Comparar commits

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525 Commits

Autor SHA1 Mensagem Data
Tim Kuipers 89a8fd8b4f fix: handle the case where no texture data is provided for haft the faces (CURA-1371) 2017-01-04 17:40:52 +01:00
Tim Kuipers c73cf897ac fix: pixel inversion was 1 off (CURA-1371) 2017-01-04 16:29:02 +01:00
Tim Kuipers 43408040c7 fix: Material::getColor returns zero if no texture was ever loaded (CURA-1371) 2017-01-03 17:23:12 +01:00
Tim Kuipers 0cd3c7829b fix: make ListPolyIt conversion functions use a bool remove_duplicates parameter (CURA-1371) 2017-01-03 10:52:01 +01:00
Tim Kuipers 05c4f3da01 fix: rounding robustness for flow compensation in fuzzy walls (CURA-1371) 2017-01-03 10:30:55 +01:00
Tim Kuipers 44631f3a6f fix: use FuzzyWalls flow computation instead of WallOverlapComputation (CURA-1371) 2016-12-23 14:45:01 +01:00
Tim Kuipers 1ca622b048 refactor: make WallOverlapComputation and FuzzyWalls adhere to the same interface (CURA-1371) 2016-12-23 14:43:46 +01:00
Tim Kuipers 17e02edff7 fix: fixed fuzzy walls and handle corners (CURA-1371)
without handling corners a texture which is black everywhere would result in lower poly outer walls

this is a rewrite of fuzzy skin; a lot of other bugs have also been fixed, such as the computation of the dist_left_over when p0p1 is too short
2016-12-23 12:49:08 +01:00
Tim Kuipers 563317f47d fix: fuzzy skin dist_left_over edge case was wrong (CURA-1371) 2016-12-22 12:16:46 +01:00
Tim Kuipers 4b3a4f57a1 refactor: factor out makeSegmentFuzzy (CURA-1371) 2016-12-22 12:09:59 +01:00
Tim Kuipers 0f15b885f2 refactor: move part of fuzzy walls to constructor (CURA-1371) 2016-12-22 11:49:28 +01:00
Tim Kuipers ecceb71fdd refactor: move fuzzy skin into it's own class and process in FffGcodeWriter (CURA-1371) 2016-12-22 11:39:41 +01:00
Tim Kuipers b8d019ba4a fix: all getSetting should be const (CURA-1371) 2016-12-22 11:22:06 +01:00
Tim Kuipers 310eba6e16 fix: don't fill gaps between fuzzy wall and second wall (CURA-1371) 2016-12-22 10:47:48 +01:00
Tim Kuipers 82c8ac78a5 feat: specify which colors from the texture to use (CURA-1371) 2016-12-22 10:43:46 +01:00
Tim Kuipers 60e5b6088e fix: LinearAlg2D::getDist2FromLineSegment always set optional result even when it's a nullptr (CURA-1371) 2016-12-21 15:57:47 +01:00
Tim Kuipers f8d17c09bf fix: fuzz map used LinearAlg2D::getDist2FromLineSegment wrong (CURA-1371) 2016-12-21 15:57:13 +01:00
Tim Kuipers 72605c9d51 lil doc (CURA-1371) 2016-12-21 14:23:06 +01:00
Tim Kuipers dad342fefd fix/refactor: don't apply offset where no texture is (found) (CURA-1371)
also factors out getCornerOffset from processBumpMap and getCornerDisregard
2016-12-21 14:22:53 +01:00
Tim Kuipers 5b0c3fd4aa feat: bump map face angle correction for dual color dithering (CURA-1371) 2016-12-21 13:54:11 +01:00
Tim Kuipers 7693630f5f lil optimizition: vector.reserve(layer_count) (CURA-1371) 2016-12-21 13:53:10 +01:00
Tim Kuipers e4a23e2bef refactor: add SliceSegment faceIndex info before calling project2D (CURA-1371)
this way it passes the info to the face segment that is passed down into the bump map processor
2016-12-21 13:51:43 +01:00
Tim Kuipers f5e3cf4c91 feat: FaceNormalStorage for storing normal vector info on each face of a mesh (CURA-1371) 2016-12-21 13:12:45 +01:00
Tim Kuipers 22013f70ab feat: Point3::normal analoguous with Point::normal (CURA-1371) 2016-12-20 17:51:04 +01:00
Tim Kuipers 7cf19f06ec FIX: no_point was (0,0,0) while that was not the intent (CURA-1371)
for integer types numeric_limits::infinity evaluates to 0
2016-12-20 17:50:54 +01:00
Tim Kuipers 314ee7ab2d FIX: Point3 used int32_t instead of int64_t (CURA-1371) 2016-12-20 17:49:44 +01:00
Tim Kuipers 16d67fcd3e refactor: give TextureBumpMapProcessor access to the TexturedMesh (CURA-1371) 2016-12-20 13:54:54 +01:00
Tim Kuipers 508a093e26 fix: don't wrap texture coords (1,1) (CURA-1371) 2016-12-20 13:43:54 +01:00
Tim Kuipers 97660d4c80 refactor: move image loading into Material class (CURA-1371) 2016-12-20 12:41:04 +01:00
Tim Kuipers 1f4640e4c2 fix: transfer ownership of pointers when moving a SliceMeshStorage (CURA-1371) 2016-12-20 12:07:18 +01:00
Tim Kuipers b7b9f15063 feat: texture to fuzzy skin amplitude (CURA-1371) 2016-12-20 12:06:35 +01:00
Tim Kuipers 97432cf9f0 fix: image data was upside down (CURA-1371) 2016-12-20 11:18:58 +01:00
Tim Kuipers c081f80d26 fix: only delete image data when last copy of image is used (CURA-1371)
This could probably also have been solved by defining a move constructor which takes responsivility of the data pointed to by the old Material
and a copy constructor which actually copies the data.
2016-12-20 11:18:36 +01:00
Tim Kuipers 4307d39cc9 feat: texture processor to be used for texture_fuzz_map (CURA-1371) 2016-12-20 11:16:36 +01:00
Tim Kuipers 61f1b7d3ba fix: don't go to no-color-offset for gap closer outline segments (CURA-1371) 2016-12-19 15:10:31 +01:00
Tim Kuipers f4118da3e3 fix: texture preprocessing simplified polygons (CURA-1371)
the simplification caused some texture segments not to be found, because it was looking for a single texture segment for a polygon segment which was simplified from multiple face slice segments
2016-12-19 14:45:54 +01:00
Tim Kuipers dba466a029 lil: optimized out a call to abs() (CURA-1371) 2016-12-19 13:06:18 +01:00
Tim Kuipers 019711e24b fix: top layer of each face wasn't sliced (CURA-1371)
this bug was introduced by 1fa6298455
2016-12-19 12:50:12 +01:00
Tim Kuipers 043110db69 fix: handle bump map corner cases better (CURA-1371)
outward corners with positive offset introduce an extra point outside (similar to a miter limit)
outward corners with negative offset don't introduce bump mapping near corner, which would be removed any way.
2016-12-19 10:37:24 +01:00
Tim Kuipers b53295ffd2 fix: wrap around texture coordinates to within [0,1] (CURA-1371)
Does this mean some face textures are wrapped around the wrong way?
2016-12-16 18:52:51 +01:00
Tim Kuipers 319ce6fcfd fixes for stbi image (CURA-1371)
destroy data when done
load implementation of stb only once (Why is this neccessary?!)
without the above I couldn't include the library from two files :S
2016-12-16 18:50:31 +01:00
Tim Kuipers 9d76bb3b3a feat: for each over SparseGrid (CURA-1371) 2016-12-16 18:47:56 +01:00
Tim Kuipers 4bc944ebf6 lil: source for stb lib (CURA-1371) 2016-12-16 14:30:50 +01:00
Tim Kuipers d331687392 Merge branch 'master' into feature_textured_obj_rebased_after_refactor 2016-12-15 18:54:58 +01:00
Tim Kuipers 8a517de1d1 fix: alternate extruder by supplying two meshes in the frontend (CURA-1371)
we need to pass different settings to each extruder, and the frontend controls these settings
when supplying per object settings, derived per object settings might depend on extruder values, so we need to compute per object settings for both colors from the frontend.

alternate_carve_order doesn't do the job, because carving is done after the bump map offsets
2016-12-15 18:35:03 +01:00
Tim Kuipers bcd3347862 feat: bump map alternate with each layer (CURA-1371) 2016-12-15 17:53:18 +01:00
Tim Kuipers aa8e928f0c fix: bump map settings (CURA-1371)
bump_map_enabled, bump_map_point_dist, bump_map_amplitude, bump_map_offset
2016-12-15 17:18:39 +01:00
Tim Kuipers 4529164cdf fix: create SlicerLayer::texture_bump_map in time (CURA-1371) 2016-12-15 16:30:23 +01:00
Tim Kuipers b4140d7772 optimization: efficient material segment lookup (CURA-1371) 2016-12-15 15:54:45 +01:00
Tim Kuipers a9809f3581 refactor: encapsulate registerTextureFaceSlice() in TextureBumpMapProcessor (CURA-1371)
this way I can make segment_to_material_segment an implementation detail of the TextureBumpMapProcessor class.
It is soon te be replaced with a SparseGrid...
2016-12-15 14:59:31 +01:00
Tim Kuipers 2cc01756a0 refactor: moved getColor to MatCoord; removed TexturedMesh parameter to processBumpMap (CURA-1371)
this simplifies a lot of the texture processing
2016-12-15 14:52:33 +01:00
Tim Kuipers a5e9659676 refactor: dynamic_cast rather than virtual methods for TexturedMesh (CURA-1371) 2016-12-15 14:38:05 +01:00
Tim Kuipers 1cf75345ba refactor: move segment_to_material_segment into TextureBumpMapProcessor (CURA-1371) 2016-12-15 13:35:31 +01:00
Tim Kuipers a771600dec refactor: TextureProcessor ==> TextureBumpMapProcessor (CURA-1371) 2016-12-15 13:15:02 +01:00
Tim Kuipers 15df20fe99 REFACTOR: moved all texture related files into subfolder (CURA-1371) 2016-12-14 18:26:29 +01:00
Tim Kuipers 4179178756 lil safety: exit on failed img load; disregard more obj bs (CURA-1371) 2016-12-14 18:13:38 +01:00
Tim Kuipers a3b85c0362 fix: remove polygon complexities introduced by texture offsets (CURA-1371) 2016-12-14 18:02:21 +01:00
Tim Kuipers 0084d16c98 fix: TextureProcessor::dist_left_over wasn't computed properly if p0p1 was too short (CURA-1371)
this resulted in out-of-image texture coordinates

refactor: factor out processSegmentBumpMap out of processBumpMap (CURA-1371)

for readibility.
2016-12-14 17:17:24 +01:00
Tim Kuipers 9ede9ea524 fix: Material: round to nearest pixel (CURA-1371)
also some refactor has been done which is handy for (linear) interpolation, but I don't know whether I should even do this / give the option for it.
2016-12-14 17:06:19 +01:00
Ghostkeeper 05be030c45 Document range check for pre-computed cubes
Contributes to issue CURA-3137.
2016-12-14 15:15:20 +01:00
Tim Kuipers e4d2161de4 lil refactor: inlined Material::getPixelCoords (CURA-1371) 2016-12-14 15:06:37 +01:00
Tim Kuipers 0a824aac3c fix: account for snapping of slice segments for texture retrieval (CURA-1371) 2016-12-14 14:57:30 +01:00
Tim Kuipers cbcd5df2f7 feat: ColoutUsage setting enum (CURA-1371) 2016-12-14 14:55:59 +01:00
Tim Kuipers 31493500f1 debug: output image to std::cerr (CURA-1371) 2016-12-14 14:34:29 +01:00
Ghostkeeper 3c5e745f83 Reintroduce assert for coordinates exceeding maximum int
Because we might still test with models of 2km size.

Contributes to issue CURA-3137.
2016-12-14 14:09:16 +01:00
Tim Kuipers c3689e0b58 feat: more color options in Material (CURA-1371) 2016-12-14 13:34:05 +01:00
Tim Kuipers d3e455290a fix: use image loader library instead of buggy readBMP function (CURA-1371) 2016-12-14 12:43:37 +01:00
Ghostkeeper 2e6cd36f20 Make unused parameters unnamed
This way they cannot be used any more.

Shuts the compiler up for issue CURA-3137.
2016-12-14 12:02:00 +01:00
Ghostkeeper 9fc4a427cd Removed checks of unsigned ints being >= 0
Because that's always true. Even the compiler says that.

Contributes sorta to issue CURA-3137.
2016-12-14 12:00:39 +01:00
Ghostkeeper 5729908023 Remove unused path parameter
According to the compiler, the path parameter of handleChildren was not unused, but that was only because it went recursively to subcalls to handleChildren, so it was actually also unused.

Contributes to issue CURA-3137.
2016-12-14 11:55:40 +01:00
Ghostkeeper c5b90b0ad9 Put check for empty extruder trains before size check
Could save a miniscule amount of time.

Contributes to issue CURA-3137.
2016-12-14 11:50:45 +01:00
Ghostkeeper 382343e558 Make recursion depth unsigned
It can't be negative anyway. And it helps with the signed-unsigned comparison checks.

Contributes to issue CURA-3137.
2016-12-14 11:48:46 +01:00
Ghostkeeper 68b293b880 Make subdivided cubic infill robust to 0% infill
Otherwise it would crash or loop forever.

Contributes to issue CURA-3137.
2016-12-14 11:44:34 +01:00
Ghostkeeper f867c0f53a Prevent crashing when given no extruder trains
Instead we return -1. A bit more robust.

Contributes to issue CURA-3137.
2016-12-14 11:05:05 +01:00
Ghostkeeper ee7e83d138 Merge branch 'mb-layer-height-comment' of https://github.com/smartavionics/CuraEngine into smartavionics-mb-layer-height-comment 2016-12-14 09:29:53 +01:00
Ghostkeeper 50df40c6c6 Revert "Re-use extruder train variable"
This reverts commit c9217d4738.

Contributes to issue CURA-2795.
2016-12-13 15:35:47 +01:00
Ghostkeeper 4d924fd33d Revert "Add park distance information to retraction config"
This reverts commit 23ef513cce.

Contributes to issue CURA-2795.
2016-12-13 15:35:47 +01:00
Ghostkeeper c953a726cb Revert "Add function to move filament to park position"
This reverts commit ae00cbe497.

Contributes to issue CURA-2795.
2016-12-13 15:35:47 +01:00
Ghostkeeper 7c8c0b2417 Revert "Correct speed of retraction"
This reverts commit 6925f39426.

Contributes to issue CURA-2795.
2016-12-13 15:35:47 +01:00
Ghostkeeper a834754d64 Revert "Remove some annoying compile warnings"
This reverts commit d75882a707.

Contributes to issue CURA-2795.
2016-12-13 15:35:47 +01:00
Ghostkeeper 9957a0c733 Revert "Fix updating current E value"
This reverts commit 80f8760f68.

Contributes to issue CURA-2795.
2016-12-13 15:35:47 +01:00
Ghostkeeper f6ce0b4141 Revert "Put filament in parking position when we never use it any more"
This reverts commit 3cb3e5de45.

Contributes to issue CURA-2795.
2016-12-13 15:35:47 +01:00
Ghostkeeper 120a9c440c Revert "Park filament even if printer doesn't support retraction"
This reverts commit 837f992f69.

Contributes to issue CURA-2795.
2016-12-13 15:35:46 +01:00
Ghostkeeper 59f72bdd98 Revert "Expand documentation of writePark"
This reverts commit 4f3b4f429d.

Contributes to issue CURA-2795.
2016-12-13 15:35:46 +01:00
Ghostkeeper abc43302ac Revert "Correct retraction speed"
This reverts commit 36eb3471df.

Contributes to issue CURA-2795.
2016-12-13 15:35:46 +01:00
Mark Burton c2725bdf83 Move layer_height out of the GCodeExport class - it doesn't need to be a member. 2016-12-13 13:47:39 +00:00
Tim Kuipers 66ad67693e fix: obj loading ignores normals and empty lines (CURA-1371) 2016-12-13 14:21:21 +01:00
Tim Kuipers 43d4097556 refactor: process ==> processBumpMap (CURA-1371) 2016-12-13 14:20:31 +01:00
Tim Kuipers 1d030b4251 lil fix 2016-12-13 14:18:24 +01:00
Tim Kuipers d74fdf2f6c fix: added corner point handling to mesh texture offset (CURA-1371) 2016-12-13 14:18:24 +01:00
Tim Kuipers a4dc1733e8 fix: material coordinates were out of bounds (inverted) (CURA-1371) 2016-12-13 14:18:24 +01:00
Tim Kuipers a6fad000e4 fix: getFaceEdgeMatCoord converted to MM implicitly (CURA-1371) 2016-12-13 14:18:24 +01:00
Tim Kuipers 0274330a09 feat: actual texture to offset computation (still buggy) (CURA-1371)
not all material coordinates seem to be recorded
material coordinates seem always around the same value
2016-12-13 14:18:04 +01:00
Tim Kuipers 119c7e6a3d fix: ambiguous overload in FPoint (CURA-1371) 2016-12-13 13:59:53 +01:00
Tim Kuipers e74ee27256 lil (CURA-1371) 2016-12-13 13:59:53 +01:00
Tim Kuipers 4288a75d0f feat: TextureProcessor for polygons (CURA-1371) 2016-12-13 13:58:58 +01:00
Tim Kuipers fb761dfd9d fix: don't generate perimeter_gaps between inner wall and infill/skin when there is no infill (CURA-3108) 2016-12-13 13:53:05 +01:00
Tim Kuipers ada75a04a0 fix: SlicerSegment hashing fix (CURA-1371) 2016-12-13 11:57:22 +01:00
Tim Kuipers f9ec748e91 feat: segment to material mapping (CURA-1371) 2016-12-13 11:57:22 +01:00
Tim Kuipers 3b59c79bf4 fix: obj parsing fixes and output (CURA-1371) 2016-12-13 11:50:04 +01:00
Tim Kuipers 2cb637b79b lil: SlicerSegment operator== (CURA-1371) 2016-12-13 11:50:04 +01:00
Tim Kuipers dff6595f27 refactor: registerFaceSlice result in MatSegment (CURA-1371) 2016-12-13 11:49:22 +01:00
Tim Kuipers aac3975e5d refactor: factored out child classes from TexturedMesh into MatCoord and FPoint (CURA-1371) 2016-12-13 11:39:02 +01:00
Tim Kuipers f69d070dd4 refactor: factored out child classes from TexturedMesh into MatCoord and FPoint (CURA-1371) 2016-12-13 11:37:48 +01:00
Tim Kuipers d28798ee52 fix: getFaceEdgeMatCoord should result in MatCoord (CURA-1371) 2016-12-13 11:37:48 +01:00
Tim Kuipers 1760d6b8ed fix: obj texture coordinates didn't get loaded (CURA-1371) 2016-12-13 11:37:48 +01:00
Tim Kuipers 80b3436075 refactor: moved slicer related files into slicer folder (CURA-1371) 2016-12-13 11:32:55 +01:00
Tim Kuipers 8ca0fc4cb0 refactor: moved slicer classes to separate files (CURA-1371) 2016-12-13 11:24:43 +01:00
Tim Kuipers 53c4fd28bf feat: mesh.registerFaceSlice for textured meshes (CURA-1371) 2016-12-13 10:40:07 +01:00
Mark Burton 90727a0578 Merge branch 'master' into mb-layer-height-comment 2016-12-13 08:05:31 +00:00
Tim Kuipers 56e8f8b10c refactor: send order information to project2D (slicer) (CURA-1371) 2016-12-12 19:16:37 +01:00
Tim Kuipers 1fa6298455 feat: small optimization in slicer (CURA-1371) 2016-12-12 18:53:59 +01:00
Tim Kuipers e7e0fe4050 feat: TexturedMesh.getFaceEdgeMatCoord (CURA-1371) 2016-12-12 18:00:20 +01:00
Tim Kuipers a7e0d49235 quick hack: sdfsdsgdgsda 2016-12-12 18:00:20 +01:00
Tim Kuipers 8e85c00452 refactor: material coords double ==> float; feat: TexturedMesh.getMatCoord (CURA-1371) 2016-12-12 18:00:20 +01:00
Tim Kuipers 96a4fe1725 fix: lil int casting thing (CURA-1371) 2016-12-12 18:00:20 +01:00
Tim Kuipers 13fe966db3 feat: retrieve color from material (CURA-1371) 2016-12-12 18:00:20 +01:00
Tim Kuipers 2da5b4960a fix: use updated material in obj file (CURA-1371) 2016-12-12 18:00:20 +01:00
Tim Kuipers 00d87b089b feat: load material image (CURA-1371) 2016-12-12 18:00:20 +01:00
Tim Kuipers 9ec30d8168 feat: loading of mtl (obj) (CURA-1371) 2016-12-12 18:00:20 +01:00
Tim Kuipers cb21c325f6 fix: support obj relative indexing (CURA-1371) 2016-12-12 18:00:20 +01:00
Tim Kuipers 35c2d018a5 fix: made obj loading robust against not having texture data (CURA-1371) 2016-12-12 18:00:20 +01:00
Tim Kuipers a9f749b4de fix: load obj file into a TexturedMesh (CURA-1371) 2016-12-12 18:00:20 +01:00
Tim Kuipers 4cecf7b8e3 fix: TexturedMesh contructor (CURA-1371) 2016-12-12 18:00:20 +01:00
Tim Kuipers d661a31041 fix: delete mesh if it didn't load properly (CURA-1371) 2016-12-12 18:00:20 +01:00
Tim Kuipers f65b270d2a fix: TexturedMesh.addFace wasn't finished yet (CURA-1371) 2016-12-12 18:00:20 +01:00
Tim Kuipers de85a67f28 feat: let mesh.addFace return whether it actually inserted a face (CURA-1371) 2016-12-12 18:00:20 +01:00
Tim Kuipers 65e9da693d feat: preliminary work for textured meshes (CURA-1371)
basic file structure and functions
2016-12-12 18:00:20 +01:00
Tim Kuipers 921333a7bc refactor: meshgroup.meshes became a vector of pointers (CURA-1371)
This to support future objects inheriting from Mesh
2016-12-12 17:59:26 +01:00
Mark Burton fd7d1a4bd4 Add comment that reports layer height in RepRap flavour gcode. 2016-12-12 16:54:13 +00:00
Tim Kuipers bb9aa2280d feat: support basic obj files (non-textured) (CURA-1371) 2016-12-12 17:38:39 +01:00
Tim Kuipers a38d2fa31e added functionality to Mesh to load obj files 2016-12-12 17:38:39 +01:00
Ghostkeeper 2b1266c647 Move implementation to CPP file
Contributes to issue CURA-3006.
2016-12-12 14:04:32 +01:00
Ghostkeeper 901bf47610 Move implementation to CPP file
Contributes to issue CURA-3006.
2016-12-12 13:55:47 +01:00
Ghostkeeper 80a6115537 Move implementation to CPP file
Contributes to issue CURA-3006.
2016-12-12 13:44:23 +01:00
Ghostkeeper f94ca645bd Make writeRetraction accept const ref instead of const pointer
This change was already made for CURA-2795, and upon this change was built by other commits for other issues. I had to revert CURA-2795, so that would undo the changes that the other commits depend on. Instead though, I un-reverted the change because it's nice and doesn't have anything inherently to do with CURA-2795.

Contributes to issue CURA-2795.
2016-12-12 13:11:03 +01:00
Ghostkeeper 2067644d30 Revert "Update prime speed corresponding to park retraction"
This reverts commit 6c986e6cfe.

Contributes to issue CURA-2795.
2016-12-12 12:57:15 +01:00
Ghostkeeper 0285e2f025 Revert "Add additional safety check for extruder switching off in later layers"
This reverts commit bc82fd98c9.

Contributes to issue CURA-2795.
2016-12-12 12:57:15 +01:00
Ghostkeeper 38a1ee4270 Revert "Allow going to stand-by temperature if nozzle is later used"
This reverts commit 3c0d3f1b2d.

Contributes to issue CURA-2795.
2016-12-12 12:57:15 +01:00
Ghostkeeper 63459d5cd4 Revert "Correct documentation on why the temperature is switched off later"
This reverts commit 6972101d7e.

Contributes to issue CURA-2795.
2016-12-12 12:57:14 +01:00
Ghostkeeper 138691436e Revert "Correct technicality in documentation"
This reverts commit ab2c2eed4b.

Contributes to issue CURA-2795.
2016-12-12 12:57:14 +01:00
Ghostkeeper b9c5b4593b Revert "Remove unused parameter"
This reverts commit b7e9f72023.

Contributes to issue CURA-2795.
2016-12-12 12:57:14 +01:00
Ghostkeeper a0a3a24dc1 Revert "Restore park distance exception for BFB g-code"
This reverts commit b6355b69e7.

Contributes to issue CURA-2795.
2016-12-12 12:57:14 +01:00
Ghostkeeper 5959b41132 Revert "Use filament park distance setting instead of direct heat & cool zones"
This reverts commit b0487fa4c7.

Contributes to issue CURA-2795.
2016-12-12 12:57:14 +01:00
Ghostkeeper 3d7229c9f2 Revert "Turn extruder temperature off only if it parked the filament"
This reverts commit 84d3381be6.

Contributes to issue CURA-2795.
2016-12-12 12:57:14 +01:00
Ghostkeeper e1cfc3d93b Revert "Break retraction in two"
This reverts commit a0625aa735.

Contributes to issue CURA-2795.
2016-12-12 12:57:14 +01:00
Ghostkeeper 5834540bec Revert "Rename writeRetractionMove to writeMoveFilament"
This reverts commit 7c39b6b26a.

Contributes to issue CURA-2795.
2016-12-12 12:57:14 +01:00
Ghostkeeper f191d23e17 Revert "Pass retraction configs by reference instead of pointer"
This reverts commit 7a8be50b8f.

Contributes to issue CURA-2795.
2016-12-12 12:57:14 +01:00
Ghostkeeper 5114ab4218 Revert "Use writeMoveFilament to retract to parking distance"
This reverts commit cb7b7bf22a.

Contributes to issue CURA-2795.
2016-12-12 12:57:14 +01:00
Ghostkeeper 9f5645ecac Revert "Protect writeMoveFilament"
This reverts commit 52220ccab8.

Contributes to issue CURA-2795.
2016-12-12 12:57:14 +01:00
Ghostkeeper 66befe5827 Revert "Correct documentation of extruder_switch parameter"
This reverts commit 4263801d16.

Contributes to issue CURA-2795.
2016-12-12 12:57:14 +01:00
Ghostkeeper c9de64f946 Revert "Use optional to denote uninitiated previous extruder temperature"
This reverts commit 460c52ea6c.

Contributes to issue CURA-2795.
2016-12-12 12:57:14 +01:00
Ghostkeeper dbfa3a0f4b Revert "Move park distance data to ExtruderTrainAttributes"
This reverts commit 7777668b86.

Contributes to issue CURA-2795.
2016-12-12 12:54:56 +01:00
Ghostkeeper 02268eb7e8 Revert "Park via E-moves instead of via a retraction"
This reverts commit 6350f47cd6.

Contributes to issue CURA-2795.
2016-12-12 12:54:56 +01:00
Tim Kuipers d2b8c8bf17 Merge pull request #417 from smartavionics/mb-fix-total-filament-report
Reinstate filament used comment for RepRap flavour gcode.
2016-12-12 11:32:58 +01:00
Tim Kuipers d00f5efa77 lil fix: assert used unset extruder_count 2016-12-11 23:12:20 +01:00
Tim Kuipers b8d7162daf lil cast warning fix 2016-12-11 11:56:51 +01:00
Tim Kuipers b0293e2d6a refactor: processSkin ==> processSkinAndPerimeterGaps (CURA-3108) 2016-12-11 11:50:07 +01:00
Tim Kuipers e998eb8899 fix: perform perimeter gaps rounding safety offset only from one side (CURA-3108)
saves computation time
2016-12-11 11:24:01 +01:00
Tim Kuipers 731a69ff86 fix: perimeter gaps offset wasn't used (CURA-3108) 2016-12-11 11:04:49 +01:00
Tim Kuipers d2d34f89d5 lil doc pf planPrime (CURA-3006) 2016-12-10 14:40:58 +01:00
Tim Kuipers 0ad7bd747c fix: extruder was switched without pre-switch code (CURA-3006) 2016-12-10 14:36:13 +01:00
Tim Kuipers 3ad4dbd62e fix: plan a prime at a specified location (CURA-3006) 2016-12-10 14:26:30 +01:00
Tim Kuipers b5c8f95713 safety: assert in Meshgroup::getExtruderTrain (URA-3006) 2016-12-10 13:57:51 +01:00
Tim Kuipers 1590c18041 refactor: make explicit why only GRIFFIN needs to have priming on the initial layer (CURA-3006) 2016-12-10 13:54:25 +01:00
Tim Kuipers 405e8bdd0e fix: properly determine the starting extruder everywhere (CURA-3006) 2016-12-10 13:14:51 +01:00
Tim Kuipers 06c74c3151 lil refactor: initialize FffGcodeWriter members in initializer list (CURA-3006) 2016-12-10 12:40:24 +01:00
Tim Kuipers 28304d1aa9 refactor: compute starting extruder outside of processStartingCode (CURA-3006) 2016-12-10 12:28:27 +01:00
Tim Kuipers a18d61ccb3 refactor: reduced code duplication in Preheat (CURA-3006) 2016-12-10 12:12:51 +01:00
Ghostkeeper 6350f47cd6 Park via E-moves instead of via a retraction
While parking the filament is essentially a retraction, it should not be called this way and therefore we should make an exception for park moves that they do not allow the printer to decide for itself how far to retract the filament.

Contributes to issue CURA-2795.
2016-12-09 16:04:01 +01:00
Ghostkeeper e25a0d1305 Rename near to nearby
Because 'near' is a built-in keyword in the MSVC compiler. You can't use that as a variable name.

Contributes to issue CURA-1112.
2016-12-09 14:06:37 +01:00
Ghostkeeper 31179cab5c Revert "Use std::next instead of incrementing .begin()"
This reverts commit c85146457e.

Contributes to issue CURA-1112.
2016-12-09 14:03:19 +01:00
Ghostkeeper c85146457e Use std::next instead of incrementing .begin()
Hopefully that is allowed by MSVC. Let's see.

Contributes to issue CURA-1112.
2016-12-09 13:41:27 +01:00
Tim Kuipers f1442ba7a5 fix: also add perimeter gaps between the innermost wall and infill/skin (CURA-3108) 2016-12-08 20:24:33 +01:00
Tim Kuipers 33e50f7b05 fix: also do preheating for layers with unretracted moves only (CURA-3006) 2016-12-08 19:35:59 +01:00
Tim Kuipers 865aacbfb1 fix: always prime nozzles on the first layer (CURA-3006) 2016-12-08 19:35:14 +01:00
Tim Kuipers 2bc7ee5df0 feat: prime all nozzles at the end of the first layer (CURA-3006) 2016-12-08 19:34:50 +01:00
Ghostkeeper 7777668b86 Move park distance data to ExtruderTrainAttributes
It was deemed to be more logical there.

Contributes to issue CURA-2795.
2016-12-08 15:35:00 +01:00
Tim Kuipers 96e8c7a73d lil fix: forward declaration of ExtruderPlan for TimeMaterialEstimates (CURA-3006) 2016-12-08 15:30:19 +01:00
Tim Kuipers 89446b8e32 refactor: factor out GCodePath into its own header file (CURA-3006) 2016-12-08 15:27:07 +01:00
Tim Kuipers b2fa8d3be1 refactor: factor out TimeMaterialEstimates into its own .h and .cpp files (CURA-3006) 2016-12-08 15:21:59 +01:00
Tim Kuipers d8e0e84fcc refactor: factor out NozzleTempInsert into its own header file (CURA-3006) 2016-12-08 15:15:30 +01:00
Tim Kuipers 443c630997 Merge branch 'feature_mesh_order' 2016-12-08 15:06:54 +01:00
Tim Kuipers 9831ef3580 lil fix: allow negative bed temperatures (CURA-2781) 2016-12-08 15:05:07 +01:00
Ghostkeeper 460c52ea6c Use optional to denote uninitiated previous extruder temperature
NaN is also a very common pattern, but std::optional is more explicit.

Contributes to issue CURA-2795.
2016-12-08 14:55:15 +01:00
Tim Kuipers 3d1e79c670 lil comment (CURA-2907) 2016-12-08 11:56:21 +01:00
Ghostkeeper 879b86cab9 Also enforce z-distance from the top
This entails a bit slower slicing. How much slower will be determined by a performance test.

Contributes to issue CURA-2907.
2016-12-08 10:17:37 +01:00
Mark Burton 941b1ff1ac Reinstate filament used comment for RepRap flavour gcode. 2016-12-07 14:55:54 +00:00
Ghostkeeper 4263801d16 Correct documentation of extruder_switch parameter
This parameter is only used for firmware-retracting printers.

Contributes to issue CURA-2795.
2016-12-07 15:44:11 +01:00
Ghostkeeper 52220ccab8 Protect writeMoveFilament
It should be used as a helper function only.

Contributes to issue CURA-2795.
2016-12-07 15:41:53 +01:00
Ghostkeeper cb7b7bf22a Use writeMoveFilament to retract to parking distance
This re-uses a bit of code.

Contributes to issue CURA-2795.
2016-12-07 15:40:03 +01:00
Ghostkeeper 7a8be50b8f Pass retraction configs by reference instead of pointer
This makes things a bit safer. It's a const reference, so it should be very easy.

Contributes to issue CURA-2795.
2016-12-07 15:36:52 +01:00
Ghostkeeper 7c39b6b26a Rename writeRetractionMove to writeMoveFilament
I think that is more indicative of what it can do, since it doesn't only concern retractions.

Contributes to issue CURA-2795.
2016-12-07 15:31:40 +01:00
Ghostkeeper a0625aa735 Break retraction in two
One starting point for normal retractions and one to directly move the filament to a certain position.

Contributes to issue CURA-2795.
2016-12-07 15:29:28 +01:00
Ghostkeeper 84d3381be6 Turn extruder temperature off only if it parked the filament
The two had slightly different conditions if the stand-by temperature was zero.

Contributes to issue CURA-2795.
2016-12-07 12:50:49 +01:00
Ghostkeeper 8b01098dd1 Cache prime tower outside polygon
Saves a few polygon unions, since this is the same for each layer anyway.

Contributes to issue CURA-2684.
2016-12-07 11:54:12 +01:00
Ghostkeeper 1bfe4e74d2 Correct height of prime tower to subtract from support
The prime tower has one additional layer on top of the last extruder switch.

Contributes to issue CURA-2684.
2016-12-07 11:49:11 +01:00
Tim Kuipers bcde7f50ee Revert "fix: don't output print temperature in starting code if set to zero (CURA-3101)"
This reverts commit 5db20ee68d.
2016-12-06 16:39:33 +01:00
Tim Kuipers c7cadc132b Revert "fix: don't output print temperature in starting code if set to zero (CURA-3101)"
This reverts commit abfb41006b.
2016-12-06 16:39:12 +01:00
Tim Kuipers abfb41006b fix: don't output print temperature in starting code if set to zero (CURA-3101) 2016-12-06 16:37:35 +01:00
Tim Kuipers 5db20ee68d fix: don't output print temperature in starting code if set to zero (CURA-3101) 2016-12-06 16:36:32 +01:00
Ghostkeeper b0487fa4c7 Use filament park distance setting instead of direct heat & cool zones
The sum of the heat and cool zone lengths is now computed via inheritance in the front-end.

Contributes to issue CURA-2795.
2016-12-06 15:57:39 +01:00
Ghostkeeper b6355b69e7 Restore park distance exception for BFB g-code
Turns out that BFB flavour doesn't have an e-axis, but it still doesn't count as a firmware retract.

Contributes to issue CURA-2795.
2016-12-06 14:58:26 +01:00
Tim Kuipers 9597ee5645 fix: concentric infill always acted as if alternate_extra_perimeter was enabled (CURA-2772) 2016-12-06 14:09:28 +01:00
Tim Kuipers 5ba1cb674e fix: first walls of concentrid 3D infill didn't get added 2016-12-06 13:55:37 +01:00
Tim Kuipers f336d5ffc0 Merge branch 'master' of github.com:Ultimaker/CuraEngine 2016-12-06 13:03:19 +01:00
Tim Kuipers 1d0ac8528b fix: only ensure unprimed extruders are primed (CURA-3006) 2016-12-06 13:02:35 +01:00
Tim Kuipers 5c06c48c87 small fix: only perform anti-overhang when there is anti-overhang (CURA-3006, CURA-2077) 2016-12-06 13:01:26 +01:00
Tim Kuipers 837d4e7fba feat: tracking of extruder_prime_is_planned (CURA-3006) 2016-12-06 12:59:50 +01:00
Ghostkeeper 7ded01a110 Remove unused prev_extruder parameter
It doesn't need to know which extruder it came from. Just with which extruder to draw the lines. The new_extruder parameter was renamed because there is no need to disambiguate any more.

Contributes to issue CURA-2684.
2016-12-06 11:20:51 +01:00
Ghostkeeper 3f3b526ebd Remove unused storage parameter
It doesn't need to know any settings and the documentation was outdated.

Contributes to issue CURA-2684.
2016-12-06 11:17:28 +01:00
Ghostkeeper b29607b8a9 Remove unused gcode parameter
The results are stored in the gcodeLayer parameter. Has been this way for a while. This was generating compiler warnings. The documentation was already updated, it seems.

Contributes to issue CURA-2684.
2016-12-06 11:15:30 +01:00
Ghostkeeper e641a25aab Subtract prime tower from support after determining prime tower height
There is a circular dependency between prime tower height and support areas. Prime tower height is determined by the highest extruder switch. The highest extruder switch is dependent on the height of support if support is printed with a different exturder. The height of support is dependent on the support areas and the support areas are dependent on the prime tower height. Previously we resolved this by printing no support in the prime tower area and no prime tower, possibly violating the support horizontal expansion in an edge case. Now it is resolved by printing a prime tower there even if there are no extruder switches.

Contributes to issue CURA-2684.
2016-12-06 11:07:10 +01:00
Ghostkeeper b7e9f72023 Remove unused parameter
One of the many. Seems to me that the documentation is outdated if an essential parameter like this one is unused.

Contributes to issue CURA-2795.
2016-12-06 09:44:18 +01:00
Ghostkeeper ab2c2eed4b Correct technicality in documentation
Contributes to issue CURA-2795.
2016-12-06 09:41:40 +01:00
Ghostkeeper 6972101d7e Correct documentation on why the temperature is switched off later
This old code needs to be after the switch, but it was not clear to me why. I tried to make it clear and failed.

Contributes to issue CURA-2795.
2016-12-06 09:40:02 +01:00
Ghostkeeper 3c0d3f1b2d Allow going to stand-by temperature if nozzle is later used
Contributes to issue CURA-2795.
2016-12-06 09:38:08 +01:00
Ghostkeeper bc82fd98c9 Add additional safety check for extruder switching off in later layers
This is never used, but it can't hurt.

Contributes to issue CURA-2795.
2016-12-06 09:32:34 +01:00
Ghostkeeper 6c986e6cfe Update prime speed corresponding to park retraction
We have some double data here, which could lead to asynchronicity. As is evident in my mistake.

Contributes to issue CURA-2795.
2016-12-06 09:30:57 +01:00
Ghostkeeper 36eb3471df Correct retraction speed
Contributes to issue CURA-2795.
2016-12-06 09:24:33 +01:00
Ghostkeeper 4f3b4f429d Expand documentation of writePark
It wasn't clear what retraction limit this function was not adhering to. It is not adhering to the only limit on retraction we currently have: The number of retractions.

Contributes to issue CURA-2795.
2016-12-06 09:10:34 +01:00
Ghostkeeper 837f992f69 Park filament even if printer doesn't support retraction
Let's hope they do support non-increasing E values.

Contributes to issue CURA-2795.
2016-12-06 09:04:07 +01:00
Tim Kuipers ad76736d26 fix: specify starting extruder when adhesion_type==none (CURA-3006, CURA-759) 2016-12-05 17:01:21 +01:00
Tim Kuipers 3fe5a000f2 fix: set extruder back after priming in the first raft layer (CURA-3006) 2016-12-05 17:00:25 +01:00
Ghostkeeper d5a7e2f62e Add documentation of why this union is necessary
Contributes to issue CURA-3017.
2016-12-05 14:23:41 +01:00
Ghostkeeper 6e5315f754 Revert "Also union layer polygons before combing"
This reverts commit 4aff5a1488.
2016-12-05 14:17:22 +01:00
Ghostkeeper 3cb3e5de45 Put filament in parking position when we never use it any more
It should retract before the nozzle switch, of course, so it can't be retracting at the same time as when it's setting the extruder temperature to 0.

Contributes to issue CURA-2795.
2016-12-05 12:04:12 +01:00
Ghostkeeper 80f8760f68 Fix updating current E value
It should be updated before we use it to write the retraction. Also we should subtract the retraction because it is the amount to retract, not the amount to prime.

Contributes to issue CURA-2795.
2016-12-05 12:02:33 +01:00
Ghostkeeper d75882a707 Remove some annoying compile warnings
They are by far not all, but these remove some of the 'unused variable' warnings.

Contributes to issue CURA-2795.
2016-12-05 11:54:51 +01:00
Ghostkeeper 6925f39426 Correct speed of retraction
It should be in millimetres per minute, not millimetres per second. Also, always use the retraction speed.

Contributes to issue CURA-2795.
2016-12-05 11:34:59 +01:00
Tim Kuipers d6cdfefb58 fix: use start_layers_at_same_position to see with which mesh to start a layer (CURA-1112) 2016-12-03 12:43:43 +01:00
Tim Kuipers dfa23feb31 lil optimization vector.reserve (CURA-1112) 2016-12-03 12:26:12 +01:00
Tim Kuipers b0888e4424 refactor: compute mesh order globally (CURA-1112) 2016-12-03 12:25:53 +01:00
Tim Kuipers fd06e10646 fix: calculateMeshOrder now uses a smart path (CURA-1112)
but doesn't yet use the Z seam setting and starts at an arbitrary point in the smart cycle
2016-12-03 12:14:55 +01:00
Tim Kuipers 6e051e0bdc refactor: let OrderOptimizer contain objects of arbitrary type rather than always pointers (CURA-1112) 2016-12-03 12:11:19 +01:00
Ghostkeeper ae00cbe497 Add function to move filament to park position
If the g-code has no control over the retraction distances via G1, it performs a normal retraction instead.

Contributes to issue CURA-2795.
2016-12-02 16:58:13 +01:00
Ghostkeeper 23ef513cce Add park distance information to retraction config
This is the location of the filament when the extruder is parked.

Contributes to issue CURA-2795.
2016-12-02 16:34:19 +01:00
Tim Kuipers 3aa29d898f feat: orderOptimizer (CURA-1112) 2016-12-02 15:22:31 +01:00
Ghostkeeper c9217d4738 Re-use extruder train variable
I moved the definition of the 'train' variable a bit earlier so it can be re-used a bit more often.

Contributes to issue CURA-2795.
2016-12-02 15:05:51 +01:00
Ghostkeeper 16d4ab923f Make support attach directly to prime tower
No X/Y offset is happening. This makes both support and prime tower sturdier, and prevents having to do an offset of the prime tower so it would make the support a bit faster in theory (but the difference is not noticable).

Contributes to issue CURA-2684.
2016-12-02 12:39:05 +01:00
Ghostkeeper 60d4a3108d Don't print support inside hollow prime towers
It only takes the outside of the prime tower ground polygon.

Contributes to issue CURA-2684.
2016-12-02 12:34:59 +01:00
Tim Kuipers 7ad5eee176 indent change only (CURA-1112) 2016-12-02 11:58:38 +01:00
Tim Kuipers 209e9fa50f refactor: separate out FffGcodeWriter::addMeshPartToGCode (CURA-1112) 2016-12-02 11:58:11 +01:00
Ghostkeeper 4aff5a1488 Also union layer polygons before combing
If two polygons overlap, clipperlib can interpret them as one being the inside polygon with the even odd rule. If they overlap exactly, it produces no output. However if you union the polygons it will properly avoid all objects regardless of whether they overlap with other objects.

Contributes to issue CURA-3017.
2016-12-02 11:21:16 +01:00
Ghostkeeper 4f786d5533 Subtract prime tower area from support
At this point we don't know for certain if there will be a prime tower, but that is impossible since there is a circular dependency between prime tower and support then.

Contributes to issue CURA-2684.
2016-12-01 13:10:49 +01:00
Ghostkeeper b4fd72f92f Re-use layer outlines variable
We already had it stored in a variable and the polygons don't change in between, so we can safely re-use this.

Contributes to issue CURA-2684.
2016-12-01 13:10:49 +01:00
Ghostkeeper df892030c5 Only include prime tower if it is enabled
We always generate a ground polygon now, so we can't rely on the ground polygon being empty if it is disabled due to there being no layer switches.

Contributes to issue CURA-2684.
2016-12-01 13:10:49 +01:00
Tim Kuipers e31a516205 fix: ooze/draft shield now processed again (CURA-3077) 2016-12-01 11:57:13 +01:00
Ghostkeeper c77afe06e2 Generate prime tower polygon at construction
This way we can always request the prime tower ground polygon throughout the entire process. The polygon will be empty if prime tower is disabled.

Contributes to issue CURA-2684.
2016-11-30 17:41:41 +01:00
Ghostkeeper 921ffbe659 Merge branch 'feature_z_seam_location' 2016-11-30 16:34:31 +01:00
Ghostkeeper 96ac0758b9 Don't use sqrt in a constexpr
sqrt doesn't return a constexpr. GCC allows it, but Clang doesn't. Instead we just use a preprocessor definition.

Contributes to issue CURA-2602.
2016-11-30 10:44:19 +01:00
Ghostkeeper dd8639b1f5 Use std::abs instead of abs
The clang compiler doesn't define abs outside of the std library.
2016-11-30 10:27:30 +01:00
Ghostkeeper 2572349938 Remove debug prints
These should never have been committed.

Contributes to issue CURA-3017.
2016-11-30 10:09:09 +01:00
Tim Kuipers ac9a053f5b Revert "lil fix: don't compute overhang on first layer"
This reverts commit bec51eb0bd.
2016-11-29 17:19:15 +01:00
Tim Kuipers bec51eb0bd lil fix: don't compute overhang on first layer 2016-11-29 17:17:35 +01:00
Jaime van Kessel 12ccb3512f Merge branch 'feature_recursive_infill_code_review' of github.com:Ultimaker/CuraEngine 2016-11-29 15:42:02 +01:00
Tim Kuipers 87a3a30bc5 fix: open polylines bug
turned back a mistake which was made in a refactor: fa203bd976
2016-11-29 14:32:01 +01:00
Tim Kuipers 6ae41a5e86 fix: max feedrate is in mm/s in both frontend and firmware (CURA-2955)
I've verified that M203 Sxx is interpreted as mm/s in Marlin, Sprinter and Repetier-Firmware.
Other firmware types we support, like MakerBot, BFB and MACH weren't checked.
2016-11-29 13:15:22 +01:00
Ghostkeeper 8ce016064f Fix typo in documentation
The variable name is _dest_point, it seems.

Contributes to issue CURA-2229.
2016-11-28 17:05:51 +01:00
Ghostkeeper 4e16b4313f Fix typo in assert message
Contributes to issue CURA-3008.
2016-11-28 16:55:24 +01:00
Ghostkeeper 5b493c17dc Union first layer polygons for brim too
For skirt it does this union by taking the convex hull. For brim it did no such thing, so when polygons overlapped it would get complex polygons which didn't work out well.

Contributes to issue CURA-3017.
2016-11-28 16:37:28 +01:00
Tim Kuipers 4b45726ada Revert "feat: PolygonPointer as distinct from PolygonRef (CURA-2602)"
This reverts commit a2a8604c72.
2016-11-28 14:42:18 +01:00
Tim Kuipers 6653f5a557 Merge branch 'master' into feature_recursive_infill_code_review 2016-11-28 14:39:53 +01:00
Tim Kuipers 4da8c6d8e7 fix: no more aabb hit check fails (CURA-2992) 2016-11-28 14:35:13 +01:00
Tim Kuipers c5ce425924 fix: no more use of deleted memory by optional (CURA-3008) 2016-11-28 14:34:45 +01:00
Tim Kuipers c74d4f7550 Revert "feat: PolygonPointer as distinct from PolygonRef (CURA-3008)"
This reverts commit 20cd4275fc.
2016-11-28 13:43:03 +01:00
Tim Kuipers 19f093e0cc safety: assert on optional::instance (CURA-3008) 2016-11-28 13:42:36 +01:00
Tim Kuipers 2a4cca0402 fix: use ClosestPolygonPoint::isValid where neccesary (CURA-3008) 2016-11-28 13:40:54 +01:00
Tim Kuipers 32804c102c fix: use optional<PolygonRef> instead of PolygonPointer (CURA-3008) 2016-11-28 13:40:02 +01:00
Tim Kuipers 776f56fc37 lil fix: no more un/signed int comaprison 2016-11-28 12:18:13 +01:00
Tim Kuipers 866e911739 fix: make z_seam_pos settable per mesh (CURA-1461) 2016-11-25 16:43:31 +01:00
Tim Kuipers a92cd23e62 safety: extra assert for too many nozzle switches in a layer 2016-11-25 16:10:10 +01:00
Tim Kuipers 4725001564 fix: remove printing_temperature_command if precooling goes further back (CURA-1932)
If the precooling command will precede the printing temeprature command to heat to the temp of the next layer, then don't use that temp;
we should already be cooling down, rather than heating toward the temp of the next layer.
2016-11-25 14:00:26 +01:00
Tim Kuipers a18595877f safety: extra assert on temp in NozzleTempInsert (CURA-1932) 2016-11-25 14:00:26 +01:00
Tim Kuipers 40e7c450d5 fix: getCoolDownPointAfterWarmUp outer_temp was switched (CURA-1932)
This caused the timing of the precool command to be off
2016-11-25 14:00:26 +01:00
Tim Kuipers 13a0b11d68 fix: don't use material_print_temperature_layer_0 if it's zero (CURA-1932) 2016-11-25 14:00:26 +01:00
Ghostkeeper 4fc69f608a Fix max extruder height if only using bed adhesion
If an extruder only prints bed adhesion, the maximum extruder height for that extruder is now correct.

Contributes to issue CURA-2993.
2016-11-25 11:21:59 +01:00
Ghostkeeper deb577d559 Make extruder numbers const and unsigned
This is in line with the first one, and more correct.

Contributes to issue CURA-2993.
2016-11-25 11:17:45 +01:00
Ghostkeeper c8161da3eb Remove spaces within brackets
As per our code style.

Contributes to issue CURA-2993.
2016-11-25 11:16:30 +01:00
Ghostkeeper 87733834d1 Expand documentation for computePrintHeightStatistics
Should make it more overseeable.

Contributes to issue CURA-2993.
2016-11-25 11:08:29 +01:00
Ghostkeeper b9aeea425f Correct documentation of computePrintHeightStatistics
It's initialised, not uninitialised (or unitialised).

Contributes to issue CURA-2993.
2016-11-25 11:01:51 +01:00
Tim Kuipers 44b3039db6 optimization: use already computed ClosestPolygonPoint for ensureInsideOrOutside during combing crossing calculation (CURA-2229) 2016-11-24 15:09:41 +01:00
Tim Kuipers 6476270cf6 fix: combing start crossing inside location was sometimes on the destination part, rather than the starting part (CURA-2229) 2016-11-24 13:56:57 +01:00
Ghostkeeper e532f3ddda Merge branch 'feature_anti_support' 2016-11-22 16:36:52 +01:00
Tim Kuipers 7aaab151e7 fix: better handling of edge cases for Preheat::getCoolDownPointAfterWarmUp and getWarmUpPointAfterCoolDown (CURA-3006) 2016-11-22 14:54:59 +01:00
Tim Kuipers 0353433919 fix: also ensure prime after first layer of raft (CURA-3006) 2016-11-22 14:52:21 +01:00
Tim Kuipers 40a6c495c7 refactor: move code from FffGcodeWriter::processLayer into new FffGcodeWriter::ensureAllExtrudersArePrimed (CURA-3006) 2016-11-22 14:51:48 +01:00
Ghostkeeper cfa6758911 Merge branch 'fix_support_order'
Conflicts:
	src/FffGcodeWriter.cpp
	src/PrimeTower.cpp
2016-11-22 13:03:38 +01:00
Tim Kuipers f6b29b1d8a Merge branch 'feature_anti_support' of github.com:Ultimaker/CuraEngine into feature_anti_support 2016-11-22 10:21:44 +01:00
Ghostkeeper bd79a8468e Merge branch 'feature_hollow_prime_tower' 2016-11-22 09:19:16 +01:00
Tim Kuipers 83a1a09772 fix: merge fix for PathOrderOptimizer in FffGcodeWriter::processSkin (CURA-1461) 2016-11-21 18:48:10 +01:00
Tim Kuipers 2c425421ec Merge branch 'master' into feature_z_seam_location 2016-11-21 18:45:10 +01:00
Ghostkeeper 35dcc6906f Merge branch 'feature_precool' 2016-11-21 17:35:40 +01:00
Tim Kuipers db7bc279ee fix: removeEmptyFirstLayers can still remove even when support was generated (but removed by anti support meshes (CURA-2077) 2016-11-21 16:50:26 +01:00
Tim Kuipers a7ea623266 fix: removeEmptyFirstLayers can still remove even when support was generated (but removed by anti support meshes (CURA-2077) 2016-11-21 16:34:55 +01:00
Tim Kuipers 724589c13a fix: support towers went all the way to the bed (CURA-2077) 2016-11-21 16:31:52 +01:00
Tim Kuipers db1fa098ad Merge branch 'master' into feature_anti_support 2016-11-21 16:12:57 +01:00
Tim Kuipers be99db30c0 fix: combing referenced element zero of a polygons (CURA-3008) 2016-11-21 15:54:07 +01:00
Tim Kuipers 9456592dd7 fix: use PolygonPointer in ClosestPolygonPoint (CURA-3008)
sometimes functions cannot return a ClosestPolygonPoint, or we start with an empty one untill we find any point

cherry-picked from 4634338c7d
2016-11-21 15:45:27 +01:00
Tim Kuipers 20cd4275fc feat: PolygonPointer as distinct from PolygonRef (CURA-3008)
It was a bad idea to change PolygonRef into PolygonPointer, because then we'd have to check whether it is a nullptr all over the engine...

cherry-picked from a2a8604c72
2016-11-21 15:38:12 +01:00
Tim Kuipers 67697d5258 fix: handle modulo operations for negative layer numbers (CURA-2789) 2016-11-21 14:18:39 +01:00
Tim Kuipers 7d8e4de7ba fix: prime tower didn't get added in filler layers (CURA-2789)
PrimeTower always received layer_nr=0 for those layers, so i had to propagate the negative layer numbers to addSupportToGcode and to PrimeTower
2016-11-21 14:17:32 +01:00
Tim Kuipers 2486120a38 fix: don't send polygons over command socket during planning phase (CURA-2789)
The polygons of the prime tower were also sent on the wrong layer / height, causing it to be visualized within raft layers
2016-11-21 14:13:56 +01:00
Tim Kuipers 43c8f2a913 fix: print prime tower directly after platform adhesion on layer 0 (CURA-2789) 2016-11-21 13:19:25 +01:00
Tim Kuipers baf6410a1e fix: PolygonUtils::findClosest failed when only the first polygon was empty (CURA-2602) 2016-11-18 16:33:28 +01:00
Tim Kuipers 4634338c7d fix: use PolygonPointer in ClosestPolygonPoint (CURA-2602)
sometimes functions cannot return a ClosestPolygonPoint, or we start with an empty one untill we find any point
2016-11-18 16:32:56 +01:00
Tim Kuipers a2a8604c72 feat: PolygonPointer as distinct from PolygonRef (CURA-2602)
It was a bad idea to change PolygonRef into PolygonPointer, because then we'd have to check whether it is a nullptr all over the engine...
2016-11-18 16:30:34 +01:00
Ghostkeeper dd8b57b666 Merge branch 'master' of github.com:Ultimaker/CuraEngine 2016-11-18 15:51:10 +01:00
Jaime van Kessel 72ed492a61 Merge branch 'feature_alternate_carving' of github.com:Ultimaker/CuraEngine 2016-11-18 15:14:12 +01:00
Ghostkeeper c02482590f Merge branch 'feature_fill_small_gaps' 2016-11-18 15:05:58 +01:00
Tim Kuipers f32e2d9554 Merge branch 'master' into feature_anti_support 2016-11-18 14:07:29 +01:00
Tim Kuipers 40a6075022 Merge branch 'master' into feature_recursive_infill_code_review 2016-11-18 13:55:06 +01:00
Jaime van Kessel bf61814849 Merge branch 'feature_fan_speed_0' of github.com:Ultimaker/CuraEngine 2016-11-18 10:43:56 +01:00
Jaime van Kessel 5741e79ade Merge branch 'master' of github.com:Ultimaker/CuraEngine 2016-11-18 10:42:17 +01:00
Jaime van Kessel 09419fd6be Merge branch 'feature_bed_adhesion_none' of github.com:Ultimaker/CuraEngine 2016-11-18 10:35:29 +01:00
Tim Kuipers a002f4b3b2 feat: alternate_carve_order (CURA-2992) 2016-11-17 19:58:31 +01:00
Tim Kuipers 25c7ccb0d3 fix: outside combing put starting and ending points of basic comb path on the wrong side (CURA-2988)
basic comb paths started on the wrong side, then followed the polygon on the right side and ended on the wrong side again
2016-11-17 17:22:53 +01:00
Tim Kuipers 58a99a403b fix: createLocToLineGrid didn't create any cells and copied the hashmap (CURA-2988)
std::bind doesn't allow for binding by reference
2016-11-17 17:01:57 +01:00
Tim Kuipers dd8594b200 fix: inside combing put starting and ending points of basic comb path on the wrong side (CURA-2988)
basic comb paths started on the wrong side, then followed the polygon on the right side and ended on the wrong side again
2016-11-17 17:00:23 +01:00
Ghostkeeper 6df5368cb9 Update variable names in documentation
The variable names were changed but changed incorrectly here.

Contributes to issue CURA-1932.
2016-11-17 14:49:29 +01:00
Ghostkeeper 3a038a2cd2 Put correct bounding box in g-code header
This is according to the Griffin header specification.

