
@@ -58,7 +66,6 @@ void Infill::generateConcentricInfill(Polygons& result, int inset_value)
|
||||
{
|
||||
Polygons first_concentric_wall = in_outline.offset(outline_offset - line_distance + infill_line_width / 2); // - infill_line_width / 2 cause generateConcentricInfill expects [outline] to be the outer most polygon instead of the outer outline
|
||||
|
||||
result.add(first_concentric_wall);
|
||||
if (perimeter_gaps)
|
||||
{
|
||||
const Polygons inner = first_concentric_wall.offset(infill_line_width / 2 + perimeter_gaps_extra_offset);
|
||||
@@ -70,6 +77,7 @@ void Infill::generateConcentricInfill(Polygons& result, int inset_value)
|
||||
|
||||
void Infill::generateConcentricInfill(Polygons& first_concentric_wall, Polygons& result, int inset_value)
|
||||
{
|
||||
result.add(first_concentric_wall);
|
||||
Polygons* prev_inset = &first_concentric_wall;
|
||||
Polygons next_inset;
|
||||
while (prev_inset->size() > 0)
|
||||
@@ -79,7 +87,7 @@ void Infill::generateConcentricInfill(Polygons& first_concentric_wall, Polygons&
|
||||
if (perimeter_gaps)
|
||||
{
|
||||
const Polygons outer = prev_inset->offset(-infill_line_width / 2 - perimeter_gaps_extra_offset);
|
||||
const Polygons inner = next_inset.offset(infill_line_width / 2 + perimeter_gaps_extra_offset);
|
||||
const Polygons inner = next_inset.offset(infill_line_width / 2);
|
||||
const Polygons gaps_here = outer.difference(inner);
|
||||
perimeter_gaps->add(gaps_here);
|
||||
}
|
||||
@@ -136,15 +144,26 @@ void Infill::generateTriangleInfill(Polygons& result)
|
||||
generateLineInfill(result, line_distance, fill_angle + 120, 0);
|
||||
}
|
||||
|
||||
void Infill::generateCubicSubDivInfill(Polygons& result, SliceMeshStorage& mesh)
|
||||
{
|
||||
Polygons uncropped;
|
||||
mesh.base_subdiv_cube->generateSubdivisionLines(z, uncropped);
|
||||
addLineSegmentsInfill(result, uncropped);
|
||||
}
|
||||
|
||||
void Infill::addLineSegmentsInfill(Polygons& result, Polygons& input)
|
||||
{
|
||||
ClipperLib::PolyTree interior_segments_tree = in_outline.lineSegmentIntersection(input);
|
||||
ClipperLib::Paths interior_segments;
|
||||
ClipperLib::OpenPathsFromPolyTree(interior_segments_tree, interior_segments);
|
||||
for (uint64_t idx = 0; idx < interior_segments.size(); idx++)
|
||||
{
|
||||
result.addLine(interior_segments[idx][0], interior_segments[idx][1]);
|
||||
}
|
||||
}
|
||||
|
||||
void Infill::addLineInfill(Polygons& result, const PointMatrix& rotation_matrix, const int scanline_min_idx, const int line_distance, const AABB boundary, std::vector<std::vector<int64_t>>& cut_list, int64_t shift)
|
||||
{
|
||||
auto addLine = [&](Point from, Point to)
|
||||
{
|
||||
PolygonRef p = result.newPoly();
|
||||
p.add(rotation_matrix.unapply(from));
|
||||
p.add(rotation_matrix.unapply(to));
|
||||
};
|
||||
|
||||
auto compare_int64_t = [](const void* a, const void* b)
|
||||
{
|
||||
int64_t n = (*(int64_t*)a) - (*(int64_t*)b);
|
||||
@@ -170,7 +189,7 @@ void Infill::addLineInfill(Polygons& result, const PointMatrix& rotation_matrix,
|
||||
{ // segment is too short to create infill
|
||||
continue;
|
||||
}
|
||||
addLine(Point(x, crossings[crossing_idx]), Point(x, crossings[crossing_idx + 1]));
|
||||
result.addLine(rotation_matrix.unapply(Point(x, crossings[crossing_idx])), rotation_matrix.unapply(Point(x, crossings[crossing_idx + 1])));
|
||||
}
|
||||
scanline_idx += 1;
|
||||
}
|
||||
|
||||
+17
-1
@@ -12,6 +12,7 @@
|
||||
#include "infill/ZigzagConnectorProcessorEndPieces.h"
|
||||
#include "infill/ZigzagConnectorProcessorConnectedEndPieces.h"
|
||||
#include "infill/ZigzagConnectorProcessorDisconnectedEndPieces.h"
|
||||
#include "infill/SubDivCube.h"
|
||||
#include "utils/intpoint.h"
|
||||
#include "utils/AABB.h"
|
||||
|
||||
@@ -77,8 +78,9 @@ public:
|
||||
*
|
||||
* \param result_polygons (output) The resulting polygons (from concentric infill)
|
||||
* \param result_lines (output) The resulting line segments (from linear infill types)
|
||||
* \param mesh The mesh for which to geenrate infill (should only be used for non-helper objects)
|
||||
*/
|
||||
void generate(Polygons& result_polygons, Polygons& result_lines);
|
||||
void generate(Polygons& result_polygons, Polygons& result_lines, SliceMeshStorage* mesh = nullptr);
|
||||
|
||||
private:
|
||||
/*!
|
||||
@@ -140,6 +142,13 @@ private:
|
||||
* \param result (output) The resulting lines
|
||||
*/
|
||||
void generateTriangleInfill(Polygons& result);
|
||||
|
||||
/*!
|
||||
* Generate a 3d pattern of subdivided cubes on their points
|
||||
* \param[out] result The resulting lines
|
||||
* \param[in] mesh Where the Cubic Subdivision Infill precomputation is stored
|
||||
*/
|
||||
void generateCubicSubDivInfill(Polygons& result, SliceMeshStorage& mesh);
|
||||
|
||||
/*!
|
||||
* Convert a mapping from scanline to line_segment-scanline-intersections (\p cut_list) into line segments, using the even-odd rule
|
||||
@@ -153,6 +162,13 @@ private:
|
||||
*/
|
||||
void addLineInfill(Polygons& result, const PointMatrix& rotation_matrix, const int scanline_min_idx, const int line_distance, const AABB boundary, std::vector<std::vector<int64_t>>& cut_list, int64_t total_shift);
|
||||
|
||||
/*!
|
||||
* Crop line segments by the infill polygon using Clipper
|
||||
* \param result (output) The resulting lines
|
||||
* \param input The line segments to be cropped
|
||||
*/
|
||||
void addLineSegmentsInfill(Polygons& result, Polygons& input);
|
||||
|
||||
/*!
|
||||
* generate lines within the area of \p in_outline, at regular intervals of \p line_distance
|
||||
*
|
||||
|
||||
@@ -0,0 +1,282 @@
|
||||
#include "SubDivCube.h"
|
||||
|
||||
#include <functional>
|
||||
|
||||
#include "../utils/polygonUtils.h"
|
||||
#include "../sliceDataStorage.h"
|
||||
#include "../utils/math.h"
|
||||
|
||||
#define ONE_OVER_SQRT_2 0.7071067811865475244008443621048490392848359376884740 //1 / sqrt(2)
|
||||
#define ONE_OVER_SQRT_3 0.577350269189625764509148780501957455647601751270126876018 //1 / sqrt(3)
|
||||
#define ONE_OVER_SQRT_6 0.408248290463863016366214012450981898660991246776111688072 //1 / sqrt(6)
|
||||
#define SQRT_TWO_THIRD 0.816496580927726032732428024901963797321982493552223376144 //sqrt(2 / 3)
|
||||
|
||||
namespace cura
|
||||
{
|
||||
|
||||
std::vector<SubDivCube::CubeProperties> SubDivCube::cube_properties_per_recursion_step;
|
||||
double SubDivCube::radius_multiplier = 1;
|
||||
int32_t SubDivCube::radius_addition = 0;
|
||||
Point3Matrix SubDivCube::rotation_matrix;
|
||||
PointMatrix SubDivCube::infill_rotation_matrix;
|
||||
|
||||
SubDivCube::~SubDivCube()
|
||||
{
|
||||
for (int child_idx = 0; child_idx < 8; child_idx++)
|
||||
{
|
||||
if (children[child_idx])
|
||||
{
|
||||
delete children[child_idx];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SubDivCube::precomputeOctree(SliceMeshStorage& mesh)
|
||||
{
|
||||
radius_multiplier = mesh.getSettingAsRatio("sub_div_rad_mult");
|
||||
radius_addition = mesh.getSettingInMicrons("sub_div_rad_add");
|
||||
double infill_angle = M_PI / 4.0;
|
||||
|
||||
coord_t furthest_dist_from_origin = std::sqrt(square(mesh.getSettingInMicrons("machine_height")) + square(mesh.getSettingInMicrons("machine_depth") / 2) + square(mesh.getSettingInMicrons("machine_width") / 2));
|
||||
coord_t max_side_length = furthest_dist_from_origin * 2;
|
||||
|
||||
int curr_recursion_depth = 0;
|
||||
const int64_t infill_line_distance = mesh.getSettingInMicrons("infill_line_distance");
|
||||
if (infill_line_distance > 0)
|
||||
{
|
||||
for (int64_t curr_side_length = infill_line_distance * 2; curr_side_length < max_side_length * 2; curr_side_length *= 2)
|
||||
{
|
||||
cube_properties_per_recursion_step.emplace_back();
|
||||
CubeProperties& cube_properties_here = cube_properties_per_recursion_step.back();
|
||||
cube_properties_here.side_length = curr_side_length;
|
||||
cube_properties_here.height = sqrt(3) * curr_side_length;
|
||||
cube_properties_here.square_height = sqrt(2) * curr_side_length;
|
||||
cube_properties_here.max_draw_z_diff = ONE_OVER_SQRT_3 * curr_side_length;
|
||||
cube_properties_here.max_line_offset = ONE_OVER_SQRT_6 * curr_side_length;
|
||||
curr_recursion_depth++;
|
||||
}
|
||||
}
|
||||
Point3 center(0, 0, 0);
|
||||
|
||||
Point3Matrix tilt; // rotation matrix to get from axis aligned cubes to cubes standing on their tip
|
||||
// The Z axis is transformed to go in positive Y direction
|
||||
//
|
||||
// cross section in a horizontal plane horizontal plane showing
|
||||
// looking down at the origin O positive X and positive Y
|
||||
// Z .
|
||||
// /:\ Y .
|
||||
// / : \ ^ .
|
||||
// / : \ | .
|
||||
// / .O. \ | .
|
||||
// /.~' '~.\ O---->X .
|
||||
// X """"""""""" Y .
|
||||
tilt.matrix[0] = -ONE_OVER_SQRT_2; tilt.matrix[1] = ONE_OVER_SQRT_2; tilt.matrix[2] = 0;
|
||||
tilt.matrix[3] = -ONE_OVER_SQRT_6; tilt.matrix[4] = -ONE_OVER_SQRT_6; tilt.matrix[5] = SQRT_TWO_THIRD ;
|
||||
tilt.matrix[6] = ONE_OVER_SQRT_3; tilt.matrix[7] = ONE_OVER_SQRT_3; tilt.matrix[8] = ONE_OVER_SQRT_3;
|
||||
|
||||
infill_rotation_matrix = PointMatrix(infill_angle);
|
||||
Point3Matrix infill_angle_mat(infill_rotation_matrix);
|
||||
|
||||
rotation_matrix = infill_angle_mat.compose(tilt);
|
||||
|
||||
mesh.base_subdiv_cube = new SubDivCube(mesh, center, curr_recursion_depth - 1);
|
||||
}
|
||||
|
||||
void SubDivCube::generateSubdivisionLines(int64_t z, Polygons& result)
|
||||
{
|
||||
if (cube_properties_per_recursion_step.empty()) //Infill is set to 0%.
|
||||
{
|
||||
return;
|
||||
}
|
||||
Polygons directional_line_groups[3];
|
||||
|
||||
generateSubdivisionLines(z, result, directional_line_groups);
|
||||
|
||||
for (int dir_idx = 0; dir_idx < 3; dir_idx++)
|
||||
{
|
||||
Polygons& line_group = directional_line_groups[dir_idx];
|
||||
for (unsigned int line_idx = 0; line_idx < line_group.size(); line_idx++)
|
||||
{
|
||||
result.addLine(line_group[line_idx][0], line_group[line_idx][1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SubDivCube::generateSubdivisionLines(int64_t z, Polygons& result, Polygons (&directional_line_groups)[3])
|
||||
{
|
||||
CubeProperties cube_properties = cube_properties_per_recursion_step[depth];
|
||||
|
||||
int32_t z_diff = std::abs(z - center.z); //!< the difference between the cube center and the target layer.
|
||||
if (z_diff > cube_properties.height / 2) //!< this cube does not touch the target layer. Early exit.
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (z_diff < cube_properties.max_draw_z_diff) //!< this cube has lines that need to be drawn.
|
||||
{
|
||||
Point relative_a, relative_b; //!< relative coordinates of line endpoints around cube center
|
||||
Point a, b; //!< absolute coordinates of line endpoints
|
||||
relative_a.X = (cube_properties.square_height / 2) * (cube_properties.max_draw_z_diff - z_diff) / cube_properties.max_draw_z_diff;
|
||||
relative_b.X = -relative_a.X;
|
||||
relative_a.Y = cube_properties.max_line_offset - ((z - (center.z - cube_properties.max_draw_z_diff)) * ONE_OVER_SQRT_2);
|
||||
relative_b.Y = relative_a.Y;
|
||||
rotatePointInitial(relative_a);
|
||||
rotatePointInitial(relative_b);
|
||||
for (int dir_idx = 0; dir_idx < 3; dir_idx++)//!< draw the line, then rotate 120 degrees.
|
||||
{
|
||||
a.X = center.x + relative_a.X;
|
||||
a.Y = center.y + relative_a.Y;
|
||||
b.X = center.x + relative_b.X;
|
||||
b.Y = center.y + relative_b.Y;
|
||||
addLineAndCombine(directional_line_groups[dir_idx], a, b);
|
||||
if (dir_idx < 2)
|
||||
{
|
||||
rotatePoint120(relative_a);
|
||||
rotatePoint120(relative_b);
|
||||
}
|
||||
}
|
||||
}
|
||||
for (int idx = 0; idx < 8; idx++) //!< draws the eight children
|
||||
{
|
||||
if (children[idx] != nullptr)
|
||||
{
|
||||
children[idx]->generateSubdivisionLines(z, result, directional_line_groups);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SubDivCube::SubDivCube(SliceMeshStorage& mesh, Point3& center, unsigned int depth)
|
||||
{
|
||||
this->depth = depth;
|
||||
this->center = center;
|
||||
|
||||
if (depth == 0) // lowest layer, no need for subdivision, exit.
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (depth >= cube_properties_per_recursion_step.size()) //Depth is out of bounds of what we pre-computed.
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
CubeProperties cube_properties = cube_properties_per_recursion_step[depth];
|
||||
Point3 child_center;
|
||||
coord_t radius = double(radius_multiplier * double(cube_properties.height)) / 4.0 + radius_addition;
|
||||
|
||||
int child_nr = 0;
|
||||
std::vector<Point3> rel_child_centers;
|
||||
rel_child_centers.emplace_back(1, 1, 1); // top
|
||||
rel_child_centers.emplace_back(-1, 1, 1); // top three
|
||||
rel_child_centers.emplace_back(1, -1, 1);
|
||||
rel_child_centers.emplace_back(1, 1, -1);
|
||||
rel_child_centers.emplace_back(-1, -1, -1); // bottom
|
||||
rel_child_centers.emplace_back(1, -1, -1); // bottom three
|
||||
rel_child_centers.emplace_back(-1, 1, -1);
|
||||
rel_child_centers.emplace_back(-1, -1, 1);
|
||||
for (Point3 rel_child_center : rel_child_centers)
|
||||
{
|
||||
child_center = center + rotation_matrix.apply(rel_child_center * coord_t(cube_properties.side_length / 4));
|
||||
if (isValidSubdivision(mesh, child_center, radius))
|
||||
{
|
||||
children[child_nr] = new SubDivCube(mesh, child_center, depth - 1);
|
||||
child_nr++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool SubDivCube::isValidSubdivision(SliceMeshStorage& mesh, Point3& center, int64_t radius)
|
||||
{
|
||||
int64_t distance2;
|
||||
long int sphere_slice_radius2;//!< squared radius of bounding sphere slice on target layer
|
||||
bool inside_somewhere = false;
|
||||
bool outside_somewhere = false;
|
||||
int inside;
|
||||
double part_dist;//what percentage of the radius the target layer is away from the center along the z axis. 0 - 1
|
||||
const long int layer_height = mesh.getSettingInMicrons("layer_height");
|
||||
long int bottom_layer = (center.z - radius) / layer_height;
|
||||
long int top_layer = (center.z + radius) / layer_height;
|
||||
for (long int test_layer = bottom_layer; test_layer <= top_layer; test_layer += 3) // steps of three. Low-hanging speed gain.
|
||||
{
|
||||
part_dist = (double)(test_layer * layer_height - center.z) / radius;
|
||||
sphere_slice_radius2 = radius * radius * (1.0 - (part_dist * part_dist));
|
||||
Point loc(center.x, center.y);
|
||||
|
||||
inside = distanceFromPointToMesh(mesh, test_layer, loc, &distance2);
|
||||
if (inside == 1)
|
||||
{
|
||||
inside_somewhere = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
outside_somewhere = true;
|
||||
}
|
||||
if (outside_somewhere && inside_somewhere)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
if ((inside != 2) && distance2 < sphere_slice_radius2)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
int SubDivCube::distanceFromPointToMesh(SliceMeshStorage& mesh, long int layer_nr, Point& location, int64_t* distance2)
|
||||
{
|
||||
if (layer_nr < 0 || (unsigned long int)layer_nr >= mesh.layers.size()) //!< this layer is outside of valid range
|
||||
{
|
||||
return 2;
|
||||
}
|
||||
Polygons collide;
|
||||
mesh.layers[layer_nr].getSecondOrInnermostWalls(collide);
|
||||
Point centerpoint = location;
|
||||
bool inside = collide.inside(centerpoint);
|
||||
ClosestPolygonPoint border_point = PolygonUtils::moveInside2(collide, centerpoint);
|
||||
Point diff = border_point.location - location;
|
||||
*distance2 = vSize2(diff);
|
||||
if (inside)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
void SubDivCube::rotatePointInitial(Point& target)
|
||||
{
|
||||
target = infill_rotation_matrix.apply(target);
|
||||
}
|
||||
|
||||
void SubDivCube::rotatePoint120(Point& target)
|
||||
{
|
||||
constexpr double sqrt_three_fourths = 0.8660254037844386467637231707529361834714026269051903; //!< sqrt(3.0 / 4.0) = sqrt(3) / 2
|
||||
int64_t x;
|
||||
x = (-0.5) * target.X - sqrt_three_fourths * target.Y;
|
||||
target.Y = (-0.5)*target.Y + sqrt_three_fourths * target.X;
|
||||
target.X = x;
|
||||
}
|
||||
|
||||
void SubDivCube::addLineAndCombine(Polygons& group, Point from, Point to)
|
||||
{
|
||||
int epsilon = 10; // the smallest distance of two points which are viewed as coincident (dist > 0 due to rounding errors)
|
||||
for (unsigned int idx = 0; idx < group.size(); idx++)
|
||||
{
|
||||
if (std::abs(from.X - group[idx][1].X) < epsilon && std::abs(from.Y - group[idx][1].Y) < epsilon)
|
||||
{
|
||||
from = group[idx][0];
|
||||
group.remove(idx);
|
||||
idx--;
|
||||
continue;
|
||||
}
|
||||
if (std::abs(to.X - group[idx][0].X) < epsilon && std::abs(to.Y - group[idx][0].Y) < epsilon)
|
||||
{
|
||||
to = group[idx][1];
|
||||
group.remove(idx);
|
||||
idx--;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
group.addLine(from, to);
|
||||
}
|
||||
|
||||
}//namespace cura
|
||||
@@ -0,0 +1,98 @@
|
||||
#ifndef INFILL_SUBDIVCUBE_H
|
||||
#define INFILL_SUBDIVCUBE_H
|
||||
|
||||
#include "../sliceDataStorage.h"
|
||||
|
||||
namespace cura
|
||||
{
|
||||
|
||||
class Infill;
|
||||
|
||||
class SubDivCube
|
||||
{
|
||||
public:
|
||||
/*!
|
||||
* Constructor for SubDivCube. Recursively calls itself eight times to flesh out the octree.
|
||||
* \param mesh contains infill layer data and settings
|
||||
* \param my_center the center of the cube
|
||||
* \param depth the recursion depth of the cube (0 is most recursed)
|
||||
*/
|
||||
SubDivCube(SliceMeshStorage& mesh, Point3& center, unsigned int depth);
|
||||
|
||||
~SubDivCube(); //!< destructor (also destroys children
|
||||
|
||||
/*!
|
||||
* Precompute the octree of subdivided cubes
|
||||
* \param mesh contains infill layer data and settings
|
||||
*/
|
||||
static void precomputeOctree(SliceMeshStorage& mesh);
|
||||
/*!
|
||||
* Generates the lines of subdivision of the specific cube at the specific layer. It recursively calls itself, so it ends up drawing all the subdivision lines of sub-cubes too.
|
||||
* \param z the specified layer height
|
||||
* \param result (output) The resulting lines
|
||||
*/
|
||||
void generateSubdivisionLines(int64_t z, Polygons& result);
|
||||
private:
|
||||
/*!
|
||||
* Generates the lines of subdivision of the specific cube at the specific layer. It recursively calls itself, so it ends up drawing all the subdivision lines of sub-cubes too.
|
||||
* \param z the specified layer height
|
||||
* \param result (output) The resulting lines
|
||||
* \param directional_line_groups Array of 3 times a polylines. Used to keep track of line segments that are all pointing the same direction for line segment combining
|
||||
*/
|
||||
void generateSubdivisionLines(int64_t z, Polygons& result, Polygons (&directional_line_groups)[3]);
|
||||
struct CubeProperties
|
||||
{
|
||||
int64_t side_length; //!< side length of cubes
|
||||
int64_t height; //!< height of cubes based. This is the distance from one point of a cube to its 3d opposite.
|
||||
int64_t square_height; //!< square cut across lengths. This is the diagonal distance across a face of the cube.
|
||||
int64_t max_draw_z_diff; //!< maximum draw z differences. This is the maximum difference in z at which lines need to be drawn.
|
||||
int64_t max_line_offset; //!< maximum line offsets. This is the maximum distance at which subdivision lines should be drawn from the 2d cube center.
|
||||
};
|
||||
/*!
|
||||
* Rotates a point 120 degrees about the origin.
|
||||
* \param target the point to rotate.
|
||||
*/
|
||||
static void rotatePoint120(Point& target);
|
||||
/*!
|
||||
* Rotates a point to align it with the orientation of the infill.
|
||||
* \param target the point to rotate.
|
||||
*/
|
||||
static void rotatePointInitial(Point& target);
|
||||
/*!
|
||||
* Determines if a described theoretical cube should be subdivided based on if a sphere that encloses the cube touches the infill mesh.
|
||||
* \param mesh contains infill layer data and settings
|
||||
* \param center the center of the described cube
|
||||
* \param radius the radius of the enclosing sphere
|
||||
* \return the described cube should be subdivided
|
||||
*/
|
||||
static bool isValidSubdivision(SliceMeshStorage& mesh, Point3& center, int64_t radius);
|
||||
/*!
|
||||
* Finds the distance to the infill border at the specified layer from the specified point.
|
||||
* \param mesh contains infill layer data and settings
|
||||
* \param layer_nr the number of the specified layer
|
||||
* \param location the location of the specified point
|
||||
* \param[out] distance2 the squared distance to the infill border
|
||||
* \return Code 0: outside, 1: inside, 2: boundary does not exist at specified layer
|
||||
*/
|
||||
static int distanceFromPointToMesh(SliceMeshStorage& mesh, long int layer_nr, Point& location, int64_t* distance2);
|
||||
|
||||
/*!
|
||||
* Adds the defined line to the specified polygons. It assumes that the specified polygons are all parallel lines. Combines line segments with touching ends closer than epsilon.
|
||||
* \param[out] group the polygons to add the line to
|
||||
* \param from the first endpoint of the line
|
||||
* \param to the second endpoint of the line
|
||||
*/
|
||||
void addLineAndCombine(Polygons& group, Point from, Point to);
|
||||
|
||||
unsigned int depth; //!< the recursion depth of the cube (0 is most recursed)
|
||||
Point3 center; //!< center location of the cube in absolute coordinates
|
||||
SubDivCube* children[8] = {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr}; //!< pointers to this cube's eight octree children
|
||||
static std::vector<CubeProperties> cube_properties_per_recursion_step; //!< precomputed array of basic properties of cubes based on recursion depth.
|
||||
static double radius_multiplier; //!< multiplier for the bounding radius when determining if a cube should be subdivided
|
||||
static Point3Matrix rotation_matrix; //!< The rotation matrix to get from axis aligned cubes to cubes standing on a corner point aligned with the infill_angle
|
||||
static PointMatrix infill_rotation_matrix; //!< Horizontal rotation applied to infill
|
||||
static int32_t radius_addition; //!< addition to the bounding radius when determining if a cube should be subdivided
|
||||
};
|
||||
|
||||
}
|
||||
#endif //INFILL_SUBDIVCUBE_H
|
||||
@@ -109,9 +109,7 @@ protected:
|
||||
*/
|
||||
void addLine(Point from, Point to)
|
||||
{
|
||||
PolygonRef line_poly = result.newPoly();
|
||||
line_poly.add(rotation_matrix.unapply(from));
|
||||
line_poly.add(rotation_matrix.unapply(to));
|
||||
result.addLine(rotation_matrix.unapply(from), rotation_matrix.unapply(to));
|
||||
}
|
||||
|
||||
/*!
