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# godrone
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An open firmware for the [Parrot AR Drone
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2](http://en.wikipedia.org/wiki/Parrot_AR.Drone#AR.Drone_2.0_.282012.29)
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written in Go.
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## Status
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This project is a work in progress, but the following things should work:
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* Navboard driver
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* Motorboard driver
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* Complementary flight stablization filter
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* Gamepad control via WebSocket / HTML5 Gamepad API
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* Basic flight!
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A 0.1 release will be announced soon. It will come with binary installers for
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OSX, Linux and Windows.
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## Roadmap
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The following things still need to be implemented:
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* Ultrasound height detection
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* Battery status
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* Reset motor emergency mode
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* High level API for writing apps
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* Camera Access
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* Optical flow tracking for bottom camera / better hover stabilization
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* Kalman filter (supposedly better performance than complementary filter)
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* Parrot UDP protocol
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* Parrot TCP Video Protocol
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* JS scripting
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## Motivation
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This project is mainly a personal challenge I set for myself.
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However, if it turns out well, this firmware may become a viable replacement
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for the Parrot AR Drone firmware, allowing for a few interesting use cases:
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* Education: Demonstrate quad copter physics, by controlling motors
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individually.
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* Autonomy: Write autonomous drone software that requires no Wi-Fi connection /
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client to be connected.
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* HTML client: Control the drone from the web browser of any device via HTML /
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JS / WebSockets. No need for custom apps.
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* Acrobatics: Teach the drone new acrobatic tricks and allow for more aggresive
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flight.
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* Hackability: Easy support for additional devices connected to the drone (GPS,
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Sensors, Lasers, etc.)
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@@ -1,5 +1,5 @@
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Building from source
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====================
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Install from source
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===================
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OSX & Linux
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-----------
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+1
-1
@@ -36,7 +36,7 @@ Contributor Manual
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.. toctree::
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:maxdepth: 2
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contributor/building
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contributor/install_from_source
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contributor/reverse_engineering
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.. [#license] GoDrone is licensed under the `AGPLv3 license <https://github.com/felixge/godrone/blob/master/LICENSE.txt>`_.
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