Contributes to issue CURA-2625.
2016-11-17 13:35:59 +01:00
Tim Kuipers 9613e186a3 docs: fixed docs location and included precool diagram in LayerPlanBuffer (CURA-1932) 2016-11-16 17:54:11 +01:00
Tim Kuipers 82b2362b2d lil compiler warning removal (CURA-1932) 2016-11-16 16:52:54 +01:00
Tim Kuipers a6ee34602c refactor: rename rediculous timeBeforeEndToInsertPreheatCommand_coolDownWarmUp ==> sensible getWarmUpPointAfterCoolDown and vice versa (CURA-1932) 2016-11-16 16:50:05 +01:00
Tim Kuipers 05d29eabcd refactor: timeBeforeEndToInsertPreheatCommand arguments better names (CURA-1932) 2016-11-16 16:41:18 +01:00
Tim Kuipers f7e3534a79 fix: update outdated function signature (add const and better naming) (CURA-1932) 2016-11-16 16:30:56 +01:00
Tim Kuipers bd4972e466 refactor: rename function argument to better match the intent (CURA-1932) 2016-11-16 16:27:44 +01:00
Tim Kuipers 0acf3beec2 fix: insertFinalPrintTempCommand: compute weighted average_print_temp by taking time into account (CURA-1932)
note that the print temp statistic doesn't really matter that much
2016-11-16 16:20:51 +01:00
Tim Kuipers 081055be46 fix: better documentation for LayerPlanBuffer::insertFinalPrintTempCommand (CURA-1932) 2016-11-16 16:17:42 +01:00
Tim Kuipers c57ab7d090 fix: getSettingInMicrons should return coord_t, rather than int! (CURA-2602) 2016-11-16 15:25:12 +01:00
Tim Kuipers bd5a82dd86 refactor: split up SubDivCube::generateSubdivisionLines into two functions (CURA-2602)
one public base class function, one private recursive function.
Instead of using a heap-allocated array of pointers to Polygons, just use a stack-allocated array of Polygons
2016-11-16 15:14:16 +01:00
Tim Kuipers 942d409d72 lil refactor: moved constant expression inside function where it's used (CURA-2602) 2016-11-16 14:56:48 +01:00
Tim Kuipers a17d3017b5 lil simplification and reduction of rounding errors (CURA-2602) 2016-11-16 14:35:35 +01:00
Tim Kuipers b79f605ce2 fix: made Polygons::remove be O(1) (CURA-2602)
The order of polygons is never important, except in PolygonsPart where the first polygon is the outer one, but there it should be impossible to remove the first element anyway.
2016-11-16 14:22:45 +01:00
Tim Kuipers ea1c9b80e9 refactor: make private function of SubDivCube::addLineAndCombine (CURA-2602) 2016-11-16 14:21:10 +01:00
Tim Kuipers 1d86f54a8b lil refactor 2016-11-16 13:59:14 +01:00
Tim Kuipers fc909ff3ad fix: subdivcube: max_side_length based on machine dimensions (CURA-2602) 2016-11-16 13:56:41 +01:00
Tim Kuipers 7f54037246 refactor: merged cube properties into one vector of ew struct (CURA-2602) 2016-11-16 13:36:08 +01:00
Tim Kuipers ec7164004e refactor: factored addLine into Polygons class (CURA-2602) 2016-11-16 13:22:28 +01:00
Tim Kuipers a6314a9f80 lil improvements (CURA-2602) 2016-11-16 12:57:09 +01:00
Ghostkeeper 560d23d3f2 Simplify skipping current extruder in calculateExtruderOrder
These are equivalent, but the code is now simpler.

Contributes to issue CURA-2789.
2016-11-16 12:51:50 +01:00
Tim Kuipers 1207291950 rename: src/infill/subDivCube.cpp ==> src/infill/SubDivCube.cpp (CURA-2602) 2016-11-16 12:47:47 +01:00
Tim Kuipers 44e7b0e0be fix: apply outer wall line width offset for interperimeter gaps (CURA-2306) 2016-11-16 10:18:40 +01:00
Tim Kuipers 8c48d1ce82 fix: material_extrusion_cool_down_speed handled correctly (CURA-1932)
it was handled as if the inverse (in s/*c) was the modifier rather than the original (in *C/s)
2016-11-15 17:53:38 +01:00
Tim Kuipers 8432e9ed9f fix: first start of extruder, require print temp rather than initial print temp (CURA-1932) 2016-11-15 17:52:07 +01:00
Tim Kuipers 1b014199c9 refactor: store initial_printing_temperature in ExtruderPlan (CURA-1932) 2016-11-15 17:46:47 +01:00
Tim Kuipers 7e0c5c6323 refactor: replaced timeBeforeEndToInsertPreheatCommand_warmUp by getTimeToGoFromTempToTemp (CURA-1932)
both functions actually tried to do the same thing
2016-11-15 17:42:37 +01:00
Tim Kuipers 9ada0901a6 refactor: insertPreheatCommands ==> insertTempCommands (CURA-1932) 2016-11-15 17:38:26 +01:00
Tim Kuipers d60d32a5d8 fix: exposed less internal functions of LayerPlanBuffer (CURA-1932) 2016-11-15 14:38:15 +01:00
Tim Kuipers 667c00aa5a lil assert (CURA-1932) 2016-11-15 14:37:32 +01:00
Tim Kuipers cf0ca05843 fix: insert initial/final print temp commands for groups of extruder plans rather than each (CURA-1932)
before this we would get precool and preheat during a layer change even when the last extruder of the previous layer is the first extruder of the next...
2016-11-15 14:37:07 +01:00
Tim Kuipers 3bcabacef4 fix: wrong check whether initial print temp was unused (CURA-1932) 2016-11-14 17:50:08 +01:00
Tim Kuipers b5801ea847 fix: warmUpCoolDown computed cool_down_time as if it was warm_up_time (CURA-1932) 2016-11-14 17:50:08 +01:00
Tim Kuipers 1bb90a2f03 fix: use more accurate coolDownWarmUp time estimations (CURA-1932)
with the initial and final printing temperature the old assumption didn't hold any more:
'Assumes from_temp is approximately the same as @p temp'

It uses the same logic as timeBeforeEndToInsertPreheatCommand_warmUpCoolDown(.)
2016-11-14 17:50:08 +01:00
Tim Kuipers cf55aef52b fix: for warmUpCoolDown compute max temp accurately (CURA-1932)
Didn't take extra heating time into account
2016-11-14 17:50:08 +01:00
Tim Kuipers c0f7538fdb fix: take care of during_printing for heatup/cooldown timings (CURA-1932) 2016-11-14 17:50:08 +01:00
Tim Kuipers 395ab9b7cd fix: warmup and cooldown times were incorrect (CURA-1932) 2016-11-14 17:50:08 +01:00
Tim Kuipers 80ecabb618 refactor: move Preheat functions to cpp file (CURA-1932) 2016-11-14 17:50:08 +01:00
Tim Kuipers ff291cc4d1 fix: insert temp commands for preheat and precool (CURA-1932)
insert heat command from initial_print_temp to print_temp at the first extrusion in a layer plan
insert cool command from print_temp to final_print_temp during the last extrusion moves in a layer plan
2016-11-14 17:50:08 +01:00
Tim Kuipers 4183835d2b fix: use initial_print_temp where print_temp used to be used (CURA-1932)
heating up is now done toward initial_print_temp
and the required temp at the start of a layer is initial_print_temp
2016-11-14 17:50:08 +01:00
Tim Kuipers 0e24d8db47 cleanup: no more boolean trappiness (CURA-1932) 2016-11-14 17:50:08 +01:00
Tim Kuipers f7bde54869 feat: some handy Preheat functions (CURA-1932) 2016-11-14 17:50:08 +01:00
Tim Kuipers bf8f027a97 setting: material_initial_print_temperature, material_final_print_temperature (CURA-1932) 2016-11-14 17:50:08 +01:00
Tim Kuipers 60625ea4bf refactor: ExtruderPlan::required_temp ==> printing_temperature (CURA-1932) 2016-11-14 17:50:08 +01:00
Tim Kuipers a9f6ae1943 refactor: rewrote logic in FffGcodeWriter::calculateExtruderOrder (CURA-2789) 2016-11-14 17:49:16 +01:00
Tim Kuipers cd01d7051b refactor: support_skin ==> support_interface (CURA-2789) 2016-11-14 17:49:16 +01:00
Ghostkeeper bd126bb841 Fix typo in assert message
Contributes to issue CURA-2789.
2016-11-14 17:49:16 +01:00
Tim Kuipers f1b3fb3cd6 refactor/fix: plan extruders independently of meshes and plan support per extruder plan (CURA-2789)
When printing dual color models with dual support (different support infill extruder than support skin extruder)
all support would either be printed before all models or after, leading to two extruder switches in one layer.

Now the extruder_order is calculated independently of the mesh_order and the support is added per extruder plan.

The support is always added first, so that:
- in single extrusion we never print in order support-support-model-model which would lead to model being printed on top of model which hasn't cooled enough
- in dual color, dual support we always print E1-support-model-support-model-E2-support-model-support-model so that oozle is automatically wiped on support
2016-11-14 17:49:16 +01:00
Tim Kuipers d48f06db0e refactor/fix: return whether support was added to extruder plan and only switch extruder if plans were added (CURA-2789) 2016-11-14 17:49:16 +01:00
Tim Kuipers 5567b06ed4 cleanup: remove unused parameter to FffGcodeWriter::addSupportToGCode (CURA-2789) 2016-11-14 17:49:16 +01:00
Tim Kuipers e87b11179f fix: getExtrudersUsed only include platform adhesion for first layer(s) (CURA-2789) 2016-11-14 17:49:16 +01:00
Tim Kuipers a17fef9d4b refactor: separate handleSupportBeforeModels out of FffGcodeWriter::addSupportToGCode (CURA-2789) 2016-11-14 17:49:16 +01:00
Tim Kuipers 4c49bf7894 cleanup: const-correctness for SliceDataStorage::getExtrudersUsed (CURA-2789) 2016-11-14 17:49:16 +01:00
Tim Kuipers bcb0ded784 fix: print support consecutive instead of always at end of layer (CURA-2789)
also support_interface_extruder_nr mattered even if the interface was turned off
2016-11-14 17:49:16 +01:00
jack 54ba25e7f5 Merge pull request #411 from Ultimaker/bugfix_prime_tower_too_high
CURA-2633 fix: limit prime tower height when support is touching buildplate onl…
2016-11-14 14:57:13 +01:00
Tim Kuipers 84a7f401a2 lil indent fix only (CURA-759) 2016-11-14 12:41:58 +01:00
Tim Kuipers 6afdf19ce4 feat: adhesion_type none (CURA-759) 2016-11-14 12:41:29 +01:00
Tim Kuipers 4aa1cc47f4 fix: don't start output decimal numbers with the decimal dot 2016-11-11 17:23:53 +01:00
Tim Kuipers 166473596a fix: compute perimeter_gaps for zigzag skin infill (CURA-2306) 2016-11-11 16:00:35 +01:00
Tim Kuipers feb21b67d1 fix: turn off gap filling if fill_perimeter_gaps is set to nowhere (CURA-2306) 2016-11-11 14:58:59 +01:00
Tim Kuipers dae7ec184f removal: remove skin option from fill_perimeter_gaps mode (CURA-2306) 2016-11-11 14:44:48 +01:00
Tim Kuipers cd170cae99 Revert "cleanup: removed fill_perimeter_gaps setting (CURA-996)"
This reverts commit 9c47644e55.

This reintroduces the fill_perimeter_gaps setting (CURA-2306)
2016-11-11 14:41:33 +01:00
Tim Kuipers d47d0a2e46 fix: handle perimeter_gaps for concentric skin infill (CURA-2306) 2016-11-11 14:37:51 +01:00
Tim Kuipers f0d59db203 refactor: optionally pass down perimeter_gaps to Infill constructor (CURA-2306) 2016-11-11 14:37:14 +01:00
Tim Kuipers f34a4e566b feat: handle perimeter_gaps between skin walls (CURA-2306) 2016-11-11 14:35:43 +01:00
Tim Kuipers 9c1ef177d1 feat: perimeter gaps for normal walls (CURA-2306) 2016-11-11 14:33:45 +01:00
Tim Kuipers e1c7e86b66 fix: optimize skin part order (CURA-2306) 2016-11-11 14:29:32 +01:00
Tim Kuipers 384071aaeb feat: z seam position (CURA-1461) 2016-11-11 12:02:46 +01:00
Tim Kuipers 79d1074d47 feat: cool_fan_speed_0 (CURA-2182) 2016-11-10 16:41:42 +01:00
Tim Kuipers 348ca93dcb fix: add more special casing to ignore (anti)support meshes (CURA-2077) 2016-11-09 17:27:59 +01:00
Tim Kuipers e70b3c099f Merge branch 'fix_support_order' of github.com:Ultimaker/CuraEngine into fix_support_order 2016-11-09 16:40:50 +01:00
Tim Kuipers 8c9858a14c refactor: rewrote logic in FffGcodeWriter::calculateExtruderOrder (CURA-2789) 2016-11-09 16:38:14 +01:00
Tim Kuipers 6e56cb3416 refactor: support_skin ==> support_interface (CURA-2789) 2016-11-09 16:31:43 +01:00
Ghostkeeper 8761ae1e53 Merge branch 'feature_retract_at_layer_change' 2016-11-09 13:37:48 +01:00
Ghostkeeper d32be27b50 Fix typo in assert message
Contributes to issue CURA-2789.
2016-11-09 11:58:48 +01:00
Tim Kuipers 11b33215a2 fix: set extruder count (CURA-2325) 2016-11-09 10:24:31 +01:00
Tim Kuipers e8a31f1380 fix: remove GCodePlanner::makeLastPathZhopped (CURA-2325) 2016-11-09 10:24:31 +01:00
Ghostkeeper 7cbfb22f1f )
'I have to sort my books' she cried,
With self-indulgent glee;
With senseless, narcissistic pride:
'I'm just so OCD.'

'How random guys,' I smiled and said,
Then left without a peep -
And washed my hands until they bled,
And cried myself to sleep.
2016-11-09 10:24:24 +01:00
Tim Kuipers 40e6aac22b fix: only wipe in the middle of the prime tower if it's hollow (CURA-2325) 2016-11-09 10:24:24 +01:00
Tim Kuipers 33cc601a1b fix: only wipe on inside of prime tower if z hops are already being performed (CURA-2325) 2016-11-09 10:24:24 +01:00
Tim Kuipers d50b0c9c2f fix: go down on middle of hollow wipe tower (CURA-2325) 2016-11-09 10:24:24 +01:00
Tim Kuipers 77f415be61 fix: made hollow prime tower robust against zero wall thickness (CURA-2325) 2016-11-09 10:24:24 +01:00
Tim Kuipers 1aa784e521 doc update prime tower (CURA-2325) 2016-11-09 10:24:24 +01:00
Tim Kuipers ef8258da2f fix: make move to prime location z-hopped (CURA-2325) 2016-11-09 10:24:24 +01:00
Tim Kuipers 79692200b0 fix: make move toward hollow prime tower always z hopped (CURA-2325) 2016-11-09 10:24:24 +01:00
Tim Kuipers 966912ccc5 fix: more prime positions cause inside of hollow prime tower is quite big (CURA-2325) 2016-11-09 10:19:15 +01:00
Tim Kuipers 1513dcad5c fix: add brim on inside of hollow prime tower (CURA-2325)
even when we have selected to generate brim only for outside polygons
2016-11-09 10:19:15 +01:00
Tim Kuipers 41050ac835 fix: wipe on middle of prime tower (CURA-2325) 2016-11-09 10:19:15 +01:00
Tim Kuipers fb8625756f fix: return *this for operator= (CURA-2325) 2016-11-09 10:19:15 +01:00
Tim Kuipers 886bab29f7 refactor: cache prime tower walls as well as infill (CURA-2325) 2016-11-09 10:19:15 +01:00
Tim Kuipers 5bdf538d35 lil cleanup prime tower (CURA-2325) 2016-11-09 10:19:14 +01:00
Tim Kuipers 7d5040e283 feat: hollow prime tower (CURA-2325) 2016-11-09 10:19:14 +01:00
Tim Kuipers a49ed9a90e cleanup: removed unused var in PrimeTower (CURA-2325) 2016-11-09 10:19:14 +01:00
Tim Kuipers 7a4e732f3b refactor: pass along new_extruder to wipe tower generator functions (CURA-2325) 2016-11-09 10:19:14 +01:00
Tim Kuipers 653ce82255 fix: make wipe settings settable per extruder (CURA-2325) 2016-11-09 10:19:14 +01:00
Tim Kuipers 0b1df81945 feat: separate setting for pre-wipe (CURA-2325) 2016-11-09 10:19:14 +01:00
Tim Kuipers f65993c5b6 fix: put prime_tower_wipe_enabled back to old functionality (CURA-2325) 2016-11-09 10:19:14 +01:00
Ghostkeeper df91b3d8aa Merge branch 'feature_extruder_temp_layer_0' 2016-11-08 14:46:45 +01:00
Tim Kuipers 4b58ab0ad9 refactor/fix: plan extruders independently of meshes and plan support per extruder plan (CURA-2789)
When printing dual color models with dual support (different support infill extruder than support skin extruder)
all support would either be printed before all models or after, leading to two extruder switches in one layer.

Now the extruder_order is calculated independently of the mesh_order and the support is added per extruder plan.

The support is always added first, so that:
- in single extrusion we never print in order support-support-model-model which would lead to model being printed on top of model which hasn't cooled enough
- in dual color, dual support we always print E1-support-model-support-model-E2-support-model-support-model so that oozle is automatically wiped on support
2016-11-08 11:36:28 +01:00
Tim Kuipers 9cbdfd2152 refactor/fix: return whether support was added to extruder plan and only switch extruder if plans were added (CURA-2789) 2016-11-08 11:30:16 +01:00
Tim Kuipers 4a0a0088fe cleanup: remove unused parameter to FffGcodeWriter::addSupportToGCode (CURA-2789) 2016-11-07 17:49:35 +01:00
Ghostkeeper dc37384ffd Merge branch 'bugfix_support_retractions' 2016-11-07 15:40:08 +01:00
Tim Kuipers 2a21e6c348 fix: don't write temperature gcode commands for the UM2 family (CURA-2781, CURA-2736)
they are fixed by the firmware
2016-11-07 15:16:43 +01:00
Tim Kuipers 30011a5285 fix: insert preheat commands even in single extruder mode (CURA-2736) 2016-11-07 13:56:22 +01:00
Tim Kuipers 965b28e009 fix: compiler warnings for unsigned layer_nr and extruder_nr (CURA-2736) 2016-11-07 13:55:22 +01:00
Tim Kuipers 1b37007003 feat: initial layer extruder temp (CURA-2736) 2016-11-07 13:48:48 +01:00
Tim Kuipers 5cf0bcd399 feat: add is_initial_layer to layerplan and extruderplan (CURA-2736) 2016-11-07 13:48:48 +01:00
Tim Kuipers 0930d61dad feat: material_bed_temperature_layer_0 (CURA-2781)
set bed temeprature to normal at first layer
set bed temp to initial layer bed temp the first layer of each next meshgroup (one-at-a-time mode)
wait for initial bed temp to be reached
don't wait for second layer bed temp
2016-11-07 13:48:48 +01:00
Tim Kuipers a181977ce9 refactor: moved command line settings to fdmprinter.def.json (CURA-566)
also fixed some problems:
- type of one setting was string rather than str
- there were some old unused settings in there (prime_tower_outward_dir, machine_prinbt_temp_wait)
2016-11-07 11:59:13 +01:00
Ghostkeeper 3ab19f2f29 Merge branch 'feature_wall_wipe' 2016-11-07 11:37:18 +01:00
mboerwinkle 4b6f672e56 Merge pull request #2 from Ultimaker/feature_recursive_infill_BagelOrb
Some small optimizations and cleanup
2016-11-06 18:23:13 -06:00
Ghostkeeper c4a3830838 Merge branch 'bugfix_support_brim_round' 2016-11-04 15:23:47 +01:00
Jaime van Kessel d546c27462 Merge branch 'master' of github.com:Ultimaker/CuraEngine 2016-11-04 14:59:57 +01:00
Jaime van Kessel 7664e81aa2 Merge branch 'feature_concentric_3d_infill' of github.com:Ultimaker/CuraEngine 2016-11-04 14:54:07 +01:00
Tim Kuipers aa2ce7c770 refactor: retrieve print_layer_count from SliceDataStore rather than passing it to all functions (CURA-2077) 2016-11-04 14:23:27 +01:00
Tim Kuipers f63fc1ed74 fix: compute layer_count once and for all (CURA-2077) 2016-11-04 14:18:47 +01:00
Tim Kuipers ac183f4e4b refactor: don't pass down total_layers, but use mesh.layers.size instead (CURA-2077) 2016-11-04 13:15:03 +01:00
Tim Kuipers 4f3c337cc7 fix: resize layers vector in all meshes beforehand (CURA-2077)
A lot of (outdated) code depends on there being the same amount of layers in each mesh.
This was not the case for anti-overhang meshes and support meshes
Now each mesh starts out with the same amount of empty layers
2016-11-04 13:14:23 +01:00
Ghostkeeper 1e24769061 Merge branch 'feature_start_layer_far_away' 2016-11-04 11:36:48 +01:00
Tim Kuipers 02134eb822 fix: don't retract while performing the outer wall wipe (CURA-1698) 2016-11-03 20:18:45 +01:00
Tim Kuipers b436da841a fix2: don't access protected member from within lambda function (CURA-2704) 2016-11-03 14:45:58 +01:00
Tim Kuipers fa95e56b76 fix: don't access protected member from within lambda function (CURA-2704) 2016-11-03 14:13:52 +01:00
Ghostkeeper 6bed19c295 Merge branch 'feature_infill_support' 2016-11-03 13:37:07 +01:00
Tim Kuipers 2a20853b92 fix: getExtrudersUsed only include platform adhesion for first layer(s) (CURA-2789) 2016-11-02 17:50:30 +01:00
Tim Kuipers 09ad6301e7 refactor: separate handleSupportBeforeModels out of FffGcodeWriter::addSupportToGCode (CURA-2789) 2016-11-02 16:55:34 +01:00
Tim Kuipers d8fa29e979 cleanup: const-correctness for SliceDataStorage::getExtrudersUsed (CURA-2789) 2016-11-02 16:54:50 +01:00
Tim Kuipers ab91cc2def lil refactor: p0 ==> b_from_transformed (CURA-2704)
to conform to the other parameters such as a_from_transformed
2016-11-02 16:39:31 +01:00
Tim Kuipers cd4e2e29a3 lil refactor: transformed_startPoint ==> transformed_from (CURA-2704) 2016-11-02 16:37:12 +01:00
Tim Kuipers 0f454e897b refactor: polygonCollidesWithlineSegment ==> polygonCollidesWithLineSegment (l==>L) (CURA-2704) 2016-11-02 16:35:33 +01:00
Tim Kuipers c1d53811f3 lil (no unneccesary type cast (CURA-2077) 2016-11-02 16:05:36 +01:00
Tim Kuipers dbe6269262 Revert "refactor: support_mesh ==> overhang_mesh (CURA-2077)"
This reverts commit 00041da2df.
2016-11-02 16:01:08 +01:00
Tim Kuipers 0c395c5bfa fix: wall wipe didn't update last point (CURA-1698) 2016-11-02 15:35:34 +01:00
Tim Kuipers f312f15813 Merge branch 'master' into feature_infill_support 2016-11-01 11:04:13 +01:00
Ghostkeeper 406ea7155c Merge pull request #408 from thopiekar/master-gcc6-fix
Adding <numeric> for GCC 6.x
2016-11-01 10:21:16 +01:00
Thomas Karl Pietrowski f0f23ed732 Adding <numeric> for GCC 6.x
Otherwise you will get something like:

In file included from /<<PKGBUILDDIR>>/src/FffPolygonGenerator.cpp:7:0:
/<<PKGBUILDDIR>>/src/utils/algorithm.h: In function ‘std::vector<long unsigned int> cura::order(const std::vector<_Tp>&)’:
/<<PKGBUILDDIR>>/src/utils/algorithm.h:30:5: error: ‘iota’ is not a member of ‘std’
     std::iota(order.begin(), order.end(), 0); // fill vector with 1, 2, 3,.. etc
     ^~~
2016-11-01 09:48:46 +01:00
Ghostkeeper 0a59a059f4 Merge branch 'feature_nozzle_off_after_use' 2016-10-31 13:31:37 +01:00
Tim Kuipers e902fb3fc9 lil (CURA-2704)
makes for better debugging of the scenario of doom (isinside =/= inside)
2016-10-27 22:55:20 +02:00
Tim Kuipers c7be93e850 test: isinside error I couldn't reproduce (CURA-2704) 2016-10-27 22:53:51 +02:00
Tim Kuipers fe8207fb1b fix: user clipper functions for Polygons::inside (CURA-2704) 2016-10-27 22:53:15 +02:00
Tim Kuipers d1fbe96d6f feat: use LocToLineGrid for moveInside-like functions (CURA-2704) 2016-10-27 17:17:07 +02:00
Tim Kuipers ccc89e6263 refactor: typedef SparseLineGrid<PolygonsPointIndex, PolygonsPointIndexSegmentLocator> LocToLineGrid (CURA-2704) 2016-10-27 16:28:41 +02:00
Tim Kuipers d235de6ca2 fix: early stopping for SparseGrid for_each-like functions (CURA-2704) 2016-10-27 15:06:54 +02:00
Tim Kuipers 4d98e07eb4 fix: safety for polygon operator[] (CURA-2704) 2016-10-27 12:22:50 +02:00
Tim Kuipers 7c3f69a5bf bugfixes: combing edge cases (CURA-2704) 2016-10-27 12:22:13 +02:00
Tim Kuipers 846bb1109a fix: combing: create inside_loc_to_line grid after partsView (CURA-2704) 2016-10-27 12:02:48 +02:00
Tim Kuipers 8c5ba49068 fix: more lenient assertions due to rounding errors (CURA-2704) 2016-10-26 18:33:14 +02:00
Tim Kuipers 8e18139ae9 fix: use loc_to_line_grid for optimized combpath optimization (CURA-2704) 2016-10-26 18:32:05 +02:00
Tim Kuipers 410d42ccb3 fix: use inside_loc_to_line grid for checking whether a small move crosses the boundary (CURA-2704) 2016-10-26 18:02:10 +02:00
Tim Kuipers 2c35ba595c refactor: use LazyInitialization for Comb::outside_loc_to_line (CURA-2704) 2016-10-26 17:53:34 +02:00
Tim Kuipers 8f04afbff9 refactor/fix: LazyInitialization: from bind to lambdas (CURA-2704)
also fixes the problem of temporary rvalues being used by the constructor function
2016-10-26 17:51:57 +02:00
Tim Kuipers 1fd5355290 fix: combing: compute whether a small move is cross-boundary (CURA-2704)
That is: whether the move is (party) over the in_between area
2016-10-26 15:43:59 +02:00
Tim Kuipers 65b6c48391 refactor: use LazyInitialization for Comb::boundary_outside (CURA-2704) 2016-10-26 15:41:16 +02:00
Tim Kuipers 34c0960cc2 fix: LazyInitialization constructor with function object (CURA-2704) 2016-10-26 15:39:41 +02:00
Tim Kuipers d6175e8269 feat: LazyInitialization (CURA-2704) 2016-10-26 15:38:42 +02:00
Thomas Karl Pietrowski 47984afb5f Fixing formatting in README.md 2016-10-25 20:08:49 +02:00
Tim Kuipers c86823033d feat: PolygonUtils::polygonCollidesWithlineSegment(.) for a loc_to_line_grid (CURA-2704) 2016-10-25 17:59:19 +02:00
Tim Kuipers 6c157b4e1f fix: made function parameters const in SparseGrid (CURA-2704) 2016-10-25 17:52:32 +02:00
Tim Kuipers 97b8d63547 fix: LinearAlg2D::lineSegmentsCollide now properly handles colinear cases (CURA-2704) 2016-10-25 16:58:28 +02:00
Tim Kuipers f0536be401 refactor: move part of LinearAlg2D::lineSegmentsCollide to LinearAlg2D (CURA-2704) 2016-10-25 16:56:57 +02:00
Tim Kuipers 2c983ce39c feat: SparseGrid::processLine (CURA-2704) 2016-10-25 16:04:38 +02:00
Tim Kuipers a3eb8ebb2d refactor: made SparseGrid function templates into std::function (CURA-2704) 2016-10-25 16:04:01 +02:00
Tim Kuipers bb98cb983e refactor: abstract SparseLineGrid::insert to SparseGrid::processLine (CURA-2704) 2016-10-25 11:56:17 +02:00
Tim Kuipers a67f7465c1 fix: print support consecutive instead of always at end of layer (CURA-2789)
also support_interface_extruder_nr mattered even if the interface was turned off
2016-10-22 16:34:02 +02:00
Tim Kuipers 9b8ef3981a feat: retract_at_layer_change (CURA-2780) 2016-10-22 16:21:20 +02:00
Tim Kuipers 24a22eec82 feat: start_layers_at_same_position (CURA-1112) 2016-10-21 17:45:44 +02:00
Ghostkeeper 4d34cbc66b Merge branch 'bugfix_double_to_stream' 2016-10-21 17:28:58 +02:00
Tim Kuipers 405a2b2a5f fix: allow outer wall wipe to wrap around as many times as requested (CURA-1698) 2016-10-21 17:08:09 +02:00
Tim Kuipers 17260b0272 feat: wall_0_wipe (CURA-1698) 2016-10-21 17:01:40 +02:00
Tim Kuipers 2785baf7be refactor: allow wall_0_wipe distance as parameter to GCodePlanner::addPolygon (CURA-1698) 2016-10-21 17:01:25 +02:00
Tim Kuipers c4bc6b8d19 cleanup: codestyle in GCodePlanner::addPolygon (CURA-1698) 2016-10-21 17:00:24 +02:00
Tim Kuipers a29af7f791 Revert "Revert "feat: setting for carveMultipleVolumes (CURA-2712)""
This reverts commit d50f67e583.

Reapplies b2d837efde
2016-10-21 16:22:45 +02:00
Tim Kuipers f304c09db4 Merge branch '2.3' 2016-10-21 16:22:30 +02:00
Tim Kuipers d50f67e583 Revert "feat: setting for carveMultipleVolumes (CURA-2712)"
This reverts commit b2d837efde.
2016-10-21 16:22:16 +02:00
Tim Kuipers b2d837efde feat: setting for carveMultipleVolumes (CURA-2712) 2016-10-21 16:05:15 +02:00
Ghostkeeper 5c680b312b Indent broken-up lines
So that you can see that the line is broken up into multiple lines.

Contributes to issue CURA-1103.
2016-10-21 15:52:22 +02:00
Ghostkeeper 0a683ff05e Transform order algorithm to our code style
Lukasz needs to obey the rulesz!

Contributes to issue CURA-1103.
2016-10-21 15:39:19 +02:00
Tim Kuipers 0dc6dcbb34 fix: concentric infill doesn't start right next to the inner wall any more (CURA-2772) 2016-10-20 23:22:07 +02:00
Tim Kuipers dbb48c82bf fix: concentric infill doesn't oscilate because of alternate extra wall (CURA-2772)
because the innermost wall was different every layer, the concentric infill was also shifted every layer
2016-10-20 23:13:57 +02:00
Tim Kuipers 2a1e4da930 feat: concentric 3d infill (CURA-2772) 2016-10-20 22:57:31 +02:00
Tim Kuipers dd481bcc2e fix: tetrahedral infill line distance is now the average line distance (CURA-2772)
Because the lines of tetrahedral infill sway toward and away from each other, we need to speak of an average line distance.
However, the line distance when you skip one line is constant; I call that the period.
2016-10-20 22:56:51 +02:00
Tim Kuipers f68d1a4e2d fix: concentric infill copied instead of pass by reference (CURA-2772) 2016-10-20 22:52:51 +02:00
Tim Kuipers 9d56baba41 fix: keep SliceMeshStorage aligned with Mesh (CURA-2077) 2016-10-20 09:38:25 +02:00
Tim Kuipers 4e96d9cbe6 feat: infill_hollow (CURA-2748) 2016-10-19 18:13:38 +02:00
Tim Kuipers 00041da2df refactor: support_mesh ==> overhang_mesh (CURA-2077) 2016-10-19 16:42:50 +02:00
Tim Kuipers 478bd31d02 Merge branch 'bugfix_double_to_stream' of github.com:Ultimaker/CuraEngine into bugfix_double_to_stream 2016-10-18 11:02:37 +02:00
Tim Kuipers faab907bab fix: int64_t and double formatting (CURA-2627) 2016-10-17 17:51:38 +02:00
Tim Kuipers dff554863c fix: nozzle was never turned off (CURA-1103) 2016-10-17 17:25:18 +02:00
Tim Kuipers f2222f97fd fix: PrimeTower::extruder_count wasn't set (CUTA-1103) 2016-10-17 17:20:25 +02:00
Tim Kuipers aa18e7bd08 feat: turn nozzle off after last layer switch (CUTA-1103) 2016-10-17 17:12:15 +02:00
Tim Kuipers 07dc53765a fix: removeEmptyFirstLayers invalidated mesh.layer_nr_max_filled_layer (CURA-1103) 2016-10-17 17:11:37 +02:00
Tim Kuipers 559deb8914 refactor: moved max_print_height_second_to_last_extruder to FffPolygonGenerator (CURA-1103) 2016-10-17 17:10:57 +02:00
Tim Kuipers 421ff6d818 feat: prime tower max print height calculation more generic (CURA-1103)
Also fix for platform adhesion in registering the max height an extruder is used.
2016-10-17 15:32:26 +02:00
Tim Kuipers e85a1004cd feat: algorithm::order function (CURA-1103) 2016-10-17 14:46:07 +02:00
Tim Kuipers 627848bc41 refactor: max_object_height_second_to_last_extruder ==> max_print_height_second_to_last_extruder (CURA-1103) 2016-10-17 11:30:53 +02:00
Ghostkeeper eccc62cf1d Add whitespace around binary operators
As per our code style.

Contributes to issue CURA-2627.
2016-10-17 11:06:22 +02:00
Tim Kuipers 1d251fef70 fix: limit prime tower height when support is touching buildplate only (CURA-2633) 2016-10-15 16:15:18 +02:00
Tim Kuipers 16a0cf0fd5 fix: make first layer brim under support round (CURA-2686) 2016-10-15 15:59:48 +02:00
Tim Kuipers 3c7c352bfc fix: add support during generation, causing all support settings to be applied to support meshes (CURA-2077)
This has the disadvantage that support meshes are re-evaluated for each normal mesh.
However, otherwise support meshes could overlap with each other mesh..
2016-10-14 16:44:50 +02:00
Tim Kuipers 66e6375942 fix: lil typo in AreaSupport::generateSupportAreas for support meshes (CURA-2077) 2016-10-14 16:43:26 +02:00
Tim Kuipers 8d3f66c2cb fix: don't switch extruder if support interface is too small to be printed (CURA-2077) 2016-10-14 16:41:15 +02:00
Tim Kuipers 1fd540c231 fix: also print support of support meshes above normal support (CURA-2077) 2016-10-14 16:00:45 +02:00
Tim Kuipers ac799dd00e fix: don't do multi volumes functions on support meshes (CURA-2077) 2016-10-14 16:00:22 +02:00
Tim Kuipers 699406b044 refactor: anti_support_mesh ==> anti_overhang_mesh (CURA-2077) 2016-10-14 15:31:53 +02:00
Tim Kuipers 2f3333e87c feat: anti support meshes (CURA-2077) 2016-10-14 15:30:19 +02:00
Tim Kuipers 58e2e1a4e1 fix: better buffer for double to stream and more tests (CURA-2627) 2016-10-13 17:39:59 +02:00
125 arquivos alterados com 13550 adições e 1911 exclusões
+18 -4
Ver Arquivo
@@ -54,24 +54,23 @@ set(engine_SRCS # Except main.cpp.
src/FffGcodeWriter.cpp
src/FffPolygonGenerator.cpp
src/FffProcessor.cpp
src/FuzzyWalls.cpp
src/gcodeExport.cpp
src/GCodePathConfig.cpp
src/gcodePlanner.cpp
src/infill.cpp
src/WallsComputation.cpp
src/layerPart.cpp
src/LayerPlanBuffer.cpp
src/MergeInfillLines.cpp
src/mesh.cpp
src/MeshGroup.cpp
src/multiVolumes.cpp
src/pathOrderOptimizer.cpp
src/Preheat.cpp
src/PrimeTower.cpp
src/raft.cpp
src/skin.cpp
src/SkirtBrim.cpp
src/sliceDataStorage.cpp
src/slicer.cpp
src/support.cpp
src/timeEstimate.cpp
src/WallsComputation.cpp
@@ -84,10 +83,25 @@ set(engine_SRCS # Except main.cpp.
src/infill/ZigzagConnectorProcessorDisconnectedEndPieces.cpp
src/infill/ZigzagConnectorProcessorEndPieces.cpp
src/infill/ZigzagConnectorProcessorNoEndPieces.cpp
src/infill/subDivCube.cpp
src/infill/SubDivCube.cpp
src/slicer/LayerPart.cpp
src/slicer/MultiVolumes.cpp
src/slicer/SlicerLayer.cpp
src/slicer/Slicer.cpp
src/textureProcessing/FaceNormalStorage.cpp
src/textureProcessing/Material.cpp
src/textureProcessing/MaterialBase.cpp
src/textureProcessing/TexturedMesh.cpp
src/textureProcessing/TextureBumpMapProcessor.cpp
src/textureProcessing/TextureProximityProcessor.cpp
src/pathPlanning/Comb.cpp
src/pathPlanning/GCodePath.cpp
src/pathPlanning/LinePolygonsCrossings.cpp
src/pathPlanning/NozzleTempInsert.cpp
src/pathPlanning/TimeMaterialEstimates.cpp
src/progress/Progress.cpp
src/progress/ProgressStageEstimator.cpp
+1 -1
Ver Arquivo
@@ -832,7 +832,7 @@ EXAMPLE_RECURSIVE = NO
# that contain images that are to be included in the documentation (see the
# \image command).
IMAGE_PATH = documentation/assets
IMAGE_PATH = docs/assets
# The INPUT_FILTER tag can be used to specify a program that doxygen should
# invoke to filter for each input file. Doxygen will invoke the filter program
+1
Ver Arquivo
@@ -31,6 +31,7 @@ CMake compilation:
4. ```$ make```
Project files generation:
1. Navigate to the CuraEngine directory and execute the following commands
2. ```cmake . -G "CodeBlocks - Unix Makefiles"```
3. (for a list of supported IDE's see http://www.cmake.org/Wiki/CMake_Generator_Specific_Information#Code::Blocks_Generator)