|
||||
|
||||
+2
-1
@@ -11,6 +11,7 @@
|
||||
#include <stddef.h>
|
||||
#include <vector>
|
||||
|
||||
|
||||
#include "utils/gettime.h"
|
||||
#include "utils/logoutput.h"
|
||||
#include "utils/string.h"
|
||||
@@ -210,7 +211,7 @@ void slice(int argc, char **argv)
|
||||
}
|
||||
else
|
||||
{
|
||||
last_settings_object = &(meshgroup->meshes.back()); // pointer is valid until a new object is added, so this is OK
|
||||
last_settings_object = meshgroup->meshes.back();
|
||||
}
|
||||
break;
|
||||
case 'o':
|
||||
|
||||
+22
-2
@@ -19,12 +19,21 @@ Mesh::Mesh(SettingsBaseVirtual* parent)
|
||||
{
|
||||
}
|
||||
|
||||
void Mesh::addFace(Point3& v0, Point3& v1, Point3& v2)
|
||||
bool Mesh::addFace(Point3& v0, Point3& v1, Point3& v2)
|
||||
{
|
||||
int vi0 = findIndexOfVertex(v0);
|
||||
int vi1 = findIndexOfVertex(v1);
|
||||
int vi2 = findIndexOfVertex(v2);
|
||||
if (vi0 == vi1 || vi1 == vi2 || vi0 == vi2) return; // the face has two vertices which get assigned the same location. Don't add the face.
|
||||
return addFace(vi0, vi1, vi2);
|
||||
}
|
||||
|
||||
bool Mesh::addFace(int vi0, int vi1, int vi2)
|
||||
{
|
||||
if (vi0 == vi1 || vi1 == vi2 || vi0 == vi2)
|
||||
{
|
||||
// the face has two vertices which get assigned the same location. Don't add the face.
|
||||
return false;
|
||||
}
|
||||
|
||||
int idx = faces.size(); // index of face to be added
|
||||
faces.emplace_back();
|
||||
@@ -35,6 +44,8 @@ void Mesh::addFace(Point3& v0, Point3& v1, Point3& v2)
|
||||
vertices[face.vertex_index[0]].connected_faces.push_back(idx);
|
||||
vertices[face.vertex_index[1]].connected_faces.push_back(idx);
|
||||
vertices[face.vertex_index[2]].connected_faces.push_back(idx);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void Mesh::clear()
|
||||
@@ -81,6 +92,14 @@ void Mesh::expandXY(int64_t offset)
|
||||
}
|
||||
|
||||
|
||||
void Mesh::addVertex(const Point3& v)
|
||||
{
|
||||
uint32_t hash = pointHash(v);
|
||||
vertex_hash_map[hash].push_back(vertices.size());
|
||||
vertices.emplace_back(v);
|
||||
aabb.include(v);
|
||||
}
|
||||
|
||||
int Mesh::findIndexOfVertex(const Point3& v)
|
||||
{
|
||||
uint32_t hash = pointHash(v);
|
||||
@@ -189,4 +208,5 @@ int Mesh::getFaceIdxWithPoints(int idx0, int idx1, int notFaceIdx, int notFaceVe
|
||||
return bestIdx;
|
||||
}
|
||||
|
||||
|
||||
}//namespace cura
|
||||
|
||||
+21
-1
@@ -3,6 +3,7 @@
|
||||
|
||||
#include "settings/settings.h"
|
||||
#include "utils/AABB3D.h"
|
||||
#include "textureProcessing/MatSegment.h"
|
||||
|
||||
namespace cura
|
||||
{
|
||||
@@ -65,7 +66,26 @@ public:
|
||||
|
||||
Mesh(SettingsBaseVirtual* parent); //!< initializes the settings
|
||||
|
||||
void addFace(Point3& v0, Point3& v1, Point3& v2); //!< add a face to the mesh without settings it's connected_faces.
|
||||
virtual ~Mesh() {} //!< Destructor
|
||||
|
||||
/*!
|
||||
* add a face to the mesh without settings it's connected_faces.
|
||||
*
|
||||
* Don't add a face when the surface is zero mm^2
|
||||
*
|
||||
* \return whether a face has been added
|
||||
*/
|
||||
bool addFace(Point3& v0, Point3& v1, Point3& v2);
|
||||
/*!
|
||||
* add a face to the mesh without settings it's connected_faces.
|
||||
*
|
||||
* Don't add a face when the surface is zero mm^2
|
||||
*
|
||||
* \return whether a face has been added
|
||||
*/
|
||||
bool addFace(int vi0, int vi1, int vi2);
|
||||
void addVertex(const Point3& v);
|
||||
|
||||
void clear(); //!< clears all data
|
||||
void finish(); //!< complete the model : set the connected_face_index fields of the faces.
|
||||
|
||||
|
||||
@@ -92,7 +92,7 @@ int PathOrderOptimizer::getPolyStart(Point prev_point, int poly_idx)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case EZSeamType::BACK: return getFarthestPointInPolygon(poly_idx);
|
||||
case EZSeamType::BACK: return getClosestPointInPolygon(z_seam_pos, poly_idx);
|
||||
case EZSeamType::RANDOM: return getRandomPointInPolygon(poly_idx);
|
||||
case EZSeamType::SHORTEST: return getClosestPointInPolygon(prev_point, poly_idx);
|
||||
default: return getClosestPointInPolygon(prev_point, poly_idx);
|
||||
@@ -129,24 +129,6 @@ int PathOrderOptimizer::getRandomPointInPolygon(int poly_idx)
|
||||
return rand() % polygons[poly_idx].size();
|
||||
}
|
||||
|
||||
|
||||
int PathOrderOptimizer::getFarthestPointInPolygon(int poly_idx)
|
||||
{
|
||||
PolygonRef poly = polygons[poly_idx];
|
||||
int best_point_idx = -1;
|
||||
float best_y = std::numeric_limits<float>::min();
|
||||
for(unsigned int point_idx=0 ; point_idx<poly.size() ; point_idx++)
|
||||
{
|
||||
if (poly[point_idx].Y > best_y)
|
||||
{
|
||||
best_point_idx = point_idx;
|
||||
best_y = poly[point_idx].Y;
|
||||
}
|
||||
}
|
||||
return best_point_idx;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
*
|
||||
*/
|
||||
|
||||
@@ -19,13 +19,15 @@ class PathOrderOptimizer
|
||||
public:
|
||||
EZSeamType type;
|
||||
Point startPoint; //!< A location near the prefered start location
|
||||
Point z_seam_pos; //!< The position near where to create the z_seam (if \ref PathOrderOptimizer::type == 'back')
|
||||
std::vector<PolygonRef> polygons; //!< the parts of the layer (in arbitrary order)
|
||||
std::vector<int> polyStart; //!< polygons[i][polyStart[i]] = point of polygon i which is to be the starting point in printing the polygon
|
||||
std::vector<int> polyOrder; //!< the optimized order as indices in #polygons
|
||||
|
||||
PathOrderOptimizer(Point startPoint, EZSeamType type = EZSeamType::SHORTEST)
|
||||
PathOrderOptimizer(Point startPoint, Point z_seam_pos = Point(0, 0), EZSeamType type = EZSeamType::SHORTEST)
|
||||
: type(type)
|
||||
, startPoint(startPoint)
|
||||
, z_seam_pos(z_seam_pos)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -43,9 +45,15 @@ public:
|
||||
void optimize(); //!< sets #polyStart and #polyOrder
|
||||
|
||||
private:
|
||||
/*!
|
||||
* Get the starting vertex of a polygon, depending on the \ref PathOrderOptimizer::type
|
||||
* \param prev_point The previous planned location
|
||||
* \param poly_idx The index of the polygon in \ref PathOrderOptimizer::polygons
|
||||
* \return the index of the starting vertex in \ref PathOrderOptimizer::polygons[\p poly_idx]
|
||||
*/
|
||||
int getPolyStart(Point prev_point, int poly_idx);
|
||||
|
||||
int getClosestPointInPolygon(Point prev, int i_polygon); //!< returns the index of the closest point
|
||||
int getFarthestPointInPolygon(int poly_idx); //!< return the index to the point farthest from the front (highest y)
|
||||
int getRandomPointInPolygon(int poly_idx);
|
||||
|
||||
|
||||
|
||||
@@ -8,23 +8,10 @@
|
||||
#include "../utils/polygonUtils.h"
|
||||
#include "../utils/PolygonsPointIndex.h"
|
||||
#include "../sliceDataStorage.h"
|
||||
#include "../utils/SVG.h"
|
||||
#include "../utils/linearAlg2D.h"
|
||||
|
||||
namespace cura {
|
||||
|
||||
Polygons Comb::getCombOutlines()
|
||||
{
|
||||
if (layer_nr >= 0)
|
||||
{
|
||||
bool include_helper_parts = false;
|
||||
return storage.getLayerOutlines(layer_nr, include_helper_parts);
|
||||
}
|
||||
else
|
||||
{
|
||||
return storage.raftOutline;
|
||||
}
|
||||
}
|
||||
|
||||
LocToLineGrid& Comb::getOutsideLocToLine()
|
||||
{
|
||||
return *outside_loc_to_line;
|
||||
@@ -39,14 +26,13 @@ Comb::Comb(SliceDataStorage& storage, int layer_nr, Polygons& comb_boundary_insi
|
||||
: storage(storage)
|
||||
, layer_nr(layer_nr)
|
||||
, offset_from_outlines(comb_boundary_offset) // between second wall and infill / other walls
|
||||
, max_move_inside_distance2(offset_from_outlines * 2 * offset_from_outlines * 2)
|
||||
, max_moveInside_distance2(offset_from_outlines * 2 * offset_from_outlines * 2)
|
||||
, offset_from_outlines_outside(travel_avoid_distance)
|
||||
, offset_from_inside_to_outside(offset_from_outlines + offset_from_outlines_outside)
|
||||
, max_crossing_dist2(offset_from_inside_to_outside * offset_from_inside_to_outside * 2) // so max_crossing_dist = offset_from_inside_to_outside * sqrt(2) =approx 1.5 to allow for slightly diagonal crossings and slightly inaccurate crossing computation
|
||||
, avoid_other_parts(travel_avoid_other_parts)
|
||||
, boundary_inside( comb_boundary_inside )
|
||||
, partsView_inside( boundary_inside.splitIntoPartsView() ) // WARNING !! changes the order of boundary_inside !!
|
||||
, outlines(getCombOutlines())
|
||||
, inside_loc_to_line(PolygonUtils::createLocToLineGrid(boundary_inside, comb_boundary_offset))
|
||||
, boundary_outside(
|
||||
[&storage, layer_nr, travel_avoid_distance]()
|
||||
@@ -235,30 +221,15 @@ bool Comb::moveInside(bool is_inside, Point& dest_point, unsigned int& inside_po
|
||||
{
|
||||
if (is_inside)
|
||||
{
|
||||
coord_t max_move_inside_distance2_here = std::numeric_limits<coord_t>::max(); // the distance which would make the moveInside fail
|
||||
if (storage.getSettingAsCombingMode("retraction_combing") == cura::CombingMode::NO_SKIN)
|
||||
{ // if we perform no_skin combing, then a far move inside is likely a consequence of there meing skin in between the destination point and the inside comb boundary
|
||||
// if we perform normal combing, then a far move inside is likely to be a consequence of sharp pointy segments in the layer part
|
||||
max_move_inside_distance2_here = max_move_inside_distance2;
|
||||
}
|
||||
Point original_dest_point = dest_point;
|
||||
ClosestPolygonPoint cpp = PolygonUtils::ensureInsideOrOutside(boundary_inside, dest_point, offset_extra_start_end, max_move_inside_distance2_here, &boundary_inside, inside_loc_to_line);
|
||||
ClosestPolygonPoint cpp = PolygonUtils::ensureInsideOrOutside(boundary_inside, dest_point, offset_extra_start_end, max_moveInside_distance2, &boundary_inside, inside_loc_to_line);
|
||||
if (!cpp.isValid())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (vSize2(dest_point - original_dest_point) > max_move_inside_distance2 // only check for collision with outlines for long moves
|
||||
&& PolygonUtils::polygonCollidesWithLineSegment(outlines, dest_point, original_dest_point))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
inside_poly = cpp.poly_idx;
|
||||
return true;
|
||||
}
|
||||
inside_poly = cpp.poly_idx;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
@@ -274,7 +245,7 @@ void Comb::Crossing::findCrossingInOrMid(const PartsView& partsView_inside, cons
|
||||
dest_part = partsView_inside.assemblePart(dest_part_idx);
|
||||
|
||||
ClosestPolygonPoint boundary_crossing_point;
|
||||
{ // set [result] to a point on the destination part closest to close_to (but also a bit close to fest_point)
|
||||
{ // set [result] to a point on the destination part closest to close_to (but also a bit close to _dest_point)
|
||||
std::unordered_set<unsigned int> dest_part_poly_indices;
|
||||
for (unsigned int poly_idx : partsView_inside[dest_part_idx])
|
||||
{
|
||||
|
||||
@@ -105,7 +105,7 @@ private:
|
||||
const int layer_nr; //!< The layer number for the layer for which to compute the outside boundary, when needed.
|
||||
|
||||
const int64_t offset_from_outlines; //!< Offset from the boundary of a part to the comb path. (nozzle width / 2)
|
||||
const int64_t max_move_inside_distance2; //!< Maximal distance of a point to the Comb::boundary_inside which is still to be considered inside. (very sharp corners not allowed :S)
|
||||
const int64_t max_moveInside_distance2; //!< Maximal distance of a point to the Comb::boundary_inside which is still to be considered inside. (very sharp corners not allowed :S)
|
||||
const int64_t offset_from_outlines_outside; //!< Offset from the boundary of a part to a travel path which avoids it by this distance.
|
||||
const int64_t offset_from_inside_to_outside; //!< The sum of the offsets for the inside and outside boundary Comb::offset_from_outlines and Comb::offset_from_outlines_outside
|
||||
const int64_t max_crossing_dist2; //!< The maximal distance by which to cross the in_between area between inside and outside
|
||||
@@ -114,19 +114,13 @@ private:
|
||||
static const int64_t offset_extra_start_end = 100; //!< Distance to move start point and end point toward eachother to extra avoid collision with the boundaries.
|
||||
|
||||
const bool avoid_other_parts; //!< Whether to perform inverse combing a.k.a. avoid parts.
|
||||
|
||||
|
||||
Polygons& boundary_inside; //!< The boundary within which to comb.
|
||||
PartsView partsView_inside; //!< Structured indices onto boundary_inside which shows which polygons belong to which part.
|
||||
Polygons outlines; //!< The actual boundary between the model and air
|
||||
LocToLineGrid* inside_loc_to_line; //!< The SparsePointGridInclusive mapping locations to line segments of the inner boundary.
|
||||
LazyInitialization<Polygons> boundary_outside; //!< The boundary outside of which to stay to avoid collision with other layer parts. This is a pointer cause we only compute it when we move outside the boundary (so not when there is only a single part in the layer)
|
||||
LazyInitialization<LocToLineGrid, Comb*, const int64_t> outside_loc_to_line; //!< The SparsePointGridInclusive mapping locations to line segments of the outside boundary.
|
||||
|
||||
/*!
|
||||
* Get the outlines of the meshes or raft for this layer
|
||||
*/
|
||||
Polygons getCombOutlines();
|
||||
|
||||
/*!
|
||||
* Get the SparsePointGridInclusive mapping locations to line segments of the outside boundary. Calculate it when it hasn't been calculated yet.
|
||||
*/
|
||||
|
||||
@@ -0,0 +1,24 @@
|
||||
//Copyright (C) 2016 Ultimaker
|
||||
//Released under terms of the AGPLv3 License
|
||||
|
||||
#include "GCodePath.h"
|
||||
|
||||
namespace cura
|
||||
{
|
||||
|
||||
bool GCodePath::isTravelPath()
|
||||
{
|
||||
return config->isTravelPath();
|
||||
}
|
||||
|
||||
double GCodePath::getExtrusionMM3perMM()
|
||||
{
|
||||
return flow * config->getExtrusionMM3perMM();
|
||||
}
|
||||
|
||||
int GCodePath::getLineWidth()
|
||||
{
|
||||
return flow * config->getLineWidth() * config->getFlowPercentage() / 100.0;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,64 @@
|
||||
/** Copyright (C) 2016 Ultimaker - Released under terms of the AGPLv3 License */
|
||||
#ifndef PATH_PLANNING_G_CODE_PATH_H
|
||||
#define PATH_PLANNING_G_CODE_PATH_H
|
||||
|
||||
#include "../SpaceFillType.h"
|
||||
#include "../GCodePathConfig.h"
|
||||
|
||||
#include "TimeMaterialEstimates.h"
|
||||
|
||||
namespace cura
|
||||
{
|
||||
|
||||
/*!
|
||||
* A class for representing a planned path.
|
||||
*
|
||||
* A path consists of several segments of the same type of movement: retracted travel, infill extrusion, etc.
|
||||
*
|
||||
* This is a compact premature representation in which are line segments have the same config, i.e. the config of this path.
|
||||
*
|
||||
* In the final representation (gcode) each line segment may have different properties,
|
||||
* which are added when the generated GCodePaths are processed.
|
||||
*/
|
||||
class GCodePath
|
||||
{
|
||||
public:
|
||||
GCodePathConfig* config; //!< The configuration settings of the path.
|
||||
SpaceFillType space_fill_type; //!< The type of space filling of which this path is a part
|
||||
float flow; //!< A type-independent flow configuration (used for wall overlap compensation)
|
||||
bool retract; //!< Whether the path is a move path preceded by a retraction move; whether the path is a retracted move path.
|
||||
bool perform_z_hop; //!< Whether to perform a z_hop in this path, which is assumed to be a travel path.
|
||||
bool perform_prime; //!< Whether this path is preceded by a prime (poop)
|
||||
std::vector<Point> points; //!< The points constituting this path.
|
||||
bool done;//!< Path is finished, no more moves should be added, and a new path should be started instead of any appending done to this one.
|
||||
|
||||
bool spiralize; //!< Whether to gradually increment the z position during the printing of this path. A sequence of spiralized paths should start at the given layer height and end in one layer higher.
|
||||
|
||||
TimeMaterialEstimates estimates; //!< Naive time and material estimates
|
||||
|
||||
/*!
|
||||
* Whether this config is the config of a travel path.
|
||||
*
|
||||
* \return Whether this config is the config of a travel path.
|
||||
*/
|
||||
bool isTravelPath();
|
||||
|
||||
/*!
|
||||
* Get the material flow in mm^3 per mm traversed.
|
||||
*
|
||||
* \warning Can only be called after the layer height has been set (which is done while writing the gcode!)
|
||||
*
|
||||
* \return The flow
|
||||
*/
|
||||
double getExtrusionMM3perMM();
|
||||
|
||||
/*!
|
||||
* Get the actual line width (modulated by the flow)
|
||||
* \return the actual line width as shown in layer view
|
||||
*/
|
||||
int getLineWidth();
|
||||
};
|
||||
|
||||
}//namespace cura
|
||||
|
||||
#endif//PATH_PLANNING_G_CODE_PATH_H
|
||||
@@ -0,0 +1,24 @@
|
||||
//Copyright (C) 2016 Ultimaker
|
||||
//Released under terms of the AGPLv3 License
|
||||
|
||||
#include "NozzleTempInsert.h"
|
||||
|
||||
namespace cura
|
||||
{
|
||||
|
||||
NozzleTempInsert::NozzleTempInsert(unsigned int path_idx, int extruder, double temperature, bool wait, double time_after_path_start)
|
||||
: path_idx(path_idx)
|
||||
, time_after_path_start(time_after_path_start)
|
||||
, extruder(extruder)
|
||||
, temperature(temperature)
|
||||
, wait(wait)
|
||||
{
|
||||
assert(temperature != 0 && temperature != -1 && "Temperature command must be set!");
|
||||
}
|
||||
|
||||
void NozzleTempInsert::write(GCodeExport& gcode)
|
||||
{
|
||||
gcode.writeTemperatureCommand(extruder, temperature, wait);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,32 @@
|
||||
/** Copyright (C) 2016 Ultimaker - Released under terms of the AGPLv3 License */
|
||||
#ifndef PATH_PLANNING_NOZZLE_TEMP_INSERT_H
|
||||
#define PATH_PLANNING_NOZZLE_TEMP_INSERT_H
|
||||
|
||||
#include "../gcodeExport.h"
|
||||
|
||||
namespace cura
|
||||
{
|
||||
|
||||
/*!
|
||||
* A gcode command to insert before a specific path.
|
||||
*
|
||||
* Currently only used for preheat commands
|
||||
*/
|
||||
struct NozzleTempInsert
|
||||
{
|
||||
const unsigned int path_idx; //!< The path before which to insert this command
|
||||
double time_after_path_start; //!< The time after the start of the path, before which to insert the command // TODO: use this to insert command in between moves in a path!
|
||||
int extruder; //!< The extruder for which to set the temp
|
||||
double temperature; //!< The temperature of the temperature command to insert
|
||||
bool wait; //!< Whether to wait for the temperature to be reached
|
||||
NozzleTempInsert(unsigned int path_idx, int extruder, double temperature, bool wait, double time_after_path_start = 0.0);
|
||||
|
||||
/*!
|
||||
* Write the temperature command at the current position in the gcode.
|
||||
* \param gcode The actual gcode writer
|
||||
*/
|
||||
void write(GCodeExport& gcode);
|
||||
};
|
||||
}//namespace cura
|
||||
|
||||
#endif//PATH_PLANNING_NOZZLE_TEMP_INSERT_H
|
||||
@@ -0,0 +1,84 @@
|
||||
/** Copyright (C) 2016 Ultimaker - Released under terms of the AGPLv3 License */
|
||||
#include "TimeMaterialEstimates.h"
|
||||
|
||||
namespace cura
|
||||
{
|
||||
|
||||
TimeMaterialEstimates::TimeMaterialEstimates(double extrude_time, double unretracted_travel_time, double retracted_travel_time, double material)
|
||||
: extrude_time(extrude_time)
|
||||
, unretracted_travel_time(unretracted_travel_time)
|
||||
, retracted_travel_time(retracted_travel_time)
|
||||
, material(material)
|
||||
{
|
||||
}
|
||||
|
||||
TimeMaterialEstimates::TimeMaterialEstimates()
|
||||
: extrude_time(0.0)
|
||||
, unretracted_travel_time(0.0)
|
||||
, retracted_travel_time(0.0)
|
||||
, material(0.0)
|
||||
{
|
||||
}
|
||||
|
||||
TimeMaterialEstimates TimeMaterialEstimates::operator-(const TimeMaterialEstimates& other)
|
||||
{
|
||||
return TimeMaterialEstimates(extrude_time - other.extrude_time,unretracted_travel_time - other.unretracted_travel_time,retracted_travel_time - other.retracted_travel_time,material - other.material);
|
||||
}
|
||||
|
||||
TimeMaterialEstimates& TimeMaterialEstimates::operator-=(const TimeMaterialEstimates& other)
|
||||
{
|
||||
extrude_time -= other.extrude_time;
|
||||
unretracted_travel_time -= other.unretracted_travel_time;
|
||||
retracted_travel_time -= other.retracted_travel_time;
|
||||
material -= other.material;
|
||||
return *this;
|
||||
}
|
||||
|
||||
TimeMaterialEstimates TimeMaterialEstimates::operator+(const TimeMaterialEstimates& other)
|
||||
{
|
||||
return TimeMaterialEstimates(extrude_time+other.extrude_time, unretracted_travel_time+other.unretracted_travel_time, retracted_travel_time+other.retracted_travel_time, material+other.material);
|
||||
}
|
||||
|
||||
TimeMaterialEstimates& TimeMaterialEstimates::operator+=(const TimeMaterialEstimates& other)
|
||||
{
|
||||
extrude_time += other.extrude_time;
|
||||
unretracted_travel_time += other.unretracted_travel_time;
|
||||
retracted_travel_time += other.retracted_travel_time;
|
||||
material += other.material;
|
||||
return *this;
|
||||
}
|
||||
|
||||
double TimeMaterialEstimates::getExtrudeTime() const
|
||||
{
|
||||
return extrude_time;
|
||||
}
|
||||
|
||||
double TimeMaterialEstimates::getMaterial() const
|
||||
{
|
||||
return material;
|
||||
}
|
||||
|
||||
double TimeMaterialEstimates::getTotalTime() const
|
||||
{
|
||||
return extrude_time + unretracted_travel_time + retracted_travel_time;
|
||||
}
|
||||
|
||||
double TimeMaterialEstimates::getTotalUnretractedTime() const
|
||||
{
|
||||
return extrude_time + unretracted_travel_time;
|
||||
}
|
||||
|
||||
double TimeMaterialEstimates::getTravelTime() const
|
||||
{
|
||||
return retracted_travel_time + unretracted_travel_time;
|
||||
}
|
||||
|
||||
void TimeMaterialEstimates::reset()
|
||||
{
|
||||
extrude_time = 0.0;
|
||||
unretracted_travel_time = 0.0;
|
||||
retracted_travel_time = 0.0;
|
||||
material = 0.0;
|
||||
}
|
||||
|
||||
}//namespace cura
|
||||
@@ -0,0 +1,124 @@
|
||||
/** Copyright (C) 2016 Ultimaker - Released under terms of the AGPLv3 License */
|
||||
#ifndef PATH_PLANNING_TIME_MATERIAL_ESTIMATES_H
|
||||
#define PATH_PLANNING_TIME_MATERIAL_ESTIMATES_H
|
||||
|
||||
#include "../gcodeExport.h"
|
||||
|
||||
namespace cura
|
||||
{
|
||||
|
||||
class ExtruderPlan; // forward declaration so that TimeMaterialEstimates can be a friend
|
||||
|
||||
/*!
|
||||
* Time and material estimates for a portion of paths, e.g. layer, extruder plan, path.
|
||||
*/
|
||||
class TimeMaterialEstimates
|
||||
{
|
||||
friend class ExtruderPlan; // cause there the naive estimates are calculated
|
||||
private:
|
||||
double extrude_time; //!< Time in seconds occupied by extrusion
|
||||
double unretracted_travel_time; //!< Time in seconds occupied by non-retracted travel (non-extrusion)
|
||||
double retracted_travel_time; //!< Time in seconds occupied by retracted travel (non-extrusion)
|
||||
double material; //!< Material used (in mm^3)
|
||||
public:
|
||||
/*!
