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3 Commits

Autor SHA1 Mensagem Data
Mark Burton 85ac4e69bd Fix spiralize args bug - untested but this just looked wrong to me. 2017-02-02 14:00:48 +01:00
Ghostkeeper 45bb64a0c1 Always initialise distance2
It was possibly using uninitialised memory there.

Probably not contributing to CURA-3274, but I'm still committing it under there because I found it while searching for a fix.
2017-01-27 16:02:26 +01:00
Ghostkeeper c2ffb7c81d Remove 'l' formatting character and simplify+speed-up int2mm formatting
The 'l' formatting character in combination with 'd' was not allowed with MinGW on Windows. Simply formatting with 'd' is sufficient since our coordinates are allowed to be cast to integers at this stage: We won't need to square them any more or anything.

Contributes to issue CURA-3274.
2017-01-27 15:19:07 +01:00
9 arquivos alterados com 26 adições e 164 exclusões
-10
Ver Arquivo
@@ -42,16 +42,6 @@ if(NOT APPLE AND NOT WIN32)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -static-libstdc++")
endif()
option (ENABLE_OPENMP
"Use OpenMP for parallel code" ON)
if (ENABLE_OPENMP)
FIND_PACKAGE( OpenMP )
if( OPENMP_FOUND )
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OpenMP_CXX_FLAGS}" )
endif()
endif()
include_directories(${CMAKE_CURRENT_BINARY_DIR} libs)
add_library(clipper STATIC libs/clipper/clipper.cpp)
+3 -7
Ver Arquivo
@@ -874,9 +874,7 @@ void FffGcodeWriter::addMeshPartToGCode(SliceDataStorage& storage, SliceMeshStor
processSingleLayerInfill(gcode_layer, mesh, part, layer_nr, infill_line_distance, infill_overlap, infill_angle);
}
EFillMethod skin_pattern = (layer_nr == 0)?
mesh->getSettingAsFillMethod("top_bottom_pattern_0") :
mesh->getSettingAsFillMethod("top_bottom_pattern");
EFillMethod skin_pattern = mesh->getSettingAsFillMethod("top_bottom_pattern");
int skin_angle = 45;
if ((skin_pattern == EFillMethod::LINES || skin_pattern == EFillMethod::ZIG_ZAG) && layer_nr & 1)
{
@@ -1009,7 +1007,7 @@ void FffGcodeWriter::processInsets(GCodePlanner& gcode_layer, SliceMeshStorage*
{ // on the last normal layer first make the outer wall normally and then start a second outer wall from the same hight, but gradually moving upward
WallOverlapComputation* wall_overlap_computation(nullptr);
int wall_0_wipe_dist(0);
gcode_layer.addPolygonsByOptimizer(part.insets[0], &mesh->insetX_config, wall_overlap_computation, EZSeamType::SHORTEST, z_seam_pos, mesh->getSettingInMicrons("wall_0_wipe_dist"), wall_0_wipe_dist);
gcode_layer.addPolygonsByOptimizer(part.insets[0], &mesh->insetX_config, wall_overlap_computation, EZSeamType::SHORTEST, z_seam_pos, wall_0_wipe_dist, spiralize);
}
}
int processed_inset_number = -1;
@@ -1078,9 +1076,7 @@ void FffGcodeWriter::processSkinAndPerimeterGaps(GCodePlanner& gcode_layer, Slic
Polygons skin_polygons;
Polygons skin_lines;
EFillMethod pattern = (layer_nr == 0)?