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-1
Ver Arquivo
@@ -1 +0,0 @@
html/index.html
+5
Ver Arquivo
@@ -0,0 +1,5 @@
https://github.com/nothings/stb
Thanks to Sean T. Barrett
license: public domain
Diferenças do arquivo suprimidas por serem muito extensas Carregar Diff
-58
Ver Arquivo
@@ -1,58 +0,0 @@
{
"version": 2,
"name": "Command line setting defaults CuraEngine",
"metadata":
{
"author": "Ultimaker B.V."
},
"settings": {
"command_line_settings": {
"label": "Command Line Settings",
"type": "category",
"children": {
"center_object": {
"description": "Whether to center the object on the middle of the build platform (0,0), instead of using the coordinate system in which the object was saved.",
"type": "bool",
"label": "Center object",
"default_value": true
},
"machine_print_temp_wait": {
"description": "Whether to wait for the nozzle temperature to be reached when preheating the nozzles at the start of the gcode.",
"type": "bool",
"label": "Machine print temp wait",
"default_value": true
},
"mesh_position_x": {
"description": "Offset applied to the object in the x direction.",
"type": "float",
"label": "Mesh position x",
"default_value": 0
},
"mesh_position_y": {
"description": "Offset applied to the object in the y direction.",
"type": "float",
"label": "Mesh position y",
"default_value": 0
},
"mesh_position_z": {
"description": "Offset applied to the object in the z direction. With this you can perform what was used to call 'Object Sink'.",
"type": "float",
"label": "Mesh position z",
"default_value": 0
},
"mesh_rotation_matrix": {
"label": "Mesh Rotation Matrix",
"description": "Transformation matrix to be applied to the model when loading it from file.",
"type": "string",
"default_value": "[[1,0,0], [0,1,0], [0,0,1]]"
},
"prime_tower_dir_outward": {
"description": "Whether to start printing in the middle of the prime tower and end up at the perimeter, or the other way around. This is only used for certain types of prime tower.",
"type": "bool",
"label": "Prime tower direction outward",
"default_value": false
}
}
}
}
}
+1 -1
Ver Arquivo
@@ -2,7 +2,7 @@
#ifndef CONICAL_OVERHANG_H
#define CONICAL_OVERHANG_H
#include "slicer.h"
#include "slicer/Slicer.h"
namespace cura {
+1
Ver Arquivo
@@ -11,6 +11,7 @@ struct FanSpeedLayerTimeSettings
public:
double cool_min_layer_time;
double cool_min_layer_time_fan_speed_max;
double cool_fan_speed_0;
double cool_fan_speed_min;
double cool_fan_speed_max;
double cool_min_speed;
+451 -197
Ver Arquivo
Diferenças do arquivo suprimidas por serem muito extensas Carregar Diff
+86 -25
Ver Arquivo
@@ -37,7 +37,7 @@ class FffGcodeWriter : public SettingsMessenger, NoCopy
{
friend class FffProcessor; // cause WireFrame2Gcode uses the member [gcode] (TODO)
private:
int max_object_height; //!< The maximal height of all previously sliced meshgroups, used to avoid collision when moving to the next meshgroup to print.
coord_t max_object_height; //!< The maximal height of all previously sliced meshgroups, used to avoid collision when moving to the next meshgroup to print.
/*
* Buffer for all layer plans (of type GCodePlanner)
@@ -65,6 +65,13 @@ private:
*/
bool skirt_brim_is_processed[MAX_EXTRUDERS];
std::vector<std::vector<unsigned int>> mesh_order_per_extruder; //!< For each extruder, the cyclic order of the meshes (the first element is not the starting element per se)
/*!
* For each extruder whether priming has already been planned
*/
bool extruder_prime_is_planned[MAX_EXTRUDERS];
std::vector<FanSpeedLayerTimeSettings> fan_speed_layer_time_settings_per_extruder; //!< The settings used relating to minimal layer time and fan speeds. Configured for each extruder.
Point last_position_planned; //!< The position of the head before planning the next layer
@@ -73,12 +80,13 @@ private:
public:
FffGcodeWriter(SettingsBase* settings_)
: SettingsMessenger(settings_)
, max_object_height(0)
, layer_plan_buffer(this, gcode)
, extruder_prime_is_planned {} // initialize all values in array with [false]
, last_position_planned(no_point)
, current_extruder_planned(0) // changed somewhere early in FffGcodeWriter::writeGCode
, is_inside_mesh_layer_part(false)
{
max_object_height = 0;
}
/*!
@@ -175,15 +183,26 @@ private:
* \param[out] storage The data storage to which to save the configurations.
*/
void initConfigs(SliceDataStorage& storage);
/*!
* Get the extruder with which to start the print.
*
* Generally this is the adhesion_extruder_nr, but in case the platform adhesion type is none,
* the extruder with lowest number which is used on the first layer is used as initial extruder.
*
* \param[in] storage where to get settings from.
*/
unsigned int getStartExtruder(SliceDataStorage& storage);
/*!
* Set temperatures and perform initial priming.
*
* Write a stub header if CuraEngine is in command line tool mode. (Cause writing the header afterwards would entail moving all gcode down.)
*
* \param[in] storage where the slice data is stored.
* \param[in] start_extruder_nr The extruder with which to start the print.
*/
void processStartingCode(SliceDataStorage& storage);
void processStartingCode(SliceDataStorage& storage, const unsigned int start_extruder_nr);
/*!
* Move up and over the already printed meshgroups to print the next meshgroup.
@@ -211,7 +230,22 @@ private:
* \param total_layers The total number of layers.
*/
void processLayer(SliceDataStorage& storage, int layer_nr, unsigned int total_layers);
/*!
* Whether the extruders need to be primed separately just before they are used.
*
* \return whether the extruders need to be primed separately just before they are used
*/
bool getExtrudersNeedPrimeDuringFirstLayer();
/*!
* Plan priming of all used extruders which haven't been primed yet
* \param[in] storage where the slice data is stored.
* \param layer_plan The initial planning of the g-code of the layer.
* \param layer_nr The index of the layer to write the gcode of.
*/
void ensureAllExtrudersArePrimed(SliceDataStorage& storage, GCodePlanner& layer_plan, const int layer_nr);
/*!
* Add the skirt or the brim to the layer plan \p gcodeLayer.
*
@@ -239,16 +273,25 @@ private:
* \param layer_nr The index of the layer to write the gcode of.
*/
void processDraftShield(SliceDataStorage& storage, GCodePlanner& gcodeLayer, unsigned int layer_nr);
/*!
* Calculate in which order to print the meshes.
* Calculate in which order to plan the extruders
*
* \param[in] storage where the slice data is stored.
* \param current_extruder The current extruder with which we last printed
* \return A vector of mesh indices ordered on print order.
* \return A vector of pairs of extruder numbers coupled with the mesh indices ordered on print order for that extruder.
*/
std::vector<unsigned int> calculateMeshOrder(SliceDataStorage& storage, int current_extruder);
std::vector<int> calculateExtruderOrder(SliceDataStorage& storage, int current_extruder);
/*!
* Calculate in which order to plan the meshes of a specific extruder
*
* \param[in] storage where the slice data is stored.
* \param extruder_nr The extruder for which to determine the order
* \return A vector of pairs of extruder numbers coupled with the mesh indices ordered on print order for that extruder.
*/
std::vector<unsigned int> calculateMeshOrder(SliceDataStorage& storage, int extruder_nr);
/*!
* Add a single layer from a single mesh-volume to the layer plan \p gcodeLayer in mesh surface mode.
*
@@ -272,15 +315,27 @@ private:
void addMeshOpenPolyLinesToGCode(SliceDataStorage& storage, SliceMeshStorage* mesh, GCodePlanner& gcode_layer, int layer_nr);
/*!
* Add a single layer from a single mesh-volume to the layer plan \p gcodeLayer.
* Add a single layer from a single mesh-volume to the layer plan \p gcode_layer.
*
* \param[in] storage where the slice data is stored.
* \param mesh The mesh to add to the layer plan \p gcodeLayer.
* \param gcodeLayer The initial planning of the gcode of the layer.
* \param mesh The mesh to add to the layer plan \p gcode_layer.
* \param gcode_layer The initial planning of the gcode of the layer.
* \param layer_nr The index of the layer to write the gcode of.
*
*/
void addMeshLayerToGCode(SliceDataStorage& storage, SliceMeshStorage* mesh, GCodePlanner& gcodeLayer, int layer_nr);
void addMeshLayerToGCode(SliceDataStorage& storage, SliceMeshStorage* mesh, GCodePlanner& gcode_layer, int layer_nr);
/*!
* Add a single part from a given layer of a mesh-volume to the layer plan \p gcode_layer.
*
* \param[in] storage where the slice data is stored.
* \param mesh The mesh to add to the layer plan \p gcode_layer.
* \param part The part to add
* \param gcode_layer The initial planning of the gcode of the layer.
* \param layer_nr The index of the layer to write the gcode of.
*
*/
void addMeshPartToGCode(SliceDataStorage& storage, SliceMeshStorage* mesh, SliceLayerPart& part, GCodePlanner& gcode_layer, int layer_nr);
/*!
* Add thicker (multiple layers) sparse infill for a given part in a layer plan.
@@ -314,44 +369,50 @@ private:
* \param part The part for which to create gcode
* \param layer_nr The current layer number.
* \param z_seam_type dir3ective for where to start the outer paerimeter of a part
* \param z_seam_pos The location near where to start the outer inset in case \p z_seam_type is 'back'
*/
void processInsets(GCodePlanner& gcodeLayer, SliceMeshStorage* mesh, SliceLayerPart& part, unsigned int layer_nr, EZSeamType z_seam_type);
void processInsets(GCodePlanner& gcodeLayer, SliceMeshStorage* mesh, SliceLayerPart& part, unsigned int layer_nr, EZSeamType z_seam_type, Point z_seam_pos);
/*!
* Add the gcode of the top/bottom skin of the given part.
* Add the gcode of the top/bottom skin of the given part and of the perimeter gaps.
*
* Perimter gaps are generated for skin outlines and printed while the skin fill of the skin part is printed.
* Perimeter gaps between the walls are added to the gcode afterwards.
*
* \param gcodeLayer The initial planning of the gcode of the layer.
* \param mesh The mesh for which to add to the layer plan \p gcodeLayer.
* \param part The part for which to create gcode
* \param layer_nr The current layer number.
* \param skin_overlap The distance by which the skin overlaps with the wall insets.
* \param skin_overlap The distance by which the skin overlaps with the wall insets and the distance by which the perimeter gaps overlap with adjacent print features.
* \param fillAngle The angle in the XY plane at which the infill is generated.
*/
void processSkin(cura::GCodePlanner& gcode_layer, cura::SliceMeshStorage* mesh, cura::SliceLayerPart& part, unsigned int layer_nr, int skin_overlap, int infill_angle);
void processSkinAndPerimeterGaps(cura::GCodePlanner& gcode_layer, cura::SliceMeshStorage* mesh, cura::SliceLayerPart& part, unsigned int layer_nr, int skin_overlap, int infill_angle);
/*!
* Add the support to the layer plan \p gcodeLayer of the current layer.
* Add the support to the layer plan \p gcodeLayer of the current layer for all support parts with the given \p extruder_nr.
* \param[in] storage where the slice data is stored.
* \param gcodeLayer The initial planning of the gcode of the layer.
* \param layer_nr The index of the layer to write the gcode of.
* \param extruder_nr_before The extruder number at the start of the layer (before other print parts aka the rest)
* \param before_rest Whether the function has been called before adding the rest to the layer plan \p gcodeLayer, or after.
* \return whether any support was added to the layer plan
*/
void addSupportToGCode(SliceDataStorage& storage, GCodePlanner& gcodeLayer, int layer_nr, int extruder_nr_before, bool before_rest);
bool addSupportToGCode(SliceDataStorage& storage, GCodePlanner& gcodeLayer, int layer_nr, int extruder_nr);
/*!
* Add the support lines/walls to the layer plan \p gcodeLayer of the current layer.
* \param[in] storage where the slice data is stored.
* \param gcodeLayer The initial planning of the gcode of the layer.
* \param layer_nr The index of the layer to write the gcode of.
* \return whether any support infill was added to the layer plan
*/
void addSupportInfillToGCode(SliceDataStorage& storage, GCodePlanner& gcodeLayer, int layer_nr);
bool addSupportInfillToGCode(SliceDataStorage& storage, GCodePlanner& gcodeLayer, int layer_nr);
/*!
* Add the support skins to the layer plan \p gcodeLayer of the current layer.
* \param[in] storage where the slice data is stored.
* \param gcodeLayer The initial planning of the gcode of the layer.
* \param layer_nr The index of the layer to write the gcode of.
* \return whether any support skin was added to the layer plan
*/
void addSupportRoofsToGCode(SliceDataStorage& storage, GCodePlanner& gcodeLayer, int layer_nr);
bool addSupportRoofsToGCode(SliceDataStorage& storage, GCodePlanner& gcodeLayer, int layer_nr);
/*!
* Change to a new extruder, and add the prime tower instructions if the new extruder is different from the last.
+176 -123
Ver Arquivo
@@ -2,15 +2,19 @@
#include <algorithm>
#include <map> // multimap (ordered map allowing duplicate keys)
#include <functional> // function
#include "utils/math.h"
#include "slicer.h"
#include "slicer/Slicer.h"
#include "utils/algorithm.h"
#include "utils/gettime.h"
#include "utils/logoutput.h"
#include "MeshGroup.h"
#include "support.h"
#include "multiVolumes.h"
#include "layerPart.h"
#include "slicer/MultiVolumes.h"
#include "slicer/LayerPart.h"
#include "textureProcessing/TextureBumpMapProcessor.h"
#include "textureProcessing/TextureProximityProcessor.h"
#include "WallsComputation.h"
#include "SkirtBrim.h"
#include "skin.h"
@@ -52,7 +56,7 @@ unsigned int FffPolygonGenerator::getDraftShieldLayerCount(const unsigned int to
case DraftShieldHeightLimitation::FULL:
return total_layers;
case DraftShieldHeightLimitation::LIMITED:
return std::max(0, (getSettingInMicrons("draft_shield_height") - getSettingInMicrons("layer_height_0")) / getSettingInMicrons("layer_height") + 1);
return std::max((coord_t)0, (getSettingInMicrons("draft_shield_height") - getSettingInMicrons("layer_height_0")) / getSettingInMicrons("layer_height") + 1);
}
}
@@ -84,11 +88,28 @@ bool FffPolygonGenerator::sliceModel(MeshGroup* meshgroup, TimeKeeper& timeKeepe
return true; //This is NOT an error state!
}
storage.meshes.reserve(meshgroup->meshes.size()); // causes there to be no resize in meshes so that the pointers in sliceMeshStorage._config to retraction_config don't get invalidated.
for(unsigned int meshIdx=0; meshIdx < meshgroup->meshes.size(); meshIdx++)
{
// always make a new SliceMeshStorage, so that they have the same ordering / indexing as meshgroup.meshes
// even make a mesh for a support mesh, which doesn't introduce any parts.
storage.meshes.emplace_back(meshgroup->meshes[meshIdx], slice_layer_count); // new mesh in storage had settings from the Mes
}
// ^ needs to be set already for fuzzy wall texture map processing
std::vector<Slicer*> slicerList;
for(unsigned int mesh_idx = 0; mesh_idx < meshgroup->meshes.size(); mesh_idx++)
{
Mesh& mesh = meshgroup->meshes[mesh_idx];
Slicer* slicer = new Slicer(&mesh, initial_slice_z, layer_thickness, slice_layer_count, mesh.getSettingBoolean("meshfix_keep_open_polygons"), mesh.getSettingBoolean("meshfix_extensive_stitching"));
Mesh& mesh = *meshgroup->meshes[mesh_idx];
if (mesh.getSettingBoolean("fuzz_map_enabled"))
{
TextureProximityProcessor::Settings texture_proximity_processor_settings(mesh.getSettingInMicrons("wall_line_width_0"));
storage.meshes[mesh_idx].texture_proximity_processor = new TextureProximityProcessor(texture_proximity_processor_settings, slice_layer_count);
}
bool keep_open_polylines = mesh.getSettingBoolean("meshfix_keep_open_polygons");
bool extensive_stitching = mesh.getSettingBoolean("meshfix_extensive_stitching");
Slicer* slicer = new Slicer(&mesh, initial_slice_z, layer_thickness, slice_layer_count, keep_open_polylines, extensive_stitching, storage.meshes[mesh_idx].texture_proximity_processor);
slicerList.push_back(slicer);
/*
for(SlicerLayer& layer : slicer->layers)
@@ -106,8 +127,8 @@ bool FffPolygonGenerator::sliceModel(MeshGroup* meshgroup, TimeKeeper& timeKeepe
for(unsigned int meshIdx=0; meshIdx < slicerList.size(); meshIdx++)
{
Mesh& mesh = storage.meshgroup->meshes[meshIdx];
if (mesh.getSettingBoolean("conical_overhang_enabled"))
Mesh& mesh = *storage.meshgroup->meshes[meshIdx];
if (mesh.getSettingBoolean("conical_overhang_enabled") && !mesh.getSettingBoolean("anti_overhang_mesh"))
{
ConicalOverhang::apply(slicerList[meshIdx], mesh.getSettingInAngleRadians("conical_overhang_angle"), layer_thickness);
}
@@ -115,16 +136,52 @@ bool FffPolygonGenerator::sliceModel(MeshGroup* meshgroup, TimeKeeper& timeKeepe
Progress::messageProgressStage(Progress::Stage::PARTS, &timeKeeper);
carveMultipleVolumes(slicerList);
if (storage.getSettingBoolean("carve_multiple_volumes"))
{
carveMultipleVolumes(slicerList, storage.getSettingBoolean("alternate_carve_order"));
}
generateMultipleVolumesOverlap(slicerList);
storage.meshes.reserve(slicerList.size()); // causes there to be no resize in meshes so that the pointers in sliceMeshStorage._config to retraction_config don't get invalidated.
storage.print_layer_count = 0;
for (unsigned int meshIdx = 0; meshIdx < slicerList.size(); meshIdx++)
{
Mesh& mesh = *storage.meshgroup->meshes[meshIdx];
Slicer* slicer = slicerList[meshIdx];
if (!mesh.getSettingBoolean("anti_overhang_mesh") && !mesh.getSettingBoolean("infill_mesh"))
{
storage.print_layer_count = std::max(storage.print_layer_count, (unsigned int)slicer->layers.size());
}
}
storage.support.supportLayers.resize(storage.print_layer_count);
for (unsigned int meshIdx = 0; meshIdx < slicerList.size(); meshIdx++)
{
Slicer* slicer = slicerList[meshIdx];
storage.meshes.emplace_back(&meshgroup->meshes[meshIdx], slicer->layers.size()); // new mesh in storage had settings from the Mesh
SliceMeshStorage& meshStorage = storage.meshes.back();
Mesh& mesh = storage.meshgroup->meshes[meshIdx];
Mesh& mesh = *storage.meshgroup->meshes[meshIdx];
SliceMeshStorage& meshStorage = storage.meshes[meshIdx];
if (mesh.getSettingBoolean("anti_overhang_mesh"))
{
for (unsigned int layer_nr = 0; layer_nr < slicer->layers.size(); layer_nr++)
{
SupportLayer& support_layer = storage.support.supportLayers[layer_nr];
SlicerLayer& slicer_layer = slicer->layers[layer_nr];
support_layer.anti_overhang = support_layer.anti_overhang.unionPolygons(slicer_layer.polygons);
}
continue;
}
if (mesh.getSettingBoolean("support_mesh"))
{
for (unsigned int layer_nr = 0; layer_nr < slicer->layers.size(); layer_nr++)
{
SupportLayer& support_layer = storage.support.supportLayers[layer_nr];
SlicerLayer& slicer_layer = slicer->layers[layer_nr];
support_layer.support_mesh.add(slicer_layer.polygons);
}
continue;
}
createLayerParts(meshStorage, slicer, mesh.getSettingBoolean("meshfix_union_all"), mesh.getSettingBoolean("meshfix_union_all_remove_holes"));
delete slicerList[meshIdx];
@@ -168,7 +225,7 @@ void FffPolygonGenerator::slices2polygons(SliceDataStorage& storage, TimeKeeper&
unsigned int slice_layer_count = 0;
for (SliceMeshStorage& mesh : storage.meshes)
{
if (!mesh.getSettingBoolean("infill_mesh"))
if (!mesh.getSettingBoolean("infill_mesh") && !mesh.getSettingBoolean("anti_overhang_mesh"))
{
slice_layer_count = std::max<unsigned int>(slice_layer_count, mesh.layers.size());
}
@@ -197,11 +254,10 @@ void FffPolygonGenerator::slices2polygons(SliceDataStorage& storage, TimeKeeper&
}
for (unsigned int mesh_order_idx(0); mesh_order_idx < mesh_order.size(); ++mesh_order_idx)
{
processBasicWallsSkinInfill(storage, mesh_order_idx, mesh_order, slice_layer_count, inset_skin_progress_estimate);
processBasicWallsSkinInfill(storage, mesh_order_idx, mesh_order, inset_skin_progress_estimate);
Progress::messageProgress(Progress::Stage::INSET_SKIN, mesh_order_idx + 1, storage.meshes.size());
}
unsigned int print_layer_count = 0;
for (unsigned int layer_nr = 0; layer_nr < slice_layer_count; layer_nr++)
{
SliceLayer* layer = nullptr;
@@ -211,7 +267,6 @@ void FffPolygonGenerator::slices2polygons(SliceDataStorage& storage, TimeKeeper&
if (int(layer_nr) <= mesh.layer_nr_max_filled_layer)
{
layer = &mesh.layers[layer_nr];
print_layer_count = layer_nr + 1;
break;
}
}
@@ -224,21 +279,21 @@ void FffPolygonGenerator::slices2polygons(SliceDataStorage& storage, TimeKeeper&
}
}
log("Layer count: %i\n", print_layer_count);
log("Layer count: %i\n", storage.print_layer_count);
//layerparts2HTML(storage, "output/output.html");
Progress::messageProgressStage(Progress::Stage::SUPPORT, &time_keeper);
AreaSupport::generateSupportAreas(storage, print_layer_count);
AreaSupport::generateSupportAreas(storage, storage.print_layer_count);
// we need to remove empty layers after we have procesed the insets
// processInsets might throw away parts if they have no wall at all (cause it doesn't fit)
// brim depends on the first layer not being empty
// only remove empty layers if we haven't generate support, because then support was added underneath the model.
// for some materials it's better to print on support than on the buildplate.
removeEmptyFirstLayers(storage, getSettingInMicrons("layer_height"), print_layer_count); // changes total_layers!
if (print_layer_count == 0)
removeEmptyFirstLayers(storage, getSettingInMicrons("layer_height"), storage.print_layer_count); // changes storage.print_layer_count!
if (storage.print_layer_count == 0)
{
log("Stopping process because there are no non-empty layers.\n");
return;
@@ -247,7 +302,7 @@ void FffPolygonGenerator::slices2polygons(SliceDataStorage& storage, TimeKeeper&
/*
if (storage.support.generated)
{
for (unsigned int layer_idx = 0; layer_idx < total_layers; layer_idx++)
for (unsigned int layer_idx = 0; layer_idx < storage.print_layer_count; layer_idx++)
{
Polygons& support = storage.support.supportLayers[layer_idx].supportAreas;
ExtruderTrain* infill_extr = storage.meshgroup->getExtruderTrain(storage.getSettingAsIndex("support_infill_extruder_nr"));
@@ -256,15 +311,17 @@ void FffPolygonGenerator::slices2polygons(SliceDataStorage& storage, TimeKeeper&
}
*/
computePrintHeightStatistics(storage);
// handle helpers
storage.primeTower.computePrimeTowerMax(storage);
storage.primeTower.generatePaths(storage, print_layer_count);
storage.primeTower.generatePaths(storage);
storage.primeTower.subtractFromSupport(storage);
logDebug("Processing ooze shield\n");
processOozeShield(storage);
logDebug("Processing draft shield\n");
processDraftShield(storage, print_layer_count);
processDraftShield(storage);
logDebug("Processing platform adhesion\n");
processPlatformAdhesion(storage);
@@ -272,17 +329,18 @@ void FffPolygonGenerator::slices2polygons(SliceDataStorage& storage, TimeKeeper&
// meshes post processing
for (SliceMeshStorage& mesh : storage.meshes)
{
processDerivedWallsSkinInfill(mesh, print_layer_count);
processDerivedWallsSkinInfill(mesh);
}
}
void FffPolygonGenerator::processBasicWallsSkinInfill(SliceDataStorage& storage, unsigned int mesh_order_idx, std::vector<unsigned int>& mesh_order, size_t total_layers, ProgressStageEstimator& inset_skin_progress_estimate)
void FffPolygonGenerator::processBasicWallsSkinInfill(SliceDataStorage& storage, unsigned int mesh_order_idx, std::vector<unsigned int>& mesh_order, ProgressStageEstimator& inset_skin_progress_estimate)
{
unsigned int mesh_idx = mesh_order[mesh_order_idx];
SliceMeshStorage& mesh = storage.meshes[mesh_idx];
size_t mesh_layer_count = mesh.layers.size();
if (mesh.getSettingBoolean("infill_mesh"))
{
processInfillMesh(storage, mesh_order_idx, mesh_order, total_layers);
processInfillMesh(storage, mesh_order_idx, mesh_order);
}
// TODO: make progress more accurate!!
@@ -292,20 +350,20 @@ void FffPolygonGenerator::processBasicWallsSkinInfill(SliceDataStorage& storage,
inset_skin_progress_estimate.nextStage(mesh_inset_skin_progress_estimator); // the stage of this function call
ProgressEstimatorLinear* inset_estimator = new ProgressEstimatorLinear(total_layers);
ProgressEstimatorLinear* inset_estimator = new ProgressEstimatorLinear(mesh_layer_count);
mesh_inset_skin_progress_estimator->nextStage(inset_estimator);
// walls
for(unsigned int layer_number = 0; layer_number < total_layers; layer_number++)
for (unsigned int layer_number = 0; layer_number < mesh.layers.size(); layer_number++)
{
logDebug("Processing insets for layer %i of %i\n", layer_number, total_layers);
logDebug("Processing insets for layer %i of %i\n", layer_number, mesh_layer_count);
processInsets(mesh, layer_number);
double progress = inset_skin_progress_estimate.progress(layer_number);
Progress::messageProgress(Progress::Stage::INSET_SKIN, progress * 100, 100);
}
ProgressEstimatorLinear* skin_estimator = new ProgressEstimatorLinear(total_layers);
ProgressEstimatorLinear* skin_estimator = new ProgressEstimatorLinear(mesh_layer_count);
mesh_inset_skin_progress_estimator->nextStage(skin_estimator);
bool process_infill = mesh.getSettingInMicrons("infill_line_distance") > 0;
@@ -317,8 +375,8 @@ void FffPolygonGenerator::processBasicWallsSkinInfill(SliceDataStorage& storage,
SliceMeshStorage& other_mesh = storage.meshes[other_mesh_idx];
if (other_mesh.getSettingBoolean("infill_mesh"))
{
AABB3D aabb = storage.meshgroup->meshes[mesh_idx].getAABB();
AABB3D other_aabb = storage.meshgroup->meshes[other_mesh_idx].getAABB();
AABB3D aabb = storage.meshgroup->meshes[mesh_idx]->getAABB();
AABB3D other_aabb = storage.meshgroup->meshes[other_mesh_idx]->getAABB();
if (aabb.hit(other_aabb))
{
process_infill = true;
@@ -333,9 +391,9 @@ void FffPolygonGenerator::processBasicWallsSkinInfill(SliceDataStorage& storage,
{
mesh_max_bottom_layer_count = std::max(mesh_max_bottom_layer_count, mesh.getSettingAsCount("bottom_layers"));
}
for(unsigned int layer_number = 0; layer_number < total_layers; layer_number++)
for (unsigned int layer_number = 0; layer_number < mesh.layers.size(); layer_number++)
{
logDebug("Processing skins and infill layer %i of %i\n", layer_number, total_layers);
logDebug("Processing skins and infill layer %i of %i\n", layer_number, mesh_layer_count);
if (!mesh.getSettingBoolean("magic_spiralize") || static_cast<int>(layer_number) < mesh_max_bottom_layer_count) //Only generate up/downskin and infill for the first X layers when spiralize is choosen.
{
processSkinsAndInfill(mesh, layer_number, process_infill);
@@ -345,7 +403,7 @@ void FffPolygonGenerator::processBasicWallsSkinInfill(SliceDataStorage& storage,
}
}
void FffPolygonGenerator::processInfillMesh(SliceDataStorage& storage, unsigned int mesh_order_idx, std::vector<unsigned int>& mesh_order, size_t total_layers)
void FffPolygonGenerator::processInfillMesh(SliceDataStorage& storage, unsigned int mesh_order_idx, std::vector<unsigned int>& mesh_order)
{
unsigned int mesh_idx = mesh_order[mesh_order_idx];
SliceMeshStorage& mesh = storage.meshes[mesh_idx];
@@ -416,25 +474,20 @@ void FffPolygonGenerator::processInfillMesh(SliceDataStorage& storage, unsigned
}
void FffPolygonGenerator::processDerivedWallsSkinInfill(SliceMeshStorage& mesh, size_t total_layers)
void FffPolygonGenerator::processDerivedWallsSkinInfill(SliceMeshStorage& mesh)
{
// create gradual infill areas
SkinInfillAreaComputation::generateGradualInfill(mesh, mesh.getSettingInMicrons("gradual_infill_step_height"), mesh.getSettingAsCount("gradual_infill_steps"));
//SubDivCube Pre-compute Octree
if(mesh.getSettingAsFillMethod("infill_pattern") == EFillMethod::CUBICSUBDIV){
if (mesh.getSettingAsFillMethod("infill_pattern") == EFillMethod::CUBICSUBDIV)
{
SubDivCube::precomputeOctree(mesh);
}
// combine infill
unsigned int combined_infill_layers = std::max(1U, round_divide(mesh.getSettingInMicrons("infill_sparse_thickness"), std::max(getSettingInMicrons("layer_height"), 1))); //How many infill layers to combine to obtain the requested sparse thickness.
unsigned int combined_infill_layers = std::max(1U, round_divide(mesh.getSettingInMicrons("infill_sparse_thickness"), std::max(getSettingInMicrons("layer_height"), (coord_t)1))); //How many infill layers to combine to obtain the requested sparse thickness.
combineInfillLayers(mesh,combined_infill_layers);
// fuzzy skin
if (mesh.getSettingBoolean("magic_fuzzy_skin_enabled"))
{
processFuzzyWalls(mesh);
}
}
void FffPolygonGenerator::processInsets(SliceMeshStorage& mesh, unsigned int layer_nr)
@@ -443,12 +496,14 @@ void FffPolygonGenerator::processInsets(SliceMeshStorage& mesh, unsigned int lay
if (mesh.getSettingAsSurfaceMode("magic_mesh_surface_mode") != ESurfaceMode::SURFACE)
{
int inset_count = mesh.getSettingAsCount("wall_line_count");
if (mesh.getSettingBoolean("magic_spiralize") && static_cast<int>(layer_nr) < mesh.getSettingAsCount("bottom_layers") && layer_nr % 2 == 1)//Add extra insets every 2 layers when spiralizing, this makes bottoms of cups watertight.
if (mesh.getSettingBoolean("magic_spiralize") && static_cast<int>(layer_nr) < mesh.getSettingAsCount("bottom_layers") && ((layer_nr % 2) + 2) % 2 == 1)//Add extra insets every 2 layers when spiralizing, this makes bottoms of cups watertight.
inset_count += 5;
int line_width_x = mesh.getSettingInMicrons("wall_line_width_x");
int line_width_0 = mesh.getSettingInMicrons("wall_line_width_0");
if (mesh.getSettingBoolean("alternate_extra_perimeter"))
inset_count += layer_nr % 2;
{
inset_count += ((layer_nr % 2) + 2) % 2;
}
bool recompute_outline_based_on_outer_wall = mesh.getSettingBoolean("support_enable");
WallsComputation walls_computation(mesh.getSettingInMicrons("wall_0_inset"), line_width_0, line_width_x, inset_count, recompute_outline_based_on_outer_wall);
walls_computation.generateInsets(layer);
@@ -457,16 +512,19 @@ void FffPolygonGenerator::processInsets(SliceMeshStorage& mesh, unsigned int lay
void FffPolygonGenerator::removeEmptyFirstLayers(SliceDataStorage& storage, const int layer_height, unsigned int& total_layers)
{
// only remove empty layers if we haven't generate support, because then support was added underneath the model.
// for some materials it's better to print on support than on the buildplate.
if (storage.support.generated)
{
return; // the first layer will have support and therefore not be empty
}
int n_empty_first_layers = 0;
for (unsigned int layer_idx = 0; layer_idx < total_layers; layer_idx++)
{
bool layer_is_empty = true;
if (storage.support.generated && layer_idx < storage.support.supportLayers.size())
{
SupportLayer& support_layer = storage.support.supportLayers[layer_idx];
if (support_layer.supportAreas.size() > 0 || support_layer.skin.size() > 0)
{
layer_is_empty = false;
break;
}
}
for (SliceMeshStorage& mesh : storage.meshes)
{
SliceLayer& layer = mesh.layers[layer_idx];
@@ -497,8 +555,12 @@ void FffPolygonGenerator::removeEmptyFirstLayers(SliceDataStorage& storage, cons
{
layer.printZ -= n_empty_first_layers * layer_height;
}
mesh.layer_nr_max_filled_layer -= n_empty_first_layers;
}
total_layers -= n_empty_first_layers;
storage.support.layer_nr_max_filled_layer -= n_empty_first_layers;
std::vector<SupportLayer>& support_layers = storage.support.supportLayers;
support_layers.erase(support_layers.begin(), support_layers.begin() + n_empty_first_layers);
}
}
@@ -526,6 +588,57 @@ void FffPolygonGenerator::processSkinsAndInfill(SliceMeshStorage& mesh, unsigned
}
}
void FffPolygonGenerator::computePrintHeightStatistics(SliceDataStorage& storage)
{
int extruder_count = storage.meshgroup->getExtruderCount();
std::vector<int>& max_print_height_per_extruder = storage.max_print_height_per_extruder;
assert(max_print_height_per_extruder.size() == 0 && "storage.max_print_height_per_extruder shouldn't have been initialized yet!");
max_print_height_per_extruder.resize(extruder_count, -1); //Initialize all as -1.
{ // compute max_object_height_per_extruder
//Height of the meshes themselves.
for (SliceMeshStorage& mesh : storage.meshes)
{
if (mesh.getSettingBoolean("anti_overhang_mesh") || mesh.getSettingBoolean("support_mesh"))
{
continue; //Special type of mesh that doesn't get printed.
}
const unsigned int extr_nr = mesh.getSettingAsIndex("extruder_nr");
max_print_height_per_extruder[extr_nr] = std::max(max_print_height_per_extruder[extr_nr], mesh.layer_nr_max_filled_layer);
}
//Height of where the support reaches.
const unsigned int support_infill_extruder_nr = storage.getSettingAsIndex("support_infill_extruder_nr"); // TODO: support extruder should be configurable per object
max_print_height_per_extruder[support_infill_extruder_nr] =
std::max(max_print_height_per_extruder[support_infill_extruder_nr],
storage.support.layer_nr_max_filled_layer);
const unsigned int support_skin_extruder_nr = storage.getSettingAsIndex("support_interface_extruder_nr"); // TODO: support skin extruder should be configurable per object
max_print_height_per_extruder[support_skin_extruder_nr] =
std::max(max_print_height_per_extruder[support_skin_extruder_nr],
storage.support.layer_nr_max_filled_layer);
//Height of where the platform adhesion reaches.
if (storage.getSettingAsPlatformAdhesion("adhesion_type") != EPlatformAdhesion::NONE)
{
const unsigned int adhesion_extruder_nr = storage.getSettingAsIndex("adhesion_extruder_nr");
max_print_height_per_extruder[adhesion_extruder_nr] =
std::max(0, max_print_height_per_extruder[adhesion_extruder_nr]);
}
}
storage.max_print_height_order = order(max_print_height_per_extruder);
if (extruder_count >= 2)
{
int second_highest_extruder = storage.max_print_height_order[extruder_count - 2];
storage.max_print_height_second_to_last_extruder = max_print_height_per_extruder[second_highest_extruder];
}
else
{
storage.max_print_height_second_to_last_extruder = -1;
}
}
void FffPolygonGenerator::processOozeShield(SliceDataStorage& storage)
{
if (!getSettingBoolean("ooze_shield_enabled"))
@@ -535,7 +648,7 @@ void FffPolygonGenerator::processOozeShield(SliceDataStorage& storage)
const int ooze_shield_dist = getSettingInMicrons("ooze_shield_dist");
for (int layer_nr = 0; layer_nr <= storage.max_object_height_second_to_last_extruder; layer_nr++)
for (int layer_nr = 0; layer_nr <= storage.max_print_height_second_to_last_extruder; layer_nr++)
{
storage.oozeShield.push_back(storage.getLayerOutlines(layer_nr, true).offset(ooze_shield_dist, ClipperLib::jtRound));
}
@@ -544,26 +657,26 @@ void FffPolygonGenerator::processOozeShield(SliceDataStorage& storage)
if (angle <= 89)
{
int allowed_angle_offset = tan(getSettingInAngleRadians("ooze_shield_angle")) * getSettingInMicrons("layer_height"); // Allow for a 60deg angle in the oozeShield.
for (int layer_nr = 1; layer_nr <= storage.max_object_height_second_to_last_extruder; layer_nr++)
for (int layer_nr = 1; layer_nr <= storage.max_print_height_second_to_last_extruder; layer_nr++)
{
storage.oozeShield[layer_nr] = storage.oozeShield[layer_nr].unionPolygons(storage.oozeShield[layer_nr - 1].offset(-allowed_angle_offset));
}
for (int layer_nr = storage.max_object_height_second_to_last_extruder; layer_nr > 0; layer_nr--)
for (int layer_nr = storage.max_print_height_second_to_last_extruder; layer_nr > 0; layer_nr--)
{
storage.oozeShield[layer_nr - 1] = storage.oozeShield[layer_nr - 1].unionPolygons(storage.oozeShield[layer_nr].offset(-allowed_angle_offset));
}
}
const float largest_printed_area = 1.0; // TODO: make var a parameter, and perhaps even a setting?
for (int layer_nr = 0; layer_nr <= storage.max_object_height_second_to_last_extruder; layer_nr++)
for (int layer_nr = 0; layer_nr <= storage.max_print_height_second_to_last_extruder; layer_nr++)
{
storage.oozeShield[layer_nr].removeSmallAreas(largest_printed_area);
}
}
void FffPolygonGenerator::processDraftShield(SliceDataStorage& storage, unsigned int total_layers)
void FffPolygonGenerator::processDraftShield(SliceDataStorage& storage)
{
const unsigned int draft_shield_layers = getDraftShieldLayerCount(total_layers);
const unsigned int draft_shield_layers = getDraftShieldLayerCount(storage.print_layer_count);
if (draft_shield_layers <= 0)
{
return;
@@ -573,7 +686,7 @@ void FffPolygonGenerator::processDraftShield(SliceDataStorage& storage, unsigned
const unsigned int layer_skip = 500 / layer_height + 1;
Polygons& draft_shield = storage.draft_protection_shield;
for (unsigned int layer_nr = 0; layer_nr < total_layers && layer_nr < draft_shield_layers; layer_nr += layer_skip)
for (unsigned int layer_nr = 0; layer_nr < storage.print_layer_count && layer_nr < draft_shield_layers; layer_nr += layer_skip)
{
draft_shield = draft_shield.unionPolygons(storage.getLayerOutlines(layer_nr, true));
}
@@ -599,68 +712,8 @@ void FffPolygonGenerator::processPlatformAdhesion(SliceDataStorage& storage)
case EPlatformAdhesion::RAFT:
Raft::generate(storage, train->getSettingInMicrons("raft_margin"));
break;
}
}
void FffPolygonGenerator::processFuzzyWalls(SliceMeshStorage& mesh)
{
if (mesh.getSettingAsCount("wall_line_count") == 0)
{
return;
}
int64_t fuzziness = mesh.getSettingInMicrons("magic_fuzzy_skin_thickness");
int64_t avg_dist_between_points = mesh.getSettingInMicrons("magic_fuzzy_skin_point_dist");
int64_t min_dist_between_points = avg_dist_between_points * 3 / 4; // hardcoded: the point distance may vary between 3/4 and 5/4 the supplied value
int64_t range_random_point_dist = avg_dist_between_points / 2;
for (unsigned int layer_nr = 0; layer_nr < mesh.layers.size(); layer_nr++)
{
SliceLayer& layer = mesh.layers[layer_nr];
for (SliceLayerPart& part : layer.parts)
{
Polygons results;
Polygons& skin = (mesh.getSettingAsSurfaceMode("magic_mesh_surface_mode") == ESurfaceMode::SURFACE)? part.outline : part.insets[0];
for (PolygonRef poly : skin)
{
// generate points in between p0 and p1
PolygonRef result = results.newPoly();
int64_t dist_left_over = rand() % (min_dist_between_points / 2); // the distance to be traversed on the line before making the first new point
Point* p0 = &poly.back();
for (Point& p1 : poly)
{ // 'a' is the (next) new point between p0 and p1
Point p0p1 = p1 - *p0;
int64_t p0p1_size = vSize(p0p1);
int64_t dist_last_point = dist_left_over + p0p1_size * 2; // so that p0p1_size - dist_last_point evaulates to dist_left_over - p0p1_size
for (int64_t p0pa_dist = dist_left_over; p0pa_dist < p0p1_size; p0pa_dist += min_dist_between_points + rand() % range_random_point_dist)
{
int r = rand() % (fuzziness * 2) - fuzziness;
Point perp_to_p0p1 = turn90CCW(p0p1);
Point fuzz = normal(perp_to_p0p1, r);
Point pa = *p0 + normal(p0p1, p0pa_dist) + fuzz;
result.add(pa);
dist_last_point = p0pa_dist;
}
dist_left_over = p0p1_size - dist_last_point;
p0 = &p1;
}
while (result.size() < 3 )
{
unsigned int point_idx = poly.size() - 2;
result.add(poly[point_idx]);
if (point_idx == 0) { break; }
point_idx--;
}
if (result.size() < 3)
{
result.clear();
for (Point& p : poly)
result.add(p);
}
}
skin = results;
}
case EPlatformAdhesion::NONE:
break;
}
}
+12 -9
Ver Arquivo
@@ -84,10 +84,9 @@ private:
* \param storage Input and Output parameter: fetches the outline information (see SliceLayerPart::outline) and generates the other reachable field of the \p storage
* \param mesh_order_idx The index of the mesh_idx in \p mesh_order to process in the vector of meshes in \p storage
* \param mesh_order The order in which the meshes are processed (used for infill meshes)
* \param total_layers The total number of layers over all objects
* \param inset_skin_progress_estimate The progress stage estimate calculator
*/
void processBasicWallsSkinInfill(SliceDataStorage& storage, unsigned int mesh_order_idx, std::vector<unsigned int>& mesh_order, size_t total_layers, ProgressStageEstimator& inset_skin_progress_estimate);
void processBasicWallsSkinInfill(SliceDataStorage& storage, unsigned int mesh_order_idx, std::vector<unsigned int>& mesh_order, ProgressStageEstimator& inset_skin_progress_estimate);
/*!
* Process the mesh to be an infill mesh: limit all outlines to within the infill of normal meshes and subtract their volume from the infill of those meshes
@@ -95,18 +94,16 @@ private:
* \param storage Input and Output parameter: fetches the outline information (see SliceLayerPart::outline) and generates the other reachable field of the \p storage
* \param mesh_order_idx The index of the mesh_idx in \p mesh_order to process in the vector of meshes in \p storage
* \param mesh_order The order in which the meshes are processed
* \param total_layers The total number of layers over all objects
*/
void processInfillMesh(SliceDataStorage& storage, unsigned int mesh_order_idx, std::vector<unsigned int>& mesh_order, size_t total_layers);
void processInfillMesh(SliceDataStorage& storage, unsigned int mesh_order_idx, std::vector<unsigned int>& mesh_order);
/*!
* Process features which are derived from the basic walls, skin, and infill:
* fuzzy skin, infill combine
*
* \param mesh Input and Output parameter: fetches the outline information (see SliceLayerPart::outline) and generates the other reachable field of the \p storage
* \param total_layers The total number of layers over all objects
*/
void processDerivedWallsSkinInfill(SliceMeshStorage& mesh, size_t total_layers);
void processDerivedWallsSkinInfill(SliceMeshStorage& mesh);
/*!
* Remove all bottom layers which are empty.
@@ -118,7 +115,14 @@ private:
* \param total_layers The total number of layers
*/
void removeEmptyFirstLayers(SliceDataStorage& storage, const int layer_height, unsigned int& total_layers);
/*!
* Set \ref SliceDataStorage::max_print_height_per_extruder and \ref SliceDataStorage::max_print_height_order and \ref SliceDataStorage::max_print_height_second_to_last_extruder
*
* \param[in,out] storage Where to retrieve mesh and support etc settings from and where the print height statistics are saved.
*/
void computePrintHeightStatistics(SliceDataStorage& storage);
/*!
* Generate the inset polygons which form the walls.
* \param mesh Input and Output parameter: fetches the outline information (see SliceLayerPart::outline) and generates the other reachable field of the \p storage
@@ -144,9 +148,8 @@ private:
* Generate the polygons where the draft screen should be.
*
* \param storage Input and Output parameter: fetches the outline information (see SliceLayerPart::outline) and generates the other reachable field of the \p storage
* \param total_layers The total number of layers
*/
void processDraftShield(SliceDataStorage& storage, unsigned int total_layers);
void processDraftShield(SliceDataStorage& storage);
/*!
* Generate the skirt/brim/raft areas/insets.
+3 -3
Ver Arquivo
@@ -38,7 +38,7 @@ std::string FffProcessor::getAllSettingsString(MeshGroup& meshgroup, bool first_
}
for (unsigned int mesh_idx = 0; mesh_idx < meshgroup.meshes.size(); mesh_idx++)
{
Mesh& mesh = meshgroup.meshes[mesh_idx];
Mesh& mesh = *meshgroup.meshes[mesh_idx];
sstream << " -e" << mesh.getSettingAsIndex("extruder_nr") << " -l \"" << mesh_idx << "\"" << mesh.getAllLocalSettingsString();
}
sstream << "\n";
@@ -58,9 +58,9 @@ bool FffProcessor::processMeshGroup(MeshGroup* meshgroup)
gcode_writer.setParent(meshgroup);
bool empty = true;
for (Mesh& mesh : meshgroup->meshes)
for (Mesh* mesh : meshgroup->meshes)
{
if (!mesh.getSettingBoolean("infill_mesh"))
if (!mesh->getSettingBoolean("infill_mesh") && !mesh->getSettingBoolean("anti_overhang_mesh"))
{
empty = false;
}
+218
Ver Arquivo
@@ -0,0 +1,218 @@
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
#include "FuzzyWalls.h"
#define NORMAL_LENGTH 10000
namespace cura
{
FuzzyWalls::FuzzyWalls(const SliceMeshStorage& mesh)
: settings(&mesh)
{
if (mesh.getSettingBoolean("fuzz_map_enabled"))
{
assert(mesh.texture_proximity_processor && "texture_proximity_processor should have been initialized");
getAmplitude = [&mesh, this](const unsigned int layer_nr, const Point p)
{
assert(mesh.texture_proximity_processor && "When fuzz_map_enabled there has to be a texture proximity processor!");
TextureProximityProcessor& texture_proximity_processor = *mesh.texture_proximity_processor;
float color = texture_proximity_processor.getColor(p, layer_nr, settings.color_usage, 0.0); // TODO change default 0.0
coord_t ret = color * settings.max_amplitude;
return ret;
};
}
else
{
getAmplitude = [this](const unsigned int layer_nr, const Point p)
{
return settings.max_amplitude;
};
}
}
Polygons FuzzyWalls::makeFuzzy(const SliceMeshStorage& mesh, const unsigned int layer_nr, const Polygons& in)
{
Polygons results;
if (in.size() == 0)
{
return results;
}
flows.reserve(in.size());
for (const PolygonRef poly : const_cast<Polygons&>(in))
{
assert(poly.size() >= 3);
// generate points in between p0 and p1
PolygonRef result = results.newPoly();
flows.emplace_back(); // keep flows aligned with the result
flows.back().reserve(poly.size());
Point p0 = poly[poly.size() - 2];
Point p1 = poly.back();
for (int p0_idx = poly.size() - 2; p0_idx >= 0; p0_idx--)
{ // p0 is the last point before p1 which is different from p1
p0 = poly[p0_idx];
}
CarryOver carry_over;
carry_over.dist_left_over = (settings.min_dist_between_points + rand() % settings.range_random_point_dist) / 2;
carry_over.step_size = carry_over.dist_left_over;
carry_over.offset_random = 0.0; // unused in the first iteration since carry_over.step_size = carry_over.dist_left_over; see makeCornerFuzzy
carry_over.next_offset_random = static_cast<float>(rand()) / static_cast<float>(RAND_MAX) * 2.0 - 1.0;
carry_over.p0p1_perp = turn90CCW(p1 - p0);
// 'x' is the previous location from where a randomly offsetted new point between p-1 and p0 was created
for (Point p2 : poly)
{
if (p2 == p1)
{
continue;
}
makeCornerFuzzy(layer_nr, p0, p1, p2, carry_over, result);
makeSegmentFuzzy(layer_nr, p1, p2, result, carry_over);
p0 = p1;
p1 = p2;
}
while (result.size() < 3 )
{
unsigned int point_idx = poly.size() - 2;
result.add(poly[point_idx]);
flows.back().push_back(1.0);
if (point_idx == 0)
{
break;
}
point_idx--;
}
if (result.size() > 0)
{ // compute flow of the newly introduced segment
const Point p0 = result.back();
const Point p1 = result.back();
const coord_t length = vSize(p1 - p0);
const coord_t pxpa_dist = carry_over.step_size - carry_over.dist_left_over;
const float flow_here = (length < 10 || std::abs(length - pxpa_dist) < 5)? 1.0 : std::min(1.0, INT2MM(pxpa_dist) / INT2MM(length));
flows.back().push_back(flow_here);
}
if (result.size() < 3)
{
result.clear();
flows.back().clear();
for (const Point& p : poly)
{
result.add(p);
flows.back().push_back(1.0);
}
}
assert(result.size() == flows.back().size());
}
return results;
}
void FuzzyWalls::makeCornerFuzzy(const unsigned int layer_nr, const Point p0, const Point p1, const Point p2, const CarryOver carry_over, PolygonRef result)
{
const Point p0p1_perp = carry_over.p0p1_perp;
const Point p1p2 = p2 - p1;
const Point p1p2_perp = turn90CCW(p1p2);
const Point corner_normal = normal(p0p1_perp, NORMAL_LENGTH) + normal(p1p2_perp, NORMAL_LENGTH);
// x is the last point which was offsetted
// a is the next point to be offsetted
//
// step_size
// ^^^^^^^^^^^^^^^^^^^^
// p1pa_dist
// pxp1_dist ^^^^^^^^^
// ^^^^^^^^^^
// ┬ > amplitudes
// |
// |
// ┬ |
// ┥ | > previous random offset within amplitude
// | ┥pr ┬ > corner offset computed by weighted average based on pxp0_dist, p0pa_dist and the amplitudes
// | | |
// -------x---------p1--------a-------
// | | ┥ > next random offset within amplitude
// | | ┴
// | |
// ┴ |
// |
// |
// ┴
//
// assuming all amplitudes are the same and x, p1, a are on a straight line, pr will also be on a straight line between the previous and next offsetted points
const coord_t corner_amplitude = getAmplitude(layer_nr, p1);
// randFloat = offset / amplitude
// offset weighted by relative amplitudes and distance to p0
assert(carry_over.step_size > 0);
const coord_t pxp1_dist = (carry_over.step_size - carry_over.dist_left_over);
assert(pxp1_dist >= 0);
const coord_t p1pa_dist = carry_over.dist_left_over;
const coord_t offset_contribution_0 = corner_amplitude * pxp1_dist * carry_over.offset_random;
const coord_t offset_contribution_2 = corner_amplitude * p1pa_dist * carry_over.next_offset_random;
const coord_t offset = (offset_contribution_0 + offset_contribution_2) / carry_over.step_size;
Point fuzz = normal(corner_normal, offset);
Point pr = p1 + fuzz;
if (result.size() > 0)
{ // compute flow of the newly introduced segment
const Point last = result.back();
const coord_t length = vSize(last - pr);
const float flow_here = (length < 10 || std::abs(length - pxp1_dist) < 5)? 1.0 : std::min(1.0, INT2MM(pxp1_dist) / INT2MM(length));
// limit the flow to 1.0,
// internal corners where the offset is negative could result in such a case,
// but it is then better to not cause over extrusion there
flows.back().push_back(flow_here);
}
result.add(pr);
}
void FuzzyWalls::makeSegmentFuzzy(const unsigned int layer_nr, const Point p0, const Point p1, PolygonRef result, CarryOver& carry_over)
{
// 'a' is the (next) new point between p0 and p1, offsetted from the point
// 'x', which is on the line segment p0p1
const Point p0p1 = p1 - p0;
carry_over.p0p1_perp = turn90CCW(p0p1);
const int64_t p0p1_size = vSize(p0p1);
coord_t dist_to_prev_point = carry_over.dist_left_over; // distance from the last introduced point to the newly introduced one
int64_t dist_last_point = carry_over.dist_left_over - carry_over.step_size; // so that 'carry_over.step_size - (p0p1_size - dist_last_point)' evaulates to 'dist_left_over - p0p1_size'
for (int64_t p0pa_dist = carry_over.dist_left_over; p0pa_dist < p0p1_size; p0pa_dist += carry_over.step_size)
{
const Point px = p0 + normal(p0p1, p0pa_dist);
coord_t amplitude = getAmplitude(layer_nr, px);
if (amplitude == 0)
{
amplitude = 1;
}
carry_over.offset_random = carry_over.next_offset_random;
carry_over.next_offset_random = static_cast<float>(rand()) / static_cast<float>(RAND_MAX) * 2.0 - 1.0;
const coord_t offset = carry_over.offset_random * amplitude;
Point fuzz = normal(carry_over.p0p1_perp, offset);
Point pa = px + fuzz;
if (result.size() > 0)
{ // compute flow of the newly introduced segment
const Point last = result.back();
const coord_t length = vSize(last - pa);
const float flow_here = (length < 10 || std::abs(length - dist_to_prev_point) < 5)? 1.0 : std::min(1.0, INT2MM(dist_to_prev_point) / INT2MM(length));
flows.back().push_back(flow_here);
}
result.add(pa);
dist_last_point = p0pa_dist;
carry_over.step_size = settings.min_dist_between_points + rand() % settings.range_random_point_dist;
dist_to_prev_point = carry_over.step_size;
}
carry_over.dist_left_over = carry_over.step_size - (p0p1_size - dist_last_point);
assert(carry_over.dist_left_over >= 0);
assert(carry_over.dist_left_over < carry_over.step_size);
}
float FuzzyWalls::getFlow(const Polygons& from, unsigned int poly_idx, unsigned int from_point_idx, unsigned int to_point_idx)
{
assert(from.size() == flows.size());
assert(poly_idx < flows.size());
assert(from[poly_idx].size() == flows[poly_idx].size());
assert((from_point_idx + 1) % flows[poly_idx].size() == to_point_idx);
return flows[poly_idx][from_point_idx];
}
}//namespace cura
+52
Ver Arquivo
@@ -0,0 +1,52 @@
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
#ifndef FUZZY_WALLS_H
#define FUZZY_WALLS_H
#include "sliceDataStorage.h"
#include "PolygonFlowAdjuster.h"
namespace cura {
class FuzzyWalls : public PolygonFlowAdjuster
{
public:
struct Settings
{
coord_t max_amplitude;
coord_t avg_dist_between_points;
ColourUsage color_usage;
coord_t min_dist_between_points;
coord_t range_random_point_dist;
Settings(const SettingsBaseVirtual* settings_base)
: max_amplitude(settings_base->getSettingInMicrons("magic_fuzzy_skin_thickness"))
, avg_dist_between_points(settings_base->getSettingInMicrons("magic_fuzzy_skin_point_dist"))
, color_usage(settings_base->getSettingAsColourUsage("fuzz_map_texture_color"))
, min_dist_between_points(avg_dist_between_points * 3 / 4) // hardcoded: the point distance may vary between 3/4 and 5/4 the supplied value
, range_random_point_dist(avg_dist_between_points / 2)
{
}
};
FuzzyWalls(const SliceMeshStorage& mesh);
Polygons makeFuzzy(const SliceMeshStorage& mesh, const unsigned int layer_nr, const Polygons& in);
float getFlow(const Polygons& from, unsigned int poly_idx, unsigned int from_point_idx, unsigned int to_point_idx);
protected:
struct CarryOver
{
coord_t dist_left_over;
float offset_random; // [-1,1]
float next_offset_random; // [-1,1]
coord_t step_size;
Point p0p1_perp;
};
Settings settings;
std::function<coord_t (const unsigned int, const Point)> getAmplitude;
std::vector<std::vector<float>> flows; //!< The flow per segment per polygon in the input
void makeCornerFuzzy(const unsigned int layer_nr, const Point p0, const Point p1, const Point p2, const CarryOver carry_over, PolygonRef result);
void makeSegmentFuzzy(const unsigned int layer_nr, const Point p0, const Point p1, PolygonRef result, CarryOver& carry_over);
};
}//namespace cura
#endif//FUZZY_WALLS_H
+191 -34
Ver Arquivo
@@ -13,7 +13,7 @@ void LayerPlanBuffer::flush()
{
if (buffer.size() > 0)
{
insertPreheatCommands(); // insert preheat commands of the very last layer
insertTempCommands(); // insert preheat commands of the very last layer
}
while (!buffer.empty())
{
@@ -38,41 +38,51 @@ void LayerPlanBuffer::insertPreheatCommand(ExtruderPlan& extruder_plan_before, d
if (acc_time > time_after_extruder_plan_start)
{
const double time_before_path_end = acc_time - time_after_extruder_plan_start;
extruder_plan_before.insertCommand(path_idx, extruder, temp, false, time_this_path - time_before_path_end);
bool wait = false;
extruder_plan_before.insertCommand(path_idx, extruder, temp, wait, time_this_path - time_before_path_end);
return;
}
}
extruder_plan_before.insertCommand(0, extruder, temp, false); // insert at start of extruder plan if time_after_extruder_plan_start > extruder_plan.time
bool wait = false;
unsigned int path_idx = 0;
extruder_plan_before.insertCommand(path_idx, extruder, temp, wait); // insert at start of extruder plan if time_after_extruder_plan_start > extruder_plan.time
}
Preheat::WarmUpResult LayerPlanBuffer::timeBeforeExtruderPlanToInsert(std::vector<ExtruderPlan*>& extruder_plans, unsigned int extruder_plan_idx)
{
ExtruderPlan& extruder_plan = *extruder_plans[extruder_plan_idx];
int extruder = extruder_plan.extruder;
double required_temp = extruder_plan.required_temp;
double initial_print_temp = extruder_plan.initial_printing_temperature;
double in_between_time = 0.0;
for (unsigned int extruder_plan_before_idx = extruder_plan_idx - 1; int(extruder_plan_before_idx) >= 0; extruder_plan_before_idx--)
{ // find a previous extruder plan where the same extruder is used to see what time this extruder wasn't used
ExtruderPlan& extruder_plan = *extruder_plans[extruder_plan_before_idx];
if (extruder_plan.extruder == extruder)
ExtruderPlan& extruder_plan_before = *extruder_plans[extruder_plan_before_idx];
if (extruder_plan_before.extruder == extruder)
{
Preheat::WarmUpResult warm_up = preheat_config.timeBeforeEndToInsertPreheatCommand_coolDownWarmUp(in_between_time, extruder, required_temp);
double temp_before = preheat_config.getFinalPrintTemp(extruder);
if (temp_before == 0)
{
temp_before = extruder_plan_before.printing_temperature;
}
constexpr bool during_printing = false;
Preheat::WarmUpResult warm_up = preheat_config.getWarmUpPointAfterCoolDown(in_between_time, extruder, temp_before, preheat_config.getStandbyTemp(extruder), initial_print_temp, during_printing);
warm_up.heating_time = std::min(in_between_time, warm_up.heating_time + extra_preheat_time);
return warm_up;
}
in_between_time += extruder_plan.estimates.getTotalTime();
in_between_time += extruder_plan_before.estimates.getTotalTime();
}
// The last extruder plan with the same extruder falls outside of the buffer
// assume the nozzle has cooled down to strandby temperature already.
Preheat::WarmUpResult warm_up;
warm_up.total_time_window = in_between_time;
warm_up.lowest_temperature = preheat_config.getStandbyTemp(extruder);
warm_up.heating_time = preheat_config.timeBeforeEndToInsertPreheatCommand_warmUp(warm_up.lowest_temperature, extruder, required_temp, false);
constexpr bool during_printing = false;
warm_up.heating_time = preheat_config.getTimeToGoFromTempToTemp(extruder, warm_up.lowest_temperature, initial_print_temp, during_printing);
if (warm_up.heating_time > in_between_time)
{
warm_up.heating_time = in_between_time;
warm_up.lowest_temperature = in_between_time / preheat_config.getTimeToHeatup1Degree(extruder);
warm_up.lowest_temperature = in_between_time / preheat_config.getTimeToHeatup1Degree(extruder, during_printing);
}
warm_up.heating_time = warm_up.heating_time + extra_preheat_time;
return warm_up;
@@ -82,7 +92,8 @@ Preheat::WarmUpResult LayerPlanBuffer::timeBeforeExtruderPlanToInsert(std::vecto
void LayerPlanBuffer::insertPreheatCommand_singleExtrusion(ExtruderPlan& prev_extruder_plan, int extruder, double required_temp)
{
// time_before_extruder_plan_end is halved, so that at the layer change the temperature will be half way betewen the two requested temperatures
double time_before_extruder_plan_end = 0.5 * preheat_config.timeBeforeEndToInsertPreheatCommand_warmUp(prev_extruder_plan.required_temp, extruder, required_temp, true);