|
||||
* Basic contructor
|
||||
*
|
||||
* \param extrude_time Time in seconds occupied by extrusion
|
||||
* \param unretracted_travel_time Time in seconds occupied by non-retracted travel (non-extrusion)
|
||||
* \param retracted_travel_time Time in seconds occupied by retracted travel (non-extrusion)
|
||||
* \param material Material used (in mm^3)
|
||||
*/
|
||||
TimeMaterialEstimates(double extrude_time, double unretracted_travel_time, double retracted_travel_time, double material);
|
||||
|
||||
/*!
|
||||
* Basic constructor initializing all estimates to zero.
|
||||
*/
|
||||
TimeMaterialEstimates();
|
||||
|
||||
/*!
|
||||
* Set all estimates to zero.
|
||||
*/
|
||||
void reset();
|
||||
|
||||
/*!
|
||||
* Pointwise addition of estimate stats
|
||||
*
|
||||
* \param other The estimates to add to these estimates.
|
||||
* \return The resulting estimates
|
||||
*/
|
||||
TimeMaterialEstimates operator+(const TimeMaterialEstimates& other);
|
||||
|
||||
/*!
|
||||
* In place pointwise addition of estimate stats
|
||||
*
|
||||
* \param other The estimates to add to these estimates.
|
||||
* \return These estimates
|
||||
*/
|
||||
TimeMaterialEstimates& operator+=(const TimeMaterialEstimates& other);
|
||||
|
||||
/*!
|
||||
* \brief Subtracts the specified estimates from these estimates and returns
|
||||
* the result.
|
||||
*
|
||||
* Each of the estimates in this class are individually subtracted.
|
||||
*
|
||||
* \param other The estimates to subtract from these estimates.
|
||||
* \return These estimates with the specified estimates subtracted.
|
||||
*/
|
||||
TimeMaterialEstimates operator-(const TimeMaterialEstimates& other);
|
||||
|
||||
/*!
|
||||
* \brief Subtracts the specified elements from these estimates.
|
||||
*
|
||||
* This causes the estimates in this instance to change. Each of the
|
||||
* estimates in this class are individually subtracted.
|
||||
*
|
||||
* \param other The estimates to subtract from these estimates.
|
||||
* \return A reference to this instance.
|
||||
*/
|
||||
TimeMaterialEstimates& operator-=(const TimeMaterialEstimates& other);
|
||||
|
||||
/*!
|
||||
* Get total time estimate. The different time estimate member values added together.
|
||||
*
|
||||
* \return the total of all different time estimate values
|
||||
*/
|
||||
double getTotalTime() const;
|
||||
|
||||
/*!
|
||||
* Get the total time during which the head is not retracted.
|
||||
*
|
||||
* This includes extrusion time and non-retracted travel time
|
||||
*
|
||||
* \return the total time during which the head is not retracted.
|
||||
*/
|
||||
double getTotalUnretractedTime() const;
|
||||
|
||||
/*!
|
||||
* Get the total travel time.
|
||||
*
|
||||
* This includes the retracted travel time as well as the unretracted travel time.
|
||||
*
|
||||
* \return the total travel time.
|
||||
*/
|
||||
double getTravelTime() const;
|
||||
|
||||
/*!
|
||||
* Get the extrusion time.
|
||||
*
|
||||
* \return extrusion time.
|
||||
*/
|
||||
double getExtrudeTime() const;
|
||||
|
||||
/*!
|
||||
* Get the amount of material used in mm^3.
|
||||
*
|
||||
* \return amount of material
|
||||
*/
|
||||
double getMaterial() const;
|
||||
};
|
||||
|
||||
}//namespace cura
|
||||
|
||||
#endif//PATH_PLANNING_TIME_MATERIAL_ESTIMATES_H
|
||||
+1
-1
@@ -43,7 +43,7 @@ int Raft::getZdiffBetweenRaftAndLayer1(const SliceDataStorage& storage)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
const int64_t airgap = std::max(0, train.getSettingInMicrons("raft_airgap"));
|
||||
const int64_t airgap = std::max((coord_t)0, train.getSettingInMicrons("raft_airgap"));
|
||||
const int64_t layer_0_overlap = storage.getSettingInMicrons("layer_0_z_overlap");
|
||||
|
||||
const int64_t layer_height_0 = storage.getSettingInMicrons("layer_height_0");
|
||||
|
||||
@@ -125,6 +125,11 @@ bool SettingRegistry::getDefinitionFile(const std::string machine_id, std::strin
|
||||
|
||||
int SettingRegistry::loadExtruderJSONsettings(unsigned int extruder_nr, SettingsBase* settings_base)
|
||||
{
|
||||
if (extruder_train_ids.empty()) //... Tough luck, buddy.
|
||||
{
|
||||
logError("Couldn't find any extruder trains!\n");
|
||||
return -1;
|
||||
}
|
||||
if (extruder_nr >= extruder_train_ids.size())
|
||||
{
|
||||
logWarning("Couldn't load extruder.def.json file for extruder %i. Index out of bounds.\n Loading first extruder definition instead.\n", extruder_nr);
|
||||
@@ -220,8 +225,7 @@ int SettingRegistry::loadJSONsettingsFromDoc(rapidjson::Document& json_document,
|
||||
|
||||
if (json_document.HasMember("settings"))
|
||||
{
|
||||
std::list<std::string> path;
|
||||
handleChildren(json_document["settings"], path, settings_base, warn_duplicates);
|
||||
handleChildren(json_document["settings"], settings_base, warn_duplicates);
|
||||
}
|
||||
|
||||
if (json_document.HasMember("overrides"))
|
||||
@@ -243,7 +247,7 @@ int SettingRegistry::loadJSONsettingsFromDoc(rapidjson::Document& json_document,
|
||||
return 0;
|
||||
}
|
||||
|
||||
void SettingRegistry::handleChildren(const rapidjson::Value& settings_list, std::list<std::string>& path, SettingsBase* settings_base, bool warn_duplicates)
|
||||
void SettingRegistry::handleChildren(const rapidjson::Value& settings_list, SettingsBase* settings_base, bool warn_duplicates)
|
||||
{
|
||||
if (!settings_list.IsObject())
|
||||
{
|
||||
@@ -252,12 +256,10 @@ void SettingRegistry::handleChildren(const rapidjson::Value& settings_list, std:
|
||||
}
|
||||
for (rapidjson::Value::ConstMemberIterator setting_iterator = settings_list.MemberBegin(); setting_iterator != settings_list.MemberEnd(); ++setting_iterator)
|
||||
{
|
||||
handleSetting(setting_iterator, path, settings_base, warn_duplicates);
|
||||
handleSetting(setting_iterator, settings_base, warn_duplicates);
|
||||
if (setting_iterator->value.HasMember("children"))
|
||||
{
|
||||
std::list<std::string> path_here = path;
|
||||
path_here.push_back(setting_iterator->name.GetString());
|
||||
handleChildren(setting_iterator->value["children"], path_here, settings_base, warn_duplicates);
|
||||
handleChildren(setting_iterator->value["children"], settings_base, warn_duplicates);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -275,7 +277,7 @@ bool SettingRegistry::settingIsUsedByEngine(const rapidjson::Value& setting)
|
||||
}
|
||||
|
||||
|
||||
void SettingRegistry::handleSetting(const rapidjson::Value::ConstMemberIterator& json_setting_it, std::list<std::string>& path, SettingsBase* settings_base, bool warn_duplicates)
|
||||
void SettingRegistry::handleSetting(const rapidjson::Value::ConstMemberIterator& json_setting_it, SettingsBase* settings_base, bool warn_duplicates)
|
||||
{
|
||||
const rapidjson::Value& json_setting = json_setting_it->value;
|
||||
if (!json_setting.IsObject())
|
||||
|
||||
@@ -174,17 +174,16 @@ private:
|
||||
* \param settings_base The settings base where to store the default values.
|
||||
* \param warn_duplicates whether to warn for duplicate setting definitions
|
||||
*/
|
||||
void handleChildren(const rapidjson::Value& settings_list, std::list<std::string>& path, SettingsBase* settings_base, bool warn_duplicates);
|
||||
void handleChildren(const rapidjson::Value& settings_list, SettingsBase* settings_base, bool warn_duplicates);
|
||||
|
||||
/*!
|
||||
* Handle a json object for a setting.
|
||||
*
|
||||
* \param json_setting_it Iterator for the setting which contains the key (setting name) and attributes info
|
||||
* \param path The path of (internal) setting names traversed to get to this object
|
||||
* \param settings_base The settings base where to store the default values.
|
||||
* \param warn_duplicates whether to warn for duplicate setting definitions
|
||||
*/
|
||||
void handleSetting(const rapidjson::Value::ConstMemberIterator& json_setting_it, std::list<std::string>& path, SettingsBase* settings_base, bool warn_duplicates);
|
||||
void handleSetting(const rapidjson::Value::ConstMemberIterator& json_setting_it, SettingsBase* settings_base, bool warn_duplicates);
|
||||
};
|
||||
|
||||
}//namespace cura
|
||||
|
||||
@@ -156,7 +156,7 @@ double SettingsBaseVirtual::getSettingInMillimeters(std::string key) const
|
||||
return atof(value.c_str());
|
||||
}
|
||||
|
||||
int SettingsBaseVirtual::getSettingInMicrons(std::string key) const
|
||||
coord_t SettingsBaseVirtual::getSettingInMicrons(std::string key) const
|
||||
{
|
||||
return getSettingInMillimeters(key) * 1000.0;
|
||||
}
|
||||
@@ -210,6 +210,12 @@ double SettingsBaseVirtual::getSettingInPercentage(std::string key) const
|
||||
return std::max(0.0, atof(value.c_str()));
|
||||
}
|
||||
|
||||
double SettingsBaseVirtual::getSettingAsRatio(std::string key) const
|
||||
{
|
||||
std::string value = getSettingString(key);
|
||||
return atof(value.c_str()) / 100.0;
|
||||
}
|
||||
|
||||
double SettingsBaseVirtual::getSettingInSeconds(std::string key) const
|
||||
{
|
||||
std::string value = getSettingString(key);
|
||||
@@ -345,6 +351,8 @@ EFillMethod SettingsBaseVirtual::getSettingAsFillMethod(std::string key) const
|
||||
return EFillMethod::GRID;
|
||||
if (value == "cubic")
|
||||
return EFillMethod::CUBIC;
|
||||
if (value == "cubicsubdiv")
|
||||
return EFillMethod::CUBICSUBDIV;
|
||||
if (value == "tetrahedral")
|
||||
return EFillMethod::TETRAHEDRAL;
|
||||
if (value == "triangles")
|
||||
@@ -418,7 +426,7 @@ FillPerimeterGapMode SettingsBaseVirtual::getSettingAsFillPerimeterGapMode(std::
|
||||
return FillPerimeterGapMode::NOWHERE;
|
||||
}
|
||||
|
||||
CombingMode SettingsBaseVirtual::getSettingAsCombingMode(std::string key)
|
||||
CombingMode SettingsBaseVirtual::getSettingAsCombingMode(std::string key) const
|
||||
{
|
||||
std::string value = getSettingString(key);
|
||||
if (value == "off")
|
||||
@@ -436,7 +444,7 @@ CombingMode SettingsBaseVirtual::getSettingAsCombingMode(std::string key)
|
||||
return CombingMode::ALL;
|
||||
}
|
||||
|
||||
SupportDistPriority SettingsBaseVirtual::getSettingAsSupportDistPriority(std::string key)
|
||||
SupportDistPriority SettingsBaseVirtual::getSettingAsSupportDistPriority(std::string key) const
|
||||
{
|
||||
std::string value = getSettingString(key);
|
||||
if (value == "xy_overrides_z")
|
||||
@@ -450,6 +458,32 @@ SupportDistPriority SettingsBaseVirtual::getSettingAsSupportDistPriority(std::st
|
||||
return SupportDistPriority::XY_OVERRIDES_Z;
|
||||
}
|
||||
|
||||
ColourUsage SettingsBaseVirtual::getSettingAsColourUsage(std::string key) const
|
||||
{
|
||||
std::string value = getSettingString(key);
|
||||
if (value == "red")
|
||||
{
|
||||
return ColourUsage::RED;
|
||||
}
|
||||
if (value == "green")
|
||||
{
|
||||
return ColourUsage::GREEN;
|
||||
}
|
||||
if (value == "blue")
|
||||
{
|
||||
return ColourUsage::BLUE;
|
||||
}
|
||||
if (value == "alpha")
|
||||
{
|
||||
return ColourUsage::ALPHA;
|
||||
}
|
||||
if (value == "grey")
|
||||
{
|
||||
return ColourUsage::GREY;
|
||||
}
|
||||
return ColourUsage::GREY;
|
||||
}
|
||||
|
||||
|
||||
}//namespace cura
|
||||
|
||||
|
||||
@@ -105,6 +105,7 @@ enum class EFillMethod
|
||||
LINES,
|
||||
GRID,
|
||||
CUBIC,
|
||||
CUBICSUBDIV,
|
||||
TETRAHEDRAL,
|
||||
TRIANGLES,
|
||||
CONCENTRIC,
|
||||
@@ -176,6 +177,18 @@ enum class SupportDistPriority
|
||||
Z_OVERRIDES_XY
|
||||
};
|
||||
|
||||
/*!
|
||||
* Which color(s) of a texture to use
|
||||
*/
|
||||
enum class ColourUsage
|
||||
{
|
||||
RED = 0,
|
||||
GREEN = 1,
|
||||
BLUE = 2,
|
||||
ALPHA = 3,
|
||||
GREY // use red, green and blue channels
|
||||
};
|
||||
|
||||
#define MAX_EXTRUDERS 16
|
||||
|
||||
//Maximum number of infill layers that can be combined into a single infill extrusion area.
|
||||
@@ -230,12 +243,13 @@ public:
|
||||
double getSettingInAngleDegrees(std::string key) const;
|
||||
double getSettingInAngleRadians(std::string key) const;
|
||||
double getSettingInMillimeters(std::string key) const;
|
||||
int getSettingInMicrons(std::string key) const;
|
||||
coord_t getSettingInMicrons(std::string key) const;
|
||||
bool getSettingBoolean(std::string key) const;
|
||||
double getSettingInDegreeCelsius(std::string key) const;
|
||||
double getSettingInMillimetersPerSecond(std::string key) const;
|
||||
double getSettingInCubicMillimeters(std::string key) const;
|
||||
double getSettingInPercentage(std::string key) const;
|
||||
double getSettingAsRatio(std::string key) const; //!< For settings which are provided in percentage
|
||||
double getSettingInSeconds(std::string key) const;
|
||||
|
||||
FlowTempGraph getSettingAsFlowTempGraph(std::string key) const;
|
||||
@@ -249,8 +263,9 @@ public:
|
||||
EZSeamType getSettingAsZSeamType(std::string key) const;
|
||||
ESurfaceMode getSettingAsSurfaceMode(std::string key) const;
|
||||
FillPerimeterGapMode getSettingAsFillPerimeterGapMode(std::string key) const;
|
||||
CombingMode getSettingAsCombingMode(std::string key);
|
||||
SupportDistPriority getSettingAsSupportDistPriority(std::string key);
|
||||
CombingMode getSettingAsCombingMode(std::string key) const;
|
||||
SupportDistPriority getSettingAsSupportDistPriority(std::string key) const;
|
||||
ColourUsage getSettingAsColourUsage(std::string key) const;
|
||||
};
|
||||
|
||||
class SettingRegistry;
|
||||
|
||||
@@ -146,6 +146,7 @@ void generateInfill(int layerNr, SliceMeshStorage& mesh, const int innermost_wal
|
||||
int extra_offset = 0;
|
||||
EFillMethod fill_pattern = mesh.getSettingAsFillMethod("infill_pattern");
|
||||
if ((fill_pattern == EFillMethod::CONCENTRIC || fill_pattern == EFillMethod::CONCENTRIC_3D)
|
||||
&& mesh.getSettingBoolean("alternate_extra_perimeter")
|
||||
&& layerNr % 2 == 0
|
||||
&& mesh.getSettingInMicrons("infill_line_distance") > mesh.getSettingInMicrons("infill_line_width") * 2)
|
||||
{
|
||||
|
||||
+59
-27
@@ -1,6 +1,11 @@
|
||||
//Copyright (c) 2016 Ultimaker B.V.
|
||||
//CuraEngine is released under the terms of the AGPLv3 or higher.
|
||||
|
||||
#include "sliceDataStorage.h"
|
||||
|
||||
#include "FffProcessor.h" //To create a mesh group with if none is provided.
|
||||
#include "infill/SubDivCube.h" // For the destructor
|
||||
|
||||
|
||||
namespace cura
|
||||
{
|
||||
@@ -67,6 +72,48 @@ void SliceLayer::getSecondOrInnermostWalls(Polygons& layer_walls) const
|
||||
}
|
||||
}
|
||||
|
||||
SliceMeshStorage::SliceMeshStorage(SettingsBaseVirtual* settings, unsigned int slice_layer_count)
|
||||
: SettingsMessenger(settings)
|
||||
, layer_nr_max_filled_layer(0)
|
||||
, inset0_config(PrintFeatureType::OuterWall)
|
||||
, insetX_config(PrintFeatureType::InnerWall)
|
||||
, skin_config(PrintFeatureType::Skin)
|
||||
, base_subdiv_cube(nullptr)
|
||||
, texture_proximity_processor(nullptr)
|
||||
{
|
||||
layers.resize(slice_layer_count);
|
||||
infill_config.reserve(MAX_INFILL_COMBINE);
|
||||
for(int n=0; n<MAX_INFILL_COMBINE; n++)
|
||||
infill_config.emplace_back(PrintFeatureType::Infill);
|
||||
}
|
||||
|
||||
|
||||
SliceMeshStorage::SliceMeshStorage(SliceMeshStorage&& old)
|
||||
: SettingsMessenger(SettingsBaseVirtual::parent)
|
||||
, layers(old.layers)
|
||||
, layer_nr_max_filled_layer(old.layer_nr_max_filled_layer)
|
||||
, inset0_config(old.inset0_config)
|
||||
, insetX_config(old.insetX_config)
|
||||
, skin_config(old.skin_config)
|
||||
, base_subdiv_cube(old.base_subdiv_cube)
|
||||
, texture_proximity_processor(old.texture_proximity_processor)
|
||||
{
|
||||
old.base_subdiv_cube = nullptr;
|
||||
old.texture_proximity_processor = nullptr;
|
||||
}
|
||||
|
||||
SliceMeshStorage::~SliceMeshStorage()
|
||||
{
|
||||
if (base_subdiv_cube)
|
||||
{
|
||||
delete base_subdiv_cube;
|
||||
}
|
||||
if (texture_proximity_processor)
|
||||
{
|
||||
delete texture_proximity_processor;
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<RetractionConfig> SliceDataStorage::initializeRetractionConfigs()
|
||||
{
|
||||
std::vector<RetractionConfig> ret;
|
||||
@@ -106,37 +153,16 @@ SliceDataStorage::SliceDataStorage(MeshGroup* meshgroup) : SettingsMessenger(mes
|
||||
raft_surface_config(PrintFeatureType::SupportInterface),
|
||||
support_config(PrintFeatureType::Support),
|
||||
support_skin_config(PrintFeatureType::SupportInterface),
|
||||
max_print_height_second_to_last_extruder(-1)
|
||||
max_print_height_second_to_last_extruder(-1),
|
||||
primeTower(*this)
|
||||
{
|
||||
}
|
||||
|
||||
SliceLayerPart* SliceDataStorage::getPartInside(int layer_nr, Point location)
|
||||
SliceDataStorage::~SliceDataStorage()
|
||||
{
|
||||
if (layer_nr >= 0)
|
||||
{
|
||||
for (SliceMeshStorage& mesh : meshes)
|
||||
{
|
||||
if ((unsigned int)layer_nr >= mesh.layers.size())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
SliceLayer& layer = mesh.layers[layer_nr];
|
||||
for (SliceLayerPart& part : layer.parts)
|
||||
{
|
||||
if (part.outline.inside(location))
|
||||
{
|
||||
return ∂
|
||||
}
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
else
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Polygons SliceDataStorage::getLayerOutlines(int layer_nr, bool include_helper_parts, bool external_polys_only) const
|
||||
{
|
||||
if (layer_nr < 0 && layer_nr < -Raft::getFillerLayerCount(*this))
|
||||
@@ -189,7 +215,10 @@ Polygons SliceDataStorage::getLayerOutlines(int layer_nr, bool include_helper_pa
|
||||
total.add(support.supportLayers[std::max(0, layer_nr)].supportAreas);
|
||||
total.add(support.supportLayers[std::max(0, layer_nr)].skin);
|
||||
}
|
||||
total.add(primeTower.ground_poly);
|
||||
if (primeTower.enabled)
|
||||
{
|
||||
total.add(primeTower.ground_poly);
|
||||
}
|
||||
}
|
||||
return total;
|
||||
}
|
||||
@@ -230,7 +259,10 @@ Polygons SliceDataStorage::getLayerSecondOrInnermostWalls(int layer_nr, bool inc
|
||||
total.add(support.supportLayers[std::max(0, layer_nr)].supportAreas);
|
||||
total.add(support.supportLayers[std::max(0, layer_nr)].skin);
|
||||
}
|
||||
total.add(primeTower.ground_poly);
|
||||
if (primeTower.enabled)
|
||||
{
|
||||
total.add(primeTower.ground_poly);
|
||||
}
|
||||
}
|
||||
return total;
|
||||
}
|
||||
|
||||
+23
-25
@@ -12,6 +12,7 @@
|
||||
#include "MeshGroup.h"
|
||||
#include "PrimeTower.h"
|
||||
#include "GCodePathConfig.h"
|
||||
#include "textureProcessing/TextureProximityProcessor.h"
|
||||
|
||||
namespace cura
|
||||
{
|
||||
@@ -143,7 +144,15 @@ public:
|
||||
};
|
||||
/******************/
|
||||
|
||||
class SliceMeshStorage : public SettingsMessenger // passes on settings from a Mesh object
|
||||
class SubDivCube; // forward declaration to prevent dependency loop
|
||||
|
||||
/*!
|
||||
*
|
||||
* passes on settings from a Mesh object
|
||||
*
|
||||
* Cannot be copied due to \ref SliceMeshStorage::texture_proximity_processor being governed by this object alone
|
||||
*/
|
||||
class SliceMeshStorage : public SettingsMessenger, public NoCopy
|
||||
{
|
||||
public:
|
||||
std::vector<SliceLayer> layers;
|
||||
@@ -155,18 +164,18 @@ public:
|
||||
GCodePathConfig skin_config;
|
||||
std::vector<GCodePathConfig> infill_config;
|
||||
|
||||
SliceMeshStorage(SettingsBaseVirtual* settings, unsigned int slice_layer_count)
|
||||
: SettingsMessenger(settings)
|
||||
, layer_nr_max_filled_layer(0)
|
||||
, inset0_config(PrintFeatureType::OuterWall)
|
||||
, insetX_config(PrintFeatureType::InnerWall)
|
||||
, skin_config(PrintFeatureType::Skin)
|
||||
{
|
||||
layers.resize(slice_layer_count);
|
||||
infill_config.reserve(MAX_INFILL_COMBINE);
|
||||
for(int n=0; n<MAX_INFILL_COMBINE; n++)
|
||||
infill_config.emplace_back(PrintFeatureType::Infill);
|
||||
}
|
||||
SubDivCube* base_subdiv_cube;
|
||||
|
||||
TextureProximityProcessor* texture_proximity_processor; //!< TextureProximityProcessor per layer per mesh (if that mesh needs a proximity processor)
|
||||
|
||||
SliceMeshStorage(SettingsBaseVirtual* settings, unsigned int slice_layer_count);
|
||||
|
||||
/*!
|
||||
* Move constructor
|
||||
*/
|
||||
SliceMeshStorage(SliceMeshStorage&& old);
|
||||
|
||||
virtual ~SliceMeshStorage();
|
||||
};
|
||||
|
||||
class SliceDataStorage : public SettingsMessenger, NoCopy
|
||||
@@ -235,18 +244,7 @@ public:
|
||||
*/
|
||||
SliceDataStorage(MeshGroup* meshgroup);
|
||||
|
||||
~SliceDataStorage()
|
||||
{
|
||||
}
|
||||
|
||||
/*!
|
||||
* Check in which part \p location lies, if in any.
|
||||
*
|
||||
* \param layer_nr The layer for which to check
|
||||
* \param location The location to check
|
||||
* \return The part in which \p location lie, or nullptr, if it's outside all parts.
|
||||
*/
|
||||
SliceLayerPart* getPartInside(int layer_nr, Point location);
|
||||
~SliceDataStorage();
|
||||
|
||||
/*!
|
||||
* Get all outlines within a given layer.
|
||||
|
||||
@@ -0,0 +1,21 @@
|
||||
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
|
||||
#ifndef SLICER_CLOSE_POLYGON_RESULT_H
|
||||
#define SLICER_CLOSE_POLYGON_RESULT_H
|
||||
|
||||
#include "../utils/intpoint.h"
|
||||
|
||||
namespace cura
|
||||
{
|
||||
|
||||
class ClosePolygonResult
|
||||
{ //The result of trying to find a point on a closed polygon line. This gives back the point index, the polygon index, and the point of the connection.