mesh->getSettingAsFillMethod("top_bottom_pattern_0") :
mesh->getSettingAsFillMethod("top_bottom_pattern");
EFillMethod pattern = mesh->getSettingAsFillMethod("top_bottom_pattern");
int bridge = -1;
if (layer_nr > 0)
bridge = bridgeAngle(skin_part.outline, &mesh->layers[layer_nr-1]);
+12 -66
Ver Arquivo
@@ -2,7 +2,6 @@
#include <algorithm>
#include <map> // multimap (ordered map allowing duplicate keys)
#include <omp.h>
#include "utils/math.h"
#include "utils/algorithm.h"
@@ -346,24 +345,12 @@ void FffPolygonGenerator::processBasicWallsSkinInfill(SliceDataStorage& storage,
// walls
unsigned int processed_layer_count = 0;
#pragma omp parallel for default(none) shared(mesh_layer_count, mesh, inset_skin_progress_estimate, processed_layer_count) schedule(dynamic)
for (unsigned int layer_number = 0; layer_number < mesh.layers.size(); layer_number++)
{
logDebug("Processing insets for layer %i of %i\n", layer_number, mesh_layer_count);
processInsets(mesh, layer_number);
#ifdef _OPENMP
if (omp_get_thread_num() == 0)
#endif
{ // progress estimation is done only in one thread so that no two threads message progress at the same time
int _processed_layer_count;
#pragma omp atomic read
_processed_layer_count = processed_layer_count;
double progress = inset_skin_progress_estimate.progress(_processed_layer_count);
Progress::messageProgress(Progress::Stage::INSET_SKIN, progress * 100, 100);
}
#pragma omp atomic
processed_layer_count++;
double progress = inset_skin_progress_estimate.progress(layer_number);
Progress::messageProgress(Progress::Stage::INSET_SKIN, progress * 100, 100);
}
ProgressEstimatorLinear* skin_estimator = new ProgressEstimatorLinear(mesh_layer_count);
@@ -394,33 +381,16 @@ void FffPolygonGenerator::processBasicWallsSkinInfill(SliceDataStorage& storage,
{
mesh_max_bottom_layer_count = std::max(mesh_max_bottom_layer_count, mesh.getSettingAsCount("bottom_layers"));
}
processed_layer_count = 0;
#pragma omp parallel default(none) shared(mesh_layer_count, mesh, mesh_max_bottom_layer_count, process_infill, inset_skin_progress_estimate, processed_layer_count)
for (unsigned int layer_number = 0; layer_number < mesh.layers.size(); layer_number++)
{
#pragma omp for schedule(dynamic)
for (unsigned int layer_number = 0; layer_number < mesh.layers.size(); layer_number++)
logDebug("Processing skins and infill layer %i of %i\n", layer_number, mesh_layer_count);
if (!mesh.getSettingBoolean("magic_spiralize") || static_cast<int>(layer_number) < mesh_max_bottom_layer_count) //Only generate up/downskin and infill for the first X layers when spiralize is choosen.
{
logDebug("Processing skins and infill layer %i of %i\n", layer_number, mesh_layer_count);
if (!mesh.getSettingBoolean("magic_spiralize") || static_cast<int>(layer_number) < mesh_max_bottom_layer_count) //Only generate up/downskin and infill for the first X layers when spiralize is choosen.
{
processSkinsAndInfill(mesh, layer_number, process_infill);
}
#ifdef _OPENMP
if (omp_get_thread_num() == 0)
#endif
{ // progress estimation is done only in one thread so that no two threads message progress at the same time
int _processed_layer_count;
#pragma omp atomic read
_processed_layer_count = processed_layer_count;
double progress = inset_skin_progress_estimate.progress(_processed_layer_count);
Progress::messageProgress(Progress::Stage::INSET_SKIN, progress * 100, 100);
}
#pragma omp atomic
processed_layer_count++;
}
processSkinsAndInfill(mesh, layer_number, process_infill);
}
double progress = inset_skin_progress_estimate.progress(layer_number);
Progress::messageProgress(Progress::Stage::INSET_SKIN, progress * 100, 100);
}
}
void FffPolygonGenerator::processInfillMesh(SliceDataStorage& storage, unsigned int mesh_order_idx, std::vector<unsigned int>& mesh_order)
@@ -516,12 +486,6 @@ void FffPolygonGenerator::processDerivedWallsSkinInfill(SliceMeshStorage& mesh)
}
}
/*
* This function is executed in a parallel region based on layer_nr.
* When modifying make sure any changes does not introduce data races.
*
* processInsets only reads and writes data for the current layer
*/
void FffPolygonGenerator::processInsets(SliceMeshStorage& mesh, unsigned int layer_nr)
{
SliceLayer* layer = &mesh.layers[layer_nr];
@@ -560,19 +524,11 @@ void FffPolygonGenerator::removeEmptyFirstLayers(SliceDataStorage& storage, cons
for (SliceMeshStorage& mesh : storage.meshes)
{
SliceLayer& layer = mesh.layers[layer_idx];
if (mesh.getSettingAsSurfaceMode("magic_mesh_surface_mode") != ESurfaceMode::NORMAL && layer.openPolyLines.size() > 0)
if (layer.parts.size() > 0 || (mesh.getSettingAsSurfaceMode("magic_mesh_surface_mode") != ESurfaceMode::NORMAL && layer.openPolyLines.size() > 0) )
{
layer_is_empty = false;
break;
}
for (const SliceLayerPart& part : layer.parts)
{
if (part.print_outline.size() > 0)
{
layer_is_empty = false;
break;
}
}
}
if (layer_is_empty)
@@ -603,18 +559,8 @@ void FffPolygonGenerator::removeEmptyFirstLayers(SliceDataStorage& storage, cons
support_layers.erase(support_layers.begin(), support_layers.begin() + n_empty_first_layers);
}
}
/*
* This function is executed in a parallel region based on layer_nr.
* When modifying make sure any changes does not introduce data races.