constexpr bool during_printing = true;
double time_before_extruder_plan_end = 0.5 * preheat_config.getTimeToGoFromTempToTemp(extruder, prev_extruder_plan.printing_temperature, required_temp, during_printing);
time_before_extruder_plan_end = std::min(prev_extruder_plan.estimates.getTotalTime(), time_before_extruder_plan_end);
insertPreheatCommand(prev_extruder_plan, time_before_extruder_plan_end, extruder, required_temp);
@@ -111,13 +122,13 @@ void LayerPlanBuffer::insertPreheatCommand_multiExtrusion(std::vector<ExtruderPl
{
ExtruderPlan& extruder_plan = *extruder_plans[extruder_plan_idx];
int extruder = extruder_plan.extruder;
double required_temp = extruder_plan.required_temp;
double initial_print_temp = extruder_plan.initial_printing_temperature;
Preheat::WarmUpResult heating_time_and_from_temp = timeBeforeExtruderPlanToInsert(extruder_plans, extruder_plan_idx);
if (heating_time_and_from_temp.total_time_window < preheat_config.getMinimalTimeWindow(extruder))
{
handleStandbyTemp(extruder_plans, extruder_plan_idx, required_temp);
handleStandbyTemp(extruder_plans, extruder_plan_idx, initial_print_temp);
return; // don't insert preheat command and just stay on printing temperature
}
else
@@ -125,30 +136,32 @@ void LayerPlanBuffer::insertPreheatCommand_multiExtrusion(std::vector<ExtruderPl
handleStandbyTemp(extruder_plans, extruder_plan_idx, heating_time_and_from_temp.lowest_temperature);
}
// handle preheat command
double time_before_extruder_plan_to_insert = heating_time_and_from_temp.heating_time;
for (unsigned int extruder_plan_before_idx = extruder_plan_idx - 1; int(extruder_plan_before_idx) >= 0; extruder_plan_before_idx--)
{
ExtruderPlan& extruder_plan_before = *extruder_plans[extruder_plan_before_idx];
assert (extruder_plan_before.extruder != extruder);
double time_here = extruder_plan_before.estimates.getTotalTime();
if (time_here >= time_before_extruder_plan_to_insert)
{
insertPreheatCommand(extruder_plan_before, time_before_extruder_plan_to_insert, extruder, required_temp);
insertPreheatCommand(extruder_plan_before, time_before_extruder_plan_to_insert, extruder, initial_print_temp);
return;
}
time_before_extruder_plan_to_insert -= time_here;
}
// time_before_extruder_plan_to_insert falls before all plans in the buffer
extruder_plans[0]->insertCommand(0, extruder, required_temp, false); // insert preheat command at verfy beginning of buffer
bool wait = false;
unsigned int path_idx = 0;
extruder_plans[0]->insertCommand(path_idx, extruder, initial_print_temp, wait); // insert preheat command at verfy beginning of buffer
}
void LayerPlanBuffer::insertPreheatCommand(std::vector<ExtruderPlan*>& extruder_plans, unsigned int extruder_plan_idx)
void LayerPlanBuffer::insertTempCommands(std::vector<ExtruderPlan*>& extruder_plans, unsigned int extruder_plan_idx)
{
ExtruderPlan& extruder_plan = *extruder_plans[extruder_plan_idx];
int extruder = extruder_plan.extruder;
double required_temp = extruder_plan.required_temp;
ExtruderPlan* prev_extruder_plan = extruder_plans[extruder_plan_idx - 1];
@@ -162,19 +175,154 @@ void LayerPlanBuffer::insertPreheatCommand(std::vector<ExtruderPlan*>& extruder_
if (prev_extruder == extruder)
{
if (preheat_config.usesFlowDependentTemp(extruder))
{
insertPreheatCommand_singleExtrusion(*prev_extruder_plan, extruder, required_temp);
}
insertPreheatCommand_singleExtrusion(*prev_extruder_plan, extruder, extruder_plan.printing_temperature);
prev_extruder_plan->printing_temperature_command = --prev_extruder_plan->inserts.end();
}
else
{
insertPreheatCommand_multiExtrusion(extruder_plans, extruder_plan_idx);
insertFinalPrintTempCommand(extruder_plans, extruder_plan_idx - 1);
insertPrintTempCommand(extruder_plan);
}
}
void LayerPlanBuffer::insertPreheatCommands()
void LayerPlanBuffer::insertPrintTempCommand(ExtruderPlan& extruder_plan)
{
unsigned int extruder = extruder_plan.extruder;
double print_temp = extruder_plan.printing_temperature;
double heated_pre_travel_time = 0;
if (preheat_config.getInitialPrintTemp(extruder) != 0)
{ // handle heating from initial_print_temperature to printing_tempreature
unsigned int path_idx;
for (path_idx = 0; path_idx < extruder_plan.paths.size(); path_idx++)
{
GCodePath& path = extruder_plan.paths[path_idx];
heated_pre_travel_time += path.estimates.getTotalTime();
if (!path.isTravelPath())
{
break;
}
}
bool wait = false;
extruder_plan.insertCommand(path_idx, extruder, print_temp, wait);
}
extruder_plan.heated_pre_travel_time = heated_pre_travel_time;
}
void LayerPlanBuffer::insertFinalPrintTempCommand(std::vector<ExtruderPlan*>& extruder_plans, unsigned int last_extruder_plan_idx)
{
ExtruderPlan& last_extruder_plan = *extruder_plans[last_extruder_plan_idx];
int extruder = last_extruder_plan.extruder;
double final_print_temp = preheat_config.getFinalPrintTemp(extruder);
if (final_print_temp == 0)
{
return;
}
double heated_post_travel_time = 0; // The time after the last extrude move toward the end of the extruder plan during which the nozzle is stable at the final print temperature
{ // compute heated_post_travel_time
unsigned int path_idx;
for (path_idx = last_extruder_plan.paths.size() - 1; int(path_idx) >= 0; path_idx--)
{
GCodePath& path = last_extruder_plan.paths[path_idx];
if (!path.isTravelPath())
{
break;
}
heated_post_travel_time += path.estimates.getTotalTime();
}
}
double time_window = 0; // The time window within which the nozzle needs to heat from the initial print temp to the printing temperature and then back to the final print temp; i.e. from the first to the last extrusion move with this extruder
double weighted_average_print_temp = 0; // The average of the normal printing temperatures of the extruder plans (which might be different due to flow dependent temp or due to initial layer temp) Weighted by time
double initial_print_temp = -1; // The initial print temp of the first extruder plan with this extruder
{ // compute time window and print temp statistics
double heated_pre_travel_time = -1; // The time before the first extrude move from the start of the extruder plan during which the nozzle is stable at the initial print temperature
for (unsigned int prev_extruder_plan_idx = last_extruder_plan_idx; (int)prev_extruder_plan_idx >= 0; prev_extruder_plan_idx--)
{
ExtruderPlan& prev_extruder_plan = *extruder_plans[prev_extruder_plan_idx];
if (prev_extruder_plan.extruder != extruder)
{
break;
}
double prev_extruder_plan_time = prev_extruder_plan.estimates.getTotalTime();
time_window += prev_extruder_plan_time;
heated_pre_travel_time = prev_extruder_plan.heated_pre_travel_time;
if (prev_extruder_plan.estimates.getTotalUnretractedTime() > 0)
{ // handle temp statistics
assert(prev_extruder_plan.printing_temperature != -1 && "Previous extruder plan should already have a temperature planned");
weighted_average_print_temp += prev_extruder_plan.printing_temperature * prev_extruder_plan_time;
initial_print_temp = prev_extruder_plan.initial_printing_temperature;
}
}
weighted_average_print_temp /= time_window;
time_window -= heated_pre_travel_time + heated_post_travel_time;
assert(heated_pre_travel_time != -1 && "heated_pre_travel_time must have been computed; there must have been an extruder plan!");
}
assert((time_window >= 0 || last_extruder_plan.estimates.getMaterial() == 0) && "Time window should always be positive if we actually extrude");
// ,layer change .
// : ,precool command ,layer change .
// : ____: : ,precool command .
// :/ \ _____:_____: .
// _____/ \ / \ .
// / \ / \ .
// / / .
// / / .
// .
// approximate ^ by ^ .
// This approximation is quite ok since it only determines where to insert the precool temp command,
// which means the stable temperature of the previous extruder plan and the stable temperature of the next extruder plan couldn't be reached
constexpr bool during_printing = true;
Preheat::CoolDownResult warm_cool_result = preheat_config.getCoolDownPointAfterWarmUp(time_window, extruder, initial_print_temp, weighted_average_print_temp, final_print_temp, during_printing);
double cool_down_time = warm_cool_result.cooling_time;
assert(cool_down_time >= 0);
// find extruder plan in which to insert cooling command
ExtruderPlan* precool_extruder_plan = &last_extruder_plan;
{
for (unsigned int precool_extruder_plan_idx = last_extruder_plan_idx; (int)precool_extruder_plan_idx >= 0; precool_extruder_plan_idx--)
{
precool_extruder_plan = extruder_plans[precool_extruder_plan_idx];
if (precool_extruder_plan->printing_temperature_command)
{ // the precool command ends up before the command to go to the print temperature of the next extruder plan, so remove that print temp command
precool_extruder_plan->inserts.erase(*precool_extruder_plan->printing_temperature_command);
}
double time_here = precool_extruder_plan->estimates.getTotalTime();
if (cool_down_time < time_here)
{
break;
}
cool_down_time -= time_here;
}
}
// at this point cool_down_time is what time is left if cool down time of extruder plans after precool_extruder_plan (up until last_extruder_plan) are already taken into account
{ // insert temp command in precool_extruder_plan
double extrusion_time_seen = 0;
unsigned int path_idx;
for (path_idx = precool_extruder_plan->paths.size() - 1; int(path_idx) >= 0; path_idx--)
{
GCodePath& path = precool_extruder_plan->paths[path_idx];
extrusion_time_seen += path.estimates.getTotalTime();
if (extrusion_time_seen >= cool_down_time)
{
break;
}
}
bool wait = false;
double time_after_path_start = extrusion_time_seen - cool_down_time;
precool_extruder_plan->insertCommand(path_idx, extruder, final_print_temp, wait, time_after_path_start);
}
}
void LayerPlanBuffer::insertTempCommands()
{
if (buffer.back().extruder_plans.size() == 0 || (buffer.back().extruder_plans.size() == 1 && buffer.back().extruder_plans[0].paths.size() == 0))
{ // disregard empty layer
@@ -197,17 +345,27 @@ void LayerPlanBuffer::insertPreheatCommands()
GCodePlanner& layer_plan = buffer.back();
for (unsigned int extruder_plan_idx = 0; extruder_plan_idx < layer_plan.extruder_plans.size(); extruder_plan_idx++)
{
unsigned int overall_extruder_plan_idx = extruder_plans.size() - layer_plan.extruder_plans.size() + extruder_plan_idx;
ExtruderPlan& extruder_plan = layer_plan.extruder_plans[extruder_plan_idx];
int extruder = extruder_plan.extruder;
double time = extruder_plan.estimates.getTotalUnretractedTime();
if (time <= 0.0
|| extruder_plan.estimates.getMaterial() == 0.0 // extruder plan only consists of moves (when an extruder switch occurs at the beginning of a layer)
)
if (time <= 0.0)
{
continue;
}
double avg_flow = extruder_plan.estimates.getMaterial() / time; // TODO: subtract retracted travel time
extruder_plan.required_temp = preheat_config.getTemp(extruder_plan.extruder, avg_flow);
double avg_flow = extruder_plan.estimates.getMaterial() / time;
extruder_plan.printing_temperature = preheat_config.getTemp(extruder, avg_flow, extruder_plan.is_initial_layer);
extruder_plan.initial_printing_temperature = preheat_config.getInitialPrintTemp(extruder);
if (extruder_plan.initial_printing_temperature == 0
|| !extruder_used_in_meshgroup[extruder]
|| (overall_extruder_plan_idx > 0 && extruder_plans[overall_extruder_plan_idx - 1]->extruder == extruder)
)
{
extruder_plan.initial_printing_temperature = extruder_plan.printing_temperature;
extruder_used_in_meshgroup[extruder] = true;
}
assert(extruder_plan.printing_temperature != -1 && "extruder_plan.printing_temperature should now have been set");
if (buffer.size() == 1 && extruder_plan_idx == 0)
{ // the very first extruder plan of the current meshgroup
@@ -221,7 +379,7 @@ void LayerPlanBuffer::insertPreheatCommands()
// see FffGcodeWriter::processStartingCode
if (extruder_idx == extruder)
{
gcode.setInitialTemp(extruder_idx, extruder_plan.required_temp);
gcode.setInitialTemp(extruder_idx, extruder_plan.printing_temperature);
}
else
{
@@ -239,8 +397,7 @@ void LayerPlanBuffer::insertPreheatCommands()
continue;
}
unsigned int overall_extruder_plan_idx = extruder_plans.size() - layer_plan.extruder_plans.size() + extruder_plan_idx;
insertPreheatCommand(extruder_plans, overall_extruder_plan_idx);
insertTempCommands(extruder_plans, overall_extruder_plan_idx);
}
}
+42 -5
Ver Arquivo
@@ -16,6 +16,19 @@
namespace cura
{
/*!
* Class for buffering multiple layer plans (\ref GCodePlanner) / extruder plans within those layer plans, so that temperature commands can be inserted in earlier layer plans.
*
* This class handles where to insert temperature commands for:
* - initial layer temperature
* - flow dependent temperature
* - starting to heat up from the standby temperature
* - initial printing temperature | printing temperature | final printing temperature
*
* \image html assets/precool.png "Temperature Regulation" width=10cm
* \image latex assets/precool.png "Temperature Regulation" width=10cm
*
*/
class LayerPlanBuffer : SettingsMessenger
{
GCodeExport& gcode;
@@ -27,12 +40,14 @@ class LayerPlanBuffer : SettingsMessenger
static constexpr const double extra_preheat_time = 1.0; //!< Time to start heating earlier than computed to avoid accummulative discrepancy between actual heating times and computed ones.
std::vector<bool> extruder_used_in_meshgroup; //!< For each extruder whether it has already been planned once in this meshgroup. This is used to see whether we should heat to the initial_print_temp or to the printing_temperature
public:
std::list<GCodePlanner> buffer; //!< The buffer containing several layer plans (GCodePlanner) before writing them to gcode.
LayerPlanBuffer(SettingsBaseVirtual* settings, GCodeExport& gcode)
: SettingsMessenger(settings)
, gcode(gcode)
, extruder_used_in_meshgroup(MAX_EXTRUDERS, false)
{ }
void setPreheatConfig(MeshGroup& settings)
@@ -49,7 +64,7 @@ public:
{
if (buffer.size() > 0)
{
insertPreheatCommands(); // insert preheat commands of the just completed layer plan (not the newly emplaced one)
insertTempCommands(); // insert preheat commands of the just completed layer plan (not the newly emplaced one)
}
buffer.emplace_back(constructor_args...);
if (buffer.size() > buffer_size)
@@ -68,7 +83,8 @@ public:
* Write all remaining layer plans (GCodePlanner) to gcode and empty the buffer.
*/
void flush();
private:
/*!
* Insert the preheat command for @p extruder into @p extruder_plan_before
*
@@ -118,13 +134,34 @@ public:
* \param extruder_plans The extruder plans in the buffer, moved to a temporary vector (from lower to upper layers)
* \param extruder_plan_idx The index of the extruder plan in \p extruder_plans for which to generate the preheat command
*/
void insertPreheatCommand(std::vector<ExtruderPlan*>& extruder_plans, unsigned int extruder_plan_idx);
void insertTempCommands(std::vector<ExtruderPlan*>& extruder_plans, unsigned int extruder_plan_idx);
/*!
* Insert the temperature command to heat from the initial print temperature to the printing temperature
*
* The temperature command is insert at the start of the very first extrusion move
*
* \param extruder_plan The extruder plan in which to insert the heat up command
*/
void insertPrintTempCommand(ExtruderPlan& extruder_plan);
/*!
* Insert the temp command to start cooling from the printing temperature to the final print temp
*
* The print temp is inserted before the last extrusion move of the extruder plan corresponding to \p last_extruder_plan_idx
*
* The command is inserted at a timed offset before the end of the last extrusion move
*
* \param extruder_plans The extruder plans in the buffer, moved to a temporary vector (from lower to upper layers)
* \param last_extruder_plan_idx The index of the last extruder plan in \p extruder_plans with the same extruder as previous extruder plans
*/
void insertFinalPrintTempCommand(std::vector<ExtruderPlan*>& extruder_plans, unsigned int last_extruder_plan_idx);
/*!
* Insert the preheat commands for the last added layer (unless that layer was empty)
*/
void insertPreheatCommands();
private:
void insertTempCommands();
/*!
* Reconfigure the standby temperature during which we didn't print with this extruder.
* Find the previous extruder plan with the same extruder as layers[layer_plan_idx].extruder_plans[extruder_plan_idx]
+175 -21
Ver Arquivo
@@ -25,6 +25,10 @@ void* fgets_(char* ptr, size_t len, FILE* f)
*ptr = '\0';
return ptr;
}
else if (*ptr =='\0')
{
return ptr;
}
ptr++;
len--;
}
@@ -45,6 +49,10 @@ MeshGroup::~MeshGroup()
delete extruders[extruder];
}
}
for (Mesh* mesh : meshes)
{
delete mesh;
}
}
int MeshGroup::getExtruderCount() const
@@ -58,6 +66,7 @@ int MeshGroup::getExtruderCount() const
ExtruderTrain* MeshGroup::createExtruderTrain(unsigned int extruder_nr)
{
assert((int)extruder_nr >= 0 && (int)extruder_nr < getSettingAsCount("machine_extruder_count") && "only valid extruder trains may be requested!");
if (!extruders[extruder_nr])
{
extruders[extruder_nr] = new ExtruderTrain(this, extruder_nr);
@@ -89,10 +98,10 @@ Point3 MeshGroup::min() const
{
return Point3(0, 0, 0);
}
Point3 ret = meshes[0].min();
for(unsigned int i=1; i<meshes.size(); i++)
Point3 ret = meshes[0]->min();
for (unsigned int i = 1; i < meshes.size(); i++)
{
Point3 v = meshes[i].min();
Point3 v = meshes[i]->min();
ret.x = std::min(ret.x, v.x);
ret.y = std::min(ret.y, v.y);
ret.z = std::min(ret.z, v.z);
@@ -106,10 +115,10 @@ Point3 MeshGroup::max() const
{
return Point3(0, 0, 0);
}
Point3 ret = meshes[0].max();
for(unsigned int i=1; i<meshes.size(); i++)
Point3 ret = meshes[0]->max();
for (unsigned int i = 1; i < meshes.size(); i++)
{
Point3 v = meshes[i].max();
Point3 v = meshes[i]->max();
ret.x = std::max(ret.x, v.x);
ret.y = std::max(ret.y, v.y);
ret.z = std::max(ret.z, v.z);
@@ -119,9 +128,9 @@ Point3 MeshGroup::max() const
void MeshGroup::clear()
{
for(Mesh& m : meshes)
for (Mesh* m : meshes)
{
m.clear();
m->clear();
}
}
@@ -133,15 +142,15 @@ void MeshGroup::finalize()
{
createExtruderTrain(extruder_nr); // create it if it didn't exist yet
if (getSettingAsIndex("adhesion_extruder_nr") == extruder_nr)
if (getSettingAsIndex("adhesion_extruder_nr") == extruder_nr && getSettingAsPlatformAdhesion("adhesion_type") != EPlatformAdhesion::NONE)
{
getExtruderTrain(extruder_nr)->setIsUsed(true);
continue;
}
for (const Mesh& mesh : meshes)
for (const Mesh* mesh : meshes)
{
if (mesh.getSettingBoolean("support_enable")
if (mesh->getSettingBoolean("support_enable")
&& (
getSettingAsIndex("support_infill_extruder_nr") == extruder_nr
|| getSettingAsIndex("support_extruder_nr_layer_0") == extruder_nr
@@ -155,9 +164,14 @@ void MeshGroup::finalize()
}
}
for (const Mesh& mesh : meshes)
for (const Mesh* mesh : meshes)
{
getExtruderTrain(mesh.getSettingAsIndex("extruder_nr"))->setIsUsed(true);
if (!mesh->getSettingBoolean("anti_overhang_mesh")
&& !mesh->getSettingBoolean("support_mesh")
)
{
getExtruderTrain(mesh->getSettingAsIndex("extruder_nr"))->setIsUsed(true);
}
}
//If the machine settings have been supplied, offset the given position vertices to the center of vertices (0,0,0) is at the bed center.
@@ -169,17 +183,17 @@ void MeshGroup::finalize()
}
// If a mesh position was given, put the mesh at this position in 3D space.
for(Mesh& mesh : meshes)
for (Mesh* mesh : meshes)
{
Point3 mesh_offset(mesh.getSettingInMicrons("mesh_position_x"), mesh.getSettingInMicrons("mesh_position_y"), mesh.getSettingInMicrons("mesh_position_z"));
if (mesh.getSettingBoolean("center_object"))
Point3 mesh_offset(mesh->getSettingInMicrons("mesh_position_x"), mesh->getSettingInMicrons("mesh_position_y"), mesh->getSettingInMicrons("mesh_position_z"));
if (mesh->getSettingBoolean("center_object"))
{
Point3 object_min = mesh.min();
Point3 object_max = mesh.max();
Point3 object_min = mesh->min();
Point3 object_max = mesh->max();
Point3 object_size = object_max - object_min;
mesh_offset += Point3(-object_min.x - object_size.x / 2, -object_min.y - object_size.y / 2, -object_min.z);
}
mesh.offset(mesh_offset + meshgroup_offset);
mesh->offset(mesh_offset + meshgroup_offset);
}
}
@@ -323,6 +337,128 @@ bool loadMeshSTL(Mesh* mesh, const char* filename, const FMatrix3x3& matrix)
return loadMeshSTL_binary(mesh, filename, matrix);
}
void loadMaterialBase(TexturedMesh* mesh, const char* filename)
{
FILE* f = fopen(filename, "rt");
if (f == nullptr)
{
logError("ERROR: Couldn't load MTL file %s.\n", filename);
return;
}
char buffer[1024];
char mat_name [100];
char mat_file [100];
char map_type [10];
Material* last_mat = nullptr;
while(fgets_(buffer, sizeof(buffer), f))
{
if (buffer[0] == '#')
{
continue;
}
if (sscanf(buffer, "map_%s %s", map_type, mat_file) == 2 // we don't care what type of map it specifies (currently)
|| sscanf(buffer, "bump %s", mat_file) == 1
|| sscanf(buffer, "disp %s", mat_file) == 1
|| sscanf(buffer, "decal %s", mat_file) == 1
|| sscanf(buffer, "refl %s", mat_file) == 1
)
{
std::string parent_dir = std::string(filename).substr(0, std::string(filename).find_last_of("/\\"));
std::string mtl_file = parent_dir + "/" + mat_file;
if (last_mat)
{
last_mat->loadImage(mtl_file.c_str());
}
}
else if (sscanf(buffer, "newmtl %s", mat_name) == 1)
{
last_mat = mesh->addMaterial(mat_name);
}
}
fclose(f);
}
bool loadMeshOBJ(TexturedMesh* mesh, const char* filename, const FMatrix3x3& matrix)
{
FILE* f = fopen(filename, "rt");
if (f == nullptr)
{
return false;
}
char buffer[1024];
FPoint3 vertex;
int vertex_indices[3];
float texture_x;
float texture_y;
float temp;
char face_index_buffer_1 [100];
char face_index_buffer_2 [100];
char face_index_buffer_3 [100];
char str_buffer [100];
while(fgets_(buffer, sizeof(buffer), f))
{
if (buffer[0] == '#')
{
continue;
}
if (sscanf(buffer, "v %f %f %f", &vertex.x, &vertex.y, &vertex.z) == 3)
{
Point3 v = matrix.apply(vertex);
mesh->addVertex(v);
}
else if (sscanf(buffer, "vt %f %f", &texture_x, &texture_y) == 2)
{
mesh->addTextureCoord(texture_x, texture_y);
}
else if (sscanf(buffer, "f %s %s %s", face_index_buffer_1, face_index_buffer_2, face_index_buffer_3) == 3)
{
int normal_vector_index; // unused
int texture_indices[3]; // becomes -1 if no texture data supplied
int n_scanned_1 = sscanf(face_index_buffer_1, "%d/%d/%d", &vertex_indices[0], &texture_indices[0], &normal_vector_index);
int n_scanned_2 = sscanf(face_index_buffer_2, "%d/%d/%d", &vertex_indices[1], &texture_indices[1], &normal_vector_index);
int n_scanned_3 = sscanf(face_index_buffer_3, "%d/%d/%d", &vertex_indices[2], &texture_indices[2], &normal_vector_index);
if (n_scanned_1 >= 2 && n_scanned_2 >= 2 && n_scanned_3 >= 2)
{
mesh->addFace(vertex_indices[0] - 1, vertex_indices[1] - 1, vertex_indices[2] - 1, texture_indices[0] - 1, texture_indices[1] - 1, texture_indices[2] - 1);
// obj files count vertex indices starting from 1!
}
else if (n_scanned_1 >= 1 && n_scanned_2 >= 1 && n_scanned_3 >= 1)
{
mesh->addFace(vertex_indices[0] - 1, vertex_indices[1] - 1, vertex_indices[2] - 1);
}
}
else if (sscanf(buffer, "mtllib %s", str_buffer) == 1)
{
std::string parent_dir = std::string(filename).substr(0, std::string(filename).find_last_of("/\\"));
std::string mtl_file = parent_dir + "/" + str_buffer;
loadMaterialBase(mesh, mtl_file.c_str());
}
else if (sscanf(buffer, "usemtl %s", str_buffer) == 1)
{
mesh->setMaterial(str_buffer);
}
else if (sscanf(buffer, "vn %f %f %f", &temp, &temp, &temp) == 3)
{
// do nothing with vertex normals
}
else if (sscanf(buffer, "g %s", str_buffer) == 1)
{
// do nothing with polygon groups
}
else if (buffer[0] == '\0')
{
// empty line, do nothing
}
else
{
logError("Cannot parse line \"%s\"\n", buffer);
}
}
fclose(f);
mesh->finish();
return true;
}
bool loadMeshIntoMeshGroup(MeshGroup* meshgroup, const char* filename, const FMatrix3x3& transformation, SettingsBaseVirtual* object_parent_settings)
{
TimeKeeper load_timer;
@@ -330,14 +466,32 @@ bool loadMeshIntoMeshGroup(MeshGroup* meshgroup, const char* filename, const FMa
const char* ext = strrchr(filename, '.');
if (ext && (strcmp(ext, ".stl") == 0 || strcmp(ext, ".STL") == 0))
{
Mesh mesh = object_parent_settings ? Mesh(object_parent_settings) : Mesh(meshgroup); //If we have object_parent_settings, use them as parent settings. Otherwise, just use meshgroup.
if(loadMeshSTL(&mesh,filename,transformation)) //Load it! If successful...
Mesh* mesh = new Mesh(object_parent_settings ? object_parent_settings : meshgroup); //If we have object_parent_settings, use them as parent settings. Otherwise, just use meshgroup.
if (loadMeshSTL(mesh,filename,transformation)) //Load it! If successful...
{
meshgroup->meshes.push_back(mesh);
log("loading '%s' took %.3f seconds\n",filename,load_timer.restart());
return true;
}
else
{
delete mesh;
}
}
else if (ext && (strcmp(ext, ".obj") == 0 || strcmp(ext, ".OBJ") == 0))
{
TexturedMesh* mesh = new TexturedMesh(object_parent_settings ? object_parent_settings : meshgroup); //If we have object_parent_settings, use them as parent settings. Otherwise, just use meshgroup.
if (loadMeshOBJ(mesh,filename,transformation)) //Load it! If successful...
{
meshgroup->meshes.push_back(mesh);
return true;
}
else
{
delete mesh;
}
}
return false;
}
+2 -1
Ver Arquivo
@@ -4,6 +4,7 @@
#include "utils/NoCopy.h"
#include "mesh.h"
#include "textureProcessing/TexturedMesh.h"
#include "ExtruderTrain.h"
namespace cura
@@ -35,7 +36,7 @@ public:
const ExtruderTrain* getExtruderTrain(unsigned int extruder_nr) const;
std::vector<Mesh> meshes;
std::vector<Mesh*> meshes;
Point3 min() const; //! minimal corner of bounding box
Point3 max() const; //! maximal corner of bounding box
+41
Ver Arquivo
@@ -0,0 +1,41 @@
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
#ifndef POLYGON_FLOW_ADJUSTER_H
#define POLYGON_FLOW_ADJUSTER_H
#include "utils/intpoint.h"
#include "utils/polygon.h"
namespace cura
{
/*!
* Class for computing and compensating the flow of line segments in a polygon.
*
*/
class PolygonFlowAdjuster
{
public:
/*!
* Compute the flow for a given line segment in the polygons
*
* \warning should only be called once for each line segment in a polygon!
*
* \param from the polygons from which to get the segment of a flow, which should be the same polygons as the ones which the PolygonFlowAdjuster was constructed with
* \param poly_idx Index to the polygon in which to find the line segment
* \param from_point_idx The index to the beginning of the line segment
* \param to_point_idx The index to the ending of the line segment
* \return a value between zero and one representing the reduced flow of the line segment
*/
virtual float getFlow(const Polygons& from, unsigned int poly_idx, unsigned int from_point_idx, unsigned int to_point_idx) = 0;
virtual ~PolygonFlowAdjuster()
{
}
};
}//namespace cura
#endif//POLYGON_FLOW_ADJUSTER_H
+184
Ver Arquivo
@@ -0,0 +1,184 @@
#include "Preheat.h"
namespace cura
{
void Preheat::setConfig(const MeshGroup& meshgroup)
{
for (int extruder_nr = 0; extruder_nr < meshgroup.getExtruderCount(); extruder_nr++)
{
assert(meshgroup.getExtruderTrain(extruder_nr) != nullptr);
const ExtruderTrain& extruder_train = *meshgroup.getExtruderTrain(extruder_nr);
config_per_extruder.emplace_back();
Config& config = config_per_extruder.back();
double machine_nozzle_cool_down_speed = extruder_train.getSettingInSeconds("machine_nozzle_cool_down_speed");
double machine_nozzle_heat_up_speed = extruder_train.getSettingInSeconds("machine_nozzle_heat_up_speed");
double material_extrusion_cool_down_speed = extruder_train.getSettingInSeconds("material_extrusion_cool_down_speed");
assert(material_extrusion_cool_down_speed < machine_nozzle_heat_up_speed && "The extrusion cooldown speed must be smaller than the heat up speed; otherwise the printing temperature cannot be reached!");
config.time_to_cooldown_1_degree[0] = 1.0 / machine_nozzle_cool_down_speed;
config.time_to_heatup_1_degree[0] = 1.0 / machine_nozzle_heat_up_speed;
config.time_to_cooldown_1_degree[1] = 1.0 / (machine_nozzle_cool_down_speed + material_extrusion_cool_down_speed);
config.time_to_heatup_1_degree[1] = 1.0 / (machine_nozzle_heat_up_speed - material_extrusion_cool_down_speed);
config.standby_temp = extruder_train.getSettingInSeconds("material_standby_temperature");
config.min_time_window = extruder_train.getSettingInSeconds("machine_min_cool_heat_time_window");
config.material_print_temperature = extruder_train.getSettingInDegreeCelsius("material_print_temperature");
config.material_print_temperature_layer_0 = extruder_train.getSettingInDegreeCelsius("material_print_temperature_layer_0");
config.material_initial_print_temperature = extruder_train.getSettingInDegreeCelsius("material_initial_print_temperature");
config.material_final_print_temperature = extruder_train.getSettingInDegreeCelsius("material_final_print_temperature");
config.flow_dependent_temperature = extruder_train.getSettingBoolean("material_flow_dependent_temperature");
config.flow_temp_graph = extruder_train.getSettingAsFlowTempGraph("material_flow_temp_graph"); // [[0.1,180],[20,230]]
}
}
double Preheat::getTimeToGoFromTempToTemp(int extruder, double temp_before, double temp_after, bool during_printing)
{
Config& config = config_per_extruder[extruder];
double time;
if (temp_after > temp_before)
{
time = (temp_after - temp_before) * config.time_to_heatup_1_degree[during_printing];
}
else
{
time = (temp_before - temp_after) * config.time_to_cooldown_1_degree[during_printing];
}
return std::max(0.0, time);
}
double Preheat::getTemp(unsigned int extruder, double flow, bool is_initial_layer)
{
if (is_initial_layer && config_per_extruder[extruder].material_print_temperature_layer_0 != 0)
{
return config_per_extruder[extruder].material_print_temperature_layer_0;
}
return config_per_extruder[extruder].flow_temp_graph.getTemp(flow, config_per_extruder[extruder].material_print_temperature, config_per_extruder[extruder].flow_dependent_temperature);
}
Preheat::WarmUpResult Preheat::getWarmUpPointAfterCoolDown(double time_window, unsigned int extruder, double temp_start, double temp_mid, double temp_end, bool during_printing)
{
WarmUpResult result;
const Config& config = config_per_extruder[extruder];
double time_to_cooldown_1_degree = config.time_to_cooldown_1_degree[during_printing];
double time_to_heatup_1_degree = config.time_to_heatup_1_degree[during_printing];
result.total_time_window = time_window;
// ,temp_end
// / .
// ,temp_start / .
// \ ' ' ' ' '/ ' ' '> outer_temp .
// \________/ .
// "-> temp_mid
// ^^^^^^^^^^
// limited_time_window
double outer_temp;
double limited_time_window;
if (temp_start < temp_end)
{ // extra time needed during heating
double extra_heatup_time = (temp_end - temp_start) * time_to_heatup_1_degree;
result.heating_time = extra_heatup_time;
limited_time_window = time_window - extra_heatup_time;
outer_temp = temp_start;
}
else
{
double extra_cooldown_time = (temp_start - temp_end) * time_to_cooldown_1_degree;
result.heating_time = 0;
limited_time_window = time_window - extra_cooldown_time;
outer_temp = temp_end;
}
if (limited_time_window < 0.0)
{
result.heating_time = 0.0;
result.lowest_temperature = std::min(temp_start, temp_end);
return result;
}
double time_ratio_cooldown_heatup = time_to_cooldown_1_degree / time_to_heatup_1_degree;
double time_to_heat_from_standby_to_print_temp = getTimeToGoFromTempToTemp(extruder, temp_mid, outer_temp, during_printing);
double time_needed_to_reach_standby_temp = time_to_heat_from_standby_to_print_temp * (1.0 + time_ratio_cooldown_heatup);
if (time_needed_to_reach_standby_temp < limited_time_window)
{
result.heating_time += time_to_heat_from_standby_to_print_temp;
result.lowest_temperature = temp_mid;
}
else
{
result.heating_time += limited_time_window * time_to_heatup_1_degree / (time_to_cooldown_1_degree + time_to_heatup_1_degree);
result.lowest_temperature = std::max(temp_mid, temp_end - result.heating_time / time_to_heatup_1_degree);
}
if (result.heating_time > time_window || result.heating_time < 0.0)
{
logWarning("getWarmUpPointAfterCoolDown returns result outside of the time window!");
}
return result;
}
Preheat::CoolDownResult Preheat::getCoolDownPointAfterWarmUp(double time_window, unsigned int extruder, double temp_start, double temp_mid, double temp_end, bool during_printing)
{
CoolDownResult result;
const Config& config = config_per_extruder[extruder];
double time_to_cooldown_1_degree = config.time_to_cooldown_1_degree[during_printing];
double time_to_heatup_1_degree = config.time_to_heatup_1_degree[during_printing];
assert(temp_start != -1 && temp_mid != -1 && temp_end != -1 && "temperatures must be initialized!");
result.total_time_window = time_window;
// limited_time_window
// :^^^^^^^^^^^^:
// : ________. : . . .> temp_mid
// : / \ : .
// :/ . . . . .\:. . .> outer_temp .
// ^temp_start \ .
// \ .
// ^temp_end
double outer_temp;
double limited_time_window;
if (temp_start < temp_end)
{ // extra time needed during heating
double extra_heatup_time = (temp_end - temp_start) * time_to_heatup_1_degree;
result.cooling_time = 0;
limited_time_window = time_window - extra_heatup_time;
outer_temp = temp_end;
}
else
{
double extra_cooldown_time = (temp_start - temp_end) * time_to_cooldown_1_degree;
result.cooling_time = extra_cooldown_time;
limited_time_window = time_window - extra_cooldown_time;
outer_temp = temp_start;
}
if (limited_time_window < 0.0)
{
result.cooling_time = 0.0;
result.highest_temperature = std::max(temp_start, temp_end);
return result;
}
double time_ratio_cooldown_heatup = time_to_cooldown_1_degree / time_to_heatup_1_degree;
double cool_down_time = getTimeToGoFromTempToTemp(extruder, temp_mid, outer_temp, during_printing);
double time_needed_to_reach_temp1 = cool_down_time * (1.0 + time_ratio_cooldown_heatup);
if (time_needed_to_reach_temp1 < limited_time_window)
{
result.cooling_time += cool_down_time;
result.highest_temperature = temp_mid;
}
else
{
result.cooling_time += limited_time_window * time_to_heatup_1_degree / (time_to_cooldown_1_degree + time_to_heatup_1_degree);
result.highest_temperature = std::min(temp_mid, temp_end + result.cooling_time / time_to_cooldown_1_degree);
}
if (result.cooling_time > time_window || result.cooling_time < 0.0)
{
logWarning("getCoolDownPointAfterWarmUp returns result outside of the time window!");
}
return result;
}
}//namespace cura
+87 -104
Ver Arquivo
@@ -26,17 +26,21 @@ class Preheat
class Config
{
public:
double time_to_heatup_1_degree; //!< average time it takes to heat up one degree (in the range of normal print temperatures and standby temperature)
double time_to_cooldown_1_degree; //!< average time it takes to cool down one degree (in the range of normal print temperatures and standby temperature)
double heatup_cooldown_time_mod_while_printing; //!< The time to be added to Preheat::time_to_heatup_1_degree and subtracted from Preheat::time_to_cooldown_1_degree to get the timings while printing
double time_to_heatup_1_degree[2]; //!< average time it takes to heat up one degree (in the range of normal print temperatures and standby temperature), while not-printing and while printing
double time_to_cooldown_1_degree[2]; //!< average time it takes to cool down one degree (in the range of normal print temperatures and standby temperature), while not-printing and while printing
double standby_temp; //!< The temperature at which the nozzle rests when it is not printing.
double min_time_window; //!< Minimal time (in seconds) to allow an extruder to cool down and then warm up again.
double material_print_temperature; //!< default print temp (backward compatilibily)
double material_print_temperature_layer_0; //!< initial layer print temp
double material_initial_print_temperature; //!< print temp when first starting to extrude after a layer switch
double material_final_print_temperature; //!< print temp at the end of all extrusion moves of an extruder to which it's cooled down just before - during the extrusion
bool flow_dependent_temperature; //!< Whether to make the temperature dependent on flow
FlowTempGraph flow_temp_graph; //!< The graph linking flows to corresponding temperatures
@@ -54,6 +58,16 @@ public:
double lowest_temperature; //!< The lower temperature from which heating starts.
};
/*!
* The type of result when computing when to start cooling down a nozzle before it's not going to be used again.
*/
struct CoolDownResult
{
double total_time_window; //!< The total time in which heating and cooling takes place.
double cooling_time; //!< The total time needed to cool down to the required temperature.
double highest_temperature; //!< The upper temperature from which cooling starts.
};
/*!
* Get the standby temperature of an extruder train
* \param extruder the extruder train for which to get the standby tmep
@@ -68,68 +82,51 @@ public:
* Get the time it takes to heat up one degree celsius
*
* \param extruder the extruder train for which to get time it takes to heat up one degree celsius
* \param during_printing whether the heating takes time during printing or when idle
* \return the time it takes to heat up one degree celsius
*/
double getTimeToHeatup1Degree(int extruder)
double getTimeToHeatup1Degree(int extruder, bool during_printing)
{
return config_per_extruder[extruder].time_to_heatup_1_degree;
return config_per_extruder[extruder].time_to_heatup_1_degree[during_printing];
}
/*!
* Get the initial print temperature when starting to extrude.
* \param during_printing whether the heating takes time during printing or when idle
*/
double getInitialPrintTemp(int extruder)
{
return config_per_extruder[extruder].material_initial_print_temperature;
}
/*!
* Get the final print temperature at the end of all extrusion moves with the current extruder
*/
double getFinalPrintTemp(int extruder)
{
return config_per_extruder[extruder].material_final_print_temperature;
}
/*!
* Set the nozzle and material temperature settings for each extruder train.
* \param meshgroup Where to get settings from
*/
void setConfig(MeshGroup& settings)
{
for (int extruder_nr = 0; extruder_nr < settings.getExtruderCount(); extruder_nr++)
{
assert(settings.getExtruderTrain(extruder_nr) != nullptr);
ExtruderTrain& extruder_train = *settings.getExtruderTrain(extruder_nr);
config_per_extruder.emplace_back();
Config& config = config_per_extruder.back();
config.time_to_cooldown_1_degree = 1.0 / extruder_train.getSettingInSeconds("machine_nozzle_cool_down_speed"); // 0.5
config.time_to_heatup_1_degree = 1.0 / extruder_train.getSettingInSeconds("machine_nozzle_heat_up_speed"); // 0.5
config.heatup_cooldown_time_mod_while_printing = 1.0 / extruder_train.getSettingInSeconds("material_extrusion_cool_down_speed"); // 0.1
config.standby_temp = extruder_train.getSettingInSeconds("material_standby_temperature"); // 150
void setConfig(const MeshGroup& meshgroup);
config.min_time_window = extruder_train.getSettingInSeconds("machine_min_cool_heat_time_window");
config.material_print_temperature = extruder_train.getSettingInDegreeCelsius("material_print_temperature"); // 220
config.flow_dependent_temperature = extruder_train.getSettingBoolean("material_flow_dependent_temperature");
config.flow_temp_graph = extruder_train.getSettingAsFlowTempGraph("material_flow_temp_graph"); // [[0.1,180],[20,230]]
}
}
bool usesFlowDependentTemp(int extruder_nr)
{
return config_per_extruder[extruder_nr].flow_dependent_temperature;
}
private:
/*!
* Calculate time to heat up from standby temperature to a given temperature.
* Assumes @p temp is higher than the standby temperature.
* Get the optimal temperature corresponding to a given average flow,
* or the initial layer temperature.
*
* \param extruder The extruder for which to get the time
* \param temp The temperature to be reached
*/
double timeToHeatFromStandbyToPrintTemp(unsigned int extruder, double temp)
{
return (temp - config_per_extruder[extruder].standby_temp) * config_per_extruder[extruder].time_to_heatup_1_degree;
}
public:
/*!
* Get the optimal temperature corresponding to a given average flow.
* \param extruder The extruder train
* \param flow The flow for which to get the optimal temperature
* \param is_initial_layer Whether the initial layer temperature should be returned instead of flow-based temperature
* \return The corresponding optimal temperature
*/
double getTemp(unsigned int extruder, double flow)
{
return config_per_extruder[extruder].flow_temp_graph.getTemp(flow, config_per_extruder[extruder].material_print_temperature, config_per_extruder[extruder].flow_dependent_temperature);
}
double getTemp(unsigned int extruder, double flow, bool is_initial_layer);
/*!
* Return the minimal time window of a specific extruder for letting an unused extruder cool down and warm up again
@@ -142,76 +139,62 @@ public:
}
/*!
* Decide when to start warming up again after starting to cool down towards the standby temperature.
* Decide when to start warming up again after starting to cool down towards \p temp_mid.
* Two cases are considered:
* the case where the standby temperature is reached \__/ .
* and the case where it isn't \/ .
*
* IT is assumed that the printer is not printing during this cool down and warm up time.
*
* Assumes from_temp is approximately the same as @p temp
* \warning it is assumed that \p temp_mid is lower than both \p temp_start and \p temp_end. If not somewhat weird results may follow.
*
// ,temp_end
// / .
// ,temp_start / .
// \ / .
// \________/ .
// "-> temp_mid
* \param window_time The time window within which the cooldown and heat up must take place.
* \param extruder The extruder used
* \param temp The temperature to which to heat
* \param temp_start The temperature from which to start cooling down
* \param temp_mid The temeprature to which we try to cool down
* \param temp_end The temperature to which we need to have heated up at the end of the \p time_window
* \param during_printing Whether the warming up and cooling down is performed during printing
* \return The time before the end of the @p time_window to insert the preheat command and the temperature from which the heating starts
*/
WarmUpResult timeBeforeEndToInsertPreheatCommand_coolDownWarmUp(double time_window, unsigned int extruder, double temp)
{
WarmUpResult result;
const Config& config = config_per_extruder[extruder];
result.total_time_window = time_window;
double time_ratio_cooldown_heatup = config.time_to_cooldown_1_degree / config.time_to_heatup_1_degree;
double time_to_heat_from_standby_to_print_temp = timeToHeatFromStandbyToPrintTemp(extruder, temp);
double time_needed_to_reach_standby_temp = time_to_heat_from_standby_to_print_temp * (1.0 + time_ratio_cooldown_heatup);
if (time_needed_to_reach_standby_temp < time_window)
{
result.heating_time = time_to_heat_from_standby_to_print_temp;
result.lowest_temperature = config.standby_temp;
}
else
{
result.heating_time = time_window * config.time_to_heatup_1_degree / (config.time_to_cooldown_1_degree + config.time_to_heatup_1_degree);
result.lowest_temperature = std::max(config.standby_temp, temp - result.heating_time / config.time_to_heatup_1_degree);
}
return result;
}
WarmUpResult getWarmUpPointAfterCoolDown(double time_window, unsigned int extruder, double temp_start, double temp_mid, double temp_end, bool during_printing);
/*!
* Calculate time needed to warm up the nozzle from a given temp to a given temp.
* If the printer is printing in the mean time the warming up will take longer.
* Decide when to start cooling down again after starting to warm up towards the \p temp_mid
* Two cases are considered:
* the case where the temperature is reached /"""\ .
* and the case where it isn't /\ .
*
* \warning it is assumed that \p temp_mid is higher than both \p temp_start and \p temp_end. If not somewhat weird results may follow.
*
* \param from_temp The temperature at which the nozzle was before
// _> temp_mid
// /""""""""\ .
// / \ .
// ^temp_start \ .
// \ .
// ^temp_end
* \param window_time The time window within which the cooldown and heat up must take place.
* \param extruder The extruder used
* \param temp The temperature to which to heat
* \param printing Whether the printer is printing in the time to heat up the nozzle
* \return The time needed to reach the desired temperature (@p temp)
* \param temp_start The temperature from which to start heating up
* \param temp_mid The temeprature to which we try to heat up
* \param temp_end The temperature to which we need to have cooled down after \p time_window time
* \param during_printing Whether the warming up and cooling down is performed during printing
* \return The time before the end of the \p time_window to insert the preheat command and the temperature from which the cooling starts
*/
double timeBeforeEndToInsertPreheatCommand_warmUp(double from_temp, unsigned int extruder, double temp, bool printing)
{
if (temp > from_temp)
{
if (printing)
{
return (temp - from_temp) * (config_per_extruder[extruder].time_to_heatup_1_degree + config_per_extruder[extruder].heatup_cooldown_time_mod_while_printing);
}
else
{
return (temp - from_temp) * config_per_extruder[extruder].time_to_heatup_1_degree;
}
}
else
{
if (printing)
{
return (from_temp - temp) * config_per_extruder[extruder].time_to_cooldown_1_degree;
}
else
{
return (from_temp - temp) * std::max(0.0, config_per_extruder[extruder].time_to_cooldown_1_degree - config_per_extruder[extruder].heatup_cooldown_time_mod_while_printing);
}
}
}
CoolDownResult getCoolDownPointAfterWarmUp(double time_window, unsigned int extruder, double temp_start, double temp_mid, double temp_end, bool during_printing);
/*!
* Get the time to go from one temperature to another temperature
* \param extruder The extruder number for which to perform the heatup / cooldown
* \param temp_before The before temperature
* \param temp_after The after temperature
* \param during_printing Whether the planned cooldown / warmup occurs during printing or while in standby mode
* \return The time needed
*/
double getTimeToGoFromTempToTemp(int extruder, double temp_before, double temp_after, bool during_printing);
};
} // namespace cura
+118 -117
Ver Arquivo
@@ -12,13 +12,22 @@
namespace cura
{
PrimeTower::PrimeTower()
: current_pre_wipe_location_idx(0)
PrimeTower::PrimeTower(const SliceDataStorage& storage)
: is_hollow(false)
, wipe_from_middle(false)
, current_pre_wipe_location_idx(0)
{
for (int extruder_nr = 0; extruder_nr < MAX_EXTRUDERS; extruder_nr++)
{
last_prime_tower_poly_printed[extruder_nr] = -1;
}
enabled = storage.getSettingBoolean("prime_tower_enable")
&& storage.getSettingInMicrons("prime_tower_wall_thickness") > 10
&& storage.getSettingInMicrons("prime_tower_size") > 10;
if (enabled)
{
generateGroundpoly(storage);
}
}
@@ -40,7 +49,6 @@ void PrimeTower::initConfigs(const MeshGroup* meshgroup)
void PrimeTower::setConfigs(const MeshGroup* meshgroup, const int layer_thickness)
{
extruder_count = meshgroup->getExtruderCount();
for (int extr = 0; extr < extruder_count; extr++)
@@ -50,65 +58,19 @@ void PrimeTower::setConfigs(const MeshGroup* meshgroup, const int layer_thicknes
}
}
void PrimeTower::computePrimeTowerMax(SliceDataStorage& storage)
{ // compute storage.max_object_height_second_to_last_extruder, which is used to determine the highest point in the prime tower
extruder_count = storage.meshgroup->getExtruderCount();
int max_object_height_per_extruder[extruder_count];
std::fill_n(max_object_height_per_extruder, extruder_count, -1); // unitialize all as -1
{ // compute max_object_height_per_extruder
for (SliceMeshStorage& mesh : storage.meshes)
{
unsigned int extr_nr = mesh.getSettingAsIndex("extruder_nr");
max_object_height_per_extruder[extr_nr] =
std::max( max_object_height_per_extruder[extr_nr]
, mesh.layer_nr_max_filled_layer );
}
int support_infill_extruder_nr = storage.getSettingAsIndex("support_infill_extruder_nr"); // TODO: support extruder should be configurable per object
max_object_height_per_extruder[support_infill_extruder_nr] =
std::max( max_object_height_per_extruder[support_infill_extruder_nr]
, storage.support.layer_nr_max_filled_layer );
int support_skin_extruder_nr = storage.getSettingAsIndex("support_interface_extruder_nr"); // TODO: support skin extruder should be configurable per object
max_object_height_per_extruder[support_skin_extruder_nr] =
std::max( max_object_height_per_extruder[support_skin_extruder_nr]
, storage.support.layer_nr_max_filled_layer );
}
{ // // compute max_object_height_second_to_last_extruder
int extruder_max_object_height = 0;
for (int extruder_nr = 1; extruder_nr < extruder_count; extruder_nr++)
{
if (max_object_height_per_extruder[extruder_nr] > max_object_height_per_extruder[extruder_max_object_height])
{
extruder_max_object_height = extruder_nr;
}
}
int extruder_second_max_object_height = -1;
for (int extruder_nr = 0; extruder_nr < extruder_count; extruder_nr++)
{
if (extruder_nr == extruder_max_object_height) { continue; }
if (extruder_second_max_object_height == -1 || max_object_height_per_extruder[extruder_nr] > max_object_height_per_extruder[extruder_second_max_object_height])
{
extruder_second_max_object_height = extruder_nr;
}
}
if (extruder_second_max_object_height < 0)
{
storage.max_object_height_second_to_last_extruder = -1;
}
else
{
storage.max_object_height_second_to_last_extruder = max_object_height_per_extruder[extruder_second_max_object_height];
}
}
}
void PrimeTower::generateGroundpoly(const SliceDataStorage& storage)
{
extruder_count = storage.meshgroup->getExtruderCount();
int64_t prime_tower_wall_thickness = storage.getSettingInMicrons("prime_tower_wall_thickness");
int64_t tower_size = storage.getSettingInMicrons("prime_tower_size");
if (prime_tower_wall_thickness * 2 < tower_size)
{
is_hollow = true;
}
PolygonRef p = ground_poly.newPoly();
int tower_size = storage.getSettingInMicrons("prime_tower_size");
int tower_distance = 0;
int x = storage.getSettingInMicrons("prime_tower_position_x"); // storage.model_max.x
int y = storage.getSettingInMicrons("prime_tower_position_y"); // storage.model_max.y
@@ -116,13 +78,20 @@ void PrimeTower::generateGroundpoly(const SliceDataStorage& storage)
p.add(Point(x + tower_distance, y + tower_distance + tower_size));
p.add(Point(x + tower_distance - tower_size, y + tower_distance + tower_size));
p.add(Point(x + tower_distance - tower_size, y + tower_distance));
middle = Point(x - tower_size / 2, y + tower_size / 2);
if (is_hollow)
{
ground_poly = ground_poly.difference(ground_poly.offset(-prime_tower_wall_thickness));
}
post_wipe_point = Point(x + tower_distance - tower_size / 2, y + tower_distance + tower_size / 2);
}
void PrimeTower::generatePaths(const SliceDataStorage& storage, unsigned int total_layers)
void PrimeTower::generatePaths(const SliceDataStorage& storage)
{
if (storage.max_object_height_second_to_last_extruder >= 0 && storage.getSettingBoolean("prime_tower_enable"))
enabled &= storage.max_print_height_second_to_last_extruder >= 0; //Maybe it turns out that we don't need a prime tower after all because there are no layer switches.
if (enabled)
{
generatePaths_denseInfill(storage);
generateWipeLocations(storage);
@@ -135,22 +104,22 @@ void PrimeTower::generatePaths_denseInfill(const SliceDataStorage& storage)
int infill_overlap = 60; // so that it can't be zero; EDIT: wtf?
int extra_infill_shift = 0;
generateGroundpoly(storage);
int64_t z = 0; // (TODO) because the prime tower stores the paths for each extruder for once instead of generating each layer, we don't know the z position
for (int extruder = 0; extruder < extruder_count; extruder++)
{
int line_width = storage.meshgroup->getExtruderTrain(extruder)->getSettingInMicrons("prime_tower_line_width");
patterns_per_extruder.emplace_back(n_patterns);
std::vector<Polygons>& patterns = patterns_per_extruder.back();
std::vector<ExtrusionMoves>& patterns = patterns_per_extruder.back();
patterns.resize(n_patterns);
for (int pattern_idx = 0; pattern_idx < n_patterns; pattern_idx++)
{
Polygons result_polygons; // should remain empty, since we generate lines pattern!
patterns[pattern_idx].polygons = ground_poly.offset(-line_width / 2);
Polygons& result_lines = patterns[pattern_idx].lines;
int outline_offset = -line_width;
int line_distance = line_width;
double fill_angle = 45 + pattern_idx * 90;
Polygons& result_lines = patterns[pattern_idx];
Polygons result_polygons; // should remain empty, since we generate lines pattern!
Infill infill_comp(EFillMethod::LINES, ground_poly, outline_offset, line_width, line_distance, infill_overlap, fill_angle, z, extra_infill_shift);
infill_comp.generate(result_polygons, result_lines);
}
@@ -158,9 +127,9 @@ void PrimeTower::generatePaths_denseInfill(const SliceDataStorage& storage)
}
void PrimeTower::addToGcode(const SliceDataStorage& storage, GCodePlanner& gcodeLayer, const GCodeExport& gcode, const int layer_nr, const int prev_extruder, bool wipe)
void PrimeTower::addToGcode(const SliceDataStorage& storage, GCodePlanner& gcodeLayer, const GCodeExport& gcode, const int layer_nr, const int prev_extruder, const int new_extruder)
{
if (!( storage.max_object_height_second_to_last_extruder >= 0 && storage.getSettingInMicrons("prime_tower_size") > 0) )
if (!enabled)
{
return;
}
@@ -174,48 +143,44 @@ void PrimeTower::addToGcode(const SliceDataStorage& storage, GCodePlanner& gcode
return;
}
if (layer_nr > storage.max_object_height_second_to_last_extruder + 1)
if (layer_nr > storage.max_print_height_second_to_last_extruder + 1)
{
return;
}
int new_extruder = gcodeLayer.getExtruder();
if (prev_extruder == gcodeLayer.getExtruder())
bool pre_wipe = storage.meshgroup->getExtruderTrain(new_extruder)->getSettingBoolean("dual_pre_wipe");
bool post_wipe = storage.meshgroup->getExtruderTrain(prev_extruder)->getSettingBoolean("prime_tower_wipe_enabled");
if (prev_extruder == new_extruder)
{
wipe = false;
pre_wipe = false;
post_wipe = false;
}
// pre-wipe:
if (wipe)
if (pre_wipe)
{
preWipe(storage, gcodeLayer, new_extruder);
}
addToGcode_denseInfill(storage, gcodeLayer, gcode, layer_nr, prev_extruder);
addToGcode_denseInfill(gcodeLayer, layer_nr, new_extruder);
// post-wipe:
if (false && wipe) // TODO: make a separate setting for the post-wipe!
if (post_wipe)
{ //Make sure we wipe the old extruder on the prime tower.
gcodeLayer.addTravel(post_wipe_point - gcode.getExtruderOffset(prev_extruder) + gcode.getExtruderOffset(new_extruder));
}
}
void PrimeTower::addToGcode_denseInfill(const SliceDataStorage& storage, GCodePlanner& gcodeLayer, const GCodeExport& gcode, const int layer_nr, const int prev_extruder)
void PrimeTower::addToGcode_denseInfill(GCodePlanner& gcodeLayer, const int layer_nr, const int extruder)
{
int new_extruder = gcodeLayer.getExtruder();
ExtrusionMoves& pattern = patterns_per_extruder[extruder][((layer_nr % 2) + 2) % 2]; // +2) %2 to handle negative layer numbers
Polygons& pattern = patterns_per_extruder[new_extruder][layer_nr % 2];
GCodePathConfig& config = config_per_extruder[extruder];
gcodeLayer.addPolygonsByOptimizer(pattern.polygons, &config);
gcodeLayer.addLinesByOptimizer(pattern.lines, &config, SpaceFillType::Lines);
GCodePathConfig& config = config_per_extruder[new_extruder];
int start_idx = 0; // TODO: figure out which idx is closest to the far right corner
Polygon outer_wall = ground_poly.offset(-config.getLineWidth() / 2).back();
gcodeLayer.addPolygon(outer_wall, start_idx, &config);
gcodeLayer.addLinesByOptimizer(pattern, &config, SpaceFillType::Lines);
last_prime_tower_poly_printed[new_extruder] = layer_nr;
CommandSocket::sendPolygons(PrintFeatureType::Support, pattern, config.getLineWidth());
last_prime_tower_poly_printed[extruder] = layer_nr;
}
Point PrimeTower::getLocationBeforePrimeTower(const SliceDataStorage& storage)
@@ -248,37 +213,52 @@ Point PrimeTower::getLocationBeforePrimeTower(const SliceDataStorage& storage)
void PrimeTower::generateWipeLocations(const SliceDataStorage& storage)
{
Point from = getLocationBeforePrimeTower(storage);
// take the closer corner of the wipe tower and generate wipe locations on that side only:
//
// |
// |
// +-----
// .
// ^ nozzle switch location
wipe_from_middle = is_hollow;
// only wipe from the middle of the prime tower if we have a z hop already on the first move after the layer switch
for (int extruder_nr = 0; extruder_nr < storage.meshgroup->getExtruderCount(); extruder_nr++)
{
const ExtruderTrain& train = *storage.meshgroup->getExtruderTrain(extruder_nr);
wipe_from_middle &= train.getSettingBoolean("retraction_hop_enabled")
&& (!train.getSettingBoolean("retraction_hop_only_when_collides") || train.getSettingBoolean("retraction_hop_after_extruder_switch"));
}
PolygonsPointIndex segment_start; // from where to start the sequence of wipe points
PolygonsPointIndex segment_end; // where to end the sequence of wipe points
// find the single line segment closest to [from] pointing most toward [from]
PolygonsPointIndex closest_vert = PolygonUtils::findNearestVert(from, ground_poly);
PolygonsPointIndex prev = closest_vert.prev();
PolygonsPointIndex next = closest_vert.next();
int64_t prev_dot_score = dot(from - closest_vert.p(), turn90CCW(prev.p() - closest_vert.p()));