|
||||
//The line on which the point lays is between pointIdx-1 and pointIdx
|
||||
public:
|
||||
Point intersectionPoint;
|
||||
int polygonIdx = -1;
|
||||
unsigned int pointIdx = -1;
|
||||
};
|
||||
|
||||
} // namespace cura
|
||||
|
||||
#endif // SLICER_CLOSE_POLYGON_RESULT_H
|
||||
@@ -0,0 +1,22 @@
|
||||
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
|
||||
#ifndef SLICER_GAP_CLOSER_RESULT_H
|
||||
#define SLICER_GAP_CLOSER_RESULT_H
|
||||
|
||||
#include "../utils/intpoint.h"
|
||||
|
||||
namespace cura
|
||||
{
|
||||
|
||||
class GapCloserResult
|
||||
{
|
||||
public:
|
||||
int64_t len = -1;
|
||||
int polygonIdx = -1;
|
||||
unsigned int pointIdxA = -1;
|
||||
unsigned int pointIdxB = -1;
|
||||
bool AtoB = false;
|
||||
};
|
||||
|
||||
} // namespace cura
|
||||
|
||||
#endif // SLICER_GAP_CLOSER_RESULT_H
|
||||
@@ -1,10 +1,10 @@
|
||||
/** Copyright (C) 2013 David Braam - Released under terms of the AGPLv3 License */
|
||||
|
||||
#include "layerPart.h"
|
||||
#include "settings/settings.h"
|
||||
#include "progress/Progress.h"
|
||||
#include "LayerPart.h"
|
||||
#include "../settings/settings.h"
|
||||
#include "../progress/Progress.h"
|
||||
|
||||
#include "utils/SVG.h" // debug output
|
||||
#include "../utils/SVG.h" // debug output
|
||||
|
||||
/*
|
||||
The layer-part creation step is the first step in creating actual useful data for 3D printing.
|
||||
@@ -1,10 +1,10 @@
|
||||
/** Copyright (C) 2013 David Braam - Released under terms of the AGPLv3 License */
|
||||
#ifndef LAYERPART_H
|
||||
#define LAYERPART_H
|
||||
#ifndef SLICER_LAYERPART_H
|
||||
#define SLICER_LAYERPART_H
|
||||
|
||||
#include "sliceDataStorage.h"
|
||||
#include "slicer.h"
|
||||
#include "commandSocket.h"
|
||||
#include "../sliceDataStorage.h"
|
||||
#include "Slicer.h"
|
||||
#include "../commandSocket.h"
|
||||
|
||||
/*
|
||||
The layer-part creation step is the first step in creating actual useful data for 3D printing.
|
||||
@@ -28,4 +28,4 @@ void layerparts2HTML(SliceDataStorage& mesh, const char* filename, bool all_laye
|
||||
|
||||
}//namespace cura
|
||||
|
||||
#endif//LAYERPART_H
|
||||
#endif//SLICER_LAYERPART_H
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "multiVolumes.h"
|
||||
#include "MultiVolumes.h"
|
||||
|
||||
namespace cura
|
||||
{
|
||||
@@ -1,8 +1,8 @@
|
||||
#ifndef MULTIVOLUMES_H
|
||||
#define MULTIVOLUMES_H
|
||||
#ifndef SLICER_MULTIVOLUMES_H
|
||||
#define SLICER_MULTIVOLUMES_H
|
||||
|
||||
#include "sliceDataStorage.h"
|
||||
#include "slicer.h"
|
||||
#include "../sliceDataStorage.h"
|
||||
#include "Slicer.h"
|
||||
|
||||
/* This file contains code to help fixing up and changing layers that are build from multiple volumes. */
|
||||
namespace cura {
|
||||
@@ -21,4 +21,4 @@ void generateMultipleVolumesOverlap(std::vector<Slicer*> &meshes);
|
||||
|
||||
}//namespace cura
|
||||
|
||||
#endif//MULTIVOLUMES_H
|
||||
#endif//SLICER_MULTIVOLUMES_H
|
||||
@@ -0,0 +1,180 @@
|
||||
/** Copyright (C) 2013 David Braam - Released under terms of the AGPLv3 License */
|
||||
#include <stdio.h>
|
||||
|
||||
#include "../utils/gettime.h"
|
||||
#include "../utils/logoutput.h"
|
||||
#include "../textureProcessing/MatCoord.h"
|
||||
#include "../textureProcessing/FaceNormalStorage.h"
|
||||
|
||||
#include "Slicer.h"
|
||||
|
||||
namespace cura {
|
||||
|
||||
|
||||
void Slicer::project2D(unsigned int face_idx, const Point3 p[3], unsigned int idx_shared, unsigned int idx_first, unsigned int idx_second, int32_t z, int32_t layer_nr, SlicerSegment& seg)
|
||||
{
|
||||
const Point3& p0 = p[idx_shared];
|
||||
const Point3& p1 = p[idx_first];
|
||||
const Point3& p2 = p[idx_second];
|
||||
|
||||
seg.start.X = interpolate(z, p0.z, p1.z, p0.x, p1.x);
|
||||
seg.start.Y = interpolate(z, p0.z, p1.z, p0.y, p1.y);
|
||||
seg.end .X = interpolate(z, p0.z, p2.z, p0.x, p2.x);
|
||||
seg.end .Y = interpolate(z, p0.z, p2.z, p0.y, p2.y);
|
||||
if (textured_mesh)
|
||||
{
|
||||
MatSegment mat_segment;
|
||||
bool got_texture_coords = textured_mesh->sliceFaceTexture(face_idx, idx_shared, idx_first, idx_second, z, seg.start, seg.end, mat_segment);
|
||||
SlicerLayer& layer = layers[layer_nr];
|
||||
if (got_texture_coords)
|
||||
{
|
||||
if (layer.texture_bump_map)
|
||||
{
|
||||
layer.texture_bump_map->registerTexturedFaceSlice(seg, mat_segment);
|
||||
}
|
||||
if (texture_proximity_processor)
|
||||
{
|
||||
texture_proximity_processor->registerTexturedFaceSlice(seg, mat_segment, layer_nr);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Slicer::Slicer(Mesh* mesh, int initial, int thickness, unsigned int slice_layer_count, bool keep_none_closed, bool extensive_stitching, TextureProximityProcessor* texture_proximity_processor)
|
||||
: mesh(mesh)
|
||||
, textured_mesh(dynamic_cast<TexturedMesh*>(mesh))
|
||||
, texture_proximity_processor(texture_proximity_processor)
|
||||
{
|
||||
assert((int) slice_layer_count > 0);
|
||||
|
||||
TimeKeeper slice_timer;
|
||||
|
||||
std::optional<TextureBumpMapProcessor::Settings> bump_map_settings;
|
||||
FaceNormalStorage* face_normal_storage = nullptr;
|
||||
if (mesh->getSettingBoolean("bump_map_enabled"))
|
||||
{
|
||||
bump_map_settings.emplace(mesh);
|
||||
if (mesh->getSettingAsRatio("bump_map_face_angle_correction") != 0.0)
|
||||
{
|
||||
face_normal_storage = new FaceNormalStorage(mesh);
|
||||
}
|
||||
}
|
||||
|
||||
layers.reserve(slice_layer_count);
|
||||
for (uint32_t layer_nr = 0; layer_nr < slice_layer_count; layer_nr++)
|
||||
{ // initialize all layers
|
||||
layers.emplace_back(layer_nr, mesh, bump_map_settings, face_normal_storage);
|
||||
assert(&layers.back() == &layers[layer_nr] && "We should just have emplaced the last layer!");
|
||||
layers[layer_nr].z = initial + thickness * layer_nr;
|
||||
}
|
||||
|
||||
bool bump_map_alternate = mesh->getSettingBoolean("bump_map_alternate");
|
||||
int extruder_nr = mesh->getSettingAsIndex("extruder_nr");
|
||||
|
||||
for(unsigned int face_idx = 0; face_idx < mesh->faces.size(); face_idx++)
|
||||
{
|
||||
const MeshFace& face = mesh->faces[face_idx];
|
||||
const MeshVertex& v0 = mesh->vertices[face.vertex_index[0]];
|
||||
const MeshVertex& v1 = mesh->vertices[face.vertex_index[1]];
|
||||
const MeshVertex& v2 = mesh->vertices[face.vertex_index[2]];
|
||||
Point3 p[3] =
|
||||
{ mesh->vertices[face.vertex_index[0]].p
|
||||
, mesh->vertices[face.vertex_index[1]].p
|
||||
, mesh->vertices[face.vertex_index[2]].p };
|
||||
Point3& p0 = p[0];
|
||||
Point3& p1 = p[1];
|
||||
Point3& p2 = p[2];
|
||||
int32_t minZ = p0.z;
|
||||
int32_t maxZ = p0.z;
|
||||
if (p1.z < minZ) minZ = p1.z;
|
||||
if (p2.z < minZ) minZ = p2.z;
|
||||
if (p1.z > maxZ) maxZ = p1.z;
|
||||
if (p2.z > maxZ) maxZ = p2.z;
|
||||
int32_t layer_max = (maxZ - initial) / thickness;
|
||||
int32_t layer_min = (minZ - initial + thickness - 1) / thickness; // + thickness - 1 to get the first layer above or at minZ
|
||||
for (int32_t layer_nr = layer_min; layer_nr <= layer_max; layer_nr++)
|
||||
{
|
||||
if (bump_map_alternate && layer_nr % 2 == extruder_nr) // TODO only works for the first two extruders!
|
||||
{
|
||||
continue;
|
||||
}
|
||||
int32_t z = layer_nr * thickness + initial;
|
||||
if (z < minZ) continue;
|
||||
if (layer_nr < 0) continue;
|
||||
|
||||
SlicerSegment s;
|
||||
s.endVertex = nullptr;
|
||||
s.faceIndex = face_idx;
|
||||
assert(face_idx >= 0);
|
||||
s.addedToPolygon = false;
|
||||
if (p0.z < z && p1.z >= z && p2.z >= z)
|
||||
{
|
||||
s.endOtherFaceIdx = face.connected_face_index[0];
|
||||
if (p1.z == z)
|
||||
{
|
||||
s.endVertex = &v1;
|
||||
}
|
||||
project2D(face_idx, p, 0, 2, 1, z, layer_nr, s);
|
||||
}
|
||||
else if (p0.z > z && p1.z < z && p2.z < z)
|
||||
{
|
||||
s.endOtherFaceIdx = face.connected_face_index[2];
|
||||
project2D(face_idx, p, 0, 1, 2, z, layer_nr, s);
|
||||
|
||||
}
|
||||
|
||||
else if (p1.z < z && p0.z >= z && p2.z >= z)
|
||||
{
|
||||
s.endOtherFaceIdx = face.connected_face_index[1];
|
||||
if (p2.z == z)
|
||||
{
|
||||
s.endVertex = &v2;
|
||||
}
|
||||
project2D(face_idx, p, 1, 0, 2, z, layer_nr, s);
|
||||
}
|
||||
else if (p1.z > z && p0.z < z && p2.z < z)
|
||||
{
|
||||
s.endOtherFaceIdx = face.connected_face_index[0];
|
||||
project2D(face_idx, p, 1, 2, 0, z, layer_nr, s);
|
||||
|
||||
}
|
||||
|
||||
else if (p2.z < z && p1.z >= z && p0.z >= z)
|
||||
{
|
||||
s.endOtherFaceIdx = face.connected_face_index[2];
|
||||
if (p0.z == z)
|
||||
{
|
||||
s.endVertex = &v0;
|
||||
}
|
||||
project2D(face_idx, p, 2, 1, 0, z, layer_nr, s);
|
||||
}
|
||||
else if (p2.z > z && p1.z < z && p0.z < z)
|
||||
{
|
||||
s.endOtherFaceIdx = face.connected_face_index[1];
|
||||
project2D(face_idx, p, 2, 0, 1, z, layer_nr, s);
|
||||
}
|
||||
else
|
||||
{
|
||||
//Not all cases create a segment, because a point of a face could create just a dot, and two touching faces
|
||||
// on the slice would create two segments
|
||||
continue;
|
||||
}
|
||||
layers[layer_nr].face_idx_to_segment_idx.insert(std::make_pair(face_idx, layers[layer_nr].segments.size()));
|
||||
layers[layer_nr].segments.push_back(s);
|
||||
}
|
||||
}
|
||||
log("slice of mesh took %.3f seconds\n",slice_timer.restart());
|
||||
for(unsigned int layer_nr=0; layer_nr<layers.size(); layer_nr++)
|
||||
{
|
||||
layers[layer_nr].makePolygons(mesh, keep_none_closed, extensive_stitching);
|
||||
}
|
||||
mesh->expandXY(mesh->getSettingInMicrons("xy_offset"));
|
||||
log("slice make polygons took %.3f seconds\n",slice_timer.restart());
|
||||
|
||||
if (face_normal_storage)
|
||||
{
|
||||
delete face_normal_storage;
|
||||
}
|
||||
}
|
||||
|
||||
}//namespace cura
|
||||
@@ -0,0 +1,75 @@
|
||||
/** Copyright (C) 2013 David Braam - Released under terms of the AGPLv3 License */
|
||||
#ifndef SLICER_SLICER_H
|
||||
#define SLICER_SLICER_H
|
||||
|
||||
#include <queue>
|
||||
|
||||
#include "../mesh.h"
|
||||
#include "../utils/polygon.h"
|
||||
|
||||
#include "SlicerSegment.h"
|
||||
#include "ClosePolygonResult.h"
|
||||
#include "SlicerLayer.h"
|
||||
|
||||
#include "../textureProcessing/MatSegment.h"
|
||||
#include "../textureProcessing/TextureProximityProcessor.h"
|
||||
|
||||
/*
|
||||
The Slicer creates layers of polygons from an optimized 3D model.
|
||||
The result of the Slicer is a list of polygons without any order or structure.
|
||||
*/
|
||||
namespace cura {
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
class Slicer
|
||||
{
|
||||
public:
|
||||
std::vector<SlicerLayer> layers;
|
||||
|
||||
const Mesh* mesh = nullptr; //!< The sliced mesh
|
||||
|
||||
const TexturedMesh* textured_mesh; //!< Pointer to the textured mesh if \ref Slicer::mesh is a TexturedMesh
|
||||
|
||||
TextureProximityProcessor* texture_proximity_processor; //!< Containers for each layer for fast lookup of textures being defined in the proximity of the lookup point
|
||||
|
||||
/*!
|
||||
*
|
||||
* \param texture_proximity_processors (optional) A TextureProximityProcessor for all layers in the mesh
|
||||
*/
|
||||
Slicer(Mesh* mesh, int initial, int thickness, unsigned int slice_layer_count, bool keepNoneClosed, bool extensiveStitching, TextureProximityProcessor* texture_proximity_processors);
|
||||
|
||||
|
||||
|
||||
/*!
|
||||
* Linear interpolation
|
||||
*
|
||||
* Get the Y of a point with X \p x in the line through (\p x0, \p y0) and (\p x1, \p y1)
|
||||
*
|
||||
* \param p The face vertice locations in the order the vertices are given in the face
|
||||
*/
|
||||
int64_t interpolate(int64_t x, int64_t x0, int64_t x1, int64_t y0, int64_t y1) const
|
||||
{
|
||||
int64_t dx_01 = x1 - x0;
|
||||
int64_t num = (y1 - y0) * (x - x0);
|
||||
num += num > 0 ? dx_01/2 : -dx_01/2; // add in offset to round result
|
||||
int64_t y = y0 + num / dx_01;
|
||||
return y;
|
||||
}
|
||||
|
||||
/*!
|
||||
*
|
||||
* \warning this function requires result.faceIndex to be correctly set already
|
||||
*
|
||||
* \p result where to store the start and end of the sliced segment
|
||||
*/
|
||||
void project2D(unsigned int face_idx, const Point3 p[3], unsigned int idx_shared, unsigned int idx_first, unsigned int idx_second, int32_t z, int32_t layer_nr, SlicerSegment& result);
|
||||
|
||||
void dumpSegmentsToHTML(const char* filename);
|
||||
};
|
||||
|
||||
}//namespace cura
|
||||
|
||||
#endif//SLICER_SLICER_H
|
||||
@@ -1,21 +1,29 @@
|
||||
/** Copyright (C) 2013 David Braam - Released under terms of the AGPLv3 License */
|
||||
#include <stdio.h>
|
||||
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
|
||||
|
||||
#include <algorithm> // remove_if
|
||||
#include "SlicerLayer.h"
|
||||
#include "../textureProcessing/TextureBumpMapProcessor.h"
|
||||
#include "../utils/SparsePointGridInclusive.h"
|
||||
|
||||
#include "utils/gettime.h"
|
||||
#include "utils/logoutput.h"
|
||||
#include "utils/SparsePointGridInclusive.h"
|
||||
|
||||
#include "slicer.h"
|
||||
|
||||
|
||||
namespace cura {
|
||||
namespace cura
|
||||
{
|
||||
|
||||
int largest_neglected_gap_first_phase = MM2INT(0.01); //!< distance between two line segments regarded as connected
|
||||
int largest_neglected_gap_second_phase = MM2INT(0.02); //!< distance between two line segments regarded as connected
|
||||
int max_stitch1 = MM2INT(10.0); //!< maximal distance stitched between open polylines to form polygons
|
||||
|
||||
|
||||
SlicerLayer::SlicerLayer(unsigned int layer_nr, Mesh* mesh, std::optional<TextureBumpMapProcessor::Settings> bump_map_settings, FaceNormalStorage* face_normal_storage)
|
||||
: layer_nr(layer_nr)
|
||||
{
|
||||
if (bump_map_settings)
|
||||
{
|
||||
TexturedMesh* textured_mesh = dynamic_cast<TexturedMesh*>(mesh);
|
||||
assert(textured_mesh && "we should only have bump map settings when there is a texture");
|
||||
texture_bump_map.emplace(textured_mesh, *bump_map_settings, face_normal_storage);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void SlicerLayer::makeBasicPolygonLoops(const Mesh* mesh, Polygons& open_polylines)
|
||||
{
|
||||
for(unsigned int start_segment_idx = 0; start_segment_idx < segments.size(); start_segment_idx++)
|
||||
@@ -759,7 +767,7 @@ void SlicerLayer::makePolygons(const Mesh* mesh, bool keep_none_closed, bool ext
|
||||
for (PolygonRef polyline : open_polylines)
|
||||
{
|
||||
if (polyline.size() > 0)
|
||||
openPolylines.add(polyline);
|
||||
polygons.add(polyline);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -774,6 +782,11 @@ void SlicerLayer::makePolygons(const Mesh* mesh, bool keep_none_closed, bool ext
|
||||
auto it = std::remove_if(polygons.begin(), polygons.end(), [snapDistance](PolygonRef poly) { return poly.shorterThan(snapDistance); });
|
||||
polygons.erase(it, polygons.end());
|
||||
|
||||
if (texture_bump_map)
|
||||
{
|
||||
texture_bump_map->processBumpMap(polygons, layer_nr);
|
||||
}
|
||||
|
||||
//Finally optimize all the polygons. Every point removed saves time in the long run.
|
||||
polygons.simplify();
|
||||
|
||||
@@ -786,113 +799,4 @@ void SlicerLayer::makePolygons(const Mesh* mesh, bool keep_none_closed, bool ext
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Slicer::Slicer(Mesh* mesh, int initial, int thickness, int slice_layer_count, bool keep_none_closed, bool extensive_stitching)
|
||||
: mesh(mesh)
|
||||
{
|
||||
assert(slice_layer_count > 0);
|
||||
|
||||
TimeKeeper slice_timer;
|
||||
|
||||
layers.resize(slice_layer_count);
|
||||
|
||||
|
||||
for(int32_t layer_nr = 0; layer_nr < slice_layer_count; layer_nr++)
|
||||
{
|
||||
layers[layer_nr].z = initial + thickness * layer_nr;
|
||||
}
|
||||
|
||||
for(unsigned int mesh_idx = 0; mesh_idx < mesh->faces.size(); mesh_idx++)
|
||||
{
|
||||
const MeshFace& face = mesh->faces[mesh_idx];
|
||||
const MeshVertex& v0 = mesh->vertices[face.vertex_index[0]];
|
||||
const MeshVertex& v1 = mesh->vertices[face.vertex_index[1]];
|
||||
const MeshVertex& v2 = mesh->vertices[face.vertex_index[2]];
|
||||
Point3 p0 = v0.p;
|
||||
Point3 p1 = v1.p;
|
||||
Point3 p2 = v2.p;
|
||||
int32_t minZ = p0.z;
|
||||
int32_t maxZ = p0.z;
|
||||
if (p1.z < minZ) minZ = p1.z;
|
||||
if (p2.z < minZ) minZ = p2.z;
|
||||
if (p1.z > maxZ) maxZ = p1.z;
|
||||
if (p2.z > maxZ) maxZ = p2.z;
|
||||
int32_t layer_max = (maxZ - initial) / thickness;
|
||||
for(int32_t layer_nr = (minZ - initial) / thickness; layer_nr <= layer_max; layer_nr++)
|
||||
{
|
||||
int32_t z = layer_nr * thickness + initial;
|
||||
if (z < minZ) continue;
|
||||
if (layer_nr < 0) continue;
|
||||
|
||||
SlicerSegment s;
|
||||
s.endVertex = nullptr;
|
||||
int end_edge_idx = -1;
|
||||
if (p0.z < z && p1.z >= z && p2.z >= z)
|
||||
{
|
||||
s = project2D(p0, p2, p1, z);
|
||||
end_edge_idx = 0;
|
||||
if (p1.z == z)
|
||||
{
|
||||
s.endVertex = &v1;
|
||||
}
|
||||
}
|
||||
else if (p0.z > z && p1.z < z && p2.z < z)
|
||||
{
|
||||
s = project2D(p0, p1, p2, z);
|
||||
end_edge_idx = 2;
|
||||
|
||||
}
|
||||
|
||||
else if (p1.z < z && p0.z >= z && p2.z >= z)
|
||||
{
|
||||
s = project2D(p1, p0, p2, z);
|
||||
end_edge_idx = 1;
|
||||
if (p2.z == z)
|
||||
{
|
||||
s.endVertex = &v2;
|
||||
}
|
||||
}
|
||||
else if (p1.z > z && p0.z < z && p2.z < z)
|
||||
{
|
||||
s = project2D(p1, p2, p0, z);
|
||||
end_edge_idx = 0;
|
||||
|
||||
}
|
||||
|
||||
else if (p2.z < z && p1.z >= z && p0.z >= z)
|
||||
{
|
||||
s = project2D(p2, p1, p0, z);
|
||||
end_edge_idx = 2;
|
||||
if (p0.z == z)
|
||||
{
|
||||
s.endVertex = &v0;
|
||||
}
|
||||
}
|
||||
else if (p2.z > z && p1.z < z && p0.z < z)
|
||||
{
|
||||
s = project2D(p2, p0, p1, z);
|
||||
end_edge_idx = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
//Not all cases create a segment, because a point of a face could create just a dot, and two touching faces
|
||||
// on the slice would create two segments
|
||||
continue;
|
||||
}
|
||||
layers[layer_nr].face_idx_to_segment_idx.insert(std::make_pair(mesh_idx, layers[layer_nr].segments.size()));
|
||||
s.faceIndex = mesh_idx;
|
||||
s.endOtherFaceIdx = face.connected_face_index[end_edge_idx];
|
||||
s.addedToPolygon = false;
|
||||
layers[layer_nr].segments.push_back(s);
|
||||
}
|
||||
}
|
||||
log("slice of mesh took %.3f seconds\n",slice_timer.restart());
|
||||
for(unsigned int layer_nr=0; layer_nr<layers.size(); layer_nr++)
|
||||
{
|
||||
layers[layer_nr].makePolygons(mesh, keep_none_closed, extensive_stitching);
|
||||
}
|
||||
mesh->expandXY(mesh->getSettingInMicrons("xy_offset"));
|
||||
log("slice make polygons took %.3f seconds\n",slice_timer.restart());
|
||||
}
|
||||
|
||||
}//namespace cura
|
||||
} // namespace cura
|
||||
@@ -1,58 +1,46 @@
|
||||
/** Copyright (C) 2013 David Braam - Released under terms of the AGPLv3 License */
|
||||
#ifndef SLICER_H
|
||||
#define SLICER_H
|
||||
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
|
||||
#ifndef SLICER_SLICER_LAYER_H
|
||||
#define SLICER_SLICER_LAYER_H
|
||||
|
||||
#include <queue>
|
||||
#include <unordered_map>
|
||||
|
||||
#include "mesh.h"
|
||||
#include "utils/polygon.h"
|
||||
/*
|
||||
The Slicer creates layers of polygons from an optimized 3D model.
|
||||
The result of the Slicer is a list of polygons without any order or structure.
|
||||
*/
|
||||
namespace cura {
|
||||
#include "../utils/optional.h"
|
||||
#include "../mesh.h"
|
||||
#include "../utils/intpoint.h"
|
||||
#include "../utils/polygon.h"
|
||||
|
||||
class SlicerSegment
|
||||
#include "SlicerSegment.h"
|
||||
#include "GapCloserResult.h"
|
||||
#include "ClosePolygonResult.h"
|
||||
|
||||
#include "../textureProcessing/MatSegment.h"
|
||||
#include "../textureProcessing/TextureBumpMapProcessor.h"
|
||||
#include "../textureProcessing/FaceNormalStorage.h"
|
||||
|
||||
namespace cura
|
||||
{
|
||||
public:
|
||||
Point start, end;
|
||||
int faceIndex = -1;
|
||||
// The index of the other face connected via the edge that created end
|
||||
int endOtherFaceIdx = -1;
|
||||
// If end corresponds to a vertex of the mesh, then this is populated
|
||||
// with the vertex that it ended on.
|
||||
const MeshVertex *endVertex = nullptr;
|
||||
bool addedToPolygon = false;
|
||||
};
|
||||
|
||||
class ClosePolygonResult
|
||||
{ //The result of trying to find a point on a closed polygon line. This gives back the point index, the polygon index, and the point of the connection.
|
||||
//The line on which the point lays is between pointIdx-1 and pointIdx
|
||||
public:
|
||||
Point intersectionPoint;
|
||||
int polygonIdx = -1;
|
||||
unsigned int pointIdx = -1;
|
||||
};
|
||||
class GapCloserResult
|
||||
{
|
||||
public:
|
||||
int64_t len = -1;
|
||||
int polygonIdx = -1;
|
||||
unsigned int pointIdxA = -1;
|
||||
unsigned int pointIdxB = -1;
|
||||
bool AtoB = false;
|
||||
};
|
||||
|
||||
class SlicerLayer
|
||||
{
|
||||
public:
|
||||
/*!