*
* generateSkins read (depend on) data from mesh.layers[*].parts[*].insets and write mesh.layers[n].parts[*].skin_parts
* generateInfill read mesh.layers[n].parts[*].{insets,skin_parts,boundingBox} and write mesh.layers[n].parts[*].infill_area
*
* processSkinsAndInfill read (depend on) mesh.layers[*].parts[*].{insets,boundingBox}.
* write mesh.layers[n].parts[*].{skin_parts,infill_area}.
*/
void FffPolygonGenerator::processSkinsAndInfill(SliceMeshStorage& mesh, unsigned int layer_nr, bool process_infill)
void FffPolygonGenerator::processSkinsAndInfill(SliceMeshStorage& mesh, unsigned int layer_nr, bool process_infill)
{
if (mesh.getSettingAsSurfaceMode("magic_mesh_surface_mode") == ESurfaceMode::SURFACE)
{
-4
Ver Arquivo
@@ -58,10 +58,6 @@ void SkirtBrim::getFirstLayerOutline(SliceDataStorage& storage, const unsigned i
constexpr int smallest_line_length = 200;
constexpr int largest_error_of_removed_point = 50;
first_layer_outline.simplify(smallest_line_length, largest_error_of_removed_point); // simplify for faster processing of the brim lines
if (first_layer_outline.size() == 0)
{
logError("Couldn't generate skirt / brim! No polygons on first layer.");
}
}
int SkirtBrim::generatePrimarySkirtBrimLines(SliceDataStorage& storage, int start_distance, unsigned int primary_line_count, const int primary_extruder_skirt_brim_line_width, const int64_t primary_extruder_minimal_length, const Polygons& first_layer_outline, Polygons& skirt_brim_primary_extruder)
-12
Ver Arquivo
@@ -12,12 +12,6 @@ WallsComputation::WallsComputation(int wall_0_inset, int line_width_0, int line_
{
}
/*
* This function is executed in a parallel region based on layer_nr.
* When modifying make sure any changes does not introduce data races.
*
* generateInsets only reads and writes data for the current layer
*/
void WallsComputation::generateInsets(SliceLayerPart* part)
{
if (insetCount == 0)
@@ -64,12 +58,6 @@ void WallsComputation::generateInsets(SliceLayerPart* part)
}
}
/*
* This function is executed in a parallel region based on layer_nr.
* When modifying make sure any changes does not introduce data races.
*
* generateInsets only reads and writes data for the current layer
*/
void WallsComputation::generateInsets(SliceLayer* layer)
{
for(unsigned int partNr = 0; partNr < layer->parts.size(); partNr++)
+1
Ver Arquivo
@@ -226,6 +226,7 @@ int SubDivCube::distanceFromPointToMesh(SliceMeshStorage& mesh, int layer_nr, Po
if (layer_nr < 0 || (unsigned int)layer_nr >= mesh.layers.size()) //!< this layer is outside of valid range
{
return 2;
*distance2 = 0;
}
Polygons collide;
mesh.layers[layer_nr].getSecondOrInnermostWalls(collide);
+1 -15
Ver Arquivo
@@ -20,8 +20,6 @@
#include "settings/SettingsToGV.h"
#include <omp.h> // omp_get_num_threads
namespace cura
{
@@ -330,19 +328,7 @@ int main(int argc, char **argv)
print_usage();
exit(1);
}
#pragma omp parallel
{
#pragma omp master
{
#ifdef _OPENMP
log("OpenMP multithreading enabled, likely number of threads to be used: %u\n", omp_get_num_threads());
#else
log("OpenMP multithreading disabled\n");
#endif
}
}
if (stringcasecompare(argv[1], "connect") == 0)
{
connect(argc, argv);
+5 -49
Ver Arquivo
@@ -10,16 +10,7 @@
namespace cura
{
/*
* This function is executed in a parallel region based on layer_nr.
* When modifying make sure any changes does not introduce data races.
*
* generateSkinAreas reads data from mesh.layers.parts[*].insets and writes to mesh.layers[n].parts[*].skin_parts
* generateSkinInsets only read/writes the skin_parts from the current layer.
*
* generateSkins therefore reads (depends on) data from mesh.layers[*].parts[*].insets and writes mesh.layers[n].parts[*].skin_parts
*/
void generateSkins(int layerNr, SliceMeshStorage& mesh, int downSkinCount, int upSkinCount, int wall_line_count, int innermost_wall_line_width, int insetCount, bool no_small_gaps_heuristic)
{
generateSkinAreas(layerNr, mesh, innermost_wall_line_width, downSkinCount, upSkinCount, wall_line_count, no_small_gaps_heuristic);
@@ -32,12 +23,6 @@ void generateSkins(int layerNr, SliceMeshStorage& mesh, int downSkinCount, int u
}
}
/*
* This function is executed in a parallel region based on layer_nr.