int64_t next_dot_score = dot(from - closest_vert.p(), turn90CCW(closest_vert.p() - next.p()));
if (prev_dot_score > next_dot_score)
if (wipe_from_middle)
{
segment_start = prev;
segment_end = closest_vert;
// take the same start as end point so that the whole poly os covered.
// find the inner polygon.
segment_start = segment_end = PolygonUtils::findNearestVert(middle, ground_poly);
}
else
{
segment_start = closest_vert;
segment_end = next;
}
// take the closer corner of the wipe tower and generate wipe locations on that side only:
//
// |
// |
// +-----
// .
// ^ nozzle switch location
Point from = getLocationBeforePrimeTower(storage);
// TODO: come up with alternatives for better segments once the prime tower can be different shapes
// find the single line segment closest to [from] pointing most toward [from]
PolygonsPointIndex closest_vert = PolygonUtils::findNearestVert(from, ground_poly);
PolygonsPointIndex prev = closest_vert.prev();
PolygonsPointIndex next = closest_vert.next();
int64_t prev_dot_score = dot(from - closest_vert.p(), turn90CCW(prev.p() - closest_vert.p()));
int64_t next_dot_score = dot(from - closest_vert.p(), turn90CCW(closest_vert.p() - next.p()));
if (prev_dot_score > next_dot_score)
{
segment_start = prev;
segment_end = closest_vert;
}
else
{
segment_start = closest_vert;
segment_end = next;
}
}
PolygonUtils::spreadDots(segment_start, segment_end, number_of_pre_wipe_locations, pre_wipe_locations);
}
@@ -294,16 +274,37 @@ void PrimeTower::preWipe(const SliceDataStorage& storage, GCodePlanner& gcode_la
const Point end = PolygonUtils::moveInsideDiagonally(wipe_location, inward_dist);
const Point outward_dir = wipe_location.location - end;
const Point start = wipe_location.location + normal(outward_dir, start_dist);
// for hollow wipe tower:
// start from above
// go to the level of the previous layer
// wipe
// go to normal layer height (automatically on the next extrusion move...
gcode_layer.addTravel(start); // TODO: verify that this move has a z hop ==> cylindric wipe tower
// gcode_layer.makeLastPathZhopped which calls forceNewPathStart TODO ==> cylindric wipe tower
if (wipe_from_middle)
{
// for hollow wipe tower:
// start from above
// go to wipe start
// go to the Z height of the previous/current layer
// wipe
// go to normal layer height (automatically on the next extrusion move)...
GCodePath& toward_middle = gcode_layer.addTravel(middle);
toward_middle.perform_z_hop = true;
gcode_layer.forceNewPathStart();
GCodePath& toward_wipe_start = gcode_layer.addTravel_simple(start);
toward_wipe_start.perform_z_hop = false;
toward_wipe_start.retract = true;
}
else
{
gcode_layer.addTravel(start);
}
float flow = 0.0001; // force this path being interpreted as an extrusion path, so that no Z hop will occur (TODO: really separately handle travel and extrusion moves)
gcode_layer.addExtrusionMove(end, &config_per_extruder[extruder_nr], SpaceFillType::None, flow);
}
void PrimeTower::subtractFromSupport(SliceDataStorage& storage)
{
const Polygons outside_polygon = ground_poly.getOutsidePolygons();
for(size_t layer = 0; layer <= (size_t)storage.max_print_height_second_to_last_extruder + 1 && layer < storage.support.supportLayers.size(); layer++)
{
storage.support.supportLayers[layer].supportAreas = storage.support.supportLayers[layer].supportAreas.difference(outside_polygon);
}
}
}//namespace cura
+48 -27
Ver Arquivo
@@ -1,3 +1,6 @@
//Copyright (c) 2016 Ultimaker B.V.
//CuraEngine is released under the terms of the AGPLv3 or higher.
#ifndef PRIME_TOWER_H
#define PRIME_TOWER_H
@@ -16,8 +19,6 @@ class SliceDataStorage;
class GCodePlanner;
class GCodeExport;
typedef std::vector<IntPoint> PolyLine;
/*!
* Class for everything to do with the prime tower:
* - generating the areas
@@ -27,22 +28,41 @@ typedef std::vector<IntPoint> PolyLine;
class PrimeTower
{
private:
struct ExtrusionMoves
{
Polygons polygons;
Polygons lines;
};
int extruder_count; //!< number of extruders
std::vector<GCodePathConfig> config_per_extruder; //!< Path config for prime tower for each extruder
bool is_hollow; //!< Whether the prime tower is hollow
bool wipe_from_middle; //!< Whether to wipe on the inside of the hollow prime tower
Point middle; //!< The middle of the prime tower
Point post_wipe_point; //!< location to post-wipe the unused nozzle off on
std::vector<PolyLine> extruder_paths; //!< Precomputed so that we don't need to generate the paths each layer over again
std::vector<ClosestPolygonPoint> pre_wipe_locations; //!< The differernt locations where to pre-wipe the active nozzle
const unsigned int pre_wipe_location_skip = 8; //!< How big the steps are when stepping through \ref PrimeTower::wipe_locations
const unsigned int number_of_pre_wipe_locations = 13; //!< The required size of \ref PrimeTower::wipe_locations
// note that the above are two consecutive numbers in the fibonacci sequence
const unsigned int pre_wipe_location_skip = 13; //!< How big the steps are when stepping through \ref PrimeTower::wipe_locations
const unsigned int number_of_pre_wipe_locations = 21; //!< The required size of \ref PrimeTower::wipe_locations
// note that the above are two consecutive numbers in the Fibonacci sequence
int current_pre_wipe_location_idx; //!< Index into \ref PrimeTower::wipe_locations of where to pre-wipe the nozzle
public:
bool enabled; //!< Whether the prime tower is enabled.
Polygons ground_poly; //!< The outline of the prime tower to be used for each layer
std::vector<std::vector<ExtrusionMoves>> patterns_per_extruder; //!< for each extruder a vector of patterns to alternate between, over the layers
/*!
* \brief Creates a prime tower instance that will determine where and how
* the prime tower gets printed.
*
* \param storage A storage where it retrieves the prime tower settings.
*/
PrimeTower(const SliceDataStorage& storage);
/*!
* Initialize \ref PrimeTower::config_per_extruder with speed and line width settings.
*
@@ -61,28 +81,19 @@ public:
/*!
* Generate the prime tower area to be used on each layer
*
* Fills \ref PrimeTower::ground_poly and sets \ref PrimeTower::middle
*
* \param storage Where to retrieve prime tower settings from
*/
void generateGroundpoly(const SliceDataStorage& storage);
std::vector<std::vector<Polygons>> patterns_per_extruder; //!< for each extruder a vector of patterns to alternate between, over the layers
/*!
* Generate the area where the prime tower should be.
*
* \param storage where to get settings from
* \param total_layers The total number of layers
*/
void generatePaths(const SliceDataStorage& storage, unsigned int total_layers);
/*!
* Compute the maximum layer at which a layer switch will occur and store the result in \ref SliceDataStorage::max_object_height_second_to_last_extruder
*
* \param[in,out] storage Where to retrieve area data and extruder settings for those areas; where to store the max_object_height_second_to_last_extruder
*/
void computePrimeTowerMax(SliceDataStorage& storage);
PrimeTower(); //!< basic constructor
void generatePaths(const SliceDataStorage& storage);
/*!
* Add path plans for the prime tower to the \p gcode_layer
@@ -91,9 +102,18 @@ public:
* \param[in,out] gcode_layer Where to get the current extruder from; where to store the generated layer paths
* \param layer_nr The layer for which to generate the prime tower paths
* \param prev_extruder The previous extruder with which paths were planned; from which extruder a switch was made
* \param wipe Whether to wipe of the (not previous, but) current nozzle on the wipe tower (only occurs if previous extruder is different fromt he current one)
* \param new_extruder The switched to extruder with which the prime tower paths should be generated.
*/
void addToGcode(const SliceDataStorage& storage, GCodePlanner& gcode_layer, const GCodeExport& gcode, const int layer_nr, const int prev_extruder, bool wipe);
void addToGcode(const SliceDataStorage& storage, GCodePlanner& gcode_layer, const GCodeExport& gcode, const int layer_nr, const int prev_extruder, const int new_extruder);
/*!
* \brief Subtract the prime tower from the support areas in storage.
*
* \param storage The storage where to find the support from which to
* subtract a prime tower.
*/
void subtractFromSupport(SliceDataStorage& storage);
private:
/*!
* Layer number of the last layer in which a prime tower has been printed per extruder train.
@@ -121,7 +141,8 @@ private:
/*!
* \see WipeTower::generatePaths
*
* Generate the area where the prime tower should be.
* Generate the extrude paths for each extruder on even and odd layers
* Fill the ground poly with dense infill.
*
* \param storage where to get settings from
* \param total_layers The total number of layers
@@ -130,15 +151,15 @@ private:
/*!
* \see PrimeTower::addToGcode
*
*
* Add path plans for the prime tower to the \p gcode_layer
*
* \param storage where to get settings from; where to get the maximum height of the prime tower from
*
* \param[in,out] gcode_layer Where to get the current extruder from; where to store the generated layer paths
* \param layer_nr The layer for which to generate the prime tower paths
* \param prev_extruder The previous extruder with which paths were planned; from which extruder a switch was made
* \param extruder The extruder we just switched to, with which the prime
* tower paths should be drawn.
*/
void addToGcode_denseInfill(const SliceDataStorage& storage, GCodePlanner& gcode_layer, const GCodeExport& gcode, const int layer_nr, const int prev_extruder);
void addToGcode_denseInfill(GCodePlanner& gcode_layer, const int layer_nr, const int extruder);
/*!
* Plan the moves for wiping the current nozzles oozed material before starting to print the prime tower.
+10 -3
Ver Arquivo
@@ -1,4 +1,7 @@
/** Copyright (C) 2013 David Braam - Released under terms of the AGPLv3 License */
//Copyright (C) 2013 David Braam
//Copyright (c) 2016 Ultimaker B.V.
//CuraEngine is released under the terms of the AGPLv3 or higher.
#include "SkirtBrim.h"
#include "support.h"
@@ -19,7 +22,7 @@ void SkirtBrim::getFirstLayerOutline(SliceDataStorage& storage, const unsigned i
{ // add brim underneath support by removing support where there's brim around the model
const bool include_helper_parts = false; // include manually below
first_layer_outline = storage.getLayerOutlines(layer_nr, include_helper_parts, external_only);
first_layer_outline.add(storage.primeTower.ground_poly); // don't remove parts of the prime tower, but make a brim for it
first_layer_outline = first_layer_outline.unionPolygons(); //To guard against overlapping outlines, which would produce holes according to the even-odd rule.
Polygons first_layer_empty_holes;
if (outside_only)
{
@@ -35,7 +38,7 @@ void SkirtBrim::getFirstLayerOutline(SliceDataStorage& storage, const unsigned i
// || || ||[]|| > expand to fit an extra brim line
// |+-+| |+--+|
// +---+ +----+
Polygons model_brim_covered_area = first_layer_outline.offset(primary_extruder_skirt_brim_line_width * (primary_line_count + primary_line_count % 2)); // always leave a gap of an even number of brim lines, so that it fits if it's generating brim from both sides
Polygons model_brim_covered_area = first_layer_outline.offset(primary_extruder_skirt_brim_line_width * (primary_line_count + primary_line_count % 2), ClipperLib::jtRound); // always leave a gap of an even number of brim lines, so that it fits if it's generating brim from both sides
if (outside_only)
{ // don't remove support within empty holes where no brim is generated.
model_brim_covered_area.add(first_layer_empty_holes);
@@ -45,6 +48,10 @@ void SkirtBrim::getFirstLayerOutline(SliceDataStorage& storage, const unsigned i
first_layer_outline.add(support_layer.supportAreas);
first_layer_outline.add(support_layer.skin);
}
if (storage.primeTower.enabled)
{
first_layer_outline.add(storage.primeTower.ground_poly); // don't remove parts of the prime tower, but make a brim for it
}
}
constexpr int join_distance = 20;
first_layer_outline = first_layer_outline.offset(join_distance).offset(-join_distance); // merge adjacent models into single polygon
+2 -2
Ver Arquivo
@@ -23,9 +23,9 @@ void Weaver::weave(MeshGroup* meshgroup)
std::vector<cura::Slicer*> slicerList;
for(Mesh& mesh : meshgroup->meshes)
for (Mesh* mesh : meshgroup->meshes)
{
cura::Slicer* slicer = new cura::Slicer(&mesh, initial_layer_thickness, connectionHeight, layer_count, mesh.getSettingBoolean("meshfix_keep_open_polygons"), mesh.getSettingBoolean("meshfix_extensive_stitching"));
cura::Slicer* slicer = new cura::Slicer(mesh, initial_layer_thickness, connectionHeight, layer_count, mesh->getSettingBoolean("meshfix_keep_open_polygons"), mesh->getSettingBoolean("meshfix_extensive_stitching"), nullptr);
slicerList.push_back(slicer);
}
+1 -1
Ver Arquivo
@@ -6,7 +6,7 @@
#include "settings/settings.h"
#include "MeshGroup.h"
#include "slicer.h"
#include "slicer/Slicer.h"
#include "utils/NoCopy.h"
#include "utils/polygon.h"
+11 -10
Ver Arquivo
@@ -18,8 +18,9 @@ void Wireframe2gcode::writeGCode()
{
gcode.preSetup(wireFrame.meshgroup);
gcode.setInitialTemps(*wireFrame.meshgroup);
const unsigned int start_extruder_nr = getSettingAsIndex("adhesion_extruder_nr"); // TODO: figure out how Wireframe works with dual extrusion
gcode.setInitialTemps(*wireFrame.meshgroup, start_extruder_nr);
if (CommandSocket::getInstance())
CommandSocket::getInstance()->beginGCode();
@@ -159,7 +160,7 @@ void Wireframe2gcode::writeGCode()
gcode.setZ(maxObjectHeight);
gcode.writeRetraction(&standard_retraction_config);
gcode.writeRetraction(standard_retraction_config);
gcode.updateTotalPrintTime();
@@ -246,7 +247,7 @@ void Wireframe2gcode::strategy_retract(WeaveLayer& layer, WeaveConnectionPart& p
retraction_config.retraction_min_travel_distance = getSettingInMicrons("retraction_min_travel");
double top_retract_pause = 2.0;
int retract_hop_dist = 1000;
coord_t retract_hop_dist = 1000;
bool after_retract_hop = false;
//bool go_horizontal_first = true;
bool lower_retract_start = true;
@@ -259,7 +260,7 @@ void Wireframe2gcode::strategy_retract(WeaveLayer& layer, WeaveConnectionPart& p
Point3 lowering = vec * retract_hop_dist / 2 / vec.vSize();
Point3 lower = to - lowering;
gcode.writeMove(lower, speedUp, extrusion_mm3_per_mm_connection);
gcode.writeRetraction(&retraction_config);
gcode.writeRetraction(retraction_config);
gcode.writeMove(to + lowering, speedUp, 0);
gcode.writeDelay(top_retract_pause);
if (after_retract_hop)
@@ -268,7 +269,7 @@ void Wireframe2gcode::strategy_retract(WeaveLayer& layer, WeaveConnectionPart& p
} else
{
gcode.writeMove(to, speedUp, extrusion_mm3_per_mm_connection);
gcode.writeRetraction(&retraction_config);
gcode.writeRetraction(retraction_config);
gcode.writeMove(to + Point3(0, 0, retract_hop_dist), speedFlat, 0);
gcode.writeDelay(top_retract_pause);
if (after_retract_hop)
@@ -467,14 +468,14 @@ void Wireframe2gcode::writeFill(std::vector<WeaveRoofPart>& infill_insets, Polyg
void Wireframe2gcode::writeMoveWithRetract(Point3 to)
{
if ((gcode.getPosition() - to).vSize2() >= nozzle_top_diameter * nozzle_top_diameter * 2 * 2)
gcode.writeRetraction(&standard_retraction_config);
gcode.writeRetraction(standard_retraction_config);
gcode.writeMove(to, moveSpeed, 0);
}
void Wireframe2gcode::writeMoveWithRetract(Point to)
{
if (vSize2(gcode.getPositionXY() - to) >= nozzle_top_diameter * nozzle_top_diameter * 2 * 2)
gcode.writeRetraction(&standard_retraction_config);
gcode.writeRetraction(standard_retraction_config);
gcode.writeMove(to, moveSpeed, 0);
}
@@ -562,7 +563,7 @@ void Wireframe2gcode::processStartingCode()
{
if (getSettingBoolean("material_bed_temp_prepend"))
{
if (getSettingBoolean("machine_heated_bed") && getSettingInDegreeCelsius("material_bed_temperature") > 0)
if (getSettingBoolean("machine_heated_bed") && getSettingInDegreeCelsius("material_bed_temperature") != 0)
{
gcode.writeBedTemperatureCommand(getSettingInDegreeCelsius("material_bed_temperature"), getSettingBoolean("material_bed_temp_wait"));
}
@@ -603,7 +604,7 @@ void Wireframe2gcode::processStartingCode()
constexpr bool wait = true;
gcode.writeTemperatureCommand(start_extruder_nr, getSettingInDegreeCelsius("material_print_temperature"), wait);
gcode.writePrimeTrain(getSettingInMillimetersPerSecond("speed_travel"));
gcode.writeRetraction(&standard_retraction_config);
gcode.writeRetraction(standard_retraction_config);
}
}
+17 -17
Ver Arquivo
@@ -11,7 +11,7 @@
#include "settings/settings.h"
#include "MeshGroup.h"
#include "slicer.h"
#include "slicer/Slicer.h"
#include "utils/polygon.h"
#include "Weaver.h"
@@ -29,37 +29,37 @@ private:
static const int STRATEGY_KNOT = 1;
static const int STRATEGY_RETRACT = 2;
int initial_layer_thickness;
int filament_diameter;
int line_width;
coord_t initial_layer_thickness;
coord_t filament_diameter;
coord_t line_width;
double flowConnection;
double flowFlat;
double extrusion_mm3_per_mm_connection;
double extrusion_mm3_per_mm_flat;
int nozzle_outer_diameter;
int nozzle_head_distance;
coord_t nozzle_outer_diameter;
coord_t nozzle_head_distance;
double nozzle_expansion_angle;
int nozzle_clearance;
int nozzle_top_diameter;
coord_t nozzle_clearance;
coord_t nozzle_top_diameter;
double moveSpeed;
double speedBottom;
double speedUp;
double speedDown;
double speedFlat;
int connectionHeight;
int roof_inset;
coord_t connectionHeight;
coord_t roof_inset;
double flat_delay;
double bottom_delay;
double top_delay;
int up_dist_half_speed;
int top_jump_dist;
int fall_down;
int drag_along;
coord_t up_dist_half_speed;
coord_t top_jump_dist;
coord_t fall_down;
coord_t drag_along;
int strategy;
double go_back_to_last_top;
int straight_first_when_going_down;
int roof_fall_down;
int roof_drag_along;
coord_t straight_first_when_going_down;
coord_t roof_fall_down;
coord_t roof_drag_along;
double roof_outer_delay;
RetractionConfig standard_retraction_config; //!< The standard retraction settings used for moves between parts etc.
+4 -4
Ver Arquivo
@@ -346,9 +346,9 @@ void CommandSocket::connect(const std::string& ip, int port)
continue;
}
const ExtruderTrain* settings_base = meshgroup->getExtruderTrain(extruder_nr); //The extruder train that the setting should fall back to.
for (Mesh& mesh : meshgroup->meshes)
for (Mesh* mesh : meshgroup->meshes)
{
mesh.setSettingInheritBase(setting_extruder.name(), *settings_base);
mesh->setSettingInheritBase(setting_extruder.name(), *settings_base);
}
}
}
@@ -455,8 +455,8 @@ void CommandSocket::handleObjectList(cura::proto::ObjectList* list, const google
}
SettingsBase* extruder_train = meshgroup->getExtruderTrain(extruder_train_nr);
meshgroup->meshes.push_back(extruder_train); //Construct a new mesh (with the corresponding extruder train as settings parent object) and put it into MeshGroup's mesh list.
Mesh& mesh = meshgroup->meshes.back();
meshgroup->meshes.push_back(new Mesh(extruder_train)); //Construct a new mesh (with the corresponding extruder train as settings parent object) and put it into MeshGroup's mesh list.
Mesh& mesh = *meshgroup->meshes.back();
for (int i = 0; i < face_count; ++i)
{
+71 -31
Ver Arquivo
@@ -11,6 +11,8 @@
namespace cura {
double layer_height; //!< report basic layer height in RepRap gcode file.
GCodeExport::GCodeExport()
: output_stream(&std::cout)
, currentPosition(0,0,MM2INT(20))
@@ -34,6 +36,8 @@ GCodeExport::GCodeExport()
initial_bed_temp = 0;
extruder_count = 0;
total_bounding_box = AABB3D();
}
GCodeExport::~GCodeExport()
@@ -47,24 +51,29 @@ void GCodeExport::preSetup(const MeshGroup* meshgroup)
extruder_count = meshgroup->getSettingAsCount("machine_extruder_count");
for (const Mesh& mesh : meshgroup->meshes)
for (const Mesh* mesh : meshgroup->meshes)
{
extruder_attr[mesh.getSettingAsIndex("extruder_nr")].is_used = true;
if (!mesh->getSettingBoolean("anti_overhang_mesh")
&& !mesh->getSettingBoolean("support_mesh")
)
{
extruder_attr[mesh->getSettingAsIndex("extruder_nr")].is_used = true;
}
}
for (unsigned int extruder_nr = 0; extruder_nr < extruder_count; extruder_nr++)
{
const ExtruderTrain* train = meshgroup->getExtruderTrain(extruder_nr);
if (meshgroup->getSettingAsIndex("adhesion_extruder_nr") == int(extruder_nr))
if (meshgroup->getSettingAsIndex("adhesion_extruder_nr") == int(extruder_nr) && meshgroup->getSettingAsPlatformAdhesion("adhesion_type") != EPlatformAdhesion::NONE)
{
extruder_attr[extruder_nr].is_used = true;
}
for (const Mesh& mesh : meshgroup->meshes)
for (const Mesh* mesh : meshgroup->meshes)
{
if ((mesh.getSettingBoolean("support_enable") && mesh.getSettingBoolean("support_interface_enable") && meshgroup->getSettingAsIndex("support_interface_extruder_nr") == int(extruder_nr))
|| (mesh.getSettingBoolean("support_enable") && meshgroup->getSettingAsIndex("support_infill_extruder_nr") == int(extruder_nr))
|| (mesh.getSettingBoolean("support_enable") && meshgroup->getSettingAsIndex("support_extruder_nr_layer_0") == int(extruder_nr))
if ((mesh->getSettingBoolean("support_enable") && mesh->getSettingBoolean("support_interface_enable") && meshgroup->getSettingAsIndex("support_interface_extruder_nr") == int(extruder_nr))
|| (mesh->getSettingBoolean("support_enable") && meshgroup->getSettingAsIndex("support_infill_extruder_nr") == int(extruder_nr))
|| (mesh->getSettingBoolean("support_enable") && meshgroup->getSettingAsIndex("support_extruder_nr_layer_0") == int(extruder_nr))
)
{
extruder_attr[extruder_nr].is_used = true;
@@ -90,6 +99,8 @@ void GCodeExport::preSetup(const MeshGroup* meshgroup)
machine_name = meshgroup->getSettingString("machine_name");
layer_height = meshgroup->getSettingInMillimeters("layer_height");
if (flavor == EGCodeFlavor::BFB)
{
new_line = "\r\n";
@@ -102,17 +113,19 @@ void GCodeExport::preSetup(const MeshGroup* meshgroup)
estimateCalculator.setFirmwareDefaults(meshgroup);
}
void GCodeExport::setInitialTemps(const MeshGroup& settings)
void GCodeExport::setInitialTemps(const MeshGroup& settings, const unsigned int start_extruder_nr)
{
for (unsigned int extr_nr = 0; extr_nr < extruder_count; extr_nr++)
{
const ExtruderTrain* extr_train = settings.getExtruderTrain(extr_nr);
assert(extr_train);
double temp = extr_train->getSettingInDegreeCelsius((extr_nr == 0)? "material_print_temperature" : "material_standby_temperature");
const ExtruderTrain& train = *settings.getExtruderTrain(extr_nr);
double print_temp_0 = train.getSettingInDegreeCelsius("material_print_temperature_layer_0");
double print_temp_here = (print_temp_0 != 0)? print_temp_0 : train.getSettingInDegreeCelsius("material_print_temperature");
double temp = (extr_nr == start_extruder_nr)? print_temp_here : train.getSettingInDegreeCelsius("material_standby_temperature");
setInitialTemp(extr_nr, temp);
}
initial_bed_temp = settings.getSettingInDegreeCelsius("material_bed_temperature");
initial_bed_temp = settings.getSettingInDegreeCelsius("material_bed_temperature_layer_0");
}
void GCodeExport::setInitialTemp(int extruder_nr, double temp)
@@ -163,12 +176,12 @@ std::string GCodeExport::getFileHeader(const double* print_time, const std::vect
prefix << ";PRINT.TIME:" << static_cast<int>(*print_time) << new_line;
}
prefix << ";PRINT.SIZE.MIN.X:0" << new_line;
prefix << ";PRINT.SIZE.MIN.Y:0" << new_line;
prefix << ";PRINT.SIZE.MIN.Z:0" << new_line;
prefix << ";PRINT.SIZE.MAX.X:" << INT2MM(machine_dimensions.x) << new_line;
prefix << ";PRINT.SIZE.MAX.Y:" << INT2MM(machine_dimensions.y) << new_line;
prefix << ";PRINT.SIZE.MAX.Z:" << INT2MM(machine_dimensions.z) << new_line;
prefix << ";PRINT.SIZE.MIN.X:" << INT2MM(total_bounding_box.min.x) << new_line;
prefix << ";PRINT.SIZE.MIN.Y:" << INT2MM(total_bounding_box.min.y) << new_line;
prefix << ";PRINT.SIZE.MIN.Z:" << INT2MM(total_bounding_box.min.z) << new_line;
prefix << ";PRINT.SIZE.MAX.X:" << INT2MM(total_bounding_box.max.x) << new_line;
prefix << ";PRINT.SIZE.MAX.Y:" << INT2MM(total_bounding_box.max.y) << new_line;
prefix << ";PRINT.SIZE.MAX.Z:" << INT2MM(total_bounding_box.max.z) << new_line;
prefix << ";END_OF_HEADER" << new_line;
return prefix.str();
default:
@@ -182,6 +195,11 @@ std::string GCodeExport::getFileHeader(const double* print_time, const std::vect
prefix << ";NOZZLE_DIAMETER:" << float(INT2MM(getNozzleSize(0))) << new_line;
// TODO: the second nozzle size isn't always initiated! ";NOZZLE_DIAMETER2:"
}
else if (flavor == EGCodeFlavor::REPRAP)
{
prefix << ";Filament used: " << ((filament_used.size() >= 1)? filament_used[0] / (1000 * extruder_attr[0].filament_area) : 0) << "m" << new_line;
prefix << ";Layer height: " << layer_height << new_line;
}
return prefix.str();
}
}
@@ -538,6 +556,8 @@ void GCodeExport::writeMove(int x, int y, int z, double speed, double extrusion_
assert((Point3(x,y,z) - currentPosition).vSize() < MM2INT(300)); // no crazy positions (this code should not be compiled for release)
#endif //ASSERT_INSANE_OUTPUT
total_bounding_box.include(Point3(x, y, z));
if (extrusion_mm3_per_mm < 0)
logWarning("Warning! Negative extrusion move!");
@@ -623,7 +643,7 @@ void GCodeExport::writeMove(int x, int y, int z, double speed, double extrusion_
estimateCalculator.plan(TimeEstimateCalculator::Position(INT2MM(currentPosition.x), INT2MM(currentPosition.y), INT2MM(currentPosition.z), eToMm(current_e_value)), speed);
}
void GCodeExport::writeRetraction(RetractionConfig* config, bool force, bool extruder_switch)
void GCodeExport::writeRetraction(const RetractionConfig& config, bool force, bool extruder_switch)
{
ExtruderTrainAttributes& extr_attr = extruder_attr[current_extruder];
@@ -640,7 +660,7 @@ void GCodeExport::writeRetraction(RetractionConfig* config, bool force, bool ext
}
double old_retraction_e_amount = extr_attr.retraction_e_amount_current;
double new_retraction_e_amount = mmToE(config->distance);
double new_retraction_e_amount = mmToE(config.distance);
double retraction_diff_e_amount = old_retraction_e_amount - new_retraction_e_amount;
if (std::abs(retraction_diff_e_amount) < 0.000001)
{
@@ -650,23 +670,23 @@ void GCodeExport::writeRetraction(RetractionConfig* config, bool force, bool ext
{ // handle retraction limitation
double current_extruded_volume = getCurrentExtrudedVolume();
std::deque<double>& extruded_volume_at_previous_n_retractions = extr_attr.extruded_volume_at_previous_n_retractions;
while (int(extruded_volume_at_previous_n_retractions.size()) > config->retraction_count_max && !extruded_volume_at_previous_n_retractions.empty())
while (int(extruded_volume_at_previous_n_retractions.size()) > config.retraction_count_max && !extruded_volume_at_previous_n_retractions.empty())
{
// extruder switch could have introduced data which falls outside the retraction window
// also the retraction_count_max could have changed between the last retraction and this
extruded_volume_at_previous_n_retractions.pop_back();
}
if (!force && config->retraction_count_max <= 0)
if (!force && config.retraction_count_max <= 0)
{
return;
}
if (!force && int(extruded_volume_at_previous_n_retractions.size()) == config->retraction_count_max
&& current_extruded_volume < extruded_volume_at_previous_n_retractions.back() + config->retraction_extrusion_window * extr_attr.filament_area)
if (!force && int(extruded_volume_at_previous_n_retractions.size()) == config.retraction_count_max
&& current_extruded_volume < extruded_volume_at_previous_n_retractions.back() + config.retraction_extrusion_window * extr_attr.filament_area)
{
return;
}
extruded_volume_at_previous_n_retractions.push_front(current_extruded_volume);
if (int(extruded_volume_at_previous_n_retractions.size()) == config->retraction_count_max + 1)
if (int(extruded_volume_at_previous_n_retractions.size()) == config.retraction_count_max + 1)
{
extruded_volume_at_previous_n_retractions.pop_back();
}
@@ -689,17 +709,17 @@ void GCodeExport::writeRetraction(RetractionConfig* config, bool force, bool ext
}
else
{
double speed = ((retraction_diff_e_amount < 0.0)? config->speed : extr_attr.last_retraction_prime_speed) * 60;
double speed = ((retraction_diff_e_amount < 0.0)? config.speed : extr_attr.last_retraction_prime_speed) * 60;
current_e_value += retraction_diff_e_amount;
*output_stream << "G1 F" << PrecisionedDouble{1, speed} << " "
<< extr_attr.extruderCharacter << PrecisionedDouble{5, current_e_value} << new_line;
currentSpeed = speed;
estimateCalculator.plan(TimeEstimateCalculator::Position(INT2MM(currentPosition.x), INT2MM(currentPosition.y), INT2MM(currentPosition.z), eToMm(current_e_value)), currentSpeed);
extr_attr.last_retraction_prime_speed = config->primeSpeed;
extr_attr.last_retraction_prime_speed = config.primeSpeed;
}
extr_attr.retraction_e_amount_current = new_retraction_e_amount; // suppose that for UM2 the retraction amount in the firmware is equal to the provided amount
extr_attr.prime_volume += config->prime_volume;
extr_attr.prime_volume += config.prime_volume;
}
@@ -709,6 +729,16 @@ void GCodeExport::writeZhopStart(int hop_height)
{
isZHopped = hop_height;
*output_stream << "G1 Z" << MMtoStream{currentPosition.z + isZHopped} << new_line;
total_bounding_box.include(currentPosition + Point3(0, 0, isZHopped));
}
}
void GCodeExport::writeZhopEnd()
{
if (isZHopped)
{
isZHopped = 0;
*output_stream << "G1 Z" << MMtoStream{currentPosition.z} << new_line;
}
}
@@ -746,7 +776,7 @@ void GCodeExport::switchExtruder(int new_extruder, const RetractionConfig& retra
bool force = true;
bool extruder_switch = true;
writeRetraction(&const_cast<RetractionConfig&>(retraction_config_old_extruder), force, extruder_switch);
writeRetraction(const_cast<RetractionConfig&>(retraction_config_old_extruder), force, extruder_switch);
resetExtrusionValue(); // zero the E value on the old extruder, so that the current_e_value is registered on the old extruder
@@ -813,7 +843,12 @@ void GCodeExport::writeTemperatureCommand(int extruder, double temperature, bool
{
if (!wait && extruder_attr[extruder].currentTemperature == temperature)
return;
if (flavor == EGCodeFlavor::ULTIGCODE)
{ // The UM2 family doesn't support temperature commands (they are fixed in the firmware)
return;
}
if (wait)
*output_stream << "M109";
else
@@ -829,6 +864,11 @@ void GCodeExport::writeTemperatureCommand(int extruder, double temperature, bool
void GCodeExport::writeBedTemperatureCommand(double temperature, bool wait)
{
if (flavor == EGCodeFlavor::ULTIGCODE)
{ // The UM2 family doesn't support temperature commands (they are fixed in the firmware)
return;
}
if (wait)
*output_stream << "M190 S";
else
@@ -868,7 +908,7 @@ void GCodeExport::writeMaxZFeedrate(double max_z_feedrate)
{
if (current_max_z_feedrate != max_z_feedrate)
{
*output_stream << "M203 Z" << int(max_z_feedrate * 60) << new_line;
*output_stream << "M203 Z" << PrecisionedDouble{2, max_z_feedrate} << new_line;
current_max_z_feedrate = max_z_feedrate;
estimateCalculator.setMaxZFeedrate(max_z_feedrate);
}
+14 -2
Ver Arquivo
@@ -99,6 +99,8 @@ private:
double current_jerk; //!< The current jerk in the XY direction (in mm/s^3)
double current_max_z_feedrate; //!< The current max z speed
AABB3D total_bounding_box; //!< The bounding box of all g-code.
/*!
* The z position to be used on the next xy move, if the head wasn't in the correct z position yet.
*
@@ -259,7 +261,7 @@ private:
*/
void writeMoveBFB(int x, int y, int z, double speed, double extrusion_mm3_per_mm);
public:
void writeRetraction(RetractionConfig* config, bool force = false, bool extruder_switch = false);
void writeRetraction(const RetractionConfig& config, bool force = false, bool extruder_switch = false);
/*!
* Start a z hop with the given \p hop_height
@@ -268,6 +270,12 @@ public:
*/
void writeZhopStart(int hop_height);
/*!
* End a z hop: go back to the layer height
*
*/
void writeZhopEnd();
/*!
* Start the new_extruder:
* - set new extruder
@@ -341,13 +349,17 @@ public:
* See FffGcodeWriter::processStartingCode
*
* \param settings The meshgroup to get the global bed temp from and to get the extruder trains from which to get the nozzle temperatures
* \param start_extruder_nr The extruder with which to start this print
*/
void setInitialTemps(const MeshGroup& settings);
void setInitialTemps(const MeshGroup& settings, const unsigned int start_extruder_nr);
/*!
* Override or set an initial nozzle temperature as written by GCodeExport::setInitialTemps
* This is used primarily during better specification of temperatures in LayerPlanBuffer::insertPreheatCommand
*
* \warning This function must be called before any of the layers in the meshgroup are written to file!
* That's because it sets the current temperature in the gcode!
*
* \param extruder_nr The extruder number for which to better specify the temp
* \param temp The temp at which the nozzle should be at startup
*/
+109 -49
Ver Arquivo
@@ -5,28 +5,19 @@
#include "sliceDataStorage.h"
#include "utils/polygonUtils.h"
#include "MergeInfillLines.h"
#include "raft.h" // getTotalExtraLayers
namespace cura {
TimeMaterialEstimates TimeMaterialEstimates::operator-(const TimeMaterialEstimates& other)
{
return TimeMaterialEstimates(extrude_time - other.extrude_time,unretracted_travel_time - other.unretracted_travel_time,retracted_travel_time - other.retracted_travel_time,material - other.material);
}
TimeMaterialEstimates& TimeMaterialEstimates::operator-=(const TimeMaterialEstimates& other)
{
extrude_time -= other.extrude_time;
unretracted_travel_time -= other.unretracted_travel_time;
retracted_travel_time -= other.retracted_travel_time;
material -= other.material;
return *this;
}
ExtruderPlan::ExtruderPlan(int extruder, Point start_position, int layer_nr, int layer_thickness, FanSpeedLayerTimeSettings& fan_speed_layer_time_settings, const RetractionConfig& retraction_config)
ExtruderPlan::ExtruderPlan(int extruder, Point start_position, int layer_nr, bool is_initial_layer, int layer_thickness, FanSpeedLayerTimeSettings& fan_speed_layer_time_settings, const RetractionConfig& retraction_config)
: extruder(extruder)
, required_temp(-1)
, heated_pre_travel_time(0)
, initial_printing_temperature(-1)
, printing_temperature(-1)
, start_position(start_position)
, layer_nr(layer_nr)
, is_initial_layer(is_initial_layer)
, layer_thickness(layer_thickness)
, fan_speed_layer_time_settings(fan_speed_layer_time_settings)
, retraction_config(retraction_config)
@@ -73,6 +64,7 @@ GCodePath* GCodePlanner::getLatestPathWithConfig(GCodePathConfig* config, SpaceF
paths.emplace_back();
GCodePath* ret = &paths.back();
ret->retract = false;
ret->perform_prime = false;
ret->perform_z_hop = false;
ret->config = config;
ret->done = false;
@@ -89,9 +81,10 @@ void GCodePlanner::forceNewPathStart()
paths[paths.size()-1].done = true;
}
GCodePlanner::GCodePlanner(SliceDataStorage& storage, unsigned int layer_nr, int z, int layer_thickness, Point last_position, int current_extruder, bool is_inside_mesh, std::vector<FanSpeedLayerTimeSettings>& fan_speed_layer_time_settings_per_extruder, CombingMode combing_mode, int64_t comb_boundary_offset, bool travel_avoid_other_parts, int64_t travel_avoid_distance)
GCodePlanner::GCodePlanner(SliceDataStorage& storage, int layer_nr, int z, int layer_thickness, Point last_position, int current_extruder, bool is_inside_mesh, std::vector<FanSpeedLayerTimeSettings>& fan_speed_layer_time_settings_per_extruder, CombingMode combing_mode, int64_t comb_boundary_offset, bool travel_avoid_other_parts, int64_t travel_avoid_distance)
: storage(storage)
, layer_nr(layer_nr)
, is_initial_layer(layer_nr == 0 - Raft::getTotalExtraLayers(storage))
, z(z)
, layer_thickness(layer_thickness)
, start_position(last_position)
@@ -102,7 +95,7 @@ GCodePlanner::GCodePlanner(SliceDataStorage& storage, unsigned int layer_nr, int
, fan_speed_layer_time_settings_per_extruder(fan_speed_layer_time_settings_per_extruder)
{
extruder_plans.reserve(storage.meshgroup->getExtruderCount());
extruder_plans.emplace_back(current_extruder, start_position, layer_nr, layer_thickness, fan_speed_layer_time_settings_per_extruder[current_extruder], storage.retraction_config_per_extruder[current_extruder]);
extruder_plans.emplace_back(current_extruder, start_position, layer_nr, is_initial_layer, layer_thickness, fan_speed_layer_time_settings_per_extruder[current_extruder], storage.retraction_config_per_extruder[current_extruder]);
comb = nullptr;
was_inside = is_inside_mesh;
is_inside = false; // assumes the next move will not be to inside a layer part (overwritten just before going into a layer part)
@@ -202,7 +195,8 @@ bool GCodePlanner::setExtruder(int extruder)
}
else
{
extruder_plans.emplace_back(extruder, lastPosition, layer_nr, layer_thickness, fan_speed_layer_time_settings_per_extruder[extruder], storage.retraction_config_per_extruder[extruder]);
extruder_plans.emplace_back(extruder, lastPosition, layer_nr, is_initial_layer, layer_thickness, fan_speed_layer_time_settings_per_extruder[extruder], storage.retraction_config_per_extruder[extruder]);
assert((int)extruder_plans.size() <= storage.meshgroup->getExtruderCount() && "Never use the same extruder twice on one layer!");
}
last_planned_extruder_setting_base = storage.meshgroup->getExtruderTrain(extruder);
@@ -244,7 +238,7 @@ void GCodePlanner::moveInsideCombBoundary(int distance)
}
}
void GCodePlanner::addTravel(Point p)
GCodePath& GCodePlanner::addTravel(Point p)
{
GCodePath* path = nullptr;
GCodePathConfig& travel_config = storage.travel_config_per_extruder[getExtruder()];
@@ -330,11 +324,12 @@ void GCodePlanner::addTravel(Point p)
}
}
addTravel_simple(p, path);
GCodePath& ret = addTravel_simple(p, path);
was_inside = is_inside;
return ret;
}
void GCodePlanner::addTravel_simple(Point p, GCodePath* path)
GCodePath& GCodePlanner::addTravel_simple(Point p, GCodePath* path)
{
if (path == nullptr)
{
@@ -342,8 +337,17 @@ void GCodePlanner::addTravel_simple(Point p, GCodePath* path)
}
path->points.push_back(p);
lastPosition = p;
return *path;
}
void GCodePlanner::planPrime()
{
forceNewPathStart();
GCodePath& prime_travel = addTravel_simple(lastPosition + Point(0, 100));
prime_travel.retract = false;
prime_travel.perform_prime = true;
forceNewPathStart();
}
void GCodePlanner::addExtrusionMove(Point p, GCodePathConfig* config, SpaceFillType space_fill_type, float flow, bool spiralize)
{
@@ -351,22 +355,51 @@ void GCodePlanner::addExtrusionMove(Point p, GCodePathConfig* config, SpaceFillT
lastPosition = p;
}
void GCodePlanner::addPolygon(PolygonRef polygon, int startIdx, GCodePathConfig* config, WallOverlapComputation* wall_overlap_computation, bool spiralize)
void GCodePlanner::addPolygon(Polygons& polygons, unsigned int poly_idx, int start_idx, GCodePathConfig* config, PolygonFlowAdjuster* wall_overlap_computation, coord_t wall_0_wipe_dist, bool spiralize)
{
Point p0 = polygon[startIdx];
PolygonRef polygon = polygons[poly_idx];
unsigned int p0_idx = start_idx;
Point p0 = polygon[p0_idx];
addTravel(p0);
for(unsigned int i=1; i<polygon.size(); i++)
for (unsigned int point_idx = 1; point_idx < polygon.size(); point_idx++)
{
Point p1 = polygon[(startIdx + i) % polygon.size()];
float flow = (wall_overlap_computation)? wall_overlap_computation->getFlow(p0, p1) : 1.0;
unsigned int p1_idx = (start_idx + point_idx) % polygon.size();
Point p1 = polygon[p1_idx];
float flow = (wall_overlap_computation)? wall_overlap_computation->getFlow(polygons, poly_idx, p0_idx, p1_idx) : 1.0;
addExtrusionMove(p1, config, SpaceFillType::Polygons, flow, spiralize);
p0 = p1;
p0_idx = p1_idx;
}
if (polygon.size() > 2)
{
Point& p1 = polygon[startIdx];
float flow = (wall_overlap_computation)? wall_overlap_computation->getFlow(p0, p1) : 1.0;
Point& p1 = polygon[start_idx];
float flow = (wall_overlap_computation)? wall_overlap_computation->getFlow(polygons, poly_idx, p0_idx, start_idx) : 1.0;
addExtrusionMove(p1, config, SpaceFillType::Polygons, flow, spiralize);
if (wall_0_wipe_dist > 0)
{ // apply outer wall wipe
p0 = polygon[start_idx];
int distance_traversed = 0;
for (unsigned int point_idx = 1; ; point_idx++)
{
Point p1 = polygon[(start_idx + point_idx) % polygon.size()];
int p0p1_dist = vSize(p1 - p0);
if (distance_traversed + p0p1_dist >= wall_0_wipe_dist)
{
Point vector = p1 - p0;
Point half_way = p0 + normal(vector, wall_0_wipe_dist - distance_traversed);
addTravel_simple(half_way);
break;
}
else
{
addTravel_simple(p1);
distance_traversed += p0p1_dist;
}
p0 = p1;
}
forceNewPathStart();
}
}
else
{
@@ -374,13 +407,13 @@ void GCodePlanner::addPolygon(PolygonRef polygon, int startIdx, GCodePathConfig*
}
}
void GCodePlanner::addPolygonsByOptimizer(Polygons& polygons, GCodePathConfig* config, WallOverlapComputation* wall_overlap_computation, EZSeamType z_seam_type, bool spiralize)
void GCodePlanner::addPolygonsByOptimizer(Polygons& polygons, GCodePathConfig* config, PolygonFlowAdjuster* flow_adjuster, EZSeamType z_seam_type, Point z_seam_pos, coord_t wall_0_wipe_dist, bool spiralize)
{
if (polygons.size() == 0)
{
return;
}
PathOrderOptimizer orderOptimizer(lastPosition, z_seam_type);
PathOrderOptimizer orderOptimizer(lastPosition, z_seam_pos, z_seam_type);
for (unsigned int poly_idx = 0; poly_idx < polygons.size(); poly_idx++)
{
orderOptimizer.addPolygon(polygons[poly_idx]);
@@ -388,7 +421,7 @@ void GCodePlanner::addPolygonsByOptimizer(Polygons& polygons, GCodePathConfig* c
orderOptimizer.optimize();
for (unsigned int poly_idx : orderOptimizer.polyOrder)
{
addPolygon(polygons[poly_idx], orderOptimizer.polyStart[poly_idx], config, wall_overlap_computation, spiralize);
addPolygon(polygons, poly_idx, orderOptimizer.polyStart[poly_idx], config, flow_adjuster, wall_0_wipe_dist, spiralize);
}
}
void GCodePlanner::addLinesByOptimizer(Polygons& polygons, GCodePathConfig* config, SpaceFillType space_fill_type, int wipe_dist)
@@ -563,22 +596,23 @@ void ExtruderPlan::processFanSpeedAndMinimalLayerTime(bool force_minimal_layer_t
}
/*
Supposing no influence of minimal layer time; i.e. layer time > min layer time fan speed min:
max.. fan 'full' on layer
| :
| :
^ min..|..:________________
fan | /
speed | /
zero..|/__________________
layer nr >
max.. fan 'full' on layer
| :
| :
^ min..|..:________________
fan | /
speed | /
speed_0..|/
|
|__________________
layer nr >
*/
if (layer_nr < fsml.cool_fan_full_layer)
{
//Slow down the fan on the layers below the [cool_fan_full_layer], where layer 0 is speed 0.
fan_speed = fan_speed * std::max(0, layer_nr) / fsml.cool_fan_full_layer;
fan_speed = fsml.cool_fan_speed_0 + (fan_speed - fsml.cool_fan_speed_0) * std::max(0, layer_nr) / fsml.cool_fan_full_layer;
}
}
@@ -613,7 +647,13 @@ void GCodePlanner::writeGCode(GCodeExport& gcode)
gcode.setLayerNr(layer_nr);
gcode.writeLayerComment(layer_nr);
if (layer_nr == 1 - Raft::getTotalExtraLayers(storage))
{
bool wait = false;
gcode.writeBedTemperatureCommand(storage.getSettingInDegreeCelsius("material_bed_temperature"), wait);
}
gcode.setZ(z);
@@ -642,19 +682,29 @@ void GCodePlanner::writeGCode(GCodeExport& gcode)
{ // require printing temperature to be met
constexpr bool wait = true;
gcode.writeTemperatureCommand(extruder, extruder_plan.required_temp, wait);
gcode.writeTemperatureCommand(extruder, extruder_plan.initial_printing_temperature, wait);
}
// prime extruder if it hadn't been used yet
gcode.writePrimeTrain(storage.meshgroup->getExtruderTrain(extruder)->getSettingInMillimetersPerSecond("speed_travel"));
gcode.writeRetraction(&retraction_config);
gcode.writeRetraction(retraction_config);
if (extruder_plan.prev_extruder_standby_temp)
{ // turn off previous extruder
constexpr bool wait = false;
gcode.writeTemperatureCommand(prev_extruder, *extruder_plan.prev_extruder_standby_temp, wait);
double prev_extruder_temp = *extruder_plan.prev_extruder_standby_temp;
int prev_layer_nr = (extruder_plan_idx == 0)? layer_nr - 1 : layer_nr;
if (prev_layer_nr == storage.max_print_height_per_extruder[prev_extruder])
{
prev_extruder_temp = 0; // TODO ? should there be a setting for extruder_off_temperature ?
}
gcode.writeTemperatureCommand(prev_extruder, prev_extruder_temp, wait);
}
}
else if (extruder_plan_idx == 0 && layer_nr != 0 && storage.meshgroup->getExtruderTrain(extruder)->getSettingBoolean("retract_at_layer_change"))
{
gcode.writeRetraction(retraction_config);
}
gcode.writeFanCommand(extruder_plan.getFanSpeed());
std::vector<GCodePath>& paths = extruder_plan.paths;
@@ -677,6 +727,12 @@ void GCodePlanner::writeGCode(GCodeExport& gcode)
GCodePath& path = paths[path_idx];
if (path.perform_prime)
{
gcode.writePrimeTrain(train->getSettingInMillimetersPerSecond("speed_travel"));
gcode.writeRetraction(retraction_config);
}
if (acceleration_enabled)
{
gcode.writeAcceleration(path.config->getAcceleration());
@@ -688,11 +744,15 @@ void GCodePlanner::writeGCode(GCodeExport& gcode)
if (path.retract)
{
gcode.writeRetraction(&retraction_config);
gcode.writeRetraction(retraction_config);
if (path.perform_z_hop)
{
gcode.writeZhopStart(retraction_config.zHop);
}
else
{
gcode.writeZhopEnd();
}
}
if (!path.config->isTravelPath() && last_extrusion_config != path.config)
{
@@ -803,7 +863,7 @@ void GCodePlanner::writeGCode(GCodeExport& gcode)
{
gcode.writeComment("Small layer, adding delay");
RetractionConfig& retraction_config = storage.retraction_config_per_extruder[gcode.getExtruderNr()];
gcode.writeRetraction(&retraction_config);
gcode.writeRetraction(retraction_config);
if (extruder_plan_idx == extruder_plans.size() - 1 || !train->getSettingBoolean("machine_extruder_end_pos_abs"))
{ // only move the head if it's the last extruder plan; otherwise it's already at the switching bay area
// or do it anyway when we switch extruder in-place
+41 -257
Ver Arquivo
@@ -6,9 +6,12 @@
#include "gcodeExport.h"
#include "pathPlanning/Comb.h"
#include "pathPlanning/GCodePath.h"
#include "pathPlanning/NozzleTempInsert.h"
#include "pathPlanning/TimeMaterialEstimates.h"
#include "utils/polygon.h"
#include "utils/logoutput.h"
#include "wallOverlap.h"
#include "PolygonFlowAdjuster.h"
#include "commandSocket.h"
#include "FanSpeedLayerTime.h"
#include "SpaceFillType.h"
@@ -21,249 +24,6 @@ namespace cura
class SliceDataStorage;
/*!
* A gcode command to insert before a specific path.
*
* Currently only used for preheat commands
*/
struct NozzleTempInsert
{
const unsigned int path_idx; //!< The path before which to insert this command
double time_after_path_start; //!< The time after the start of the path, before which to insert the command // TODO: use this to insert command in between moves in a path!
int extruder; //!< The extruder for which to set the temp
double temperature; //!< The temperature of the temperature command to insert
bool wait; //!< Whether to wait for the temperature to be reached
NozzleTempInsert(unsigned int path_idx, int extruder, double temperature, bool wait, double time_after_path_start = 0.0)
: path_idx(path_idx)
, time_after_path_start(time_after_path_start)
, extruder(extruder)
, temperature(temperature)
, wait(wait)
{}
/*!
* Write the temperature command at the current position in the gcode.
* \param gcode The actual gcode writer
*/
void write(GCodeExport& gcode)
{
gcode.writeTemperatureCommand(extruder, temperature, wait);
}
};
class ExtruderPlan; // forward declaration so that TimeMaterialEstimates can be a friend
/*!
* Time and material estimates for a portion of paths, e.g. layer, extruder plan, path.
*/
class TimeMaterialEstimates
{
friend class ExtruderPlan; // cause there the naive estimates are calculated
private:
double extrude_time; //!< Time in seconds occupied by extrusion
double unretracted_travel_time; //!< Time in seconds occupied by non-retracted travel (non-extrusion)
double retracted_travel_time; //!< Time in seconds occupied by retracted travel (non-extrusion)
double material; //!< Material used (in mm^3)
public:
/*!
* Basic contructor
*
* \param extrude_time Time in seconds occupied by extrusion
* \param unretracted_travel_time Time in seconds occupied by non-retracted travel (non-extrusion)
* \param retracted_travel_time Time in seconds occupied by retracted travel (non-extrusion)
* \param material Material used (in mm^3)
*/
TimeMaterialEstimates(double extrude_time, double unretracted_travel_time, double retracted_travel_time, double material)
: extrude_time(extrude_time)
, unretracted_travel_time(unretracted_travel_time)
, retracted_travel_time(retracted_travel_time)
, material(material)
{
}
/*!
* Basic constructor initializing all estimates to zero.
*/
TimeMaterialEstimates()
: extrude_time(0.0)
, unretracted_travel_time(0.0)
, retracted_travel_time(0.0)
, material(0.0)
{
}
/*!
* Set all estimates to zero.
*/
void reset()
{
extrude_time = 0.0;
unretracted_travel_time = 0.0;
retracted_travel_time = 0.0;
material = 0.0;
}
/*!
* Pointwise addition of estimate stats
*
* \param other The estimates to add to these estimates.
* \return The resulting estimates
*/
TimeMaterialEstimates operator+(const TimeMaterialEstimates& other)
{
return TimeMaterialEstimates(extrude_time+other.extrude_time, unretracted_travel_time+other.unretracted_travel_time, retracted_travel_time+other.retracted_travel_time, material+other.material);
}
/*!
* In place pointwise addition of estimate stats
*
* \param other The estimates to add to these estimates.
* \return These estimates
*/
TimeMaterialEstimates& operator+=(const TimeMaterialEstimates& other)
{
extrude_time += other.extrude_time;
unretracted_travel_time += other.unretracted_travel_time;
retracted_travel_time += other.retracted_travel_time;
material += other.material;
return *this;
}
/*!
* \brief Subtracts the specified estimates from these estimates and returns
* the result.
*
* Each of the estimates in this class are individually subtracted.
*
* \param other The estimates to subtract from these estimates.
* \return These estimates with the specified estimates subtracted.
*/
TimeMaterialEstimates operator-(const TimeMaterialEstimates& other);
/*!
* \brief Subtracts the specified elements from these estimates.
*
* This causes the estimates in this instance to change. Each of the
* estimates in this class are individually subtracted.
*
* \param other The estimates to subtract from these estimates.
* \return A reference to this instance.
*/
TimeMaterialEstimates& operator-=(const TimeMaterialEstimates& other);
/*!
* Get total time estimate. The different time estimate member values added together.
*
* \return the total of all different time estimate values
*/
double getTotalTime() const
{
return extrude_time + unretracted_travel_time + retracted_travel_time;
}
/*!
* Get the total time during which the head is not retracted.
*
* This includes extrusion time and non-retracted travel time
*
* \return the total time during which the head is not retracted.
*/
double getTotalUnretractedTime() const
{
return extrude_time + unretracted_travel_time;
}
/*!
* Get the total travel time.
*
* This includes the retracted travel time as well as the unretracted travel time.
*
* \return the total travel time.
*/
double getTravelTime() const
{
return retracted_travel_time + unretracted_travel_time;
}
/*!
* Get the extrusion time.
*
* \return extrusion time.
*/
double getExtrudeTime() const
{
return extrude_time;
}
/*!
* Get the amount of material used in mm^3.
*
* \return amount of material
*/
double getMaterial() const
{
return material;
}
};
/*!
* A class for representing a planned path.
*
* A path consists of several segments of the same type of movement: retracted travel, infill extrusion, etc.
*
* This is a compact premature representation in which are line segments have the same config, i.e. the config of this path.
*
* In the final representation (gcode) each line segment may have different properties,
* which are added when the generated GCodePaths are processed.
*/
class GCodePath
{
public:
GCodePathConfig* config; //!< The configuration settings of the path.
SpaceFillType space_fill_type; //!< The type of space filling of which this path is a part
float flow; //!< A type-independent flow configuration (used for wall overlap compensation)
bool retract; //!< Whether the path is a move path preceded by a retraction move; whether the path is a retracted move path.
bool perform_z_hop; //!< Whether to perform a z_hop in this path, which is assumed to be a travel path.
std::vector<Point> points; //!< The points constituting this path.
bool done;//!< Path is finished, no more moves should be added, and a new path should be started instead of any appending done to this one.
bool spiralize; //!< Whether to gradually increment the z position during the printing of this path. A sequence of spiralized paths should start at the given layer height and end in one layer higher.
TimeMaterialEstimates estimates; //!< Naive time and material estimates
/*!
* Whether this config is the config of a travel path.
*
* \return Whether this config is the config of a travel path.
*/
bool isTravelPath()
{
return config->isTravelPath();
}
/*!
* Get the material flow in mm^3 per mm traversed.
*
* \warning Can only be called after the layer height has been set (which is done while writing the gcode!)
*
* \return The flow
*/
double getExtrusionMM3perMM()
{
return flow * config->getExtrusionMM3perMM();
}
/*!
* Get the actual line width (modulated by the flow)
* \return the actual line width as shown in layer view
*/
int getLineWidth()
{
return flow * config->getLineWidth() * config->getFlowPercentage() / 100.0;
}
};
class GCodePlanner; // forward declaration so that ExtruderPlan can be a friend
class LayerPlanBuffer; // forward declaration so that ExtruderPlan can be a friend
@@ -281,7 +41,10 @@ protected:
std::list<NozzleTempInsert> inserts; //!< The nozzle temperature command inserts, to be inserted in between paths
int extruder; //!< The extruder used for this paths in the current plan.
double required_temp; //!< The required temperature at the start of this extruder plan.
double heated_pre_travel_time; //!< The time at the start of this ExtruderPlan during which the head travels and has a temperature of initial_print_temperature
double initial_printing_temperature; //!< The required temperature at the start of this extruder plan.
double printing_temperature; //!< The normal temperature for printing this extruder plan. That start and end of this extruder plan may deviate because of the initial and final print temp
std::optional<std::list<NozzleTempInsert>::iterator> printing_temperature_command; //!< The command to heat from the printing temperature of this extruder plan to the printing temperature of the next extruder plan (if it has the same extruder).
std::optional<double> prev_extruder_standby_temp; //!< The temperature to which to set the previous extruder. Not used if the previous extruder plan was the same extruder.
TimeMaterialEstimates estimates; //!< Accumulated time and material estimates for all planned paths within this extruder plan.
@@ -294,7 +57,7 @@ public:
* \param extruder The extruder number for which this object is a plan.
* \param start_position The position the head is when this extruder plan starts
*/
ExtruderPlan(int extruder, Point start_position, int layer_nr, int layer_thickness, FanSpeedLayerTimeSettings& fan_speed_layer_time_settings, const RetractionConfig& retraction_config);
ExtruderPlan(int extruder, Point start_position, int layer_nr, bool is_initial_layer, int layer_thickness, FanSpeedLayerTimeSettings& fan_speed_layer_time_settings, const RetractionConfig& retraction_config);
/*!
* Add a new Insert, constructed with the given arguments
@@ -398,6 +161,8 @@ protected:
Point start_position; //!< The position the print head was at at the start of this extruder plan
int layer_nr; //!< The layer number at which we are currently printing.
bool is_initial_layer; //!< Whether this extruder plan is printed on the very first layer (which might be raft)
int layer_thickness; //!< The thickness of this layer in Z-direction
FanSpeedLayerTimeSettings& fan_speed_layer_time_settings; //!< The fan speed and layer time settings used to limit this extruder plan
@@ -454,6 +219,7 @@ private:
SliceDataStorage& storage; //!< The polygon data obtained from FffPolygonProcessor
int layer_nr; //!< The layer number of this layer plan
int is_initial_layer; //!< Whether this is the first layer (which might be raft)
int z;
@@ -486,7 +252,8 @@ private:
* \return A path with the given config which is now the last path in GCodePlanner::paths
*/
GCodePath* getLatestPathWithConfig(GCodePathConfig* config, SpaceFillType space_fill_type, float flow = 1.0, bool spiralize = false);
public:
/*!
* Force GCodePlanner::getLatestPathWithConfig to return a new path.
*
@@ -498,7 +265,7 @@ private:
* - when changing extruder, the same travel config is used, but its extruder field is changed.
*/
void forceNewPathStart();
public:
/*!
*
* \param fan_speed_layer_time_settings_per_extruder The fan speed and layer time settings for each extruder.
@@ -507,7 +274,7 @@ public:
* \param last_position The position of the head at the start of this gcode layer
* \param combing_mode Whether combing is enabled and full or within infill only.
*/