|
||||
* \param mesh For which mesh this layer is sliced
|
||||
* \param bump_map_settings The settings with which to create a TextureBumpMapProcessor - if provided
|
||||
* \param face_normal_storage The face normal statistics to be used in the \p bump_map_settings - if provided
|
||||
*/
|
||||
SlicerLayer(unsigned int layer_nr, Mesh* mesh, std::optional<TextureBumpMapProcessor::Settings> bump_map_settings, FaceNormalStorage* face_normal_storage);
|
||||
|
||||
std::vector<SlicerSegment> segments;
|
||||
std::unordered_map<int, int> face_idx_to_segment_idx; // topology
|
||||
|
||||
int z = -1;
|
||||
unsigned int layer_nr;
|
||||
|
||||
Polygons polygons;
|
||||
Polygons openPolylines;
|
||||
|
||||
std::optional<TextureBumpMapProcessor> texture_bump_map; //!< the bump map to apply to the outlines - if any
|
||||
|
||||
/*!
|
||||
* Connect the segments into polygons for this layer of this \p mesh
|
||||
*
|
||||
@@ -483,44 +471,6 @@ private:
|
||||
bool allow_reverse);
|
||||
};
|
||||
|
||||
class Slicer
|
||||
{
|
||||
public:
|
||||
std::vector<SlicerLayer> layers;
|
||||
} // namespace cura
|
||||
|
||||
const Mesh* mesh = nullptr; //!< The sliced mesh
|
||||
|
||||
Slicer(Mesh* mesh, int initial, int thickness, int slice_layer_count, bool keepNoneClosed, bool extensiveStitching);
|
||||
|
||||
/*!
|
||||
* Linear interpolation
|
||||
*
|
||||
* Get the Y of a point with X \p x in the line through (\p x0, \p y0) and (\p x1, \p y1)
|
||||
*/
|
||||
int64_t interpolate(int64_t x, int64_t x0, int64_t x1, int64_t y0, int64_t y1) const
|
||||
{
|
||||
int64_t dx_01 = x1 - x0;
|
||||
int64_t num = (y1 - y0) * (x - x0);
|
||||
num += num > 0 ? dx_01/2 : -dx_01/2; // add in offset to round result
|
||||
int64_t y = y0 + num / dx_01;
|
||||
return y;
|
||||
}
|
||||
|
||||
SlicerSegment project2D(Point3& p0, Point3& p1, Point3& p2, int32_t z) const
|
||||
{
|
||||
SlicerSegment seg;
|
||||
|
||||
seg.start.X = interpolate(z, p0.z, p1.z, p0.x, p1.x);
|
||||
seg.start.Y = interpolate(z, p0.z, p1.z, p0.y, p1.y);
|
||||
seg.end .X = interpolate(z, p0.z, p2.z, p0.x, p2.x);
|
||||
seg.end .Y = interpolate(z, p0.z, p2.z, p0.y, p2.y);
|
||||
|
||||
return seg;
|
||||
}
|
||||
|
||||
void dumpSegmentsToHTML(const char* filename);
|
||||
};
|
||||
|
||||
}//namespace cura
|
||||
|
||||
#endif//SLICER_H
|
||||
#endif // SLICER_SLICER_LAYER_H
|
||||
@@ -0,0 +1,59 @@
|
||||
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
|
||||
#ifndef SLICER_SLICER_SEGMENT_H
|
||||
#define SLICER_SLICER_SEGMENT_H
|
||||
|
||||
#include <functional>
|
||||
|
||||
#include "../utils/intpoint.h"
|
||||
|
||||
#include "../mesh.h"
|
||||
|
||||
namespace cura
|
||||
{
|
||||
|
||||
class SlicerSegment
|
||||
{
|
||||
public:
|
||||
Point start, end;
|
||||
int faceIndex = -1;
|
||||
// The index of the other face connected via the edge that created end
|
||||
int endOtherFaceIdx = -1;
|
||||
// If end corresponds to a vertex of the mesh, then this is populated
|
||||
// with the vertex that it ended on.
|
||||
const MeshVertex *endVertex = nullptr;
|
||||
bool addedToPolygon = false;
|
||||
|
||||
SlicerSegment() //!< non-initializing constructor
|
||||
{}
|
||||
SlicerSegment(Point start, Point end) //!< partially initializing constructor
|
||||
: start(start)
|
||||
, end(end)
|
||||
{}
|
||||
/*!
|
||||
* equivalence testing irrespective of start/end order
|
||||
*/
|
||||
bool operator==(const SlicerSegment& b) const
|
||||
{
|
||||
return (start == b.start && end == b.end) || (start == b.end && end == b.start);
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace cura
|
||||
|
||||
namespace std
|
||||
{
|
||||
/*!
|
||||
* hash function irrespective of start/end order
|
||||
*/
|
||||
template<> struct hash<cura::SlicerSegment>
|
||||
{
|
||||
typedef std::size_t result_type;
|
||||
result_type operator()(cura::SlicerSegment const& s) const
|
||||
{
|
||||
return std::hash<cura::Point>()(cura::operator+(s.start, s.end));
|
||||
}
|
||||
};
|
||||
} // namespace std
|
||||
|
||||
|
||||
#endif // SLICER_SLICER_SEGMENT_H
|
||||
+22
-5
@@ -1,4 +1,7 @@
|
||||
/** Copyright (C) 2013 David Braam - Released under terms of the AGPLv3 License */
|
||||
//Copyright (C) 2013 David Braam
|
||||
//Copyright (c) 2016 Ultimaker B.V.
|
||||
//CuraEngine is released under the terms of the AGPLv3 or higher.
|
||||
|
||||
#include <cmath> // sqrt
|
||||
#include <utility> // pair
|
||||
#include <deque>
|
||||
@@ -274,8 +277,8 @@ void AreaSupport::generateSupportAreas(SliceDataStorage& storage, unsigned int m
|
||||
int bottomLayer = ((layer_idx - layerZdistanceBottom) / stepHeight) * stepHeight;
|
||||
supportLayer_this = supportLayer_this.difference(storage.getLayerOutlines(bottomLayer, false));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
supportLayer_last = supportLayer_this;
|
||||
|
||||
|
||||
@@ -295,7 +298,7 @@ void AreaSupport::generateSupportAreas(SliceDataStorage& storage, unsigned int m
|
||||
}
|
||||
else
|
||||
{
|
||||
supportLayer_this = supportLayer_this.difference(storage.getLayerOutlines(layer_idx, false).offset(supportXYDistance));
|
||||
supportLayer_this = supportLayer_this.difference(outlines.offset(supportXYDistance));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -338,6 +341,17 @@ void AreaSupport::generateSupportAreas(SliceDataStorage& storage, unsigned int m
|
||||
}
|
||||
}
|
||||
|
||||
//Enforce top Z distance.
|
||||
if (layerZdistanceTop > 0)
|
||||
{
|
||||
// this is performed after the main support generation loop above, because it affects the joining of polygons
|
||||
// if this would be performed in the main loop then some support would not have been generated under the overhangs and consequently no support is generated for that,
|
||||
// meaning almost no support would be generated in some cases which definitely need support.
|
||||
for (size_t layer_idx = 0; layer_idx < storage.support.supportLayers.size() && layer_idx < support_layer_count - layerZdistanceTop; layer_idx++)
|
||||
{
|
||||
supportAreas[layer_idx] = supportAreas[layer_idx].difference(storage.getLayerOutlines(layer_idx + layerZdistanceTop, false));
|
||||
}
|
||||
}
|
||||
|
||||
for (unsigned int layer_idx = supportAreas.size() - 1; layer_idx != (unsigned int) std::max(-1, storage.support.layer_nr_max_filled_layer) ; layer_idx--)
|
||||
{
|
||||
@@ -373,7 +387,10 @@ std::pair<Polygons, Polygons> AreaSupport::computeBasicAndFullOverhang(const Sli
|
||||
Polygons basic_overhang = supportLayer_supportee.difference(supportLayer_supported);
|
||||
|
||||
const SupportLayer& support_layer = storage.support.supportLayers[layer_idx];
|
||||
basic_overhang = basic_overhang.difference(support_layer.anti_overhang);
|
||||
if (support_layer.anti_overhang.size())
|
||||
{
|
||||
basic_overhang = basic_overhang.difference(support_layer.anti_overhang);
|
||||
}
|
||||
|
||||
// Polygons support_extension = basic_overhang.offset(max_dist_from_lower_layer);
|
||||
// support_extension = support_extension.intersection(supportLayer_supported);
|
||||
|
||||
@@ -0,0 +1,59 @@
|
||||
/** Copyright (C) 2016 Ultimaker - Released under terms of the AGPLv3 License */
|
||||
|
||||
#include <limits> // numeric_limits
|
||||
#include <cmath> // isnan
|
||||
|
||||
#include "FaceNormalStorage.h"
|
||||
|
||||
#include <math.h> // debug
|
||||
|
||||
#define NORMAL_LENGTH 10000
|
||||
|
||||
namespace cura
|
||||
{
|
||||
|
||||
FaceNormalStorage::FaceNormalStorage(Mesh* mesh)
|
||||
{
|
||||
face_normal_vertical_component.reserve(mesh->faces.size());
|
||||
for (MeshFace& face : mesh->faces)
|
||||
{
|
||||
Point3 p0 = mesh->vertices[face.vertex_index[0]].p;
|
||||
Point3 p1 = mesh->vertices[face.vertex_index[1]].p;
|
||||
Point3 p2 = mesh->vertices[face.vertex_index[2]].p;
|
||||
face_normal_vertical_component.emplace_back(computeFaceTanAngle(p0, p1, p2));
|
||||
}
|
||||
}
|
||||
|
||||
float FaceNormalStorage::computeFaceTanAngle(const Point3 p0, const Point3 p1, const Point3 p2) const
|
||||
{
|
||||
Point3 v01 = p1 - p0;
|
||||
Point3 v01_n = v01.normal(NORMAL_LENGTH);
|
||||
Point3 v02 = p2 - p0;
|
||||
Point3 v02_n = v02.normal(NORMAL_LENGTH);
|
||||
Point3 normal_dir = v01_n.cross(v02_n);
|
||||
coord_t z_component = normal_dir.z;
|
||||
coord_t xy_component = vSize(Point(normal_dir.x, normal_dir.y));
|
||||
if (xy_component > -2 && xy_component < 2)
|
||||
{
|
||||
if (z_component > 0)
|
||||
{
|
||||
return std::numeric_limits<float>::infinity();
|
||||
}
|
||||
else
|
||||
{
|
||||
return -1 * std::numeric_limits<float>::infinity();
|
||||
}
|
||||
}
|
||||
float ret = (float) z_component / (float) xy_component;
|
||||
assert(!std::isnan(ret));
|
||||
assert(!std::isnan(-ret));
|
||||
return ret;
|
||||
}
|
||||
|
||||
float FaceNormalStorage::getFaceTanAngle(unsigned int face_idx)
|
||||
{
|
||||
return face_normal_vertical_component[face_idx];
|
||||
}
|
||||
|
||||
|
||||
} // namespace cura
|
||||
@@ -0,0 +1,42 @@
|
||||
/** Copyright (C) 2016 Ultimaker - Released under terms of the AGPLv3 License */
|
||||
#ifndef TEXTURE_PROCESSING_FACE_NORMAL_STORAGE_H
|
||||
#define TEXTURE_PROCESSING_FACE_NORMAL_STORAGE_H
|
||||
|
||||
#include "../mesh.h"
|
||||
#include "../utils/NoCopy.h"
|
||||
|
||||
namespace cura
|
||||
{
|
||||
|
||||
/*!
|
||||
* helper class for storing mesh face data to be used by each TextureBumpMapProcessor of one mesh
|
||||
*/
|
||||
class FaceNormalStorage : NoCopy
|
||||
{
|
||||
public:
|
||||
/*!
|
||||
* Constructor to compute the tan angle for all faces in the model.
|
||||
*/
|
||||
FaceNormalStorage(Mesh* mesh);
|
||||
|
||||
/*!
|
||||
* Get the horizontal component of the face normal
|
||||
*
|
||||
* returns a negative amount for faces angling downward
|
||||
* (TODO verify above sentence)
|
||||
* \return the ratio between the vertical and the horizontal aspect of the normal of the face with index \p face_index (in the list of faes in the \ref Mesh)
|
||||
*/
|
||||
float getFaceTanAngle(unsigned int face_idx);
|
||||
protected:
|
||||
|
||||
/*!
|
||||
* compute the tan angle of one face
|
||||
* \p p0, \p p1 and \p p2 should be in CCW order
|
||||
*/
|
||||
float computeFaceTanAngle(const Point3 p0, const Point3 p1, const Point3 p2) const;
|
||||
std::vector<float> face_normal_vertical_component; //!< for each face the horizontal component of the normal angle
|
||||
};
|
||||
|
||||
} // namespace cura
|
||||
|
||||
#endif // TEXTURE_PROCESSING_FACE_NORMAL_STORAGE_H
|
||||
@@ -0,0 +1,44 @@
|
||||
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
|
||||
#ifndef TEXTURE_PROCESSING_MAT_COORD_H
|
||||
#define TEXTURE_PROCESSING_MAT_COORD_H
|
||||
|
||||
#include "../utils/FPoint.h"
|
||||
|
||||
#include "Material.h"
|
||||
|
||||
namespace cura
|
||||
{
|
||||
|
||||
/*!
|
||||
* Coordinates in a specific texture bitmap
|
||||
*/
|
||||
struct MatCoord
|
||||
{
|
||||
FPoint coords;
|
||||
const Material* mat; //!< Material id
|
||||
MatCoord() //!< non-initializing constructor
|
||||
{}
|
||||
MatCoord(FPoint coords, const Material& mat) //!< constructor
|
||||
: coords(coords)
|
||||
, mat(&mat)
|
||||
{}
|
||||
|
||||
/*!
|
||||
* Get the color of the material to which this coordinate is pointing
|
||||
*/
|
||||
float getColor(ColourUsage color) const
|
||||
{
|
||||
if (mat)
|
||||
{
|
||||
return mat->getColor(coords.x, coords.y, color);
|
||||
}
|
||||
else
|
||||
{
|
||||
return 0.0f;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace cura
|
||||
|
||||
#endif // TEXTURE_PROCESSING_MAT_COORD_H
|
||||
@@ -0,0 +1,27 @@
|
||||
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
|
||||
#ifndef TEXTURE_PROCESSING_MAT_SEGMENT_H
|
||||
#define TEXTURE_PROCESSING_MAT_SEGMENT_H
|
||||
|
||||
#include "MatCoord.h"
|
||||
|
||||
namespace cura
|
||||
{
|
||||
|
||||
/*!
|
||||
* Coordinates in a specific texture bitmap
|
||||
*/
|
||||
struct MatSegment
|
||||
{
|
||||
MatCoord start;
|
||||
MatCoord end;
|
||||
MatSegment() //!< non-initializing constructor
|
||||
{}
|
||||
MatSegment(MatCoord start, MatCoord end)
|
||||
: start(start)
|
||||
, end(end)
|
||||
{}
|
||||
};
|
||||
|
||||
} // namespace cura
|
||||
|
||||
#endif // TEXTURE_PROCESSING_MAT_SEGMENT_H
|
||||
@@ -0,0 +1,178 @@
|
||||
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
|
||||
|
||||
#include <limits> // numeric limits
|
||||
#include <algorithm> // min max
|
||||
|
||||
#include <iostream>
|
||||
#include <cassert>
|
||||
|
||||
|
||||
#include "Material.h"
|
||||
|
||||
#define STBI_FAILURE_USERMSG // enable user friendly bug messages for STB lib
|
||||
#define STB_IMAGE_IMPLEMENTATION // needed in order to enable the implementation of libs/std_image.h
|
||||
#include "stb/stb_image.h"
|
||||
|
||||
namespace cura
|
||||
{
|
||||
/*!
|
||||
* custom destructor for the data to be used by the shared_pointer
|
||||
*/
|
||||
struct ArrayDeleter
|
||||
{
|
||||
void operator ()(unsigned char* p)
|
||||
{
|
||||
stbi_image_free(p);
|
||||
}
|
||||
};
|
||||
|
||||
Material::Material()
|
||||
: data(nullptr, ArrayDeleter())
|
||||
, width(0)
|
||||
, height(0)
|
||||
, depth(0)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
Material::~Material()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void Material::loadImage(const char* filename)
|
||||
{
|
||||
int w, h, d;
|
||||
// in RGBA order
|
||||
int desired_channel_count = 0; // keep original amount of channels
|
||||
unsigned char* data = stbi_load(filename, &w, &h, &d, desired_channel_count);
|
||||
if (data)
|
||||
{
|
||||
width = w;
|
||||
height = h;
|
||||
depth = d;
|
||||
this->data = std::shared_ptr<unsigned char>(data);
|
||||
}
|
||||
else
|
||||
{
|
||||
const char* reason = "[unknown reason]";
|
||||
if (stbi_failure_reason())
|
||||
{
|
||||
reason = stbi_failure_reason();
|
||||
}
|
||||
logError("Cannot load image %s: '%s'.\n", filename, reason);
|
||||
std::exit(-1);
|
||||
}
|
||||
}
|
||||
|
||||
float Material::getColor(float x, float y, ColourUsage color) const
|
||||
{
|
||||
if (!data)
|
||||
{
|
||||
return 0.0;
|
||||
}
|
||||
assert(x >= 0.0f && x <= 1.0f);
|
||||
assert(y >= 0.0f && y <= 1.0f);
|
||||
switch (color)
|
||||
{
|
||||
case ColourUsage::RED:
|
||||
case ColourUsage::GREEN:
|
||||
case ColourUsage::BLUE:
|
||||
case ColourUsage::ALPHA:
|
||||
{
|
||||
assert((int)color >= 0 && (unsigned int)color < depth && "Z out of bounds!");
|
||||
return getColorData(x, y, (unsigned int) color);
|
||||
}
|
||||
case ColourUsage::GREY:
|
||||
default:
|
||||
{
|
||||
float r = getColorData(x, y, (unsigned int) ColourUsage::RED);
|
||||
float g = getColorData(x, y, (unsigned int) ColourUsage::GREEN);
|
||||
float b = getColorData(x, y, (unsigned int) ColourUsage::BLUE);
|
||||
return (r + g + b) / 3.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
float Material::getColorData(float x, float y, unsigned int z) const
|
||||
{
|
||||
unsigned int x_idx = (unsigned int) (x * (width - 1) + 0.5);
|
||||
assert(x_idx >= 0 && x_idx < width && "requested X is out of bounds!");
|
||||
unsigned int y_idx = (unsigned int) (y * (height - 1) + 0.5);
|
||||
assert(y_idx >= 0 && y_idx < height && "requested Y is out of bounds!");
|
||||
|
||||
unsigned char col = data.get()[((height - y_idx - 1) * width + x_idx) * depth + z];
|
||||
return (float) col / std::numeric_limits<unsigned char>::max();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
void Material::debugOutput(bool dw) const
|
||||
{
|
||||
std::cerr << "\nImage size: " << width << " x " << height << " (" << depth << "channels)\n";
|
||||
std::cerr << '+';
|
||||
for (unsigned int i = 0; i < width; i++)
|
||||
{
|
||||
std::cerr << ((dw)? "--" : "-");
|
||||
}
|
||||
std::cerr << "+\n";
|
||||
for (unsigned int y = 0; y < height; y++)
|
||||
{
|
||||
std::cerr << "|";
|
||||
for (unsigned int x = 0; x < width; x++)
|
||||
{
|
||||
int val = (data.get()[((height - y) * width + x) * depth] * 10 / 256);
|
||||
|
||||
switch (val)
|
||||
{
|
||||
case 0:
|
||||
std::cerr << ((dw)? " " : " ");
|
||||
break;
|
||||
case 1:
|
||||
std::cerr << ((dw)? ".." : ".");
|
||||
break;
|
||||
case 2:
|
||||
std::cerr << ((dw)? ",," : ",");
|
||||
break;
|
||||
case 3:
|
||||
std::cerr << ((dw)? "::" : ":");
|
||||
break;
|
||||
case 4:
|
||||
std::cerr << ((dw)? ";;" : ";");
|
||||
break;
|
||||
case 5:
|
||||
std::cerr << ((dw)? "++" : "+");
|
||||
break;
|
||||
case 6:
|
||||
std::cerr << ((dw)? "░░" : "░");
|
||||
break;
|
||||
case 7:
|
||||
std::cerr << ((dw)? "▒▒" : "▒");
|
||||
break;
|
||||
case 8:
|
||||
std::cerr << ((dw)? "▓▓" : "▓");
|
||||
break;
|
||||
default:
|
||||
if (val > 8)
|
||||
{
|
||||
std::cerr << ((dw)? "██" : "█");
|
||||
}
|
||||
else
|
||||
{
|
||||
std::cerr << ((dw)? " " : " ");
|
||||
}
|
||||
}
|
||||
}
|
||||
std::cerr << "|\n";
|
||||
}
|
||||
std::cerr << '+';
|
||||
for (unsigned int i = 0; i < width; i++)
|
||||
{
|
||||
std::cerr << ((dw)? "--" : "-");
|
||||
}
|
||||
std::cerr << "+\n";
|
||||
}
|
||||
|
||||
} // namespace cura
|
||||
@@ -0,0 +1,71 @@
|
||||
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
|
||||
#ifndef TEXTURE_PROCESSING_MATERIAL_H
|
||||
#define TEXTURE_PROCESSING_MATERIAL_H
|
||||
|
||||
#include <memory> // shared_ptr
|
||||
|
||||
#include "../settings/settings.h" // ColourUsage
|
||||
|
||||
|
||||
namespace cura
|
||||
{
|
||||
|
||||
/*!
|
||||
* The material used in a texture.
|
||||
*
|
||||
* This class just holds the image data and has some nice utility functions.
|
||||
*/
|
||||
class Material
|
||||
{
|
||||
public:
|
||||
/*!
|
||||
* non-initializing constructor
|
||||
*/
|
||||
Material();
|
||||
|
||||
/*!
|
||||
* Destructor
|
||||
*
|
||||
* deletes the image data
|
||||
*/
|
||||
~Material();
|
||||
|
||||
/*!
|
||||
* Load an image from file.
|
||||
*
|
||||
* Crash if this doesn't work. (unsupported file type, IO exception, etc.)
|
||||
*/
|
||||
void loadImage(const char* filename);
|
||||
|
||||
/*!
|
||||
* get the color value at a particular place in the image
|
||||
*
|
||||
* \param x place in the horizontal direction left to right (value between zero and one)
|
||||
* \param y place in the vertical direction top to bottom (value between zero and one)
|
||||
* \param color The color channel to check
|
||||
* \return a value between zero and one
|
||||
*/
|
||||
float getColor(float x, float y, ColourUsage color) const;
|
||||
|
||||
/*!
|
||||
* print out something which looks like the picture through std::cerr
|
||||
* \param double_width Whether to double each character being written, so that the width is visually similar to the height of each pixel.
|
||||
*/
|
||||
void debugOutput(bool double_width = true) const;
|
||||
protected:
|
||||
|
||||
std::shared_ptr<unsigned char> data; //!< pixel data in rgb-row-first (or bgr-row first ?)
|
||||
unsigned int width, height, depth; //!< image dimensions
|
||||
|
||||
/*!
