Arquivos
hhvm/hphp/runtime/debugger/debugger_command.h
T
Mike Magruder 95e5b48cd9 Expose basic async stack in the debugger
Expose the async stack in the debugger. This is the stack of, say, generators driven from the ASIO extension. This is a modification to the where command. The new command type accounts for back compat between old servers/clients. I've added a shortcut, "wa", which is a bit faster to type.

I also modified the normal stack trace to not print bogus lines for functions with no file/line info.

Differential Revision: D920910
2013-08-13 14:24:24 -07:00

138 linhas
5.2 KiB
C++

/*
+----------------------------------------------------------------------+
| HipHop for PHP |
+----------------------------------------------------------------------+
| Copyright (c) 2010-2013 Facebook, Inc. (http://www.facebook.com) |
+----------------------------------------------------------------------+
| This source file is subject to version 3.01 of the PHP license, |
| that is bundled with this package in the file LICENSE, and is |
| available through the world-wide-web at the following url: |
| http://www.php.net/license/3_01.txt |
| If you did not receive a copy of the PHP license and are unable to |
| obtain it through the world-wide-web, please send a note to |
| license@php.net so we can mail you a copy immediately. |
+----------------------------------------------------------------------+
*/
#ifndef incl_HPHP_EVAL_DEBUGGER_COMMAND_H_
#define incl_HPHP_EVAL_DEBUGGER_COMMAND_H_
#include "hphp/util/base.h"
#include "hphp/runtime/debugger/debugger_thrift_buffer.h"
#include "hphp/runtime/debugger/debugger_client.h"
namespace HPHP { namespace Eval {
///////////////////////////////////////////////////////////////////////////////
// DebuggerCommand is the base of all commands executed by the debugger. It
// also represents the base binary communication format between DebuggerProxy
// and DebuggerClient.
//
// Each command has serialization logic, plus client- and server-side logic.
// Client-side logic is implemented in the onClient* methods, while server-side
// is in the onServer* methods.
//
DECLARE_BOOST_TYPES(DebuggerCommand);
class DebuggerCommand {
public:
/**
* Warning: Do NOT modify exists values, as they are used in binary network
* protocol, and changing them may create incompatibility between different
* versions of debugger and server!
*/
enum Type {
KindOfNone = 0,
// Now I sing my A, B, C...
KindOfAbort = 1,
KindOfBreak = 2,
KindOfContinue = 3,
KindOfDown = 4,
KindOfException = 5,
KindOfFrame = 6,
KindOfGlobal = 7,
KindOfHelp = 8,
KindOfInfo = 9,
KindOfConstant = 11,
KindOfList = 12,
KindOfMachine = 13,
KindOfNext = 14,
KindOfOut = 15,
KindOfPrint = 16,
KindOfQuit = 17,
KindOfRun = 18,
KindOfStep = 19,
KindOfThread = 20,
KindOfUp = 21,
KindOfVariable = 22,
KindOfWhere = 23,
KindOfWhereAsync = 223,
KindOfExtended = 24,
KindOfZend = 26,
KindOfComplete = 27,
KindOfEval = 1000,
KindOfShell = 1001,
KindOfMacro = 1002,
KindOfConfig = 1003,
KindOfInstrument = 1004,
// DebuggerProxy -> DebuggerClient
KindOfInterrupt = 10000,
KindOfSignal = 10001,
// Internal testing only
KindOfInternalTesting = 20000, // The real test command
KindOfInternalTestingBad = 20001, // A command type we never recgonize
};
static bool Receive(DebuggerThriftBuffer &thrift, DebuggerCommandPtr &cmd,
const char *caller);
public:
explicit DebuggerCommand(Type type)
: m_type(type), m_version(0), m_exitInterrupt(false),
m_incomplete(false) {}
virtual ~DebuggerCommand() {}
bool is(Type type) const { return m_type == type;}
Type getType() const { return m_type;}
bool send(DebuggerThriftBuffer &thrift);
bool recv(DebuggerThriftBuffer &thrift);
virtual void list(DebuggerClient &client);
virtual void help(DebuggerClient &client);
virtual void onClient(DebuggerClient &client) = 0;
virtual bool onServer(DebuggerProxy &proxy);
// This seems to be confined to eval and print commands.
// It is not clear that it belongs in this interface or that the
// assert is safe.
virtual void handleReply(DebuggerClient &client) { assert(false); }
// Returns true if DebuggerProxy::processInterrupt() should return
// to its caller instead of processing further commands from the client.
bool shouldExitInterrupt() { return m_exitInterrupt;}
// Returns a non empty error message if the receipt of this command
// did not complete successfully.
String getWireError() const { return m_wireError; }
protected:
bool displayedHelp(DebuggerClient &client);
virtual void sendImpl(DebuggerThriftBuffer &thrift);
virtual void recvImpl(DebuggerThriftBuffer &thrift);
Type m_type;
std::string m_class; // for CmdExtended
std::string m_body;
int m_version;
bool m_exitInterrupt; // server side breaking out of message loop
String m_wireError; // used to save temporary error happened on the wire
bool m_incomplete; // another interrupt comes before the command could finish
};
///////////////////////////////////////////////////////////////////////////////
}}
#endif // incl_HPHP_EVAL_DEBUGGER_COMMAND_H_