GCodePlanner(SliceDataStorage& storage, unsigned int layer_nr, int z, int layer_height, Point last_position, int current_extruder, bool is_inside_mesh, std::vector<FanSpeedLayerTimeSettings>& fan_speed_layer_time_settings_per_extruder, CombingMode combing_mode, int64_t comb_boundary_offset, bool travel_avoid_other_parts, int64_t travel_avoid_distance);
GCodePlanner(SliceDataStorage& storage, int layer_nr, int z, int layer_height, Point last_position, int current_extruder, bool is_inside_mesh, std::vector<FanSpeedLayerTimeSettings>& fan_speed_layer_time_settings_per_extruder, CombingMode combing_mode, int64_t comb_boundary_offset, bool travel_avoid_other_parts, int64_t travel_avoid_distance);
~GCodePlanner();
void overrideFanSpeeds(double speed);
@@ -557,7 +324,13 @@ public:
* Features like prime tower and support are considered outside.
*/
void setIsInside(bool going_to_comb);
/*!
* Plan a switch to a new extruder
*
* \param extruder The extruder number to which to switch
* \return whether the extruder has changed
*/
bool setExtruder(int extruder);
/*!
@@ -576,7 +349,7 @@ public:
*
* \param p The point to travel to
*/
void addTravel(Point p);
GCodePath& addTravel(Point p);
/*!
* Add a travel path to a certain point and retract if needed.
@@ -586,7 +359,14 @@ public:
* \param p The point to travel to
* \param path (optional) The travel path to which to add the point \p p
*/
void addTravel_simple(Point p, GCodePath* path = nullptr);
GCodePath& addTravel_simple(Point p, GCodePath* path = nullptr);
/*!
* Plan a prime poop at the current location.
*
* \warning A nonretracted move is introduced so that the LayerPlanBuffer classifies this move as an extrusion move.
*/
void planPrime();
/*!
* Add an extrusion move to a certain point, optionally with a different flow than the one in the \p config.
@@ -601,13 +381,15 @@ public:
/*!
* Add polygon to the gcode starting at vertex \p startIdx
* \param polygon The polygon
* \param polygon The polygons from which to get the polygon
* \param polygon The index of the polygon in \p polygons
* \param startIdx The index of the starting vertex of the \p polygon
* \param config The config with which to print the polygon lines
* \param wall_overlap_computation The wall overlap compensation calculator for each given segment (optionally nullptr)
* \param flow_adjuster Construct yielding the flow of each segment added (optionally nullptr)
* \param wall_0_wipe_dist The distance to travel along the polygon after it has been laid down, in order to wipe the start and end of the wall together
* \param spiralize Whether to gradually increase the z height from the normal layer height to the height of the next layer over this polygon
*/
void addPolygon(PolygonRef polygon, int startIdx, GCodePathConfig* config, WallOverlapComputation* wall_overlap_computation = nullptr, bool spiralize = false);
void addPolygon(Polygons& polygons, unsigned int poly_idx, int startIdx, GCodePathConfig* config, PolygonFlowAdjuster* flow_adjuster = nullptr, coord_t wall_0_wipe_dist = 0, bool spiralize = false);
/*!
* Add polygons to the gcode with optimized order.
@@ -620,11 +402,13 @@ public:
*
* \param polygons The polygons
* \param config The config with which to print the polygon lines
* \param wall_overlap_computation The wall overlap compensation calculator for each given segment (optionally nullptr)
* \param flow_adjuster Construct yielding the flow of each segment added (optionally nullptr)
* \param z_seam_type The seam type / poly start optimizer
* \param z_seam_pos The location near where to start each part in case \p z_seam_type is 'back'
* \param wall_0_wipe_dist The distance to travel along each polygon after it has been laid down, in order to wipe the start and end of the wall together
* \param spiralize Whether to gradually increase the z height from the normal layer height to the height of the next layer over each polygon printed
*/
void addPolygonsByOptimizer(Polygons& polygons, GCodePathConfig* config, WallOverlapComputation* wall_overlap_computation = nullptr, EZSeamType z_seam_type = EZSeamType::SHORTEST, bool spiralize = false);
void addPolygonsByOptimizer(Polygons& polygons, GCodePathConfig* config, PolygonFlowAdjuster* flow_adjuster = nullptr, EZSeamType z_seam_type = EZSeamType::SHORTEST, Point z_seam_pos = Point(0, 0), coord_t wall_0_wipe_dist = 0, bool spiralize = false);
/*!
* Add lines to the gcode with optimized order.
+74 -43
Ver Arquivo
@@ -21,7 +21,6 @@ void Infill::generate(Polygons& result_polygons, Polygons& result_lines, SliceMe
{
if (in_outline.size() == 0) return;
if (line_distance == 0) return;
const Polygons* outline = &in_outline;
Polygons outline_offsetted;
switch(pattern)
{
@@ -41,15 +40,21 @@ void Infill::generate(Polygons& result_polygons, Polygons& result_lines, SliceMe
generateTriangleInfill(result_lines);
break;
case EFillMethod::CONCENTRIC:
outline_offsetted = in_outline.offset(outline_offset - infill_line_width / 2); // - infill_line_width / 2 cause generateConcentricInfill expects [outline] to be the outer most polygon instead of the outer outline
outline = &outline_offsetted;
generateConcentricInfill(*outline, result_polygons, line_distance);
generateConcentricInfill(result_polygons, line_distance);
break;
case EFillMethod::CONCENTRIC_3D:
generateConcentric3DInfill(result_polygons);
break;
case EFillMethod::ZIG_ZAG:
generateZigZagInfill(result_lines, line_distance, fill_angle, connected_zigzags, use_endpieces);
break;
case EFillMethod::CUBICSUBDIV:
generateCubicSubDivInfill(result_lines, mesh);
if (!mesh)
{
logError("Cannot generate Cubic Subdivision infill without a mesh!\n");
break;
}
generateCubicSubDivInfill(result_lines, *mesh);
break;
default:
logError("Fill pattern has unknown value.\n");
@@ -57,15 +62,53 @@ void Infill::generate(Polygons& result_polygons, Polygons& result_lines, SliceMe
}
}
void Infill::generateConcentricInfill(Polygons outline, Polygons& result, int inset_value)
void Infill::generateConcentricInfill(Polygons& result, int inset_value)
{
while(outline.size() > 0)
Polygons first_concentric_wall = in_outline.offset(outline_offset - line_distance + infill_line_width / 2); // - infill_line_width / 2 cause generateConcentricInfill expects [outline] to be the outer most polygon instead of the outer outline
if (perimeter_gaps)
{
result.add(outline);
outline = outline.offset(-inset_value);
}
const Polygons inner = first_concentric_wall.offset(infill_line_width / 2 + perimeter_gaps_extra_offset);
const Polygons gaps_here = in_outline.difference(inner);
perimeter_gaps->add(gaps_here);
}
generateConcentricInfill(first_concentric_wall, result, inset_value);
}
void Infill::generateConcentricInfill(Polygons& first_concentric_wall, Polygons& result, int inset_value)
{
result.add(first_concentric_wall);
Polygons* prev_inset = &first_concentric_wall;
Polygons next_inset;
while (prev_inset->size() > 0)
{
next_inset = prev_inset->offset(-inset_value);
result.add(next_inset);
if (perimeter_gaps)
{
const Polygons outer = prev_inset->offset(-infill_line_width / 2 - perimeter_gaps_extra_offset);
const Polygons inner = next_inset.offset(infill_line_width / 2);
const Polygons gaps_here = outer.difference(inner);
perimeter_gaps->add(gaps_here);
}
prev_inset = &next_inset;
}
}
void Infill::generateConcentric3DInfill(Polygons& result)
{
int period = line_distance * 2;
int shift = int64_t(one_over_sqrt_2 * z) % period;
shift = std::min(shift, period - shift); // symmetry due to the fact that we are applying the shift in both directions
shift = std::min(shift, period / 2 - infill_line_width / 2); // don't put lines too close to each other
shift = std::max(shift, infill_line_width / 2); // don't put lines too close to each other
Polygons first_wall;
// in contrast to concentric infill we dont do "- infill_line_width / 2" cause this is already handled by the max two lines above
first_wall = in_outline.offset(outline_offset - shift);
generateConcentricInfill(first_wall, result, period);
first_wall = in_outline.offset(outline_offset - period + shift);
generateConcentricInfill(first_wall, result, period);
}
void Infill::generateGridInfill(Polygons& result)
{
@@ -83,14 +126,15 @@ void Infill::generateCubicInfill(Polygons& result)
void Infill::generateTetrahedralInfill(Polygons& result)
{
int shift = int64_t(one_over_sqrt_2 * z) % line_distance;
shift = std::min(shift, line_distance - shift); // symmetry due to the fact that we are applying the shift in both directions
shift = std::min(shift, line_distance / 2 - infill_line_width / 2); // don't put lines too close to each other
int period = line_distance * 2;
int shift = int64_t(one_over_sqrt_2 * z) % period;
shift = std::min(shift, period - shift); // symmetry due to the fact that we are applying the shift in both directions
shift = std::min(shift, period / 2 - infill_line_width / 2); // don't put lines too close to each other
shift = std::max(shift, infill_line_width / 2); // don't put lines too close to each other
generateLineInfill(result, line_distance, fill_angle, shift);
generateLineInfill(result, line_distance, fill_angle, -shift);
generateLineInfill(result, line_distance, fill_angle + 90, shift);
generateLineInfill(result, line_distance, fill_angle + 90, -shift);
generateLineInfill(result, period, fill_angle, shift);
generateLineInfill(result, period, fill_angle, -shift);
generateLineInfill(result, period, fill_angle + 90, shift);
generateLineInfill(result, period, fill_angle + 90, -shift);
}
void Infill::generateTriangleInfill(Polygons& result)
@@ -100,43 +144,26 @@ void Infill::generateTriangleInfill(Polygons& result)
generateLineInfill(result, line_distance, fill_angle + 120, 0);
}
void Infill::generateCubicSubDivInfill(Polygons& result, SliceMeshStorage* mesh)
void Infill::generateCubicSubDivInfill(Polygons& result, SliceMeshStorage& mesh)
{
if (mesh == nullptr)
{
logError("Cannot generate Cubic Subdivision infill without a mesh!\n");
return;
}
Polygons uncropped;
mesh->base_subdiv_cube->generateSubdivisionLines(z, uncropped);
mesh.base_subdiv_cube->generateSubdivisionLines(z, uncropped);
addLineSegmentsInfill(result, uncropped);
}
void Infill::addLineSegmentsInfill(Polygons& result, Polygons& input)
{
auto addLine = [&](Point from, Point to)
{
PolygonRef p = result.newPoly();
p.add(from);
p.add(to);
};
ClipperLib::PolyTree interior_segments_tree = in_outline.lineSegmentIntersection(input);
ClipperLib::Paths interior_segments;
ClipperLib::OpenPathsFromPolyTree(interior_segments_tree, interior_segments);
for(uint64_t idx = 0; idx < interior_segments.size(); idx++){
addLine(interior_segments[idx][0], interior_segments[idx][1]);
for (uint64_t idx = 0; idx < interior_segments.size(); idx++)
{
result.addLine(interior_segments[idx][0], interior_segments[idx][1]);
}
}
void Infill::addLineInfill(Polygons& result, const PointMatrix& rotation_matrix, const int scanline_min_idx, const int line_distance, const AABB boundary, std::vector<std::vector<int64_t>>& cut_list, int64_t shift)
{
auto addLine = [&](Point from, Point to)
{
PolygonRef p = result.newPoly();
p.add(rotation_matrix.unapply(from));
p.add(rotation_matrix.unapply(to));
};
auto compare_int64_t = [](const void* a, const void* b)
{
int64_t n = (*(int64_t*)a) - (*(int64_t*)b);
@@ -162,7 +189,7 @@ void Infill::addLineInfill(Polygons& result, const PointMatrix& rotation_matrix,
{ // segment is too short to create infill
continue;
}
addLine(Point(x, crossings[crossing_idx]), Point(x, crossings[crossing_idx + 1]));
result.addLine(rotation_matrix.unapply(Point(x, crossings[crossing_idx])), rotation_matrix.unapply(Point(x, crossings[crossing_idx + 1])));
}
scanline_idx += 1;
}
@@ -241,14 +268,18 @@ void Infill::generateLinearBasedInfill(const int outline_offset, Polygons& resul
if (outline_offset != 0)
{
outline = in_outline.offset(outline_offset);
if (perimeter_gaps)
{
perimeter_gaps->add(in_outline.difference(outline.offset(infill_line_width / 2 + perimeter_gaps_extra_offset)));
}
}
else
{
outline = in_outline;
}
outline = outline.offset(infill_overlap);
outline = outline.offset(infill_overlap);
if (outline.size() == 0)
{
return;
+47 -6
Ver Arquivo
@@ -12,7 +12,7 @@
#include "infill/ZigzagConnectorProcessorEndPieces.h"
#include "infill/ZigzagConnectorProcessorConnectedEndPieces.h"
#include "infill/ZigzagConnectorProcessorDisconnectedEndPieces.h"
#include "infill/subDivCube.h"
#include "infill/SubDivCube.h"
#include "utils/intpoint.h"
#include "utils/AABB.h"
@@ -21,6 +21,8 @@ namespace cura
class Infill
{
static constexpr int perimeter_gaps_extra_offset = 15; // extra offset so that the perimeter gaps aren't created everywhere due to rounding errors
EFillMethod pattern; //!< the space filling pattern of the infill to generate
const Polygons& in_outline; //!< a reference polygon for getting the actual area within which to generate infill (see outline_offset)
int outline_offset; //!< Offset from Infill::in_outline to get the actual area within which to generate infill
@@ -30,12 +32,33 @@ class Infill
double fill_angle; //!< for linear infill types: the angle of the infill lines (or the angle of the grid)
int64_t z; //!< height of the layer for which we generate infill
int64_t shift; //!< shift of the scanlines in the direction perpendicular to the fill_angle
Polygons* perimeter_gaps; //!< (optional output) The areas in between consecutive insets when Concentric infill is used.
bool connected_zigzags; //!< (ZigZag) Whether endpieces of zigzag infill should be connected to the nearest infill line on both sides of the zigzag connector
bool use_endpieces; //!< (ZigZag) Whether to include endpieces: zigzag connector segments from one infill line to itself
static constexpr double one_over_sqrt_2 = 0.7071067811865475244008443621048490392848359376884740; //!< 1.0 / sqrt(2.0)
public:
Infill(EFillMethod pattern, const Polygons& in_outline, int outline_offset, int infill_line_width, int line_distance, int infill_overlap, double fill_angle, int64_t z, int64_t shift, bool connected_zigzags = false, bool use_endpieces = false)
/*!
* \warning If \p perimeter_gaps is given, then the difference between the \p in_outline
* and the polygons which result from offsetting it by the \p outline_offset
* and then expanding it again by half the \p infill_line_width
* is added to the \p perimeter_gaps
*
* \param[out] perimeter_gaps (optional output) The areas in between consecutive insets when Concentric infill is used.
*/
Infill(EFillMethod pattern
, const Polygons& in_outline
, int outline_offset
, int infill_line_width
, int line_distance
, int infill_overlap
, double fill_angle
, int64_t z
, int64_t shift
, Polygons* perimeter_gaps = nullptr
, bool connected_zigzags = false
, bool use_endpieces = false
)
: pattern(pattern)
, in_outline(in_outline)
, outline_offset(outline_offset)
@@ -45,6 +68,7 @@ public:
, fill_angle(fill_angle)
, z(z)
, shift(shift)
, perimeter_gaps(perimeter_gaps)
, connected_zigzags(connected_zigzags)
, use_endpieces(use_endpieces)
{
@@ -70,13 +94,30 @@ private:
* \param line_distance the width of the scan segments
*/
static inline int computeScanSegmentIdx(int x, int line_distance);
/*!
* Generate sparse concentric infill
* \param outline The actual outline of the area within which to generate infill
* Generate sparse concentric infill
*
* Also adds \ref Inifll::perimeter_gaps between \ref Infill::in_outline and the first wall
*
* \param result (output) The resulting polygons
* \param inset_value The offset between each consecutive two polygons
*/
void generateConcentricInfill(Polygons outline, Polygons& result, int inset_value);
void generateConcentricInfill(Polygons& result, int inset_value);
/*!
* Generate sparse concentric infill starting from a specific outer wall
* \param first_wall The outer wall from which to start
* \param result (output) The resulting polygons
* \param inset_value The offset between each consecutive two polygons
*/
void generateConcentricInfill(Polygons& first_wall, Polygons& result, int inset_value);
/*!
* Generate sparse concentric infill
* \param result (output) The resulting polygons
*/
void generateConcentric3DInfill(Polygons& result);
/*!
* Generate a rectangular grid of infill lines
@@ -107,7 +148,7 @@ private:
* \param[out] result The resulting lines
* \param[in] mesh Where the Cubic Subdivision Infill precomputation is stored
*/
void generateCubicSubDivInfill(Polygons& result, SliceMeshStorage* mesh);
void generateCubicSubDivInfill(Polygons& result, SliceMeshStorage& mesh);
/*!
* Convert a mapping from scanline to line_segment-scanline-intersections (\p cut_list) into line segments, using the even-odd rule
@@ -1,18 +1,20 @@
#include "subDivCube.h"
#include "SubDivCube.h"
#include <functional>
#include "../utils/polygonUtils.h"
#include "../sliceDataStorage.h"
#include "../utils/math.h"
#define ONE_OVER_SQRT_2 0.7071067811865475244008443621048490392848359376884740 //1 / sqrt(2)
#define ONE_OVER_SQRT_3 0.577350269189625764509148780501957455647601751270126876018 //1 / sqrt(3)
#define ONE_OVER_SQRT_6 0.408248290463863016366214012450981898660991246776111688072 //1 / sqrt(6)
#define SQRT_TWO_THIRD 0.816496580927726032732428024901963797321982493552223376144 //sqrt(2 / 3)
namespace cura
{
std::vector<int64_t> SubDivCube::side_length;
std::vector<int64_t> SubDivCube::height;
std::vector<int64_t> SubDivCube::square_height;
std::vector<int64_t> SubDivCube::max_draw_z_diff;
std::vector<int64_t> SubDivCube::max_line_offset;
std::vector<SubDivCube::CubeProperties> SubDivCube::cube_properties_per_recursion_step;
double SubDivCube::radius_multiplier = 1;
int32_t SubDivCube::radius_addition = 0;
Point3Matrix SubDivCube::rotation_matrix;
@@ -34,15 +36,25 @@ void SubDivCube::precomputeOctree(SliceMeshStorage& mesh)
radius_multiplier = mesh.getSettingAsRatio("sub_div_rad_mult");
radius_addition = mesh.getSettingInMicrons("sub_div_rad_add");
double infill_angle = M_PI / 4.0;
coord_t furthest_dist_from_origin = std::sqrt(square(mesh.getSettingInMicrons("machine_height")) + square(mesh.getSettingInMicrons("machine_depth") / 2) + square(mesh.getSettingInMicrons("machine_width") / 2));
coord_t max_side_length = furthest_dist_from_origin * 2;
int curr_recursion_depth = 0;
for (int64_t curr_side_length = mesh.getSettingInMicrons("infill_line_distance") * 2; curr_side_length < 25600000; curr_side_length *= 2) //!< 25600000 is an arbitrarily large number. It is imperative that any infill areas are inside of the cube defined by this number.
const int64_t infill_line_distance = mesh.getSettingInMicrons("infill_line_distance");
if (infill_line_distance > 0)
{
side_length.push_back(curr_side_length);
height.push_back(sqrt(3) * curr_side_length);
square_height.push_back(sqrt(2) * curr_side_length);
max_draw_z_diff.push_back((1.0 / sqrt(3.0)) * curr_side_length);
max_line_offset.push_back((sqrt(1.0 / 6.0) * curr_side_length));
curr_recursion_depth++;
for (int64_t curr_side_length = infill_line_distance * 2; curr_side_length < max_side_length * 2; curr_side_length *= 2)
{
cube_properties_per_recursion_step.emplace_back();
CubeProperties& cube_properties_here = cube_properties_per_recursion_step.back();
cube_properties_here.side_length = curr_side_length;
cube_properties_here.height = sqrt(3) * curr_side_length;
cube_properties_here.square_height = sqrt(2) * curr_side_length;
cube_properties_here.max_draw_z_diff = ONE_OVER_SQRT_3 * curr_side_length;
cube_properties_here.max_line_offset = ONE_OVER_SQRT_6 * curr_side_length;
curr_recursion_depth++;
}
}
Point3 center(0, 0, 0);
@@ -58,12 +70,9 @@ void SubDivCube::precomputeOctree(SliceMeshStorage& mesh)
// / .O. \ | .
// /.~' '~.\ O---->X .
// X """"""""""" Y .
double one_over_sqrt_3 = 1.0 / sqrt(3.0);
double one_over_sqrt_6 = 1.0 / sqrt(6.0);
double sqrt_two_third = sqrt(2.0 / 3.0);
tilt.matrix[0] = -one_over_sqrt_2; tilt.matrix[1] = one_over_sqrt_2; tilt.matrix[2] = 0;
tilt.matrix[3] = -one_over_sqrt_6; tilt.matrix[4] = -one_over_sqrt_6; tilt.matrix[5] = sqrt_two_third ;
tilt.matrix[6] = one_over_sqrt_3; tilt.matrix[7] = one_over_sqrt_3; tilt.matrix[8] = one_over_sqrt_3;
tilt.matrix[0] = -ONE_OVER_SQRT_2; tilt.matrix[1] = ONE_OVER_SQRT_2; tilt.matrix[2] = 0;
tilt.matrix[3] = -ONE_OVER_SQRT_6; tilt.matrix[4] = -ONE_OVER_SQRT_6; tilt.matrix[5] = SQRT_TWO_THIRD ;
tilt.matrix[6] = ONE_OVER_SQRT_3; tilt.matrix[7] = ONE_OVER_SQRT_3; tilt.matrix[8] = ONE_OVER_SQRT_3;
infill_rotation_matrix = PointMatrix(infill_angle);
Point3Matrix infill_angle_mat(infill_rotation_matrix);
@@ -73,77 +82,53 @@ void SubDivCube::precomputeOctree(SliceMeshStorage& mesh)
mesh.base_subdiv_cube = new SubDivCube(mesh, center, curr_recursion_depth - 1);
}
void SubDivCube::generateSubdivisionLines(int64_t z, Polygons& result, Polygons** directional_line_groups)
void SubDivCube::generateSubdivisionLines(int64_t z, Polygons& result)
{
auto addLine = [&](Point from, Point to)
{
PolygonRef p = result.newPoly();
p.add(from);
p.add(to);
};
/*!
* Adds the defined line to the specified polygons. It assumes that the specified polygons are all parallel lines. Combines line segments with touching ends closer than epsilon.
* \param group the polygons to add the line to
* \param from the first endpoint of the line
* \param to the second endpoint of the line
*/
auto addLineAndCombine = [&](Polygons& group, Point from, Point to)
{
int epsilon = 10;
for (unsigned int idx = 0; idx < group.size(); idx++)
{
if (abs(from.X - group[idx][1].X) < epsilon && abs(from.Y - group[idx][1].Y) < epsilon)
{
from = group[idx][0];
group.remove(idx);
idx--;
continue;
}
if (abs(to.X - group[idx][0].X) < epsilon && abs(to.Y - group[idx][0].Y) < epsilon)
{
to = group[idx][1];
group.remove(idx);
idx--;
continue;
}
}
PolygonRef p = group.newPoly();
p.add(from);
p.add(to);
};
bool top_level = false; //!< if this cube is the top level of the recursive call
if (directional_line_groups == nullptr) //!< if directional_line_groups is null then set the top level flag and create directional line groups
{
top_level = true;
directional_line_groups = (Polygons**)calloc(3, sizeof(Polygons*));
for (int idx = 0; idx < 3; idx++)
{
directional_line_groups[idx] = new Polygons();
}
}
int32_t z_diff = abs(z - center.z); //!< the difference between the cube center and the target layer.
if (z_diff > height[depth] / 2) //!< this cube does not touch the target layer. Early exit.
if (cube_properties_per_recursion_step.empty()) //Infill is set to 0%.
{
return;
}
if (z_diff < max_draw_z_diff[depth]) //!< this cube has lines that need to be drawn.
Polygons directional_line_groups[3];
generateSubdivisionLines(z, result, directional_line_groups);
for (int dir_idx = 0; dir_idx < 3; dir_idx++)
{
Polygons& line_group = directional_line_groups[dir_idx];
for (unsigned int line_idx = 0; line_idx < line_group.size(); line_idx++)
{
result.addLine(line_group[line_idx][0], line_group[line_idx][1]);
}
}
}
void SubDivCube::generateSubdivisionLines(int64_t z, Polygons& result, Polygons (&directional_line_groups)[3])
{
CubeProperties cube_properties = cube_properties_per_recursion_step[depth];
int32_t z_diff = std::abs(z - center.z); //!< the difference between the cube center and the target layer.
if (z_diff > cube_properties.height / 2) //!< this cube does not touch the target layer. Early exit.
{
return;
}
if (z_diff < cube_properties.max_draw_z_diff) //!< this cube has lines that need to be drawn.
{
Point relative_a, relative_b; //!< relative coordinates of line endpoints around cube center
Point a, b; //!< absolute coordinates of line endpoints
relative_a.X = (square_height[depth] / 2) * ((double)(max_draw_z_diff[depth] - z_diff) / (double)max_draw_z_diff[depth]);
relative_a.X = (cube_properties.square_height / 2) * (cube_properties.max_draw_z_diff - z_diff) / cube_properties.max_draw_z_diff;
relative_b.X = -relative_a.X;
relative_a.Y = max_line_offset[depth] - ((z - (center.z - max_draw_z_diff[depth])) * one_over_sqrt_2);
relative_a.Y = cube_properties.max_line_offset - ((z - (center.z - cube_properties.max_draw_z_diff)) * ONE_OVER_SQRT_2);
relative_b.Y = relative_a.Y;
rotatePointInitial(relative_a);
rotatePointInitial(relative_b);
for (int idx = 0; idx < 3; idx++)//!< draw the line, then rotate 120 degrees.
for (int dir_idx = 0; dir_idx < 3; dir_idx++)//!< draw the line, then rotate 120 degrees.
{
a.X = center.x + relative_a.X;
a.Y = center.y + relative_a.Y;
b.X = center.x + relative_b.X;
b.Y = center.y + relative_b.Y;
addLineAndCombine(*(directional_line_groups[idx]), a, b);
if (idx < 2)
addLineAndCombine(directional_line_groups[dir_idx], a, b);
if (dir_idx < 2)
{
rotatePoint120(relative_a);
rotatePoint120(relative_b);
@@ -157,21 +142,9 @@ void SubDivCube::generateSubdivisionLines(int64_t z, Polygons& result, Polygons*
children[idx]->generateSubdivisionLines(z, result, directional_line_groups);
}
}
if (top_level) //!< copy directional groups into result, then free the directional groups
{
for (int temp = 0; temp < 3; temp++)
{
for (unsigned int idx = 0; idx < directional_line_groups[temp]->size(); idx++)
{
addLine((*directional_line_groups[temp])[idx][0], (*directional_line_groups[temp])[idx][1]);
}
delete directional_line_groups[temp];
}
free(directional_line_groups);
}
}
SubDivCube::SubDivCube(SliceMeshStorage& mesh, Point3& center, int depth)
SubDivCube::SubDivCube(SliceMeshStorage& mesh, Point3& center, unsigned int depth)
{
this->depth = depth;
this->center = center;
@@ -180,8 +153,14 @@ SubDivCube::SubDivCube(SliceMeshStorage& mesh, Point3& center, int depth)
{
return;
}
if (depth >= cube_properties_per_recursion_step.size()) //Depth is out of bounds of what we pre-computed.
{
return;
}
CubeProperties cube_properties = cube_properties_per_recursion_step[depth];
Point3 child_center;
coord_t radius = double(radius_multiplier * double(height[depth])) / 4.0 + radius_addition;
coord_t radius = double(radius_multiplier * double(cube_properties.height)) / 4.0 + radius_addition;
int child_nr = 0;
std::vector<Point3> rel_child_centers;
@@ -195,7 +174,7 @@ SubDivCube::SubDivCube(SliceMeshStorage& mesh, Point3& center, int depth)
rel_child_centers.emplace_back(-1, -1, 1);
for (Point3 rel_child_center : rel_child_centers)
{
child_center = center + rotation_matrix.apply(rel_child_center * int32_t(side_length[depth] / 4));
child_center = center + rotation_matrix.apply(rel_child_center * coord_t(cube_properties.side_length / 4));
if (isValidSubdivision(mesh, child_center, radius))
{
children[child_nr] = new SubDivCube(mesh, child_center, depth - 1);
@@ -270,10 +249,34 @@ void SubDivCube::rotatePointInitial(Point& target)
void SubDivCube::rotatePoint120(Point& target)
{
constexpr double sqrt_three_fourths = 0.8660254037844386467637231707529361834714026269051903; //!< sqrt(3.0 / 4.0) = sqrt(3) / 2
int64_t x;
x = (-0.5) * target.X - sqrt_three_fourths * target.Y;
target.Y = (-0.5)*target.Y + sqrt_three_fourths * target.X;
target.X = x;
}
void SubDivCube::addLineAndCombine(Polygons& group, Point from, Point to)
{
int epsilon = 10; // the smallest distance of two points which are viewed as coincident (dist > 0 due to rounding errors)
for (unsigned int idx = 0; idx < group.size(); idx++)
{
if (std::abs(from.X - group[idx][1].X) < epsilon && std::abs(from.Y - group[idx][1].Y) < epsilon)
{
from = group[idx][0];
group.remove(idx);
idx--;
continue;
}
if (std::abs(to.X - group[idx][0].X) < epsilon && std::abs(to.Y - group[idx][0].Y) < epsilon)
{
to = group[idx][1];
group.remove(idx);
idx--;
continue;
}
}
group.addLine(from, to);
}
}//namespace cura
@@ -17,7 +17,7 @@ public:
* \param my_center the center of the cube
* \param depth the recursion depth of the cube (0 is most recursed)
*/
SubDivCube(SliceMeshStorage& mesh, Point3& center, int depth);
SubDivCube(SliceMeshStorage& mesh, Point3& center, unsigned int depth);
~SubDivCube(); //!< destructor (also destroys children
@@ -30,10 +30,24 @@ public:
* Generates the lines of subdivision of the specific cube at the specific layer. It recursively calls itself, so it ends up drawing all the subdivision lines of sub-cubes too.
* \param z the specified layer height
* \param result (output) The resulting lines
* \param directional_line_groups Should be nullptr. Used internally to keep track of line segments that are all pointing the same direction for line segment combining
*/
void generateSubdivisionLines(int64_t z, Polygons& result, Polygons** directional_line_groups = nullptr);
void generateSubdivisionLines(int64_t z, Polygons& result);
private:
/*!
* Generates the lines of subdivision of the specific cube at the specific layer. It recursively calls itself, so it ends up drawing all the subdivision lines of sub-cubes too.
* \param z the specified layer height
* \param result (output) The resulting lines
* \param directional_line_groups Array of 3 times a polylines. Used to keep track of line segments that are all pointing the same direction for line segment combining
*/
void generateSubdivisionLines(int64_t z, Polygons& result, Polygons (&directional_line_groups)[3]);
struct CubeProperties
{
int64_t side_length; //!< side length of cubes
int64_t height; //!< height of cubes based. This is the distance from one point of a cube to its 3d opposite.
int64_t square_height; //!< square cut across lengths. This is the diagonal distance across a face of the cube.
int64_t max_draw_z_diff; //!< maximum draw z differences. This is the maximum difference in z at which lines need to be drawn.
int64_t max_line_offset; //!< maximum line offsets. This is the maximum distance at which subdivision lines should be drawn from the 2d cube center.
};
/*!
* Rotates a point 120 degrees about the origin.
* \param target the point to rotate.
@@ -61,20 +75,23 @@ private:
* \return Code 0: outside, 1: inside, 2: boundary does not exist at specified layer
*/
static int distanceFromPointToMesh(SliceMeshStorage& mesh, long int layer_nr, Point& location, int64_t* distance2);
int depth; //!< the recursion depth of the cube (0 is most recursed)
/*!
* Adds the defined line to the specified polygons. It assumes that the specified polygons are all parallel lines. Combines line segments with touching ends closer than epsilon.
* \param[out] group the polygons to add the line to
* \param from the first endpoint of the line
* \param to the second endpoint of the line
*/
void addLineAndCombine(Polygons& group, Point from, Point to);
unsigned int depth; //!< the recursion depth of the cube (0 is most recursed)
Point3 center; //!< center location of the cube in absolute coordinates
SubDivCube* children[8] = {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr}; //!< pointers to this cube's eight octree children
static std::vector<int64_t> side_length; //!< precomputed array of side lengths of cubes based on recursion depth.
static std::vector<int64_t> height; //!< precomputed array of heights of cubes based on recursion depth. This is the distance from one point of a cube to its 3d opposite.
static std::vector<int64_t> square_height; //!< precomputed array of square cut across lengths based on recursion depth. This is the diagonal distance across a face of the cube.
static std::vector<int64_t> max_draw_z_diff; //!< precomputed array of maximum draw z differences based on recursion depth. This is the maximum difference in z at which lines need to be drawn.
static std::vector<int64_t> max_line_offset; //!< precomputed array of maximum line offsets. This is the maximum distance at which subdivision lines should be drawn from the 2d cube center.
static std::vector<CubeProperties> cube_properties_per_recursion_step; //!< precomputed array of basic properties of cubes based on recursion depth.
static double radius_multiplier; //!< multiplier for the bounding radius when determining if a cube should be subdivided
static Point3Matrix rotation_matrix; //!< The rotation matrix to get from axis aligned cubes to cubes standing on a corner point aligned with the infill_angle
static PointMatrix infill_rotation_matrix; //!< Horizontal rotation applied to infill
static int32_t radius_addition; //!< addition to the bounding radius when determining if a cube should be subdivided
static constexpr double sqrt_three_fourths = 0.8660254037844386467637231707529361834714026269051903; //!< sqrt(3.0 / 4.0)
static constexpr double one_over_sqrt_2 = 0.7071067811865475244008443621048490392848359376884740; //!< 1.0 / sqrt(2.0)
};
}
+1 -3
Ver Arquivo
@@ -109,9 +109,7 @@ protected:
*/
void addLine(Point from, Point to)
{
PolygonRef line_poly = result.newPoly();
line_poly.add(rotation_matrix.unapply(from));
line_poly.add(rotation_matrix.unapply(to));
result.addLine(rotation_matrix.unapply(from), rotation_matrix.unapply(to));
}
/*!
+2 -1
Ver Arquivo
@@ -11,6 +11,7 @@
#include <stddef.h>
#include <vector>
#include "utils/gettime.h"
#include "utils/logoutput.h"
#include "utils/string.h"
@@ -210,7 +211,7 @@ void slice(int argc, char **argv)
}
else
{
last_settings_object = &(meshgroup->meshes.back()); // pointer is valid until a new object is added, so this is OK
last_settings_object = meshgroup->meshes.back();
}
break;
case 'o':
+26 -3
Ver Arquivo
@@ -19,12 +19,21 @@ Mesh::Mesh(SettingsBaseVirtual* parent)
{
}
void Mesh::addFace(Point3& v0, Point3& v1, Point3& v2)
bool Mesh::addFace(Point3& v0, Point3& v1, Point3& v2)
{
int vi0 = findIndexOfVertex(v0);
int vi1 = findIndexOfVertex(v1);
int vi2 = findIndexOfVertex(v2);
if (vi0 == vi1 || vi1 == vi2 || vi0 == vi2) return; // the face has two vertices which get assigned the same location. Don't add the face.
return addFace(vi0, vi1, vi2);
}
bool Mesh::addFace(int vi0, int vi1, int vi2)
{
if (vi0 == vi1 || vi1 == vi2 || vi0 == vi2)
{
// the face has two vertices which get assigned the same location. Don't add the face.
return false;
}
int idx = faces.size(); // index of face to be added
faces.emplace_back();
@@ -35,6 +44,8 @@ void Mesh::addFace(Point3& v0, Point3& v1, Point3& v2)
vertices[face.vertex_index[0]].connected_faces.push_back(idx);
vertices[face.vertex_index[1]].connected_faces.push_back(idx);
vertices[face.vertex_index[2]].connected_faces.push_back(idx);
return true;
}
void Mesh::clear()
@@ -74,10 +85,21 @@ AABB3D Mesh::getAABB() const
}
void Mesh::expandXY(int64_t offset)
{
aabb.expandXY(offset);
if (offset)
{
aabb.expandXY(offset);
}
}
void Mesh::addVertex(const Point3& v)
{
uint32_t hash = pointHash(v);
vertex_hash_map[hash].push_back(vertices.size());
vertices.emplace_back(v);
aabb.include(v);
}
int Mesh::findIndexOfVertex(const Point3& v)
{
uint32_t hash = pointHash(v);
@@ -186,4 +208,5 @@ int Mesh::getFaceIdxWithPoints(int idx0, int idx1, int notFaceIdx, int notFaceVe
return bestIdx;
}
}//namespace cura
+21 -1
Ver Arquivo
@@ -3,6 +3,7 @@
#include "settings/settings.h"
#include "utils/AABB3D.h"
#include "textureProcessing/MatSegment.h"
namespace cura
{
@@ -65,7 +66,26 @@ public:
Mesh(SettingsBaseVirtual* parent); //!< initializes the settings
void addFace(Point3& v0, Point3& v1, Point3& v2); //!< add a face to the mesh without settings it's connected_faces.
virtual ~Mesh() {} //!< Destructor
/*!
* add a face to the mesh without settings it's connected_faces.
*
* Don't add a face when the surface is zero mm^2
*
* \return whether a face has been added
*/
bool addFace(Point3& v0, Point3& v1, Point3& v2);
/*!
* add a face to the mesh without settings it's connected_faces.
*
* Don't add a face when the surface is zero mm^2
*
* \return whether a face has been added
*/
bool addFace(int vi0, int vi1, int vi2);
void addVertex(const Point3& v);
void clear(); //!< clears all data
void finish(); //!< complete the model : set the connected_face_index fields of the faces.
+1 -19
Ver Arquivo
@@ -92,7 +92,7 @@ int PathOrderOptimizer::getPolyStart(Point prev_point, int poly_idx)
{
switch (type)
{
case EZSeamType::BACK: return getFarthestPointInPolygon(poly_idx);
case EZSeamType::BACK: return getClosestPointInPolygon(z_seam_pos, poly_idx);
case EZSeamType::RANDOM: return getRandomPointInPolygon(poly_idx);
case EZSeamType::SHORTEST: return getClosestPointInPolygon(prev_point, poly_idx);
default: return getClosestPointInPolygon(prev_point, poly_idx);
@@ -129,24 +129,6 @@ int PathOrderOptimizer::getRandomPointInPolygon(int poly_idx)
return rand() % polygons[poly_idx].size();
}
int PathOrderOptimizer::getFarthestPointInPolygon(int poly_idx)
{
PolygonRef poly = polygons[poly_idx];
int best_point_idx = -1;
float best_y = std::numeric_limits<float>::min();
for(unsigned int point_idx=0 ; point_idx<poly.size() ; point_idx++)
{
if (poly[point_idx].Y > best_y)
{
best_point_idx = point_idx;
best_y = poly[point_idx].Y;
}
}
return best_point_idx;
}
/**
*
*/
+11 -3
Ver Arquivo
@@ -18,14 +18,16 @@ class PathOrderOptimizer
{
public:
EZSeamType type;
Point startPoint; //!< The location of the nozzle before starting to print the current layer
Point startPoint; //!< A location near the prefered start location
Point z_seam_pos; //!< The position near where to create the z_seam (if \ref PathOrderOptimizer::type == 'back')
std::vector<PolygonRef> polygons; //!< the parts of the layer (in arbitrary order)
std::vector<int> polyStart; //!< polygons[i][polyStart[i]] = point of polygon i which is to be the starting point in printing the polygon
std::vector<int> polyOrder; //!< the optimized order as indices in #polygons
PathOrderOptimizer(Point startPoint, EZSeamType type = EZSeamType::SHORTEST)
PathOrderOptimizer(Point startPoint, Point z_seam_pos = Point(0, 0), EZSeamType type = EZSeamType::SHORTEST)
: type(type)
, startPoint(startPoint)
, z_seam_pos(z_seam_pos)
{
}
@@ -43,9 +45,15 @@ public:
void optimize(); //!< sets #polyStart and #polyOrder
private:
/*!
* Get the starting vertex of a polygon, depending on the \ref PathOrderOptimizer::type
* \param prev_point The previous planned location
* \param poly_idx The index of the polygon in \ref PathOrderOptimizer::polygons
* \return the index of the starting vertex in \ref PathOrderOptimizer::polygons[\p poly_idx]
*/
int getPolyStart(Point prev_point, int poly_idx);
int getClosestPointInPolygon(Point prev, int i_polygon); //!< returns the index of the closest point
int getFarthestPointInPolygon(int poly_idx); //!< return the index to the point farthest from the front (highest y)
int getRandomPointInPolygon(int poly_idx);
+107 -53
Ver Arquivo
@@ -2,35 +2,25 @@
#include "Comb.h"
#include <algorithm>
#include <functional> // function
#include <unordered_set>
#include "../utils/polygonUtils.h"
#include "../utils/PolygonsPointIndex.h"
#include "../sliceDataStorage.h"
#include "../utils/SVG.h"
#include "../utils/linearAlg2D.h"
namespace cura {
// boundary_outside is only computed when it's needed!
Polygons& Comb::getBoundaryOutside()
LocToLineGrid& Comb::getOutsideLocToLine()
{
if (!boundary_outside)
{
boundary_outside = new Polygons();
*boundary_outside = storage.getLayerOutlines(layer_nr, false).offset(offset_from_outlines_outside);
}
return *boundary_outside;
}
SparseLineGrid<PolygonsPointIndex, PolygonsPointIndexSegmentLocator>& Comb::getOutsideLocToLine()
{
if (!outside_loc_to_line)
{
Polygons& outside = getBoundaryOutside();
outside_loc_to_line = PolygonUtils::createLocToLineGrid(outside, offset_from_inside_to_outside * 3 / 2);
}
return *outside_loc_to_line;
}
Polygons& Comb::getBoundaryOutside()
{
return *boundary_outside;
}
Comb::Comb(SliceDataStorage& storage, int layer_nr, Polygons& comb_boundary_inside, int64_t comb_boundary_offset, bool travel_avoid_other_parts, int64_t travel_avoid_distance)
: storage(storage)
@@ -41,23 +31,31 @@ Comb::Comb(SliceDataStorage& storage, int layer_nr, Polygons& comb_boundary_insi
, offset_from_inside_to_outside(offset_from_outlines + offset_from_outlines_outside)
, max_crossing_dist2(offset_from_inside_to_outside * offset_from_inside_to_outside * 2) // so max_crossing_dist = offset_from_inside_to_outside * sqrt(2) =approx 1.5 to allow for slightly diagonal crossings and slightly inaccurate crossing computation
, avoid_other_parts(travel_avoid_other_parts)
// , boundary_inside( boundary.offset(-offset_from_outlines) ) // TODO: make inside boundary configurable?
, boundary_inside( comb_boundary_inside )
, boundary_outside(nullptr)
, outside_loc_to_line(nullptr)
, partsView_inside( boundary_inside.splitIntoPartsView() ) // !! changes the order of boundary_inside !!
, partsView_inside( boundary_inside.splitIntoPartsView() ) // WARNING !! changes the order of boundary_inside !!
, inside_loc_to_line(PolygonUtils::createLocToLineGrid(boundary_inside, comb_boundary_offset))
, boundary_outside(
[&storage, layer_nr, travel_avoid_distance]()
{
return storage.getLayerOutlines(layer_nr, false).offset(travel_avoid_distance);
}
)
, outside_loc_to_line(
[](Comb* comber, const int64_t offset_from_inside_to_outside)
{
return PolygonUtils::createLocToLineGrid(comber->getBoundaryOutside(), offset_from_inside_to_outside * 3 / 2);
}
, this
, offset_from_inside_to_outside
)
{
}
Comb::~Comb()
{
if (boundary_outside)
if (inside_loc_to_line)
{
delete boundary_outside;
}
if (outside_loc_to_line)
{
delete outside_loc_to_line;
delete inside_loc_to_line;
}
}
@@ -84,7 +82,7 @@ bool Comb::calc(Point startPoint, Point endPoint, CombPaths& combPaths, bool _st
{ // normal combing within part
PolygonsPart part = partsView_inside.assemblePart(start_part_idx);
combPaths.emplace_back();
return LinePolygonsCrossings::comb(part, startPoint, endPoint, combPaths.back(), -offset_dist_to_get_from_on_the_polygon_to_outside, max_comb_distance_ignored, fail_on_unavoidable_obstacles);
return LinePolygonsCrossings::comb(part, *inside_loc_to_line, startPoint, endPoint, combPaths.back(), -offset_dist_to_get_from_on_the_polygon_to_outside, max_comb_distance_ignored, fail_on_unavoidable_obstacles);
}
else
{ // comb inside part to edge (if needed) >> move through air avoiding other parts >> comb inside end part upto the endpoint (if needed)
@@ -99,31 +97,31 @@ bool Comb::calc(Point startPoint, Point endPoint, CombPaths& combPaths, bool _st
return false;
}
Crossing start_crossing(startPoint, startInside, start_part_idx, start_part_boundary_poly_idx, boundary_inside);
Crossing end_crossing(endPoint, endInside, end_part_idx, end_part_boundary_poly_idx, boundary_inside);
Crossing start_crossing(startPoint, startInside, start_part_idx, start_part_boundary_poly_idx, boundary_inside, inside_loc_to_line);
Crossing end_crossing(endPoint, endInside, end_part_idx, end_part_boundary_poly_idx, boundary_inside, inside_loc_to_line);
{ // find crossing over the in-between area between inside and outside
start_crossing.findCrossingInOrMid(partsView_inside, endPoint);
end_crossing.findCrossingInOrMid(partsView_inside, start_crossing.in_or_mid);
}
bool avoid_other_parts_now = avoid_other_parts;
if (avoid_other_parts_now && vSize2(start_crossing.in_or_mid - end_crossing.in_or_mid) < offset_from_inside_to_outside * offset_from_inside_to_outside * 4)
bool skip_avoid_other_parts_path = false;
if (skip_avoid_other_parts_path && vSize2(start_crossing.in_or_mid - end_crossing.in_or_mid) < offset_from_inside_to_outside * offset_from_inside_to_outside * 4)
{ // parts are next to eachother, i.e. the direct crossing will always be smaller than two crossings via outside
avoid_other_parts_now = false;
skip_avoid_other_parts_path = true;
}
if (avoid_other_parts_now)
if (avoid_other_parts && !skip_avoid_other_parts_path)
{ // compute the crossing points when moving through air
Polygons& outside = getBoundaryOutside(); // comb through all air, since generally the outside consists of a single part
// comb through all air, since generally the outside consists of a single part
bool success = start_crossing.findOutside(outside, end_crossing.in_or_mid, fail_on_unavoidable_obstacles, *this);
bool success = start_crossing.findOutside(*boundary_outside, end_crossing.in_or_mid, fail_on_unavoidable_obstacles, *this);
if (!success)
{
return false;
}
success = end_crossing.findOutside(outside, start_crossing.out, fail_on_unavoidable_obstacles, *this);
success = end_crossing.findOutside(*boundary_outside, start_crossing.out, fail_on_unavoidable_obstacles, *this);
if (!success)
{
return false;
@@ -136,7 +134,7 @@ bool Comb::calc(Point startPoint, Point endPoint, CombPaths& combPaths, bool _st
// start to boundary
assert(start_crossing.dest_part.size() > 0 && "The part we start inside when combing should have been computed already!");
combPaths.emplace_back();
bool combing_succeeded = LinePolygonsCrossings::comb(start_crossing.dest_part, startPoint, start_crossing.in_or_mid, combPaths.back(), -offset_dist_to_get_from_on_the_polygon_to_outside, max_comb_distance_ignored, fail_on_unavoidable_obstacles);
bool combing_succeeded = LinePolygonsCrossings::comb(start_crossing.dest_part, *inside_loc_to_line, startPoint, start_crossing.in_or_mid, combPaths.back(), -offset_dist_to_get_from_on_the_polygon_to_outside, max_comb_distance_ignored, fail_on_unavoidable_obstacles);
if (!combing_succeeded)
{ // Couldn't comb between start point and computed crossing from the start part! Happens for very thin parts when the offset_to_get_off_boundary moves points to outside the polygon
return false;
@@ -144,7 +142,7 @@ bool Comb::calc(Point startPoint, Point endPoint, CombPaths& combPaths, bool _st
}
// throught air from boundary to boundary
if (avoid_other_parts_now)
if (avoid_other_parts && !skip_avoid_other_parts_path)
{
combPaths.emplace_back();
combPaths.throughAir = true;
@@ -155,7 +153,7 @@ bool Comb::calc(Point startPoint, Point endPoint, CombPaths& combPaths, bool _st
}
else
{
bool combing_succeeded = LinePolygonsCrossings::comb(getBoundaryOutside(), start_crossing.out, end_crossing.out, combPaths.back(), offset_dist_to_get_from_on_the_polygon_to_outside, max_comb_distance_ignored, fail_on_unavoidable_obstacles);
bool combing_succeeded = LinePolygonsCrossings::comb(*boundary_outside, *outside_loc_to_line, start_crossing.out, end_crossing.out, combPaths.back(), offset_dist_to_get_from_on_the_polygon_to_outside, max_comb_distance_ignored, fail_on_unavoidable_obstacles);
if (!combing_succeeded)
{
return false;
@@ -166,10 +164,28 @@ bool Comb::calc(Point startPoint, Point endPoint, CombPaths& combPaths, bool _st
{ // directly through air (not avoiding other parts)
combPaths.emplace_back();
combPaths.throughAir = true;
combPaths.back().cross_boundary = true; // TODO: calculate whether we cross a boundary!
combPaths.back().cross_boundary = true; // note: we don't actually know whether this is cross boundary, but it might very well be
combPaths.back().push_back(start_crossing.in_or_mid);
combPaths.back().push_back(end_crossing.in_or_mid);
}
if (skip_avoid_other_parts_path)
{
if (startInside == endInside && start_part_idx == end_part_idx)
{
if (startInside)
{ // both start and end are inside
combPaths.back().cross_boundary = PolygonUtils::polygonCollidesWithLineSegment(startPoint, endPoint, *inside_loc_to_line);
}
else
{ // both start and end are outside
combPaths.back().cross_boundary = PolygonUtils::polygonCollidesWithLineSegment(startPoint, endPoint, *outside_loc_to_line);
}
}
else
{
combPaths.back().cross_boundary = true;
}
}
if (endInside)
{
@@ -177,7 +193,7 @@ bool Comb::calc(Point startPoint, Point endPoint, CombPaths& combPaths, bool _st
assert(end_crossing.dest_part.size() > 0 && "The part we end up inside when combing should have been computed already!");
combPaths.emplace_back();
bool combing_succeeded = LinePolygonsCrossings::comb(end_crossing.dest_part, end_crossing.in_or_mid, endPoint, combPaths.back(), -offset_dist_to_get_from_on_the_polygon_to_outside, max_comb_distance_ignored, fail_on_unavoidable_obstacles);
bool combing_succeeded = LinePolygonsCrossings::comb(end_crossing.dest_part, *inside_loc_to_line, end_crossing.in_or_mid, endPoint, combPaths.back(), -offset_dist_to_get_from_on_the_polygon_to_outside, max_comb_distance_ignored, fail_on_unavoidable_obstacles);
if (!combing_succeeded)
{ // Couldn't comb between end point and computed crossing to the end part! Happens for very thin parts when the offset_to_get_off_boundary moves points to outside the polygon
return false;
@@ -188,21 +204,25 @@ bool Comb::calc(Point startPoint, Point endPoint, CombPaths& combPaths, bool _st
}
}
Comb::Crossing::Crossing(const Point& dest_point, const bool dest_is_inside, const unsigned int dest_part_idx, const unsigned int dest_part_boundary_crossing_poly_idx, const Polygons& boundary_inside)
Comb::Crossing::Crossing(const Point& dest_point, const bool dest_is_inside, const unsigned int dest_part_idx, const unsigned int dest_part_boundary_crossing_poly_idx, const Polygons& boundary_inside, const LocToLineGrid* inside_loc_to_line)
: dest_is_inside(dest_is_inside)
, dest_crossing_poly(boundary_inside[dest_part_boundary_crossing_poly_idx]) // initialize with most obvious poly, cause mostly a combing move will move outside the part, rather than inside a hole in the part
, boundary_inside(boundary_inside)
, inside_loc_to_line(inside_loc_to_line)
, dest_point(dest_point)
, dest_part_idx(dest_part_idx)
{
if (dest_is_inside)
{
dest_crossing_poly = boundary_inside[dest_part_boundary_crossing_poly_idx]; // initialize with most obvious poly, cause mostly a combing move will move outside the part, rather than inside a hole in the part
}
}
bool Comb::moveInside(bool is_inside, Point& dest_point, unsigned int& inside_poly)
{
if (is_inside)
{
ClosestPolygonPoint cpp = PolygonUtils::ensureInsideOrOutside(boundary_inside, dest_point, offset_extra_start_end, max_moveInside_distance2);
if (cpp.point_idx == NO_INDEX)
ClosestPolygonPoint cpp = PolygonUtils::ensureInsideOrOutside(boundary_inside, dest_point, offset_extra_start_end, max_moveInside_distance2, &boundary_inside, inside_loc_to_line);
if (!cpp.isValid())
{
return false;
}
@@ -223,10 +243,43 @@ void Comb::Crossing::findCrossingInOrMid(const PartsView& partsView_inside, cons
Point _dest_point(dest_point); // copy to local variable for lambda capture
std::function<int(Point)> close_towards_start_penalty_function([_dest_point](Point candidate){ return vSize2((candidate - _dest_point) / 10); });
dest_part = partsView_inside.assemblePart(dest_part_idx);
Point result(close_to);
ClosestPolygonPoint boundary_crossing_point;
{ // set [result] to a point on the destination part closest to close_to (but also a bit close to _dest_point)
std::unordered_set<unsigned int> dest_part_poly_indices;
for (unsigned int poly_idx : partsView_inside[dest_part_idx])
{
dest_part_poly_indices.emplace(poly_idx);
}
coord_t dist2_score = std::numeric_limits<coord_t>::max();
std::function<bool (const PolygonsPointIndex&)> line_processor
= [close_to, _dest_point, &boundary_crossing_point, &dist2_score, &dest_part_poly_indices](const PolygonsPointIndex& boundary_segment)
{
if (dest_part_poly_indices.find(boundary_segment.poly_idx) == dest_part_poly_indices.end())
{ // we're not looking at a polygon from the dest_part
return true; // a.k.a. continue;
}
Point closest_here = LinearAlg2D::getClosestOnLineSegment(close_to, boundary_segment.p(), boundary_segment.next().p());
coord_t dist2_score_here = vSize2(close_to - closest_here) + vSize2(_dest_point - closest_here) / 10;
if (dist2_score_here < dist2_score)
{
dist2_score = dist2_score_here;
boundary_crossing_point = ClosestPolygonPoint(closest_here, boundary_segment.point_idx, boundary_segment.getPolygon(), boundary_segment.poly_idx);
}
return true;
};
inside_loc_to_line->processLine(std::make_pair(dest_point, close_to), line_processor);
}
Point result(boundary_crossing_point.p()); // the inside point of the crossing
if (!boundary_crossing_point.isValid())
{ // no point has been found in the sparse grid
result = dest_point;
}
int64_t max_dist2 = std::numeric_limits<int64_t>::max();
ClosestPolygonPoint crossing_1_in_cp = PolygonUtils::ensureInsideOrOutside(dest_part, result, offset_dist_to_get_from_on_the_polygon_to_outside, max_dist2, close_towards_start_penalty_function);
if (crossing_1_in_cp.point_idx != NO_INDEX)
ClosestPolygonPoint crossing_1_in_cp = PolygonUtils::ensureInsideOrOutside(dest_part, result, boundary_crossing_point, offset_dist_to_get_from_on_the_polygon_to_outside, max_dist2, &boundary_inside, inside_loc_to_line, close_towards_start_penalty_function);
if (crossing_1_in_cp.isValid())
{
dest_crossing_poly = crossing_1_in_cp.poly;
in_or_mid = result;
@@ -263,7 +316,8 @@ bool Comb::Crossing::findOutside(const Polygons& outside, const Point close_to,
if (dest_is_inside && in_out_dist2_1 > comber.max_crossing_dist2) // moveInside moved too far
{ // if move is too far over in_between
// find crossing closer by
std::shared_ptr<std::pair<ClosestPolygonPoint, ClosestPolygonPoint>> best = findBestCrossing(outside, dest_crossing_poly, dest_point, close_to, comber);
assert(dest_crossing_poly && "destination crossing poly should have been instantiated!");
std::shared_ptr<std::pair<ClosestPolygonPoint, ClosestPolygonPoint>> best = findBestCrossing(outside, *dest_crossing_poly, dest_point, close_to, comber);
if (best)
{
in_or_mid = PolygonUtils::moveInside(best->first, comber.offset_dist_to_get_from_on_the_polygon_to_outside);
+23 -13
Ver Arquivo
@@ -4,9 +4,11 @@
#include <memory> // shared_ptr
#include "../utils/optional.h"
#include "../utils/polygon.h"
#include "../utils/SparsePointGridInclusive.h"
#include "../utils/polygonUtils.h"
#include "../utils/LazyInitialization.h"
#include "LinePolygonsCrossings.h"
#include "CombPath.h"
@@ -30,7 +32,7 @@ class SliceDataStorage;
* As an optimization, the combing paths inside are calculated on specifically those PolygonsParts within which to comb, while the coundary_outside isn't split into outside parts,
* because generally there is only one outside part; encapsulated holes occur less often.
*/
class Comb
class Comb
{
friend class LinePolygonsCrossings;
private:
@@ -46,7 +48,9 @@ private:
Point in_or_mid; //!< The point on the inside boundary, or in between the inside and outside boundary if the start/end point isn't inside the inside boudary
Point out; //!< The point on the outside boundary
PolygonsPart dest_part; //!< The assembled inside-boundary PolygonsPart in which the dest_point lies. (will only be initialized when Crossing::dest_is_inside holds)
PolygonRef dest_crossing_poly; //!< The polygon of the part in which dest_point lies, which will be crossed (often will be the outside polygon)
std::optional<PolygonRef> dest_crossing_poly; //!< The polygon of the part in which dest_point lies, which will be crossed (often will be the outside polygon)
const Polygons& boundary_inside; //!< The inside boundary as in \ref Comb::boundary_inside
const LocToLineGrid* inside_loc_to_line; //!< The loc to line grid \ref Comb::inside_loc_to_line
/*!
* Simple constructor
@@ -57,7 +61,7 @@ private:
* \param dest_part_boundary_crossing_poly_idx The index in \p boundary_inside of the polygon of the part in which dest_point lies, which will be crossed (often will be the outside polygon).
* \param boundary_inside The boundary within which to comb.
*/
Crossing(const Point& dest_point, const bool dest_is_inside, const unsigned int dest_part_idx, const unsigned int dest_part_boundary_crossing_poly_idx, const Polygons& boundary_inside);
Crossing(const Point& dest_point, const bool dest_is_inside, const unsigned int dest_part_idx, const unsigned int dest_part_boundary_crossing_poly_idx, const Polygons& boundary_inside, const LocToLineGrid* inside_loc_to_line);
/*!
* Find the not-outside location (Combing::in_or_mid) of the crossing between to the outside boundary
@@ -112,19 +116,20 @@ private:
const bool avoid_other_parts; //!< Whether to perform inverse combing a.k.a. avoid parts.
Polygons& boundary_inside; //!< The boundary within which to comb.
Polygons* boundary_outside; //!< The boundary outside of which to stay to avoid collision with other layer parts. This is a pointer cause we only compute it when we move outside the boundary (so not when there is only a single part in the layer)
SparseLineGrid<PolygonsPointIndex, PolygonsPointIndexSegmentLocator>* outside_loc_to_line; //!< The SparsePointGridInclusive mapping locations to line segments of the outside boundary.
PartsView partsView_inside; //!< Structured indices onto boundary_inside which shows which polygons belong to which part.
LocToLineGrid* inside_loc_to_line; //!< The SparsePointGridInclusive mapping locations to line segments of the inner boundary.
LazyInitialization<Polygons> boundary_outside; //!< The boundary outside of which to stay to avoid collision with other layer parts. This is a pointer cause we only compute it when we move outside the boundary (so not when there is only a single part in the layer)
LazyInitialization<LocToLineGrid, Comb*, const int64_t> outside_loc_to_line; //!< The SparsePointGridInclusive mapping locations to line segments of the outside boundary.
/*!
* Get the boundary_outside, which is an offset from the outlines of all meshes in the layer. Calculate it when it hasn't been calculated yet.
*/
Polygons& getBoundaryOutside();
/*!
* Get the SparsePointGridInclusive mapping locations to line segments of the outside boundary. Calculate it when it hasn't been calculated yet.
*/