|
||||
* Get a color value from the data
|
||||
* \param x place in the horizontal direction left to right (value between zero and one)
|
||||
* \param y place in the vertical direction top to bottom (value between zero and one)
|
||||
* \return the color data (0-256)
|
||||
*/
|
||||
float getColorData(float x, float y, unsigned int z) const;
|
||||
};
|
||||
|
||||
} // namespace cura
|
||||
|
||||
#endif // TEXTURE_PROCESSING_MATERIAL_H
|
||||
@@ -0,0 +1,42 @@
|
||||
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
|
||||
|
||||
#include "MaterialBase.h"
|
||||
|
||||
|
||||
namespace cura
|
||||
{
|
||||
|
||||
Material* MaterialBase::add(std::string name)
|
||||
{
|
||||
name_to_mat_idx[name] = materials.size();
|
||||
materials.emplace_back();
|
||||
return &materials.back();
|
||||
}
|
||||
|
||||
const Material* MaterialBase::getMat(unsigned int id) const
|
||||
{
|
||||
if (id < materials.size())
|
||||
{
|
||||
return &materials[id];
|
||||
}
|
||||
else
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int MaterialBase::getMatId(std::string name) const
|
||||
{
|
||||
auto it = name_to_mat_idx.find(name);
|
||||
if (it == name_to_mat_idx.end())
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
return it->second;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace cura
|
||||
@@ -0,0 +1,27 @@
|
||||
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
|
||||
#ifndef TEXTURE_PROCESSING_MATERIAL_BASE_H
|
||||
#define TEXTURE_PROCESSING_MATERIAL_BASE_H
|
||||
|
||||
#include <unordered_map>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "Material.h"
|
||||
|
||||
namespace cura
|
||||
{
|
||||
|
||||
class MaterialBase
|
||||
{
|
||||
public:
|
||||
int getMatId(std::string name) const;
|
||||
Material* add(std::string name);
|
||||
const Material* getMat(unsigned int id) const;
|
||||
protected:
|
||||
std::unordered_map<std::string, int> name_to_mat_idx;
|
||||
std::vector<Material> materials;
|
||||
};
|
||||
|
||||
} // namespace cura
|
||||
|
||||
#endif // TEXTURE_PROCESSING_MATERIAL_BASE_H
|
||||
@@ -0,0 +1,289 @@
|
||||
#include "TextureBumpMapProcessor.h"
|
||||
|
||||
#include <algorithm> // swap
|
||||
#include <cmath> // fabs
|
||||
|
||||
#include "../utils/optional.h"
|
||||
#include "../utils/linearAlg2D.h"
|
||||
#include "../slicer/SlicerSegment.h"
|
||||
|
||||
namespace cura
|
||||
{
|
||||
|
||||
#define SLICE_SEGMENT_SNAP_GAP 20
|
||||
|
||||
TextureBumpMapProcessor::TextureBumpMapProcessor(TexturedMesh* mesh, const TextureBumpMapProcessor::Settings settings, FaceNormalStorage* face_normal_storage)
|
||||
: mesh(mesh)
|
||||
, settings(settings)
|
||||
, face_normal_storage(face_normal_storage)
|
||||
, loc_to_slice(SLICE_SEGMENT_SNAP_GAP)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
|
||||
void TextureBumpMapProcessor::registerTexturedFaceSlice(SlicerSegment face_segment, MatSegment texture_segment)
|
||||
{
|
||||
assert(face_segment.faceIndex >= 0);
|
||||
TexturedFaceSlice slice{face_segment, texture_segment};
|
||||
loc_to_slice.insert(face_segment.start, slice);
|
||||
loc_to_slice.insert(face_segment.end, slice);
|
||||
}
|
||||
|
||||
std::optional<TextureBumpMapProcessor::TexturedFaceSlice> TextureBumpMapProcessor::getTexturedFaceSlice(Point p0, Point p1)
|
||||
{
|
||||
std::vector<TexturedFaceSlice> nearby_slices = loc_to_slice.getNearby(p0, SLICE_SEGMENT_SNAP_GAP);
|
||||
std::optional<TexturedFaceSlice> best;
|
||||
coord_t best_dist_score = std::numeric_limits<coord_t>::max();
|
||||
|
||||
for (TexturedFaceSlice& slice : nearby_slices)
|
||||
{
|
||||
coord_t dist_score = std::min(
|
||||
vSize2(slice.face_segment.start - p0) + vSize2(slice.face_segment.end - p1)
|
||||
, vSize2(slice.face_segment.end - p0) + vSize2(slice.face_segment.start - p1)
|
||||
);
|
||||
if (dist_score < best_dist_score)
|
||||
{
|
||||
best = slice;
|
||||
best_dist_score = dist_score;
|
||||
}
|
||||
}
|
||||
if (best_dist_score > SLICE_SEGMENT_SNAP_GAP * SLICE_SEGMENT_SNAP_GAP * 4) // TODO: this condition doesn't follow exactly from using SLICE_SEGMENT_SNAP_GAP and the quadratic dist score
|
||||
{
|
||||
return std::optional<TextureBumpMapProcessor::TexturedFaceSlice>();
|
||||
}
|
||||
if (vSize2(best->face_segment.start - p0) > vSize2(best->face_segment.start - p1))
|
||||
{
|
||||
std::swap(best->face_segment.start, best->face_segment.end);
|
||||
}
|
||||
assert(best->face_segment.faceIndex >= 0);
|
||||
return best;
|
||||
}
|
||||
|
||||
coord_t TextureBumpMapProcessor::getOffset(const float color, const int face_idx)
|
||||
{
|
||||
coord_t extra_offset = 0;
|
||||
if (face_normal_storage)
|
||||
{
|
||||
assert(face_idx >= 0 && "we must know for which face we are getting the color");
|
||||
float tan_angle = face_normal_storage->getFaceTanAngle(face_idx);
|
||||
float abs_tan_angle = std::fabs(tan_angle);
|
||||
abs_tan_angle = std::min(abs_tan_angle, settings.max_tan_correction_angle);
|
||||
extra_offset = settings.face_angle_correction * (color - 0.5) * abs_tan_angle * settings.layer_height;
|
||||
// (color - 0.5) so that the color causes either an outset or an inset which is
|
||||
// within the range [-0.5, 0.5] so that when at max it will coincide with the min on the previous layer:
|
||||
//
|
||||
// for a black mesh
|
||||
// bridged gap = 4 applied offset = 2 and -2
|
||||
// ^^^^ ^^
|
||||
// ____ ______^^
|
||||
// :_______ :_____
|
||||
// : : : will become : : :
|
||||
}
|
||||
return color * (settings.amplitude * 2) - settings.amplitude + settings.offset + extra_offset;
|
||||
}
|
||||
|
||||
coord_t TextureBumpMapProcessor::getCornerOffset(std::optional<TextureBumpMapProcessor::TexturedFaceSlice>& textured_face_slice, std::optional<TextureBumpMapProcessor::TexturedFaceSlice>& next_textured_face_slice)
|
||||
{
|
||||
coord_t offset0 = 0; // where no texture is present, no offset is applied
|
||||
coord_t offset1 = 0;
|
||||
if (textured_face_slice)
|
||||
{
|
||||
const float color0 = textured_face_slice->mat_segment.end.getColor(settings.color_usage);
|
||||
const int face_0_idx = textured_face_slice->face_segment.faceIndex;
|
||||
offset0 = getOffset(color0, face_0_idx);
|
||||
}
|
||||
if (next_textured_face_slice)
|
||||
{
|
||||
const float color1 = next_textured_face_slice->mat_segment.start.getColor(settings.color_usage);
|
||||
const int face_1_idx = next_textured_face_slice->face_segment.faceIndex;
|
||||
offset1 = getOffset(color1, face_1_idx);
|
||||
}
|
||||
coord_t offset = (offset0 + offset1) / 2;
|
||||
return offset;
|
||||
}
|
||||
|
||||
coord_t TextureBumpMapProcessor::getCornerDisregard(Point p0, Point p1, Point p2, std::optional<TextureBumpMapProcessor::TexturedFaceSlice>& textured_face_slice, std::optional<TextureBumpMapProcessor::TexturedFaceSlice>& next_textured_face_slice)
|
||||
{
|
||||
coord_t offset = getCornerOffset(textured_face_slice, next_textured_face_slice);
|
||||
if ((LinearAlg2D::pointIsLeftOfLine(p1, p0, p2) < 0) == (offset > 0))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
Point v01 = p1 - p0;
|
||||
Point v12 = p2 - p1;
|
||||
assert(p0 != p1 && "Code below depends on v01 not being of zer o size");
|
||||
assert(p1 != p2 && "This function assumes the three points are different");
|
||||
Point n01 = normal(turn90CCW(v01), -1000);
|
||||
Point n12 = normal(turn90CCW(v12), -1000);
|
||||
Point corner_normal = n01 + n12;
|
||||
coord_t corner_normal_size2 = vSize2(corner_normal);
|
||||
coord_t normal_aspect = dot(corner_normal, v01) / vSize(v01); // The aspect of the corner normal along v01 (might be negative)
|
||||
coord_t dist_aspect = sqrt(std::max((coord_t)1, corner_normal_size2 - normal_aspect * normal_aspect)); // The distance of the end of the normal vector to v01 or v12
|
||||
// ^ due to rounding errors 'corner_normal_size2 - normal_aspect^2' may be smaller than zero; because of division on line below should be at least 1
|
||||
coord_t disregard = std::abs(offset * normal_aspect) / dist_aspect;
|
||||
assert(disregard >= 0);
|
||||
return disregard;
|
||||
}
|
||||
|
||||
|
||||
void TextureBumpMapProcessor::processSegmentBumpMap(unsigned int layer_nr, const SlicerSegment& slicer_segment, const MatSegment& mat, const Point p0, const Point p1, coord_t& dist_left_over, coord_t corner_disregard_p1, PolygonRef result)
|
||||
{
|
||||
assert(mat.start.mat == mat.end.mat && "texture across face must be from one material!");
|
||||
|
||||
Point p0p1 = p1 - p0;
|
||||
int64_t p0p1_size = vSize(p0p1);
|
||||
if (dist_left_over >= p0p1_size - corner_disregard_p1)
|
||||
{
|
||||
dist_left_over -= p0p1_size;
|
||||
return;
|
||||
}
|
||||
|
||||
Point perp_to_p0p1 = turn90CCW(p0p1);
|
||||
int64_t dist_last_point = -1; // p0p1_size * 2 - dist_left_over; // so that p0p1_size - dist_last_point evaulates to dist_left_over - p0p1_size
|
||||
for (int64_t p0pa_dist = dist_left_over; p0pa_dist < p0p1_size - corner_disregard_p1; p0pa_dist += settings.point_distance)
|
||||
{
|
||||
assert(p0pa_dist >= 0);
|
||||
assert(p0pa_dist <= p0p1_size);
|
||||
MatCoord mat_coord_now = mat.start;
|
||||
mat_coord_now.coords = mat.start.coords + (mat.end.coords - mat.start.coords) * p0pa_dist / p0p1_size;
|
||||
float val = mat_coord_now.getColor(settings.color_usage);
|
||||
int offset = getOffset(val, slicer_segment.faceIndex);
|
||||
Point fuzz = normal(perp_to_p0p1, offset);
|
||||
Point pa = p0 + normal(p0p1, p0pa_dist) - fuzz;
|
||||
result.add(pa);
|
||||
dist_last_point = p0pa_dist;
|
||||
}
|
||||
assert(dist_last_point >= 0 && "above loop should have run at least once!");
|
||||
assert(p0p1_size > dist_last_point);
|
||||
dist_left_over = p0p1_size - dist_last_point;
|
||||
assert(dist_left_over <= settings.point_distance + corner_disregard_p1);
|
||||
}
|
||||
|
||||
|
||||
void TextureBumpMapProcessor::processBumpMap(Polygons& layer_polygons, unsigned int layer_nr)
|
||||
{
|
||||
if (layer_polygons.size() == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Polygons preprocessed;
|
||||
for (PolygonRef poly : layer_polygons)
|
||||
{ // remove duplicate points
|
||||
PolygonRef preprocessed_poly = preprocessed.newPoly();
|
||||
Point p0 = poly.back();
|
||||
for (const Point p1 : poly)
|
||||
{
|
||||
if (p1 == p0)
|
||||
continue;
|
||||
preprocessed_poly.add(p1);
|
||||
p0 = p1;
|
||||
}
|
||||
}
|
||||
|
||||
Polygons results;
|
||||
for (PolygonRef poly : preprocessed)
|
||||
{
|
||||
if (poly.size() < 3)
|
||||
{
|
||||
results.add(poly);
|
||||
continue;
|
||||
}
|
||||
PolygonRef result = results.newPoly();
|
||||
|
||||
std::vector<std::optional<TexturedFaceSlice>> texture_poly;
|
||||
{
|
||||
Point p0 = poly.back();
|
||||
for (Point& p1 : poly)
|
||||
{
|
||||
texture_poly.emplace_back(getTexturedFaceSlice(p0, p1));
|
||||
p0 = p1;
|
||||
}
|
||||
}
|
||||
|
||||
coord_t corner_disregard_p0 = getCornerDisregard(poly[poly.size() - 2], poly.back(), poly[0], texture_poly.back(), texture_poly[0]);; // TODO
|
||||
coord_t dist_left_over = (settings.point_distance / 2); // the distance to be traversed on the line before making the first new point
|
||||
Point* p0 = &poly.back();
|
||||
for (unsigned int point_idx = 0; point_idx < poly.size(); point_idx++)
|
||||
{ // 'a' is the (next) new point between p0 and p1
|
||||
Point& p1 = poly[point_idx];
|
||||
unsigned int next_point_idx = (point_idx + 1 == poly.size())? 0 : point_idx + 1;
|
||||
Point& p2 = poly[next_point_idx];
|
||||
if (*p0 == p1)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
std::optional<TexturedFaceSlice>& textured_face_slice = texture_poly[point_idx];
|
||||
std::optional<TexturedFaceSlice>& next_textured_face_slice = texture_poly[next_point_idx];
|
||||
|
||||
coord_t corner_disregard_p1 = getCornerDisregard(*p0, p1, p2, textured_face_slice, next_textured_face_slice); // TODO
|
||||
if (dist_left_over < corner_disregard_p0)
|
||||
{
|
||||
dist_left_over = corner_disregard_p0;
|
||||
}
|
||||
|
||||
if (textured_face_slice)
|
||||
{
|
||||
processSegmentBumpMap(layer_nr, textured_face_slice->face_segment, textured_face_slice->mat_segment, *p0, p1, dist_left_over, corner_disregard_p1, result);
|
||||
}
|
||||
else
|
||||
{
|
||||
coord_t p0p1_size2 = vSize2(p1 - *p0);
|
||||
if (p0p1_size2 < dist_left_over * dist_left_over)
|
||||
{
|
||||
dist_left_over -= sqrt(p0p1_size2);
|
||||
}
|
||||
else
|
||||
{
|
||||
result.emplace_back(*p0);
|
||||
result.emplace_back(p1);
|
||||
dist_left_over = settings.point_distance;
|
||||
}
|
||||
}
|
||||
|
||||
if (corner_disregard_p1 == 0
|
||||
&& (textured_face_slice || next_textured_face_slice)
|
||||
&& (textured_face_slice || !shorterThen(p1 - *p0, SLICE_SEGMENT_SNAP_GAP)) // don't introduce corner points for gap closer poly segments
|
||||
&& (next_textured_face_slice || !shorterThen(p2 - p1, SLICE_SEGMENT_SNAP_GAP)) // don't introduce corner points for gap closer poly segments
|
||||
)
|
||||
{ // add point for outward corner
|
||||
// TODO: remove code duplication with getCornerDisregard
|
||||
coord_t offset = getCornerOffset(textured_face_slice, next_textured_face_slice);
|
||||
Point v01 = p1 - *p0;
|
||||
Point v12 = p2 - p1;
|
||||
Point n01 = normal(turn90CCW(v01), -1000);
|
||||
Point n12 = normal(turn90CCW(v12), -1000);
|
||||
Point corner_normal = normal(n01 + n12, offset);
|
||||
result.add(p1 + corner_normal);
|
||||
}
|
||||
p0 = &p1;
|
||||
corner_disregard_p0 = corner_disregard_p1;
|
||||
}
|
||||
while (result.size() < 3 )
|
||||
{
|
||||
unsigned int point_idx = poly.size() - 2;
|
||||
result.add(poly[point_idx]);
|
||||
if (point_idx == 0) { break; }
|
||||
point_idx--;
|
||||
}
|
||||
if (result.size() < 3)
|
||||
{
|
||||
result.clear();
|
||||
for (Point& p : poly)
|
||||
result.add(p);
|
||||
}
|
||||
}
|
||||
// a negative offset on two sides of a corner, may introduce complexities in the model which should be removed:
|
||||
// ^↘
|
||||
// ^ ↘
|
||||
// <<<<<<<<^<<<< should become <<<<<<<<
|
||||
// ^ ^
|
||||
// ^ ^
|
||||
// ^ ^
|
||||
layer_polygons = results.removeComplexParts();
|
||||
}
|
||||
|
||||
|
||||
|
||||
}//namespace cura
|
||||
@@ -0,0 +1,150 @@
|
||||
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
|
||||
#ifndef TEXTURE_PROCESSING_TEXTURE_BUMP_MAP_PROCESSOR_H
|
||||
#define TEXTURE_PROCESSING_TEXTURE_BUMP_MAP_PROCESSOR_H
|
||||
|
||||
#include <vector>
|
||||
#include <math.h> // tan
|
||||
|
||||
#include "../utils/polygon.h"
|
||||
#include "../utils/optional.h"
|
||||
#include "../utils/SparsePointGrid.h"
|
||||
|
||||
#include "../settings/settings.h"
|
||||
|
||||
#include "../slicer/SlicerSegment.h"
|
||||
#include "TexturedMesh.h"
|
||||
#include "FaceNormalStorage.h"
|
||||
|
||||
namespace cura
|
||||
{
|
||||
|
||||
class TextureBumpMapProcessor
|
||||
{
|
||||
public:
|
||||
/*!
|
||||
* Helper class to retrieve and store texture to bump map settings
|
||||
*/
|
||||
struct Settings
|
||||
{
|
||||
coord_t layer_height;
|
||||
coord_t point_distance;
|
||||
coord_t amplitude;
|
||||
coord_t offset;
|
||||
bool alternate;
|
||||
float face_angle_correction;
|
||||
float max_tan_correction_angle;
|
||||
ColourUsage color_usage;
|
||||
Settings(SettingsBaseVirtual* settings_base)
|
||||
: layer_height(settings_base->getSettingInMicrons("layer_height"))
|
||||
, point_distance(settings_base->getSettingInMicrons("bump_map_point_dist"))
|
||||
, amplitude(settings_base->getSettingInMicrons("bump_map_amplitude"))
|
||||
, offset(settings_base->getSettingInMicrons("bump_map_offset"))
|
||||
, alternate(settings_base->getSettingBoolean("bump_map_alternate"))
|
||||
, face_angle_correction(settings_base->getSettingAsRatio("bump_map_face_angle_correction"))
|
||||
, max_tan_correction_angle(std::tan(0.5 * M_PI - settings_base->getSettingInAngleRadians("bump_map_angle_correction_min")))
|
||||
, color_usage(settings_base->getSettingAsColourUsage("bump_map_texture_color"))
|
||||
{
|
||||
}
|
||||
};
|
||||
/*!
|
||||
* default constructor
|
||||
*
|
||||
* initializes the \ref SparseGrid::cell_size of \ref TextureBumpMapProcessor::loc_to_slice
|
||||
*
|
||||
* \param settings The settings with which to \ref TextureBumpMapProcessor::processBumpMap
|
||||
*/
|
||||
TextureBumpMapProcessor(TexturedMesh* mesh, const Settings settings, FaceNormalStorage* face_normal_storage);
|
||||
|
||||
/*!
|
||||
* Process the texture bump map.
|
||||
* Change the polygons in a layer
|
||||
*
|
||||
* \warning Where no texture is present, no offset is applied to the outer boundary!
|
||||
* Such segments are copied to the result as is
|
||||
*
|
||||
* \param[in,out] layer_polygons The polygons to be offsetted by texture color values
|
||||
* \param layer_nr The layer nr for which we are processing the bump map
|
||||
*/
|
||||
void processBumpMap(Polygons& layer_polygons, unsigned int layer_nr);
|
||||
|
||||
/*!
|
||||
* Register that a particular face was sliced to a particular texture segment.
|
||||
* \param face_segment The geometrical segment of the face
|
||||
* \param texture_segment The corresponding texture coordinates
|
||||
*/
|
||||
void registerTexturedFaceSlice(SlicerSegment face_segment, MatSegment texture_segment);
|
||||
protected:
|
||||
/*!
|
||||
* A sliced segment in combination with the corresponding texture slice.
|
||||
*/
|
||||
struct TexturedFaceSlice
|
||||
{
|
||||
SlicerSegment face_segment;
|
||||
MatSegment mat_segment;
|
||||
};
|
||||
|
||||
TexturedMesh* mesh;
|
||||
|
||||
/*!
|
||||
* The settings with which to \ref TextureBumpMapProcessor::processBumpMap
|
||||
*/
|
||||
Settings settings;
|
||||
|
||||
/*!
|
||||
* The face normal statistics to correct offsets for slanted faces - if provided
|
||||
*
|
||||
* This is stored as a pointer so that the default assignment operator = can be defined automatically.
|
||||
*/
|
||||
FaceNormalStorage* face_normal_storage;
|
||||
|
||||
/*!
|
||||
* A grid to efficiently look op which texture segment best fits the slicer segment.
|
||||
*/
|
||||
SparseGrid<TexturedFaceSlice> loc_to_slice;
|
||||
|
||||
/*!
|
||||
* Get the offset to be applied at a given location
|
||||
*/
|
||||
coord_t getOffset(const float color, const int face_idx);
|
||||
|
||||
/*!
|
||||
* Get the offset to be applied at a given corner
|
||||
*
|
||||
* Computes the average offset from the end of \p textured_face_slice and start of \p next_textured_face_slice
|
||||
* If either of those is not present, the \ref TextureBumpMapProcessor::Settings::default_color is used for that segment
|
||||
*
|
||||
* \warning Where no texture is present, no offset is applied to the outer boundary!
|
||||
*
|
||||
* \param textured_face_slice From which to determine the offset at the end of the line segment - or default to zero
|
||||
* \param next_textured_face_slice From which to determine the offset at the start of the line segment - or default to zero
|
||||
*/
|
||||
coord_t getCornerOffset(std::optional<TextureBumpMapProcessor::TexturedFaceSlice>& textured_face_slice, std::optional<TextureBumpMapProcessor::TexturedFaceSlice>& next_textured_face_slice);
|
||||
|
||||
/*!
|
||||
* Get how much of a corner to skip generating offsetted indices for inner corners,
|
||||
* because those points would be removed by the offset itseld
|
||||
*/
|
||||
coord_t getCornerDisregard(Point p0, Point p1, Point p2, std::optional<TexturedFaceSlice>& textured_face_slice, std::optional<TexturedFaceSlice>& next_textured_face_slice);
|
||||
|
||||
/*!
|
||||
* Get the TexturedFaceSlice corresponding to an outline segment
|
||||
*
|
||||
* Note that due to snapping in the \ref Slicer::makePolygons function, an outline segment may be a bit different from the originally sliced SlicerSegment
|
||||
*
|
||||
* \param p0 The start of the segment
|
||||
* \param p1 The end of the segment
|
||||
*/
|
||||
std::optional<TexturedFaceSlice> getTexturedFaceSlice(Point p0, Point p1);
|
||||
|
||||
/*!
|
||||
*
|
||||
* \param layer_nr The layer number for which we process the bump map
|
||||
* \param slicer_segment The segment closest matching \p p0 - \p p1
|
||||
* \param corner_disregard_p1 The distance at the end of p0p1 in which not to place offsetted points
|
||||
*/
|
||||
void processSegmentBumpMap(unsigned int layer_nr, const SlicerSegment& slicer_segment, const MatSegment& mat, const Point p0, const Point p1, coord_t& dist_left_over, coord_t corner_disregard_p1, PolygonRef result);
|
||||
};
|
||||
|
||||
} // namespace cura
|
||||
|
||||
#endif // TEXTURE_PROCESSING_TEXTURE_BUMP_MAP_PROCESSOR_H
|
||||
@@ -0,0 +1,85 @@
|
||||
#include "TextureProximityProcessor.h"
|
||||
|
||||
#include <algorithm> // swap
|
||||
#include <functional> // function
|
||||
|
||||
#include "../utils/optional.h"
|
||||
#include "../utils/linearAlg2D.h"
|
||||
#include "../slicer/SlicerSegment.h"
|
||||
|
||||
namespace cura
|
||||
{
|
||||
|
||||
TextureProximityProcessor::TextureProximityProcessor(const TextureProximityProcessor::Settings settings, unsigned int slice_layer_count)
|
||||
: settings(settings)
|
||||
{
|
||||
loc_to_slice.resize(slice_layer_count, SparseLineGrid<TexturedFaceSlice, TexturedFaceSliceLocator>(settings.proximity));
|
||||
}
|
||||
|
||||
|
||||
void TextureProximityProcessor::registerTexturedFaceSlice(SlicerSegment face_segment, MatSegment texture_segment, unsigned int layer_nr)
|
||||
{
|
||||
TexturedFaceSlice slice{face_segment, texture_segment};
|
||||
assert((int)layer_nr >= 0 && layer_nr < loc_to_slice.size());
|
||||
loc_to_slice[layer_nr].insert(slice);
|
||||
}
|
||||
|
||||
float TextureProximityProcessor::getColor(const Point location, const unsigned int layer_nr, ColourUsage color, float default_color)
|
||||
{
|
||||
assert((int)layer_nr >= 0 && layer_nr < loc_to_slice.size());
|
||||
SparseLineGrid<TexturedFaceSlice, TexturedFaceSliceLocator> grid = loc_to_slice[layer_nr];
|
||||
|
||||
coord_t best_dist2 = std::numeric_limits<coord_t>::max();
|
||||
std::optional<TexturedFaceSlice> best;
|
||||
std::function<bool (const TexturedFaceSlice& in)> process_func = [location, &best_dist2, &best](const TexturedFaceSlice& in)
|
||||
{
|
||||
coord_t dist2 = LinearAlg2D::getDist2FromLineSegment(in.face_segment.start, location, in.face_segment.end);
|
||||
if (dist2 < best_dist2)
|
||||
{
|
||||
best_dist2 = dist2;
|
||||
best = in;
|
||||
}
|
||||
return true; // keep going, we're not sure whether we have found the best yet
|
||||
};
|
||||
|
||||
grid.processNearby(location, settings.proximity, process_func);
|
||||
|
||||
if (best_dist2 > settings.proximity * settings.proximity * 4)
|
||||
{
|
||||
return default_color;
|
||||
}
|
||||
assert(best && "given that dist2 != max int this variable should have been innitialized");
|
||||
const Point p0 = best->face_segment.start;
|
||||
const Point p1 = best->face_segment.end;
|
||||
const Point x = location;
|
||||
// Point r = resulting point on the nearest segment, nearest to [location]
|
||||
const MatSegment mat_segment = best->mat_segment;
|
||||
|
||||
const Point v01 = p1 - p0;
|
||||
const Point v0x = x - p0;
|
||||
const coord_t v01_length2 = vSize2(v01);
|
||||
if (v01_length2 <= 4)
|
||||
{
|
||||
return mat_segment.start.getColor(color);
|
||||
}
|
||||
|
||||
const coord_t dot_prod = dot(v0x, v01);
|
||||
const int64_t v0r_length2 = dot_prod * dot_prod / v01_length2;
|
||||
if (v0r_length2 <= 0)
|
||||
{
|
||||
return mat_segment.start.getColor(color);
|
||||
}
|
||||
if (v0r_length2 >= v01_length2)
|
||||
{
|
||||
return mat_segment.end.getColor(color);
|
||||
}
|
||||
const coord_t v0r_length = sqrt(v0r_length2);
|
||||
const coord_t v01_length = sqrt(v01_length2);
|
||||
MatCoord mat_in_between = mat_segment.start;
|
||||
mat_in_between.coords = mat_segment.start.coords + (mat_segment.end.coords - mat_segment.start.coords) * v0r_length / v01_length;
|
||||
return mat_in_between.getColor(color);
|
||||
}
|
||||
|
||||
|
||||
|
||||
}//namespace cura
|
||||
@@ -0,0 +1,93 @@
|
||||
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
|
||||
#ifndef TEXTURE_PROCESSING_TEXTURE_PROXIMITY_PROCESSOR_H
|
||||
#define TEXTURE_PROCESSING_TEXTURE_PROXIMITY_PROCESSOR_H
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "../utils/intpoint.h"
|
||||
#include "../utils/SparseLineGrid.h"
|
||||
|
||||
#include "../settings/settings.h"
|
||||
|
||||
#include "../slicer/SlicerSegment.h"
|
||||
#include "TexturedMesh.h"
|
||||
|
||||
namespace cura
|
||||
{
|
||||
|
||||
/*!