* When modifying make sure any changes does not introduce data races.
*
* generateSkinAreas reads data from mesh.layers[*].parts[*].insets and writes to mesh.layers[n].parts[*].skin_parts
*/
void generateSkinAreas(int layer_nr, SliceMeshStorage& mesh, const int innermost_wall_line_width, int downSkinCount, int upSkinCount, int wall_line_count, bool no_small_gaps_heuristic)
{
SliceLayer& layer = mesh.layers[layer_nr];
@@ -46,7 +31,7 @@ void generateSkinAreas(int layer_nr, SliceMeshStorage& mesh, const int innermost
{
return;
}
int min_infill_area = mesh.getSettingInMillimeters("min_infill_area");
for(unsigned int partNr = 0; partNr < layer.parts.size(); partNr++)
{
SliceLayerPart& part = layer.parts[partNr];
@@ -78,22 +63,12 @@ void generateSkinAreas(int layer_nr, SliceMeshStorage& mesh, const int innermost
{
if (static_cast<int>(layer_nr - downSkinCount) >= 0)
{
Polygons not_air = getInsidePolygons(mesh.layers[layer_nr - downSkinCount]);
if (min_infill_area > 0)
{
not_air.removeSmallAreas(min_infill_area);
}
downskin = downskin.difference(not_air); // skin overlaps with the walls
downskin = downskin.difference(getInsidePolygons(mesh.layers[layer_nr - downSkinCount])); // skin overlaps with the walls
}
if (static_cast<int>(layer_nr + upSkinCount) < static_cast<int>(mesh.layers.size()))
{
Polygons not_air = getInsidePolygons(mesh.layers[layer_nr + upSkinCount]);
if (min_infill_area > 0)
{
not_air.removeSmallAreas(min_infill_area);
}
upskin = upskin.difference(not_air); // skin overlaps with the walls
upskin = upskin.difference(getInsidePolygons(mesh.layers[layer_nr + upSkinCount])); // skin overlaps with the walls
}
}
else
@@ -105,10 +80,6 @@ void generateSkinAreas(int layer_nr, SliceMeshStorage& mesh, const int innermost
{
not_air = not_air.intersection(getInsidePolygons(mesh.layers[downskin_layer_nr]));
}
if (min_infill_area > 0)
{
not_air.removeSmallAreas(min_infill_area);
}
downskin = downskin.difference(not_air); // skin overlaps with the walls
}
@@ -119,10 +90,6 @@ void generateSkinAreas(int layer_nr, SliceMeshStorage& mesh, const int innermost
{
not_air = not_air.intersection(getInsidePolygons(mesh.layers[upskin_layer_nr]));
}
if (min_infill_area > 0)
{
not_air.removeSmallAreas(min_infill_area);
}
upskin = upskin.difference(not_air); // skin overlaps with the walls
}
}
@@ -139,12 +106,7 @@ void generateSkinAreas(int layer_nr, SliceMeshStorage& mesh, const int innermost
}
}
/*
* This function is executed in a parallel region based on layer_nr.
* When modifying make sure any changes does not introduce data races.
*
* generateSkinInsets only read/writes the skin_parts from the current layer.
*/
void generateSkinInsets(SliceLayerPart* part, const int wall_line_width, int insetCount)
{
if (insetCount == 0)
@@ -177,12 +139,6 @@ void generateSkinInsets(SliceLayerPart* part, const int wall_line_width, int ins
}
}
/*
* This function is executed in a parallel region based on layer_nr.
* When modifying make sure any changes does not introduce data races.
*
* generateInfill read mesh.layers[n].parts[*].{insets,skin_parts,boundingBox} and write mesh.layers[n].parts[*].infill_area
*/
void generateInfill(int layerNr, SliceMeshStorage& mesh, const int innermost_wall_line_width, int infill_skin_overlap, int wall_line_count)
{
SliceLayer& layer = mesh.layers[layerNr];
+4 -1
Ver Arquivo
@@ -1,3 +1,6 @@
//Copyright (c) 2017 Ultimaker B.V.
//CuraEngine is released under the terms of the AGPLv3 or higher.
#ifndef UTILS_STRING_H
#define UTILS_STRING_H
@@ -35,7 +38,7 @@ static inline void writeInt2mm(const int64_t coord, std::ostream& ss)
{
constexpr size_t buffer_size = 24;
char buffer[buffer_size];
int char_count = sprintf(buffer, "%" PRId64, coord); // convert int to string
int char_count = sprintf(buffer, "%d", int(coord)); // convert int to string
#ifdef DEBUG
if (char_count + 1 >= int(buffer_size)) // + 1 for the null character
{