SparseLineGrid<PolygonsPointIndex, PolygonsPointIndexSegmentLocator>& getOutsideLocToLine();
LocToLineGrid& getOutsideLocToLine();
/*!
* Get the boundary_outside, which is an offset from the outlines of all meshes in the layer. Calculate it when it hasn't been calculated yet.
*/
Polygons& getBoundaryOutside();
/*!
* Move the startPoint or endPoint inside when it should be inside
@@ -138,6 +143,9 @@ private:
public:
/*!
* Initializes the combing areas for every mesh in the layer (not support)
*
* \warning \ref Comb::calc changes the order of polygons in \p Comb::comb_boundary_inside
*
* \param storage Where the layer polygon data is stored
* \param layer_nr The number of the layer for which to generate the combing areas.
* \param comb_boundary_inside The comb boundary within which to comb within layer parts.
@@ -146,12 +154,14 @@ public:
* \param travel_avoid_distance The distance by which to avoid other layer parts when traveling through air.
*/
Comb(SliceDataStorage& storage, int layer_nr, Polygons& comb_boundary_inside, int64_t offset_from_outlines, bool travel_avoid_other_parts, int64_t travel_avoid_distance);
~Comb();
/*!
* Calculate the comb paths (if any) - one for each polygon combed alternated with travel paths
*
* \warning Changes the order of polygons in \ref Comb::comb_boundary_inside
*
* \param startPoint Where to start moving from
* \param endPoint Where to move to
* \param combPoints Output parameter: The points along the combing path, excluding the \p startPoint (?) and \p endPoint
@@ -160,7 +170,7 @@ public:
* \param via_outside_makes_combing_fail When going through air is inavoidable, stop calculation early and return false.
* \param fail_on_unavoidable_obstacles When moving over other parts is inavoidable, stop calculation early and return false.
* \return Whether combing has succeeded; otherwise a retraction is needed.
*/
*/
bool calc(Point startPoint, Point endPoint, CombPaths& combPaths, bool startInside, bool endInside, int64_t max_comb_distance_ignored, bool via_outside_makes_combing_fail, bool fail_on_unavoidable_obstacles);
};
+24
Ver Arquivo
@@ -0,0 +1,24 @@
//Copyright (C) 2016 Ultimaker
//Released under terms of the AGPLv3 License
#include "GCodePath.h"
namespace cura
{
bool GCodePath::isTravelPath()
{
return config->isTravelPath();
}
double GCodePath::getExtrusionMM3perMM()
{
return flow * config->getExtrusionMM3perMM();
}
int GCodePath::getLineWidth()
{
return flow * config->getLineWidth() * config->getFlowPercentage() / 100.0;
}
}
+64
Ver Arquivo
@@ -0,0 +1,64 @@
/** Copyright (C) 2016 Ultimaker - Released under terms of the AGPLv3 License */
#ifndef PATH_PLANNING_G_CODE_PATH_H
#define PATH_PLANNING_G_CODE_PATH_H
#include "../SpaceFillType.h"
#include "../GCodePathConfig.h"
#include "TimeMaterialEstimates.h"
namespace cura
{
/*!
* A class for representing a planned path.
*
* A path consists of several segments of the same type of movement: retracted travel, infill extrusion, etc.
*
* This is a compact premature representation in which are line segments have the same config, i.e. the config of this path.
*
* In the final representation (gcode) each line segment may have different properties,
* which are added when the generated GCodePaths are processed.
*/
class GCodePath
{
public:
GCodePathConfig* config; //!< The configuration settings of the path.
SpaceFillType space_fill_type; //!< The type of space filling of which this path is a part
float flow; //!< A type-independent flow configuration (used for wall overlap compensation)
bool retract; //!< Whether the path is a move path preceded by a retraction move; whether the path is a retracted move path.
bool perform_z_hop; //!< Whether to perform a z_hop in this path, which is assumed to be a travel path.
bool perform_prime; //!< Whether this path is preceded by a prime (poop)
std::vector<Point> points; //!< The points constituting this path.
bool done;//!< Path is finished, no more moves should be added, and a new path should be started instead of any appending done to this one.
bool spiralize; //!< Whether to gradually increment the z position during the printing of this path. A sequence of spiralized paths should start at the given layer height and end in one layer higher.
TimeMaterialEstimates estimates; //!< Naive time and material estimates
/*!
* Whether this config is the config of a travel path.
*
* \return Whether this config is the config of a travel path.
*/
bool isTravelPath();
/*!
* Get the material flow in mm^3 per mm traversed.
*
* \warning Can only be called after the layer height has been set (which is done while writing the gcode!)
*
* \return The flow
*/
double getExtrusionMM3perMM();
/*!
* Get the actual line width (modulated by the flow)
* \return the actual line width as shown in layer view
*/
int getLineWidth();
};
}//namespace cura
#endif//PATH_PLANNING_G_CODE_PATH_H
+5 -5
Ver Arquivo
@@ -145,7 +145,7 @@ void LinePolygonsCrossings::getBasicCombingPath(CombPath& combPath)
void LinePolygonsCrossings::getBasicCombingPath(PolyCrossings& polyCrossings, CombPath& combPath)
{
PolygonRef poly = boundary[polyCrossings.poly_idx];
combPath.push_back(transformation_matrix.unapply(Point(polyCrossings.min.x - dist_to_move_boundary_point_outside, transformed_startPoint.Y)));
combPath.push_back(transformation_matrix.unapply(Point(polyCrossings.min.x - std::abs(dist_to_move_boundary_point_outside), transformed_startPoint.Y)));
if ( ( polyCrossings.max.point_idx - polyCrossings.min.point_idx + poly.size() ) % poly.size()
< poly.size() / 2 )
{ // follow the path in the same direction as the winding order of the boundary polygon
@@ -166,7 +166,7 @@ void LinePolygonsCrossings::getBasicCombingPath(PolyCrossings& polyCrossings, Co
combPath.push_back(PolygonUtils::getBoundaryPointWithOffset(poly, point_idx, dist_to_move_boundary_point_outside));
}
}
combPath.push_back(transformation_matrix.unapply(Point(polyCrossings.max.x + dist_to_move_boundary_point_outside, transformed_startPoint.Y)));
combPath.push_back(transformation_matrix.unapply(Point(polyCrossings.max.x + std::abs(dist_to_move_boundary_point_outside), transformed_startPoint.Y)));
}
@@ -194,9 +194,9 @@ bool LinePolygonsCrossings::optimizePath(CombPath& comb_path, CombPath& optimize
continue;
}
Point& current_point = optimized_comb_path.back();
if (PolygonUtils::polygonCollidesWithlineSegment(boundary, current_point, comb_path[point_idx]))
if (PolygonUtils::polygonCollidesWithLineSegment(current_point, comb_path[point_idx], loc_to_line_grid))
{
if (PolygonUtils::polygonCollidesWithlineSegment(boundary, current_point, comb_path[point_idx - 1]))
if (PolygonUtils::polygonCollidesWithLineSegment(current_point, comb_path[point_idx - 1], loc_to_line_grid))
{
comb_path.cross_boundary = true;
}
@@ -209,7 +209,7 @@ bool LinePolygonsCrossings::optimizePath(CombPath& comb_path, CombPath& optimize
// TODO: add the below extra optimization? (+/- 7% extra computation time, +/- 2% faster print for Dual_extrusion_support_generation.stl)
while (optimized_comb_path.size() > 1)
{
if (PolygonUtils::polygonCollidesWithlineSegment(boundary, optimized_comb_path[optimized_comb_path.size() - 2], comb_path[point_idx]))
if (PolygonUtils::polygonCollidesWithLineSegment(optimized_comb_path[optimized_comb_path.size() - 2], comb_path[point_idx], loc_to_line_grid))
{
break;
}
+12 -4
Ver Arquivo
@@ -3,6 +3,8 @@
#define PATH_PLANNING_LINE_POLYGONS_CROSSINGS_H
#include "../utils/polygon.h"
#include "../utils/polygonUtils.h"
#include "../utils/SparseLineGrid.h"
#include "CombPath.h"
@@ -80,6 +82,7 @@ private:
unsigned int max_crossing_idx; //!< The index into LinePolygonsCrossings::crossings to the crossing with the maximal PolyCrossings::max crossing of all PolyCrossings's.
Polygons& boundary; //!< The boundary not to cross during combing.
LocToLineGrid& loc_to_line_grid; //!< Mapping from locations to line segments of \ref LinePolygonsCrossings::boundary
Point startPoint; //!< The start point of the scanline.
Point endPoint; //!< The end point of the scanline.
@@ -163,8 +166,12 @@ private:
* \param end the end point
* \param dist_to_move_boundary_point_outside Distance used to move a point from a boundary so that it doesn't intersect with it anymore. (Precision issue)
*/
LinePolygonsCrossings(Polygons& boundary, Point& start, Point& end, int64_t dist_to_move_boundary_point_outside)
: boundary(boundary), startPoint(start), endPoint(end), dist_to_move_boundary_point_outside(dist_to_move_boundary_point_outside)
LinePolygonsCrossings(Polygons& boundary, LocToLineGrid& loc_to_line_grid, Point& start, Point& end, int64_t dist_to_move_boundary_point_outside)
: boundary(boundary)
, loc_to_line_grid(loc_to_line_grid)
, startPoint(start)
, endPoint(end)
, dist_to_move_boundary_point_outside(dist_to_move_boundary_point_outside)
{
}
@@ -173,15 +180,16 @@ public:
/*!
* The main function of this class: calculate one combing path within the boundary.
* \param boundary The polygons to follow when calculating the basic combing path
* \param loc_to_line_grid A sparse grid mapping cells to all line segments of (at least) \p boundary in those cells
* \param startPoint From where to start the combing move.
* \param endPoint Where to end the combing move.
* \param combPath Output parameter: the combing path generated.
* \param fail_on_unavoidable_obstacles When moving over other parts is inavoidable, stop calculation early and return false.
* \return Whether combing succeeded, i.e. we didn't cross any gaps/other parts
*/
static bool comb(Polygons& boundary, Point startPoint, Point endPoint, CombPath& combPath, int64_t dist_to_move_boundary_point_outside, int64_t max_comb_distance_ignored, bool fail_on_unavoidable_obstacles)
static bool comb(Polygons& boundary, LocToLineGrid& loc_to_line_grid, Point startPoint, Point endPoint, CombPath& combPath, int64_t dist_to_move_boundary_point_outside, int64_t max_comb_distance_ignored, bool fail_on_unavoidable_obstacles)
{
LinePolygonsCrossings linePolygonsCrossings(boundary, startPoint, endPoint, dist_to_move_boundary_point_outside);
LinePolygonsCrossings linePolygonsCrossings(boundary, loc_to_line_grid, startPoint, endPoint, dist_to_move_boundary_point_outside);
return linePolygonsCrossings.getCombingPath(combPath, max_comb_distance_ignored, fail_on_unavoidable_obstacles);
};
};
+24
Ver Arquivo
@@ -0,0 +1,24 @@
//Copyright (C) 2016 Ultimaker
//Released under terms of the AGPLv3 License
#include "NozzleTempInsert.h"
namespace cura
{
NozzleTempInsert::NozzleTempInsert(unsigned int path_idx, int extruder, double temperature, bool wait, double time_after_path_start)
: path_idx(path_idx)
, time_after_path_start(time_after_path_start)
, extruder(extruder)
, temperature(temperature)
, wait(wait)
{
assert(temperature != 0 && temperature != -1 && "Temperature command must be set!");
}
void NozzleTempInsert::write(GCodeExport& gcode)
{
gcode.writeTemperatureCommand(extruder, temperature, wait);
}
}
+32
Ver Arquivo
@@ -0,0 +1,32 @@
/** Copyright (C) 2016 Ultimaker - Released under terms of the AGPLv3 License */
#ifndef PATH_PLANNING_NOZZLE_TEMP_INSERT_H
#define PATH_PLANNING_NOZZLE_TEMP_INSERT_H
#include "../gcodeExport.h"
namespace cura
{
/*!
* A gcode command to insert before a specific path.
*
* Currently only used for preheat commands
*/
struct NozzleTempInsert
{
const unsigned int path_idx; //!< The path before which to insert this command
double time_after_path_start; //!< The time after the start of the path, before which to insert the command // TODO: use this to insert command in between moves in a path!
int extruder; //!< The extruder for which to set the temp
double temperature; //!< The temperature of the temperature command to insert
bool wait; //!< Whether to wait for the temperature to be reached
NozzleTempInsert(unsigned int path_idx, int extruder, double temperature, bool wait, double time_after_path_start = 0.0);
/*!
* Write the temperature command at the current position in the gcode.
* \param gcode The actual gcode writer
*/
void write(GCodeExport& gcode);
};
}//namespace cura
#endif//PATH_PLANNING_NOZZLE_TEMP_INSERT_H
+84
Ver Arquivo
@@ -0,0 +1,84 @@
/** Copyright (C) 2016 Ultimaker - Released under terms of the AGPLv3 License */
#include "TimeMaterialEstimates.h"
namespace cura
{
TimeMaterialEstimates::TimeMaterialEstimates(double extrude_time, double unretracted_travel_time, double retracted_travel_time, double material)
: extrude_time(extrude_time)
, unretracted_travel_time(unretracted_travel_time)
, retracted_travel_time(retracted_travel_time)
, material(material)
{
}
TimeMaterialEstimates::TimeMaterialEstimates()
: extrude_time(0.0)
, unretracted_travel_time(0.0)
, retracted_travel_time(0.0)
, material(0.0)
{
}
TimeMaterialEstimates TimeMaterialEstimates::operator-(const TimeMaterialEstimates& other)
{
return TimeMaterialEstimates(extrude_time - other.extrude_time,unretracted_travel_time - other.unretracted_travel_time,retracted_travel_time - other.retracted_travel_time,material - other.material);
}
TimeMaterialEstimates& TimeMaterialEstimates::operator-=(const TimeMaterialEstimates& other)
{
extrude_time -= other.extrude_time;
unretracted_travel_time -= other.unretracted_travel_time;
retracted_travel_time -= other.retracted_travel_time;
material -= other.material;
return *this;
}
TimeMaterialEstimates TimeMaterialEstimates::operator+(const TimeMaterialEstimates& other)
{
return TimeMaterialEstimates(extrude_time+other.extrude_time, unretracted_travel_time+other.unretracted_travel_time, retracted_travel_time+other.retracted_travel_time, material+other.material);
}
TimeMaterialEstimates& TimeMaterialEstimates::operator+=(const TimeMaterialEstimates& other)
{
extrude_time += other.extrude_time;
unretracted_travel_time += other.unretracted_travel_time;
retracted_travel_time += other.retracted_travel_time;
material += other.material;
return *this;
}
double TimeMaterialEstimates::getExtrudeTime() const
{
return extrude_time;
}
double TimeMaterialEstimates::getMaterial() const
{
return material;
}
double TimeMaterialEstimates::getTotalTime() const
{
return extrude_time + unretracted_travel_time + retracted_travel_time;
}
double TimeMaterialEstimates::getTotalUnretractedTime() const
{
return extrude_time + unretracted_travel_time;
}
double TimeMaterialEstimates::getTravelTime() const
{
return retracted_travel_time + unretracted_travel_time;
}
void TimeMaterialEstimates::reset()
{
extrude_time = 0.0;
unretracted_travel_time = 0.0;
retracted_travel_time = 0.0;
material = 0.0;
}
}//namespace cura
+124
Ver Arquivo
@@ -0,0 +1,124 @@
/** Copyright (C) 2016 Ultimaker - Released under terms of the AGPLv3 License */
#ifndef PATH_PLANNING_TIME_MATERIAL_ESTIMATES_H
#define PATH_PLANNING_TIME_MATERIAL_ESTIMATES_H
#include "../gcodeExport.h"
namespace cura
{
class ExtruderPlan; // forward declaration so that TimeMaterialEstimates can be a friend
/*!
* Time and material estimates for a portion of paths, e.g. layer, extruder plan, path.
*/
class TimeMaterialEstimates
{
friend class ExtruderPlan; // cause there the naive estimates are calculated
private:
double extrude_time; //!< Time in seconds occupied by extrusion
double unretracted_travel_time; //!< Time in seconds occupied by non-retracted travel (non-extrusion)
double retracted_travel_time; //!< Time in seconds occupied by retracted travel (non-extrusion)
double material; //!< Material used (in mm^3)
public:
/*!
* Basic contructor
*
* \param extrude_time Time in seconds occupied by extrusion
* \param unretracted_travel_time Time in seconds occupied by non-retracted travel (non-extrusion)
* \param retracted_travel_time Time in seconds occupied by retracted travel (non-extrusion)
* \param material Material used (in mm^3)
*/
TimeMaterialEstimates(double extrude_time, double unretracted_travel_time, double retracted_travel_time, double material);
/*!
* Basic constructor initializing all estimates to zero.
*/
TimeMaterialEstimates();
/*!
* Set all estimates to zero.
*/
void reset();
/*!
* Pointwise addition of estimate stats
*
* \param other The estimates to add to these estimates.
* \return The resulting estimates
*/
TimeMaterialEstimates operator+(const TimeMaterialEstimates& other);
/*!
* In place pointwise addition of estimate stats
*
* \param other The estimates to add to these estimates.
* \return These estimates
*/
TimeMaterialEstimates& operator+=(const TimeMaterialEstimates& other);
/*!
* \brief Subtracts the specified estimates from these estimates and returns
* the result.
*
* Each of the estimates in this class are individually subtracted.
*
* \param other The estimates to subtract from these estimates.
* \return These estimates with the specified estimates subtracted.
*/
TimeMaterialEstimates operator-(const TimeMaterialEstimates& other);
/*!
* \brief Subtracts the specified elements from these estimates.
*
* This causes the estimates in this instance to change. Each of the
* estimates in this class are individually subtracted.
*
* \param other The estimates to subtract from these estimates.
* \return A reference to this instance.
*/
TimeMaterialEstimates& operator-=(const TimeMaterialEstimates& other);
/*!
* Get total time estimate. The different time estimate member values added together.
*
* \return the total of all different time estimate values
*/
double getTotalTime() const;
/*!
* Get the total time during which the head is not retracted.
*
* This includes extrusion time and non-retracted travel time
*
* \return the total time during which the head is not retracted.
*/
double getTotalUnretractedTime() const;
/*!
* Get the total travel time.
*
* This includes the retracted travel time as well as the unretracted travel time.
*
* \return the total travel time.
*/
double getTravelTime() const;
/*!
* Get the extrusion time.
*
* \return extrusion time.
*/
double getExtrudeTime() const;
/*!
* Get the amount of material used in mm^3.
*
* \return amount of material
*/
double getMaterial() const;
};
}//namespace cura
#endif//PATH_PLANNING_TIME_MATERIAL_ESTIMATES_H
+5 -1
Ver Arquivo
@@ -43,7 +43,7 @@ int Raft::getZdiffBetweenRaftAndLayer1(const SliceDataStorage& storage)
{
return 0;
}
const int64_t airgap = std::max(0, train.getSettingInMicrons("raft_airgap"));
const int64_t airgap = std::max((coord_t)0, train.getSettingInMicrons("raft_airgap"));
const int64_t layer_0_overlap = storage.getSettingInMicrons("layer_0_z_overlap");
const int64_t layer_height_0 = storage.getSettingInMicrons("layer_height_0");
@@ -75,6 +75,10 @@ int Raft::getFillerLayerHeight(const SliceDataStorage& storage)
int Raft::getTotalExtraLayers(const SliceDataStorage& storage)
{
const ExtruderTrain& train = *storage.meshgroup->getExtruderTrain(storage.getSettingAsIndex("adhesion_extruder_nr"));
if (train.getSettingAsPlatformAdhesion("adhesion_type") != EPlatformAdhesion::RAFT)
{
return 0;
}
return 2 + train.getSettingAsCount("raft_surface_layers") + getFillerLayerCount(storage);
}
+10 -8
Ver Arquivo
@@ -125,6 +125,11 @@ bool SettingRegistry::getDefinitionFile(const std::string machine_id, std::strin
int SettingRegistry::loadExtruderJSONsettings(unsigned int extruder_nr, SettingsBase* settings_base)
{
if (extruder_train_ids.empty()) //... Tough luck, buddy.
{
logError("Couldn't find any extruder trains!\n");
return -1;
}
if (extruder_nr >= extruder_train_ids.size())
{
logWarning("Couldn't load extruder.def.json file for extruder %i. Index out of bounds.\n Loading first extruder definition instead.\n", extruder_nr);
@@ -220,8 +225,7 @@ int SettingRegistry::loadJSONsettingsFromDoc(rapidjson::Document& json_document,
if (json_document.HasMember("settings"))
{
std::list<std::string> path;
handleChildren(json_document["settings"], path, settings_base, warn_duplicates);
handleChildren(json_document["settings"], settings_base, warn_duplicates);
}
if (json_document.HasMember("overrides"))
@@ -243,7 +247,7 @@ int SettingRegistry::loadJSONsettingsFromDoc(rapidjson::Document& json_document,
return 0;
}
void SettingRegistry::handleChildren(const rapidjson::Value& settings_list, std::list<std::string>& path, SettingsBase* settings_base, bool warn_duplicates)
void SettingRegistry::handleChildren(const rapidjson::Value& settings_list, SettingsBase* settings_base, bool warn_duplicates)
{
if (!settings_list.IsObject())
{
@@ -252,12 +256,10 @@ void SettingRegistry::handleChildren(const rapidjson::Value& settings_list, std:
}
for (rapidjson::Value::ConstMemberIterator setting_iterator = settings_list.MemberBegin(); setting_iterator != settings_list.MemberEnd(); ++setting_iterator)
{
handleSetting(setting_iterator, path, settings_base, warn_duplicates);
handleSetting(setting_iterator, settings_base, warn_duplicates);
if (setting_iterator->value.HasMember("children"))
{
std::list<std::string> path_here = path;
path_here.push_back(setting_iterator->name.GetString());
handleChildren(setting_iterator->value["children"], path_here, settings_base, warn_duplicates);
handleChildren(setting_iterator->value["children"], settings_base, warn_duplicates);
}
}
}
@@ -275,7 +277,7 @@ bool SettingRegistry::settingIsUsedByEngine(const rapidjson::Value& setting)
}
void SettingRegistry::handleSetting(const rapidjson::Value::ConstMemberIterator& json_setting_it, std::list<std::string>& path, SettingsBase* settings_base, bool warn_duplicates)
void SettingRegistry::handleSetting(const rapidjson::Value::ConstMemberIterator& json_setting_it, SettingsBase* settings_base, bool warn_duplicates)
{
const rapidjson::Value& json_setting = json_setting_it->value;
if (!json_setting.IsObject())
+2 -3
Ver Arquivo
@@ -174,17 +174,16 @@ private:
* \param settings_base The settings base where to store the default values.
* \param warn_duplicates whether to warn for duplicate setting definitions
*/
void handleChildren(const rapidjson::Value& settings_list, std::list<std::string>& path, SettingsBase* settings_base, bool warn_duplicates);
void handleChildren(const rapidjson::Value& settings_list, SettingsBase* settings_base, bool warn_duplicates);
/*!
* Handle a json object for a setting.
*
* \param json_setting_it Iterator for the setting which contains the key (setting name) and attributes info
* \param path The path of (internal) setting names traversed to get to this object
* \param settings_base The settings base where to store the default values.
* \param warn_duplicates whether to warn for duplicate setting definitions
*/
void handleSetting(const rapidjson::Value::ConstMemberIterator& json_setting_it, std::list<std::string>& path, SettingsBase* settings_base, bool warn_duplicates);
void handleSetting(const rapidjson::Value::ConstMemberIterator& json_setting_it, SettingsBase* settings_base, bool warn_duplicates);
};
}//namespace cura
+49 -5
Ver Arquivo
@@ -42,7 +42,7 @@ std::string toString(EGCodeFlavor flavor)
}
SettingsBaseVirtual::SettingsBaseVirtual()
: parent(NULL)
: parent(nullptr)
{
}
@@ -52,7 +52,7 @@ SettingsBaseVirtual::SettingsBaseVirtual(SettingsBaseVirtual* parent)
}
SettingsBase::SettingsBase()
: SettingsBaseVirtual(NULL)
: SettingsBaseVirtual(nullptr)
{
}
@@ -156,7 +156,7 @@ double SettingsBaseVirtual::getSettingInMillimeters(std::string key) const
return atof(value.c_str());
}
int SettingsBaseVirtual::getSettingInMicrons(std::string key) const
coord_t SettingsBaseVirtual::getSettingInMicrons(std::string key) const
{
return getSettingInMillimeters(key) * 1000.0;
}
@@ -359,6 +359,8 @@ EFillMethod SettingsBaseVirtual::getSettingAsFillMethod(std::string key) const
return EFillMethod::TRIANGLES;
if (value == "concentric")
return EFillMethod::CONCENTRIC;
if (value == "concentric_3d")
return EFillMethod::CONCENTRIC_3D;
if (value == "zigzag")
return EFillMethod::ZIG_ZAG;
return EFillMethod::NONE;
@@ -371,6 +373,8 @@ EPlatformAdhesion SettingsBaseVirtual::getSettingAsPlatformAdhesion(std::string
return EPlatformAdhesion::BRIM;
if (value == "raft")
return EPlatformAdhesion::RAFT;
if (value == "none")
return EPlatformAdhesion::NONE;
return EPlatformAdhesion::SKIRT;
}
@@ -408,7 +412,21 @@ ESurfaceMode SettingsBaseVirtual::getSettingAsSurfaceMode(std::string key) const
return ESurfaceMode::NORMAL;
}
CombingMode SettingsBaseVirtual::getSettingAsCombingMode(std::string key)
FillPerimeterGapMode SettingsBaseVirtual::getSettingAsFillPerimeterGapMode(std::string key) const
{
std::string value = getSettingString(key);
if (value == "nowhere")
{
return FillPerimeterGapMode::NOWHERE;
}
if (value == "everywhere")
{
return FillPerimeterGapMode::EVERYWHERE;
}
return FillPerimeterGapMode::NOWHERE;
}
CombingMode SettingsBaseVirtual::getSettingAsCombingMode(std::string key) const
{
std::string value = getSettingString(key);
if (value == "off")
@@ -426,7 +444,7 @@ CombingMode SettingsBaseVirtual::getSettingAsCombingMode(std::string key)
return CombingMode::ALL;
}
SupportDistPriority SettingsBaseVirtual::getSettingAsSupportDistPriority(std::string key)
SupportDistPriority SettingsBaseVirtual::getSettingAsSupportDistPriority(std::string key) const
{
std::string value = getSettingString(key);
if (value == "xy_overrides_z")
@@ -440,6 +458,32 @@ SupportDistPriority SettingsBaseVirtual::getSettingAsSupportDistPriority(std::st
return SupportDistPriority::XY_OVERRIDES_Z;
}
ColourUsage SettingsBaseVirtual::getSettingAsColourUsage(std::string key) const
{
std::string value = getSettingString(key);
if (value == "red")
{
return ColourUsage::RED;
}
if (value == "green")
{
return ColourUsage::GREEN;
}
if (value == "blue")
{
return ColourUsage::BLUE;
}
if (value == "alpha")
{
return ColourUsage::ALPHA;
}
if (value == "grey")
{
return ColourUsage::GREY;
}
return ColourUsage::GREY;
}
}//namespace cura
+26 -4
Ver Arquivo
@@ -109,6 +109,7 @@ enum class EFillMethod
TETRAHEDRAL,
TRIANGLES,
CONCENTRIC,
CONCENTRIC_3D,
ZIG_ZAG,
NONE
};
@@ -120,7 +121,8 @@ enum class EPlatformAdhesion
{
SKIRT,
BRIM,
RAFT
RAFT,
NONE
};
/*!
@@ -147,6 +149,12 @@ enum class ESurfaceMode
BOTH
};
enum class FillPerimeterGapMode
{
NOWHERE,
EVERYWHERE
};
enum class CombingMode
{
OFF,
@@ -169,6 +177,18 @@ enum class SupportDistPriority
Z_OVERRIDES_XY
};
/*!
* Which color(s) of a texture to use
*/
enum class ColourUsage
{
RED = 0,
GREEN = 1,
BLUE = 2,
ALPHA = 3,
GREY // use red, green and blue channels
};
#define MAX_EXTRUDERS 16
//Maximum number of infill layers that can be combined into a single infill extrusion area.
@@ -223,7 +243,7 @@ public:
double getSettingInAngleDegrees(std::string key) const;
double getSettingInAngleRadians(std::string key) const;
double getSettingInMillimeters(std::string key) const;
int getSettingInMicrons(std::string key) const;
coord_t getSettingInMicrons(std::string key) const;
bool getSettingBoolean(std::string key) const;
double getSettingInDegreeCelsius(std::string key) const;
double getSettingInMillimetersPerSecond(std::string key) const;
@@ -242,8 +262,10 @@ public:
ESupportType getSettingAsSupportType(std::string key) const;
EZSeamType getSettingAsZSeamType(std::string key) const;
ESurfaceMode getSettingAsSurfaceMode(std::string key) const;
CombingMode getSettingAsCombingMode(std::string key);
SupportDistPriority getSettingAsSupportDistPriority(std::string key);
FillPerimeterGapMode getSettingAsFillPerimeterGapMode(std::string key) const;
CombingMode getSettingAsCombingMode(std::string key) const;
SupportDistPriority getSettingAsSupportDistPriority(std::string key) const;
ColourUsage getSettingAsColourUsage(std::string key) const;
};
class SettingRegistry;
+22 -3
Ver Arquivo
@@ -143,13 +143,23 @@ void generateInfill(int layerNr, SliceMeshStorage& mesh, const int innermost_wal
{
SliceLayer& layer = mesh.layers[layerNr];
int extra_offset = 0;
EFillMethod fill_pattern = mesh.getSettingAsFillMethod("infill_pattern");
if ((fill_pattern == EFillMethod::CONCENTRIC || fill_pattern == EFillMethod::CONCENTRIC_3D)
&& mesh.getSettingBoolean("alternate_extra_perimeter")
&& layerNr % 2 == 0
&& mesh.getSettingInMicrons("infill_line_distance") > mesh.getSettingInMicrons("infill_line_width") * 2)
{
extra_offset = -innermost_wall_line_width;
}
for(SliceLayerPart& part : layer.parts)
{
if (int(part.insets.size()) < wall_line_count)
{
continue; // the last wall is not present, the part should only get inter preimeter gaps, but no infill.
}
Polygons infill = part.insets.back().offset(-innermost_wall_line_width / 2 - infill_skin_overlap);
Polygons infill = part.insets.back().offset(extra_offset - innermost_wall_line_width / 2 - infill_skin_overlap);
for(SliceLayerPart& part2 : layer.parts)
{
@@ -162,8 +172,17 @@ void generateInfill(int layerNr, SliceMeshStorage& mesh, const int innermost_wal
}
}
infill.removeSmallAreas(MIN_AREA_SIZE);
part.infill_area = infill.offset(infill_skin_overlap);
Polygons final_infill = infill.offset(infill_skin_overlap);
if (mesh.getSettingBoolean("infill_hollow"))
{
part.print_outline = part.print_outline.difference(final_infill);
}
else
{
part.infill_area = final_infill;
}
}
}
+162 -15
Ver Arquivo
@@ -1,7 +1,10 @@
//Copyright (c) 2016 Ultimaker B.V.
//CuraEngine is released under the terms of the AGPLv3 or higher.
#include "sliceDataStorage.h"
#include "FffProcessor.h" //To create a mesh group with if none is provided.
#include "infill/subDivCube.h" // For the destructor
#include "infill/SubDivCube.h" // For the destructor
namespace cura
@@ -69,12 +72,46 @@ void SliceLayer::getSecondOrInnermostWalls(Polygons& layer_walls) const
}
}
SliceMeshStorage::SliceMeshStorage(SettingsBaseVirtual* settings, unsigned int slice_layer_count)
: SettingsMessenger(settings)
, layer_nr_max_filled_layer(0)
, inset0_config(PrintFeatureType::OuterWall)
, insetX_config(PrintFeatureType::InnerWall)
, skin_config(PrintFeatureType::Skin)
, base_subdiv_cube(nullptr)
, texture_proximity_processor(nullptr)
{
layers.resize(slice_layer_count);
infill_config.reserve(MAX_INFILL_COMBINE);
for(int n=0; n<MAX_INFILL_COMBINE; n++)
infill_config.emplace_back(PrintFeatureType::Infill);
}
SliceMeshStorage::SliceMeshStorage(SliceMeshStorage&& old)
: SettingsMessenger(SettingsBaseVirtual::parent)
, layers(old.layers)
, layer_nr_max_filled_layer(old.layer_nr_max_filled_layer)
, inset0_config(old.inset0_config)
, insetX_config(old.insetX_config)
, skin_config(old.skin_config)
, base_subdiv_cube(old.base_subdiv_cube)
, texture_proximity_processor(old.texture_proximity_processor)
{
old.base_subdiv_cube = nullptr;
old.texture_proximity_processor = nullptr;
}
SliceMeshStorage::~SliceMeshStorage()
{
if (base_subdiv_cube)
{
delete base_subdiv_cube;
}
if (texture_proximity_processor)
{
delete texture_proximity_processor;
}
}
std::vector<RetractionConfig> SliceDataStorage::initializeRetractionConfigs()
@@ -106,6 +143,7 @@ std::vector<GCodePathConfig> SliceDataStorage::initializeSkirtBrimConfigs()
SliceDataStorage::SliceDataStorage(MeshGroup* meshgroup) : SettingsMessenger(meshgroup),
meshgroup(meshgroup != nullptr ? meshgroup : new MeshGroup(FffProcessor::getInstance())), //If no mesh group is provided, we roll our own.
print_layer_count(0),
retraction_config_per_extruder(initializeRetractionConfigs()),
extruder_switch_retraction_config_per_extruder(initializeRetractionConfigs()),
travel_config_per_extruder(initializeTravelConfigs()),
@@ -115,10 +153,16 @@ SliceDataStorage::SliceDataStorage(MeshGroup* meshgroup) : SettingsMessenger(mes
raft_surface_config(PrintFeatureType::SupportInterface),
support_config(PrintFeatureType::Support),
support_skin_config(PrintFeatureType::SupportInterface),
max_object_height_second_to_last_extruder(-1)
max_print_height_second_to_last_extruder(-1),
primeTower(*this)
{
}
SliceDataStorage::~SliceDataStorage()
{
}
Polygons SliceDataStorage::getLayerOutlines(int layer_nr, bool include_helper_parts, bool external_polys_only) const
{
if (layer_nr < 0 && layer_nr < -Raft::getFillerLayerCount(*this))
@@ -152,7 +196,7 @@ Polygons SliceDataStorage::getLayerOutlines(int layer_nr, bool include_helper_pa
{
for (const SliceMeshStorage& mesh : meshes)
{
if (mesh.getSettingBoolean("infill_mesh"))
if (mesh.getSettingBoolean("infill_mesh") || mesh.getSettingBoolean("anti_overhang_mesh"))
{
continue;
}
@@ -171,7 +215,10 @@ Polygons SliceDataStorage::getLayerOutlines(int layer_nr, bool include_helper_pa
total.add(support.supportLayers[std::max(0, layer_nr)].supportAreas);
total.add(support.supportLayers[std::max(0, layer_nr)].skin);
}
total.add(primeTower.ground_poly);
if (primeTower.enabled)
{
total.add(primeTower.ground_poly);
}
}
return total;
}
@@ -212,27 +259,33 @@ Polygons SliceDataStorage::getLayerSecondOrInnermostWalls(int layer_nr, bool inc
total.add(support.supportLayers[std::max(0, layer_nr)].supportAreas);
total.add(support.supportLayers[std::max(0, layer_nr)].skin);
}
total.add(primeTower.ground_poly);
if (primeTower.enabled)
{
total.add(primeTower.ground_poly);
}
}
return total;
}
}
std::vector< bool > SliceDataStorage::getExtrudersUsed()
std::vector<bool> SliceDataStorage::getExtrudersUsed() const
{
std::vector<bool> ret;
ret.resize(meshgroup->getExtruderCount(), false);
ret[getSettingAsIndex("adhesion_extruder_nr")] = true;
{ // process brim/skirt
for (int extr_nr = 0; extr_nr < meshgroup->getExtruderCount(); extr_nr++)
{
if (skirt_brim[extr_nr].size() > 0)
if (getSettingAsPlatformAdhesion("adhesion_type") != EPlatformAdhesion::NONE)
{
ret[getSettingAsIndex("adhesion_extruder_nr")] = true;
{ // process brim/skirt
for (int extr_nr = 0; extr_nr < meshgroup->getExtruderCount(); extr_nr++)
{
ret[extr_nr] = true;
continue;
if (skirt_brim[extr_nr].size() > 0)
{
ret[extr_nr] = true;
continue;
}
}
}
}
@@ -246,9 +299,103 @@ std::vector< bool > SliceDataStorage::getExtrudersUsed()
ret[getSettingAsIndex("support_interface_extruder_nr")] = true;
// all meshes are presupposed to actually have content
for (SliceMeshStorage& mesh : meshes)
for (const SliceMeshStorage& mesh : meshes)
{
ret[mesh.getSettingAsIndex("extruder_nr")] = true;
if (!mesh.getSettingBoolean("anti_overhang_mesh")
&& !mesh.getSettingBoolean("support_mesh")
)
{
ret[mesh.getSettingAsIndex("extruder_nr")] = true;
}
}
return ret;
}
std::vector<bool> SliceDataStorage::getExtrudersUsed(int layer_nr) const
{
std::vector<bool> ret;
ret.resize(meshgroup->getExtruderCount(), false);
bool include_adhesion = true;
bool include_helper_parts = true;
bool include_models = true;
if (layer_nr < 0)
{
include_models = false;
if (layer_nr < -Raft::getFillerLayerCount(*this))
{
include_helper_parts = false;
}
else
{
layer_nr = 0; // because the helper parts are copied from the initial layer in the filler layer
include_adhesion = false;
}
}
else if (layer_nr > 0 || getSettingAsPlatformAdhesion("adhesion_type") == EPlatformAdhesion::RAFT)
{ // only include adhesion only for layers where platform adhesion actually occurs
// i.e. layers < 0 are for raft, layer 0 is for brim/skirt
include_adhesion = false;
}
if (include_adhesion)
{
ret[getSettingAsIndex("adhesion_extruder_nr")] = true;
{ // process brim/skirt
for (int extr_nr = 0; extr_nr < meshgroup->getExtruderCount(); extr_nr++)
{
if (skirt_brim[extr_nr].size() > 0)
{
ret[extr_nr] = true;
continue;
}
}
}
}
// TODO: ooze shield, draft shield ..?
if (include_helper_parts)
{
// support
if (layer_nr < int(support.supportLayers.size()))
{
const SupportLayer& support_layer = support.supportLayers[layer_nr];
if (layer_nr == 0)
{
if (support_layer.supportAreas.size() > 0)
{
ret[getSettingAsIndex("support_extruder_nr_layer_0")] = true;
}
}
else
{
if (support_layer.supportAreas.size() > 0)
{
ret[getSettingAsIndex("support_infill_extruder_nr")] = true;
}
}
if (support_layer.skin.size() > 0)
{
ret[getSettingAsIndex("support_interface_extruder_nr")] = true;
}
}
}
if (include_models)
{
for (const SliceMeshStorage& mesh : meshes)
{
if (layer_nr >= int(mesh.layers.size()))
{
continue;
}
const SliceLayer& layer = mesh.layers[layer_nr];
if (layer.parts.size() > 0)
{
ret[mesh.getSettingAsIndex("extruder_nr")] = true;
}
}
}
return ret;
}
+34 -19
Ver Arquivo
@@ -12,6 +12,7 @@
#include "MeshGroup.h"
#include "PrimeTower.h"
#include "GCodePathConfig.h"
#include "textureProcessing/TextureProximityProcessor.h"
namespace cura
{
@@ -125,6 +126,8 @@ class SupportLayer
public:
Polygons supportAreas; //!< normal support areas
Polygons skin; //!< the support areas which are to be printed as denser roofs and/or bottoms. Note that the roof/bottom areas and support areas should be mutually exclusive.
Polygons support_mesh; //!< Areas from support meshes
Polygons anti_overhang; //!< Areas where no overhang should be detected.
};
class SupportStorage
@@ -143,7 +146,13 @@ public:
class SubDivCube; // forward declaration to prevent dependency loop
class SliceMeshStorage : public SettingsMessenger // passes on settings from a Mesh object
/*!
*
* passes on settings from a Mesh object
*
* Cannot be copied due to \ref SliceMeshStorage::texture_proximity_processor being governed by this object alone
*/
class SliceMeshStorage : public SettingsMessenger, public NoCopy
{
public:
std::vector<SliceLayer> layers;
@@ -157,19 +166,14 @@ public:
SubDivCube* base_subdiv_cube;
SliceMeshStorage(SettingsBaseVirtual* settings, unsigned int slice_layer_count)
: SettingsMessenger(settings)
, layer_nr_max_filled_layer(0)
, inset0_config(PrintFeatureType::OuterWall)
, insetX_config(PrintFeatureType::InnerWall)
, skin_config(PrintFeatureType::Skin)
, base_subdiv_cube(nullptr)
{
layers.reserve(slice_layer_count);
infill_config.reserve(MAX_INFILL_COMBINE);
for(int n=0; n<MAX_INFILL_COMBINE; n++)
infill_config.emplace_back(PrintFeatureType::Infill);
}
TextureProximityProcessor* texture_proximity_processor; //!< TextureProximityProcessor per layer per mesh (if that mesh needs a proximity processor)
SliceMeshStorage(SettingsBaseVirtual* settings, unsigned int slice_layer_count);
/*!
* Move constructor
*/
SliceMeshStorage(SliceMeshStorage&& old);
virtual ~SliceMeshStorage();
};
@@ -179,6 +183,8 @@ class SliceDataStorage : public SettingsMessenger, NoCopy
public:
MeshGroup* meshgroup; // needed to pass on the per extruder settings.. (TODO: put this somewhere else? Put the per object settings here directly, or a pointer only to the per object settings.)
unsigned int print_layer_count; //!< The total number of layers (except the raft and filler layers)
Point3 model_size, model_min, model_max;
std::vector<SliceMeshStorage> meshes;
@@ -202,7 +208,10 @@ public:
Polygons skirt_brim[MAX_EXTRUDERS]; //!< Skirt and brim polygons per extruder, ordered from inner to outer polygons.
Polygons raftOutline; //Storage for the outline of the raft. Will be filled with lines when the GCode is generated.
int max_object_height_second_to_last_extruder; //!< Used in multi-extrusion: the layer number beyond which all models are printed with the same extruder
int max_print_height_second_to_last_extruder; //!< Used in multi-extrusion: the layer number beyond which all models are printed with the same extruder
std::vector<int> max_print_height_per_extruder; //!< For each extruder the highest layer number at which it is used.
std::vector<size_t> max_print_height_order; //!< Ordered indices into max_print_height_per_extruder: back() will return the extruder number with the highest print height.
PrimeTower primeTower;
std::vector<Polygons> oozeShield; //oozeShield per layer
@@ -235,9 +244,7 @@ public:
*/
SliceDataStorage(MeshGroup* meshgroup);
~SliceDataStorage()
{
}
~SliceDataStorage();
/*!
* Get all outlines within a given layer.
@@ -263,7 +270,15 @@ public:
*
* \return a vector of bools indicating whether the extruder with corresponding index is used in this layer.
*/
std::vector<bool> getExtrudersUsed();
std::vector<bool> getExtrudersUsed() const;
/*!
* Get the extruders used on a particular layer.
*
* \param layer_nr the layer for which to check
* \return a vector of bools indicating whether the extruder with corresponding index is used in this layer.
*/
std::vector<bool> getExtrudersUsed(int layer_nr) const;
};
}//namespace cura
+21
Ver Arquivo
@@ -0,0 +1,21 @@
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
#ifndef SLICER_CLOSE_POLYGON_RESULT_H
#define SLICER_CLOSE_POLYGON_RESULT_H
#include "../utils/intpoint.h"
namespace cura
{
class ClosePolygonResult
{ //The result of trying to find a point on a closed polygon line. This gives back the point index, the polygon index, and the point of the connection.
//The line on which the point lays is between pointIdx-1 and pointIdx
public:
Point intersectionPoint;
int polygonIdx = -1;
unsigned int pointIdx = -1;
};
} // namespace cura
#endif // SLICER_CLOSE_POLYGON_RESULT_H
+22
Ver Arquivo
@@ -0,0 +1,22 @@
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
#ifndef SLICER_GAP_CLOSER_RESULT_H
#define SLICER_GAP_CLOSER_RESULT_H
#include "../utils/intpoint.h"
namespace cura
{
class GapCloserResult
{
public:
int64_t len = -1;
int polygonIdx = -1;
unsigned int pointIdxA = -1;
unsigned int pointIdxB = -1;
bool AtoB = false;
};
} // namespace cura
#endif // SLICER_GAP_CLOSER_RESULT_H
+4 -5
Ver Arquivo
@@ -1,10 +1,10 @@
/** Copyright (C) 2013 David Braam - Released under terms of the AGPLv3 License */
#include "layerPart.h"
#include "settings/settings.h"
#include "progress/Progress.h"
#include "LayerPart.h"
#include "../settings/settings.h"
#include "../progress/Progress.h"
#include "utils/SVG.h" // debug output
#include "../utils/SVG.h" // debug output
/*
The layer-part creation step is the first step in creating actual useful data for 3D printing.
@@ -46,7 +46,6 @@ void createLayerParts(SliceMeshStorage& mesh, Slicer* slicer, bool union_layers,
{
for(unsigned int layer_nr = 0; layer_nr < slicer->layers.size(); layer_nr++)
{
mesh.layers.push_back(SliceLayer());
mesh.layers[layer_nr].sliceZ = slicer->layers[layer_nr].z;
mesh.layers[layer_nr].printZ = slicer->layers[layer_nr].z;
createLayerWithParts(mesh.layers[layer_nr], &slicer->layers[layer_nr], union_layers, union_all_remove_holes);
+6 -6
Ver Arquivo
@@ -1,10 +1,10 @@
/** Copyright (C) 2013 David Braam - Released under terms of the AGPLv3 License */
#ifndef LAYERPART_H
#define LAYERPART_H
#ifndef SLICER_LAYERPART_H
#define SLICER_LAYERPART_H
#include "sliceDataStorage.h"
#include "slicer.h"
#include "commandSocket.h"
#include "../sliceDataStorage.h"
#include "Slicer.h"
#include "../commandSocket.h"
/*
The layer-part creation step is the first step in creating actual useful data for 3D printing.
@@ -28,4 +28,4 @@ void layerparts2HTML(SliceDataStorage& mesh, const char* filename, bool all_laye
}//namespace cura
#endif//LAYERPART_H
#endif//SLICER_LAYERPART_H
@@ -1,22 +1,28 @@
#include "multiVolumes.h"
#include "MultiVolumes.h"
namespace cura
{
void carveMultipleVolumes(std::vector<Slicer*> &volumes)
void carveMultipleVolumes(std::vector<Slicer*> &volumes, bool alternate_carve_order)
{
//Go trough all the volumes, and remove the previous volume outlines from our own outline, so we never have overlapped areas.
for (unsigned int volume_1_idx = 0; volume_1_idx < volumes.size(); volume_1_idx++)
for (unsigned int volume_1_idx = 1; volume_1_idx < volumes.size(); volume_1_idx++)
{
Slicer& volume_1 = *volumes[volume_1_idx];
if (volume_1.mesh->getSettingBoolean("infill_mesh"))
if (volume_1.mesh->getSettingBoolean("infill_mesh")
|| volume_1.mesh->getSettingBoolean("anti_overhang_mesh")
|| volume_1.mesh->getSettingBoolean("support_mesh")
)
{
continue;
}
for (unsigned int volume_2_idx = 0; volume_2_idx < volume_1_idx; volume_2_idx++)
{
Slicer& volume_2 = *volumes[volume_2_idx];
if (volume_2.mesh->getSettingBoolean("infill_mesh"))
if (volume_2.mesh->getSettingBoolean("infill_mesh")
|| volume_2.mesh->getSettingBoolean("anti_overhang_mesh")
|| volume_2.mesh->getSettingBoolean("support_mesh")
)
{
continue;
}
@@ -28,7 +34,14 @@ void carveMultipleVolumes(std::vector<Slicer*> &volumes)
{
SlicerLayer& layer1 = volume_1.layers[layerNr];
SlicerLayer& layer2 = volume_2.layers[layerNr];
layer1.polygons = layer1.polygons.difference(layer2.polygons);
if (alternate_carve_order && layerNr % 2 == 0)
{
layer2.polygons = layer2.polygons.difference(layer1.polygons);
}
else
{
layer1.polygons = layer1.polygons.difference(layer2.polygons);
}
}
}
}
@@ -48,6 +61,8 @@ void generateMultipleVolumesOverlap(std::vector<Slicer*> &volumes)
{
int overlap = volume->mesh->getSettingInMicrons("multiple_mesh_overlap");
if (volume->mesh->getSettingBoolean("infill_mesh")
|| volume->mesh->getSettingBoolean("anti_overhang_mesh")
|| volume->mesh->getSettingBoolean("support_mesh")
|| overlap == 0)
{
continue;
@@ -60,6 +75,8 @@ void generateMultipleVolumesOverlap(std::vector<Slicer*> &volumes)
for (Slicer* other_volume : volumes)
{
if (other_volume->mesh->getSettingBoolean("infill_mesh")
|| other_volume->mesh->getSettingBoolean("anti_overhang_mesh")
|| other_volume->mesh->getSettingBoolean("support_mesh")
|| !other_volume->mesh->getAABB().hit(aabb)
|| other_volume == volume
)
+10 -6
Ver Arquivo
@@ -1,13 +1,17 @@
#ifndef MULTIVOLUMES_H
#define MULTIVOLUMES_H
#ifndef SLICER_MULTIVOLUMES_H
#define SLICER_MULTIVOLUMES_H
#include "sliceDataStorage.h"
#include "slicer.h"
#include "../sliceDataStorage.h"
#include "Slicer.h"
/* This file contains code to help fixing up and changing layers that are build from multiple volumes. */
namespace cura {
void carveMultipleVolumes(std::vector<Slicer*> &meshes);
/*!
*
* \param alternate_carve_order Whether to switch which model carves out of which with every layer
*/
void carveMultipleVolumes(std::vector<Slicer*> &meshes, bool alternate_carve_order);
/*!
* Expand each layer a bit and then keep the extra overlapping parts that overlap with other volumes.
@@ -17,4 +21,4 @@ void generateMultipleVolumesOverlap(std::vector<Slicer*> &meshes);
}//namespace cura
#endif//MULTIVOLUMES_H
#endif//SLICER_MULTIVOLUMES_H
+180
Ver Arquivo
@@ -0,0 +1,180 @@
/** Copyright (C) 2013 David Braam - Released under terms of the AGPLv3 License */
#include <stdio.h>
#include "../utils/gettime.h"
#include "../utils/logoutput.h"
#include "../textureProcessing/MatCoord.h"
#include "../textureProcessing/FaceNormalStorage.h"
#include "Slicer.h"
namespace cura {
void Slicer::project2D(unsigned int face_idx, const Point3 p[3], unsigned int idx_shared, unsigned int idx_first, unsigned int idx_second, int32_t z, int32_t layer_nr, SlicerSegment& seg)
{
const Point3& p0 = p[idx_shared];
const Point3& p1 = p[idx_first];
const Point3& p2 = p[idx_second];
seg.start.X = interpolate(z, p0.z, p1.z, p0.x, p1.x);
seg.start.Y = interpolate(z, p0.z, p1.z, p0.y, p1.y);
seg.end .X = interpolate(z, p0.z, p2.z, p0.x, p2.x);
seg.end .Y = interpolate(z, p0.z, p2.z, p0.y, p2.y);
if (textured_mesh)
{
MatSegment mat_segment;
bool got_texture_coords = textured_mesh->sliceFaceTexture(face_idx, idx_shared, idx_first, idx_second, z, seg.start, seg.end, mat_segment);
SlicerLayer& layer = layers[layer_nr];
if (got_texture_coords)
{
if (layer.texture_bump_map)
{
layer.texture_bump_map->registerTexturedFaceSlice(seg, mat_segment);
}
if (texture_proximity_processor)
{
texture_proximity_processor->registerTexturedFaceSlice(seg, mat_segment, layer_nr);
}
}
}
}
Slicer::Slicer(Mesh* mesh, int initial, int thickness, unsigned int slice_layer_count, bool keep_none_closed, bool extensive_stitching, TextureProximityProcessor* texture_proximity_processor)
: mesh(mesh)
, textured_mesh(dynamic_cast<TexturedMesh*>(mesh))
, texture_proximity_processor(texture_proximity_processor)
{
assert((int) slice_layer_count > 0);
TimeKeeper slice_timer;
std::optional<TextureBumpMapProcessor::Settings> bump_map_settings;
FaceNormalStorage* face_normal_storage = nullptr;
if (mesh->getSettingBoolean("bump_map_enabled"))
{
bump_map_settings.emplace(mesh);
if (mesh->getSettingAsRatio("bump_map_face_angle_correction") != 0.0)
{
face_normal_storage = new FaceNormalStorage(mesh);
}
}
layers.reserve(slice_layer_count);
for (uint32_t layer_nr = 0; layer_nr < slice_layer_count; layer_nr++)
{ // initialize all layers
layers.emplace_back(layer_nr, mesh, bump_map_settings, face_normal_storage);
assert(&layers.back() == &layers[layer_nr] && "We should just have emplaced the last layer!");
layers[layer_nr].z = initial + thickness * layer_nr;
}
bool bump_map_alternate = mesh->getSettingBoolean("bump_map_alternate");
int extruder_nr = mesh->getSettingAsIndex("extruder_nr");
for(unsigned int face_idx = 0; face_idx < mesh->faces.size(); face_idx++)
{
const MeshFace& face = mesh->faces[face_idx];
const MeshVertex& v0 = mesh->vertices[face.vertex_index[0]];
const MeshVertex& v1 = mesh->vertices[face.vertex_index[1]];
const MeshVertex& v2 = mesh->vertices[face.vertex_index[2]];
Point3 p[3] =
{ mesh->vertices[face.vertex_index[0]].p
, mesh->vertices[face.vertex_index[1]].p
, mesh->vertices[face.vertex_index[2]].p };
Point3& p0 = p[0];
Point3& p1 = p[1];
Point3& p2 = p[2];
int32_t minZ = p0.z;
int32_t maxZ = p0.z;
if (p1.z < minZ) minZ = p1.z;
if (p2.z < minZ) minZ = p2.z;
if (p1.z > maxZ) maxZ = p1.z;
if (p2.z > maxZ) maxZ = p2.z;
int32_t layer_max = (maxZ - initial) / thickness;
int32_t layer_min = (minZ - initial + thickness - 1) / thickness; // + thickness - 1 to get the first layer above or at minZ
for (int32_t layer_nr = layer_min; layer_nr <= layer_max; layer_nr++)
{
if (bump_map_alternate && layer_nr % 2 == extruder_nr) // TODO only works for the first two extruders!
{
continue;
}
int32_t z = layer_nr * thickness + initial;
if (z < minZ) continue;
if (layer_nr < 0) continue;
SlicerSegment s;
s.endVertex = nullptr;
s.faceIndex = face_idx;
assert(face_idx >= 0);
s.addedToPolygon = false;
if (p0.z < z && p1.z >= z && p2.z >= z)
{
s.endOtherFaceIdx = face.connected_face_index[0];
if (p1.z == z)
{
s.endVertex = &v1;
}
project2D(face_idx, p, 0, 2, 1, z, layer_nr, s);
}
else if (p0.z > z && p1.z < z && p2.z < z)
{
s.endOtherFaceIdx = face.connected_face_index[2];
project2D(face_idx, p, 0, 1, 2, z, layer_nr, s);
}
else if (p1.z < z && p0.z >= z && p2.z >= z)
{
s.endOtherFaceIdx = face.connected_face_index[1];
if (p2.z == z)
{
s.endVertex = &v2;
}
project2D(face_idx, p, 1, 0, 2, z, layer_nr, s);
}
else if (p1.z > z && p0.z < z && p2.z < z)
{
s.endOtherFaceIdx = face.connected_face_index[0];
project2D(face_idx, p, 1, 2, 0, z, layer_nr, s);
}
else if (p2.z < z && p1.z >= z && p0.z >= z)
{
s.endOtherFaceIdx = face.connected_face_index[2];
if (p0.z == z)
{
s.endVertex = &v0;
}
project2D(face_idx, p, 2, 1, 0, z, layer_nr, s);
}
else if (p2.z > z && p1.z < z && p0.z < z)
{
s.endOtherFaceIdx = face.connected_face_index[1];
project2D(face_idx, p, 2, 0, 1, z, layer_nr, s);
}
else
{
//Not all cases create a segment, because a point of a face could create just a dot, and two touching faces
// on the slice would create two segments
continue;
}
layers[layer_nr].face_idx_to_segment_idx.insert(std::make_pair(face_idx, layers[layer_nr].segments.size()));
layers[layer_nr].segments.push_back(s);
}
}
log("slice of mesh took %.3f seconds\n",slice_timer.restart());
for(unsigned int layer_nr=0; layer_nr<layers.size(); layer_nr++)
{
layers[layer_nr].makePolygons(mesh, keep_none_closed, extensive_stitching);
}
mesh->expandXY(mesh->getSettingInMicrons("xy_offset"));
log("slice make polygons took %.3f seconds\n",slice_timer.restart());
if (face_normal_storage)
{
delete face_normal_storage;
}
}
}//namespace cura
+75
Ver Arquivo
@@ -0,0 +1,75 @@
/** Copyright (C) 2013 David Braam - Released under terms of the AGPLv3 License */
#ifndef SLICER_SLICER_H
#define SLICER_SLICER_H
#include <queue>
#include "../mesh.h"
#include "../utils/polygon.h"
#include "SlicerSegment.h"
#include "ClosePolygonResult.h"
#include "SlicerLayer.h"
#include "../textureProcessing/MatSegment.h"
#include "../textureProcessing/TextureProximityProcessor.h"
/*
The Slicer creates layers of polygons from an optimized 3D model.
The result of the Slicer is a list of polygons without any order or structure.
*/
namespace cura {
class Slicer
{
public:
std::vector<SlicerLayer> layers;
const Mesh* mesh = nullptr; //!< The sliced mesh
const TexturedMesh* textured_mesh; //!< Pointer to the textured mesh if \ref Slicer::mesh is a TexturedMesh
TextureProximityProcessor* texture_proximity_processor; //!< Containers for each layer for fast lookup of textures being defined in the proximity of the lookup point
/*!
*
* \param texture_proximity_processors (optional) A TextureProximityProcessor for all layers in the mesh
*/
Slicer(Mesh* mesh, int initial, int thickness, unsigned int slice_layer_count, bool keepNoneClosed, bool extensiveStitching, TextureProximityProcessor* texture_proximity_processors);
/*!
* Linear interpolation
*
* Get the Y of a point with X \p x in the line through (\p x0, \p y0) and (\p x1, \p y1)
*
* \param p The face vertice locations in the order the vertices are given in the face
*/
int64_t interpolate(int64_t x, int64_t x0, int64_t x1, int64_t y0, int64_t y1) const
{
int64_t dx_01 = x1 - x0;
int64_t num = (y1 - y0) * (x - x0);
num += num > 0 ? dx_01/2 : -dx_01/2; // add in offset to round result
int64_t y = y0 + num / dx_01;
return y;
}
/*!
*
* \warning this function requires result.faceIndex to be correctly set already
*
* \p result where to store the start and end of the sliced segment
*/
void project2D(unsigned int face_idx, const Point3 p[3], unsigned int idx_shared, unsigned int idx_first, unsigned int idx_second, int32_t z, int32_t layer_nr, SlicerSegment& result);
void dumpSegmentsToHTML(const char* filename);
};
}//namespace cura
#endif//SLICER_SLICER_H
+26 -122
Ver Arquivo
@@ -1,21 +1,29 @@
/** Copyright (C) 2013 David Braam - Released under terms of the AGPLv3 License */
#include <stdio.h>
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
#include <algorithm> // remove_if
#include "SlicerLayer.h"
#include "../textureProcessing/TextureBumpMapProcessor.h"
#include "../utils/SparsePointGridInclusive.h"
#include "utils/gettime.h"
#include "utils/logoutput.h"
#include "utils/SparsePointGridInclusive.h"
#include "slicer.h"
namespace cura {
namespace cura
{
int largest_neglected_gap_first_phase = MM2INT(0.01); //!< distance between two line segments regarded as connected
int largest_neglected_gap_second_phase = MM2INT(0.02); //!< distance between two line segments regarded as connected
int max_stitch1 = MM2INT(10.0); //!< maximal distance stitched between open polylines to form polygons
SlicerLayer::SlicerLayer(unsigned int layer_nr, Mesh* mesh, std::optional<TextureBumpMapProcessor::Settings> bump_map_settings, FaceNormalStorage* face_normal_storage)
: layer_nr(layer_nr)
{
if (bump_map_settings)
{
TexturedMesh* textured_mesh = dynamic_cast<TexturedMesh*>(mesh);
assert(textured_mesh && "we should only have bump map settings when there is a texture");
texture_bump_map.emplace(textured_mesh, *bump_map_settings, face_normal_storage);
}
}
void SlicerLayer::makeBasicPolygonLoops(const Mesh* mesh, Polygons& open_polylines)
{
for(unsigned int start_segment_idx = 0; start_segment_idx < segments.size(); start_segment_idx++)
@@ -759,7 +767,7 @@ void SlicerLayer::makePolygons(const Mesh* mesh, bool keep_none_closed, bool ext
for (PolygonRef polyline : open_polylines)
{
if (polyline.size() > 0)
openPolylines.add(polyline);
polygons.add(polyline);
}
}
@@ -774,6 +782,11 @@ void SlicerLayer::makePolygons(const Mesh* mesh, bool keep_none_closed, bool ext
auto it = std::remove_if(polygons.begin(), polygons.end(), [snapDistance](PolygonRef poly) { return poly.shorterThan(snapDistance); });
polygons.erase(it, polygons.end());
if (texture_bump_map)
{
texture_bump_map->processBumpMap(polygons, layer_nr);
}
//Finally optimize all the polygons. Every point removed saves time in the long run.
polygons.simplify();
@@ -786,113 +799,4 @@ void SlicerLayer::makePolygons(const Mesh* mesh, bool keep_none_closed, bool ext
}
}
Slicer::Slicer(Mesh* mesh, int initial, int thickness, int slice_layer_count, bool keep_none_closed, bool extensive_stitching)
: mesh(mesh)
{
assert(slice_layer_count > 0);
TimeKeeper slice_timer;
layers.resize(slice_layer_count);
for(int32_t layer_nr = 0; layer_nr < slice_layer_count; layer_nr++)
{
layers[layer_nr].z = initial + thickness * layer_nr;
}
for(unsigned int mesh_idx = 0; mesh_idx < mesh->faces.size(); mesh_idx++)
{
const MeshFace& face = mesh->faces[mesh_idx];
const MeshVertex& v0 = mesh->vertices[face.vertex_index[0]];
const MeshVertex& v1 = mesh->vertices[face.vertex_index[1]];
const MeshVertex& v2 = mesh->vertices[face.vertex_index[2]];
Point3 p0 = v0.p;
Point3 p1 = v1.p;
Point3 p2 = v2.p;
int32_t minZ = p0.z;
int32_t maxZ = p0.z;
if (p1.z < minZ) minZ = p1.z;
if (p2.z < minZ) minZ = p2.z;
if (p1.z > maxZ) maxZ = p1.z;
if (p2.z > maxZ) maxZ = p2.z;
int32_t layer_max = (maxZ - initial) / thickness;
for(int32_t layer_nr = (minZ - initial) / thickness; layer_nr <= layer_max; layer_nr++)
{
int32_t z = layer_nr * thickness + initial;
if (z < minZ) continue;
if (layer_nr < 0) continue;
SlicerSegment s;
s.endVertex = nullptr;
int end_edge_idx = -1;
if (p0.z < z && p1.z >= z && p2.z >= z)
{
s = project2D(p0, p2, p1, z);
end_edge_idx = 0;
if (p1.z == z)
{
s.endVertex = &v1;
}
}
else if (p0.z > z && p1.z < z && p2.z < z)
{
s = project2D(p0, p1, p2, z);
end_edge_idx = 2;
}
else if (p1.z < z && p0.z >= z && p2.z >= z)
{
s = project2D(p1, p0, p2, z);