|
||||
* Class for recording texture coordinates at places where textures are defined, for later looking in the proximity of a texture.
|
||||
*/
|
||||
class TextureProximityProcessor
|
||||
{
|
||||
public:
|
||||
/*!
|
||||
* Helper class to retrieve and store texture to bump map settings
|
||||
*/
|
||||
struct Settings
|
||||
{
|
||||
coord_t proximity; //!< The distance within which to search for nearby texture
|
||||
Settings(coord_t proximity)
|
||||
: proximity(proximity)
|
||||
{
|
||||
}
|
||||
};
|
||||
/*!
|
||||
* default constructor
|
||||
*
|
||||
* initializes the \ref SparseGrid::cell_size of \ref TextureProximityProcessor::loc_to_slice
|
||||
*
|
||||
* \param settings The settings with which to \ref TextureProximityProcessor::processBumpMap
|
||||
*/
|
||||
TextureProximityProcessor(const Settings settings, unsigned int slice_layer_count);
|
||||
|
||||
/*!
|
||||
* Register that a particular face was sliced to a particular texture segment.
|
||||
* \param face_segment The geometrical segment of the face
|
||||
* \param texture_segment The corresponding texture coordinates
|
||||
* \param layer_nr The layer for which to register a face being sliced
|
||||
*/
|
||||
void registerTexturedFaceSlice(SlicerSegment face_segment, MatSegment texture_segment, unsigned int layer_nr);
|
||||
|
||||
/*!
|
||||
*
|
||||
* \param default_color Default color where no texture is present
|
||||
*/
|
||||
float getColor(const Point location, const unsigned int layer_nr, ColourUsage color, float default_color);
|
||||
protected:
|
||||
/*!
|
||||
* A sliced segment in combination with the corresponding texture slice.
|
||||
*/
|
||||
struct TexturedFaceSlice
|
||||
{
|
||||
SlicerSegment face_segment;
|
||||
MatSegment mat_segment;
|
||||
};
|
||||
|
||||
/*!
|
||||
* Locator to find the line segment of a \ref TexturedFaceSlice
|
||||
*/
|
||||
struct TexturedFaceSliceLocator
|
||||
{
|
||||
std::pair<Point, Point> operator()(const TexturedFaceSlice& elem) const
|
||||
{
|
||||
return std::make_pair(elem.face_segment.start, elem.face_segment.end);
|
||||
}
|
||||
};
|
||||
|
||||
/*!
|
||||
* The settings with which to \ref TextureBumpMapProcessor::processBumpMap
|
||||
*/
|
||||
Settings settings;
|
||||
|
||||
/*!
|
||||
* A grid to efficiently look op which texture segment best fits the slicer segment.
|
||||
*
|
||||
* A vector of elements for each layer
|
||||
*/
|
||||
std::vector<SparseLineGrid<TexturedFaceSlice, TexturedFaceSliceLocator>> loc_to_slice;
|
||||
};
|
||||
|
||||
} // namespace cura
|
||||
|
||||
#endif // TEXTURE_PROCESSING_TEXTURE_PROXIMITY_PROCESSOR_H
|
||||
@@ -0,0 +1,144 @@
|
||||
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
|
||||
|
||||
#include "TexturedMesh.h"
|
||||
|
||||
#include <cassert>
|
||||
#include <math.h>
|
||||
|
||||
#include "../utils/logoutput.h"
|
||||
|
||||
namespace cura
|
||||
{
|
||||
|
||||
TexturedMesh::TexturedMesh(SettingsBaseVirtual* sb)
|
||||
: Mesh(sb)
|
||||
, current_mat(-1) // not set yet
|
||||
{
|
||||
}
|
||||
|
||||
void TexturedMesh::addTextureCoord(float x, float y)
|
||||
{
|
||||
// some textures use wrapping for some unholy reason
|
||||
// unwrap for texture coordinates to fall within [0,1]
|
||||
if (x > 1.0f || x < 0.0f)
|
||||
{ // only apply fmod when more than 1.0
|
||||
x = fmod(x, 1.0f);
|
||||
if (x < 0.0)
|
||||
{
|
||||
x += 1.0f;
|
||||
}
|
||||
}
|
||||
if (y > 1.0f || y < 0.0f)
|
||||
{ // only apply fmod when more than 1.0
|
||||
y = fmod(y, 1.0f);
|
||||
if (y < 0.0)
|
||||
{
|
||||
y += 1.0f;
|
||||
}
|
||||
}
|
||||
texture_coords.emplace_back(x, y);
|
||||
}
|
||||
|
||||
void TexturedMesh::addFace(int vi0, int vi1, int vi2, int ti0, int ti1, int ti2)
|
||||
{
|
||||
if (vi0 < -1)
|
||||
{
|
||||
vi0 = Mesh::faces.size() + vi0 + 1; // + 1 because of relative indexing doesn't start counting from 1
|
||||
}
|
||||
if (vi1 < -1)
|
||||
{
|
||||
vi1 = Mesh::faces.size() + vi0 + 1; // + 1 because of relative indexing doesn't start counting from 1
|
||||
}
|
||||
if (vi2 < -1)
|
||||
{
|
||||
vi2 = Mesh::faces.size() + vi0 + 1; // + 1 because of relative indexing doesn't start counting from 1
|
||||
}
|
||||
if (ti0 < -1)
|
||||
{
|
||||
ti0 = texture_coords.size() + vi0 + 1; // + 1 because of relative indexing doesn't start counting from 1
|
||||
}
|
||||
if (ti1 < -1)
|
||||
{
|
||||
ti1 = texture_coords.size() + vi0 + 1; // + 1 because of relative indexing doesn't start counting from 1
|
||||
}
|
||||
if (ti2 < -1)
|
||||
{
|
||||
ti2 = texture_coords.size() + vi0 + 1; // + 1 because of relative indexing doesn't start counting from 1
|
||||
}
|
||||
bool made_new_face = Mesh::addFace(vi0, vi1, vi2);
|
||||
if (made_new_face)
|
||||
{
|
||||
face_texture_indices.emplace_back(ti0, ti1, ti2, current_mat);
|
||||
assert(Mesh::faces.size() == face_texture_indices.size());
|
||||
}
|
||||
}
|
||||
|
||||
bool TexturedMesh::setMaterial(std::string name)
|
||||
{
|
||||
current_mat = material_base.getMatId(name);
|
||||
return current_mat >= 0;
|
||||
}
|
||||
|
||||
Material* TexturedMesh::addMaterial(std::string name)
|
||||
{
|
||||
return material_base.add(name);
|
||||
}
|
||||
|
||||
|
||||
bool TexturedMesh::getFaceEdgeMatCoord(unsigned int face_idx, int64_t z, unsigned int p0_idx, unsigned int p1_idx, MatCoord& result) const
|
||||
{
|
||||
if (face_idx >= face_texture_indices.size() || face_idx >= faces.size())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
FaceTextureCoordIndices texture_idxs = face_texture_indices[face_idx];
|
||||
if (texture_idxs.index[0] < 0 || texture_idxs.index[1] < 0 || texture_idxs.index[2] < 0 || texture_idxs.mat_id < 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
const MeshFace& face = faces[face_idx];
|
||||
Point3 p0(vertices[face.vertex_index[p0_idx]].p);
|
||||
Point3 p1(vertices[face.vertex_index[p1_idx]].p);
|
||||
|
||||
float dzp0 = z - p0.z;
|
||||
float dp0p1 = p1.z - p0.z;
|
||||
|
||||
if (dzp0 * dp0p1 < 0)
|
||||
{ // z doesn't lie between p0 and p1
|
||||
return false;
|
||||
}
|
||||
if (dzp0 == 0)
|
||||
{ // edge is not cut by horizontal plane!
|
||||
return false;
|
||||
}
|
||||
float ratio = INT2MM(dzp0) / INT2MM(dp0p1);
|
||||
|
||||
FPoint t0 = texture_coords[texture_idxs.index[p0_idx]];
|
||||
FPoint t1 = texture_coords[texture_idxs.index[p1_idx]];
|
||||
|
||||
result.mat = material_base.getMat(texture_idxs.mat_id);
|
||||
result.coords.x = t0.x + (t1.x - t0.x) * ratio;
|
||||
result.coords.y = t0.y + (t1.y - t0.y) * ratio;
|
||||
|
||||
if (result.coords.x > 1.001 || result.coords.x < -0.001 || result.coords.y > 1.001 || result.coords.y < -0.001)
|
||||
{
|
||||
logError("WARNING: wrapping material to outside image!\n");
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TexturedMesh::sliceFaceTexture(unsigned int face_idx, unsigned int idx_shared, unsigned int idx_first, unsigned int idx_second, int32_t z, Point segment_start, Point segment_end, MatSegment& result) const
|
||||
{
|
||||
if (!getFaceEdgeMatCoord(face_idx, z, idx_shared, idx_first, result.start))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (!getFaceEdgeMatCoord(face_idx, z, idx_shared, idx_second, result.end))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
} // namespace cura
|
||||
@@ -0,0 +1,77 @@
|
||||
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
|
||||
#ifndef TEXTURE_PROCESSING_TEXTURED_MESH_H
|
||||
#define TEXTURE_PROCESSING_TEXTURED_MESH_H
|
||||
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
#include "MaterialBase.h"
|
||||
|
||||
#include "../mesh.h"
|
||||
#include "../utils/intpoint.h"
|
||||
#include "MatSegment.h"
|
||||
|
||||
namespace cura
|
||||
{
|
||||
|
||||
/*!
|
||||
* A mesh with bitmap textures to it.
|
||||
*
|
||||
* material coordinates are defined separately, and can be reused for different bitmap textures
|
||||
*/
|
||||
class TexturedMesh : public Mesh
|
||||
{
|
||||
public:
|
||||
TexturedMesh(SettingsBaseVirtual* sb);
|
||||
|
||||
|
||||
/*!
|
||||
*
|
||||
*/
|
||||
struct FaceTextureCoordIndices
|
||||
{
|
||||
int index[3]; //!< indices into texture_coords or -1 if no texture data available
|
||||
int mat_id; //!< Material id
|
||||
FaceTextureCoordIndices(int i1, int i2, int i3, int mat_id)
|
||||
: mat_id(mat_id)
|
||||
{
|
||||
index[0] = i1;
|
||||
index[1] = i2;
|
||||
index[2] = i3;
|
||||
}
|
||||
};
|
||||
void addTextureCoord(float x, float y);
|
||||
void addFace(int vi0, int vi1, int vi2, int ti0, int ti1, int ti2);
|
||||
using Mesh::addFace; // otherwise above addFace would shadow the parent addFace
|
||||
|
||||
bool setMaterial(std::string name); //!< set the material to be used in the comming data to be loaded
|
||||
Material* addMaterial(std::string name);
|
||||
|
||||
/*!
|
||||
* \return Whether a texture line segment has been created
|
||||
*/
|
||||
bool sliceFaceTexture(unsigned int face_idx, unsigned int idx_shared, unsigned int idx_first, unsigned int idx_second, int32_t z, Point segment_start, Point segment_end, MatSegment& result) const;
|
||||
|
||||
protected:
|
||||
std::vector<FPoint> texture_coords; //!< all texture coordinates by all faces
|
||||
std::vector<FaceTextureCoordIndices> face_texture_indices; //!< for each face the corresponding texture coordinates in TexturedMesh::texture_coords
|
||||
// TODO clean up above lists when super class clear() is called
|
||||
// TODO when to clean up below material base?
|
||||
MaterialBase material_base;
|
||||
/*!
|
||||
* Get the material coordinate corresponding to the point on a plane cutting a given edge of the face.
|
||||
* \param face_idx The face for which to get the material coord
|
||||
* \param z The z of the horizontal plane cutting the face
|
||||
* \param p0_idx The index into the first vert of the edge
|
||||
* \param p1_idx The index into the second vert of the edge
|
||||
* \param result The resulting material Coordinates
|
||||
* \return Whether a Material coordinate is defined at the given location
|
||||
*/
|
||||
bool getFaceEdgeMatCoord(unsigned int face_idx, int64_t z, unsigned int p0_idx, unsigned int p1_idx, MatCoord& result) const;
|
||||
private:
|
||||
int current_mat; //!< material currently used in loading the face material info
|
||||
};
|
||||
|
||||
} // namespace cura
|
||||
|
||||
#endif // TEXTURE_PROCESSING_TEXTURED_MESH_H
|
||||
@@ -57,7 +57,7 @@ public:
|
||||
};
|
||||
|
||||
private:
|
||||
double max_feedrate[NUM_AXIS] = {600, 600, 40, 25};
|
||||
double max_feedrate[NUM_AXIS] = {600, 600, 40, 25}; // mm/s
|
||||
double minimumfeedrate = 0.01;
|
||||
double acceleration = 3000;
|
||||
double max_acceleration[NUM_AXIS] = {9000, 9000, 100, 10000};
|
||||
|
||||
@@ -0,0 +1,74 @@
|
||||
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
|
||||
#ifndef UTILS_F_POINT_H
|
||||
#define UTILS_F_POINT_H
|
||||
|
||||
#include <cmath> // sqrt
|
||||
#include <iostream> // auto-serialization / auto-toString() '<<'
|
||||
|
||||
namespace cura
|
||||
{
|
||||
/*!
|
||||
* 2D coordinates represented by floats
|
||||
*/
|
||||
class FPoint
|
||||
{
|
||||
public:
|
||||
float x, y; //!< Coordinates
|
||||
FPoint() //!< non-initializing constructor
|
||||
{}
|
||||
FPoint(float x, float y) //!< constructor
|
||||
: x(x)
|
||||
, y(y)
|
||||
{}
|
||||
|
||||
FPoint operator+(const FPoint& p) const { return FPoint(x+p.x, y+p.y); }
|
||||
FPoint operator-(const FPoint& p) const { return FPoint(x-p.x, y-p.y); }
|
||||
FPoint operator/(const float i) const { return FPoint(x/i, y/i); }
|
||||
FPoint operator*(const float i) const { return FPoint(x*i, y*i); }
|
||||
|
||||
FPoint& operator += (const FPoint& p) { x += p.x; y += p.y; return *this; }
|
||||
FPoint& operator -= (const FPoint& p) { x -= p.x; y -= p.y; return *this; }
|
||||
|
||||
bool operator==(const FPoint& p) const { return x == p.x && y == p.y; }
|
||||
bool operator!=(const FPoint& p) const { return x != p.x || y != p.y; }
|
||||
|
||||
/*!
|
||||
* output to string stream in standard format
|
||||
*/
|
||||
template<class CharT, class TraitsT>
|
||||
friend
|
||||
std::basic_ostream<CharT, TraitsT>&
|
||||
operator <<(std::basic_ostream<CharT, TraitsT>& os, const FPoint& p)
|
||||
{
|
||||
return os << "(" << p.x << ", " << p.y << ")";
|
||||
}
|
||||
|
||||
/*!
|
||||
* squared vector size
|
||||
*/
|
||||
float vSize2() const
|
||||
{
|
||||
return x * x + y * y;
|
||||
}
|
||||
|
||||
/*!
|
||||
* vector size
|
||||
*/
|
||||
float vSize() const
|
||||
{
|
||||
return sqrt(vSize2());
|
||||
}
|
||||
|
||||
/*!
|
||||
* dot product
|
||||
*/
|
||||
float dot(const FPoint& p) const
|
||||
{
|
||||
return x * p.x + y * p.y;
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
} // namespace cura
|
||||
|
||||
#endif // UTILS_F_POINT_H
|
||||
+40
-21
@@ -10,49 +10,68 @@ namespace cura
|
||||
{
|
||||
|
||||
|
||||
void ListPolyIt::convertPolygonsToLists(Polygons& polys, ListPolygons& result)
|
||||
void ListPolyIt::convertPolygonsToLists(Polygons& polys, ListPolygons& result, bool remove_duplicates)
|
||||
{
|
||||
for (PolygonRef poly : polys)
|
||||
{
|
||||
result.emplace_back();
|
||||
convertPolygonToList(poly, result.back());
|
||||
convertPolygonToList(poly, result.back(), remove_duplicates);
|
||||
}
|
||||
}
|
||||
|
||||
void ListPolyIt::convertPolygonToList(PolygonRef poly, ListPolygon& result)
|
||||
void ListPolyIt::convertPolygonToList(PolygonRef poly, ListPolygon& result, bool remove_duplicates)
|
||||
{
|
||||
#ifdef DEBUG
|
||||
Point last = poly.back();
|
||||
#endif // DEBUG
|
||||
for (Point& p : poly)
|
||||
if (remove_duplicates)
|
||||
{
|
||||
result.push_back(p);
|
||||
#ifdef DEBUG
|
||||
// usually polygons shouldn't have such degenerate verts
|
||||
// in PolygonProximityLinker (where this function is (also) used) it is
|
||||
// required to not have degenerate verts, because verts are mapped
|
||||
// to links, but if two different verts are at the same place the mapping fails.
|
||||
assert(p != last);
|
||||
last = p;
|
||||
#endif // DEBUG
|
||||
Point last = poly.back();
|
||||
for (Point& p : poly)
|
||||
{
|
||||
if (p != last)
|
||||
{
|
||||
result.push_back(p);
|
||||
last = p;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (Point& p : poly)
|
||||
{
|
||||
result.push_back(p);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void ListPolyIt::convertListPolygonsToPolygons(ListPolygons& list_polygons, Polygons& polygons)
|
||||
void ListPolyIt::convertListPolygonsToPolygons(ListPolygons& list_polygons, Polygons& polygons, bool remove_duplicates)
|
||||
{
|
||||
for (unsigned int poly_idx = 0; poly_idx < polygons.size(); poly_idx++)
|
||||
{
|
||||
polygons[poly_idx].clear();
|
||||
convertListPolygonToPolygon(list_polygons[poly_idx], polygons[poly_idx]);
|
||||
convertListPolygonToPolygon(list_polygons[poly_idx], polygons[poly_idx], remove_duplicates);
|
||||
}
|
||||
}
|
||||
|
||||
void ListPolyIt::convertListPolygonToPolygon(ListPolygon& list_polygon, PolygonRef polygon)
|
||||
void ListPolyIt::convertListPolygonToPolygon(ListPolygon& list_polygon, PolygonRef polygon, bool remove_duplicates)
|
||||
{
|
||||
for (Point& p : list_polygon)
|
||||
if (remove_duplicates)
|
||||
{
|
||||
polygon.add(p);
|
||||
Point last = list_polygon.back();
|
||||
for (Point& p : list_polygon)
|
||||
{
|
||||
if (p != last)
|
||||
{
|
||||
polygon.add(p);
|
||||
last = p;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (Point& p : list_polygon)
|
||||
{
|
||||
polygon.add(p);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -93,29 +93,33 @@ public:
|
||||
*
|
||||
* \param polys The polygons to convert
|
||||
* \param result The converted polygons
|
||||
* \param remove_duplicates Whether to skip the conversion of duplicate consecutive points in the input
|
||||
*/
|
||||
static void convertPolygonsToLists(Polygons& polys, ListPolygons& result);
|
||||
static void convertPolygonsToLists(Polygons& polys, ListPolygons& result, bool remove_duplicates = false);
|
||||
/*!
|
||||
* Convert Polygons to ListPolygons
|
||||
*
|
||||
* \param polys The polygons to convert
|
||||
* \param result The converted polygons
|
||||
* \param remove_duplicates Whether to skip the conversion of duplicate consecutive points in the input
|
||||
*/
|
||||
static void convertPolygonToList(PolygonRef poly, ListPolygon& result);
|
||||
static void convertPolygonToList(PolygonRef poly, ListPolygon& result, bool remove_duplicates = false);
|
||||
/*!
|
||||
* Convert ListPolygons to Polygons
|
||||
*
|
||||
* \param list_polygons The polygons to convert
|
||||
* \param polygons The converted polygons
|
||||
* \param remove_duplicates Whether to skip the conversion of duplicate consecutive points in the input
|
||||
*/
|
||||
static void convertListPolygonsToPolygons(ListPolygons& list_polygons, Polygons& polygons);
|
||||
static void convertListPolygonsToPolygons(ListPolygons& list_polygons, Polygons& polygons, bool remove_duplicates = false);
|
||||
/*!
|
||||
* Convert ListPolygons to Polygons
|
||||
*
|
||||
* \param list_polygons The polygons to convert
|
||||
* \param polygons The converted polygons
|
||||
* \param remove_duplicates Whether to skip the conversion of duplicate consecutive points in the input
|
||||
*/
|
||||
static void convertListPolygonToPolygon(ListPolygon& list_polygon, PolygonRef polygon);
|
||||
static void convertListPolygonToPolygon(ListPolygon& list_polygon, PolygonRef polygon, bool remove_duplicates = false);
|
||||
|
||||
/*!
|
||||
* Insert a point into a ListPolygon if it's not a duplicate of the point before or the point after.
|
||||
|
||||
@@ -21,7 +21,8 @@ PolygonProximityLinker::PolygonProximityLinker(Polygons& polygons, int proximity
|
||||
proximity_point_links.reserve(polygons.pointCount()); // When the whole model consists of thin walls, there will generally be a link for every point, plus some endings minus some points which map to eachother
|
||||
|
||||
// convert to list polygons for insertion of points
|
||||
ListPolyIt::convertPolygonsToLists(polygons, list_polygons);
|
||||
constexpr bool remove_duplicates = true;
|
||||
ListPolyIt::convertPolygonsToLists(polygons, list_polygons, remove_duplicates);
|
||||
|
||||
// link each corner to itself
|
||||
addSharpCorners();
|
||||
|
||||
@@ -14,9 +14,6 @@ namespace cura {
|
||||
|
||||
/*! \brief Sparse grid which can locate spatially nearby elements efficiently.
|
||||
*
|
||||
* \note This is an abstract template class which doesn't have any functions to insert elements.
|
||||
* \see SparsePointGrid
|
||||
*
|
||||
* \tparam ElemT The element type to store.
|
||||
*/
|
||||
template<class ElemT>
|
||||
@@ -24,6 +21,11 @@ class SparseGrid
|
||||
{
|
||||
public:
|
||||
using Elem = ElemT;
|
||||
protected:
|
||||
using GridPoint = Point;
|
||||
using grid_coord_t = coord_t;
|
||||
using GridMap = std::unordered_multimap<GridPoint, Elem>;
|
||||
public:
|
||||
|
||||
/*! \brief Constructs a sparse grid with the specified cell size.
|
||||
*
|
||||
@@ -95,10 +97,50 @@ public:
|
||||
|
||||
coord_t getCellSize() const;
|
||||
|
||||
/*! \brief Inserts elem into the sparse grid.
|
||||
*
|
||||
* \param[in] location The location where to insert the element
|
||||
* \param[in] elem The element to be inserted.
|
||||
*/
|
||||
void insert(Point location, const Elem &elem);
|
||||
|
||||
class iterator
|
||||
{
|
||||
friend class SparseGrid<ElemT>;
|
||||
typename GridMap::iterator it;
|
||||
iterator(typename GridMap::iterator it)
|
||||
:it(it)
|
||||
{}
|
||||
public:
|
||||
iterator operator++() // pre-increment
|
||||
{
|
||||
++it;
|
||||
return *this;
|
||||
}
|
||||
iterator operator++(int) // post increment
|
||||
{
|
||||
iterator ret(it);
|
||||
++it;
|
||||
return ret;
|
||||
}
|
||||
Elem operator*()
|
||||
{
|
||||
return it->second;
|
||||
}
|
||||
bool operator==(iterator other)
|
||||
{
|
||||
return it == other.it;
|
||||
}
|
||||
bool operator!=(iterator other)
|
||||
{
|
||||
return it != other.it;
|
||||
}
|
||||
// TODO: fully implement iterator interface
|
||||
};
|
||||
iterator begin();
|
||||
iterator end();
|
||||
|
||||
protected:
|
||||
using GridPoint = Point;
|
||||
using grid_coord_t = coord_t;
|
||||
using GridMap = std::unordered_multimap<GridPoint, Elem>;
|
||||
|
||||
/*! \brief Process elements from the cell indicated by \p grid_pt.