end_edge_idx = 1;
if (p2.z == z)
{
s.endVertex = &v2;
}
}
else if (p1.z > z && p0.z < z && p2.z < z)
{
s = project2D(p1, p2, p0, z);
end_edge_idx = 0;
}
else if (p2.z < z && p1.z >= z && p0.z >= z)
{
s = project2D(p2, p1, p0, z);
end_edge_idx = 2;
if (p0.z == z)
{
s.endVertex = &v0;
}
}
else if (p2.z > z && p1.z < z && p0.z < z)
{
s = project2D(p2, p0, p1, z);
end_edge_idx = 1;
}
else
{
//Not all cases create a segment, because a point of a face could create just a dot, and two touching faces
// on the slice would create two segments
continue;
}
layers[layer_nr].face_idx_to_segment_idx.insert(std::make_pair(mesh_idx, layers[layer_nr].segments.size()));
s.faceIndex = mesh_idx;
s.endOtherFaceIdx = face.connected_face_index[end_edge_idx];
s.addedToPolygon = false;
layers[layer_nr].segments.push_back(s);
}
}
log("slice of mesh took %.3f seconds\n",slice_timer.restart());
for(unsigned int layer_nr=0; layer_nr<layers.size(); layer_nr++)
{
layers[layer_nr].makePolygons(mesh, keep_none_closed, extensive_stitching);
}
mesh->expandXY(mesh->getSettingInMicrons("xy_offset"));
log("slice make polygons took %.3f seconds\n",slice_timer.restart());
}
}//namespace cura
} // namespace cura
+30 -80
Ver Arquivo
@@ -1,58 +1,46 @@
/** Copyright (C) 2013 David Braam - Released under terms of the AGPLv3 License */
#ifndef SLICER_H
#define SLICER_H
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
#ifndef SLICER_SLICER_LAYER_H
#define SLICER_SLICER_LAYER_H
#include <queue>
#include <unordered_map>
#include "mesh.h"
#include "utils/polygon.h"
/*
The Slicer creates layers of polygons from an optimized 3D model.
The result of the Slicer is a list of polygons without any order or structure.
*/
namespace cura {
#include "../utils/optional.h"
#include "../mesh.h"
#include "../utils/intpoint.h"
#include "../utils/polygon.h"
class SlicerSegment
#include "SlicerSegment.h"
#include "GapCloserResult.h"
#include "ClosePolygonResult.h"
#include "../textureProcessing/MatSegment.h"
#include "../textureProcessing/TextureBumpMapProcessor.h"
#include "../textureProcessing/FaceNormalStorage.h"
namespace cura
{
public:
Point start, end;
int faceIndex = -1;
// The index of the other face connected via the edge that created end
int endOtherFaceIdx = -1;
// If end corresponds to a vertex of the mesh, then this is populated
// with the vertex that it ended on.
const MeshVertex *endVertex = nullptr;
bool addedToPolygon = false;
};
class ClosePolygonResult
{ //The result of trying to find a point on a closed polygon line. This gives back the point index, the polygon index, and the point of the connection.
//The line on which the point lays is between pointIdx-1 and pointIdx
public:
Point intersectionPoint;
int polygonIdx = -1;
unsigned int pointIdx = -1;
};
class GapCloserResult
{
public:
int64_t len = -1;
int polygonIdx = -1;
unsigned int pointIdxA = -1;
unsigned int pointIdxB = -1;
bool AtoB = false;
};
class SlicerLayer
{
public:
/*!
* \param mesh For which mesh this layer is sliced
* \param bump_map_settings The settings with which to create a TextureBumpMapProcessor - if provided
* \param face_normal_storage The face normal statistics to be used in the \p bump_map_settings - if provided
*/
SlicerLayer(unsigned int layer_nr, Mesh* mesh, std::optional<TextureBumpMapProcessor::Settings> bump_map_settings, FaceNormalStorage* face_normal_storage);
std::vector<SlicerSegment> segments;
std::unordered_map<int, int> face_idx_to_segment_idx; // topology
int z = -1;
unsigned int layer_nr;
Polygons polygons;
Polygons openPolylines;
std::optional<TextureBumpMapProcessor> texture_bump_map; //!< the bump map to apply to the outlines - if any
/*!
* Connect the segments into polygons for this layer of this \p mesh
*
@@ -483,44 +471,6 @@ private:
bool allow_reverse);
};
class Slicer
{
public:
std::vector<SlicerLayer> layers;
} // namespace cura
const Mesh* mesh = nullptr; //!< The sliced mesh
Slicer(Mesh* mesh, int initial, int thickness, int slice_layer_count, bool keepNoneClosed, bool extensiveStitching);
/*!
* Linear interpolation
*
* Get the Y of a point with X \p x in the line through (\p x0, \p y0) and (\p x1, \p y1)
*/
int64_t interpolate(int64_t x, int64_t x0, int64_t x1, int64_t y0, int64_t y1) const
{
int64_t dx_01 = x1 - x0;
int64_t num = (y1 - y0) * (x - x0);
num += num > 0 ? dx_01/2 : -dx_01/2; // add in offset to round result
int64_t y = y0 + num / dx_01;
return y;
}
SlicerSegment project2D(Point3& p0, Point3& p1, Point3& p2, int32_t z) const
{
SlicerSegment seg;
seg.start.X = interpolate(z, p0.z, p1.z, p0.x, p1.x);
seg.start.Y = interpolate(z, p0.z, p1.z, p0.y, p1.y);
seg.end .X = interpolate(z, p0.z, p2.z, p0.x, p2.x);
seg.end .Y = interpolate(z, p0.z, p2.z, p0.y, p2.y);
return seg;
}
void dumpSegmentsToHTML(const char* filename);
};
}//namespace cura
#endif//SLICER_H
#endif // SLICER_SLICER_LAYER_H
+59
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@@ -0,0 +1,59 @@
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
#ifndef SLICER_SLICER_SEGMENT_H
#define SLICER_SLICER_SEGMENT_H
#include <functional>
#include "../utils/intpoint.h"
#include "../mesh.h"
namespace cura
{
class SlicerSegment
{
public:
Point start, end;
int faceIndex = -1;
// The index of the other face connected via the edge that created end
int endOtherFaceIdx = -1;
// If end corresponds to a vertex of the mesh, then this is populated
// with the vertex that it ended on.
const MeshVertex *endVertex = nullptr;
bool addedToPolygon = false;
SlicerSegment() //!< non-initializing constructor
{}
SlicerSegment(Point start, Point end) //!< partially initializing constructor
: start(start)
, end(end)
{}
/*!
* equivalence testing irrespective of start/end order
*/
bool operator==(const SlicerSegment& b) const
{
return (start == b.start && end == b.end) || (start == b.end && end == b.start);
}
};
} // namespace cura
namespace std
{
/*!
* hash function irrespective of start/end order
*/
template<> struct hash<cura::SlicerSegment>
{
typedef std::size_t result_type;
result_type operator()(cura::SlicerSegment const& s) const
{
return std::hash<cura::Point>()(cura::operator+(s.start, s.end));
}
};
} // namespace std
#endif // SLICER_SLICER_SEGMENT_H
+81 -27
Ver Arquivo
@@ -1,4 +1,7 @@
/** Copyright (C) 2013 David Braam - Released under terms of the AGPLv3 License */
//Copyright (C) 2013 David Braam
//Copyright (c) 2016 Ultimaker B.V.
//CuraEngine is released under the terms of the AGPLv3 or higher.
#include <cmath> // sqrt
#include <utility> // pair
#include <deque>
@@ -65,14 +68,32 @@ Polygons AreaSupport::join(Polygons& supportLayer_up, Polygons& supportLayer_thi
void AreaSupport::generateSupportAreas(SliceDataStorage& storage, unsigned int layer_count)
{
int max_layer_nr_support_mesh_filled;
for (max_layer_nr_support_mesh_filled = storage.support.supportLayers.size() - 1; max_layer_nr_support_mesh_filled >= 0; max_layer_nr_support_mesh_filled--)
{
const SupportLayer& support_layer = storage.support.supportLayers[max_layer_nr_support_mesh_filled];
if (support_layer.supportAreas.size() > 0)
{
break;
}
}
storage.support.layer_nr_max_filled_layer = std::max(storage.support.layer_nr_max_filled_layer, max_layer_nr_support_mesh_filled);
for (int layer_nr = 0; layer_nr < max_layer_nr_support_mesh_filled; layer_nr++)
{
SupportLayer& support_layer = storage.support.supportLayers[max_layer_nr_support_mesh_filled];
support_layer.support_mesh = support_layer.support_mesh.unionPolygons();
}
// initialization of supportAreasPerLayer
for (unsigned int layer_idx = 0; layer_idx < layer_count ; layer_idx++)
storage.support.supportLayers.emplace_back();
for(unsigned int mesh_idx = 0; mesh_idx < storage.meshes.size(); mesh_idx++)
if (layer_count > storage.support.supportLayers.size())
{ // there might alsready be anti_overhang_area data in the supportLayers
storage.support.supportLayers.resize(layer_count);
}
for (unsigned int mesh_idx = 0; mesh_idx < storage.meshes.size(); mesh_idx++)
{
SliceMeshStorage& mesh = storage.meshes[mesh_idx];
if (mesh.getSettingBoolean("infill_mesh"))
if (mesh.getSettingBoolean("infill_mesh") || mesh.getSettingBoolean("anti_overhang_mesh"))
{
continue;
}
@@ -212,7 +233,6 @@ void AreaSupport::generateSupportAreas(SliceDataStorage& storage, unsigned int m
basic_and_full_overhang_above.push_front(computeBasicAndFullOverhang(storage, mesh, layer_idx, max_dist_from_lower_layer));
}
bool still_in_upper_empty_layers = true;
int overhang_points_pos = overhang_points.size() - 1;
Polygons supportLayer_last;
std::vector<Polygons> towerRoofs;
@@ -247,8 +267,9 @@ void AreaSupport::generateSupportAreas(SliceDataStorage& storage, unsigned int m
{ // join with support from layer up
supportLayer_this = AreaSupport::join(supportLayer_last, supportLayer_this, join_distance, smoothing_distance, max_smoothing_angle, conical_support, conical_support_offset, conical_smallest_breadth);
}
supportLayer_this = supportLayer_this.unionPolygons(storage.support.supportLayers[layer_idx].support_mesh);
// move up from model
if (layerZdistanceBottom > 0 && layer_idx >= layerZdistanceBottom)
{
@@ -256,8 +277,8 @@ void AreaSupport::generateSupportAreas(SliceDataStorage& storage, unsigned int m
int bottomLayer = ((layer_idx - layerZdistanceBottom) / stepHeight) * stepHeight;
supportLayer_this = supportLayer_this.difference(storage.getLayerOutlines(bottomLayer, false));
}
supportLayer_last = supportLayer_this;
@@ -277,18 +298,12 @@ void AreaSupport::generateSupportAreas(SliceDataStorage& storage, unsigned int m
}
else
{
supportLayer_this = supportLayer_this.difference(storage.getLayerOutlines(layer_idx, false).offset(supportXYDistance));
supportLayer_this = supportLayer_this.difference(outlines.offset(supportXYDistance));
}
}
supportAreas[layer_idx] = supportLayer_this;
if (still_in_upper_empty_layers && supportLayer_this.size() > 0)
{
storage.support.layer_nr_max_filled_layer = std::max(storage.support.layer_nr_max_filled_layer, (int)layer_idx);
still_in_upper_empty_layers = false;
}
Progress::messageProgress(Progress::Stage::SUPPORT, storage.meshes.size() * mesh_idx + support_layer_count - layer_idx, support_layer_count * storage.meshes.size());
}
@@ -326,6 +341,28 @@ void AreaSupport::generateSupportAreas(SliceDataStorage& storage, unsigned int m
}
}
//Enforce top Z distance.
if (layerZdistanceTop > 0)
{
// this is performed after the main support generation loop above, because it affects the joining of polygons
// if this would be performed in the main loop then some support would not have been generated under the overhangs and consequently no support is generated for that,
// meaning almost no support would be generated in some cases which definitely need support.
for (size_t layer_idx = 0; layer_idx < storage.support.supportLayers.size() && layer_idx < support_layer_count - layerZdistanceTop; layer_idx++)
{
supportAreas[layer_idx] = supportAreas[layer_idx].difference(storage.getLayerOutlines(layer_idx + layerZdistanceTop, false));
}
}
for (unsigned int layer_idx = supportAreas.size() - 1; layer_idx != (unsigned int) std::max(-1, storage.support.layer_nr_max_filled_layer) ; layer_idx--)
{
const Polygons& support_here = supportAreas[layer_idx];
if (support_here.size() > 0)
{
storage.support.layer_nr_max_filled_layer = layer_idx;
break;
}
}
storage.support.generated = true;
}
@@ -349,6 +386,12 @@ std::pair<Polygons, Polygons> AreaSupport::computeBasicAndFullOverhang(const Sli
Polygons supportLayer_supported = supportLayer_supporter.offset(max_dist_from_lower_layer);
Polygons basic_overhang = supportLayer_supportee.difference(supportLayer_supported);
const SupportLayer& support_layer = storage.support.supportLayers[layer_idx];
if (support_layer.anti_overhang.size())
{
basic_overhang = basic_overhang.difference(support_layer.anti_overhang);
}
// Polygons support_extension = basic_overhang.offset(max_dist_from_lower_layer);
// support_extension = support_extension.intersection(supportLayer_supported);
// support_extension = support_extension.intersection(supportLayer_supportee);
@@ -388,12 +431,17 @@ void AreaSupport::detectOverhangPoints(
if (part_poly.size() > 0)
{
Polygons part_poly_recomputed = part_poly.difference(storage.support.supportLayers[layer_idx].anti_overhang);
if (part_poly_recomputed.size() == 0)
{
continue;
}
if (overhang_points.size() > 0 && overhang_points.back().first == layer_idx)
overhang_points.back().second.push_back(part_poly);
overhang_points.back().second.push_back(part_poly_recomputed);
else
{
std::vector<Polygons> small_part_polys;
small_part_polys.push_back(part_poly);
small_part_polys.push_back(part_poly_recomputed);
overhang_points.emplace_back<std::pair<int, std::vector<Polygons>>>(std::make_pair(layer_idx, small_part_polys));
}
}
@@ -444,15 +492,21 @@ void AreaSupport::handleTowers(
}
// make tower roofs
//for (Polygons& tower_roof : towerRoofs)
for (unsigned int r = 0; r < towerRoofs.size(); r++)
for (unsigned int roof_idx = 0; roof_idx < towerRoofs.size(); roof_idx++)
{
supportLayer_this = supportLayer_this.unionPolygons(towerRoofs[r]);
Polygons& tower_roof = towerRoofs[r];
if (tower_roof.size() > 0 && tower_roof[0].area() < supportTowerDiameter * supportTowerDiameter)
Polygons& tower_roof = towerRoofs[roof_idx];
if (tower_roof.size() > 0)
{
towerRoofs[r] = tower_roof.offset(towerRoofExpansionDistance);
supportLayer_this = supportLayer_this.unionPolygons(tower_roof);
if (tower_roof[0].area() < supportTowerDiameter * supportTowerDiameter)
{
tower_roof = tower_roof.offset(towerRoofExpansionDistance);
}
else
{
tower_roof.clear();
}
}
}
}
-1
Ver Arquivo
@@ -17,7 +17,6 @@ public:
* \param layer_count total number of layers
*/
static void generateSupportAreas(SliceDataStorage& storage, unsigned int layer_count);
private:
/*!
* Generate support polygons over all layers for one object.
+59
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@@ -0,0 +1,59 @@
/** Copyright (C) 2016 Ultimaker - Released under terms of the AGPLv3 License */
#include <limits> // numeric_limits
#include <cmath> // isnan
#include "FaceNormalStorage.h"
#include <math.h> // debug
#define NORMAL_LENGTH 10000
namespace cura
{
FaceNormalStorage::FaceNormalStorage(Mesh* mesh)
{
face_normal_vertical_component.reserve(mesh->faces.size());
for (MeshFace& face : mesh->faces)
{
Point3 p0 = mesh->vertices[face.vertex_index[0]].p;
Point3 p1 = mesh->vertices[face.vertex_index[1]].p;
Point3 p2 = mesh->vertices[face.vertex_index[2]].p;
face_normal_vertical_component.emplace_back(computeFaceTanAngle(p0, p1, p2));
}
}
float FaceNormalStorage::computeFaceTanAngle(const Point3 p0, const Point3 p1, const Point3 p2) const
{
Point3 v01 = p1 - p0;
Point3 v01_n = v01.normal(NORMAL_LENGTH);
Point3 v02 = p2 - p0;
Point3 v02_n = v02.normal(NORMAL_LENGTH);
Point3 normal_dir = v01_n.cross(v02_n);
coord_t z_component = normal_dir.z;
coord_t xy_component = vSize(Point(normal_dir.x, normal_dir.y));
if (xy_component > -2 && xy_component < 2)
{
if (z_component > 0)
{
return std::numeric_limits<float>::infinity();
}
else
{
return -1 * std::numeric_limits<float>::infinity();
}
}
float ret = (float) z_component / (float) xy_component;
assert(!std::isnan(ret));
assert(!std::isnan(-ret));
return ret;
}
float FaceNormalStorage::getFaceTanAngle(unsigned int face_idx)
{
return face_normal_vertical_component[face_idx];
}
} // namespace cura
+42
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@@ -0,0 +1,42 @@
/** Copyright (C) 2016 Ultimaker - Released under terms of the AGPLv3 License */
#ifndef TEXTURE_PROCESSING_FACE_NORMAL_STORAGE_H
#define TEXTURE_PROCESSING_FACE_NORMAL_STORAGE_H
#include "../mesh.h"
#include "../utils/NoCopy.h"
namespace cura
{
/*!
* helper class for storing mesh face data to be used by each TextureBumpMapProcessor of one mesh
*/
class FaceNormalStorage : NoCopy
{
public:
/*!
* Constructor to compute the tan angle for all faces in the model.
*/
FaceNormalStorage(Mesh* mesh);
/*!
* Get the horizontal component of the face normal
*
* returns a negative amount for faces angling downward
* (TODO verify above sentence)
* \return the ratio between the vertical and the horizontal aspect of the normal of the face with index \p face_index (in the list of faes in the \ref Mesh)
*/
float getFaceTanAngle(unsigned int face_idx);
protected:
/*!
* compute the tan angle of one face
* \p p0, \p p1 and \p p2 should be in CCW order
*/
float computeFaceTanAngle(const Point3 p0, const Point3 p1, const Point3 p2) const;
std::vector<float> face_normal_vertical_component; //!< for each face the horizontal component of the normal angle
};
} // namespace cura
#endif // TEXTURE_PROCESSING_FACE_NORMAL_STORAGE_H
+44
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@@ -0,0 +1,44 @@
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
#ifndef TEXTURE_PROCESSING_MAT_COORD_H
#define TEXTURE_PROCESSING_MAT_COORD_H
#include "../utils/FPoint.h"
#include "Material.h"
namespace cura
{
/*!
* Coordinates in a specific texture bitmap
*/
struct MatCoord
{
FPoint coords;
const Material* mat; //!< Material id
MatCoord() //!< non-initializing constructor
{}
MatCoord(FPoint coords, const Material& mat) //!< constructor
: coords(coords)
, mat(&mat)
{}
/*!
* Get the color of the material to which this coordinate is pointing
*/
float getColor(ColourUsage color) const
{
if (mat)
{
return mat->getColor(coords.x, coords.y, color);
}
else
{
return 0.0f;
}
}
};
} // namespace cura
#endif // TEXTURE_PROCESSING_MAT_COORD_H
+27
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@@ -0,0 +1,27 @@
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
#ifndef TEXTURE_PROCESSING_MAT_SEGMENT_H
#define TEXTURE_PROCESSING_MAT_SEGMENT_H
#include "MatCoord.h"
namespace cura
{
/*!
* Coordinates in a specific texture bitmap
*/
struct MatSegment
{
MatCoord start;
MatCoord end;
MatSegment() //!< non-initializing constructor
{}
MatSegment(MatCoord start, MatCoord end)
: start(start)
, end(end)
{}
};
} // namespace cura
#endif // TEXTURE_PROCESSING_MAT_SEGMENT_H
+178
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@@ -0,0 +1,178 @@
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
#include <limits> // numeric limits
#include <algorithm> // min max
#include <iostream>
#include <cassert>
#include "Material.h"
#define STBI_FAILURE_USERMSG // enable user friendly bug messages for STB lib
#define STB_IMAGE_IMPLEMENTATION // needed in order to enable the implementation of libs/std_image.h
#include "stb/stb_image.h"
namespace cura
{
/*!
* custom destructor for the data to be used by the shared_pointer
*/
struct ArrayDeleter
{
void operator ()(unsigned char* p)
{
stbi_image_free(p);
}
};
Material::Material()
: data(nullptr, ArrayDeleter())
, width(0)
, height(0)
, depth(0)
{
}
Material::~Material()
{
}
void Material::loadImage(const char* filename)
{
int w, h, d;
// in RGBA order
int desired_channel_count = 0; // keep original amount of channels
unsigned char* data = stbi_load(filename, &w, &h, &d, desired_channel_count);
if (data)
{
width = w;
height = h;
depth = d;
this->data = std::shared_ptr<unsigned char>(data);
}
else
{
const char* reason = "[unknown reason]";
if (stbi_failure_reason())
{
reason = stbi_failure_reason();
}
logError("Cannot load image %s: '%s'.\n", filename, reason);
std::exit(-1);
}
}
float Material::getColor(float x, float y, ColourUsage color) const
{
if (!data)
{
return 0.0;
}
assert(x >= 0.0f && x <= 1.0f);
assert(y >= 0.0f && y <= 1.0f);
switch (color)
{
case ColourUsage::RED:
case ColourUsage::GREEN:
case ColourUsage::BLUE:
case ColourUsage::ALPHA:
{
assert((int)color >= 0 && (unsigned int)color < depth && "Z out of bounds!");
return getColorData(x, y, (unsigned int) color);
}
case ColourUsage::GREY:
default:
{
float r = getColorData(x, y, (unsigned int) ColourUsage::RED);
float g = getColorData(x, y, (unsigned int) ColourUsage::GREEN);
float b = getColorData(x, y, (unsigned int) ColourUsage::BLUE);
return (r + g + b) / 3.0;
}
}
}
float Material::getColorData(float x, float y, unsigned int z) const
{
unsigned int x_idx = (unsigned int) (x * (width - 1) + 0.5);
assert(x_idx >= 0 && x_idx < width && "requested X is out of bounds!");
unsigned int y_idx = (unsigned int) (y * (height - 1) + 0.5);
assert(y_idx >= 0 && y_idx < height && "requested Y is out of bounds!");
unsigned char col = data.get()[((height - y_idx - 1) * width + x_idx) * depth + z];
return (float) col / std::numeric_limits<unsigned char>::max();
}
void Material::debugOutput(bool dw) const
{
std::cerr << "\nImage size: " << width << " x " << height << " (" << depth << "channels)\n";
std::cerr << '+';
for (unsigned int i = 0; i < width; i++)
{
std::cerr << ((dw)? "--" : "-");
}
std::cerr << "+\n";
for (unsigned int y = 0; y < height; y++)
{
std::cerr << "|";
for (unsigned int x = 0; x < width; x++)
{
int val = (data.get()[((height - y) * width + x) * depth] * 10 / 256);
switch (val)
{
case 0:
std::cerr << ((dw)? " " : " ");
break;
case 1:
std::cerr << ((dw)? ".." : ".");
break;
case 2:
std::cerr << ((dw)? ",," : ",");
break;
case 3:
std::cerr << ((dw)? "::" : ":");
break;
case 4:
std::cerr << ((dw)? ";;" : ";");
break;
case 5:
std::cerr << ((dw)? "++" : "+");
break;
case 6:
std::cerr << ((dw)? "░░" : "");
break;
case 7:
std::cerr << ((dw)? "▒▒" : "");
break;
case 8:
std::cerr << ((dw)? "▓▓" : "");
break;
default:
if (val > 8)
{
std::cerr << ((dw)? "██" : "");
}
else
{
std::cerr << ((dw)? " " : " ");
}
}
}
std::cerr << "|\n";
}
std::cerr << '+';
for (unsigned int i = 0; i < width; i++)
{
std::cerr << ((dw)? "--" : "-");
}
std::cerr << "+\n";
}
} // namespace cura
+71
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@@ -0,0 +1,71 @@
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
#ifndef TEXTURE_PROCESSING_MATERIAL_H
#define TEXTURE_PROCESSING_MATERIAL_H
#include <memory> // shared_ptr
#include "../settings/settings.h" // ColourUsage
namespace cura
{
/*!
* The material used in a texture.
*
* This class just holds the image data and has some nice utility functions.
*/
class Material
{
public:
/*!
* non-initializing constructor
*/
Material();
/*!
* Destructor
*
* deletes the image data
*/
~Material();
/*!
* Load an image from file.
*
* Crash if this doesn't work. (unsupported file type, IO exception, etc.)
*/
void loadImage(const char* filename);
/*!
* get the color value at a particular place in the image
*
* \param x place in the horizontal direction left to right (value between zero and one)
* \param y place in the vertical direction top to bottom (value between zero and one)
* \param color The color channel to check
* \return a value between zero and one
*/
float getColor(float x, float y, ColourUsage color) const;
/*!
* print out something which looks like the picture through std::cerr
* \param double_width Whether to double each character being written, so that the width is visually similar to the height of each pixel.
*/
void debugOutput(bool double_width = true) const;
protected:
std::shared_ptr<unsigned char> data; //!< pixel data in rgb-row-first (or bgr-row first ?)
unsigned int width, height, depth; //!< image dimensions
/*!
* Get a color value from the data
* \param x place in the horizontal direction left to right (value between zero and one)
* \param y place in the vertical direction top to bottom (value between zero and one)
* \return the color data (0-256)
*/
float getColorData(float x, float y, unsigned int z) const;
};
} // namespace cura
#endif // TEXTURE_PROCESSING_MATERIAL_H
+42
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@@ -0,0 +1,42 @@
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
#include "MaterialBase.h"
namespace cura
{
Material* MaterialBase::add(std::string name)
{
name_to_mat_idx[name] = materials.size();
materials.emplace_back();
return &materials.back();
}
const Material* MaterialBase::getMat(unsigned int id) const
{
if (id < materials.size())
{
return &materials[id];
}
else
{
return nullptr;
}
}
int MaterialBase::getMatId(std::string name) const
{
auto it = name_to_mat_idx.find(name);
if (it == name_to_mat_idx.end())
{
return -1;
}
else
{
return it->second;
}
}
} // namespace cura
+27
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@@ -0,0 +1,27 @@
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
#ifndef TEXTURE_PROCESSING_MATERIAL_BASE_H
#define TEXTURE_PROCESSING_MATERIAL_BASE_H
#include <unordered_map>
#include <string>
#include <vector>
#include "Material.h"
namespace cura
{
class MaterialBase
{
public:
int getMatId(std::string name) const;
Material* add(std::string name);
const Material* getMat(unsigned int id) const;
protected:
std::unordered_map<std::string, int> name_to_mat_idx;
std::vector<Material> materials;
};
} // namespace cura
#endif // TEXTURE_PROCESSING_MATERIAL_BASE_H
@@ -0,0 +1,289 @@
#include "TextureBumpMapProcessor.h"
#include <algorithm> // swap
#include <cmath> // fabs
#include "../utils/optional.h"
#include "../utils/linearAlg2D.h"
#include "../slicer/SlicerSegment.h"
namespace cura
{
#define SLICE_SEGMENT_SNAP_GAP 20
TextureBumpMapProcessor::TextureBumpMapProcessor(TexturedMesh* mesh, const TextureBumpMapProcessor::Settings settings, FaceNormalStorage* face_normal_storage)
: mesh(mesh)
, settings(settings)
, face_normal_storage(face_normal_storage)
, loc_to_slice(SLICE_SEGMENT_SNAP_GAP)
{
}
void TextureBumpMapProcessor::registerTexturedFaceSlice(SlicerSegment face_segment, MatSegment texture_segment)
{
assert(face_segment.faceIndex >= 0);
TexturedFaceSlice slice{face_segment, texture_segment};
loc_to_slice.insert(face_segment.start, slice);
loc_to_slice.insert(face_segment.end, slice);
}
std::optional<TextureBumpMapProcessor::TexturedFaceSlice> TextureBumpMapProcessor::getTexturedFaceSlice(Point p0, Point p1)
{
std::vector<TexturedFaceSlice> nearby_slices = loc_to_slice.getNearby(p0, SLICE_SEGMENT_SNAP_GAP);
std::optional<TexturedFaceSlice> best;
coord_t best_dist_score = std::numeric_limits<coord_t>::max();
for (TexturedFaceSlice& slice : nearby_slices)
{
coord_t dist_score = std::min(
vSize2(slice.face_segment.start - p0) + vSize2(slice.face_segment.end - p1)
, vSize2(slice.face_segment.end - p0) + vSize2(slice.face_segment.start - p1)
);
if (dist_score < best_dist_score)
{
best = slice;
best_dist_score = dist_score;
}
}
if (best_dist_score > SLICE_SEGMENT_SNAP_GAP * SLICE_SEGMENT_SNAP_GAP * 4) // TODO: this condition doesn't follow exactly from using SLICE_SEGMENT_SNAP_GAP and the quadratic dist score
{
return std::optional<TextureBumpMapProcessor::TexturedFaceSlice>();
}
if (vSize2(best->face_segment.start - p0) > vSize2(best->face_segment.start - p1))
{
std::swap(best->face_segment.start, best->face_segment.end);
}
assert(best->face_segment.faceIndex >= 0);
return best;
}
coord_t TextureBumpMapProcessor::getOffset(const float color, const int face_idx)
{
coord_t extra_offset = 0;
if (face_normal_storage)
{
assert(face_idx >= 0 && "we must know for which face we are getting the color");
float tan_angle = face_normal_storage->getFaceTanAngle(face_idx);
float abs_tan_angle = std::fabs(tan_angle);
abs_tan_angle = std::min(abs_tan_angle, settings.max_tan_correction_angle);
extra_offset = settings.face_angle_correction * (color - 0.5) * abs_tan_angle * settings.layer_height;
// (color - 0.5) so that the color causes either an outset or an inset which is
// within the range [-0.5, 0.5] so that when at max it will coincide with the min on the previous layer:
//
// for a black mesh
// bridged gap = 4 applied offset = 2 and -2
// ^^^^ ^^
// ____ ______^^
// :_______ :_____
// : : : will become : : :
}
return color * (settings.amplitude * 2) - settings.amplitude + settings.offset + extra_offset;
}
coord_t TextureBumpMapProcessor::getCornerOffset(std::optional<TextureBumpMapProcessor::TexturedFaceSlice>& textured_face_slice, std::optional<TextureBumpMapProcessor::TexturedFaceSlice>& next_textured_face_slice)
{
coord_t offset0 = 0; // where no texture is present, no offset is applied
coord_t offset1 = 0;
if (textured_face_slice)
{
const float color0 = textured_face_slice->mat_segment.end.getColor(settings.color_usage);
const int face_0_idx = textured_face_slice->face_segment.faceIndex;
offset0 = getOffset(color0, face_0_idx);
}
if (next_textured_face_slice)
{
const float color1 = next_textured_face_slice->mat_segment.start.getColor(settings.color_usage);
const int face_1_idx = next_textured_face_slice->face_segment.faceIndex;
offset1 = getOffset(color1, face_1_idx);
}
coord_t offset = (offset0 + offset1) / 2;
return offset;
}
coord_t TextureBumpMapProcessor::getCornerDisregard(Point p0, Point p1, Point p2, std::optional<TextureBumpMapProcessor::TexturedFaceSlice>& textured_face_slice, std::optional<TextureBumpMapProcessor::TexturedFaceSlice>& next_textured_face_slice)
{
coord_t offset = getCornerOffset(textured_face_slice, next_textured_face_slice);
if ((LinearAlg2D::pointIsLeftOfLine(p1, p0, p2) < 0) == (offset > 0))
{
return 0;
}
Point v01 = p1 - p0;
Point v12 = p2 - p1;
assert(p0 != p1 && "Code below depends on v01 not being of zer o size");
assert(p1 != p2 && "This function assumes the three points are different");
Point n01 = normal(turn90CCW(v01), -1000);
Point n12 = normal(turn90CCW(v12), -1000);
Point corner_normal = n01 + n12;
coord_t corner_normal_size2 = vSize2(corner_normal);
coord_t normal_aspect = dot(corner_normal, v01) / vSize(v01); // The aspect of the corner normal along v01 (might be negative)
coord_t dist_aspect = sqrt(std::max((coord_t)1, corner_normal_size2 - normal_aspect * normal_aspect)); // The distance of the end of the normal vector to v01 or v12
// ^ due to rounding errors 'corner_normal_size2 - normal_aspect^2' may be smaller than zero; because of division on line below should be at least 1
coord_t disregard = std::abs(offset * normal_aspect) / dist_aspect;
assert(disregard >= 0);
return disregard;
}
void TextureBumpMapProcessor::processSegmentBumpMap(unsigned int layer_nr, const SlicerSegment& slicer_segment, const MatSegment& mat, const Point p0, const Point p1, coord_t& dist_left_over, coord_t corner_disregard_p1, PolygonRef result)
{
assert(mat.start.mat == mat.end.mat && "texture across face must be from one material!");
Point p0p1 = p1 - p0;
int64_t p0p1_size = vSize(p0p1);
if (dist_left_over >= p0p1_size - corner_disregard_p1)
{
dist_left_over -= p0p1_size;
return;
}
Point perp_to_p0p1 = turn90CCW(p0p1);
int64_t dist_last_point = -1; // p0p1_size * 2 - dist_left_over; // so that p0p1_size - dist_last_point evaulates to dist_left_over - p0p1_size
for (int64_t p0pa_dist = dist_left_over; p0pa_dist < p0p1_size - corner_disregard_p1; p0pa_dist += settings.point_distance)
{
assert(p0pa_dist >= 0);
assert(p0pa_dist <= p0p1_size);
MatCoord mat_coord_now = mat.start;
mat_coord_now.coords = mat.start.coords + (mat.end.coords - mat.start.coords) * p0pa_dist / p0p1_size;
float val = mat_coord_now.getColor(settings.color_usage);
int offset = getOffset(val, slicer_segment.faceIndex);
Point fuzz = normal(perp_to_p0p1, offset);
Point pa = p0 + normal(p0p1, p0pa_dist) - fuzz;
result.add(pa);
dist_last_point = p0pa_dist;
}
assert(dist_last_point >= 0 && "above loop should have run at least once!");
assert(p0p1_size > dist_last_point);
dist_left_over = p0p1_size - dist_last_point;
assert(dist_left_over <= settings.point_distance + corner_disregard_p1);
}
void TextureBumpMapProcessor::processBumpMap(Polygons& layer_polygons, unsigned int layer_nr)
{
if (layer_polygons.size() == 0)
{
return;
}
Polygons preprocessed;
for (PolygonRef poly : layer_polygons)
{ // remove duplicate points
PolygonRef preprocessed_poly = preprocessed.newPoly();
Point p0 = poly.back();
for (const Point p1 : poly)
{
if (p1 == p0)
continue;
preprocessed_poly.add(p1);
p0 = p1;
}
}
Polygons results;
for (PolygonRef poly : preprocessed)
{
if (poly.size() < 3)
{
results.add(poly);
continue;
}
PolygonRef result = results.newPoly();
std::vector<std::optional<TexturedFaceSlice>> texture_poly;
{
Point p0 = poly.back();
for (Point& p1 : poly)
{
texture_poly.emplace_back(getTexturedFaceSlice(p0, p1));
p0 = p1;
}
}
coord_t corner_disregard_p0 = getCornerDisregard(poly[poly.size() - 2], poly.back(), poly[0], texture_poly.back(), texture_poly[0]);; // TODO
coord_t dist_left_over = (settings.point_distance / 2); // the distance to be traversed on the line before making the first new point
Point* p0 = &poly.back();
for (unsigned int point_idx = 0; point_idx < poly.size(); point_idx++)
{ // 'a' is the (next) new point between p0 and p1
Point& p1 = poly[point_idx];
unsigned int next_point_idx = (point_idx + 1 == poly.size())? 0 : point_idx + 1;
Point& p2 = poly[next_point_idx];
if (*p0 == p1)
{
continue;
}
std::optional<TexturedFaceSlice>& textured_face_slice = texture_poly[point_idx];
std::optional<TexturedFaceSlice>& next_textured_face_slice = texture_poly[next_point_idx];
coord_t corner_disregard_p1 = getCornerDisregard(*p0, p1, p2, textured_face_slice, next_textured_face_slice); // TODO
if (dist_left_over < corner_disregard_p0)
{
dist_left_over = corner_disregard_p0;
}
if (textured_face_slice)
{
processSegmentBumpMap(layer_nr, textured_face_slice->face_segment, textured_face_slice->mat_segment, *p0, p1, dist_left_over, corner_disregard_p1, result);
}
else
{
coord_t p0p1_size2 = vSize2(p1 - *p0);
if (p0p1_size2 < dist_left_over * dist_left_over)
{
dist_left_over -= sqrt(p0p1_size2);
}
else
{
result.emplace_back(*p0);
result.emplace_back(p1);
dist_left_over = settings.point_distance;
}
}
if (corner_disregard_p1 == 0
&& (textured_face_slice || next_textured_face_slice)
&& (textured_face_slice || !shorterThen(p1 - *p0, SLICE_SEGMENT_SNAP_GAP)) // don't introduce corner points for gap closer poly segments
&& (next_textured_face_slice || !shorterThen(p2 - p1, SLICE_SEGMENT_SNAP_GAP)) // don't introduce corner points for gap closer poly segments
)
{ // add point for outward corner
// TODO: remove code duplication with getCornerDisregard
coord_t offset = getCornerOffset(textured_face_slice, next_textured_face_slice);
Point v01 = p1 - *p0;
Point v12 = p2 - p1;
Point n01 = normal(turn90CCW(v01), -1000);
Point n12 = normal(turn90CCW(v12), -1000);
Point corner_normal = normal(n01 + n12, offset);
result.add(p1 + corner_normal);
}
p0 = &p1;
corner_disregard_p0 = corner_disregard_p1;
}
while (result.size() < 3 )
{
unsigned int point_idx = poly.size() - 2;
result.add(poly[point_idx]);
if (point_idx == 0) { break; }
point_idx--;
}
if (result.size() < 3)
{
result.clear();
for (Point& p : poly)
result.add(p);
}
}
// a negative offset on two sides of a corner, may introduce complexities in the model which should be removed:
// ^↘
// ^ ↘
// <<<<<<<<^<<<< should become <<<<<<<<
// ^ ^
// ^ ^
// ^ ^
layer_polygons = results.removeComplexParts();
}
}//namespace cura
@@ -0,0 +1,150 @@
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
#ifndef TEXTURE_PROCESSING_TEXTURE_BUMP_MAP_PROCESSOR_H
#define TEXTURE_PROCESSING_TEXTURE_BUMP_MAP_PROCESSOR_H
#include <vector>
#include <math.h> // tan
#include "../utils/polygon.h"
#include "../utils/optional.h"
#include "../utils/SparsePointGrid.h"
#include "../settings/settings.h"
#include "../slicer/SlicerSegment.h"
#include "TexturedMesh.h"
#include "FaceNormalStorage.h"
namespace cura
{
class TextureBumpMapProcessor
{
public:
/*!
* Helper class to retrieve and store texture to bump map settings
*/
struct Settings
{
coord_t layer_height;
coord_t point_distance;
coord_t amplitude;
coord_t offset;
bool alternate;
float face_angle_correction;
float max_tan_correction_angle;
ColourUsage color_usage;
Settings(SettingsBaseVirtual* settings_base)
: layer_height(settings_base->getSettingInMicrons("layer_height"))
, point_distance(settings_base->getSettingInMicrons("bump_map_point_dist"))
, amplitude(settings_base->getSettingInMicrons("bump_map_amplitude"))
, offset(settings_base->getSettingInMicrons("bump_map_offset"))
, alternate(settings_base->getSettingBoolean("bump_map_alternate"))
, face_angle_correction(settings_base->getSettingAsRatio("bump_map_face_angle_correction"))
, max_tan_correction_angle(std::tan(0.5 * M_PI - settings_base->getSettingInAngleRadians("bump_map_angle_correction_min")))
, color_usage(settings_base->getSettingAsColourUsage("bump_map_texture_color"))
{
}
};
/*!
* default constructor
*
* initializes the \ref SparseGrid::cell_size of \ref TextureBumpMapProcessor::loc_to_slice
*
* \param settings The settings with which to \ref TextureBumpMapProcessor::processBumpMap
*/
TextureBumpMapProcessor(TexturedMesh* mesh, const Settings settings, FaceNormalStorage* face_normal_storage);
/*!
* Process the texture bump map.
* Change the polygons in a layer
*
* \warning Where no texture is present, no offset is applied to the outer boundary!
* Such segments are copied to the result as is
*
* \param[in,out] layer_polygons The polygons to be offsetted by texture color values
* \param layer_nr The layer nr for which we are processing the bump map
*/
void processBumpMap(Polygons& layer_polygons, unsigned int layer_nr);
/*!
* Register that a particular face was sliced to a particular texture segment.
* \param face_segment The geometrical segment of the face
* \param texture_segment The corresponding texture coordinates
*/
void registerTexturedFaceSlice(SlicerSegment face_segment, MatSegment texture_segment);
protected:
/*!
* A sliced segment in combination with the corresponding texture slice.
*/
struct TexturedFaceSlice
{
SlicerSegment face_segment;
MatSegment mat_segment;
};
TexturedMesh* mesh;
/*!
* The settings with which to \ref TextureBumpMapProcessor::processBumpMap
*/
Settings settings;
/*!
* The face normal statistics to correct offsets for slanted faces - if provided
*
* This is stored as a pointer so that the default assignment operator = can be defined automatically.
*/
FaceNormalStorage* face_normal_storage;
/*!
* A grid to efficiently look op which texture segment best fits the slicer segment.
*/
SparseGrid<TexturedFaceSlice> loc_to_slice;
/*!
* Get the offset to be applied at a given location
*/
coord_t getOffset(const float color, const int face_idx);
/*!
* Get the offset to be applied at a given corner
*
* Computes the average offset from the end of \p textured_face_slice and start of \p next_textured_face_slice
* If either of those is not present, the \ref TextureBumpMapProcessor::Settings::default_color is used for that segment
*
* \warning Where no texture is present, no offset is applied to the outer boundary!
*
* \param textured_face_slice From which to determine the offset at the end of the line segment - or default to zero
* \param next_textured_face_slice From which to determine the offset at the start of the line segment - or default to zero
*/
coord_t getCornerOffset(std::optional<TextureBumpMapProcessor::TexturedFaceSlice>& textured_face_slice, std::optional<TextureBumpMapProcessor::TexturedFaceSlice>& next_textured_face_slice);
/*!
* Get how much of a corner to skip generating offsetted indices for inner corners,
* because those points would be removed by the offset itseld
*/
coord_t getCornerDisregard(Point p0, Point p1, Point p2, std::optional<TexturedFaceSlice>& textured_face_slice, std::optional<TexturedFaceSlice>& next_textured_face_slice);
/*!
* Get the TexturedFaceSlice corresponding to an outline segment
*
* Note that due to snapping in the \ref Slicer::makePolygons function, an outline segment may be a bit different from the originally sliced SlicerSegment
*
* \param p0 The start of the segment
* \param p1 The end of the segment
*/
std::optional<TexturedFaceSlice> getTexturedFaceSlice(Point p0, Point p1);
/*!
*
* \param layer_nr The layer number for which we process the bump map
* \param slicer_segment The segment closest matching \p p0 - \p p1
* \param corner_disregard_p1 The distance at the end of p0p1 in which not to place offsetted points
*/
void processSegmentBumpMap(unsigned int layer_nr, const SlicerSegment& slicer_segment, const MatSegment& mat, const Point p0, const Point p1, coord_t& dist_left_over, coord_t corner_disregard_p1, PolygonRef result);
};
} // namespace cura
#endif // TEXTURE_PROCESSING_TEXTURE_BUMP_MAP_PROCESSOR_H
@@ -0,0 +1,85 @@
#include "TextureProximityProcessor.h"
#include <algorithm> // swap
#include <functional> // function
#include "../utils/optional.h"
#include "../utils/linearAlg2D.h"
#include "../slicer/SlicerSegment.h"
namespace cura
{
TextureProximityProcessor::TextureProximityProcessor(const TextureProximityProcessor::Settings settings, unsigned int slice_layer_count)
: settings(settings)
{
loc_to_slice.resize(slice_layer_count, SparseLineGrid<TexturedFaceSlice, TexturedFaceSliceLocator>(settings.proximity));
}
void TextureProximityProcessor::registerTexturedFaceSlice(SlicerSegment face_segment, MatSegment texture_segment, unsigned int layer_nr)
{
TexturedFaceSlice slice{face_segment, texture_segment};
assert((int)layer_nr >= 0 && layer_nr < loc_to_slice.size());
loc_to_slice[layer_nr].insert(slice);
}
float TextureProximityProcessor::getColor(const Point location, const unsigned int layer_nr, ColourUsage color, float default_color)
{
assert((int)layer_nr >= 0 && layer_nr < loc_to_slice.size());
SparseLineGrid<TexturedFaceSlice, TexturedFaceSliceLocator> grid = loc_to_slice[layer_nr];
coord_t best_dist2 = std::numeric_limits<coord_t>::max();
std::optional<TexturedFaceSlice> best;
std::function<bool (const TexturedFaceSlice& in)> process_func = [location, &best_dist2, &best](const TexturedFaceSlice& in)
{
coord_t dist2 = LinearAlg2D::getDist2FromLineSegment(in.face_segment.start, location, in.face_segment.end);
if (dist2 < best_dist2)
{
best_dist2 = dist2;
best = in;
}
return true; // keep going, we're not sure whether we have found the best yet
};
grid.processNearby(location, settings.proximity, process_func);
if (best_dist2 > settings.proximity * settings.proximity * 4)
{
return default_color;
}
assert(best && "given that dist2 != max int this variable should have been innitialized");
const Point p0 = best->face_segment.start;
const Point p1 = best->face_segment.end;
const Point x = location;
// Point r = resulting point on the nearest segment, nearest to [location]
const MatSegment mat_segment = best->mat_segment;
const Point v01 = p1 - p0;
const Point v0x = x - p0;
const coord_t v01_length2 = vSize2(v01);
if (v01_length2 <= 4)
{
return mat_segment.start.getColor(color);
}
const coord_t dot_prod = dot(v0x, v01);
const int64_t v0r_length2 = dot_prod * dot_prod / v01_length2;
if (v0r_length2 <= 0)
{
return mat_segment.start.getColor(color);
}
if (v0r_length2 >= v01_length2)
{
return mat_segment.end.getColor(color);
}
const coord_t v0r_length = sqrt(v0r_length2);
const coord_t v01_length = sqrt(v01_length2);
MatCoord mat_in_between = mat_segment.start;
mat_in_between.coords = mat_segment.start.coords + (mat_segment.end.coords - mat_segment.start.coords) * v0r_length / v01_length;
return mat_in_between.getColor(color);
}
}//namespace cura
@@ -0,0 +1,93 @@
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
#ifndef TEXTURE_PROCESSING_TEXTURE_PROXIMITY_PROCESSOR_H
#define TEXTURE_PROCESSING_TEXTURE_PROXIMITY_PROCESSOR_H
#include <vector>
#include "../utils/intpoint.h"
#include "../utils/SparseLineGrid.h"
#include "../settings/settings.h"
#include "../slicer/SlicerSegment.h"
#include "TexturedMesh.h"
namespace cura
{
/*!
* Class for recording texture coordinates at places where textures are defined, for later looking in the proximity of a texture.
*/
class TextureProximityProcessor
{
public:
/*!
* Helper class to retrieve and store texture to bump map settings
*/
struct Settings
{
coord_t proximity; //!< The distance within which to search for nearby texture
Settings(coord_t proximity)
: proximity(proximity)
{
}
};
/*!
* default constructor
*
* initializes the \ref SparseGrid::cell_size of \ref TextureProximityProcessor::loc_to_slice
*
* \param settings The settings with which to \ref TextureProximityProcessor::processBumpMap
*/
TextureProximityProcessor(const Settings settings, unsigned int slice_layer_count);
/*!
* Register that a particular face was sliced to a particular texture segment.
* \param face_segment The geometrical segment of the face
* \param texture_segment The corresponding texture coordinates
* \param layer_nr The layer for which to register a face being sliced
*/
void registerTexturedFaceSlice(SlicerSegment face_segment, MatSegment texture_segment, unsigned int layer_nr);
/*!
*
* \param default_color Default color where no texture is present
*/
float getColor(const Point location, const unsigned int layer_nr, ColourUsage color, float default_color);
protected:
/*!
* A sliced segment in combination with the corresponding texture slice.
*/
struct TexturedFaceSlice
{
SlicerSegment face_segment;
MatSegment mat_segment;
};
/*!
* Locator to find the line segment of a \ref TexturedFaceSlice
*/
struct TexturedFaceSliceLocator
{
std::pair<Point, Point> operator()(const TexturedFaceSlice& elem) const
{
return std::make_pair(elem.face_segment.start, elem.face_segment.end);
}
};
/*!
* The settings with which to \ref TextureBumpMapProcessor::processBumpMap
*/
Settings settings;
/*!
* A grid to efficiently look op which texture segment best fits the slicer segment.
*
* A vector of elements for each layer
*/
std::vector<SparseLineGrid<TexturedFaceSlice, TexturedFaceSliceLocator>> loc_to_slice;
};
} // namespace cura
#endif // TEXTURE_PROCESSING_TEXTURE_PROXIMITY_PROCESSOR_H
+144
Ver Arquivo
@@ -0,0 +1,144 @@
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
#include "TexturedMesh.h"
#include <cassert>
#include <math.h>
#include "../utils/logoutput.h"
namespace cura
{
TexturedMesh::TexturedMesh(SettingsBaseVirtual* sb)
: Mesh(sb)
, current_mat(-1) // not set yet
{
}
void TexturedMesh::addTextureCoord(float x, float y)
{
// some textures use wrapping for some unholy reason
// unwrap for texture coordinates to fall within [0,1]
if (x > 1.0f || x < 0.0f)
{ // only apply fmod when more than 1.0
x = fmod(x, 1.0f);
if (x < 0.0)
{
x += 1.0f;
}
}
if (y > 1.0f || y < 0.0f)
{ // only apply fmod when more than 1.0
y = fmod(y, 1.0f);
if (y < 0.0)
{
y += 1.0f;
}
}
texture_coords.emplace_back(x, y);
}
void TexturedMesh::addFace(int vi0, int vi1, int vi2, int ti0, int ti1, int ti2)
{
if (vi0 < -1)
{
vi0 = Mesh::faces.size() + vi0 + 1; // + 1 because of relative indexing doesn't start counting from 1
}
if (vi1 < -1)
{
vi1 = Mesh::faces.size() + vi0 + 1; // + 1 because of relative indexing doesn't start counting from 1
}
if (vi2 < -1)
{
vi2 = Mesh::faces.size() + vi0 + 1; // + 1 because of relative indexing doesn't start counting from 1
}
if (ti0 < -1)
{
ti0 = texture_coords.size() + vi0 + 1; // + 1 because of relative indexing doesn't start counting from 1
}
if (ti1 < -1)
{
ti1 = texture_coords.size() + vi0 + 1; // + 1 because of relative indexing doesn't start counting from 1
}
if (ti2 < -1)
{
ti2 = texture_coords.size() + vi0 + 1; // + 1 because of relative indexing doesn't start counting from 1
}
bool made_new_face = Mesh::addFace(vi0, vi1, vi2);
if (made_new_face)
{
face_texture_indices.emplace_back(ti0, ti1, ti2, current_mat);
assert(Mesh::faces.size() == face_texture_indices.size());
}
}
bool TexturedMesh::setMaterial(std::string name)
{
current_mat = material_base.getMatId(name);
return current_mat >= 0;
}
Material* TexturedMesh::addMaterial(std::string name)
{
return material_base.add(name);
}
bool TexturedMesh::getFaceEdgeMatCoord(unsigned int face_idx, int64_t z, unsigned int p0_idx, unsigned int p1_idx, MatCoord& result) const
{
if (face_idx >= face_texture_indices.size() || face_idx >= faces.size())
{
return false;
}
FaceTextureCoordIndices texture_idxs = face_texture_indices[face_idx];
if (texture_idxs.index[0] < 0 || texture_idxs.index[1] < 0 || texture_idxs.index[2] < 0 || texture_idxs.mat_id < 0)
{
return false;
}
const MeshFace& face = faces[face_idx];
Point3 p0(vertices[face.vertex_index[p0_idx]].p);
Point3 p1(vertices[face.vertex_index[p1_idx]].p);
float dzp0 = z - p0.z;
float dp0p1 = p1.z - p0.z;
if (dzp0 * dp0p1 < 0)
{ // z doesn't lie between p0 and p1
return false;
}
if (dzp0 == 0)
{ // edge is not cut by horizontal plane!
return false;
}
float ratio = INT2MM(dzp0) / INT2MM(dp0p1);
FPoint t0 = texture_coords[texture_idxs.index[p0_idx]];
FPoint t1 = texture_coords[texture_idxs.index[p1_idx]];
result.mat = material_base.getMat(texture_idxs.mat_id);
result.coords.x = t0.x + (t1.x - t0.x) * ratio;
result.coords.y = t0.y + (t1.y - t0.y) * ratio;
if (result.coords.x > 1.001 || result.coords.x < -0.001 || result.coords.y > 1.001 || result.coords.y < -0.001)
{
logError("WARNING: wrapping material to outside image!\n");
}
return true;
}
bool TexturedMesh::sliceFaceTexture(unsigned int face_idx, unsigned int idx_shared, unsigned int idx_first, unsigned int idx_second, int32_t z, Point segment_start, Point segment_end, MatSegment& result) const
{
if (!getFaceEdgeMatCoord(face_idx, z, idx_shared, idx_first, result.start))
{
return false;
}
if (!getFaceEdgeMatCoord(face_idx, z, idx_shared, idx_second, result.end))
{
return false;
}
return true;
}
} // namespace cura
+77
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@@ -0,0 +1,77 @@
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
#ifndef TEXTURE_PROCESSING_TEXTURED_MESH_H
#define TEXTURE_PROCESSING_TEXTURED_MESH_H
#include <vector>
#include <string>
#include "MaterialBase.h"
#include "../mesh.h"
#include "../utils/intpoint.h"
#include "MatSegment.h"
namespace cura
{
/*!
* A mesh with bitmap textures to it.
*
* material coordinates are defined separately, and can be reused for different bitmap textures
*/
class TexturedMesh : public Mesh
{
public:
TexturedMesh(SettingsBaseVirtual* sb);
/*!
*
*/
struct FaceTextureCoordIndices
{
int index[3]; //!< indices into texture_coords or -1 if no texture data available
int mat_id; //!< Material id
FaceTextureCoordIndices(int i1, int i2, int i3, int mat_id)
: mat_id(mat_id)
{
index[0] = i1;
index[1] = i2;
index[2] = i3;
}
};
void addTextureCoord(float x, float y);
void addFace(int vi0, int vi1, int vi2, int ti0, int ti1, int ti2);
using Mesh::addFace; // otherwise above addFace would shadow the parent addFace
bool setMaterial(std::string name); //!< set the material to be used in the comming data to be loaded
Material* addMaterial(std::string name);
/*!
* \return Whether a texture line segment has been created
*/
bool sliceFaceTexture(unsigned int face_idx, unsigned int idx_shared, unsigned int idx_first, unsigned int idx_second, int32_t z, Point segment_start, Point segment_end, MatSegment& result) const;
protected:
std::vector<FPoint> texture_coords; //!< all texture coordinates by all faces
std::vector<FaceTextureCoordIndices> face_texture_indices; //!< for each face the corresponding texture coordinates in TexturedMesh::texture_coords
// TODO clean up above lists when super class clear() is called
// TODO when to clean up below material base?
MaterialBase material_base;
/*!
* Get the material coordinate corresponding to the point on a plane cutting a given edge of the face.
* \param face_idx The face for which to get the material coord
* \param z The z of the horizontal plane cutting the face
* \param p0_idx The index into the first vert of the edge
* \param p1_idx The index into the second vert of the edge
* \param result The resulting material Coordinates
* \return Whether a Material coordinate is defined at the given location
*/
bool getFaceEdgeMatCoord(unsigned int face_idx, int64_t z, unsigned int p0_idx, unsigned int p1_idx, MatCoord& result) const;
private:
int current_mat; //!< material currently used in loading the face material info
};
} // namespace cura
#endif // TEXTURE_PROCESSING_TEXTURED_MESH_H
+1 -1
Ver Arquivo
@@ -57,7 +57,7 @@ public:
};
private:
double max_feedrate[NUM_AXIS] = {600, 600, 40, 25};
double max_feedrate[NUM_AXIS] = {600, 600, 40, 25}; // mm/s
double minimumfeedrate = 0.01;
double acceleration = 3000;
double max_acceleration[NUM_AXIS] = {9000, 9000, 100, 10000};
+2 -2
Ver Arquivo
@@ -15,8 +15,8 @@ AABB3D::AABB3D()
bool AABB3D::hit(const AABB3D& other) const
{
if ( max.x < other.min.y
|| min.x > other.max.y
if ( max.x < other.min.x
|| min.x > other.max.x
|| max.y < other.min.y
|| min.y > other.max.y
|| max.z < other.min.z
+74
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@@ -0,0 +1,74 @@
/** Copyright (C) 2016 Tim Kuipers - Released under terms of the AGPLv3 License */
#ifndef UTILS_F_POINT_H
#define UTILS_F_POINT_H
#include <cmath> // sqrt
#include <iostream> // auto-serialization / auto-toString() '<<'
namespace cura
{
/*!
* 2D coordinates represented by floats
*/
class FPoint
{
public:
float x, y; //!< Coordinates
FPoint() //!< non-initializing constructor
{}
FPoint(float x, float y) //!< constructor
: x(x)
, y(y)
{}
FPoint operator+(const FPoint& p) const { return FPoint(x+p.x, y+p.y); }
FPoint operator-(const FPoint& p) const { return FPoint(x-p.x, y-p.y); }
FPoint operator/(const float i) const { return FPoint(x/i, y/i); }
FPoint operator*(const float i) const { return FPoint(x*i, y*i); }
FPoint& operator += (const FPoint& p) { x += p.x; y += p.y; return *this; }
FPoint& operator -= (const FPoint& p) { x -= p.x; y -= p.y; return *this; }
bool operator==(const FPoint& p) const { return x == p.x && y == p.y; }
bool operator!=(const FPoint& p) const { return x != p.x || y != p.y; }
/*!
* output to string stream in standard format
*/
template<class CharT, class TraitsT>
friend
std::basic_ostream<CharT, TraitsT>&
operator <<(std::basic_ostream<CharT, TraitsT>& os, const FPoint& p)
{
return os << "(" << p.x << ", " << p.y << ")";
}
/*!
* squared vector size
*/
float vSize2() const
{
return x * x + y * y;
}
/*!
* vector size
*/
float vSize() const
{
return sqrt(vSize2());
}
/*!
* dot product
*/
float dot(const FPoint& p) const
{
return x * p.x + y * p.y;
}
};
} // namespace cura
#endif // UTILS_F_POINT_H
+129
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@@ -0,0 +1,129 @@
/** Copyright (C) 2016 Ultimaker - Released under terms of the AGPLv3 License */
#ifndef UTILS_LAZY_INITIALIZATION_H
#define UTILS_LAZY_INITIALIZATION_H
#include <functional> // bind, function
#include "optional.h"
namespace cura
{
/*!
* Class for initializing an object only when it's requested
*
* Credits to Johannes Goller
*
* \tparam T The type of the object to instantiate lazily
* \tparam Args The types of the arguments to the constructor or constructor function object
*/
template <typename T, typename... Args>
class LazyInitialization : public std::optional<T>
{
public:
/*!
* Delayed constructor call of T class
*
* \warning passing references or pointers as parameters means these objects will be given to the constructor at evaluation time.
* Make sure these references/pointers are not invalidated between construction of the lazy object and the evaluation.
*/
LazyInitialization(Args... args)
: std::optional<T>()
, constructor(
[args...]()
{
return new T(args...);
}
)
{ }
/*!
* Delayed function call for creating a T object
*
* Performs a copy from the return value of the function on the stack to the heap.
*
* \warning passing references or pointers as parameters means these objects will be given to the function object at evaluation time.
* Make sure these references/pointers are not invalidated between construction of the lazy object and the evaluation.
*/
LazyInitialization(const std::function<T (Args...)>& f, Args... args)
: std::optional<T>()
, constructor(
[f, args...]()
{
return new T(f(args...));
}
)
{ }
/*!
* Delayed function call for creating a T object
*
* \warning passing references or pointers as parameters means these objects will be given to the function object at evaluation time.
* Make sure these references/pointers are not invalidated between construction of the lazy object and the evaluation.
*/
LazyInitialization(const std::function<T* (Args...)>& f, Args... args)
: std::optional<T>()
, constructor(
[f, args...]()
{
return f(args...);
}
)
{
}
LazyInitialization(LazyInitialization<T, Args...>& other) //!< copy constructor
: std::optional<T>(other)
, constructor(other.constructor)
{
}
LazyInitialization(LazyInitialization<T, Args...>&& other) //!< move constructor
: std::optional<T>(other)
{
constructor = std::move(other.constructor);
}
/*!
* Dereference this lazy object
*
* Calls constructor if object isn't constructed yet.
*/
T& operator*()
{
if (!std::optional<T>::instance)
{
std::optional<T>::instance = constructor();
}
return std::optional<T>::operator*();
}
T* operator->() const
{
if (!std::optional<T>::instance)
{
std::optional<T>::instance = constructor();
}
return std::optional<T>::operator->();
}
LazyInitialization<T, Args...>& operator=(LazyInitialization<T, Args...>&& other)
{
std::optional<T>::operator=(other);
constructor = other.constructor;
return *this;
}
void swap(LazyInitialization<T, Args...>& other)
{
std::optional<T>::swap(other);
std::swap(constructor, other.constructor);
}
private:
std::function<T* ()> constructor;
};
}//namespace cura
#endif // UTILS_LAZY_INITIALIZATION_H

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