|
||||
*
|
||||
@@ -221,6 +263,26 @@ typename cura::coord_t SGI_THIS::toLowerCoord(const grid_coord_t& grid_coord) c
|
||||
return grid_coord * m_cell_size;
|
||||
}
|
||||
|
||||
SGI_TEMPLATE
|
||||
void SGI_THIS::insert(Point loc, const Elem &elem)
|
||||
{
|
||||
GridPoint grid_loc = toGridPoint(loc);
|
||||
|
||||
m_grid.emplace(grid_loc, elem);
|
||||
}
|
||||
|
||||
SGI_TEMPLATE
|
||||
typename SGI_THIS::iterator SGI_THIS::begin()
|
||||
{
|
||||
return iterator(m_grid.begin());
|
||||
}
|
||||
|
||||
SGI_TEMPLATE
|
||||
typename SGI_THIS::iterator SGI_THIS::end()
|
||||
{
|
||||
return iterator(m_grid.end());
|
||||
}
|
||||
|
||||
SGI_TEMPLATE
|
||||
bool SGI_THIS::processFromCell(
|
||||
const GridPoint &grid_pt,
|
||||
|
||||
@@ -62,9 +62,7 @@ SGI_TEMPLATE
|
||||
void SGI_THIS::insert(const Elem &elem)
|
||||
{
|
||||
Point loc = m_locator(elem);
|
||||
GridPoint grid_loc = SparseGrid<ElemT>::toGridPoint(loc);
|
||||
|
||||
SparseGrid<ElemT>::m_grid.emplace(grid_loc,elem);
|
||||
SparseGrid<ElemT>::insert(loc, elem);
|
||||
}
|
||||
|
||||
|
||||
|
||||
+89
-21
@@ -46,17 +46,19 @@ Integer points are used to avoid floating point rounding errors, and because Cli
|
||||
namespace cura
|
||||
{
|
||||
|
||||
using coord_t = ClipperLib::cInt;
|
||||
|
||||
class Point3
|
||||
{
|
||||
public:
|
||||
int32_t x,y,z;
|
||||
coord_t x,y,z;
|
||||
Point3() {}
|
||||
Point3(const int32_t _x, const int32_t _y, const int32_t _z): x(_x), y(_y), z(_z) {}
|
||||
Point3(const coord_t _x, const coord_t _y, const coord_t _z): x(_x), y(_y), z(_z) {}
|
||||
|
||||
Point3 operator+(const Point3& p) const { return Point3(x+p.x, y+p.y, z+p.z); }
|
||||
Point3 operator-(const Point3& p) const { return Point3(x-p.x, y-p.y, z-p.z); }
|
||||
Point3 operator/(const int32_t i) const { return Point3(x/i, y/i, z/i); }
|
||||
Point3 operator*(const int32_t i) const { return Point3(x*i, y*i, z*i); }
|
||||
Point3 operator/(const coord_t i) const { return Point3(x/i, y/i, z/i); }
|
||||
Point3 operator*(const coord_t i) const { return Point3(x*i, y*i, z*i); }
|
||||
Point3 operator*(const double d) const { return Point3(d*x, d*y, d*z); }
|
||||
|
||||
Point3& operator += (const Point3& p) { x += p.x; y += p.y; z += p.z; return *this; }
|
||||
@@ -75,14 +77,14 @@ public:
|
||||
}
|
||||
|
||||
|
||||
int32_t max() const
|
||||
coord_t max() const
|
||||
{
|
||||
if (x > y && x > z) return x;
|
||||
if (y > z) return y;
|
||||
return z;
|
||||
}
|
||||
|
||||
bool testLength(int32_t len) const
|
||||
bool testLength(coord_t len) const
|
||||
{
|
||||
if (x > len || x < -len)
|
||||
return false;
|
||||
@@ -93,12 +95,12 @@ public:
|
||||
return vSize2() <= len*len;
|
||||
}
|
||||
|
||||
int64_t vSize2() const
|
||||
coord_t vSize2() const
|
||||
{
|
||||
return int64_t(x)*int64_t(x)+int64_t(y)*int64_t(y)+int64_t(z)*int64_t(z);
|
||||
return x * x + y * y + z * z;
|
||||
}
|
||||
|
||||
int32_t vSize() const
|
||||
coord_t vSize() const
|
||||
{
|
||||
return sqrt(vSize2());
|
||||
}
|
||||
@@ -110,25 +112,33 @@ public:
|
||||
double fz = INT2MM(z);
|
||||
return sqrt(fx*fx+fy*fy+fz*fz);
|
||||
}
|
||||
/*! this function is deprecated because it can cause overflows for vectors which easily fit inside a printer. Use FPoint3.cross(a,b) instead. */
|
||||
DEPRECATED(Point3 cross(const Point3& p))
|
||||
Point3 cross(const Point3& p)
|
||||
{
|
||||
return Point3(
|
||||
y*p.z-z*p.y, /// dangerous for vectors longer than 4.6 cm !!!!!
|
||||
z*p.x-x*p.z, /// can cause overflows
|
||||
y*p.z-z*p.y,
|
||||
z*p.x-x*p.z,
|
||||
x*p.y-y*p.x);
|
||||
}
|
||||
|
||||
int64_t dot(const Point3& p) const
|
||||
coord_t dot(const Point3& p) const
|
||||
{
|
||||
return x*p.x + y*p.y + z*p.z;
|
||||
}
|
||||
|
||||
Point3 normal(coord_t desired_length) const
|
||||
{
|
||||
coord_t current_length = vSize();
|
||||
if (current_length < 1)
|
||||
{
|
||||
return Point3(0, 0, desired_length);
|
||||
}
|
||||
return *this * desired_length / current_length;
|
||||
}
|
||||
};
|
||||
|
||||
static Point3 no_point3(std::numeric_limits<int32_t>::infinity(), std::numeric_limits<int32_t>::infinity(), std::numeric_limits<int32_t>::infinity());
|
||||
static Point3 no_point3(std::numeric_limits<coord_t>::max(), std::numeric_limits<coord_t>::max(), std::numeric_limits<coord_t>::max());
|
||||
|
||||
inline Point3 operator*(const int32_t i, const Point3& rhs) {
|
||||
inline Point3 operator*(const coord_t i, const Point3& rhs) {
|
||||
return rhs * i;
|
||||
}
|
||||
|
||||
@@ -136,8 +146,6 @@ inline Point3 operator*(const double d, const Point3& rhs) {
|
||||
return rhs * d;
|
||||
}
|
||||
|
||||
using coord_t = ClipperLib::cInt;
|
||||
|
||||
/* 64bit Points are used mostly troughout the code, these are the 2D points from ClipperLib */
|
||||
typedef ClipperLib::IntPoint Point;
|
||||
|
||||
@@ -146,10 +154,10 @@ public:
|
||||
int X, Y;
|
||||
Point p() { return Point(X, Y); }
|
||||
};
|
||||
#define POINT_MIN std::numeric_limits<ClipperLib::cInt>::min()
|
||||
#define POINT_MAX std::numeric_limits<ClipperLib::cInt>::max()
|
||||
#define POINT_MIN std::numeric_limits<coord_t>::min()
|
||||
#define POINT_MAX std::numeric_limits<coord_t>::max()
|
||||
|
||||
static Point no_point(std::numeric_limits<int32_t>::infinity(), std::numeric_limits<int32_t>::infinity());
|
||||
static Point no_point(std::numeric_limits<coord_t>::max(), std::numeric_limits<coord_t>::max());
|
||||
|
||||
/* Extra operators to make it easier to do math with the 64bit Point objects */
|
||||
INLINE Point operator-(const Point& p0) { return Point(-p0.X, -p0.Y); }
|
||||
@@ -285,6 +293,66 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
class Point3Matrix
|
||||
{
|
||||
public:
|
||||
double matrix[9];
|
||||
|
||||
Point3Matrix()
|
||||
{
|
||||
matrix[0] = 1;
|
||||
matrix[1] = 0;
|
||||
matrix[2] = 0;
|
||||
matrix[3] = 0;
|
||||
matrix[4] = 1;
|
||||
matrix[5] = 0;
|
||||
matrix[6] = 0;
|
||||
matrix[7] = 0;
|
||||
matrix[8] = 1;
|
||||
}
|
||||
|
||||
/*!
|
||||
* Initializes the top left corner with the values of \p b
|
||||
* and the rest as if it's a unit matrix
|
||||
*/
|
||||
Point3Matrix(const PointMatrix& b)
|
||||
{
|
||||
matrix[0] = b.matrix[0];
|
||||
matrix[1] = b.matrix[1];
|
||||
matrix[2] = 0;
|
||||
matrix[3] = b.matrix[2];
|
||||
matrix[4] = b.matrix[3];
|
||||
matrix[5] = 0;
|
||||
matrix[6] = 0;
|
||||
matrix[7] = 0;
|
||||
matrix[8] = 1;
|
||||
}
|
||||
|
||||
Point3 apply(const Point3 p) const
|
||||
{
|
||||
return Point3(p.x * matrix[0] + p.y * matrix[1] + p.z * matrix[2]
|
||||
, p.x * matrix[3] + p.y * matrix[4] + p.z * matrix[5]
|
||||
, p.x * matrix[6] + p.y * matrix[7] + p.z * matrix[8]);
|
||||
}
|
||||
|
||||
Point3Matrix compose(const Point3Matrix& b)
|
||||
{
|
||||
Point3Matrix ret;
|
||||
for (int outx = 0; outx < 3; outx++)
|
||||
{
|
||||
for (int outy = 0; outy < 3; outy++)
|
||||
{
|
||||
ret.matrix[outy * 3 + outx] = 0;
|
||||
for (int in = 0; in < 3; in++)
|
||||
{
|
||||
ret.matrix[outy * 3 + outx] += matrix[outy * 3 + in] * b.matrix[in * 3 + outx];
|
||||
}
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
inline Point3 operator+(const Point3& p3, const Point& p2) {
|
||||
return Point3(p3.x + p2.X, p3.y + p2.Y, p3.z);
|
||||
|
||||
@@ -160,7 +160,7 @@ public:
|
||||
if (ac_size == 0)
|
||||
{
|
||||
int64_t ab_dist2 = vSize2(ab);
|
||||
if (ab_dist2 == 0)
|
||||
if (ab_dist2 == 0 && b_is_beyond_ac)
|
||||
{
|
||||
*b_is_beyond_ac = 0; // a is on b is on c
|
||||
}
|
||||
|
||||
@@ -45,7 +45,7 @@ public:
|
||||
other.instance = nullptr;
|
||||
}
|
||||
template<class... Args>
|
||||
constexpr explicit optional(bool not_used, Args&&... args ) //!< construct the value in place
|
||||
constexpr explicit optional(bool, Args&&... args ) //!< construct the value in place
|
||||
: instance(new T(args...))
|
||||
{
|
||||
}
|
||||
@@ -62,7 +62,7 @@ public:
|
||||
* \param null_ptr exactly [nullptr]
|
||||
* \return this
|
||||
*/
|
||||
optional& operator=(std::nullptr_t null_ptr)
|
||||
optional& operator=(std::nullptr_t)
|
||||
{
|
||||
if (instance)
|
||||
{
|
||||
@@ -121,12 +121,12 @@ public:
|
||||
}
|
||||
constexpr T* operator->() const
|
||||
{
|
||||
assert(instance && "instance should be instatiated!");
|
||||
assert(instance && "Instance should be instantiated!");
|
||||
return instance;
|
||||
}
|
||||
constexpr T& operator*() const&
|
||||
{
|
||||
assert(instance && "instance should be instatiated!");
|
||||
assert(instance && "Instance should be instantiated!");
|
||||
return *instance;
|
||||
}
|
||||
constexpr explicit operator bool() const
|
||||
|
||||
@@ -0,0 +1,99 @@
|
||||
/** Copyright (C) 2016 Ultimaker B.V. - Released under terms of the AGPLv3 License */
|
||||
#ifndef UTILS_ORDER_OPTIMIZER_H
|
||||
#define UTILS_ORDER_OPTIMIZER_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <vector>
|
||||
#include <list>
|
||||
#include <utility> // pair
|
||||
#include "intpoint.h"
|
||||
|
||||
namespace cura {
|
||||
|
||||
/*!
|
||||
* Order optimization class.
|
||||
*
|
||||
* Utility class for optimizing the path order by minimizing the cyclic distance traveled between several items.
|
||||
*
|
||||
* The path is heuristically optimized in a way such that each node is visited and the salesman which is travelling ends up where he started.
|
||||
*/
|
||||
template <typename T>
|
||||
class OrderOptimizer
|
||||
{
|
||||
public:
|
||||
std::vector<std::pair<const Point, T>> items; //!< the items in arbitrary order
|
||||
|
||||
OrderOptimizer()
|
||||
{
|
||||
}
|
||||
|
||||
void addItem(const Point location, const T item);
|
||||
|
||||
/*!
|
||||
* Optimize the order of \ref OrderOptimizer::items
|
||||
* \return A vector of the ordered indices into \ref OrderOptimizer::items
|
||||
*/
|
||||
std::list<unsigned int> optimize();
|
||||
|
||||
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
void OrderOptimizer<T>::addItem(const Point location, const T item)
|
||||
{
|
||||
this->items.emplace_back(location, item);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
std::list<unsigned int> OrderOptimizer<T>::optimize()
|
||||
{
|
||||
// least detour insertion algorithm
|
||||
std::list<unsigned int> order;
|
||||
if (items.size() == 0)
|
||||
{
|
||||
return order;
|
||||
}
|
||||
order.push_back(0u);
|
||||
if (items.size() == 1)
|
||||
{
|
||||
return order;
|
||||
}
|
||||
order.push_back(1u);
|
||||
if (items.size() == 2)
|
||||
{
|
||||
return order;
|
||||
}
|
||||
order.push_back(2u);
|
||||
|
||||
for (unsigned int item_idx = 3; item_idx < items.size(); item_idx++)
|
||||
{
|
||||
Point to_insert_item_location = items[item_idx].first;
|
||||
|
||||
// find best_item_to_insert_before
|
||||
std::list<unsigned int>::iterator best_item_to_insert_before = order.begin();
|
||||
coord_t best_detour_dist = vSize(items[*best_item_to_insert_before].first - to_insert_item_location)
|
||||
+ vSize(to_insert_item_location - items[order.back()].first)
|
||||
- vSize(items[*best_item_to_insert_before].first - items[order.back()].first);
|
||||
std::list<unsigned int>::iterator prev = order.begin();
|
||||
for (std::list<unsigned int>::iterator nearby = ++order.begin(); nearby != order.end(); ++nearby)
|
||||
{
|
||||
coord_t detour_dist = vSize(items[*nearby].first - to_insert_item_location)
|
||||
+ vSize(to_insert_item_location - items[*prev].first)
|
||||
- vSize(items[*nearby].first - items[*prev].first);
|
||||
if (detour_dist < best_detour_dist)
|
||||
{
|
||||
best_detour_dist = detour_dist;
|
||||
best_item_to_insert_before = nearby;
|
||||
}
|
||||
prev = nearby;
|
||||
}
|
||||
|
||||
order.insert(best_item_to_insert_before, item_idx);
|
||||
}
|
||||
return order;
|
||||
}
|
||||
|
||||
|
||||
}//namespace cura
|
||||
|
||||
#endif//UTILS_ORDER_OPTIMIZER_H
|
||||
+10
-21
@@ -97,27 +97,6 @@ bool Polygons::inside(Point p, bool border_result) const
|
||||
return (poly_count_inside % 2) == 1;
|
||||
}
|
||||
|
||||
bool PolygonsPart::inside(Point p, bool border_result) const
|
||||
{
|
||||
if (size() < 1)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (!(*this)[0].inside(p, border_result))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
for (unsigned int n = 1; n < paths.size(); n++)
|
||||
{
|
||||
if ((*this)[n].inside(p, !border_result))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
bool Polygons::insideOld(Point p, bool border_result) const
|
||||
{
|
||||
const Polygons& thiss = *this;
|
||||
@@ -211,6 +190,16 @@ unsigned int Polygons::findInside(Point p, bool border_result)
|
||||
return ret;
|
||||
}
|
||||
|
||||
Polygons Polygons::removeComplexParts() const
|
||||
{
|
||||
Polygons ret;
|
||||
ClipperLib::Clipper clipper(clipper_init);
|
||||
clipper.AddPaths(paths, ClipperLib::ptSubject, true);
|
||||
clipper.Execute(ClipperLib::ctUnion, ret.paths, ClipperLib::pftPositive);
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
Polygons Polygons::offset(int distance, ClipperLib::JoinType join_type, double miter_limit) const
|
||||
{
|
||||
Polygons ret;
|
||||
|
||||
+67
-23
@@ -11,6 +11,8 @@
|
||||
#include <limits> // int64_t.min
|
||||
#include <list>
|
||||
|
||||
#include <initializer_list>
|
||||
|
||||
#include "intpoint.h"
|
||||
|
||||
#define CHECK_POLY_ACCESS
|
||||
@@ -52,7 +54,7 @@ public:
|
||||
|
||||
Point& operator[] (unsigned int index) const
|
||||
{
|
||||
POLY_ASSERT(index < size() && index >= 0);
|
||||
POLY_ASSERT(index < size() && index <= std::numeric_limits<int>::max());
|
||||
return (*path)[index];
|
||||
}
|
||||
|
||||
@@ -85,7 +87,7 @@ public:
|
||||
|
||||
void remove(unsigned int index)
|
||||
{
|
||||
POLY_ASSERT(index < size() && index >= 0);
|
||||
POLY_ASSERT(index < size() && index <= std::numeric_limits<int>::max());
|
||||
path->erase(path->begin() + index);
|
||||
}
|
||||
|
||||
@@ -407,7 +409,7 @@ public:
|
||||
|
||||
PolygonRef operator[] (unsigned int index)
|
||||
{
|
||||
POLY_ASSERT(index < size() && index >= 0);
|
||||
POLY_ASSERT(index < size() && index <= std::numeric_limits<int>::max());
|
||||
return PolygonRef(paths[index]);
|
||||
}
|
||||
const PolygonRef operator[] (unsigned int index) const
|
||||
@@ -430,11 +432,23 @@ public:
|
||||
{
|
||||
return paths.end();
|
||||
}
|
||||
/*!
|
||||
* Remove a polygon from the list and move the last polygon to its place
|
||||
*
|
||||
* \warning changes the order of the polygons!
|
||||
*/
|
||||
void remove(unsigned int index)
|
||||
{
|
||||
POLY_ASSERT(index < size() && index >= 0);
|
||||
paths.erase(paths.begin() + index);
|
||||
POLY_ASSERT(index < size() && index <= std::numeric_limits<int>::max());
|
||||
if (index < paths.size() - 1)
|
||||
{
|
||||
paths[index] = std::move(paths.back());
|
||||
}
|
||||
paths.resize(paths.size() - 1);
|
||||
}
|
||||
/*!
|
||||
* Remove a range of polygons
|
||||
*/
|
||||
void erase(ClipperLib::Paths::iterator start, ClipperLib::Paths::iterator end)
|
||||
{
|
||||
paths.erase(start, end);
|
||||
@@ -456,6 +470,13 @@ public:
|
||||
for(unsigned int n=0; n<other.paths.size(); n++)
|
||||
paths.push_back(other.paths[n]);
|
||||
}
|
||||
/*!
|
||||
* Add a 'polygon' consisting of two points
|
||||
*/
|
||||
void addLine(const Point from, const Point to)
|
||||
{
|
||||
paths.emplace_back((std::initializer_list<Point>){from, to});
|
||||
}
|
||||
|
||||
template<typename... Args>
|
||||
void emplace_back(Args... args)
|
||||
@@ -476,9 +497,6 @@ public:
|
||||
Polygons() {}
|
||||
|
||||
Polygons(const Polygons& other) { paths = other.paths; }
|
||||
|
||||
virtual ~Polygons() {}
|
||||
|
||||
Polygons& operator=(const Polygons& other) { paths = other.paths; return *this; }
|
||||
|
||||
bool operator==(const Polygons& other) const =delete;
|
||||
@@ -517,6 +535,20 @@ public:
|
||||
clipper.Execute(ClipperLib::ctIntersection, ret.paths);
|
||||
return ret;
|
||||
}
|
||||
/*!
|
||||
* Clips input line segments by this Polygons.
|
||||
* \param other Input line segments to be cropped
|
||||
* \return the resulting interior line segments
|
||||
*/
|
||||
ClipperLib::PolyTree lineSegmentIntersection(const Polygons& other) const
|
||||
{
|
||||
ClipperLib::PolyTree ret;
|
||||
ClipperLib::Clipper clipper(clipper_init);
|
||||
clipper.AddPaths(paths, ClipperLib::ptClip, true);
|
||||
clipper.AddPaths(other.paths, ClipperLib::ptSubject, false);
|
||||
clipper.Execute(ClipperLib::ctIntersection, ret);
|
||||
return ret;
|
||||
}
|
||||
Polygons xorPolygons(const Polygons& other) const
|
||||
{
|
||||
Polygons ret;
|
||||
@@ -552,7 +584,7 @@ public:
|
||||
* \param border_result What to return when the point is exactly on the border
|
||||
* \return Whether the point \p p is inside this polygon (or \p border_result when it is on the border)
|
||||
*/
|
||||
virtual bool inside(Point p, bool border_result = false) const;
|
||||
bool inside(Point p, bool border_result = false) const;
|
||||
|
||||
/*!
|
||||
* Check if we are inside the polygon. We do this by tracing from the point towards the positive X direction,
|
||||
@@ -827,6 +859,18 @@ public:
|
||||
return ret;
|
||||
}
|
||||
|
||||
/*!
|
||||
* Remove holes which are lying outside of parts, and outlines inside of parts
|
||||
*
|
||||
* ^↘
|
||||
* ^ ↘
|
||||
* <<<<<<<<^<<<< should become <<<<<<<<
|
||||
* ^ ^
|
||||
* ^ ^
|
||||
* ^ ^
|
||||
*/
|
||||
Polygons removeComplexParts() const;
|
||||
|
||||
int64_t polygonLength() const
|
||||
{
|
||||
int64_t length = 0;
|
||||
@@ -896,20 +940,20 @@ public:
|
||||
Polygons& thiss = *this;
|
||||
return thiss[0];
|
||||
}
|
||||
|
||||
/*!
|
||||
* Check if we are inside the polygon.
|
||||
*
|
||||
* We do this by counting the number of polygons inside which this point lies.
|
||||
* An odd number is inside, while an even number is outside.
|
||||
*
|
||||
* Returns false if outside, true if inside; if the point lies exactly on the border, will return \p border_result.
|
||||
*
|
||||
* \param p The point for which to check if it is inside this polygon
|
||||
* \param border_result What to return when the point is exactly on the border
|
||||
* \return Whether the point \p p is inside this polygon (or \p border_result when it is on the border)
|
||||
*/
|
||||
virtual bool inside(Point p, bool border_result = false) const;
|
||||
|
||||
bool inside(Point p)
|
||||
{
|
||||
if (size() < 1)
|
||||
return false;
|
||||
if (!(*this)[0].inside(p))
|
||||
return false;
|
||||
for(unsigned int n=1; n<paths.size(); n++)
|
||||
{
|
||||
if ((*this)[n].inside(p))
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
/*!
|
||||
|
||||
@@ -596,12 +596,25 @@ ClosestPolygonPoint PolygonUtils::findClosest(Point from, const Polygons& polygo
|
||||
{
|
||||
ClosestPolygonPoint none;
|
||||
|
||||
if (polygons.size() == 0) return none;
|
||||
PolygonRef aPolygon = polygons[0];
|
||||
if (aPolygon.size() == 0) return none;
|
||||
Point aPoint = aPolygon[0];
|
||||
|
||||
ClosestPolygonPoint best(aPoint, 0, aPolygon, 0);
|
||||
if (polygons.size() == 0)
|
||||
{
|
||||
return none;
|
||||
}
|
||||
PolygonRef any_polygon = polygons[0];
|
||||
unsigned int any_poly_idx;
|
||||
for (any_poly_idx = 0; any_poly_idx < polygons.size(); any_poly_idx++)
|
||||
{ // find first point in all polygons
|
||||
if (polygons[any_poly_idx].size() > 0)
|
||||
{
|
||||
any_polygon = polygons[any_poly_idx];
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (any_polygon.size() == 0)
|
||||
{
|
||||
return none;
|
||||
}
|
||||
ClosestPolygonPoint best(any_polygon[0], 0, any_polygon, any_poly_idx);
|
||||
|
||||
int64_t closestDist2_score = vSize2(from - best.location) + penalty_function(best.location);
|
||||
|
||||
|
||||
@@ -17,6 +17,15 @@ WallOverlapComputation::WallOverlapComputation(Polygons& polygons, int line_widt
|
||||
|
||||
}
|
||||
|
||||
float WallOverlapComputation::getFlow(const Polygons& from, unsigned int poly_idx, unsigned int from_point_idx, unsigned int to_point_idx)
|
||||
{
|
||||
assert(poly_idx < from.size());
|
||||
PolygonRef poly = from[poly_idx];
|
||||
assert(from_point_idx < poly.size());
|
||||
assert(to_point_idx < poly.size());
|
||||
return getFlow(poly[from_point_idx], poly[to_point_idx]);
|
||||
}
|
||||
|
||||
|
||||
float WallOverlapComputation::getFlow(Point& from, Point& to)
|
||||
{
|
||||
|
||||
+10
-1
@@ -17,6 +17,8 @@
|
||||
#include "utils/ProximityPointLink.h"
|
||||
#include "utils/PolygonProximityLinker.h"
|
||||
|
||||
#include "PolygonFlowAdjuster.h"
|
||||
|
||||
namespace cura
|
||||
{
|
||||
|
||||
@@ -44,7 +46,7 @@ namespace cura
|
||||
* The main functionality of this class is performed by the constructor, by calling the constructor of PolygonProximityLinker.
|
||||
* The adjustment during gcode generation is made with the help of WallOverlapComputation::getFlow
|
||||
*/
|
||||
class WallOverlapComputation
|
||||
class WallOverlapComputation : public PolygonFlowAdjuster
|
||||
{
|
||||
PolygonProximityLinker overlap_linker;
|
||||
int64_t line_width;
|
||||
@@ -62,6 +64,13 @@ public:
|
||||
*/
|
||||
float getFlow(Point& from, Point& to);
|
||||
|
||||
/*!
|
||||
* \see \ref WallOverlapComputation::getFlow(Point&,Point&)
|
||||
*
|
||||
* \see \ref PolygonFlowAdjuster::getFlow
|
||||
*/
|
||||
float getFlow(const Polygons& from, unsigned int poly_idx, unsigned int from_point_idx, unsigned int to_point_idx);
|
||||
|
||||
/*!
|
||||
* Computes the neccesary priliminaries in order to efficiently compute the flow when generatign gcode paths.
|
||||
* \param polygons The wall polygons for which to compute the overlaps
|
||||
|
||||
@@ -36,9 +36,9 @@ void GCodePlannerTest::setUp()
|
||||
fan_speed_layer_time_settings.cool_min_speed = 0.5;
|
||||
std::vector<FanSpeedLayerTimeSettings> fan_speed_layer_time_settings_per_extruder;
|
||||
fan_speed_layer_time_settings_per_extruder.push_back(fan_speed_layer_time_settings);
|
||||
// Slice layer z layer last current fan speed and layer combing comb travel travel avoid
|
||||
// storage nr height position extruder time settings mode offset avoid distance
|
||||
gCodePlanner = new GCodePlanner(*storage, 0, 0, 0.1, Point(0,0), 0, fan_speed_layer_time_settings_per_extruder, CombingMode::OFF, 100, false, 50 );
|
||||
// Slice layer z layer last current is inside fan speed and layer combing comb travel travel avoid
|
||||
// storage nr height position extruder mesh time settings mode offset avoid distance
|
||||
gCodePlanner = new GCodePlanner(*storage, 0, 0, 0.1, Point(0,0), 0, false, fan_speed_layer_time_settings_per_extruder, CombingMode::OFF, 100, false, 50 );
|
||||
}
|
||||
|
||||
void GCodePlannerTest::tearDown()
|
||||
|
||||
Referência em uma Nova Issue
Bloquear um usuário